From ad5e02e604c1adc4fd835a859b2ac2fdab5c5f26 Mon Sep 17 00:00:00 2001 From: Alexandre Julliard Date: Fri, 9 Jun 2006 18:13:09 +0200 Subject: [PATCH] opengl32: Store function pointers in a separate array to avoid a bunch of relocations. --- dlls/opengl32/make_opengl | 46 +- dlls/opengl32/opengl_ext.c | 4375 ++++++++++++++++++++++---------------------- dlls/opengl32/opengl_ext.h | 2 +- dlls/opengl32/wgl.c | 8 +- 4 files changed, 2215 insertions(+), 2216 deletions(-) diff --git a/dlls/opengl32/make_opengl b/dlls/opengl32/make_opengl index f05353fb6e9..837b8d91d78 100755 --- a/dlls/opengl32/make_opengl +++ b/dlls/opengl32/make_opengl @@ -202,9 +202,9 @@ sub ConvertVarName($) # # This functions generates the thunk for a given function. # -sub GenerateThunk($$$$) +sub GenerateThunk($$$$$) { - my ($func_ref, $comment, $prefix, $thread_safe) = @_; + my ($func_ref, $comment, $prefix, $thread_safe, $local_var) = @_; my $ret = ""; my $call_arg = ""; my $trace_arg = ""; @@ -244,6 +244,7 @@ sub GenerateThunk($$$$) if ($func_ref->[1] ne "void") { $ret = "$ret " . ConvertType($func_ref->[1]) . " ret_value;\n"; } + $ret .= $local_var; if ($gen_traces) { $ret = "$ret TRACE(\"($trace_arg)\\n\""; if ($trace_arg ne "") { @@ -660,7 +661,7 @@ print NORM " WINE_DEFAULT_DEBUG_CHANNEL(opengl); "; foreach (sort keys %norm_functions) { - my $string = GenerateThunk($norm_functions{$_}, 1, "", $gen_thread_safe); + my $string = GenerateThunk($norm_functions{$_}, 1, "", $gen_thread_safe, ""); print NORM "\n$string"; } @@ -681,48 +682,45 @@ WINE_DEFAULT_DEBUG_CHANNEL(opengl); "; -# First, generate the function pointers +# The thunks themselves.... +my $count = keys %ext_functions; +print EXT "const int extension_registry_size = $count;\n"; +print EXT "void *extension_funcs[$count];\n"; +print EXT "\n/* The thunks themselves....*/"; +my $pos = 0; foreach (sort keys %ext_functions) { my $func_ref = $ext_functions{$_}; - print EXT "static ", ConvertType($func_ref->[1]), " (*$ext_prefix$func_ref->[0])( "; + my $local_var = " " . ConvertType($func_ref->[1]) . " (*$ext_prefix$func_ref->[0])( "; for (my $i = 0; $i <= $#{@{$func_ref->[2]}}; $i++) { my $type = ConvertType($func_ref->[2]->[$i]->[0]); - print EXT "$type"; + $local_var .= "$type"; if ($i != $#{@{$func_ref->[2]}}) { - print EXT ", "; + $local_var .= ", "; } else { - print EXT " "; + $local_var .= " "; } } - print EXT 'void ' if ($#{@{$func_ref->[2]}} < 0); - print EXT ");\n"; -} - -# The thunks themselves.... -print EXT "\n/* The thunks themselves....*/"; -foreach (sort keys %ext_functions) { - my $string = GenerateThunk($ext_functions{$_}, 0, $ext_prefix, $gen_thread_safe); - - print EXT "\nstatic $string"; + $local_var .= 'void ' if ($#{@{$func_ref->[2]}} < 0); + $local_var .= ") = extension_funcs[$pos];\n"; + $pos++; + print EXT "\nstatic ", GenerateThunk($ext_functions{$_}, 0, $ext_prefix, $gen_thread_safe, $local_var); } # Then the table giving the string <-> function correspondance */ print EXT "\n\n/* The table giving the correspondance between names and functions */\n"; -my @tmp = keys %ext_functions; -print EXT "const int extension_registry_size = ", ($#tmp + 1), ";\n"; -print EXT "const OpenGL_extension extension_registry[", ($#tmp + 1), "] = {\n"; +print EXT "const OpenGL_extension extension_registry[$count] = {\n"; my $i = 0; foreach (sort keys %ext_functions) { my $func_ref = $ext_functions{$_}; if ($func_ref->[0] eq $func_ref->[3]) { - print EXT " { \"$func_ref->[0]\", NULL, (void *) wine_$func_ref->[0], (void **) &$ext_prefix$func_ref->[0] }"; + print EXT " { \"$func_ref->[0]\", NULL, (void *) wine_$func_ref->[0] }"; } else { - print EXT " { \"$func_ref->[0]\", \"$func_ref->[3]\", (void *) wine_$func_ref->[0], (void **) &$ext_prefix$func_ref->[0] }"; + print EXT " { \"$func_ref->[0]\", \"$func_ref->[3]\", (void *) wine_$func_ref->[0] }"; } - if ($i != $#tmp) { + if ($i != $count-1) { print EXT ","; } $i++; diff --git a/dlls/opengl32/opengl_ext.c b/dlls/opengl32/opengl_ext.c index ad582cc4633..84567fdeac4 100644 --- a/dlls/opengl32/opengl_ext.c +++ b/dlls/opengl32/opengl_ext.c @@ -7,1102 +7,12 @@ WINE_DEFAULT_DEBUG_CHANNEL(opengl); -static void (*func_glActiveStencilFaceEXT)( GLenum ); -static void (*func_glActiveTexture)( GLenum ); -static void (*func_glActiveTextureARB)( GLenum ); -static void (*func_glAlphaFragmentOp1ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint ); -static void (*func_glAlphaFragmentOp2ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ); -static void (*func_glAlphaFragmentOp3ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ); -static void (*func_glApplyTextureEXT)( GLenum ); -static GLboolean (*func_glAreProgramsResidentNV)( GLsizei, GLuint*, GLboolean* ); -static GLboolean (*func_glAreTexturesResidentEXT)( GLsizei, GLuint*, GLboolean* ); -static void (*func_glArrayElementEXT)( GLint ); -static void (*func_glArrayObjectATI)( GLenum, GLint, GLenum, GLsizei, GLuint, GLuint ); -static void (*func_glAsyncMarkerSGIX)( GLuint ); -static void (*func_glAttachObjectARB)( unsigned int, unsigned int ); -static void (*func_glAttachShader)( GLuint, GLuint ); -static void (*func_glBeginFragmentShaderATI)( void ); -static void (*func_glBeginOcclusionQueryNV)( GLuint ); -static void (*func_glBeginQuery)( GLenum, GLuint ); -static void (*func_glBeginQueryARB)( GLenum, GLuint ); -static void (*func_glBeginVertexShaderEXT)( void ); -static void (*func_glBindAttribLocation)( GLuint, GLuint, char* ); -static void (*func_glBindAttribLocationARB)( unsigned int, GLuint, char* ); -static void (*func_glBindBuffer)( GLenum, GLuint ); -static void (*func_glBindBufferARB)( GLenum, GLuint ); -static void (*func_glBindFragmentShaderATI)( GLuint ); -static void (*func_glBindFramebufferEXT)( GLenum, GLuint ); -static GLuint (*func_glBindLightParameterEXT)( GLenum, GLenum ); -static GLuint (*func_glBindMaterialParameterEXT)( GLenum, GLenum ); -static GLuint (*func_glBindParameterEXT)( GLenum ); -static void (*func_glBindProgramARB)( GLenum, GLuint ); -static void (*func_glBindProgramNV)( GLenum, GLuint ); -static void (*func_glBindRenderbufferEXT)( GLenum, GLuint ); -static GLuint (*func_glBindTexGenParameterEXT)( GLenum, GLenum, GLenum ); -static void (*func_glBindTextureEXT)( GLenum, GLuint ); -static GLuint (*func_glBindTextureUnitParameterEXT)( GLenum, GLenum ); -static void (*func_glBindVertexArrayAPPLE)( GLuint ); -static void (*func_glBindVertexShaderEXT)( GLuint ); -static void (*func_glBinormal3bEXT)( GLbyte, GLbyte, GLbyte ); -static void (*func_glBinormal3bvEXT)( GLbyte* ); -static void (*func_glBinormal3dEXT)( GLdouble, GLdouble, GLdouble ); -static void (*func_glBinormal3dvEXT)( GLdouble* ); -static void (*func_glBinormal3fEXT)( GLfloat, GLfloat, GLfloat ); -static void (*func_glBinormal3fvEXT)( GLfloat* ); -static void (*func_glBinormal3iEXT)( GLint, GLint, GLint ); -static void (*func_glBinormal3ivEXT)( GLint* ); -static void (*func_glBinormal3sEXT)( GLshort, GLshort, GLshort ); -static void (*func_glBinormal3svEXT)( GLshort* ); -static void (*func_glBinormalPointerEXT)( GLenum, GLsizei, GLvoid* ); -static void (*func_glBlendColorEXT)( GLclampf, GLclampf, GLclampf, GLclampf ); -static void (*func_glBlendEquationEXT)( GLenum ); -static void (*func_glBlendEquationSeparate)( GLenum, GLenum ); -static void (*func_glBlendEquationSeparateEXT)( GLenum, GLenum ); -static void (*func_glBlendFuncSeparate)( GLenum, GLenum, GLenum, GLenum ); -static void (*func_glBlendFuncSeparateEXT)( GLenum, GLenum, GLenum, GLenum ); -static void (*func_glBlendFuncSeparateINGR)( GLenum, GLenum, GLenum, GLenum ); -static void (*func_glBufferData)( GLenum, ptrdiff_t, GLvoid*, GLenum ); -static void (*func_glBufferDataARB)( GLenum, ptrdiff_t, GLvoid*, GLenum ); -static GLuint (*func_glBufferRegionEnabled)( void ); -static void (*func_glBufferSubData)( GLenum, ptrdiff_t, ptrdiff_t, GLvoid* ); -static void (*func_glBufferSubDataARB)( GLenum, ptrdiff_t, ptrdiff_t, GLvoid* ); -static GLenum (*func_glCheckFramebufferStatusEXT)( GLenum ); -static void (*func_glClampColorARB)( GLenum, GLenum ); -static void (*func_glClientActiveTexture)( GLenum ); -static void (*func_glClientActiveTextureARB)( GLenum ); -static void (*func_glClientActiveVertexStreamATI)( GLenum ); -static void (*func_glColor3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ); -static void (*func_glColor3fVertex3fvSUN)( GLfloat*, GLfloat* ); -static void (*func_glColor3hNV)( unsigned short, unsigned short, unsigned short ); -static void (*func_glColor3hvNV)( unsigned short* ); -static void (*func_glColor4fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ); -static void (*func_glColor4fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ); -static void (*func_glColor4hNV)( unsigned short, unsigned short, unsigned short, unsigned short ); -static void (*func_glColor4hvNV)( unsigned short* ); -static void (*func_glColor4ubVertex2fSUN)( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat ); -static void (*func_glColor4ubVertex2fvSUN)( GLubyte*, GLfloat* ); -static void (*func_glColor4ubVertex3fSUN)( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ); -static void (*func_glColor4ubVertex3fvSUN)( GLubyte*, GLfloat* ); -static void (*func_glColorFragmentOp1ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ); -static void (*func_glColorFragmentOp2ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ); -static void (*func_glColorFragmentOp3ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ); -static void (*func_glColorPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ); -static void (*func_glColorPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ); -static void (*func_glColorPointervINTEL)( GLint, GLenum, GLvoid** ); -static void (*func_glColorSubTableEXT)( GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ); -static void (*func_glColorTableEXT)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ); -static void (*func_glColorTableParameterfvSGI)( GLenum, GLenum, GLfloat* ); -static void (*func_glColorTableParameterivSGI)( GLenum, GLenum, GLint* ); -static void (*func_glColorTableSGI)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ); -static void (*func_glCombinerInputNV)( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum ); -static void (*func_glCombinerOutputNV)( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean ); -static void (*func_glCombinerParameterfNV)( GLenum, GLfloat ); -static void (*func_glCombinerParameterfvNV)( GLenum, GLfloat* ); -static void (*func_glCombinerParameteriNV)( GLenum, GLint ); -static void (*func_glCombinerParameterivNV)( GLenum, GLint* ); -static void (*func_glCombinerStageParameterfvNV)( GLenum, GLenum, GLfloat* ); -static void (*func_glCompileShader)( GLuint ); -static void (*func_glCompileShaderARB)( unsigned int ); -static void (*func_glCompressedTexImage1D)( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* ); -static void (*func_glCompressedTexImage1DARB)( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* ); -static void (*func_glCompressedTexImage2D)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ); -static void (*func_glCompressedTexImage2DARB)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ); -static void (*func_glCompressedTexImage3D)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ); -static void (*func_glCompressedTexImage3DARB)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ); -static void (*func_glCompressedTexSubImage1D)( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* ); -static void (*func_glCompressedTexSubImage1DARB)( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* ); -static void (*func_glCompressedTexSubImage2D)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ); -static void (*func_glCompressedTexSubImage2DARB)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ); -static void (*func_glCompressedTexSubImage3D)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ); -static void (*func_glCompressedTexSubImage3DARB)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ); -static void (*func_glConvolutionFilter1DEXT)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ); -static void (*func_glConvolutionFilter2DEXT)( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ); -static void (*func_glConvolutionParameterfEXT)( GLenum, GLenum, GLfloat ); -static void (*func_glConvolutionParameterfvEXT)( GLenum, GLenum, GLfloat* ); -static void (*func_glConvolutionParameteriEXT)( GLenum, GLenum, GLint ); -static void (*func_glConvolutionParameterivEXT)( GLenum, GLenum, GLint* ); -static void (*func_glCopyColorSubTableEXT)( GLenum, GLsizei, GLint, GLint, GLsizei ); -static void (*func_glCopyColorTableSGI)( GLenum, GLenum, GLint, GLint, GLsizei ); -static void (*func_glCopyConvolutionFilter1DEXT)( GLenum, GLenum, GLint, GLint, GLsizei ); -static void (*func_glCopyConvolutionFilter2DEXT)( GLenum, GLenum, GLint, GLint, GLsizei, GLsizei ); -static void (*func_glCopyTexImage1DEXT)( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint ); -static void (*func_glCopyTexImage2DEXT)( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint ); -static void (*func_glCopyTexSubImage1DEXT)( GLenum, GLint, GLint, GLint, GLint, GLsizei ); -static void (*func_glCopyTexSubImage2DEXT)( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei ); -static void (*func_glCopyTexSubImage3DEXT)( GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei ); -static GLuint (*func_glCreateProgram)( void ); -static unsigned int (*func_glCreateProgramObjectARB)( void ); -static GLuint (*func_glCreateShader)( GLenum ); -static unsigned int (*func_glCreateShaderObjectARB)( GLenum ); -static void (*func_glCullParameterdvEXT)( GLenum, GLdouble* ); -static void (*func_glCullParameterfvEXT)( GLenum, GLfloat* ); -static void (*func_glCurrentPaletteMatrixARB)( GLint ); -static void (*func_glDeformSGIX)( GLint ); -static void (*func_glDeformationMap3dSGIX)( GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble* ); -static void (*func_glDeformationMap3fSGIX)( GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat* ); -static void (*func_glDeleteAsyncMarkersSGIX)( GLuint, GLsizei ); -static void (*func_glDeleteBufferRegion)( GLenum ); -static void (*func_glDeleteBuffers)( GLsizei, GLuint* ); -static void (*func_glDeleteBuffersARB)( GLsizei, GLuint* ); -static void (*func_glDeleteFencesAPPLE)( GLsizei, GLuint* ); -static void (*func_glDeleteFencesNV)( GLsizei, GLuint* ); -static void (*func_glDeleteFragmentShaderATI)( GLuint ); -static void (*func_glDeleteFramebuffersEXT)( GLsizei, GLuint* ); -static void (*func_glDeleteObjectARB)( unsigned int ); -static void (*func_glDeleteObjectBufferATI)( GLuint ); -static void (*func_glDeleteOcclusionQueriesNV)( GLsizei, GLuint* ); -static void (*func_glDeleteProgram)( GLuint ); -static void (*func_glDeleteProgramsARB)( GLsizei, GLuint* ); -static void (*func_glDeleteProgramsNV)( GLsizei, GLuint* ); -static void (*func_glDeleteQueries)( GLsizei, GLuint* ); -static void (*func_glDeleteQueriesARB)( GLsizei, GLuint* ); -static void (*func_glDeleteRenderbuffersEXT)( GLsizei, GLuint* ); -static void (*func_glDeleteShader)( GLuint ); -static void (*func_glDeleteTexturesEXT)( GLsizei, GLuint* ); -static void (*func_glDeleteVertexArraysAPPLE)( GLsizei, GLuint* ); -static void (*func_glDeleteVertexShaderEXT)( GLuint ); -static void (*func_glDepthBoundsEXT)( GLclampd, GLclampd ); -static void (*func_glDetachObjectARB)( unsigned int, unsigned int ); -static void (*func_glDetachShader)( GLuint, GLuint ); -static void (*func_glDetailTexFuncSGIS)( GLenum, GLsizei, GLfloat* ); -static void (*func_glDisableVariantClientStateEXT)( GLuint ); -static void (*func_glDisableVertexAttribArray)( GLuint ); -static void (*func_glDisableVertexAttribArrayARB)( GLuint ); -static void (*func_glDrawArraysEXT)( GLenum, GLint, GLsizei ); -static void (*func_glDrawBufferRegion)( GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLint ); -static void (*func_glDrawBuffers)( GLsizei, GLenum* ); -static void (*func_glDrawBuffersARB)( GLsizei, GLenum* ); -static void (*func_glDrawBuffersATI)( GLsizei, GLenum* ); -static void (*func_glDrawElementArrayAPPLE)( GLenum, GLint, GLsizei ); -static void (*func_glDrawElementArrayATI)( GLenum, GLsizei ); -static void (*func_glDrawMeshArraysSUN)( GLenum, GLint, GLsizei, GLsizei ); -static void (*func_glDrawRangeElementArrayAPPLE)( GLenum, GLuint, GLuint, GLint, GLsizei ); -static void (*func_glDrawRangeElementArrayATI)( GLenum, GLuint, GLuint, GLsizei ); -static void (*func_glDrawRangeElementsEXT)( GLenum, GLuint, GLuint, GLsizei, GLenum, GLvoid* ); -static void (*func_glEdgeFlagPointerEXT)( GLsizei, GLsizei, GLboolean* ); -static void (*func_glEdgeFlagPointerListIBM)( GLint, GLboolean**, GLint ); -static void (*func_glElementPointerAPPLE)( GLenum, GLvoid* ); -static void (*func_glElementPointerATI)( GLenum, GLvoid* ); -static void (*func_glEnableVariantClientStateEXT)( GLuint ); -static void (*func_glEnableVertexAttribArray)( GLuint ); -static void (*func_glEnableVertexAttribArrayARB)( GLuint ); -static void (*func_glEndFragmentShaderATI)( void ); -static void (*func_glEndOcclusionQueryNV)( void ); -static void (*func_glEndQuery)( GLenum ); -static void (*func_glEndQueryARB)( GLenum ); -static void (*func_glEndVertexShaderEXT)( void ); -static void (*func_glEvalMapsNV)( GLenum, GLenum ); -static void (*func_glExecuteProgramNV)( GLenum, GLuint, GLfloat* ); -static void (*func_glExtractComponentEXT)( GLuint, GLuint, GLuint ); -static void (*func_glFinalCombinerInputNV)( GLenum, GLenum, GLenum, GLenum ); -static GLint (*func_glFinishAsyncSGIX)( GLuint* ); -static void (*func_glFinishFenceAPPLE)( GLuint ); -static void (*func_glFinishFenceNV)( GLuint ); -static void (*func_glFinishObjectAPPLE)( GLenum, GLint ); -static void (*func_glFinishTextureSUNX)( void ); -static void (*func_glFlushPixelDataRangeNV)( GLenum ); -static void (*func_glFlushRasterSGIX)( void ); -static void (*func_glFlushVertexArrayRangeAPPLE)( GLsizei, GLvoid* ); -static void (*func_glFlushVertexArrayRangeNV)( void ); -static void (*func_glFogCoordPointer)( GLenum, GLsizei, GLvoid* ); -static void (*func_glFogCoordPointerEXT)( GLenum, GLsizei, GLvoid* ); -static void (*func_glFogCoordPointerListIBM)( GLenum, GLint, GLvoid**, GLint ); -static void (*func_glFogCoordd)( GLdouble ); -static void (*func_glFogCoorddEXT)( GLdouble ); -static void (*func_glFogCoorddv)( GLdouble* ); -static void (*func_glFogCoorddvEXT)( GLdouble* ); -static void (*func_glFogCoordf)( GLfloat ); -static void (*func_glFogCoordfEXT)( GLfloat ); -static void (*func_glFogCoordfv)( GLfloat* ); -static void (*func_glFogCoordfvEXT)( GLfloat* ); -static void (*func_glFogCoordhNV)( unsigned short ); -static void (*func_glFogCoordhvNV)( unsigned short* ); -static void (*func_glFogFuncSGIS)( GLsizei, GLfloat* ); -static void (*func_glFragmentColorMaterialSGIX)( GLenum, GLenum ); -static void (*func_glFragmentLightModelfSGIX)( GLenum, GLfloat ); -static void (*func_glFragmentLightModelfvSGIX)( GLenum, GLfloat* ); -static void (*func_glFragmentLightModeliSGIX)( GLenum, GLint ); -static void (*func_glFragmentLightModelivSGIX)( GLenum, GLint* ); -static void (*func_glFragmentLightfSGIX)( GLenum, GLenum, GLfloat ); -static void (*func_glFragmentLightfvSGIX)( GLenum, GLenum, GLfloat* ); -static void (*func_glFragmentLightiSGIX)( GLenum, GLenum, GLint ); -static void (*func_glFragmentLightivSGIX)( GLenum, GLenum, GLint* ); -static void (*func_glFragmentMaterialfSGIX)( GLenum, GLenum, GLfloat ); -static void (*func_glFragmentMaterialfvSGIX)( GLenum, GLenum, GLfloat* ); -static void (*func_glFragmentMaterialiSGIX)( GLenum, GLenum, GLint ); -static void (*func_glFragmentMaterialivSGIX)( GLenum, GLenum, GLint* ); -static void (*func_glFrameZoomSGIX)( GLint ); -static void (*func_glFramebufferRenderbufferEXT)( GLenum, GLenum, GLenum, GLuint ); -static void (*func_glFramebufferTexture1DEXT)( GLenum, GLenum, GLenum, GLuint, GLint ); -static void (*func_glFramebufferTexture2DEXT)( GLenum, GLenum, GLenum, GLuint, GLint ); -static void (*func_glFramebufferTexture3DEXT)( GLenum, GLenum, GLenum, GLuint, GLint, GLint ); -static void (*func_glFreeObjectBufferATI)( GLuint ); -static GLuint (*func_glGenAsyncMarkersSGIX)( GLsizei ); -static void (*func_glGenBuffers)( GLsizei, GLuint* ); -static void (*func_glGenBuffersARB)( GLsizei, GLuint* ); -static void (*func_glGenFencesAPPLE)( GLsizei, GLuint* ); -static void (*func_glGenFencesNV)( GLsizei, GLuint* ); -static GLuint (*func_glGenFragmentShadersATI)( GLuint ); -static void (*func_glGenFramebuffersEXT)( GLsizei, GLuint* ); -static void (*func_glGenOcclusionQueriesNV)( GLsizei, GLuint* ); -static void (*func_glGenProgramsARB)( GLsizei, GLuint* ); -static void (*func_glGenProgramsNV)( GLsizei, GLuint* ); -static void (*func_glGenQueries)( GLsizei, GLuint* ); -static void (*func_glGenQueriesARB)( GLsizei, GLuint* ); -static void (*func_glGenRenderbuffersEXT)( GLsizei, GLuint* ); -static GLuint (*func_glGenSymbolsEXT)( GLenum, GLenum, GLenum, GLuint ); -static void (*func_glGenTexturesEXT)( GLsizei, GLuint* ); -static void (*func_glGenVertexArraysAPPLE)( GLsizei, GLuint* ); -static GLuint (*func_glGenVertexShadersEXT)( GLuint ); -static void (*func_glGenerateMipmapEXT)( GLenum ); -static void (*func_glGetActiveAttrib)( GLuint, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, char* ); -static void (*func_glGetActiveAttribARB)( unsigned int, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, char* ); -static void (*func_glGetActiveUniform)( GLuint, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, char* ); -static void (*func_glGetActiveUniformARB)( unsigned int, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, char* ); -static void (*func_glGetArrayObjectfvATI)( GLenum, GLenum, GLfloat* ); -static void (*func_glGetArrayObjectivATI)( GLenum, GLenum, GLint* ); -static void (*func_glGetAttachedObjectsARB)( unsigned int, GLsizei, GLsizei*, unsigned int* ); -static void (*func_glGetAttachedShaders)( GLuint, GLsizei, GLsizei*, GLuint* ); -static GLint (*func_glGetAttribLocation)( GLuint, char* ); -static GLint (*func_glGetAttribLocationARB)( unsigned int, char* ); -static void (*func_glGetBufferParameteriv)( GLenum, GLenum, GLint* ); -static void (*func_glGetBufferParameterivARB)( GLenum, GLenum, GLint* ); -static void (*func_glGetBufferPointerv)( GLenum, GLenum, GLvoid** ); -static void (*func_glGetBufferPointervARB)( GLenum, GLenum, GLvoid** ); -static void (*func_glGetBufferSubData)( GLenum, ptrdiff_t, ptrdiff_t, GLvoid* ); -static void (*func_glGetBufferSubDataARB)( GLenum, ptrdiff_t, ptrdiff_t, GLvoid* ); -static void (*func_glGetColorTableEXT)( GLenum, GLenum, GLenum, GLvoid* ); -static void (*func_glGetColorTableParameterfvEXT)( GLenum, GLenum, GLfloat* ); -static void (*func_glGetColorTableParameterfvSGI)( GLenum, GLenum, GLfloat* ); -static void (*func_glGetColorTableParameterivEXT)( GLenum, GLenum, GLint* ); -static void (*func_glGetColorTableParameterivSGI)( GLenum, GLenum, GLint* ); -static void (*func_glGetColorTableSGI)( GLenum, GLenum, GLenum, GLvoid* ); -static void (*func_glGetCombinerInputParameterfvNV)( GLenum, GLenum, GLenum, GLenum, GLfloat* ); -static void (*func_glGetCombinerInputParameterivNV)( GLenum, GLenum, GLenum, GLenum, GLint* ); -static void (*func_glGetCombinerOutputParameterfvNV)( GLenum, GLenum, GLenum, GLfloat* ); -static void (*func_glGetCombinerOutputParameterivNV)( GLenum, GLenum, GLenum, GLint* ); -static void (*func_glGetCombinerStageParameterfvNV)( GLenum, GLenum, GLfloat* ); -static void (*func_glGetCompressedTexImage)( GLenum, GLint, GLvoid* ); -static void (*func_glGetCompressedTexImageARB)( GLenum, GLint, GLvoid* ); -static void (*func_glGetConvolutionFilterEXT)( GLenum, GLenum, GLenum, GLvoid* ); -static void (*func_glGetConvolutionParameterfvEXT)( GLenum, GLenum, GLfloat* ); -static void (*func_glGetConvolutionParameterivEXT)( GLenum, GLenum, GLint* ); -static void (*func_glGetDetailTexFuncSGIS)( GLenum, GLfloat* ); -static void (*func_glGetFenceivNV)( GLuint, GLenum, GLint* ); -static void (*func_glGetFinalCombinerInputParameterfvNV)( GLenum, GLenum, GLfloat* ); -static void (*func_glGetFinalCombinerInputParameterivNV)( GLenum, GLenum, GLint* ); -static void (*func_glGetFogFuncSGIS)( GLfloat* ); -static void (*func_glGetFragmentLightfvSGIX)( GLenum, GLenum, GLfloat* ); -static void (*func_glGetFragmentLightivSGIX)( GLenum, GLenum, GLint* ); -static void (*func_glGetFragmentMaterialfvSGIX)( GLenum, GLenum, GLfloat* ); -static void (*func_glGetFragmentMaterialivSGIX)( GLenum, GLenum, GLint* ); -static void (*func_glGetFramebufferAttachmentParameterivEXT)( GLenum, GLenum, GLenum, GLint* ); -static unsigned int (*func_glGetHandleARB)( GLenum ); -static void (*func_glGetHistogramEXT)( GLenum, GLboolean, GLenum, GLenum, GLvoid* ); -static void (*func_glGetHistogramParameterfvEXT)( GLenum, GLenum, GLfloat* ); -static void (*func_glGetHistogramParameterivEXT)( GLenum, GLenum, GLint* ); -static void (*func_glGetImageTransformParameterfvHP)( GLenum, GLenum, GLfloat* ); -static void (*func_glGetImageTransformParameterivHP)( GLenum, GLenum, GLint* ); -static void (*func_glGetInfoLogARB)( unsigned int, GLsizei, GLsizei*, char* ); -static GLint (*func_glGetInstrumentsSGIX)( void ); -static void (*func_glGetInvariantBooleanvEXT)( GLuint, GLenum, GLboolean* ); -static void (*func_glGetInvariantFloatvEXT)( GLuint, GLenum, GLfloat* ); -static void (*func_glGetInvariantIntegervEXT)( GLuint, GLenum, GLint* ); -static void (*func_glGetListParameterfvSGIX)( GLuint, GLenum, GLfloat* ); -static void (*func_glGetListParameterivSGIX)( GLuint, GLenum, GLint* ); -static void (*func_glGetLocalConstantBooleanvEXT)( GLuint, GLenum, GLboolean* ); -static void (*func_glGetLocalConstantFloatvEXT)( GLuint, GLenum, GLfloat* ); -static void (*func_glGetLocalConstantIntegervEXT)( GLuint, GLenum, GLint* ); -static void (*func_glGetMapAttribParameterfvNV)( GLenum, GLuint, GLenum, GLfloat* ); -static void (*func_glGetMapAttribParameterivNV)( GLenum, GLuint, GLenum, GLint* ); -static void (*func_glGetMapControlPointsNV)( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid* ); -static void (*func_glGetMapParameterfvNV)( GLenum, GLenum, GLfloat* ); -static void (*func_glGetMapParameterivNV)( GLenum, GLenum, GLint* ); -static void (*func_glGetMinmaxEXT)( GLenum, GLboolean, GLenum, GLenum, GLvoid* ); -static void (*func_glGetMinmaxParameterfvEXT)( GLenum, GLenum, GLfloat* ); -static void (*func_glGetMinmaxParameterivEXT)( GLenum, GLenum, GLint* ); -static void (*func_glGetObjectBufferfvATI)( GLuint, GLenum, GLfloat* ); -static void (*func_glGetObjectBufferivATI)( GLuint, GLenum, GLint* ); -static void (*func_glGetObjectParameterfvARB)( unsigned int, GLenum, GLfloat* ); -static void (*func_glGetObjectParameterivARB)( unsigned int, GLenum, GLint* ); -static void (*func_glGetOcclusionQueryivNV)( GLuint, GLenum, GLint* ); -static void (*func_glGetOcclusionQueryuivNV)( GLuint, GLenum, GLuint* ); -static void (*func_glGetPixelTexGenParameterfvSGIS)( GLenum, GLfloat* ); -static void (*func_glGetPixelTexGenParameterivSGIS)( GLenum, GLint* ); -static void (*func_glGetPointervEXT)( GLenum, GLvoid** ); -static void (*func_glGetProgramEnvParameterdvARB)( GLenum, GLuint, GLdouble* ); -static void (*func_glGetProgramEnvParameterfvARB)( GLenum, GLuint, GLfloat* ); -static void (*func_glGetProgramInfoLog)( GLuint, GLsizei, GLsizei*, char* ); -static void (*func_glGetProgramLocalParameterdvARB)( GLenum, GLuint, GLdouble* ); -static void (*func_glGetProgramLocalParameterfvARB)( GLenum, GLuint, GLfloat* ); -static void (*func_glGetProgramNamedParameterdvNV)( GLuint, GLsizei, GLubyte*, GLdouble* ); -static void (*func_glGetProgramNamedParameterfvNV)( GLuint, GLsizei, GLubyte*, GLfloat* ); -static void (*func_glGetProgramParameterdvNV)( GLenum, GLuint, GLenum, GLdouble* ); -static void (*func_glGetProgramParameterfvNV)( GLenum, GLuint, GLenum, GLfloat* ); -static void (*func_glGetProgramStringARB)( GLenum, GLenum, GLvoid* ); -static void (*func_glGetProgramStringNV)( GLuint, GLenum, GLubyte* ); -static void (*func_glGetProgramiv)( GLuint, GLenum, GLint* ); -static void (*func_glGetProgramivARB)( GLenum, GLenum, GLint* ); -static void (*func_glGetProgramivNV)( GLuint, GLenum, GLint* ); -static void (*func_glGetQueryObjectiv)( GLuint, GLenum, GLint* ); -static void (*func_glGetQueryObjectivARB)( GLuint, GLenum, GLint* ); -static void (*func_glGetQueryObjectuiv)( GLuint, GLenum, GLuint* ); -static void (*func_glGetQueryObjectuivARB)( GLuint, GLenum, GLuint* ); -static void (*func_glGetQueryiv)( GLenum, GLenum, GLint* ); -static void (*func_glGetQueryivARB)( GLenum, GLenum, GLint* ); -static void (*func_glGetRenderbufferParameterivEXT)( GLenum, GLenum, GLint* ); -static void (*func_glGetSeparableFilterEXT)( GLenum, GLenum, GLenum, GLvoid*, GLvoid*, GLvoid* ); -static void (*func_glGetShaderInfoLog)( GLuint, GLsizei, GLsizei*, char* ); -static void (*func_glGetShaderSource)( GLuint, GLsizei, GLsizei*, char* ); -static void (*func_glGetShaderSourceARB)( unsigned int, GLsizei, GLsizei*, char* ); -static void (*func_glGetShaderiv)( GLuint, GLenum, GLint* ); -static void (*func_glGetSharpenTexFuncSGIS)( GLenum, GLfloat* ); -static void (*func_glGetTexBumpParameterfvATI)( GLenum, GLfloat* ); -static void (*func_glGetTexBumpParameterivATI)( GLenum, GLint* ); -static void (*func_glGetTexFilterFuncSGIS)( GLenum, GLenum, GLfloat* ); -static void (*func_glGetTrackMatrixivNV)( GLenum, GLuint, GLenum, GLint* ); -static GLint (*func_glGetUniformLocation)( GLuint, char* ); -static GLint (*func_glGetUniformLocationARB)( unsigned int, char* ); -static void (*func_glGetUniformfv)( GLuint, GLint, GLfloat* ); -static void (*func_glGetUniformfvARB)( unsigned int, GLint, GLfloat* ); -static void (*func_glGetUniformiv)( GLuint, GLint, GLint* ); -static void (*func_glGetUniformivARB)( unsigned int, GLint, GLint* ); -static void (*func_glGetVariantArrayObjectfvATI)( GLuint, GLenum, GLfloat* ); -static void (*func_glGetVariantArrayObjectivATI)( GLuint, GLenum, GLint* ); -static void (*func_glGetVariantBooleanvEXT)( GLuint, GLenum, GLboolean* ); -static void (*func_glGetVariantFloatvEXT)( GLuint, GLenum, GLfloat* ); -static void (*func_glGetVariantIntegervEXT)( GLuint, GLenum, GLint* ); -static void (*func_glGetVariantPointervEXT)( GLuint, GLenum, GLvoid** ); -static void (*func_glGetVertexAttribArrayObjectfvATI)( GLuint, GLenum, GLfloat* ); -static void (*func_glGetVertexAttribArrayObjectivATI)( GLuint, GLenum, GLint* ); -static void (*func_glGetVertexAttribPointerv)( GLuint, GLenum, GLvoid** ); -static void (*func_glGetVertexAttribPointervARB)( GLuint, GLenum, GLvoid** ); -static void (*func_glGetVertexAttribPointervNV)( GLuint, GLenum, GLvoid** ); -static void (*func_glGetVertexAttribdv)( GLuint, GLenum, GLdouble* ); -static void (*func_glGetVertexAttribdvARB)( GLuint, GLenum, GLdouble* ); -static void (*func_glGetVertexAttribdvNV)( GLuint, GLenum, GLdouble* ); -static void (*func_glGetVertexAttribfv)( GLuint, GLenum, GLfloat* ); -static void (*func_glGetVertexAttribfvARB)( GLuint, GLenum, GLfloat* ); -static void (*func_glGetVertexAttribfvNV)( GLuint, GLenum, GLfloat* ); -static void (*func_glGetVertexAttribiv)( GLuint, GLenum, GLint* ); -static void (*func_glGetVertexAttribivARB)( GLuint, GLenum, GLint* ); -static void (*func_glGetVertexAttribivNV)( GLuint, GLenum, GLint* ); -static void (*func_glGlobalAlphaFactorbSUN)( GLbyte ); -static void (*func_glGlobalAlphaFactordSUN)( GLdouble ); -static void (*func_glGlobalAlphaFactorfSUN)( GLfloat ); -static void (*func_glGlobalAlphaFactoriSUN)( GLint ); -static void (*func_glGlobalAlphaFactorsSUN)( GLshort ); -static void (*func_glGlobalAlphaFactorubSUN)( GLubyte ); -static void (*func_glGlobalAlphaFactoruiSUN)( GLuint ); -static void (*func_glGlobalAlphaFactorusSUN)( GLushort ); -static void (*func_glHintPGI)( GLenum, GLint ); -static void (*func_glHistogramEXT)( GLenum, GLsizei, GLenum, GLboolean ); -static void (*func_glIglooInterfaceSGIX)( GLint, GLint* ); -static void (*func_glImageTransformParameterfHP)( GLenum, GLenum, GLfloat ); -static void (*func_glImageTransformParameterfvHP)( GLenum, GLenum, GLfloat* ); -static void (*func_glImageTransformParameteriHP)( GLenum, GLenum, GLint ); -static void (*func_glImageTransformParameterivHP)( GLenum, GLenum, GLint* ); -static void (*func_glIndexFuncEXT)( GLenum, GLclampf ); -static void (*func_glIndexMaterialEXT)( GLenum, GLenum ); -static void (*func_glIndexPointerEXT)( GLenum, GLsizei, GLsizei, GLvoid* ); -static void (*func_glIndexPointerListIBM)( GLenum, GLint, GLvoid**, GLint ); -static void (*func_glInsertComponentEXT)( GLuint, GLuint, GLuint ); -static void (*func_glInstrumentsBufferSGIX)( GLsizei, GLint* ); -static GLboolean (*func_glIsAsyncMarkerSGIX)( GLuint ); -static GLboolean (*func_glIsBuffer)( GLuint ); -static GLboolean (*func_glIsBufferARB)( GLuint ); -static GLboolean (*func_glIsFenceAPPLE)( GLuint ); -static GLboolean (*func_glIsFenceNV)( GLuint ); -static GLboolean (*func_glIsFramebufferEXT)( GLuint ); -static GLboolean (*func_glIsObjectBufferATI)( GLuint ); -static GLboolean (*func_glIsOcclusionQueryNV)( GLuint ); -static GLboolean (*func_glIsProgram)( GLuint ); -static GLboolean (*func_glIsProgramARB)( GLuint ); -static GLboolean (*func_glIsProgramNV)( GLuint ); -static GLboolean (*func_glIsQuery)( GLuint ); -static GLboolean (*func_glIsQueryARB)( GLuint ); -static GLboolean (*func_glIsRenderbufferEXT)( GLuint ); -static GLboolean (*func_glIsShader)( GLuint ); -static GLboolean (*func_glIsTextureEXT)( GLuint ); -static GLboolean (*func_glIsVariantEnabledEXT)( GLuint, GLenum ); -static GLboolean (*func_glIsVertexArrayAPPLE)( GLuint ); -static void (*func_glLightEnviSGIX)( GLenum, GLint ); -static void (*func_glLinkProgram)( GLuint ); -static void (*func_glLinkProgramARB)( unsigned int ); -static void (*func_glListParameterfSGIX)( GLuint, GLenum, GLfloat ); -static void (*func_glListParameterfvSGIX)( GLuint, GLenum, GLfloat* ); -static void (*func_glListParameteriSGIX)( GLuint, GLenum, GLint ); -static void (*func_glListParameterivSGIX)( GLuint, GLenum, GLint* ); -static void (*func_glLoadIdentityDeformationMapSGIX)( GLint ); -static void (*func_glLoadProgramNV)( GLenum, GLuint, GLsizei, GLubyte* ); -static void (*func_glLoadTransposeMatrixd)( GLdouble* ); -static void (*func_glLoadTransposeMatrixdARB)( GLdouble* ); -static void (*func_glLoadTransposeMatrixf)( GLfloat* ); -static void (*func_glLoadTransposeMatrixfARB)( GLfloat* ); -static void (*func_glLockArraysEXT)( GLint, GLsizei ); -static void (*func_glMTexCoord2fSGIS)( GLenum, GLfloat, GLfloat ); -static void (*func_glMTexCoord2fvSGIS)( GLenum, GLfloat * ); -static GLvoid* (*func_glMapBuffer)( GLenum, GLenum ); -static GLvoid* (*func_glMapBufferARB)( GLenum, GLenum ); -static void (*func_glMapControlPointsNV)( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, GLvoid* ); -static GLvoid* (*func_glMapObjectBufferATI)( GLuint ); -static void (*func_glMapParameterfvNV)( GLenum, GLenum, GLfloat* ); -static void (*func_glMapParameterivNV)( GLenum, GLenum, GLint* ); -static void (*func_glMatrixIndexPointerARB)( GLint, GLenum, GLsizei, GLvoid* ); -static void (*func_glMatrixIndexubvARB)( GLint, GLubyte* ); -static void (*func_glMatrixIndexuivARB)( GLint, GLuint* ); -static void (*func_glMatrixIndexusvARB)( GLint, GLushort* ); -static void (*func_glMinmaxEXT)( GLenum, GLenum, GLboolean ); -static void (*func_glMultTransposeMatrixd)( GLdouble* ); -static void (*func_glMultTransposeMatrixdARB)( GLdouble* ); -static void (*func_glMultTransposeMatrixf)( GLfloat* ); -static void (*func_glMultTransposeMatrixfARB)( GLfloat* ); -static void (*func_glMultiDrawArrays)( GLenum, GLint*, GLsizei*, GLsizei ); -static void (*func_glMultiDrawArraysEXT)( GLenum, GLint*, GLsizei*, GLsizei ); -static void (*func_glMultiDrawElementArrayAPPLE)( GLenum, GLint*, GLsizei*, GLsizei ); -static void (*func_glMultiDrawElements)( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei ); -static void (*func_glMultiDrawElementsEXT)( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei ); -static void (*func_glMultiDrawRangeElementArrayAPPLE)( GLenum, GLuint, GLuint, GLint*, GLsizei*, GLsizei ); -static void (*func_glMultiModeDrawArraysIBM)( GLenum*, GLint*, GLsizei*, GLsizei, GLint ); -static void (*func_glMultiModeDrawElementsIBM)( GLenum*, GLsizei*, GLenum, GLvoid* const*, GLsizei, GLint ); -static void (*func_glMultiTexCoord1d)( GLenum, GLdouble ); -static void (*func_glMultiTexCoord1dARB)( GLenum, GLdouble ); -static void (*func_glMultiTexCoord1dSGIS)( GLenum, GLdouble ); -static void (*func_glMultiTexCoord1dv)( GLenum, GLdouble* ); -static void (*func_glMultiTexCoord1dvARB)( GLenum, GLdouble* ); -static void (*func_glMultiTexCoord1dvSGIS)( GLenum, GLdouble * ); -static void (*func_glMultiTexCoord1f)( GLenum, GLfloat ); -static void (*func_glMultiTexCoord1fARB)( GLenum, GLfloat ); -static void (*func_glMultiTexCoord1fSGIS)( GLenum, GLfloat ); -static void (*func_glMultiTexCoord1fv)( GLenum, GLfloat* ); -static void (*func_glMultiTexCoord1fvARB)( GLenum, GLfloat* ); -static void (*func_glMultiTexCoord1fvSGIS)( GLenum, const GLfloat * ); -static void (*func_glMultiTexCoord1hNV)( GLenum, unsigned short ); -static void (*func_glMultiTexCoord1hvNV)( GLenum, unsigned short* ); -static void (*func_glMultiTexCoord1i)( GLenum, GLint ); -static void (*func_glMultiTexCoord1iARB)( GLenum, GLint ); -static void (*func_glMultiTexCoord1iSGIS)( GLenum, GLint ); -static void (*func_glMultiTexCoord1iv)( GLenum, GLint* ); -static void (*func_glMultiTexCoord1ivARB)( GLenum, GLint* ); -static void (*func_glMultiTexCoord1ivSGIS)( GLenum, GLint * ); -static void (*func_glMultiTexCoord1s)( GLenum, GLshort ); -static void (*func_glMultiTexCoord1sARB)( GLenum, GLshort ); -static void (*func_glMultiTexCoord1sSGIS)( GLenum, GLshort ); -static void (*func_glMultiTexCoord1sv)( GLenum, GLshort* ); -static void (*func_glMultiTexCoord1svARB)( GLenum, GLshort* ); -static void (*func_glMultiTexCoord1svSGIS)( GLenum, GLshort * ); -static void (*func_glMultiTexCoord2d)( GLenum, GLdouble, GLdouble ); -static void (*func_glMultiTexCoord2dARB)( GLenum, GLdouble, GLdouble ); -static void (*func_glMultiTexCoord2dSGIS)( GLenum, GLdouble, GLdouble ); -static void (*func_glMultiTexCoord2dv)( GLenum, GLdouble* ); -static void (*func_glMultiTexCoord2dvARB)( GLenum, GLdouble* ); -static void (*func_glMultiTexCoord2dvSGIS)( GLenum, GLdouble * ); -static void (*func_glMultiTexCoord2f)( GLenum, GLfloat, GLfloat ); -static void (*func_glMultiTexCoord2fARB)( GLenum, GLfloat, GLfloat ); -static void (*func_glMultiTexCoord2fSGIS)( GLenum, GLfloat, GLfloat ); -static void (*func_glMultiTexCoord2fv)( GLenum, GLfloat* ); -static void (*func_glMultiTexCoord2fvARB)( GLenum, GLfloat* ); -static void (*func_glMultiTexCoord2fvSGIS)( GLenum, GLfloat * ); -static void (*func_glMultiTexCoord2hNV)( GLenum, unsigned short, unsigned short ); -static void (*func_glMultiTexCoord2hvNV)( GLenum, unsigned short* ); -static void (*func_glMultiTexCoord2i)( GLenum, GLint, GLint ); -static void (*func_glMultiTexCoord2iARB)( GLenum, GLint, GLint ); -static void (*func_glMultiTexCoord2iSGIS)( GLenum, GLint, GLint ); -static void (*func_glMultiTexCoord2iv)( GLenum, GLint* ); -static void (*func_glMultiTexCoord2ivARB)( GLenum, GLint* ); -static void (*func_glMultiTexCoord2ivSGIS)( GLenum, GLint * ); -static void (*func_glMultiTexCoord2s)( GLenum, GLshort, GLshort ); -static void (*func_glMultiTexCoord2sARB)( GLenum, GLshort, GLshort ); -static void (*func_glMultiTexCoord2sSGIS)( GLenum, GLshort, GLshort ); -static void (*func_glMultiTexCoord2sv)( GLenum, GLshort* ); -static void (*func_glMultiTexCoord2svARB)( GLenum, GLshort* ); -static void (*func_glMultiTexCoord2svSGIS)( GLenum, GLshort * ); -static void (*func_glMultiTexCoord3d)( GLenum, GLdouble, GLdouble, GLdouble ); -static void (*func_glMultiTexCoord3dARB)( GLenum, GLdouble, GLdouble, GLdouble ); -static void (*func_glMultiTexCoord3dSGIS)( GLenum, GLdouble, GLdouble, GLdouble ); -static void (*func_glMultiTexCoord3dv)( GLenum, GLdouble* ); -static void (*func_glMultiTexCoord3dvARB)( GLenum, GLdouble* ); -static void (*func_glMultiTexCoord3dvSGIS)( GLenum, GLdouble * ); -static void (*func_glMultiTexCoord3f)( GLenum, GLfloat, GLfloat, GLfloat ); -static void (*func_glMultiTexCoord3fARB)( GLenum, GLfloat, GLfloat, GLfloat ); -static void (*func_glMultiTexCoord3fSGIS)( GLenum, GLfloat, GLfloat, GLfloat ); -static void (*func_glMultiTexCoord3fv)( GLenum, GLfloat* ); -static void (*func_glMultiTexCoord3fvARB)( GLenum, GLfloat* ); -static void (*func_glMultiTexCoord3fvSGIS)( GLenum, GLfloat * ); -static void (*func_glMultiTexCoord3hNV)( GLenum, unsigned short, unsigned short, unsigned short ); -static void (*func_glMultiTexCoord3hvNV)( GLenum, unsigned short* ); -static void (*func_glMultiTexCoord3i)( GLenum, GLint, GLint, GLint ); -static void (*func_glMultiTexCoord3iARB)( GLenum, GLint, GLint, GLint ); -static void (*func_glMultiTexCoord3iSGIS)( GLenum, GLint, GLint, GLint ); -static void (*func_glMultiTexCoord3iv)( GLenum, GLint* ); -static void (*func_glMultiTexCoord3ivARB)( GLenum, GLint* ); -static void (*func_glMultiTexCoord3ivSGIS)( GLenum, GLint * ); -static void (*func_glMultiTexCoord3s)( GLenum, GLshort, GLshort, GLshort ); -static void (*func_glMultiTexCoord3sARB)( GLenum, GLshort, GLshort, GLshort ); -static void (*func_glMultiTexCoord3sSGIS)( GLenum, GLshort, GLshort, GLshort ); -static void (*func_glMultiTexCoord3sv)( GLenum, GLshort* ); -static void (*func_glMultiTexCoord3svARB)( GLenum, GLshort* ); -static void (*func_glMultiTexCoord3svSGIS)( GLenum, GLshort * ); -static void (*func_glMultiTexCoord4d)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ); -static void (*func_glMultiTexCoord4dARB)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ); -static void (*func_glMultiTexCoord4dSGIS)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ); -static void (*func_glMultiTexCoord4dv)( GLenum, GLdouble* ); -static void (*func_glMultiTexCoord4dvARB)( GLenum, GLdouble* ); -static void (*func_glMultiTexCoord4dvSGIS)( GLenum, GLdouble * ); -static void (*func_glMultiTexCoord4f)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ); -static void (*func_glMultiTexCoord4fARB)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ); -static void (*func_glMultiTexCoord4fSGIS)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ); -static void (*func_glMultiTexCoord4fv)( GLenum, GLfloat* ); -static void (*func_glMultiTexCoord4fvARB)( GLenum, GLfloat* ); -static void (*func_glMultiTexCoord4fvSGIS)( GLenum, GLfloat * ); -static void (*func_glMultiTexCoord4hNV)( GLenum, unsigned short, unsigned short, unsigned short, unsigned short ); -static void (*func_glMultiTexCoord4hvNV)( GLenum, unsigned short* ); -static void (*func_glMultiTexCoord4i)( GLenum, GLint, GLint, GLint, GLint ); -static void (*func_glMultiTexCoord4iARB)( GLenum, GLint, GLint, GLint, GLint ); -static void (*func_glMultiTexCoord4iSGIS)( GLenum, GLint, GLint, GLint, GLint ); -static void (*func_glMultiTexCoord4iv)( GLenum, GLint* ); -static void (*func_glMultiTexCoord4ivARB)( GLenum, GLint* ); -static void (*func_glMultiTexCoord4ivSGIS)( GLenum, GLint * ); -static void (*func_glMultiTexCoord4s)( GLenum, GLshort, GLshort, GLshort, GLshort ); -static void (*func_glMultiTexCoord4sARB)( GLenum, GLshort, GLshort, GLshort, GLshort ); -static void (*func_glMultiTexCoord4sSGIS)( GLenum, GLshort, GLshort, GLshort, GLshort ); -static void (*func_glMultiTexCoord4sv)( GLenum, GLshort* ); -static void (*func_glMultiTexCoord4svARB)( GLenum, GLshort* ); -static void (*func_glMultiTexCoord4svSGIS)( GLenum, GLshort * ); -static void (*func_glMultiTexCoordPointerSGIS)( GLenum, GLint, GLenum, GLsizei, GLvoid * ); -static GLuint (*func_glNewBufferRegion)( GLenum ); -static GLuint (*func_glNewObjectBufferATI)( GLsizei, GLvoid*, GLenum ); -static void (*func_glNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ); -static void (*func_glNormal3fVertex3fvSUN)( GLfloat*, GLfloat* ); -static void (*func_glNormal3hNV)( unsigned short, unsigned short, unsigned short ); -static void (*func_glNormal3hvNV)( unsigned short* ); -static void (*func_glNormalPointerEXT)( GLenum, GLsizei, GLsizei, GLvoid* ); -static void (*func_glNormalPointerListIBM)( GLenum, GLint, GLvoid**, GLint ); -static void (*func_glNormalPointervINTEL)( GLenum, GLvoid** ); -static void (*func_glNormalStream3bATI)( GLenum, GLbyte, GLbyte, GLbyte ); -static void (*func_glNormalStream3bvATI)( GLenum, GLbyte* ); -static void (*func_glNormalStream3dATI)( GLenum, GLdouble, GLdouble, GLdouble ); -static void (*func_glNormalStream3dvATI)( GLenum, GLdouble* ); -static void (*func_glNormalStream3fATI)( GLenum, GLfloat, GLfloat, GLfloat ); -static void (*func_glNormalStream3fvATI)( GLenum, GLfloat* ); -static void (*func_glNormalStream3iATI)( GLenum, GLint, GLint, GLint ); -static void (*func_glNormalStream3ivATI)( GLenum, GLint* ); -static void (*func_glNormalStream3sATI)( GLenum, GLshort, GLshort, GLshort ); -static void (*func_glNormalStream3svATI)( GLenum, GLshort* ); -static void (*func_glPNTrianglesfATI)( GLenum, GLfloat ); -static void (*func_glPNTrianglesiATI)( GLenum, GLint ); -static void (*func_glPassTexCoordATI)( GLuint, GLuint, GLenum ); -static void (*func_glPixelDataRangeNV)( GLenum, GLsizei, GLvoid* ); -static void (*func_glPixelTexGenParameterfSGIS)( GLenum, GLfloat ); -static void (*func_glPixelTexGenParameterfvSGIS)( GLenum, GLfloat* ); -static void (*func_glPixelTexGenParameteriSGIS)( GLenum, GLint ); -static void (*func_glPixelTexGenParameterivSGIS)( GLenum, GLint* ); -static void (*func_glPixelTexGenSGIX)( GLenum ); -static void (*func_glPixelTransformParameterfEXT)( GLenum, GLenum, GLfloat ); -static void (*func_glPixelTransformParameterfvEXT)( GLenum, GLenum, GLfloat* ); -static void (*func_glPixelTransformParameteriEXT)( GLenum, GLenum, GLint ); -static void (*func_glPixelTransformParameterivEXT)( GLenum, GLenum, GLint* ); -static void (*func_glPointParameterf)( GLenum, GLfloat ); -static void (*func_glPointParameterfARB)( GLenum, GLfloat ); -static void (*func_glPointParameterfEXT)( GLenum, GLfloat ); -static void (*func_glPointParameterfSGIS)( GLenum, GLfloat ); -static void (*func_glPointParameterfv)( GLenum, GLfloat* ); -static void (*func_glPointParameterfvARB)( GLenum, GLfloat* ); -static void (*func_glPointParameterfvEXT)( GLenum, GLfloat* ); -static void (*func_glPointParameterfvSGIS)( GLenum, GLfloat* ); -static void (*func_glPointParameteri)( GLenum, GLint ); -static void (*func_glPointParameteriNV)( GLenum, GLint ); -static void (*func_glPointParameteriv)( GLenum, GLint* ); -static void (*func_glPointParameterivNV)( GLenum, GLint* ); -static GLint (*func_glPollAsyncSGIX)( GLuint* ); -static GLint (*func_glPollInstrumentsSGIX)( GLint* ); -static void (*func_glPolygonOffsetEXT)( GLfloat, GLfloat ); -static void (*func_glPrimitiveRestartIndexNV)( GLuint ); -static void (*func_glPrimitiveRestartNV)( void ); -static void (*func_glPrioritizeTexturesEXT)( GLsizei, GLuint*, GLclampf* ); -static void (*func_glProgramEnvParameter4dARB)( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble ); -static void (*func_glProgramEnvParameter4dvARB)( GLenum, GLuint, GLdouble* ); -static void (*func_glProgramEnvParameter4fARB)( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat ); -static void (*func_glProgramEnvParameter4fvARB)( GLenum, GLuint, GLfloat* ); -static void (*func_glProgramLocalParameter4dARB)( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble ); -static void (*func_glProgramLocalParameter4dvARB)( GLenum, GLuint, GLdouble* ); -static void (*func_glProgramLocalParameter4fARB)( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat ); -static void (*func_glProgramLocalParameter4fvARB)( GLenum, GLuint, GLfloat* ); -static void (*func_glProgramNamedParameter4dNV)( GLuint, GLsizei, GLubyte*, GLdouble, GLdouble, GLdouble, GLdouble ); -static void (*func_glProgramNamedParameter4dvNV)( GLuint, GLsizei, GLubyte*, GLdouble* ); -static void (*func_glProgramNamedParameter4fNV)( GLuint, GLsizei, GLubyte*, GLfloat, GLfloat, GLfloat, GLfloat ); -static void (*func_glProgramNamedParameter4fvNV)( GLuint, GLsizei, GLubyte*, GLfloat* ); -static void (*func_glProgramParameter4dNV)( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble ); -static void (*func_glProgramParameter4dvNV)( GLenum, GLuint, GLdouble* ); -static void (*func_glProgramParameter4fNV)( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat ); -static void (*func_glProgramParameter4fvNV)( GLenum, GLuint, GLfloat* ); -static void (*func_glProgramParameters4dvNV)( GLenum, GLuint, GLuint, GLdouble* ); -static void (*func_glProgramParameters4fvNV)( GLenum, GLuint, GLuint, GLfloat* ); -static void (*func_glProgramStringARB)( GLenum, GLenum, GLsizei, GLvoid* ); -static void (*func_glReadBufferRegion)( GLenum, GLint, GLint, GLsizei, GLsizei ); -static void (*func_glReadInstrumentsSGIX)( GLint ); -static void (*func_glReferencePlaneSGIX)( GLdouble* ); -static void (*func_glRenderbufferStorageEXT)( GLenum, GLenum, GLsizei, GLsizei ); -static void (*func_glReplacementCodePointerSUN)( GLenum, GLsizei, GLvoid** ); -static void (*func_glReplacementCodeubSUN)( GLubyte ); -static void (*func_glReplacementCodeubvSUN)( GLubyte* ); -static void (*func_glReplacementCodeuiColor3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ); -static void (*func_glReplacementCodeuiColor3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat* ); -static void (*func_glReplacementCodeuiColor4fNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ); -static void (*func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat*, GLfloat* ); -static void (*func_glReplacementCodeuiColor4ubVertex3fSUN)( GLuint, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ); -static void (*func_glReplacementCodeuiColor4ubVertex3fvSUN)( GLuint*, GLubyte*, GLfloat* ); -static void (*func_glReplacementCodeuiNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ); -static void (*func_glReplacementCodeuiNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat* ); -static void (*func_glReplacementCodeuiSUN)( GLuint ); -static void (*func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ); -static void (*func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat*, GLfloat*, GLfloat* ); -static void (*func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ); -static void (*func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat*, GLfloat* ); -static void (*func_glReplacementCodeuiTexCoord2fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ); -static void (*func_glReplacementCodeuiTexCoord2fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat* ); -static void (*func_glReplacementCodeuiVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat ); -static void (*func_glReplacementCodeuiVertex3fvSUN)( GLuint*, GLfloat* ); -static void (*func_glReplacementCodeuivSUN)( GLuint* ); -static void (*func_glReplacementCodeusSUN)( GLushort ); -static void (*func_glReplacementCodeusvSUN)( GLushort* ); -static void (*func_glRequestResidentProgramsNV)( GLsizei, GLuint* ); -static void (*func_glResetHistogramEXT)( GLenum ); -static void (*func_glResetMinmaxEXT)( GLenum ); -static void (*func_glResizeBuffersMESA)( void ); -static void (*func_glSampleCoverage)( GLclampf, GLboolean ); -static void (*func_glSampleCoverageARB)( GLclampf, GLboolean ); -static void (*func_glSampleMapATI)( GLuint, GLuint, GLenum ); -static void (*func_glSampleMaskEXT)( GLclampf, GLboolean ); -static void (*func_glSampleMaskSGIS)( GLclampf, GLboolean ); -static void (*func_glSamplePatternEXT)( GLenum ); -static void (*func_glSamplePatternSGIS)( GLenum ); -static void (*func_glSecondaryColor3b)( GLbyte, GLbyte, GLbyte ); -static void (*func_glSecondaryColor3bEXT)( GLbyte, GLbyte, GLbyte ); -static void (*func_glSecondaryColor3bv)( GLbyte* ); -static void (*func_glSecondaryColor3bvEXT)( GLbyte* ); -static void (*func_glSecondaryColor3d)( GLdouble, GLdouble, GLdouble ); -static void (*func_glSecondaryColor3dEXT)( GLdouble, GLdouble, GLdouble ); -static void (*func_glSecondaryColor3dv)( GLdouble* ); -static void (*func_glSecondaryColor3dvEXT)( GLdouble* ); -static void (*func_glSecondaryColor3f)( GLfloat, GLfloat, GLfloat ); -static void (*func_glSecondaryColor3fEXT)( GLfloat, GLfloat, GLfloat ); -static void (*func_glSecondaryColor3fv)( GLfloat* ); -static void (*func_glSecondaryColor3fvEXT)( GLfloat* ); -static void (*func_glSecondaryColor3hNV)( unsigned short, unsigned short, unsigned short ); -static void (*func_glSecondaryColor3hvNV)( unsigned short* ); -static void (*func_glSecondaryColor3i)( GLint, GLint, GLint ); -static void (*func_glSecondaryColor3iEXT)( GLint, GLint, GLint ); -static void (*func_glSecondaryColor3iv)( GLint* ); -static void (*func_glSecondaryColor3ivEXT)( GLint* ); -static void (*func_glSecondaryColor3s)( GLshort, GLshort, GLshort ); -static void (*func_glSecondaryColor3sEXT)( GLshort, GLshort, GLshort ); -static void (*func_glSecondaryColor3sv)( GLshort* ); -static void (*func_glSecondaryColor3svEXT)( GLshort* ); -static void (*func_glSecondaryColor3ub)( GLubyte, GLubyte, GLubyte ); -static void (*func_glSecondaryColor3ubEXT)( GLubyte, GLubyte, GLubyte ); -static void (*func_glSecondaryColor3ubv)( GLubyte* ); -static void (*func_glSecondaryColor3ubvEXT)( GLubyte* ); -static void (*func_glSecondaryColor3ui)( GLuint, GLuint, GLuint ); -static void (*func_glSecondaryColor3uiEXT)( GLuint, GLuint, GLuint ); -static void (*func_glSecondaryColor3uiv)( GLuint* ); -static void (*func_glSecondaryColor3uivEXT)( GLuint* ); -static void (*func_glSecondaryColor3us)( GLushort, GLushort, GLushort ); -static void (*func_glSecondaryColor3usEXT)( GLushort, GLushort, GLushort ); -static void (*func_glSecondaryColor3usv)( GLushort* ); -static void (*func_glSecondaryColor3usvEXT)( GLushort* ); -static void (*func_glSecondaryColorPointer)( GLint, GLenum, GLsizei, GLvoid* ); -static void (*func_glSecondaryColorPointerEXT)( GLint, GLenum, GLsizei, GLvoid* ); -static void (*func_glSecondaryColorPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ); -static void (*func_glSelectTextureCoordSetSGIS)( GLenum ); -static void (*func_glSelectTextureSGIS)( GLenum ); -static void (*func_glSeparableFilter2DEXT)( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid*, GLvoid* ); -static void (*func_glSetFenceAPPLE)( GLuint ); -static void (*func_glSetFenceNV)( GLuint, GLenum ); -static void (*func_glSetFragmentShaderConstantATI)( GLuint, GLfloat* ); -static void (*func_glSetInvariantEXT)( GLuint, GLenum, GLvoid* ); -static void (*func_glSetLocalConstantEXT)( GLuint, GLenum, GLvoid* ); -static void (*func_glShaderOp1EXT)( GLenum, GLuint, GLuint ); -static void (*func_glShaderOp2EXT)( GLenum, GLuint, GLuint, GLuint ); -static void (*func_glShaderOp3EXT)( GLenum, GLuint, GLuint, GLuint, GLuint ); -static void (*func_glShaderSource)( GLuint, GLsizei, char**, GLint* ); -static void (*func_glShaderSourceARB)( unsigned int, GLsizei, char**, GLint* ); -static void (*func_glSharpenTexFuncSGIS)( GLenum, GLsizei, GLfloat* ); -static void (*func_glSpriteParameterfSGIX)( GLenum, GLfloat ); -static void (*func_glSpriteParameterfvSGIX)( GLenum, GLfloat* ); -static void (*func_glSpriteParameteriSGIX)( GLenum, GLint ); -static void (*func_glSpriteParameterivSGIX)( GLenum, GLint* ); -static void (*func_glStartInstrumentsSGIX)( void ); -static void (*func_glStencilFuncSeparate)( GLenum, GLenum, GLint, GLuint ); -static void (*func_glStencilFuncSeparateATI)( GLenum, GLenum, GLint, GLuint ); -static void (*func_glStencilMaskSeparate)( GLenum, GLuint ); -static void (*func_glStencilOpSeparate)( GLenum, GLenum, GLenum, GLenum ); -static void (*func_glStencilOpSeparateATI)( GLenum, GLenum, GLenum, GLenum ); -static void (*func_glStopInstrumentsSGIX)( GLint ); -static void (*func_glStringMarkerGREMEDY)( GLsizei, GLvoid* ); -static void (*func_glSwizzleEXT)( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum ); -static void (*func_glTagSampleBufferSGIX)( void ); -static void (*func_glTangent3bEXT)( GLbyte, GLbyte, GLbyte ); -static void (*func_glTangent3bvEXT)( GLbyte* ); -static void (*func_glTangent3dEXT)( GLdouble, GLdouble, GLdouble ); -static void (*func_glTangent3dvEXT)( GLdouble* ); -static void (*func_glTangent3fEXT)( GLfloat, GLfloat, GLfloat ); -static void (*func_glTangent3fvEXT)( GLfloat* ); -static void (*func_glTangent3iEXT)( GLint, GLint, GLint ); -static void (*func_glTangent3ivEXT)( GLint* ); -static void (*func_glTangent3sEXT)( GLshort, GLshort, GLshort ); -static void (*func_glTangent3svEXT)( GLshort* ); -static void (*func_glTangentPointerEXT)( GLenum, GLsizei, GLvoid* ); -static void (*func_glTbufferMask3DFX)( GLuint ); -static GLboolean (*func_glTestFenceAPPLE)( GLuint ); -static GLboolean (*func_glTestFenceNV)( GLuint ); -static GLboolean (*func_glTestObjectAPPLE)( GLenum, GLuint ); -static void (*func_glTexBumpParameterfvATI)( GLenum, GLfloat* ); -static void (*func_glTexBumpParameterivATI)( GLenum, GLint* ); -static void (*func_glTexCoord1hNV)( unsigned short ); -static void (*func_glTexCoord1hvNV)( unsigned short* ); -static void (*func_glTexCoord2fColor3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ); -static void (*func_glTexCoord2fColor3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ); -static void (*func_glTexCoord2fColor4fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ); -static void (*func_glTexCoord2fColor4fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat*, GLfloat* ); -static void (*func_glTexCoord2fColor4ubVertex3fSUN)( GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ); -static void (*func_glTexCoord2fColor4ubVertex3fvSUN)( GLfloat*, GLubyte*, GLfloat* ); -static void (*func_glTexCoord2fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ); -static void (*func_glTexCoord2fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ); -static void (*func_glTexCoord2fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ); -static void (*func_glTexCoord2fVertex3fvSUN)( GLfloat*, GLfloat* ); -static void (*func_glTexCoord2hNV)( unsigned short, unsigned short ); -static void (*func_glTexCoord2hvNV)( unsigned short* ); -static void (*func_glTexCoord3hNV)( unsigned short, unsigned short, unsigned short ); -static void (*func_glTexCoord3hvNV)( unsigned short* ); -static void (*func_glTexCoord4fColor4fNormal3fVertex4fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ); -static void (*func_glTexCoord4fColor4fNormal3fVertex4fvSUN)( GLfloat*, GLfloat*, GLfloat*, GLfloat* ); -static void (*func_glTexCoord4fVertex4fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ); -static void (*func_glTexCoord4fVertex4fvSUN)( GLfloat*, GLfloat* ); -static void (*func_glTexCoord4hNV)( unsigned short, unsigned short, unsigned short, unsigned short ); -static void (*func_glTexCoord4hvNV)( unsigned short* ); -static void (*func_glTexCoordPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ); -static void (*func_glTexCoordPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ); -static void (*func_glTexCoordPointervINTEL)( GLint, GLenum, GLvoid** ); -static void (*func_glTexFilterFuncSGIS)( GLenum, GLenum, GLsizei, GLfloat* ); -static void (*func_glTexImage3DEXT)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* ); -static void (*func_glTexImage4DSGIS)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* ); -static void (*func_glTexSubImage1DEXT)( GLenum, GLint, GLint, GLsizei, GLenum, GLenum, GLvoid* ); -static void (*func_glTexSubImage2DEXT)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ); -static void (*func_glTexSubImage3DEXT)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ); -static void (*func_glTexSubImage4DSGIS)( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ); -static void (*func_glTextureColorMaskSGIS)( GLboolean, GLboolean, GLboolean, GLboolean ); -static void (*func_glTextureLightEXT)( GLenum ); -static void (*func_glTextureMaterialEXT)( GLenum, GLenum ); -static void (*func_glTextureNormalEXT)( GLenum ); -static void (*func_glTrackMatrixNV)( GLenum, GLuint, GLenum, GLenum ); -static void (*func_glUniform1f)( GLint, GLfloat ); -static void (*func_glUniform1fARB)( GLint, GLfloat ); -static void (*func_glUniform1fv)( GLint, GLsizei, GLfloat* ); -static void (*func_glUniform1fvARB)( GLint, GLsizei, GLfloat* ); -static void (*func_glUniform1i)( GLint, GLint ); -static void (*func_glUniform1iARB)( GLint, GLint ); -static void (*func_glUniform1iv)( GLint, GLsizei, GLint* ); -static void (*func_glUniform1ivARB)( GLint, GLsizei, GLint* ); -static void (*func_glUniform2f)( GLint, GLfloat, GLfloat ); -static void (*func_glUniform2fARB)( GLint, GLfloat, GLfloat ); -static void (*func_glUniform2fv)( GLint, GLsizei, GLfloat* ); -static void (*func_glUniform2fvARB)( GLint, GLsizei, GLfloat* ); -static void (*func_glUniform2i)( GLint, GLint, GLint ); -static void (*func_glUniform2iARB)( GLint, GLint, GLint ); -static void (*func_glUniform2iv)( GLint, GLsizei, GLint* ); -static void (*func_glUniform2ivARB)( GLint, GLsizei, GLint* ); -static void (*func_glUniform3f)( GLint, GLfloat, GLfloat, GLfloat ); -static void (*func_glUniform3fARB)( GLint, GLfloat, GLfloat, GLfloat ); -static void (*func_glUniform3fv)( GLint, GLsizei, GLfloat* ); -static void (*func_glUniform3fvARB)( GLint, GLsizei, GLfloat* ); -static void (*func_glUniform3i)( GLint, GLint, GLint, GLint ); -static void (*func_glUniform3iARB)( GLint, GLint, GLint, GLint ); -static void (*func_glUniform3iv)( GLint, GLsizei, GLint* ); -static void (*func_glUniform3ivARB)( GLint, GLsizei, GLint* ); -static void (*func_glUniform4f)( GLint, GLfloat, GLfloat, GLfloat, GLfloat ); -static void (*func_glUniform4fARB)( GLint, GLfloat, GLfloat, GLfloat, GLfloat ); -static void (*func_glUniform4fv)( GLint, GLsizei, GLfloat* ); -static void (*func_glUniform4fvARB)( GLint, GLsizei, GLfloat* ); -static void (*func_glUniform4i)( GLint, GLint, GLint, GLint, GLint ); -static void (*func_glUniform4iARB)( GLint, GLint, GLint, GLint, GLint ); -static void (*func_glUniform4iv)( GLint, GLsizei, GLint* ); -static void (*func_glUniform4ivARB)( GLint, GLsizei, GLint* ); -static void (*func_glUniformMatrix2fv)( GLint, GLsizei, GLboolean, GLfloat* ); -static void (*func_glUniformMatrix2fvARB)( GLint, GLsizei, GLboolean, GLfloat* ); -static void (*func_glUniformMatrix3fv)( GLint, GLsizei, GLboolean, GLfloat* ); -static void (*func_glUniformMatrix3fvARB)( GLint, GLsizei, GLboolean, GLfloat* ); -static void (*func_glUniformMatrix4fv)( GLint, GLsizei, GLboolean, GLfloat* ); -static void (*func_glUniformMatrix4fvARB)( GLint, GLsizei, GLboolean, GLfloat* ); -static void (*func_glUnlockArraysEXT)( void ); -static GLboolean (*func_glUnmapBuffer)( GLenum ); -static GLboolean (*func_glUnmapBufferARB)( GLenum ); -static void (*func_glUnmapObjectBufferATI)( GLuint ); -static void (*func_glUpdateObjectBufferATI)( GLuint, GLuint, GLsizei, GLvoid*, GLenum ); -static void (*func_glUseProgram)( GLuint ); -static void (*func_glUseProgramObjectARB)( unsigned int ); -static void (*func_glValidateProgram)( GLuint ); -static void (*func_glValidateProgramARB)( unsigned int ); -static void (*func_glVariantArrayObjectATI)( GLuint, GLenum, GLsizei, GLuint, GLuint ); -static void (*func_glVariantPointerEXT)( GLuint, GLenum, GLuint, GLvoid* ); -static void (*func_glVariantbvEXT)( GLuint, GLbyte* ); -static void (*func_glVariantdvEXT)( GLuint, GLdouble* ); -static void (*func_glVariantfvEXT)( GLuint, GLfloat* ); -static void (*func_glVariantivEXT)( GLuint, GLint* ); -static void (*func_glVariantsvEXT)( GLuint, GLshort* ); -static void (*func_glVariantubvEXT)( GLuint, GLubyte* ); -static void (*func_glVariantuivEXT)( GLuint, GLuint* ); -static void (*func_glVariantusvEXT)( GLuint, GLushort* ); -static void (*func_glVertex2hNV)( unsigned short, unsigned short ); -static void (*func_glVertex2hvNV)( unsigned short* ); -static void (*func_glVertex3hNV)( unsigned short, unsigned short, unsigned short ); -static void (*func_glVertex3hvNV)( unsigned short* ); -static void (*func_glVertex4hNV)( unsigned short, unsigned short, unsigned short, unsigned short ); -static void (*func_glVertex4hvNV)( unsigned short* ); -static void (*func_glVertexArrayParameteriAPPLE)( GLenum, GLint ); -static void (*func_glVertexArrayRangeAPPLE)( GLsizei, GLvoid* ); -static void (*func_glVertexArrayRangeNV)( GLsizei, GLvoid* ); -static void (*func_glVertexAttrib1d)( GLuint, GLdouble ); -static void (*func_glVertexAttrib1dARB)( GLuint, GLdouble ); -static void (*func_glVertexAttrib1dNV)( GLuint, GLdouble ); -static void (*func_glVertexAttrib1dv)( GLuint, GLdouble* ); -static void (*func_glVertexAttrib1dvARB)( GLuint, GLdouble* ); -static void (*func_glVertexAttrib1dvNV)( GLuint, GLdouble* ); -static void (*func_glVertexAttrib1f)( GLuint, GLfloat ); -static void (*func_glVertexAttrib1fARB)( GLuint, GLfloat ); -static void (*func_glVertexAttrib1fNV)( GLuint, GLfloat ); -static void (*func_glVertexAttrib1fv)( GLuint, GLfloat* ); -static void (*func_glVertexAttrib1fvARB)( GLuint, GLfloat* ); -static void (*func_glVertexAttrib1fvNV)( GLuint, GLfloat* ); -static void (*func_glVertexAttrib1hNV)( GLuint, unsigned short ); -static void (*func_glVertexAttrib1hvNV)( GLuint, unsigned short* ); -static void (*func_glVertexAttrib1s)( GLuint, GLshort ); -static void (*func_glVertexAttrib1sARB)( GLuint, GLshort ); -static void (*func_glVertexAttrib1sNV)( GLuint, GLshort ); -static void (*func_glVertexAttrib1sv)( GLuint, GLshort* ); -static void (*func_glVertexAttrib1svARB)( GLuint, GLshort* ); -static void (*func_glVertexAttrib1svNV)( GLuint, GLshort* ); -static void (*func_glVertexAttrib2d)( GLuint, GLdouble, GLdouble ); -static void (*func_glVertexAttrib2dARB)( GLuint, GLdouble, GLdouble ); -static void (*func_glVertexAttrib2dNV)( GLuint, GLdouble, GLdouble ); -static void (*func_glVertexAttrib2dv)( GLuint, GLdouble* ); -static void (*func_glVertexAttrib2dvARB)( GLuint, GLdouble* ); -static void (*func_glVertexAttrib2dvNV)( GLuint, GLdouble* ); -static void (*func_glVertexAttrib2f)( GLuint, GLfloat, GLfloat ); -static void (*func_glVertexAttrib2fARB)( GLuint, GLfloat, GLfloat ); -static void (*func_glVertexAttrib2fNV)( GLuint, GLfloat, GLfloat ); -static void (*func_glVertexAttrib2fv)( GLuint, GLfloat* ); -static void (*func_glVertexAttrib2fvARB)( GLuint, GLfloat* ); -static void (*func_glVertexAttrib2fvNV)( GLuint, GLfloat* ); -static void (*func_glVertexAttrib2hNV)( GLuint, unsigned short, unsigned short ); -static void (*func_glVertexAttrib2hvNV)( GLuint, unsigned short* ); -static void (*func_glVertexAttrib2s)( GLuint, GLshort, GLshort ); -static void (*func_glVertexAttrib2sARB)( GLuint, GLshort, GLshort ); -static void (*func_glVertexAttrib2sNV)( GLuint, GLshort, GLshort ); -static void (*func_glVertexAttrib2sv)( GLuint, GLshort* ); -static void (*func_glVertexAttrib2svARB)( GLuint, GLshort* ); -static void (*func_glVertexAttrib2svNV)( GLuint, GLshort* ); -static void (*func_glVertexAttrib3d)( GLuint, GLdouble, GLdouble, GLdouble ); -static void (*func_glVertexAttrib3dARB)( GLuint, GLdouble, GLdouble, GLdouble ); -static void (*func_glVertexAttrib3dNV)( GLuint, GLdouble, GLdouble, GLdouble ); -static void (*func_glVertexAttrib3dv)( GLuint, GLdouble* ); -static void (*func_glVertexAttrib3dvARB)( GLuint, GLdouble* ); -static void (*func_glVertexAttrib3dvNV)( GLuint, GLdouble* ); -static void (*func_glVertexAttrib3f)( GLuint, GLfloat, GLfloat, GLfloat ); -static void (*func_glVertexAttrib3fARB)( GLuint, GLfloat, GLfloat, GLfloat ); -static void (*func_glVertexAttrib3fNV)( GLuint, GLfloat, GLfloat, GLfloat ); -static void (*func_glVertexAttrib3fv)( GLuint, GLfloat* ); -static void (*func_glVertexAttrib3fvARB)( GLuint, GLfloat* ); -static void (*func_glVertexAttrib3fvNV)( GLuint, GLfloat* ); -static void (*func_glVertexAttrib3hNV)( GLuint, unsigned short, unsigned short, unsigned short ); -static void (*func_glVertexAttrib3hvNV)( GLuint, unsigned short* ); -static void (*func_glVertexAttrib3s)( GLuint, GLshort, GLshort, GLshort ); -static void (*func_glVertexAttrib3sARB)( GLuint, GLshort, GLshort, GLshort ); -static void (*func_glVertexAttrib3sNV)( GLuint, GLshort, GLshort, GLshort ); -static void (*func_glVertexAttrib3sv)( GLuint, GLshort* ); -static void (*func_glVertexAttrib3svARB)( GLuint, GLshort* ); -static void (*func_glVertexAttrib3svNV)( GLuint, GLshort* ); -static void (*func_glVertexAttrib4Nbv)( GLuint, GLbyte* ); -static void (*func_glVertexAttrib4NbvARB)( GLuint, GLbyte* ); -static void (*func_glVertexAttrib4Niv)( GLuint, GLint* ); -static void (*func_glVertexAttrib4NivARB)( GLuint, GLint* ); -static void (*func_glVertexAttrib4Nsv)( GLuint, GLshort* ); -static void (*func_glVertexAttrib4NsvARB)( GLuint, GLshort* ); -static void (*func_glVertexAttrib4Nub)( GLuint, GLubyte, GLubyte, GLubyte, GLubyte ); -static void (*func_glVertexAttrib4NubARB)( GLuint, GLubyte, GLubyte, GLubyte, GLubyte ); -static void (*func_glVertexAttrib4Nubv)( GLuint, GLubyte* ); -static void (*func_glVertexAttrib4NubvARB)( GLuint, GLubyte* ); -static void (*func_glVertexAttrib4Nuiv)( GLuint, GLuint* ); -static void (*func_glVertexAttrib4NuivARB)( GLuint, GLuint* ); -static void (*func_glVertexAttrib4Nusv)( GLuint, GLushort* ); -static void (*func_glVertexAttrib4NusvARB)( GLuint, GLushort* ); -static void (*func_glVertexAttrib4bv)( GLuint, GLbyte* ); -static void (*func_glVertexAttrib4bvARB)( GLuint, GLbyte* ); -static void (*func_glVertexAttrib4d)( GLuint, GLdouble, GLdouble, GLdouble, GLdouble ); -static void (*func_glVertexAttrib4dARB)( GLuint, GLdouble, GLdouble, GLdouble, GLdouble ); -static void (*func_glVertexAttrib4dNV)( GLuint, GLdouble, GLdouble, GLdouble, GLdouble ); -static void (*func_glVertexAttrib4dv)( GLuint, GLdouble* ); -static void (*func_glVertexAttrib4dvARB)( GLuint, GLdouble* ); -static void (*func_glVertexAttrib4dvNV)( GLuint, GLdouble* ); -static void (*func_glVertexAttrib4f)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat ); -static void (*func_glVertexAttrib4fARB)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat ); -static void (*func_glVertexAttrib4fNV)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat ); -static void (*func_glVertexAttrib4fv)( GLuint, GLfloat* ); -static void (*func_glVertexAttrib4fvARB)( GLuint, GLfloat* ); -static void (*func_glVertexAttrib4fvNV)( GLuint, GLfloat* ); -static void (*func_glVertexAttrib4hNV)( GLuint, unsigned short, unsigned short, unsigned short, unsigned short ); -static void (*func_glVertexAttrib4hvNV)( GLuint, unsigned short* ); -static void (*func_glVertexAttrib4iv)( GLuint, GLint* ); -static void (*func_glVertexAttrib4ivARB)( GLuint, GLint* ); -static void (*func_glVertexAttrib4s)( GLuint, GLshort, GLshort, GLshort, GLshort ); -static void (*func_glVertexAttrib4sARB)( GLuint, GLshort, GLshort, GLshort, GLshort ); -static void (*func_glVertexAttrib4sNV)( GLuint, GLshort, GLshort, GLshort, GLshort ); -static void (*func_glVertexAttrib4sv)( GLuint, GLshort* ); -static void (*func_glVertexAttrib4svARB)( GLuint, GLshort* ); -static void (*func_glVertexAttrib4svNV)( GLuint, GLshort* ); -static void (*func_glVertexAttrib4ubNV)( GLuint, GLubyte, GLubyte, GLubyte, GLubyte ); -static void (*func_glVertexAttrib4ubv)( GLuint, GLubyte* ); -static void (*func_glVertexAttrib4ubvARB)( GLuint, GLubyte* ); -static void (*func_glVertexAttrib4ubvNV)( GLuint, GLubyte* ); -static void (*func_glVertexAttrib4uiv)( GLuint, GLuint* ); -static void (*func_glVertexAttrib4uivARB)( GLuint, GLuint* ); -static void (*func_glVertexAttrib4usv)( GLuint, GLushort* ); -static void (*func_glVertexAttrib4usvARB)( GLuint, GLushort* ); -static void (*func_glVertexAttribArrayObjectATI)( GLuint, GLint, GLenum, GLboolean, GLsizei, GLuint, GLuint ); -static void (*func_glVertexAttribPointer)( GLuint, GLint, GLenum, GLboolean, GLsizei, GLvoid* ); -static void (*func_glVertexAttribPointerARB)( GLuint, GLint, GLenum, GLboolean, GLsizei, GLvoid* ); -static void (*func_glVertexAttribPointerNV)( GLuint, GLint, GLenum, GLsizei, GLvoid* ); -static void (*func_glVertexAttribs1dvNV)( GLuint, GLsizei, GLdouble* ); -static void (*func_glVertexAttribs1fvNV)( GLuint, GLsizei, GLfloat* ); -static void (*func_glVertexAttribs1hvNV)( GLuint, GLsizei, unsigned short* ); -static void (*func_glVertexAttribs1svNV)( GLuint, GLsizei, GLshort* ); -static void (*func_glVertexAttribs2dvNV)( GLuint, GLsizei, GLdouble* ); -static void (*func_glVertexAttribs2fvNV)( GLuint, GLsizei, GLfloat* ); -static void (*func_glVertexAttribs2hvNV)( GLuint, GLsizei, unsigned short* ); -static void (*func_glVertexAttribs2svNV)( GLuint, GLsizei, GLshort* ); -static void (*func_glVertexAttribs3dvNV)( GLuint, GLsizei, GLdouble* ); -static void (*func_glVertexAttribs3fvNV)( GLuint, GLsizei, GLfloat* ); -static void (*func_glVertexAttribs3hvNV)( GLuint, GLsizei, unsigned short* ); -static void (*func_glVertexAttribs3svNV)( GLuint, GLsizei, GLshort* ); -static void (*func_glVertexAttribs4dvNV)( GLuint, GLsizei, GLdouble* ); -static void (*func_glVertexAttribs4fvNV)( GLuint, GLsizei, GLfloat* ); -static void (*func_glVertexAttribs4hvNV)( GLuint, GLsizei, unsigned short* ); -static void (*func_glVertexAttribs4svNV)( GLuint, GLsizei, GLshort* ); -static void (*func_glVertexAttribs4ubvNV)( GLuint, GLsizei, GLubyte* ); -static void (*func_glVertexBlendARB)( GLint ); -static void (*func_glVertexBlendEnvfATI)( GLenum, GLfloat ); -static void (*func_glVertexBlendEnviATI)( GLenum, GLint ); -static void (*func_glVertexPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ); -static void (*func_glVertexPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ); -static void (*func_glVertexPointervINTEL)( GLint, GLenum, GLvoid** ); -static void (*func_glVertexStream1dATI)( GLenum, GLdouble ); -static void (*func_glVertexStream1dvATI)( GLenum, GLdouble* ); -static void (*func_glVertexStream1fATI)( GLenum, GLfloat ); -static void (*func_glVertexStream1fvATI)( GLenum, GLfloat* ); -static void (*func_glVertexStream1iATI)( GLenum, GLint ); -static void (*func_glVertexStream1ivATI)( GLenum, GLint* ); -static void (*func_glVertexStream1sATI)( GLenum, GLshort ); -static void (*func_glVertexStream1svATI)( GLenum, GLshort* ); -static void (*func_glVertexStream2dATI)( GLenum, GLdouble, GLdouble ); -static void (*func_glVertexStream2dvATI)( GLenum, GLdouble* ); -static void (*func_glVertexStream2fATI)( GLenum, GLfloat, GLfloat ); -static void (*func_glVertexStream2fvATI)( GLenum, GLfloat* ); -static void (*func_glVertexStream2iATI)( GLenum, GLint, GLint ); -static void (*func_glVertexStream2ivATI)( GLenum, GLint* ); -static void (*func_glVertexStream2sATI)( GLenum, GLshort, GLshort ); -static void (*func_glVertexStream2svATI)( GLenum, GLshort* ); -static void (*func_glVertexStream3dATI)( GLenum, GLdouble, GLdouble, GLdouble ); -static void (*func_glVertexStream3dvATI)( GLenum, GLdouble* ); -static void (*func_glVertexStream3fATI)( GLenum, GLfloat, GLfloat, GLfloat ); -static void (*func_glVertexStream3fvATI)( GLenum, GLfloat* ); -static void (*func_glVertexStream3iATI)( GLenum, GLint, GLint, GLint ); -static void (*func_glVertexStream3ivATI)( GLenum, GLint* ); -static void (*func_glVertexStream3sATI)( GLenum, GLshort, GLshort, GLshort ); -static void (*func_glVertexStream3svATI)( GLenum, GLshort* ); -static void (*func_glVertexStream4dATI)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ); -static void (*func_glVertexStream4dvATI)( GLenum, GLdouble* ); -static void (*func_glVertexStream4fATI)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ); -static void (*func_glVertexStream4fvATI)( GLenum, GLfloat* ); -static void (*func_glVertexStream4iATI)( GLenum, GLint, GLint, GLint, GLint ); -static void (*func_glVertexStream4ivATI)( GLenum, GLint* ); -static void (*func_glVertexStream4sATI)( GLenum, GLshort, GLshort, GLshort, GLshort ); -static void (*func_glVertexStream4svATI)( GLenum, GLshort* ); -static void (*func_glVertexWeightPointerEXT)( GLsizei, GLenum, GLsizei, GLvoid* ); -static void (*func_glVertexWeightfEXT)( GLfloat ); -static void (*func_glVertexWeightfvEXT)( GLfloat* ); -static void (*func_glVertexWeighthNV)( unsigned short ); -static void (*func_glVertexWeighthvNV)( unsigned short* ); -static void (*func_glWeightPointerARB)( GLint, GLenum, GLsizei, GLvoid* ); -static void (*func_glWeightbvARB)( GLint, GLbyte* ); -static void (*func_glWeightdvARB)( GLint, GLdouble* ); -static void (*func_glWeightfvARB)( GLint, GLfloat* ); -static void (*func_glWeightivARB)( GLint, GLint* ); -static void (*func_glWeightsvARB)( GLint, GLshort* ); -static void (*func_glWeightubvARB)( GLint, GLubyte* ); -static void (*func_glWeightuivARB)( GLint, GLuint* ); -static void (*func_glWeightusvARB)( GLint, GLushort* ); -static void (*func_glWindowPos2d)( GLdouble, GLdouble ); -static void (*func_glWindowPos2dARB)( GLdouble, GLdouble ); -static void (*func_glWindowPos2dMESA)( GLdouble, GLdouble ); -static void (*func_glWindowPos2dv)( GLdouble* ); -static void (*func_glWindowPos2dvARB)( GLdouble* ); -static void (*func_glWindowPos2dvMESA)( GLdouble* ); -static void (*func_glWindowPos2f)( GLfloat, GLfloat ); -static void (*func_glWindowPos2fARB)( GLfloat, GLfloat ); -static void (*func_glWindowPos2fMESA)( GLfloat, GLfloat ); -static void (*func_glWindowPos2fv)( GLfloat* ); -static void (*func_glWindowPos2fvARB)( GLfloat* ); -static void (*func_glWindowPos2fvMESA)( GLfloat* ); -static void (*func_glWindowPos2i)( GLint, GLint ); -static void (*func_glWindowPos2iARB)( GLint, GLint ); -static void (*func_glWindowPos2iMESA)( GLint, GLint ); -static void (*func_glWindowPos2iv)( GLint* ); -static void (*func_glWindowPos2ivARB)( GLint* ); -static void (*func_glWindowPos2ivMESA)( GLint* ); -static void (*func_glWindowPos2s)( GLshort, GLshort ); -static void (*func_glWindowPos2sARB)( GLshort, GLshort ); -static void (*func_glWindowPos2sMESA)( GLshort, GLshort ); -static void (*func_glWindowPos2sv)( GLshort* ); -static void (*func_glWindowPos2svARB)( GLshort* ); -static void (*func_glWindowPos2svMESA)( GLshort* ); -static void (*func_glWindowPos3d)( GLdouble, GLdouble, GLdouble ); -static void (*func_glWindowPos3dARB)( GLdouble, GLdouble, GLdouble ); -static void (*func_glWindowPos3dMESA)( GLdouble, GLdouble, GLdouble ); -static void (*func_glWindowPos3dv)( GLdouble* ); -static void (*func_glWindowPos3dvARB)( GLdouble* ); -static void (*func_glWindowPos3dvMESA)( GLdouble* ); -static void (*func_glWindowPos3f)( GLfloat, GLfloat, GLfloat ); -static void (*func_glWindowPos3fARB)( GLfloat, GLfloat, GLfloat ); -static void (*func_glWindowPos3fMESA)( GLfloat, GLfloat, GLfloat ); -static void (*func_glWindowPos3fv)( GLfloat* ); -static void (*func_glWindowPos3fvARB)( GLfloat* ); -static void (*func_glWindowPos3fvMESA)( GLfloat* ); -static void (*func_glWindowPos3i)( GLint, GLint, GLint ); -static void (*func_glWindowPos3iARB)( GLint, GLint, GLint ); -static void (*func_glWindowPos3iMESA)( GLint, GLint, GLint ); -static void (*func_glWindowPos3iv)( GLint* ); -static void (*func_glWindowPos3ivARB)( GLint* ); -static void (*func_glWindowPos3ivMESA)( GLint* ); -static void (*func_glWindowPos3s)( GLshort, GLshort, GLshort ); -static void (*func_glWindowPos3sARB)( GLshort, GLshort, GLshort ); -static void (*func_glWindowPos3sMESA)( GLshort, GLshort, GLshort ); -static void (*func_glWindowPos3sv)( GLshort* ); -static void (*func_glWindowPos3svARB)( GLshort* ); -static void (*func_glWindowPos3svMESA)( GLshort* ); -static void (*func_glWindowPos4dMESA)( GLdouble, GLdouble, GLdouble, GLdouble ); -static void (*func_glWindowPos4dvMESA)( GLdouble* ); -static void (*func_glWindowPos4fMESA)( GLfloat, GLfloat, GLfloat, GLfloat ); -static void (*func_glWindowPos4fvMESA)( GLfloat* ); -static void (*func_glWindowPos4iMESA)( GLint, GLint, GLint, GLint ); -static void (*func_glWindowPos4ivMESA)( GLint* ); -static void (*func_glWindowPos4sMESA)( GLshort, GLshort, GLshort, GLshort ); -static void (*func_glWindowPos4svMESA)( GLshort* ); -static void (*func_glWriteMaskEXT)( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum ); -static void * (*func_wglAllocateMemoryNV)( GLsizei, GLfloat, GLfloat, GLfloat ); -static void (*func_wglFreeMemoryNV)( GLvoid * ); +const int extension_registry_size = 1093; +void *extension_funcs[1093]; /* The thunks themselves....*/ static void WINAPI wine_glActiveStencilFaceEXT( GLenum face ) { + void (*func_glActiveStencilFaceEXT)( GLenum ) = extension_funcs[0]; TRACE("(%d)\n", face ); ENTER_GL(); func_glActiveStencilFaceEXT( face ); @@ -1110,6 +20,7 @@ static void WINAPI wine_glActiveStencilFaceEXT( GLenum face ) { } static void WINAPI wine_glActiveTexture( GLenum texture ) { + void (*func_glActiveTexture)( GLenum ) = extension_funcs[1]; TRACE("(%d)\n", texture ); ENTER_GL(); func_glActiveTexture( texture ); @@ -1117,6 +28,7 @@ static void WINAPI wine_glActiveTexture( GLenum texture ) { } static void WINAPI wine_glActiveTextureARB( GLenum texture ) { + void (*func_glActiveTextureARB)( GLenum ) = extension_funcs[2]; TRACE("(%d)\n", texture ); ENTER_GL(); func_glActiveTextureARB( texture ); @@ -1124,6 +36,7 @@ static void WINAPI wine_glActiveTextureARB( GLenum texture ) { } static void WINAPI wine_glAlphaFragmentOp1ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod ) { + void (*func_glAlphaFragmentOp1ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint ) = extension_funcs[3]; TRACE("(%d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod ); ENTER_GL(); func_glAlphaFragmentOp1ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod ); @@ -1131,6 +44,7 @@ static void WINAPI wine_glAlphaFragmentOp1ATI( GLenum op, GLuint dst, GLuint dst } static void WINAPI wine_glAlphaFragmentOp2ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod ) { + void (*func_glAlphaFragmentOp2ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = extension_funcs[4]; TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod ); ENTER_GL(); func_glAlphaFragmentOp2ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod ); @@ -1138,6 +52,7 @@ static void WINAPI wine_glAlphaFragmentOp2ATI( GLenum op, GLuint dst, GLuint dst } static void WINAPI wine_glAlphaFragmentOp3ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod ) { + void (*func_glAlphaFragmentOp3ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = extension_funcs[5]; TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod ); ENTER_GL(); func_glAlphaFragmentOp3ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod ); @@ -1145,6 +60,7 @@ static void WINAPI wine_glAlphaFragmentOp3ATI( GLenum op, GLuint dst, GLuint dst } static void WINAPI wine_glApplyTextureEXT( GLenum mode ) { + void (*func_glApplyTextureEXT)( GLenum ) = extension_funcs[6]; TRACE("(%d)\n", mode ); ENTER_GL(); func_glApplyTextureEXT( mode ); @@ -1153,6 +69,7 @@ static void WINAPI wine_glApplyTextureEXT( GLenum mode ) { static GLboolean WINAPI wine_glAreProgramsResidentNV( GLsizei n, GLuint* programs, GLboolean* residences ) { GLboolean ret_value; + GLboolean (*func_glAreProgramsResidentNV)( GLsizei, GLuint*, GLboolean* ) = extension_funcs[7]; TRACE("(%d, %p, %p)\n", n, programs, residences ); ENTER_GL(); ret_value = func_glAreProgramsResidentNV( n, programs, residences ); @@ -1162,6 +79,7 @@ static GLboolean WINAPI wine_glAreProgramsResidentNV( GLsizei n, GLuint* program static GLboolean WINAPI wine_glAreTexturesResidentEXT( GLsizei n, GLuint* textures, GLboolean* residences ) { GLboolean ret_value; + GLboolean (*func_glAreTexturesResidentEXT)( GLsizei, GLuint*, GLboolean* ) = extension_funcs[8]; TRACE("(%d, %p, %p)\n", n, textures, residences ); ENTER_GL(); ret_value = func_glAreTexturesResidentEXT( n, textures, residences ); @@ -1170,6 +88,7 @@ static GLboolean WINAPI wine_glAreTexturesResidentEXT( GLsizei n, GLuint* textur } static void WINAPI wine_glArrayElementEXT( GLint i ) { + void (*func_glArrayElementEXT)( GLint ) = extension_funcs[9]; TRACE("(%d)\n", i ); ENTER_GL(); func_glArrayElementEXT( i ); @@ -1177,6 +96,7 @@ static void WINAPI wine_glArrayElementEXT( GLint i ) { } static void WINAPI wine_glArrayObjectATI( GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset ) { + void (*func_glArrayObjectATI)( GLenum, GLint, GLenum, GLsizei, GLuint, GLuint ) = extension_funcs[10]; TRACE("(%d, %d, %d, %d, %d, %d)\n", array, size, type, stride, buffer, offset ); ENTER_GL(); func_glArrayObjectATI( array, size, type, stride, buffer, offset ); @@ -1184,6 +104,7 @@ static void WINAPI wine_glArrayObjectATI( GLenum array, GLint size, GLenum type, } static void WINAPI wine_glAsyncMarkerSGIX( GLuint marker ) { + void (*func_glAsyncMarkerSGIX)( GLuint ) = extension_funcs[11]; TRACE("(%d)\n", marker ); ENTER_GL(); func_glAsyncMarkerSGIX( marker ); @@ -1191,6 +112,7 @@ static void WINAPI wine_glAsyncMarkerSGIX( GLuint marker ) { } static void WINAPI wine_glAttachObjectARB( unsigned int containerObj, unsigned int obj ) { + void (*func_glAttachObjectARB)( unsigned int, unsigned int ) = extension_funcs[12]; TRACE("(%d, %d)\n", containerObj, obj ); ENTER_GL(); func_glAttachObjectARB( containerObj, obj ); @@ -1198,6 +120,7 @@ static void WINAPI wine_glAttachObjectARB( unsigned int containerObj, unsigned i } static void WINAPI wine_glAttachShader( GLuint program, GLuint shader ) { + void (*func_glAttachShader)( GLuint, GLuint ) = extension_funcs[13]; TRACE("(%d, %d)\n", program, shader ); ENTER_GL(); func_glAttachShader( program, shader ); @@ -1205,6 +128,7 @@ static void WINAPI wine_glAttachShader( GLuint program, GLuint shader ) { } static void WINAPI wine_glBeginFragmentShaderATI( void ) { + void (*func_glBeginFragmentShaderATI)( void ) = extension_funcs[14]; TRACE("()\n"); ENTER_GL(); func_glBeginFragmentShaderATI( ); @@ -1212,6 +136,7 @@ static void WINAPI wine_glBeginFragmentShaderATI( void ) { } static void WINAPI wine_glBeginOcclusionQueryNV( GLuint id ) { + void (*func_glBeginOcclusionQueryNV)( GLuint ) = extension_funcs[15]; TRACE("(%d)\n", id ); ENTER_GL(); func_glBeginOcclusionQueryNV( id ); @@ -1219,6 +144,7 @@ static void WINAPI wine_glBeginOcclusionQueryNV( GLuint id ) { } static void WINAPI wine_glBeginQuery( GLenum target, GLuint id ) { + void (*func_glBeginQuery)( GLenum, GLuint ) = extension_funcs[16]; TRACE("(%d, %d)\n", target, id ); ENTER_GL(); func_glBeginQuery( target, id ); @@ -1226,6 +152,7 @@ static void WINAPI wine_glBeginQuery( GLenum target, GLuint id ) { } static void WINAPI wine_glBeginQueryARB( GLenum target, GLuint id ) { + void (*func_glBeginQueryARB)( GLenum, GLuint ) = extension_funcs[17]; TRACE("(%d, %d)\n", target, id ); ENTER_GL(); func_glBeginQueryARB( target, id ); @@ -1233,6 +160,7 @@ static void WINAPI wine_glBeginQueryARB( GLenum target, GLuint id ) { } static void WINAPI wine_glBeginVertexShaderEXT( void ) { + void (*func_glBeginVertexShaderEXT)( void ) = extension_funcs[18]; TRACE("()\n"); ENTER_GL(); func_glBeginVertexShaderEXT( ); @@ -1240,6 +168,7 @@ static void WINAPI wine_glBeginVertexShaderEXT( void ) { } static void WINAPI wine_glBindAttribLocation( GLuint program, GLuint index, char* name ) { + void (*func_glBindAttribLocation)( GLuint, GLuint, char* ) = extension_funcs[19]; TRACE("(%d, %d, %p)\n", program, index, name ); ENTER_GL(); func_glBindAttribLocation( program, index, name ); @@ -1247,6 +176,7 @@ static void WINAPI wine_glBindAttribLocation( GLuint program, GLuint index, char } static void WINAPI wine_glBindAttribLocationARB( unsigned int programObj, GLuint index, char* name ) { + void (*func_glBindAttribLocationARB)( unsigned int, GLuint, char* ) = extension_funcs[20]; TRACE("(%d, %d, %p)\n", programObj, index, name ); ENTER_GL(); func_glBindAttribLocationARB( programObj, index, name ); @@ -1254,6 +184,7 @@ static void WINAPI wine_glBindAttribLocationARB( unsigned int programObj, GLuint } static void WINAPI wine_glBindBuffer( GLenum target, GLuint buffer ) { + void (*func_glBindBuffer)( GLenum, GLuint ) = extension_funcs[21]; TRACE("(%d, %d)\n", target, buffer ); ENTER_GL(); func_glBindBuffer( target, buffer ); @@ -1261,6 +192,7 @@ static void WINAPI wine_glBindBuffer( GLenum target, GLuint buffer ) { } static void WINAPI wine_glBindBufferARB( GLenum target, GLuint buffer ) { + void (*func_glBindBufferARB)( GLenum, GLuint ) = extension_funcs[22]; TRACE("(%d, %d)\n", target, buffer ); ENTER_GL(); func_glBindBufferARB( target, buffer ); @@ -1268,6 +200,7 @@ static void WINAPI wine_glBindBufferARB( GLenum target, GLuint buffer ) { } static void WINAPI wine_glBindFragmentShaderATI( GLuint id ) { + void (*func_glBindFragmentShaderATI)( GLuint ) = extension_funcs[23]; TRACE("(%d)\n", id ); ENTER_GL(); func_glBindFragmentShaderATI( id ); @@ -1275,6 +208,7 @@ static void WINAPI wine_glBindFragmentShaderATI( GLuint id ) { } static void WINAPI wine_glBindFramebufferEXT( GLenum target, GLuint framebuffer ) { + void (*func_glBindFramebufferEXT)( GLenum, GLuint ) = extension_funcs[24]; TRACE("(%d, %d)\n", target, framebuffer ); ENTER_GL(); func_glBindFramebufferEXT( target, framebuffer ); @@ -1283,6 +217,7 @@ static void WINAPI wine_glBindFramebufferEXT( GLenum target, GLuint framebuffer static GLuint WINAPI wine_glBindLightParameterEXT( GLenum light, GLenum value ) { GLuint ret_value; + GLuint (*func_glBindLightParameterEXT)( GLenum, GLenum ) = extension_funcs[25]; TRACE("(%d, %d)\n", light, value ); ENTER_GL(); ret_value = func_glBindLightParameterEXT( light, value ); @@ -1292,6 +227,7 @@ static GLuint WINAPI wine_glBindLightParameterEXT( GLenum light, GLenum value ) static GLuint WINAPI wine_glBindMaterialParameterEXT( GLenum face, GLenum value ) { GLuint ret_value; + GLuint (*func_glBindMaterialParameterEXT)( GLenum, GLenum ) = extension_funcs[26]; TRACE("(%d, %d)\n", face, value ); ENTER_GL(); ret_value = func_glBindMaterialParameterEXT( face, value ); @@ -1301,6 +237,7 @@ static GLuint WINAPI wine_glBindMaterialParameterEXT( GLenum face, GLenum value static GLuint WINAPI wine_glBindParameterEXT( GLenum value ) { GLuint ret_value; + GLuint (*func_glBindParameterEXT)( GLenum ) = extension_funcs[27]; TRACE("(%d)\n", value ); ENTER_GL(); ret_value = func_glBindParameterEXT( value ); @@ -1309,6 +246,7 @@ static GLuint WINAPI wine_glBindParameterEXT( GLenum value ) { } static void WINAPI wine_glBindProgramARB( GLenum target, GLuint program ) { + void (*func_glBindProgramARB)( GLenum, GLuint ) = extension_funcs[28]; TRACE("(%d, %d)\n", target, program ); ENTER_GL(); func_glBindProgramARB( target, program ); @@ -1316,6 +254,7 @@ static void WINAPI wine_glBindProgramARB( GLenum target, GLuint program ) { } static void WINAPI wine_glBindProgramNV( GLenum target, GLuint id ) { + void (*func_glBindProgramNV)( GLenum, GLuint ) = extension_funcs[29]; TRACE("(%d, %d)\n", target, id ); ENTER_GL(); func_glBindProgramNV( target, id ); @@ -1323,6 +262,7 @@ static void WINAPI wine_glBindProgramNV( GLenum target, GLuint id ) { } static void WINAPI wine_glBindRenderbufferEXT( GLenum target, GLuint renderbuffer ) { + void (*func_glBindRenderbufferEXT)( GLenum, GLuint ) = extension_funcs[30]; TRACE("(%d, %d)\n", target, renderbuffer ); ENTER_GL(); func_glBindRenderbufferEXT( target, renderbuffer ); @@ -1331,6 +271,7 @@ static void WINAPI wine_glBindRenderbufferEXT( GLenum target, GLuint renderbuffe static GLuint WINAPI wine_glBindTexGenParameterEXT( GLenum unit, GLenum coord, GLenum value ) { GLuint ret_value; + GLuint (*func_glBindTexGenParameterEXT)( GLenum, GLenum, GLenum ) = extension_funcs[31]; TRACE("(%d, %d, %d)\n", unit, coord, value ); ENTER_GL(); ret_value = func_glBindTexGenParameterEXT( unit, coord, value ); @@ -1339,6 +280,7 @@ static GLuint WINAPI wine_glBindTexGenParameterEXT( GLenum unit, GLenum coord, G } static void WINAPI wine_glBindTextureEXT( GLenum target, GLuint texture ) { + void (*func_glBindTextureEXT)( GLenum, GLuint ) = extension_funcs[32]; TRACE("(%d, %d)\n", target, texture ); ENTER_GL(); func_glBindTextureEXT( target, texture ); @@ -1347,6 +289,7 @@ static void WINAPI wine_glBindTextureEXT( GLenum target, GLuint texture ) { static GLuint WINAPI wine_glBindTextureUnitParameterEXT( GLenum unit, GLenum value ) { GLuint ret_value; + GLuint (*func_glBindTextureUnitParameterEXT)( GLenum, GLenum ) = extension_funcs[33]; TRACE("(%d, %d)\n", unit, value ); ENTER_GL(); ret_value = func_glBindTextureUnitParameterEXT( unit, value ); @@ -1355,6 +298,7 @@ static GLuint WINAPI wine_glBindTextureUnitParameterEXT( GLenum unit, GLenum val } static void WINAPI wine_glBindVertexArrayAPPLE( GLuint array ) { + void (*func_glBindVertexArrayAPPLE)( GLuint ) = extension_funcs[34]; TRACE("(%d)\n", array ); ENTER_GL(); func_glBindVertexArrayAPPLE( array ); @@ -1362,6 +306,7 @@ static void WINAPI wine_glBindVertexArrayAPPLE( GLuint array ) { } static void WINAPI wine_glBindVertexShaderEXT( GLuint id ) { + void (*func_glBindVertexShaderEXT)( GLuint ) = extension_funcs[35]; TRACE("(%d)\n", id ); ENTER_GL(); func_glBindVertexShaderEXT( id ); @@ -1369,6 +314,7 @@ static void WINAPI wine_glBindVertexShaderEXT( GLuint id ) { } static void WINAPI wine_glBinormal3bEXT( GLbyte bx, GLbyte by, GLbyte bz ) { + void (*func_glBinormal3bEXT)( GLbyte, GLbyte, GLbyte ) = extension_funcs[36]; TRACE("(%d, %d, %d)\n", bx, by, bz ); ENTER_GL(); func_glBinormal3bEXT( bx, by, bz ); @@ -1376,6 +322,7 @@ static void WINAPI wine_glBinormal3bEXT( GLbyte bx, GLbyte by, GLbyte bz ) { } static void WINAPI wine_glBinormal3bvEXT( GLbyte* v ) { + void (*func_glBinormal3bvEXT)( GLbyte* ) = extension_funcs[37]; TRACE("(%p)\n", v ); ENTER_GL(); func_glBinormal3bvEXT( v ); @@ -1383,6 +330,7 @@ static void WINAPI wine_glBinormal3bvEXT( GLbyte* v ) { } static void WINAPI wine_glBinormal3dEXT( GLdouble bx, GLdouble by, GLdouble bz ) { + void (*func_glBinormal3dEXT)( GLdouble, GLdouble, GLdouble ) = extension_funcs[38]; TRACE("(%f, %f, %f)\n", bx, by, bz ); ENTER_GL(); func_glBinormal3dEXT( bx, by, bz ); @@ -1390,6 +338,7 @@ static void WINAPI wine_glBinormal3dEXT( GLdouble bx, GLdouble by, GLdouble bz ) } static void WINAPI wine_glBinormal3dvEXT( GLdouble* v ) { + void (*func_glBinormal3dvEXT)( GLdouble* ) = extension_funcs[39]; TRACE("(%p)\n", v ); ENTER_GL(); func_glBinormal3dvEXT( v ); @@ -1397,6 +346,7 @@ static void WINAPI wine_glBinormal3dvEXT( GLdouble* v ) { } static void WINAPI wine_glBinormal3fEXT( GLfloat bx, GLfloat by, GLfloat bz ) { + void (*func_glBinormal3fEXT)( GLfloat, GLfloat, GLfloat ) = extension_funcs[40]; TRACE("(%f, %f, %f)\n", bx, by, bz ); ENTER_GL(); func_glBinormal3fEXT( bx, by, bz ); @@ -1404,6 +354,7 @@ static void WINAPI wine_glBinormal3fEXT( GLfloat bx, GLfloat by, GLfloat bz ) { } static void WINAPI wine_glBinormal3fvEXT( GLfloat* v ) { + void (*func_glBinormal3fvEXT)( GLfloat* ) = extension_funcs[41]; TRACE("(%p)\n", v ); ENTER_GL(); func_glBinormal3fvEXT( v ); @@ -1411,6 +362,7 @@ static void WINAPI wine_glBinormal3fvEXT( GLfloat* v ) { } static void WINAPI wine_glBinormal3iEXT( GLint bx, GLint by, GLint bz ) { + void (*func_glBinormal3iEXT)( GLint, GLint, GLint ) = extension_funcs[42]; TRACE("(%d, %d, %d)\n", bx, by, bz ); ENTER_GL(); func_glBinormal3iEXT( bx, by, bz ); @@ -1418,6 +370,7 @@ static void WINAPI wine_glBinormal3iEXT( GLint bx, GLint by, GLint bz ) { } static void WINAPI wine_glBinormal3ivEXT( GLint* v ) { + void (*func_glBinormal3ivEXT)( GLint* ) = extension_funcs[43]; TRACE("(%p)\n", v ); ENTER_GL(); func_glBinormal3ivEXT( v ); @@ -1425,6 +378,7 @@ static void WINAPI wine_glBinormal3ivEXT( GLint* v ) { } static void WINAPI wine_glBinormal3sEXT( GLshort bx, GLshort by, GLshort bz ) { + void (*func_glBinormal3sEXT)( GLshort, GLshort, GLshort ) = extension_funcs[44]; TRACE("(%d, %d, %d)\n", bx, by, bz ); ENTER_GL(); func_glBinormal3sEXT( bx, by, bz ); @@ -1432,6 +386,7 @@ static void WINAPI wine_glBinormal3sEXT( GLshort bx, GLshort by, GLshort bz ) { } static void WINAPI wine_glBinormal3svEXT( GLshort* v ) { + void (*func_glBinormal3svEXT)( GLshort* ) = extension_funcs[45]; TRACE("(%p)\n", v ); ENTER_GL(); func_glBinormal3svEXT( v ); @@ -1439,6 +394,7 @@ static void WINAPI wine_glBinormal3svEXT( GLshort* v ) { } static void WINAPI wine_glBinormalPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) { + void (*func_glBinormalPointerEXT)( GLenum, GLsizei, GLvoid* ) = extension_funcs[46]; TRACE("(%d, %d, %p)\n", type, stride, pointer ); ENTER_GL(); func_glBinormalPointerEXT( type, stride, pointer ); @@ -1446,6 +402,7 @@ static void WINAPI wine_glBinormalPointerEXT( GLenum type, GLsizei stride, GLvoi } static void WINAPI wine_glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) { + void (*func_glBlendColorEXT)( GLclampf, GLclampf, GLclampf, GLclampf ) = extension_funcs[47]; TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha ); ENTER_GL(); func_glBlendColorEXT( red, green, blue, alpha ); @@ -1453,6 +410,7 @@ static void WINAPI wine_glBlendColorEXT( GLclampf red, GLclampf green, GLclampf } static void WINAPI wine_glBlendEquationEXT( GLenum mode ) { + void (*func_glBlendEquationEXT)( GLenum ) = extension_funcs[48]; TRACE("(%d)\n", mode ); ENTER_GL(); func_glBlendEquationEXT( mode ); @@ -1460,6 +418,7 @@ static void WINAPI wine_glBlendEquationEXT( GLenum mode ) { } static void WINAPI wine_glBlendEquationSeparate( GLenum modeRGB, GLenum modeAlpha ) { + void (*func_glBlendEquationSeparate)( GLenum, GLenum ) = extension_funcs[49]; TRACE("(%d, %d)\n", modeRGB, modeAlpha ); ENTER_GL(); func_glBlendEquationSeparate( modeRGB, modeAlpha ); @@ -1467,6 +426,7 @@ static void WINAPI wine_glBlendEquationSeparate( GLenum modeRGB, GLenum modeAlph } static void WINAPI wine_glBlendEquationSeparateEXT( GLenum modeRGB, GLenum modeAlpha ) { + void (*func_glBlendEquationSeparateEXT)( GLenum, GLenum ) = extension_funcs[50]; TRACE("(%d, %d)\n", modeRGB, modeAlpha ); ENTER_GL(); func_glBlendEquationSeparateEXT( modeRGB, modeAlpha ); @@ -1474,6 +434,7 @@ static void WINAPI wine_glBlendEquationSeparateEXT( GLenum modeRGB, GLenum modeA } static void WINAPI wine_glBlendFuncSeparate( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) { + void (*func_glBlendFuncSeparate)( GLenum, GLenum, GLenum, GLenum ) = extension_funcs[51]; TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha ); ENTER_GL(); func_glBlendFuncSeparate( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha ); @@ -1481,6 +442,7 @@ static void WINAPI wine_glBlendFuncSeparate( GLenum sfactorRGB, GLenum dfactorRG } static void WINAPI wine_glBlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) { + void (*func_glBlendFuncSeparateEXT)( GLenum, GLenum, GLenum, GLenum ) = extension_funcs[52]; TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha ); ENTER_GL(); func_glBlendFuncSeparateEXT( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha ); @@ -1488,6 +450,7 @@ static void WINAPI wine_glBlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfacto } static void WINAPI wine_glBlendFuncSeparateINGR( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) { + void (*func_glBlendFuncSeparateINGR)( GLenum, GLenum, GLenum, GLenum ) = extension_funcs[53]; TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha ); ENTER_GL(); func_glBlendFuncSeparateINGR( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha ); @@ -1495,6 +458,7 @@ static void WINAPI wine_glBlendFuncSeparateINGR( GLenum sfactorRGB, GLenum dfact } static void WINAPI wine_glBufferData( GLenum target, ptrdiff_t size, GLvoid* data, GLenum usage ) { + void (*func_glBufferData)( GLenum, ptrdiff_t, GLvoid*, GLenum ) = extension_funcs[54]; TRACE("(%d, %d, %p, %d)\n", target, size, data, usage ); ENTER_GL(); func_glBufferData( target, size, data, usage ); @@ -1502,6 +466,7 @@ static void WINAPI wine_glBufferData( GLenum target, ptrdiff_t size, GLvoid* dat } static void WINAPI wine_glBufferDataARB( GLenum target, ptrdiff_t size, GLvoid* data, GLenum usage ) { + void (*func_glBufferDataARB)( GLenum, ptrdiff_t, GLvoid*, GLenum ) = extension_funcs[55]; TRACE("(%d, %d, %p, %d)\n", target, size, data, usage ); ENTER_GL(); func_glBufferDataARB( target, size, data, usage ); @@ -1510,6 +475,7 @@ static void WINAPI wine_glBufferDataARB( GLenum target, ptrdiff_t size, GLvoid* static GLuint WINAPI wine_glBufferRegionEnabled( void ) { GLuint ret_value; + GLuint (*func_glBufferRegionEnabled)( void ) = extension_funcs[56]; TRACE("()\n"); ENTER_GL(); ret_value = func_glBufferRegionEnabled( ); @@ -1518,6 +484,7 @@ static GLuint WINAPI wine_glBufferRegionEnabled( void ) { } static void WINAPI wine_glBufferSubData( GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid* data ) { + void (*func_glBufferSubData)( GLenum, ptrdiff_t, ptrdiff_t, GLvoid* ) = extension_funcs[57]; TRACE("(%d, %d, %d, %p)\n", target, offset, size, data ); ENTER_GL(); func_glBufferSubData( target, offset, size, data ); @@ -1525,6 +492,7 @@ static void WINAPI wine_glBufferSubData( GLenum target, ptrdiff_t offset, ptrdif } static void WINAPI wine_glBufferSubDataARB( GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid* data ) { + void (*func_glBufferSubDataARB)( GLenum, ptrdiff_t, ptrdiff_t, GLvoid* ) = extension_funcs[58]; TRACE("(%d, %d, %d, %p)\n", target, offset, size, data ); ENTER_GL(); func_glBufferSubDataARB( target, offset, size, data ); @@ -1533,6 +501,7 @@ static void WINAPI wine_glBufferSubDataARB( GLenum target, ptrdiff_t offset, ptr static GLenum WINAPI wine_glCheckFramebufferStatusEXT( GLenum target ) { GLenum ret_value; + GLenum (*func_glCheckFramebufferStatusEXT)( GLenum ) = extension_funcs[59]; TRACE("(%d)\n", target ); ENTER_GL(); ret_value = func_glCheckFramebufferStatusEXT( target ); @@ -1541,6 +510,7 @@ static GLenum WINAPI wine_glCheckFramebufferStatusEXT( GLenum target ) { } static void WINAPI wine_glClampColorARB( GLenum target, GLenum clamp ) { + void (*func_glClampColorARB)( GLenum, GLenum ) = extension_funcs[60]; TRACE("(%d, %d)\n", target, clamp ); ENTER_GL(); func_glClampColorARB( target, clamp ); @@ -1548,6 +518,7 @@ static void WINAPI wine_glClampColorARB( GLenum target, GLenum clamp ) { } static void WINAPI wine_glClientActiveTexture( GLenum texture ) { + void (*func_glClientActiveTexture)( GLenum ) = extension_funcs[61]; TRACE("(%d)\n", texture ); ENTER_GL(); func_glClientActiveTexture( texture ); @@ -1555,6 +526,7 @@ static void WINAPI wine_glClientActiveTexture( GLenum texture ) { } static void WINAPI wine_glClientActiveTextureARB( GLenum texture ) { + void (*func_glClientActiveTextureARB)( GLenum ) = extension_funcs[62]; TRACE("(%d)\n", texture ); ENTER_GL(); func_glClientActiveTextureARB( texture ); @@ -1562,6 +534,7 @@ static void WINAPI wine_glClientActiveTextureARB( GLenum texture ) { } static void WINAPI wine_glClientActiveVertexStreamATI( GLenum stream ) { + void (*func_glClientActiveVertexStreamATI)( GLenum ) = extension_funcs[63]; TRACE("(%d)\n", stream ); ENTER_GL(); func_glClientActiveVertexStreamATI( stream ); @@ -1569,6 +542,7 @@ static void WINAPI wine_glClientActiveVertexStreamATI( GLenum stream ) { } static void WINAPI wine_glColor3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) { + void (*func_glColor3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[64]; TRACE("(%f, %f, %f, %f, %f, %f)\n", r, g, b, x, y, z ); ENTER_GL(); func_glColor3fVertex3fSUN( r, g, b, x, y, z ); @@ -1576,6 +550,7 @@ static void WINAPI wine_glColor3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, G } static void WINAPI wine_glColor3fVertex3fvSUN( GLfloat* c, GLfloat* v ) { + void (*func_glColor3fVertex3fvSUN)( GLfloat*, GLfloat* ) = extension_funcs[65]; TRACE("(%p, %p)\n", c, v ); ENTER_GL(); func_glColor3fVertex3fvSUN( c, v ); @@ -1583,6 +558,7 @@ static void WINAPI wine_glColor3fVertex3fvSUN( GLfloat* c, GLfloat* v ) { } static void WINAPI wine_glColor3hNV( unsigned short red, unsigned short green, unsigned short blue ) { + void (*func_glColor3hNV)( unsigned short, unsigned short, unsigned short ) = extension_funcs[66]; TRACE("(%d, %d, %d)\n", red, green, blue ); ENTER_GL(); func_glColor3hNV( red, green, blue ); @@ -1590,6 +566,7 @@ static void WINAPI wine_glColor3hNV( unsigned short red, unsigned short green, u } static void WINAPI wine_glColor3hvNV( unsigned short* v ) { + void (*func_glColor3hvNV)( unsigned short* ) = extension_funcs[67]; TRACE("(%p)\n", v ); ENTER_GL(); func_glColor3hvNV( v ); @@ -1597,6 +574,7 @@ static void WINAPI wine_glColor3hvNV( unsigned short* v ) { } static void WINAPI wine_glColor4fNormal3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) { + void (*func_glColor4fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[68]; TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", r, g, b, a, nx, ny, nz, x, y, z ); ENTER_GL(); func_glColor4fNormal3fVertex3fSUN( r, g, b, a, nx, ny, nz, x, y, z ); @@ -1604,6 +582,7 @@ static void WINAPI wine_glColor4fNormal3fVertex3fSUN( GLfloat r, GLfloat g, GLfl } static void WINAPI wine_glColor4fNormal3fVertex3fvSUN( GLfloat* c, GLfloat* n, GLfloat* v ) { + void (*func_glColor4fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = extension_funcs[69]; TRACE("(%p, %p, %p)\n", c, n, v ); ENTER_GL(); func_glColor4fNormal3fVertex3fvSUN( c, n, v ); @@ -1611,6 +590,7 @@ static void WINAPI wine_glColor4fNormal3fVertex3fvSUN( GLfloat* c, GLfloat* n, G } static void WINAPI wine_glColor4hNV( unsigned short red, unsigned short green, unsigned short blue, unsigned short alpha ) { + void (*func_glColor4hNV)( unsigned short, unsigned short, unsigned short, unsigned short ) = extension_funcs[70]; TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha ); ENTER_GL(); func_glColor4hNV( red, green, blue, alpha ); @@ -1618,6 +598,7 @@ static void WINAPI wine_glColor4hNV( unsigned short red, unsigned short green, u } static void WINAPI wine_glColor4hvNV( unsigned short* v ) { + void (*func_glColor4hvNV)( unsigned short* ) = extension_funcs[71]; TRACE("(%p)\n", v ); ENTER_GL(); func_glColor4hvNV( v ); @@ -1625,6 +606,7 @@ static void WINAPI wine_glColor4hvNV( unsigned short* v ) { } static void WINAPI wine_glColor4ubVertex2fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y ) { + void (*func_glColor4ubVertex2fSUN)( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat ) = extension_funcs[72]; TRACE("(%d, %d, %d, %d, %f, %f)\n", r, g, b, a, x, y ); ENTER_GL(); func_glColor4ubVertex2fSUN( r, g, b, a, x, y ); @@ -1632,6 +614,7 @@ static void WINAPI wine_glColor4ubVertex2fSUN( GLubyte r, GLubyte g, GLubyte b, } static void WINAPI wine_glColor4ubVertex2fvSUN( GLubyte* c, GLfloat* v ) { + void (*func_glColor4ubVertex2fvSUN)( GLubyte*, GLfloat* ) = extension_funcs[73]; TRACE("(%p, %p)\n", c, v ); ENTER_GL(); func_glColor4ubVertex2fvSUN( c, v ); @@ -1639,6 +622,7 @@ static void WINAPI wine_glColor4ubVertex2fvSUN( GLubyte* c, GLfloat* v ) { } static void WINAPI wine_glColor4ubVertex3fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) { + void (*func_glColor4ubVertex3fSUN)( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = extension_funcs[74]; TRACE("(%d, %d, %d, %d, %f, %f, %f)\n", r, g, b, a, x, y, z ); ENTER_GL(); func_glColor4ubVertex3fSUN( r, g, b, a, x, y, z ); @@ -1646,6 +630,7 @@ static void WINAPI wine_glColor4ubVertex3fSUN( GLubyte r, GLubyte g, GLubyte b, } static void WINAPI wine_glColor4ubVertex3fvSUN( GLubyte* c, GLfloat* v ) { + void (*func_glColor4ubVertex3fvSUN)( GLubyte*, GLfloat* ) = extension_funcs[75]; TRACE("(%p, %p)\n", c, v ); ENTER_GL(); func_glColor4ubVertex3fvSUN( c, v ); @@ -1653,6 +638,7 @@ static void WINAPI wine_glColor4ubVertex3fvSUN( GLubyte* c, GLfloat* v ) { } static void WINAPI wine_glColorFragmentOp1ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod ) { + void (*func_glColorFragmentOp1ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = extension_funcs[76]; TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod ); ENTER_GL(); func_glColorFragmentOp1ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod ); @@ -1660,6 +646,7 @@ static void WINAPI wine_glColorFragmentOp1ATI( GLenum op, GLuint dst, GLuint dst } static void WINAPI wine_glColorFragmentOp2ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod ) { + void (*func_glColorFragmentOp2ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = extension_funcs[77]; TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod ); ENTER_GL(); func_glColorFragmentOp2ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod ); @@ -1667,6 +654,7 @@ static void WINAPI wine_glColorFragmentOp2ATI( GLenum op, GLuint dst, GLuint dst } static void WINAPI wine_glColorFragmentOp3ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod ) { + void (*func_glColorFragmentOp3ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = extension_funcs[78]; TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod ); ENTER_GL(); func_glColorFragmentOp3ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod ); @@ -1674,6 +662,7 @@ static void WINAPI wine_glColorFragmentOp3ATI( GLenum op, GLuint dst, GLuint dst } static void WINAPI wine_glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) { + void (*func_glColorPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = extension_funcs[79]; TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer ); ENTER_GL(); func_glColorPointerEXT( size, type, stride, count, pointer ); @@ -1681,6 +670,7 @@ static void WINAPI wine_glColorPointerEXT( GLint size, GLenum type, GLsizei stri } static void WINAPI wine_glColorPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) { + void (*func_glColorPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = extension_funcs[80]; TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride ); ENTER_GL(); func_glColorPointerListIBM( size, type, stride, pointer, ptrstride ); @@ -1688,6 +678,7 @@ static void WINAPI wine_glColorPointerListIBM( GLint size, GLenum type, GLint st } static void WINAPI wine_glColorPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) { + void (*func_glColorPointervINTEL)( GLint, GLenum, GLvoid** ) = extension_funcs[81]; TRACE("(%d, %d, %p)\n", size, type, pointer ); ENTER_GL(); func_glColorPointervINTEL( size, type, pointer ); @@ -1695,6 +686,7 @@ static void WINAPI wine_glColorPointervINTEL( GLint size, GLenum type, GLvoid** } static void WINAPI wine_glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, GLvoid* data ) { + void (*func_glColorSubTableEXT)( GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = extension_funcs[82]; TRACE("(%d, %d, %d, %d, %d, %p)\n", target, start, count, format, type, data ); ENTER_GL(); func_glColorSubTableEXT( target, start, count, format, type, data ); @@ -1702,6 +694,7 @@ static void WINAPI wine_glColorSubTableEXT( GLenum target, GLsizei start, GLsize } static void WINAPI wine_glColorTableEXT( GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, GLvoid* table ) { + void (*func_glColorTableEXT)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = extension_funcs[83]; TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalFormat, width, format, type, table ); ENTER_GL(); func_glColorTableEXT( target, internalFormat, width, format, type, table ); @@ -1709,6 +702,7 @@ static void WINAPI wine_glColorTableEXT( GLenum target, GLenum internalFormat, G } static void WINAPI wine_glColorTableParameterfvSGI( GLenum target, GLenum pname, GLfloat* params ) { + void (*func_glColorTableParameterfvSGI)( GLenum, GLenum, GLfloat* ) = extension_funcs[84]; TRACE("(%d, %d, %p)\n", target, pname, params ); ENTER_GL(); func_glColorTableParameterfvSGI( target, pname, params ); @@ -1716,6 +710,7 @@ static void WINAPI wine_glColorTableParameterfvSGI( GLenum target, GLenum pname, } static void WINAPI wine_glColorTableParameterivSGI( GLenum target, GLenum pname, GLint* params ) { + void (*func_glColorTableParameterivSGI)( GLenum, GLenum, GLint* ) = extension_funcs[85]; TRACE("(%d, %d, %p)\n", target, pname, params ); ENTER_GL(); func_glColorTableParameterivSGI( target, pname, params ); @@ -1723,6 +718,7 @@ static void WINAPI wine_glColorTableParameterivSGI( GLenum target, GLenum pname, } static void WINAPI wine_glColorTableSGI( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* table ) { + void (*func_glColorTableSGI)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = extension_funcs[86]; TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, table ); ENTER_GL(); func_glColorTableSGI( target, internalformat, width, format, type, table ); @@ -1730,6 +726,7 @@ static void WINAPI wine_glColorTableSGI( GLenum target, GLenum internalformat, G } static void WINAPI wine_glCombinerInputNV( GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) { + void (*func_glCombinerInputNV)( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum ) = extension_funcs[87]; TRACE("(%d, %d, %d, %d, %d, %d)\n", stage, portion, variable, input, mapping, componentUsage ); ENTER_GL(); func_glCombinerInputNV( stage, portion, variable, input, mapping, componentUsage ); @@ -1737,6 +734,7 @@ static void WINAPI wine_glCombinerInputNV( GLenum stage, GLenum portion, GLenum } static void WINAPI wine_glCombinerOutputNV( GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum ) { + void (*func_glCombinerOutputNV)( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean ) = extension_funcs[88]; TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum ); ENTER_GL(); func_glCombinerOutputNV( stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum ); @@ -1744,6 +742,7 @@ static void WINAPI wine_glCombinerOutputNV( GLenum stage, GLenum portion, GLenum } static void WINAPI wine_glCombinerParameterfNV( GLenum pname, GLfloat param ) { + void (*func_glCombinerParameterfNV)( GLenum, GLfloat ) = extension_funcs[89]; TRACE("(%d, %f)\n", pname, param ); ENTER_GL(); func_glCombinerParameterfNV( pname, param ); @@ -1751,6 +750,7 @@ static void WINAPI wine_glCombinerParameterfNV( GLenum pname, GLfloat param ) { } static void WINAPI wine_glCombinerParameterfvNV( GLenum pname, GLfloat* params ) { + void (*func_glCombinerParameterfvNV)( GLenum, GLfloat* ) = extension_funcs[90]; TRACE("(%d, %p)\n", pname, params ); ENTER_GL(); func_glCombinerParameterfvNV( pname, params ); @@ -1758,6 +758,7 @@ static void WINAPI wine_glCombinerParameterfvNV( GLenum pname, GLfloat* params ) } static void WINAPI wine_glCombinerParameteriNV( GLenum pname, GLint param ) { + void (*func_glCombinerParameteriNV)( GLenum, GLint ) = extension_funcs[91]; TRACE("(%d, %d)\n", pname, param ); ENTER_GL(); func_glCombinerParameteriNV( pname, param ); @@ -1765,6 +766,7 @@ static void WINAPI wine_glCombinerParameteriNV( GLenum pname, GLint param ) { } static void WINAPI wine_glCombinerParameterivNV( GLenum pname, GLint* params ) { + void (*func_glCombinerParameterivNV)( GLenum, GLint* ) = extension_funcs[92]; TRACE("(%d, %p)\n", pname, params ); ENTER_GL(); func_glCombinerParameterivNV( pname, params ); @@ -1772,6 +774,7 @@ static void WINAPI wine_glCombinerParameterivNV( GLenum pname, GLint* params ) { } static void WINAPI wine_glCombinerStageParameterfvNV( GLenum stage, GLenum pname, GLfloat* params ) { + void (*func_glCombinerStageParameterfvNV)( GLenum, GLenum, GLfloat* ) = extension_funcs[93]; TRACE("(%d, %d, %p)\n", stage, pname, params ); ENTER_GL(); func_glCombinerStageParameterfvNV( stage, pname, params ); @@ -1779,6 +782,7 @@ static void WINAPI wine_glCombinerStageParameterfvNV( GLenum stage, GLenum pname } static void WINAPI wine_glCompileShader( GLuint shader ) { + void (*func_glCompileShader)( GLuint ) = extension_funcs[94]; TRACE("(%d)\n", shader ); ENTER_GL(); func_glCompileShader( shader ); @@ -1786,6 +790,7 @@ static void WINAPI wine_glCompileShader( GLuint shader ) { } static void WINAPI wine_glCompileShaderARB( unsigned int shaderObj ) { + void (*func_glCompileShaderARB)( unsigned int ) = extension_funcs[95]; TRACE("(%d)\n", shaderObj ); ENTER_GL(); func_glCompileShaderARB( shaderObj ); @@ -1793,6 +798,7 @@ static void WINAPI wine_glCompileShaderARB( unsigned int shaderObj ) { } static void WINAPI wine_glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, GLvoid* data ) { + void (*func_glCompressedTexImage1D)( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* ) = extension_funcs[96]; TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, imageSize, data ); ENTER_GL(); func_glCompressedTexImage1D( target, level, internalformat, width, border, imageSize, data ); @@ -1800,6 +806,7 @@ static void WINAPI wine_glCompressedTexImage1D( GLenum target, GLint level, GLen } static void WINAPI wine_glCompressedTexImage1DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, GLvoid* data ) { + void (*func_glCompressedTexImage1DARB)( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* ) = extension_funcs[97]; TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, imageSize, data ); ENTER_GL(); func_glCompressedTexImage1DARB( target, level, internalformat, width, border, imageSize, data ); @@ -1807,6 +814,7 @@ static void WINAPI wine_glCompressedTexImage1DARB( GLenum target, GLint level, G } static void WINAPI wine_glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid* data ) { + void (*func_glCompressedTexImage2D)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = extension_funcs[98]; TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, imageSize, data ); ENTER_GL(); func_glCompressedTexImage2D( target, level, internalformat, width, height, border, imageSize, data ); @@ -1814,6 +822,7 @@ static void WINAPI wine_glCompressedTexImage2D( GLenum target, GLint level, GLen } static void WINAPI wine_glCompressedTexImage2DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid* data ) { + void (*func_glCompressedTexImage2DARB)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = extension_funcs[99]; TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, imageSize, data ); ENTER_GL(); func_glCompressedTexImage2DARB( target, level, internalformat, width, height, border, imageSize, data ); @@ -1821,6 +830,7 @@ static void WINAPI wine_glCompressedTexImage2DARB( GLenum target, GLint level, G } static void WINAPI wine_glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLvoid* data ) { + void (*func_glCompressedTexImage3D)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = extension_funcs[100]; TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, imageSize, data ); ENTER_GL(); func_glCompressedTexImage3D( target, level, internalformat, width, height, depth, border, imageSize, data ); @@ -1828,6 +838,7 @@ static void WINAPI wine_glCompressedTexImage3D( GLenum target, GLint level, GLen } static void WINAPI wine_glCompressedTexImage3DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLvoid* data ) { + void (*func_glCompressedTexImage3DARB)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = extension_funcs[101]; TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, imageSize, data ); ENTER_GL(); func_glCompressedTexImage3DARB( target, level, internalformat, width, height, depth, border, imageSize, data ); @@ -1835,6 +846,7 @@ static void WINAPI wine_glCompressedTexImage3DARB( GLenum target, GLint level, G } static void WINAPI wine_glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, GLvoid* data ) { + void (*func_glCompressedTexSubImage1D)( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* ) = extension_funcs[102]; TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, imageSize, data ); ENTER_GL(); func_glCompressedTexSubImage1D( target, level, xoffset, width, format, imageSize, data ); @@ -1842,6 +854,7 @@ static void WINAPI wine_glCompressedTexSubImage1D( GLenum target, GLint level, G } static void WINAPI wine_glCompressedTexSubImage1DARB( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, GLvoid* data ) { + void (*func_glCompressedTexSubImage1DARB)( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* ) = extension_funcs[103]; TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, imageSize, data ); ENTER_GL(); func_glCompressedTexSubImage1DARB( target, level, xoffset, width, format, imageSize, data ); @@ -1849,6 +862,7 @@ static void WINAPI wine_glCompressedTexSubImage1DARB( GLenum target, GLint level } static void WINAPI wine_glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid* data ) { + void (*func_glCompressedTexSubImage2D)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = extension_funcs[104]; TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, imageSize, data ); ENTER_GL(); func_glCompressedTexSubImage2D( target, level, xoffset, yoffset, width, height, format, imageSize, data ); @@ -1856,6 +870,7 @@ static void WINAPI wine_glCompressedTexSubImage2D( GLenum target, GLint level, G } static void WINAPI wine_glCompressedTexSubImage2DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid* data ) { + void (*func_glCompressedTexSubImage2DARB)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = extension_funcs[105]; TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, imageSize, data ); ENTER_GL(); func_glCompressedTexSubImage2DARB( target, level, xoffset, yoffset, width, height, format, imageSize, data ); @@ -1863,6 +878,7 @@ static void WINAPI wine_glCompressedTexSubImage2DARB( GLenum target, GLint level } static void WINAPI wine_glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLvoid* data ) { + void (*func_glCompressedTexSubImage3D)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = extension_funcs[106]; TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data ); ENTER_GL(); func_glCompressedTexSubImage3D( target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data ); @@ -1870,6 +886,7 @@ static void WINAPI wine_glCompressedTexSubImage3D( GLenum target, GLint level, G } static void WINAPI wine_glCompressedTexSubImage3DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLvoid* data ) { + void (*func_glCompressedTexSubImage3DARB)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = extension_funcs[107]; TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data ); ENTER_GL(); func_glCompressedTexSubImage3DARB( target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data ); @@ -1877,6 +894,7 @@ static void WINAPI wine_glCompressedTexSubImage3DARB( GLenum target, GLint level } static void WINAPI wine_glConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* image ) { + void (*func_glConvolutionFilter1DEXT)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = extension_funcs[108]; TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, image ); ENTER_GL(); func_glConvolutionFilter1DEXT( target, internalformat, width, format, type, image ); @@ -1884,6 +902,7 @@ static void WINAPI wine_glConvolutionFilter1DEXT( GLenum target, GLenum internal } static void WINAPI wine_glConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* image ) { + void (*func_glConvolutionFilter2DEXT)( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = extension_funcs[109]; TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, internalformat, width, height, format, type, image ); ENTER_GL(); func_glConvolutionFilter2DEXT( target, internalformat, width, height, format, type, image ); @@ -1891,6 +910,7 @@ static void WINAPI wine_glConvolutionFilter2DEXT( GLenum target, GLenum internal } static void WINAPI wine_glConvolutionParameterfEXT( GLenum target, GLenum pname, GLfloat params ) { + void (*func_glConvolutionParameterfEXT)( GLenum, GLenum, GLfloat ) = extension_funcs[110]; TRACE("(%d, %d, %f)\n", target, pname, params ); ENTER_GL(); func_glConvolutionParameterfEXT( target, pname, params ); @@ -1898,6 +918,7 @@ static void WINAPI wine_glConvolutionParameterfEXT( GLenum target, GLenum pname, } static void WINAPI wine_glConvolutionParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) { + void (*func_glConvolutionParameterfvEXT)( GLenum, GLenum, GLfloat* ) = extension_funcs[111]; TRACE("(%d, %d, %p)\n", target, pname, params ); ENTER_GL(); func_glConvolutionParameterfvEXT( target, pname, params ); @@ -1905,6 +926,7 @@ static void WINAPI wine_glConvolutionParameterfvEXT( GLenum target, GLenum pname } static void WINAPI wine_glConvolutionParameteriEXT( GLenum target, GLenum pname, GLint params ) { + void (*func_glConvolutionParameteriEXT)( GLenum, GLenum, GLint ) = extension_funcs[112]; TRACE("(%d, %d, %d)\n", target, pname, params ); ENTER_GL(); func_glConvolutionParameteriEXT( target, pname, params ); @@ -1912,6 +934,7 @@ static void WINAPI wine_glConvolutionParameteriEXT( GLenum target, GLenum pname, } static void WINAPI wine_glConvolutionParameterivEXT( GLenum target, GLenum pname, GLint* params ) { + void (*func_glConvolutionParameterivEXT)( GLenum, GLenum, GLint* ) = extension_funcs[113]; TRACE("(%d, %d, %p)\n", target, pname, params ); ENTER_GL(); func_glConvolutionParameterivEXT( target, pname, params ); @@ -1919,6 +942,7 @@ static void WINAPI wine_glConvolutionParameterivEXT( GLenum target, GLenum pname } static void WINAPI wine_glCopyColorSubTableEXT( GLenum target, GLsizei start, GLint x, GLint y, GLsizei width ) { + void (*func_glCopyColorSubTableEXT)( GLenum, GLsizei, GLint, GLint, GLsizei ) = extension_funcs[114]; TRACE("(%d, %d, %d, %d, %d)\n", target, start, x, y, width ); ENTER_GL(); func_glCopyColorSubTableEXT( target, start, x, y, width ); @@ -1926,6 +950,7 @@ static void WINAPI wine_glCopyColorSubTableEXT( GLenum target, GLsizei start, GL } static void WINAPI wine_glCopyColorTableSGI( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) { + void (*func_glCopyColorTableSGI)( GLenum, GLenum, GLint, GLint, GLsizei ) = extension_funcs[115]; TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width ); ENTER_GL(); func_glCopyColorTableSGI( target, internalformat, x, y, width ); @@ -1933,6 +958,7 @@ static void WINAPI wine_glCopyColorTableSGI( GLenum target, GLenum internalforma } static void WINAPI wine_glCopyConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) { + void (*func_glCopyConvolutionFilter1DEXT)( GLenum, GLenum, GLint, GLint, GLsizei ) = extension_funcs[116]; TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width ); ENTER_GL(); func_glCopyConvolutionFilter1DEXT( target, internalformat, x, y, width ); @@ -1940,6 +966,7 @@ static void WINAPI wine_glCopyConvolutionFilter1DEXT( GLenum target, GLenum inte } static void WINAPI wine_glCopyConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height ) { + void (*func_glCopyConvolutionFilter2DEXT)( GLenum, GLenum, GLint, GLint, GLsizei, GLsizei ) = extension_funcs[117]; TRACE("(%d, %d, %d, %d, %d, %d)\n", target, internalformat, x, y, width, height ); ENTER_GL(); func_glCopyConvolutionFilter2DEXT( target, internalformat, x, y, width, height ); @@ -1947,6 +974,7 @@ static void WINAPI wine_glCopyConvolutionFilter2DEXT( GLenum target, GLenum inte } static void WINAPI wine_glCopyTexImage1DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) { + void (*func_glCopyTexImage1DEXT)( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint ) = extension_funcs[118]; TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, border ); ENTER_GL(); func_glCopyTexImage1DEXT( target, level, internalformat, x, y, width, border ); @@ -1954,6 +982,7 @@ static void WINAPI wine_glCopyTexImage1DEXT( GLenum target, GLint level, GLenum } static void WINAPI wine_glCopyTexImage2DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) { + void (*func_glCopyTexImage2DEXT)( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint ) = extension_funcs[119]; TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, height, border ); ENTER_GL(); func_glCopyTexImage2DEXT( target, level, internalformat, x, y, width, height, border ); @@ -1961,6 +990,7 @@ static void WINAPI wine_glCopyTexImage2DEXT( GLenum target, GLint level, GLenum } static void WINAPI wine_glCopyTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) { + void (*func_glCopyTexSubImage1DEXT)( GLenum, GLint, GLint, GLint, GLint, GLsizei ) = extension_funcs[120]; TRACE("(%d, %d, %d, %d, %d, %d)\n", target, level, xoffset, x, y, width ); ENTER_GL(); func_glCopyTexSubImage1DEXT( target, level, xoffset, x, y, width ); @@ -1968,6 +998,7 @@ static void WINAPI wine_glCopyTexSubImage1DEXT( GLenum target, GLint level, GLin } static void WINAPI wine_glCopyTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) { + void (*func_glCopyTexSubImage2DEXT)( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei ) = extension_funcs[121]; TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, x, y, width, height ); ENTER_GL(); func_glCopyTexSubImage2DEXT( target, level, xoffset, yoffset, x, y, width, height ); @@ -1975,6 +1006,7 @@ static void WINAPI wine_glCopyTexSubImage2DEXT( GLenum target, GLint level, GLin } static void WINAPI wine_glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) { + void (*func_glCopyTexSubImage3DEXT)( GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei ) = extension_funcs[122]; TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, zoffset, x, y, width, height ); ENTER_GL(); func_glCopyTexSubImage3DEXT( target, level, xoffset, yoffset, zoffset, x, y, width, height ); @@ -1983,6 +1015,7 @@ static void WINAPI wine_glCopyTexSubImage3DEXT( GLenum target, GLint level, GLin static GLuint WINAPI wine_glCreateProgram( void ) { GLuint ret_value; + GLuint (*func_glCreateProgram)( void ) = extension_funcs[123]; TRACE("()\n"); ENTER_GL(); ret_value = func_glCreateProgram( ); @@ -1992,6 +1025,7 @@ static GLuint WINAPI wine_glCreateProgram( void ) { static unsigned int WINAPI wine_glCreateProgramObjectARB( void ) { unsigned int ret_value; + unsigned int (*func_glCreateProgramObjectARB)( void ) = extension_funcs[124]; TRACE("()\n"); ENTER_GL(); ret_value = func_glCreateProgramObjectARB( ); @@ -2001,6 +1035,7 @@ static unsigned int WINAPI wine_glCreateProgramObjectARB( void ) { static GLuint WINAPI wine_glCreateShader( GLenum type ) { GLuint ret_value; + GLuint (*func_glCreateShader)( GLenum ) = extension_funcs[125]; TRACE("(%d)\n", type ); ENTER_GL(); ret_value = func_glCreateShader( type ); @@ -2010,6 +1045,7 @@ static GLuint WINAPI wine_glCreateShader( GLenum type ) { static unsigned int WINAPI wine_glCreateShaderObjectARB( GLenum shaderType ) { unsigned int ret_value; + unsigned int (*func_glCreateShaderObjectARB)( GLenum ) = extension_funcs[126]; TRACE("(%d)\n", shaderType ); ENTER_GL(); ret_value = func_glCreateShaderObjectARB( shaderType ); @@ -2018,6 +1054,7 @@ static unsigned int WINAPI wine_glCreateShaderObjectARB( GLenum shaderType ) { } static void WINAPI wine_glCullParameterdvEXT( GLenum pname, GLdouble* params ) { + void (*func_glCullParameterdvEXT)( GLenum, GLdouble* ) = extension_funcs[127]; TRACE("(%d, %p)\n", pname, params ); ENTER_GL(); func_glCullParameterdvEXT( pname, params ); @@ -2025,6 +1062,7 @@ static void WINAPI wine_glCullParameterdvEXT( GLenum pname, GLdouble* params ) { } static void WINAPI wine_glCullParameterfvEXT( GLenum pname, GLfloat* params ) { + void (*func_glCullParameterfvEXT)( GLenum, GLfloat* ) = extension_funcs[128]; TRACE("(%d, %p)\n", pname, params ); ENTER_GL(); func_glCullParameterfvEXT( pname, params ); @@ -2032,6 +1070,7 @@ static void WINAPI wine_glCullParameterfvEXT( GLenum pname, GLfloat* params ) { } static void WINAPI wine_glCurrentPaletteMatrixARB( GLint index ) { + void (*func_glCurrentPaletteMatrixARB)( GLint ) = extension_funcs[129]; TRACE("(%d)\n", index ); ENTER_GL(); func_glCurrentPaletteMatrixARB( index ); @@ -2039,6 +1078,7 @@ static void WINAPI wine_glCurrentPaletteMatrixARB( GLint index ) { } static void WINAPI wine_glDeformSGIX( GLint mask ) { + void (*func_glDeformSGIX)( GLint ) = extension_funcs[130]; TRACE("(%d)\n", mask ); ENTER_GL(); func_glDeformSGIX( mask ); @@ -2046,6 +1086,7 @@ static void WINAPI wine_glDeformSGIX( GLint mask ) { } static void WINAPI wine_glDeformationMap3dSGIX( GLint target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, GLdouble* points ) { + void (*func_glDeformationMap3dSGIX)( GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble* ) = extension_funcs[131]; TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points ); ENTER_GL(); func_glDeformationMap3dSGIX( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points ); @@ -2053,6 +1094,7 @@ static void WINAPI wine_glDeformationMap3dSGIX( GLint target, GLdouble u1, GLdou } static void WINAPI wine_glDeformationMap3fSGIX( GLint target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, GLfloat* points ) { + void (*func_glDeformationMap3fSGIX)( GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat* ) = extension_funcs[132]; TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points ); ENTER_GL(); func_glDeformationMap3fSGIX( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points ); @@ -2060,6 +1102,7 @@ static void WINAPI wine_glDeformationMap3fSGIX( GLint target, GLfloat u1, GLfloa } static void WINAPI wine_glDeleteAsyncMarkersSGIX( GLuint marker, GLsizei range ) { + void (*func_glDeleteAsyncMarkersSGIX)( GLuint, GLsizei ) = extension_funcs[133]; TRACE("(%d, %d)\n", marker, range ); ENTER_GL(); func_glDeleteAsyncMarkersSGIX( marker, range ); @@ -2067,6 +1110,7 @@ static void WINAPI wine_glDeleteAsyncMarkersSGIX( GLuint marker, GLsizei range ) } static void WINAPI wine_glDeleteBufferRegion( GLenum region ) { + void (*func_glDeleteBufferRegion)( GLenum ) = extension_funcs[134]; TRACE("(%d)\n", region ); ENTER_GL(); func_glDeleteBufferRegion( region ); @@ -2074,6 +1118,7 @@ static void WINAPI wine_glDeleteBufferRegion( GLenum region ) { } static void WINAPI wine_glDeleteBuffers( GLsizei n, GLuint* buffers ) { + void (*func_glDeleteBuffers)( GLsizei, GLuint* ) = extension_funcs[135]; TRACE("(%d, %p)\n", n, buffers ); ENTER_GL(); func_glDeleteBuffers( n, buffers ); @@ -2081,6 +1126,7 @@ static void WINAPI wine_glDeleteBuffers( GLsizei n, GLuint* buffers ) { } static void WINAPI wine_glDeleteBuffersARB( GLsizei n, GLuint* buffers ) { + void (*func_glDeleteBuffersARB)( GLsizei, GLuint* ) = extension_funcs[136]; TRACE("(%d, %p)\n", n, buffers ); ENTER_GL(); func_glDeleteBuffersARB( n, buffers ); @@ -2088,6 +1134,7 @@ static void WINAPI wine_glDeleteBuffersARB( GLsizei n, GLuint* buffers ) { } static void WINAPI wine_glDeleteFencesAPPLE( GLsizei n, GLuint* fences ) { + void (*func_glDeleteFencesAPPLE)( GLsizei, GLuint* ) = extension_funcs[137]; TRACE("(%d, %p)\n", n, fences ); ENTER_GL(); func_glDeleteFencesAPPLE( n, fences ); @@ -2095,6 +1142,7 @@ static void WINAPI wine_glDeleteFencesAPPLE( GLsizei n, GLuint* fences ) { } static void WINAPI wine_glDeleteFencesNV( GLsizei n, GLuint* fences ) { + void (*func_glDeleteFencesNV)( GLsizei, GLuint* ) = extension_funcs[138]; TRACE("(%d, %p)\n", n, fences ); ENTER_GL(); func_glDeleteFencesNV( n, fences ); @@ -2102,6 +1150,7 @@ static void WINAPI wine_glDeleteFencesNV( GLsizei n, GLuint* fences ) { } static void WINAPI wine_glDeleteFragmentShaderATI( GLuint id ) { + void (*func_glDeleteFragmentShaderATI)( GLuint ) = extension_funcs[139]; TRACE("(%d)\n", id ); ENTER_GL(); func_glDeleteFragmentShaderATI( id ); @@ -2109,6 +1158,7 @@ static void WINAPI wine_glDeleteFragmentShaderATI( GLuint id ) { } static void WINAPI wine_glDeleteFramebuffersEXT( GLsizei n, GLuint* framebuffers ) { + void (*func_glDeleteFramebuffersEXT)( GLsizei, GLuint* ) = extension_funcs[140]; TRACE("(%d, %p)\n", n, framebuffers ); ENTER_GL(); func_glDeleteFramebuffersEXT( n, framebuffers ); @@ -2116,6 +1166,7 @@ static void WINAPI wine_glDeleteFramebuffersEXT( GLsizei n, GLuint* framebuffers } static void WINAPI wine_glDeleteObjectARB( unsigned int obj ) { + void (*func_glDeleteObjectARB)( unsigned int ) = extension_funcs[141]; TRACE("(%d)\n", obj ); ENTER_GL(); func_glDeleteObjectARB( obj ); @@ -2123,6 +1174,7 @@ static void WINAPI wine_glDeleteObjectARB( unsigned int obj ) { } static void WINAPI wine_glDeleteObjectBufferATI( GLuint buffer ) { + void (*func_glDeleteObjectBufferATI)( GLuint ) = extension_funcs[142]; TRACE("(%d)\n", buffer ); ENTER_GL(); func_glDeleteObjectBufferATI( buffer ); @@ -2130,6 +1182,7 @@ static void WINAPI wine_glDeleteObjectBufferATI( GLuint buffer ) { } static void WINAPI wine_glDeleteOcclusionQueriesNV( GLsizei n, GLuint* ids ) { + void (*func_glDeleteOcclusionQueriesNV)( GLsizei, GLuint* ) = extension_funcs[143]; TRACE("(%d, %p)\n", n, ids ); ENTER_GL(); func_glDeleteOcclusionQueriesNV( n, ids ); @@ -2137,6 +1190,7 @@ static void WINAPI wine_glDeleteOcclusionQueriesNV( GLsizei n, GLuint* ids ) { } static void WINAPI wine_glDeleteProgram( GLuint program ) { + void (*func_glDeleteProgram)( GLuint ) = extension_funcs[144]; TRACE("(%d)\n", program ); ENTER_GL(); func_glDeleteProgram( program ); @@ -2144,6 +1198,7 @@ static void WINAPI wine_glDeleteProgram( GLuint program ) { } static void WINAPI wine_glDeleteProgramsARB( GLsizei n, GLuint* programs ) { + void (*func_glDeleteProgramsARB)( GLsizei, GLuint* ) = extension_funcs[145]; TRACE("(%d, %p)\n", n, programs ); ENTER_GL(); func_glDeleteProgramsARB( n, programs ); @@ -2151,6 +1206,7 @@ static void WINAPI wine_glDeleteProgramsARB( GLsizei n, GLuint* programs ) { } static void WINAPI wine_glDeleteProgramsNV( GLsizei n, GLuint* programs ) { + void (*func_glDeleteProgramsNV)( GLsizei, GLuint* ) = extension_funcs[146]; TRACE("(%d, %p)\n", n, programs ); ENTER_GL(); func_glDeleteProgramsNV( n, programs ); @@ -2158,6 +1214,7 @@ static void WINAPI wine_glDeleteProgramsNV( GLsizei n, GLuint* programs ) { } static void WINAPI wine_glDeleteQueries( GLsizei n, GLuint* ids ) { + void (*func_glDeleteQueries)( GLsizei, GLuint* ) = extension_funcs[147]; TRACE("(%d, %p)\n", n, ids ); ENTER_GL(); func_glDeleteQueries( n, ids ); @@ -2165,6 +1222,7 @@ static void WINAPI wine_glDeleteQueries( GLsizei n, GLuint* ids ) { } static void WINAPI wine_glDeleteQueriesARB( GLsizei n, GLuint* ids ) { + void (*func_glDeleteQueriesARB)( GLsizei, GLuint* ) = extension_funcs[148]; TRACE("(%d, %p)\n", n, ids ); ENTER_GL(); func_glDeleteQueriesARB( n, ids ); @@ -2172,6 +1230,7 @@ static void WINAPI wine_glDeleteQueriesARB( GLsizei n, GLuint* ids ) { } static void WINAPI wine_glDeleteRenderbuffersEXT( GLsizei n, GLuint* renderbuffers ) { + void (*func_glDeleteRenderbuffersEXT)( GLsizei, GLuint* ) = extension_funcs[149]; TRACE("(%d, %p)\n", n, renderbuffers ); ENTER_GL(); func_glDeleteRenderbuffersEXT( n, renderbuffers ); @@ -2179,6 +1238,7 @@ static void WINAPI wine_glDeleteRenderbuffersEXT( GLsizei n, GLuint* renderbuffe } static void WINAPI wine_glDeleteShader( GLuint shader ) { + void (*func_glDeleteShader)( GLuint ) = extension_funcs[150]; TRACE("(%d)\n", shader ); ENTER_GL(); func_glDeleteShader( shader ); @@ -2186,6 +1246,7 @@ static void WINAPI wine_glDeleteShader( GLuint shader ) { } static void WINAPI wine_glDeleteTexturesEXT( GLsizei n, GLuint* textures ) { + void (*func_glDeleteTexturesEXT)( GLsizei, GLuint* ) = extension_funcs[151]; TRACE("(%d, %p)\n", n, textures ); ENTER_GL(); func_glDeleteTexturesEXT( n, textures ); @@ -2193,6 +1254,7 @@ static void WINAPI wine_glDeleteTexturesEXT( GLsizei n, GLuint* textures ) { } static void WINAPI wine_glDeleteVertexArraysAPPLE( GLsizei n, GLuint* arrays ) { + void (*func_glDeleteVertexArraysAPPLE)( GLsizei, GLuint* ) = extension_funcs[152]; TRACE("(%d, %p)\n", n, arrays ); ENTER_GL(); func_glDeleteVertexArraysAPPLE( n, arrays ); @@ -2200,6 +1262,7 @@ static void WINAPI wine_glDeleteVertexArraysAPPLE( GLsizei n, GLuint* arrays ) { } static void WINAPI wine_glDeleteVertexShaderEXT( GLuint id ) { + void (*func_glDeleteVertexShaderEXT)( GLuint ) = extension_funcs[153]; TRACE("(%d)\n", id ); ENTER_GL(); func_glDeleteVertexShaderEXT( id ); @@ -2207,6 +1270,7 @@ static void WINAPI wine_glDeleteVertexShaderEXT( GLuint id ) { } static void WINAPI wine_glDepthBoundsEXT( GLclampd zmin, GLclampd zmax ) { + void (*func_glDepthBoundsEXT)( GLclampd, GLclampd ) = extension_funcs[154]; TRACE("(%f, %f)\n", zmin, zmax ); ENTER_GL(); func_glDepthBoundsEXT( zmin, zmax ); @@ -2214,6 +1278,7 @@ static void WINAPI wine_glDepthBoundsEXT( GLclampd zmin, GLclampd zmax ) { } static void WINAPI wine_glDetachObjectARB( unsigned int containerObj, unsigned int attachedObj ) { + void (*func_glDetachObjectARB)( unsigned int, unsigned int ) = extension_funcs[155]; TRACE("(%d, %d)\n", containerObj, attachedObj ); ENTER_GL(); func_glDetachObjectARB( containerObj, attachedObj ); @@ -2221,6 +1286,7 @@ static void WINAPI wine_glDetachObjectARB( unsigned int containerObj, unsigned i } static void WINAPI wine_glDetachShader( GLuint program, GLuint shader ) { + void (*func_glDetachShader)( GLuint, GLuint ) = extension_funcs[156]; TRACE("(%d, %d)\n", program, shader ); ENTER_GL(); func_glDetachShader( program, shader ); @@ -2228,6 +1294,7 @@ static void WINAPI wine_glDetachShader( GLuint program, GLuint shader ) { } static void WINAPI wine_glDetailTexFuncSGIS( GLenum target, GLsizei n, GLfloat* points ) { + void (*func_glDetailTexFuncSGIS)( GLenum, GLsizei, GLfloat* ) = extension_funcs[157]; TRACE("(%d, %d, %p)\n", target, n, points ); ENTER_GL(); func_glDetailTexFuncSGIS( target, n, points ); @@ -2235,6 +1302,7 @@ static void WINAPI wine_glDetailTexFuncSGIS( GLenum target, GLsizei n, GLfloat* } static void WINAPI wine_glDisableVariantClientStateEXT( GLuint id ) { + void (*func_glDisableVariantClientStateEXT)( GLuint ) = extension_funcs[158]; TRACE("(%d)\n", id ); ENTER_GL(); func_glDisableVariantClientStateEXT( id ); @@ -2242,6 +1310,7 @@ static void WINAPI wine_glDisableVariantClientStateEXT( GLuint id ) { } static void WINAPI wine_glDisableVertexAttribArray( GLuint index ) { + void (*func_glDisableVertexAttribArray)( GLuint ) = extension_funcs[159]; TRACE("(%d)\n", index ); ENTER_GL(); func_glDisableVertexAttribArray( index ); @@ -2249,6 +1318,7 @@ static void WINAPI wine_glDisableVertexAttribArray( GLuint index ) { } static void WINAPI wine_glDisableVertexAttribArrayARB( GLuint index ) { + void (*func_glDisableVertexAttribArrayARB)( GLuint ) = extension_funcs[160]; TRACE("(%d)\n", index ); ENTER_GL(); func_glDisableVertexAttribArrayARB( index ); @@ -2256,6 +1326,7 @@ static void WINAPI wine_glDisableVertexAttribArrayARB( GLuint index ) { } static void WINAPI wine_glDrawArraysEXT( GLenum mode, GLint first, GLsizei count ) { + void (*func_glDrawArraysEXT)( GLenum, GLint, GLsizei ) = extension_funcs[161]; TRACE("(%d, %d, %d)\n", mode, first, count ); ENTER_GL(); func_glDrawArraysEXT( mode, first, count ); @@ -2263,6 +1334,7 @@ static void WINAPI wine_glDrawArraysEXT( GLenum mode, GLint first, GLsizei count } static void WINAPI wine_glDrawBufferRegion( GLenum region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest ) { + void (*func_glDrawBufferRegion)( GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLint ) = extension_funcs[162]; TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", region, x, y, width, height, xDest, yDest ); ENTER_GL(); func_glDrawBufferRegion( region, x, y, width, height, xDest, yDest ); @@ -2270,6 +1342,7 @@ static void WINAPI wine_glDrawBufferRegion( GLenum region, GLint x, GLint y, GLs } static void WINAPI wine_glDrawBuffers( GLsizei n, GLenum* bufs ) { + void (*func_glDrawBuffers)( GLsizei, GLenum* ) = extension_funcs[163]; TRACE("(%d, %p)\n", n, bufs ); ENTER_GL(); func_glDrawBuffers( n, bufs ); @@ -2277,6 +1350,7 @@ static void WINAPI wine_glDrawBuffers( GLsizei n, GLenum* bufs ) { } static void WINAPI wine_glDrawBuffersARB( GLsizei n, GLenum* bufs ) { + void (*func_glDrawBuffersARB)( GLsizei, GLenum* ) = extension_funcs[164]; TRACE("(%d, %p)\n", n, bufs ); ENTER_GL(); func_glDrawBuffersARB( n, bufs ); @@ -2284,6 +1358,7 @@ static void WINAPI wine_glDrawBuffersARB( GLsizei n, GLenum* bufs ) { } static void WINAPI wine_glDrawBuffersATI( GLsizei n, GLenum* bufs ) { + void (*func_glDrawBuffersATI)( GLsizei, GLenum* ) = extension_funcs[165]; TRACE("(%d, %p)\n", n, bufs ); ENTER_GL(); func_glDrawBuffersATI( n, bufs ); @@ -2291,6 +1366,7 @@ static void WINAPI wine_glDrawBuffersATI( GLsizei n, GLenum* bufs ) { } static void WINAPI wine_glDrawElementArrayAPPLE( GLenum mode, GLint first, GLsizei count ) { + void (*func_glDrawElementArrayAPPLE)( GLenum, GLint, GLsizei ) = extension_funcs[166]; TRACE("(%d, %d, %d)\n", mode, first, count ); ENTER_GL(); func_glDrawElementArrayAPPLE( mode, first, count ); @@ -2298,6 +1374,7 @@ static void WINAPI wine_glDrawElementArrayAPPLE( GLenum mode, GLint first, GLsiz } static void WINAPI wine_glDrawElementArrayATI( GLenum mode, GLsizei count ) { + void (*func_glDrawElementArrayATI)( GLenum, GLsizei ) = extension_funcs[167]; TRACE("(%d, %d)\n", mode, count ); ENTER_GL(); func_glDrawElementArrayATI( mode, count ); @@ -2305,6 +1382,7 @@ static void WINAPI wine_glDrawElementArrayATI( GLenum mode, GLsizei count ) { } static void WINAPI wine_glDrawMeshArraysSUN( GLenum mode, GLint first, GLsizei count, GLsizei width ) { + void (*func_glDrawMeshArraysSUN)( GLenum, GLint, GLsizei, GLsizei ) = extension_funcs[168]; TRACE("(%d, %d, %d, %d)\n", mode, first, count, width ); ENTER_GL(); func_glDrawMeshArraysSUN( mode, first, count, width ); @@ -2312,6 +1390,7 @@ static void WINAPI wine_glDrawMeshArraysSUN( GLenum mode, GLint first, GLsizei c } static void WINAPI wine_glDrawRangeElementArrayAPPLE( GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count ) { + void (*func_glDrawRangeElementArrayAPPLE)( GLenum, GLuint, GLuint, GLint, GLsizei ) = extension_funcs[169]; TRACE("(%d, %d, %d, %d, %d)\n", mode, start, end, first, count ); ENTER_GL(); func_glDrawRangeElementArrayAPPLE( mode, start, end, first, count ); @@ -2319,6 +1398,7 @@ static void WINAPI wine_glDrawRangeElementArrayAPPLE( GLenum mode, GLuint start, } static void WINAPI wine_glDrawRangeElementArrayATI( GLenum mode, GLuint start, GLuint end, GLsizei count ) { + void (*func_glDrawRangeElementArrayATI)( GLenum, GLuint, GLuint, GLsizei ) = extension_funcs[170]; TRACE("(%d, %d, %d, %d)\n", mode, start, end, count ); ENTER_GL(); func_glDrawRangeElementArrayATI( mode, start, end, count ); @@ -2326,6 +1406,7 @@ static void WINAPI wine_glDrawRangeElementArrayATI( GLenum mode, GLuint start, G } static void WINAPI wine_glDrawRangeElementsEXT( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLvoid* indices ) { + void (*func_glDrawRangeElementsEXT)( GLenum, GLuint, GLuint, GLsizei, GLenum, GLvoid* ) = extension_funcs[171]; TRACE("(%d, %d, %d, %d, %d, %p)\n", mode, start, end, count, type, indices ); ENTER_GL(); func_glDrawRangeElementsEXT( mode, start, end, count, type, indices ); @@ -2333,6 +1414,7 @@ static void WINAPI wine_glDrawRangeElementsEXT( GLenum mode, GLuint start, GLuin } static void WINAPI wine_glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, GLboolean* pointer ) { + void (*func_glEdgeFlagPointerEXT)( GLsizei, GLsizei, GLboolean* ) = extension_funcs[172]; TRACE("(%d, %d, %p)\n", stride, count, pointer ); ENTER_GL(); func_glEdgeFlagPointerEXT( stride, count, pointer ); @@ -2340,6 +1422,7 @@ static void WINAPI wine_glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, GLb } static void WINAPI wine_glEdgeFlagPointerListIBM( GLint stride, GLboolean** pointer, GLint ptrstride ) { + void (*func_glEdgeFlagPointerListIBM)( GLint, GLboolean**, GLint ) = extension_funcs[173]; TRACE("(%d, %p, %d)\n", stride, pointer, ptrstride ); ENTER_GL(); func_glEdgeFlagPointerListIBM( stride, pointer, ptrstride ); @@ -2347,6 +1430,7 @@ static void WINAPI wine_glEdgeFlagPointerListIBM( GLint stride, GLboolean** poin } static void WINAPI wine_glElementPointerAPPLE( GLenum type, GLvoid* pointer ) { + void (*func_glElementPointerAPPLE)( GLenum, GLvoid* ) = extension_funcs[174]; TRACE("(%d, %p)\n", type, pointer ); ENTER_GL(); func_glElementPointerAPPLE( type, pointer ); @@ -2354,6 +1438,7 @@ static void WINAPI wine_glElementPointerAPPLE( GLenum type, GLvoid* pointer ) { } static void WINAPI wine_glElementPointerATI( GLenum type, GLvoid* pointer ) { + void (*func_glElementPointerATI)( GLenum, GLvoid* ) = extension_funcs[175]; TRACE("(%d, %p)\n", type, pointer ); ENTER_GL(); func_glElementPointerATI( type, pointer ); @@ -2361,6 +1446,7 @@ static void WINAPI wine_glElementPointerATI( GLenum type, GLvoid* pointer ) { } static void WINAPI wine_glEnableVariantClientStateEXT( GLuint id ) { + void (*func_glEnableVariantClientStateEXT)( GLuint ) = extension_funcs[176]; TRACE("(%d)\n", id ); ENTER_GL(); func_glEnableVariantClientStateEXT( id ); @@ -2368,6 +1454,7 @@ static void WINAPI wine_glEnableVariantClientStateEXT( GLuint id ) { } static void WINAPI wine_glEnableVertexAttribArray( GLuint index ) { + void (*func_glEnableVertexAttribArray)( GLuint ) = extension_funcs[177]; TRACE("(%d)\n", index ); ENTER_GL(); func_glEnableVertexAttribArray( index ); @@ -2375,6 +1462,7 @@ static void WINAPI wine_glEnableVertexAttribArray( GLuint index ) { } static void WINAPI wine_glEnableVertexAttribArrayARB( GLuint index ) { + void (*func_glEnableVertexAttribArrayARB)( GLuint ) = extension_funcs[178]; TRACE("(%d)\n", index ); ENTER_GL(); func_glEnableVertexAttribArrayARB( index ); @@ -2382,6 +1470,7 @@ static void WINAPI wine_glEnableVertexAttribArrayARB( GLuint index ) { } static void WINAPI wine_glEndFragmentShaderATI( void ) { + void (*func_glEndFragmentShaderATI)( void ) = extension_funcs[179]; TRACE("()\n"); ENTER_GL(); func_glEndFragmentShaderATI( ); @@ -2389,6 +1478,7 @@ static void WINAPI wine_glEndFragmentShaderATI( void ) { } static void WINAPI wine_glEndOcclusionQueryNV( void ) { + void (*func_glEndOcclusionQueryNV)( void ) = extension_funcs[180]; TRACE("()\n"); ENTER_GL(); func_glEndOcclusionQueryNV( ); @@ -2396,6 +1486,7 @@ static void WINAPI wine_glEndOcclusionQueryNV( void ) { } static void WINAPI wine_glEndQuery( GLenum target ) { + void (*func_glEndQuery)( GLenum ) = extension_funcs[181]; TRACE("(%d)\n", target ); ENTER_GL(); func_glEndQuery( target ); @@ -2403,6 +1494,7 @@ static void WINAPI wine_glEndQuery( GLenum target ) { } static void WINAPI wine_glEndQueryARB( GLenum target ) { + void (*func_glEndQueryARB)( GLenum ) = extension_funcs[182]; TRACE("(%d)\n", target ); ENTER_GL(); func_glEndQueryARB( target ); @@ -2410,6 +1502,7 @@ static void WINAPI wine_glEndQueryARB( GLenum target ) { } static void WINAPI wine_glEndVertexShaderEXT( void ) { + void (*func_glEndVertexShaderEXT)( void ) = extension_funcs[183]; TRACE("()\n"); ENTER_GL(); func_glEndVertexShaderEXT( ); @@ -2417,6 +1510,7 @@ static void WINAPI wine_glEndVertexShaderEXT( void ) { } static void WINAPI wine_glEvalMapsNV( GLenum target, GLenum mode ) { + void (*func_glEvalMapsNV)( GLenum, GLenum ) = extension_funcs[184]; TRACE("(%d, %d)\n", target, mode ); ENTER_GL(); func_glEvalMapsNV( target, mode ); @@ -2424,6 +1518,7 @@ static void WINAPI wine_glEvalMapsNV( GLenum target, GLenum mode ) { } static void WINAPI wine_glExecuteProgramNV( GLenum target, GLuint id, GLfloat* params ) { + void (*func_glExecuteProgramNV)( GLenum, GLuint, GLfloat* ) = extension_funcs[185]; TRACE("(%d, %d, %p)\n", target, id, params ); ENTER_GL(); func_glExecuteProgramNV( target, id, params ); @@ -2431,6 +1526,7 @@ static void WINAPI wine_glExecuteProgramNV( GLenum target, GLuint id, GLfloat* p } static void WINAPI wine_glExtractComponentEXT( GLuint res, GLuint src, GLuint num ) { + void (*func_glExtractComponentEXT)( GLuint, GLuint, GLuint ) = extension_funcs[186]; TRACE("(%d, %d, %d)\n", res, src, num ); ENTER_GL(); func_glExtractComponentEXT( res, src, num ); @@ -2438,6 +1534,7 @@ static void WINAPI wine_glExtractComponentEXT( GLuint res, GLuint src, GLuint nu } static void WINAPI wine_glFinalCombinerInputNV( GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) { + void (*func_glFinalCombinerInputNV)( GLenum, GLenum, GLenum, GLenum ) = extension_funcs[187]; TRACE("(%d, %d, %d, %d)\n", variable, input, mapping, componentUsage ); ENTER_GL(); func_glFinalCombinerInputNV( variable, input, mapping, componentUsage ); @@ -2446,6 +1543,7 @@ static void WINAPI wine_glFinalCombinerInputNV( GLenum variable, GLenum input, G static GLint WINAPI wine_glFinishAsyncSGIX( GLuint* markerp ) { GLint ret_value; + GLint (*func_glFinishAsyncSGIX)( GLuint* ) = extension_funcs[188]; TRACE("(%p)\n", markerp ); ENTER_GL(); ret_value = func_glFinishAsyncSGIX( markerp ); @@ -2454,6 +1552,7 @@ static GLint WINAPI wine_glFinishAsyncSGIX( GLuint* markerp ) { } static void WINAPI wine_glFinishFenceAPPLE( GLuint fence ) { + void (*func_glFinishFenceAPPLE)( GLuint ) = extension_funcs[189]; TRACE("(%d)\n", fence ); ENTER_GL(); func_glFinishFenceAPPLE( fence ); @@ -2461,6 +1560,7 @@ static void WINAPI wine_glFinishFenceAPPLE( GLuint fence ) { } static void WINAPI wine_glFinishFenceNV( GLuint fence ) { + void (*func_glFinishFenceNV)( GLuint ) = extension_funcs[190]; TRACE("(%d)\n", fence ); ENTER_GL(); func_glFinishFenceNV( fence ); @@ -2468,6 +1568,7 @@ static void WINAPI wine_glFinishFenceNV( GLuint fence ) { } static void WINAPI wine_glFinishObjectAPPLE( GLenum object, GLint name ) { + void (*func_glFinishObjectAPPLE)( GLenum, GLint ) = extension_funcs[191]; TRACE("(%d, %d)\n", object, name ); ENTER_GL(); func_glFinishObjectAPPLE( object, name ); @@ -2475,6 +1576,7 @@ static void WINAPI wine_glFinishObjectAPPLE( GLenum object, GLint name ) { } static void WINAPI wine_glFinishTextureSUNX( void ) { + void (*func_glFinishTextureSUNX)( void ) = extension_funcs[192]; TRACE("()\n"); ENTER_GL(); func_glFinishTextureSUNX( ); @@ -2482,6 +1584,7 @@ static void WINAPI wine_glFinishTextureSUNX( void ) { } static void WINAPI wine_glFlushPixelDataRangeNV( GLenum target ) { + void (*func_glFlushPixelDataRangeNV)( GLenum ) = extension_funcs[193]; TRACE("(%d)\n", target ); ENTER_GL(); func_glFlushPixelDataRangeNV( target ); @@ -2489,6 +1592,7 @@ static void WINAPI wine_glFlushPixelDataRangeNV( GLenum target ) { } static void WINAPI wine_glFlushRasterSGIX( void ) { + void (*func_glFlushRasterSGIX)( void ) = extension_funcs[194]; TRACE("()\n"); ENTER_GL(); func_glFlushRasterSGIX( ); @@ -2496,6 +1600,7 @@ static void WINAPI wine_glFlushRasterSGIX( void ) { } static void WINAPI wine_glFlushVertexArrayRangeAPPLE( GLsizei length, GLvoid* pointer ) { + void (*func_glFlushVertexArrayRangeAPPLE)( GLsizei, GLvoid* ) = extension_funcs[195]; TRACE("(%d, %p)\n", length, pointer ); ENTER_GL(); func_glFlushVertexArrayRangeAPPLE( length, pointer ); @@ -2503,6 +1608,7 @@ static void WINAPI wine_glFlushVertexArrayRangeAPPLE( GLsizei length, GLvoid* po } static void WINAPI wine_glFlushVertexArrayRangeNV( void ) { + void (*func_glFlushVertexArrayRangeNV)( void ) = extension_funcs[196]; TRACE("()\n"); ENTER_GL(); func_glFlushVertexArrayRangeNV( ); @@ -2510,6 +1616,7 @@ static void WINAPI wine_glFlushVertexArrayRangeNV( void ) { } static void WINAPI wine_glFogCoordPointer( GLenum type, GLsizei stride, GLvoid* pointer ) { + void (*func_glFogCoordPointer)( GLenum, GLsizei, GLvoid* ) = extension_funcs[197]; TRACE("(%d, %d, %p)\n", type, stride, pointer ); ENTER_GL(); func_glFogCoordPointer( type, stride, pointer ); @@ -2517,6 +1624,7 @@ static void WINAPI wine_glFogCoordPointer( GLenum type, GLsizei stride, GLvoid* } static void WINAPI wine_glFogCoordPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) { + void (*func_glFogCoordPointerEXT)( GLenum, GLsizei, GLvoid* ) = extension_funcs[198]; TRACE("(%d, %d, %p)\n", type, stride, pointer ); ENTER_GL(); func_glFogCoordPointerEXT( type, stride, pointer ); @@ -2524,6 +1632,7 @@ static void WINAPI wine_glFogCoordPointerEXT( GLenum type, GLsizei stride, GLvoi } static void WINAPI wine_glFogCoordPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) { + void (*func_glFogCoordPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = extension_funcs[199]; TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride ); ENTER_GL(); func_glFogCoordPointerListIBM( type, stride, pointer, ptrstride ); @@ -2531,6 +1640,7 @@ static void WINAPI wine_glFogCoordPointerListIBM( GLenum type, GLint stride, GLv } static void WINAPI wine_glFogCoordd( GLdouble coord ) { + void (*func_glFogCoordd)( GLdouble ) = extension_funcs[200]; TRACE("(%f)\n", coord ); ENTER_GL(); func_glFogCoordd( coord ); @@ -2538,6 +1648,7 @@ static void WINAPI wine_glFogCoordd( GLdouble coord ) { } static void WINAPI wine_glFogCoorddEXT( GLdouble coord ) { + void (*func_glFogCoorddEXT)( GLdouble ) = extension_funcs[201]; TRACE("(%f)\n", coord ); ENTER_GL(); func_glFogCoorddEXT( coord ); @@ -2545,6 +1656,7 @@ static void WINAPI wine_glFogCoorddEXT( GLdouble coord ) { } static void WINAPI wine_glFogCoorddv( GLdouble* coord ) { + void (*func_glFogCoorddv)( GLdouble* ) = extension_funcs[202]; TRACE("(%p)\n", coord ); ENTER_GL(); func_glFogCoorddv( coord ); @@ -2552,6 +1664,7 @@ static void WINAPI wine_glFogCoorddv( GLdouble* coord ) { } static void WINAPI wine_glFogCoorddvEXT( GLdouble* coord ) { + void (*func_glFogCoorddvEXT)( GLdouble* ) = extension_funcs[203]; TRACE("(%p)\n", coord ); ENTER_GL(); func_glFogCoorddvEXT( coord ); @@ -2559,6 +1672,7 @@ static void WINAPI wine_glFogCoorddvEXT( GLdouble* coord ) { } static void WINAPI wine_glFogCoordf( GLfloat coord ) { + void (*func_glFogCoordf)( GLfloat ) = extension_funcs[204]; TRACE("(%f)\n", coord ); ENTER_GL(); func_glFogCoordf( coord ); @@ -2566,6 +1680,7 @@ static void WINAPI wine_glFogCoordf( GLfloat coord ) { } static void WINAPI wine_glFogCoordfEXT( GLfloat coord ) { + void (*func_glFogCoordfEXT)( GLfloat ) = extension_funcs[205]; TRACE("(%f)\n", coord ); ENTER_GL(); func_glFogCoordfEXT( coord ); @@ -2573,6 +1688,7 @@ static void WINAPI wine_glFogCoordfEXT( GLfloat coord ) { } static void WINAPI wine_glFogCoordfv( GLfloat* coord ) { + void (*func_glFogCoordfv)( GLfloat* ) = extension_funcs[206]; TRACE("(%p)\n", coord ); ENTER_GL(); func_glFogCoordfv( coord ); @@ -2580,6 +1696,7 @@ static void WINAPI wine_glFogCoordfv( GLfloat* coord ) { } static void WINAPI wine_glFogCoordfvEXT( GLfloat* coord ) { + void (*func_glFogCoordfvEXT)( GLfloat* ) = extension_funcs[207]; TRACE("(%p)\n", coord ); ENTER_GL(); func_glFogCoordfvEXT( coord ); @@ -2587,6 +1704,7 @@ static void WINAPI wine_glFogCoordfvEXT( GLfloat* coord ) { } static void WINAPI wine_glFogCoordhNV( unsigned short fog ) { + void (*func_glFogCoordhNV)( unsigned short ) = extension_funcs[208]; TRACE("(%d)\n", fog ); ENTER_GL(); func_glFogCoordhNV( fog ); @@ -2594,6 +1712,7 @@ static void WINAPI wine_glFogCoordhNV( unsigned short fog ) { } static void WINAPI wine_glFogCoordhvNV( unsigned short* fog ) { + void (*func_glFogCoordhvNV)( unsigned short* ) = extension_funcs[209]; TRACE("(%p)\n", fog ); ENTER_GL(); func_glFogCoordhvNV( fog ); @@ -2601,6 +1720,7 @@ static void WINAPI wine_glFogCoordhvNV( unsigned short* fog ) { } static void WINAPI wine_glFogFuncSGIS( GLsizei n, GLfloat* points ) { + void (*func_glFogFuncSGIS)( GLsizei, GLfloat* ) = extension_funcs[210]; TRACE("(%d, %p)\n", n, points ); ENTER_GL(); func_glFogFuncSGIS( n, points ); @@ -2608,6 +1728,7 @@ static void WINAPI wine_glFogFuncSGIS( GLsizei n, GLfloat* points ) { } static void WINAPI wine_glFragmentColorMaterialSGIX( GLenum face, GLenum mode ) { + void (*func_glFragmentColorMaterialSGIX)( GLenum, GLenum ) = extension_funcs[211]; TRACE("(%d, %d)\n", face, mode ); ENTER_GL(); func_glFragmentColorMaterialSGIX( face, mode ); @@ -2615,6 +1736,7 @@ static void WINAPI wine_glFragmentColorMaterialSGIX( GLenum face, GLenum mode ) } static void WINAPI wine_glFragmentLightModelfSGIX( GLenum pname, GLfloat param ) { + void (*func_glFragmentLightModelfSGIX)( GLenum, GLfloat ) = extension_funcs[212]; TRACE("(%d, %f)\n", pname, param ); ENTER_GL(); func_glFragmentLightModelfSGIX( pname, param ); @@ -2622,6 +1744,7 @@ static void WINAPI wine_glFragmentLightModelfSGIX( GLenum pname, GLfloat param ) } static void WINAPI wine_glFragmentLightModelfvSGIX( GLenum pname, GLfloat* params ) { + void (*func_glFragmentLightModelfvSGIX)( GLenum, GLfloat* ) = extension_funcs[213]; TRACE("(%d, %p)\n", pname, params ); ENTER_GL(); func_glFragmentLightModelfvSGIX( pname, params ); @@ -2629,6 +1752,7 @@ static void WINAPI wine_glFragmentLightModelfvSGIX( GLenum pname, GLfloat* param } static void WINAPI wine_glFragmentLightModeliSGIX( GLenum pname, GLint param ) { + void (*func_glFragmentLightModeliSGIX)( GLenum, GLint ) = extension_funcs[214]; TRACE("(%d, %d)\n", pname, param ); ENTER_GL(); func_glFragmentLightModeliSGIX( pname, param ); @@ -2636,6 +1760,7 @@ static void WINAPI wine_glFragmentLightModeliSGIX( GLenum pname, GLint param ) { } static void WINAPI wine_glFragmentLightModelivSGIX( GLenum pname, GLint* params ) { + void (*func_glFragmentLightModelivSGIX)( GLenum, GLint* ) = extension_funcs[215]; TRACE("(%d, %p)\n", pname, params ); ENTER_GL(); func_glFragmentLightModelivSGIX( pname, params ); @@ -2643,6 +1768,7 @@ static void WINAPI wine_glFragmentLightModelivSGIX( GLenum pname, GLint* params } static void WINAPI wine_glFragmentLightfSGIX( GLenum light, GLenum pname, GLfloat param ) { + void (*func_glFragmentLightfSGIX)( GLenum, GLenum, GLfloat ) = extension_funcs[216]; TRACE("(%d, %d, %f)\n", light, pname, param ); ENTER_GL(); func_glFragmentLightfSGIX( light, pname, param ); @@ -2650,6 +1776,7 @@ static void WINAPI wine_glFragmentLightfSGIX( GLenum light, GLenum pname, GLfloa } static void WINAPI wine_glFragmentLightfvSGIX( GLenum light, GLenum pname, GLfloat* params ) { + void (*func_glFragmentLightfvSGIX)( GLenum, GLenum, GLfloat* ) = extension_funcs[217]; TRACE("(%d, %d, %p)\n", light, pname, params ); ENTER_GL(); func_glFragmentLightfvSGIX( light, pname, params ); @@ -2657,6 +1784,7 @@ static void WINAPI wine_glFragmentLightfvSGIX( GLenum light, GLenum pname, GLflo } static void WINAPI wine_glFragmentLightiSGIX( GLenum light, GLenum pname, GLint param ) { + void (*func_glFragmentLightiSGIX)( GLenum, GLenum, GLint ) = extension_funcs[218]; TRACE("(%d, %d, %d)\n", light, pname, param ); ENTER_GL(); func_glFragmentLightiSGIX( light, pname, param ); @@ -2664,6 +1792,7 @@ static void WINAPI wine_glFragmentLightiSGIX( GLenum light, GLenum pname, GLint } static void WINAPI wine_glFragmentLightivSGIX( GLenum light, GLenum pname, GLint* params ) { + void (*func_glFragmentLightivSGIX)( GLenum, GLenum, GLint* ) = extension_funcs[219]; TRACE("(%d, %d, %p)\n", light, pname, params ); ENTER_GL(); func_glFragmentLightivSGIX( light, pname, params ); @@ -2671,6 +1800,7 @@ static void WINAPI wine_glFragmentLightivSGIX( GLenum light, GLenum pname, GLint } static void WINAPI wine_glFragmentMaterialfSGIX( GLenum face, GLenum pname, GLfloat param ) { + void (*func_glFragmentMaterialfSGIX)( GLenum, GLenum, GLfloat ) = extension_funcs[220]; TRACE("(%d, %d, %f)\n", face, pname, param ); ENTER_GL(); func_glFragmentMaterialfSGIX( face, pname, param ); @@ -2678,6 +1808,7 @@ static void WINAPI wine_glFragmentMaterialfSGIX( GLenum face, GLenum pname, GLfl } static void WINAPI wine_glFragmentMaterialfvSGIX( GLenum face, GLenum pname, GLfloat* params ) { + void (*func_glFragmentMaterialfvSGIX)( GLenum, GLenum, GLfloat* ) = extension_funcs[221]; TRACE("(%d, %d, %p)\n", face, pname, params ); ENTER_GL(); func_glFragmentMaterialfvSGIX( face, pname, params ); @@ -2685,6 +1816,7 @@ static void WINAPI wine_glFragmentMaterialfvSGIX( GLenum face, GLenum pname, GLf } static void WINAPI wine_glFragmentMaterialiSGIX( GLenum face, GLenum pname, GLint param ) { + void (*func_glFragmentMaterialiSGIX)( GLenum, GLenum, GLint ) = extension_funcs[222]; TRACE("(%d, %d, %d)\n", face, pname, param ); ENTER_GL(); func_glFragmentMaterialiSGIX( face, pname, param ); @@ -2692,6 +1824,7 @@ static void WINAPI wine_glFragmentMaterialiSGIX( GLenum face, GLenum pname, GLin } static void WINAPI wine_glFragmentMaterialivSGIX( GLenum face, GLenum pname, GLint* params ) { + void (*func_glFragmentMaterialivSGIX)( GLenum, GLenum, GLint* ) = extension_funcs[223]; TRACE("(%d, %d, %p)\n", face, pname, params ); ENTER_GL(); func_glFragmentMaterialivSGIX( face, pname, params ); @@ -2699,6 +1832,7 @@ static void WINAPI wine_glFragmentMaterialivSGIX( GLenum face, GLenum pname, GLi } static void WINAPI wine_glFrameZoomSGIX( GLint factor ) { + void (*func_glFrameZoomSGIX)( GLint ) = extension_funcs[224]; TRACE("(%d)\n", factor ); ENTER_GL(); func_glFrameZoomSGIX( factor ); @@ -2706,6 +1840,7 @@ static void WINAPI wine_glFrameZoomSGIX( GLint factor ) { } static void WINAPI wine_glFramebufferRenderbufferEXT( GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer ) { + void (*func_glFramebufferRenderbufferEXT)( GLenum, GLenum, GLenum, GLuint ) = extension_funcs[225]; TRACE("(%d, %d, %d, %d)\n", target, attachment, renderbuffertarget, renderbuffer ); ENTER_GL(); func_glFramebufferRenderbufferEXT( target, attachment, renderbuffertarget, renderbuffer ); @@ -2713,6 +1848,7 @@ static void WINAPI wine_glFramebufferRenderbufferEXT( GLenum target, GLenum atta } static void WINAPI wine_glFramebufferTexture1DEXT( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) { + void (*func_glFramebufferTexture1DEXT)( GLenum, GLenum, GLenum, GLuint, GLint ) = extension_funcs[226]; TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, textarget, texture, level ); ENTER_GL(); func_glFramebufferTexture1DEXT( target, attachment, textarget, texture, level ); @@ -2720,6 +1856,7 @@ static void WINAPI wine_glFramebufferTexture1DEXT( GLenum target, GLenum attachm } static void WINAPI wine_glFramebufferTexture2DEXT( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) { + void (*func_glFramebufferTexture2DEXT)( GLenum, GLenum, GLenum, GLuint, GLint ) = extension_funcs[227]; TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, textarget, texture, level ); ENTER_GL(); func_glFramebufferTexture2DEXT( target, attachment, textarget, texture, level ); @@ -2727,6 +1864,7 @@ static void WINAPI wine_glFramebufferTexture2DEXT( GLenum target, GLenum attachm } static void WINAPI wine_glFramebufferTexture3DEXT( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset ) { + void (*func_glFramebufferTexture3DEXT)( GLenum, GLenum, GLenum, GLuint, GLint, GLint ) = extension_funcs[228]; TRACE("(%d, %d, %d, %d, %d, %d)\n", target, attachment, textarget, texture, level, zoffset ); ENTER_GL(); func_glFramebufferTexture3DEXT( target, attachment, textarget, texture, level, zoffset ); @@ -2734,6 +1872,7 @@ static void WINAPI wine_glFramebufferTexture3DEXT( GLenum target, GLenum attachm } static void WINAPI wine_glFreeObjectBufferATI( GLuint buffer ) { + void (*func_glFreeObjectBufferATI)( GLuint ) = extension_funcs[229]; TRACE("(%d)\n", buffer ); ENTER_GL(); func_glFreeObjectBufferATI( buffer ); @@ -2742,6 +1881,7 @@ static void WINAPI wine_glFreeObjectBufferATI( GLuint buffer ) { static GLuint WINAPI wine_glGenAsyncMarkersSGIX( GLsizei range ) { GLuint ret_value; + GLuint (*func_glGenAsyncMarkersSGIX)( GLsizei ) = extension_funcs[230]; TRACE("(%d)\n", range ); ENTER_GL(); ret_value = func_glGenAsyncMarkersSGIX( range ); @@ -2750,6 +1890,7 @@ static GLuint WINAPI wine_glGenAsyncMarkersSGIX( GLsizei range ) { } static void WINAPI wine_glGenBuffers( GLsizei n, GLuint* buffers ) { + void (*func_glGenBuffers)( GLsizei, GLuint* ) = extension_funcs[231]; TRACE("(%d, %p)\n", n, buffers ); ENTER_GL(); func_glGenBuffers( n, buffers ); @@ -2757,6 +1898,7 @@ static void WINAPI wine_glGenBuffers( GLsizei n, GLuint* buffers ) { } static void WINAPI wine_glGenBuffersARB( GLsizei n, GLuint* buffers ) { + void (*func_glGenBuffersARB)( GLsizei, GLuint* ) = extension_funcs[232]; TRACE("(%d, %p)\n", n, buffers ); ENTER_GL(); func_glGenBuffersARB( n, buffers ); @@ -2764,6 +1906,7 @@ static void WINAPI wine_glGenBuffersARB( GLsizei n, GLuint* buffers ) { } static void WINAPI wine_glGenFencesAPPLE( GLsizei n, GLuint* fences ) { + void (*func_glGenFencesAPPLE)( GLsizei, GLuint* ) = extension_funcs[233]; TRACE("(%d, %p)\n", n, fences ); ENTER_GL(); func_glGenFencesAPPLE( n, fences ); @@ -2771,6 +1914,7 @@ static void WINAPI wine_glGenFencesAPPLE( GLsizei n, GLuint* fences ) { } static void WINAPI wine_glGenFencesNV( GLsizei n, GLuint* fences ) { + void (*func_glGenFencesNV)( GLsizei, GLuint* ) = extension_funcs[234]; TRACE("(%d, %p)\n", n, fences ); ENTER_GL(); func_glGenFencesNV( n, fences ); @@ -2779,6 +1923,7 @@ static void WINAPI wine_glGenFencesNV( GLsizei n, GLuint* fences ) { static GLuint WINAPI wine_glGenFragmentShadersATI( GLuint range ) { GLuint ret_value; + GLuint (*func_glGenFragmentShadersATI)( GLuint ) = extension_funcs[235]; TRACE("(%d)\n", range ); ENTER_GL(); ret_value = func_glGenFragmentShadersATI( range ); @@ -2787,6 +1932,7 @@ static GLuint WINAPI wine_glGenFragmentShadersATI( GLuint range ) { } static void WINAPI wine_glGenFramebuffersEXT( GLsizei n, GLuint* framebuffers ) { + void (*func_glGenFramebuffersEXT)( GLsizei, GLuint* ) = extension_funcs[236]; TRACE("(%d, %p)\n", n, framebuffers ); ENTER_GL(); func_glGenFramebuffersEXT( n, framebuffers ); @@ -2794,6 +1940,7 @@ static void WINAPI wine_glGenFramebuffersEXT( GLsizei n, GLuint* framebuffers ) } static void WINAPI wine_glGenOcclusionQueriesNV( GLsizei n, GLuint* ids ) { + void (*func_glGenOcclusionQueriesNV)( GLsizei, GLuint* ) = extension_funcs[237]; TRACE("(%d, %p)\n", n, ids ); ENTER_GL(); func_glGenOcclusionQueriesNV( n, ids ); @@ -2801,6 +1948,7 @@ static void WINAPI wine_glGenOcclusionQueriesNV( GLsizei n, GLuint* ids ) { } static void WINAPI wine_glGenProgramsARB( GLsizei n, GLuint* programs ) { + void (*func_glGenProgramsARB)( GLsizei, GLuint* ) = extension_funcs[238]; TRACE("(%d, %p)\n", n, programs ); ENTER_GL(); func_glGenProgramsARB( n, programs ); @@ -2808,6 +1956,7 @@ static void WINAPI wine_glGenProgramsARB( GLsizei n, GLuint* programs ) { } static void WINAPI wine_glGenProgramsNV( GLsizei n, GLuint* programs ) { + void (*func_glGenProgramsNV)( GLsizei, GLuint* ) = extension_funcs[239]; TRACE("(%d, %p)\n", n, programs ); ENTER_GL(); func_glGenProgramsNV( n, programs ); @@ -2815,6 +1964,7 @@ static void WINAPI wine_glGenProgramsNV( GLsizei n, GLuint* programs ) { } static void WINAPI wine_glGenQueries( GLsizei n, GLuint* ids ) { + void (*func_glGenQueries)( GLsizei, GLuint* ) = extension_funcs[240]; TRACE("(%d, %p)\n", n, ids ); ENTER_GL(); func_glGenQueries( n, ids ); @@ -2822,6 +1972,7 @@ static void WINAPI wine_glGenQueries( GLsizei n, GLuint* ids ) { } static void WINAPI wine_glGenQueriesARB( GLsizei n, GLuint* ids ) { + void (*func_glGenQueriesARB)( GLsizei, GLuint* ) = extension_funcs[241]; TRACE("(%d, %p)\n", n, ids ); ENTER_GL(); func_glGenQueriesARB( n, ids ); @@ -2829,6 +1980,7 @@ static void WINAPI wine_glGenQueriesARB( GLsizei n, GLuint* ids ) { } static void WINAPI wine_glGenRenderbuffersEXT( GLsizei n, GLuint* renderbuffers ) { + void (*func_glGenRenderbuffersEXT)( GLsizei, GLuint* ) = extension_funcs[242]; TRACE("(%d, %p)\n", n, renderbuffers ); ENTER_GL(); func_glGenRenderbuffersEXT( n, renderbuffers ); @@ -2837,6 +1989,7 @@ static void WINAPI wine_glGenRenderbuffersEXT( GLsizei n, GLuint* renderbuffers static GLuint WINAPI wine_glGenSymbolsEXT( GLenum datatype, GLenum storagetype, GLenum range, GLuint components ) { GLuint ret_value; + GLuint (*func_glGenSymbolsEXT)( GLenum, GLenum, GLenum, GLuint ) = extension_funcs[243]; TRACE("(%d, %d, %d, %d)\n", datatype, storagetype, range, components ); ENTER_GL(); ret_value = func_glGenSymbolsEXT( datatype, storagetype, range, components ); @@ -2845,6 +1998,7 @@ static GLuint WINAPI wine_glGenSymbolsEXT( GLenum datatype, GLenum storagetype, } static void WINAPI wine_glGenTexturesEXT( GLsizei n, GLuint* textures ) { + void (*func_glGenTexturesEXT)( GLsizei, GLuint* ) = extension_funcs[244]; TRACE("(%d, %p)\n", n, textures ); ENTER_GL(); func_glGenTexturesEXT( n, textures ); @@ -2852,6 +2006,7 @@ static void WINAPI wine_glGenTexturesEXT( GLsizei n, GLuint* textures ) { } static void WINAPI wine_glGenVertexArraysAPPLE( GLsizei n, GLuint* arrays ) { + void (*func_glGenVertexArraysAPPLE)( GLsizei, GLuint* ) = extension_funcs[245]; TRACE("(%d, %p)\n", n, arrays ); ENTER_GL(); func_glGenVertexArraysAPPLE( n, arrays ); @@ -2860,6 +2015,7 @@ static void WINAPI wine_glGenVertexArraysAPPLE( GLsizei n, GLuint* arrays ) { static GLuint WINAPI wine_glGenVertexShadersEXT( GLuint range ) { GLuint ret_value; + GLuint (*func_glGenVertexShadersEXT)( GLuint ) = extension_funcs[246]; TRACE("(%d)\n", range ); ENTER_GL(); ret_value = func_glGenVertexShadersEXT( range ); @@ -2868,6 +2024,7 @@ static GLuint WINAPI wine_glGenVertexShadersEXT( GLuint range ) { } static void WINAPI wine_glGenerateMipmapEXT( GLenum target ) { + void (*func_glGenerateMipmapEXT)( GLenum ) = extension_funcs[247]; TRACE("(%d)\n", target ); ENTER_GL(); func_glGenerateMipmapEXT( target ); @@ -2875,6 +2032,7 @@ static void WINAPI wine_glGenerateMipmapEXT( GLenum target ) { } static void WINAPI wine_glGetActiveAttrib( GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLint* size, GLenum* type, char* name ) { + void (*func_glGetActiveAttrib)( GLuint, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, char* ) = extension_funcs[248]; TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program, index, bufSize, length, size, type, name ); ENTER_GL(); func_glGetActiveAttrib( program, index, bufSize, length, size, type, name ); @@ -2882,6 +2040,7 @@ static void WINAPI wine_glGetActiveAttrib( GLuint program, GLuint index, GLsizei } static void WINAPI wine_glGetActiveAttribARB( unsigned int programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, char* name ) { + void (*func_glGetActiveAttribARB)( unsigned int, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, char* ) = extension_funcs[249]; TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", programObj, index, maxLength, length, size, type, name ); ENTER_GL(); func_glGetActiveAttribARB( programObj, index, maxLength, length, size, type, name ); @@ -2889,6 +2048,7 @@ static void WINAPI wine_glGetActiveAttribARB( unsigned int programObj, GLuint in } static void WINAPI wine_glGetActiveUniform( GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLint* size, GLenum* type, char* name ) { + void (*func_glGetActiveUniform)( GLuint, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, char* ) = extension_funcs[250]; TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program, index, bufSize, length, size, type, name ); ENTER_GL(); func_glGetActiveUniform( program, index, bufSize, length, size, type, name ); @@ -2896,6 +2056,7 @@ static void WINAPI wine_glGetActiveUniform( GLuint program, GLuint index, GLsize } static void WINAPI wine_glGetActiveUniformARB( unsigned int programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, char* name ) { + void (*func_glGetActiveUniformARB)( unsigned int, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, char* ) = extension_funcs[251]; TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", programObj, index, maxLength, length, size, type, name ); ENTER_GL(); func_glGetActiveUniformARB( programObj, index, maxLength, length, size, type, name ); @@ -2903,6 +2064,7 @@ static void WINAPI wine_glGetActiveUniformARB( unsigned int programObj, GLuint i } static void WINAPI wine_glGetArrayObjectfvATI( GLenum array, GLenum pname, GLfloat* params ) { + void (*func_glGetArrayObjectfvATI)( GLenum, GLenum, GLfloat* ) = extension_funcs[252]; TRACE("(%d, %d, %p)\n", array, pname, params ); ENTER_GL(); func_glGetArrayObjectfvATI( array, pname, params ); @@ -2910,6 +2072,7 @@ static void WINAPI wine_glGetArrayObjectfvATI( GLenum array, GLenum pname, GLflo } static void WINAPI wine_glGetArrayObjectivATI( GLenum array, GLenum pname, GLint* params ) { + void (*func_glGetArrayObjectivATI)( GLenum, GLenum, GLint* ) = extension_funcs[253]; TRACE("(%d, %d, %p)\n", array, pname, params ); ENTER_GL(); func_glGetArrayObjectivATI( array, pname, params ); @@ -2917,6 +2080,7 @@ static void WINAPI wine_glGetArrayObjectivATI( GLenum array, GLenum pname, GLint } static void WINAPI wine_glGetAttachedObjectsARB( unsigned int containerObj, GLsizei maxCount, GLsizei* count, unsigned int* obj ) { + void (*func_glGetAttachedObjectsARB)( unsigned int, GLsizei, GLsizei*, unsigned int* ) = extension_funcs[254]; TRACE("(%d, %d, %p, %p)\n", containerObj, maxCount, count, obj ); ENTER_GL(); func_glGetAttachedObjectsARB( containerObj, maxCount, count, obj ); @@ -2924,6 +2088,7 @@ static void WINAPI wine_glGetAttachedObjectsARB( unsigned int containerObj, GLsi } static void WINAPI wine_glGetAttachedShaders( GLuint program, GLsizei maxCount, GLsizei* count, GLuint* obj ) { + void (*func_glGetAttachedShaders)( GLuint, GLsizei, GLsizei*, GLuint* ) = extension_funcs[255]; TRACE("(%d, %d, %p, %p)\n", program, maxCount, count, obj ); ENTER_GL(); func_glGetAttachedShaders( program, maxCount, count, obj ); @@ -2932,6 +2097,7 @@ static void WINAPI wine_glGetAttachedShaders( GLuint program, GLsizei maxCount, static GLint WINAPI wine_glGetAttribLocation( GLuint program, char* name ) { GLint ret_value; + GLint (*func_glGetAttribLocation)( GLuint, char* ) = extension_funcs[256]; TRACE("(%d, %p)\n", program, name ); ENTER_GL(); ret_value = func_glGetAttribLocation( program, name ); @@ -2941,6 +2107,7 @@ static GLint WINAPI wine_glGetAttribLocation( GLuint program, char* name ) { static GLint WINAPI wine_glGetAttribLocationARB( unsigned int programObj, char* name ) { GLint ret_value; + GLint (*func_glGetAttribLocationARB)( unsigned int, char* ) = extension_funcs[257]; TRACE("(%d, %p)\n", programObj, name ); ENTER_GL(); ret_value = func_glGetAttribLocationARB( programObj, name ); @@ -2949,6 +2116,7 @@ static GLint WINAPI wine_glGetAttribLocationARB( unsigned int programObj, char* } static void WINAPI wine_glGetBufferParameteriv( GLenum target, GLenum pname, GLint* params ) { + void (*func_glGetBufferParameteriv)( GLenum, GLenum, GLint* ) = extension_funcs[258]; TRACE("(%d, %d, %p)\n", target, pname, params ); ENTER_GL(); func_glGetBufferParameteriv( target, pname, params ); @@ -2956,6 +2124,7 @@ static void WINAPI wine_glGetBufferParameteriv( GLenum target, GLenum pname, GLi } static void WINAPI wine_glGetBufferParameterivARB( GLenum target, GLenum pname, GLint* params ) { + void (*func_glGetBufferParameterivARB)( GLenum, GLenum, GLint* ) = extension_funcs[259]; TRACE("(%d, %d, %p)\n", target, pname, params ); ENTER_GL(); func_glGetBufferParameterivARB( target, pname, params ); @@ -2963,6 +2132,7 @@ static void WINAPI wine_glGetBufferParameterivARB( GLenum target, GLenum pname, } static void WINAPI wine_glGetBufferPointerv( GLenum target, GLenum pname, GLvoid** params ) { + void (*func_glGetBufferPointerv)( GLenum, GLenum, GLvoid** ) = extension_funcs[260]; TRACE("(%d, %d, %p)\n", target, pname, params ); ENTER_GL(); func_glGetBufferPointerv( target, pname, params ); @@ -2970,6 +2140,7 @@ static void WINAPI wine_glGetBufferPointerv( GLenum target, GLenum pname, GLvoid } static void WINAPI wine_glGetBufferPointervARB( GLenum target, GLenum pname, GLvoid** params ) { + void (*func_glGetBufferPointervARB)( GLenum, GLenum, GLvoid** ) = extension_funcs[261]; TRACE("(%d, %d, %p)\n", target, pname, params ); ENTER_GL(); func_glGetBufferPointervARB( target, pname, params ); @@ -2977,6 +2148,7 @@ static void WINAPI wine_glGetBufferPointervARB( GLenum target, GLenum pname, GLv } static void WINAPI wine_glGetBufferSubData( GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid* data ) { + void (*func_glGetBufferSubData)( GLenum, ptrdiff_t, ptrdiff_t, GLvoid* ) = extension_funcs[262]; TRACE("(%d, %d, %d, %p)\n", target, offset, size, data ); ENTER_GL(); func_glGetBufferSubData( target, offset, size, data ); @@ -2984,6 +2156,7 @@ static void WINAPI wine_glGetBufferSubData( GLenum target, ptrdiff_t offset, ptr } static void WINAPI wine_glGetBufferSubDataARB( GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid* data ) { + void (*func_glGetBufferSubDataARB)( GLenum, ptrdiff_t, ptrdiff_t, GLvoid* ) = extension_funcs[263]; TRACE("(%d, %d, %d, %p)\n", target, offset, size, data ); ENTER_GL(); func_glGetBufferSubDataARB( target, offset, size, data ); @@ -2991,6 +2164,7 @@ static void WINAPI wine_glGetBufferSubDataARB( GLenum target, ptrdiff_t offset, } static void WINAPI wine_glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid* data ) { + void (*func_glGetColorTableEXT)( GLenum, GLenum, GLenum, GLvoid* ) = extension_funcs[264]; TRACE("(%d, %d, %d, %p)\n", target, format, type, data ); ENTER_GL(); func_glGetColorTableEXT( target, format, type, data ); @@ -2998,6 +2172,7 @@ static void WINAPI wine_glGetColorTableEXT( GLenum target, GLenum format, GLenum } static void WINAPI wine_glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) { + void (*func_glGetColorTableParameterfvEXT)( GLenum, GLenum, GLfloat* ) = extension_funcs[265]; TRACE("(%d, %d, %p)\n", target, pname, params ); ENTER_GL(); func_glGetColorTableParameterfvEXT( target, pname, params ); @@ -3005,6 +2180,7 @@ static void WINAPI wine_glGetColorTableParameterfvEXT( GLenum target, GLenum pna } static void WINAPI wine_glGetColorTableParameterfvSGI( GLenum target, GLenum pname, GLfloat* params ) { + void (*func_glGetColorTableParameterfvSGI)( GLenum, GLenum, GLfloat* ) = extension_funcs[266]; TRACE("(%d, %d, %p)\n", target, pname, params ); ENTER_GL(); func_glGetColorTableParameterfvSGI( target, pname, params ); @@ -3012,6 +2188,7 @@ static void WINAPI wine_glGetColorTableParameterfvSGI( GLenum target, GLenum pna } static void WINAPI wine_glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint* params ) { + void (*func_glGetColorTableParameterivEXT)( GLenum, GLenum, GLint* ) = extension_funcs[267]; TRACE("(%d, %d, %p)\n", target, pname, params ); ENTER_GL(); func_glGetColorTableParameterivEXT( target, pname, params ); @@ -3019,6 +2196,7 @@ static void WINAPI wine_glGetColorTableParameterivEXT( GLenum target, GLenum pna } static void WINAPI wine_glGetColorTableParameterivSGI( GLenum target, GLenum pname, GLint* params ) { + void (*func_glGetColorTableParameterivSGI)( GLenum, GLenum, GLint* ) = extension_funcs[268]; TRACE("(%d, %d, %p)\n", target, pname, params ); ENTER_GL(); func_glGetColorTableParameterivSGI( target, pname, params ); @@ -3026,6 +2204,7 @@ static void WINAPI wine_glGetColorTableParameterivSGI( GLenum target, GLenum pna } static void WINAPI wine_glGetColorTableSGI( GLenum target, GLenum format, GLenum type, GLvoid* table ) { + void (*func_glGetColorTableSGI)( GLenum, GLenum, GLenum, GLvoid* ) = extension_funcs[269]; TRACE("(%d, %d, %d, %p)\n", target, format, type, table ); ENTER_GL(); func_glGetColorTableSGI( target, format, type, table ); @@ -3033,6 +2212,7 @@ static void WINAPI wine_glGetColorTableSGI( GLenum target, GLenum format, GLenum } static void WINAPI wine_glGetCombinerInputParameterfvNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params ) { + void (*func_glGetCombinerInputParameterfvNV)( GLenum, GLenum, GLenum, GLenum, GLfloat* ) = extension_funcs[270]; TRACE("(%d, %d, %d, %d, %p)\n", stage, portion, variable, pname, params ); ENTER_GL(); func_glGetCombinerInputParameterfvNV( stage, portion, variable, pname, params ); @@ -3040,6 +2220,7 @@ static void WINAPI wine_glGetCombinerInputParameterfvNV( GLenum stage, GLenum po } static void WINAPI wine_glGetCombinerInputParameterivNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params ) { + void (*func_glGetCombinerInputParameterivNV)( GLenum, GLenum, GLenum, GLenum, GLint* ) = extension_funcs[271]; TRACE("(%d, %d, %d, %d, %p)\n", stage, portion, variable, pname, params ); ENTER_GL(); func_glGetCombinerInputParameterivNV( stage, portion, variable, pname, params ); @@ -3047,6 +2228,7 @@ static void WINAPI wine_glGetCombinerInputParameterivNV( GLenum stage, GLenum po } static void WINAPI wine_glGetCombinerOutputParameterfvNV( GLenum stage, GLenum portion, GLenum pname, GLfloat* params ) { + void (*func_glGetCombinerOutputParameterfvNV)( GLenum, GLenum, GLenum, GLfloat* ) = extension_funcs[272]; TRACE("(%d, %d, %d, %p)\n", stage, portion, pname, params ); ENTER_GL(); func_glGetCombinerOutputParameterfvNV( stage, portion, pname, params ); @@ -3054,6 +2236,7 @@ static void WINAPI wine_glGetCombinerOutputParameterfvNV( GLenum stage, GLenum p } static void WINAPI wine_glGetCombinerOutputParameterivNV( GLenum stage, GLenum portion, GLenum pname, GLint* params ) { + void (*func_glGetCombinerOutputParameterivNV)( GLenum, GLenum, GLenum, GLint* ) = extension_funcs[273]; TRACE("(%d, %d, %d, %p)\n", stage, portion, pname, params ); ENTER_GL(); func_glGetCombinerOutputParameterivNV( stage, portion, pname, params ); @@ -3061,6 +2244,7 @@ static void WINAPI wine_glGetCombinerOutputParameterivNV( GLenum stage, GLenum p } static void WINAPI wine_glGetCombinerStageParameterfvNV( GLenum stage, GLenum pname, GLfloat* params ) { + void (*func_glGetCombinerStageParameterfvNV)( GLenum, GLenum, GLfloat* ) = extension_funcs[274]; TRACE("(%d, %d, %p)\n", stage, pname, params ); ENTER_GL(); func_glGetCombinerStageParameterfvNV( stage, pname, params ); @@ -3068,6 +2252,7 @@ static void WINAPI wine_glGetCombinerStageParameterfvNV( GLenum stage, GLenum pn } static void WINAPI wine_glGetCompressedTexImage( GLenum target, GLint level, GLvoid* img ) { + void (*func_glGetCompressedTexImage)( GLenum, GLint, GLvoid* ) = extension_funcs[275]; TRACE("(%d, %d, %p)\n", target, level, img ); ENTER_GL(); func_glGetCompressedTexImage( target, level, img ); @@ -3075,6 +2260,7 @@ static void WINAPI wine_glGetCompressedTexImage( GLenum target, GLint level, GLv } static void WINAPI wine_glGetCompressedTexImageARB( GLenum target, GLint level, GLvoid* img ) { + void (*func_glGetCompressedTexImageARB)( GLenum, GLint, GLvoid* ) = extension_funcs[276]; TRACE("(%d, %d, %p)\n", target, level, img ); ENTER_GL(); func_glGetCompressedTexImageARB( target, level, img ); @@ -3082,6 +2268,7 @@ static void WINAPI wine_glGetCompressedTexImageARB( GLenum target, GLint level, } static void WINAPI wine_glGetConvolutionFilterEXT( GLenum target, GLenum format, GLenum type, GLvoid* image ) { + void (*func_glGetConvolutionFilterEXT)( GLenum, GLenum, GLenum, GLvoid* ) = extension_funcs[277]; TRACE("(%d, %d, %d, %p)\n", target, format, type, image ); ENTER_GL(); func_glGetConvolutionFilterEXT( target, format, type, image ); @@ -3089,6 +2276,7 @@ static void WINAPI wine_glGetConvolutionFilterEXT( GLenum target, GLenum format, } static void WINAPI wine_glGetConvolutionParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) { + void (*func_glGetConvolutionParameterfvEXT)( GLenum, GLenum, GLfloat* ) = extension_funcs[278]; TRACE("(%d, %d, %p)\n", target, pname, params ); ENTER_GL(); func_glGetConvolutionParameterfvEXT( target, pname, params ); @@ -3096,6 +2284,7 @@ static void WINAPI wine_glGetConvolutionParameterfvEXT( GLenum target, GLenum pn } static void WINAPI wine_glGetConvolutionParameterivEXT( GLenum target, GLenum pname, GLint* params ) { + void (*func_glGetConvolutionParameterivEXT)( GLenum, GLenum, GLint* ) = extension_funcs[279]; TRACE("(%d, %d, %p)\n", target, pname, params ); ENTER_GL(); func_glGetConvolutionParameterivEXT( target, pname, params ); @@ -3103,6 +2292,7 @@ static void WINAPI wine_glGetConvolutionParameterivEXT( GLenum target, GLenum pn } static void WINAPI wine_glGetDetailTexFuncSGIS( GLenum target, GLfloat* points ) { + void (*func_glGetDetailTexFuncSGIS)( GLenum, GLfloat* ) = extension_funcs[280]; TRACE("(%d, %p)\n", target, points ); ENTER_GL(); func_glGetDetailTexFuncSGIS( target, points ); @@ -3110,6 +2300,7 @@ static void WINAPI wine_glGetDetailTexFuncSGIS( GLenum target, GLfloat* points ) } static void WINAPI wine_glGetFenceivNV( GLuint fence, GLenum pname, GLint* params ) { + void (*func_glGetFenceivNV)( GLuint, GLenum, GLint* ) = extension_funcs[281]; TRACE("(%d, %d, %p)\n", fence, pname, params ); ENTER_GL(); func_glGetFenceivNV( fence, pname, params ); @@ -3117,6 +2308,7 @@ static void WINAPI wine_glGetFenceivNV( GLuint fence, GLenum pname, GLint* param } static void WINAPI wine_glGetFinalCombinerInputParameterfvNV( GLenum variable, GLenum pname, GLfloat* params ) { + void (*func_glGetFinalCombinerInputParameterfvNV)( GLenum, GLenum, GLfloat* ) = extension_funcs[282]; TRACE("(%d, %d, %p)\n", variable, pname, params ); ENTER_GL(); func_glGetFinalCombinerInputParameterfvNV( variable, pname, params ); @@ -3124,6 +2316,7 @@ static void WINAPI wine_glGetFinalCombinerInputParameterfvNV( GLenum variable, G } static void WINAPI wine_glGetFinalCombinerInputParameterivNV( GLenum variable, GLenum pname, GLint* params ) { + void (*func_glGetFinalCombinerInputParameterivNV)( GLenum, GLenum, GLint* ) = extension_funcs[283]; TRACE("(%d, %d, %p)\n", variable, pname, params ); ENTER_GL(); func_glGetFinalCombinerInputParameterivNV( variable, pname, params ); @@ -3131,6 +2324,7 @@ static void WINAPI wine_glGetFinalCombinerInputParameterivNV( GLenum variable, G } static void WINAPI wine_glGetFogFuncSGIS( GLfloat* points ) { + void (*func_glGetFogFuncSGIS)( GLfloat* ) = extension_funcs[284]; TRACE("(%p)\n", points ); ENTER_GL(); func_glGetFogFuncSGIS( points ); @@ -3138,6 +2332,7 @@ static void WINAPI wine_glGetFogFuncSGIS( GLfloat* points ) { } static void WINAPI wine_glGetFragmentLightfvSGIX( GLenum light, GLenum pname, GLfloat* params ) { + void (*func_glGetFragmentLightfvSGIX)( GLenum, GLenum, GLfloat* ) = extension_funcs[285]; TRACE("(%d, %d, %p)\n", light, pname, params ); ENTER_GL(); func_glGetFragmentLightfvSGIX( light, pname, params ); @@ -3145,6 +2340,7 @@ static void WINAPI wine_glGetFragmentLightfvSGIX( GLenum light, GLenum pname, GL } static void WINAPI wine_glGetFragmentLightivSGIX( GLenum light, GLenum pname, GLint* params ) { + void (*func_glGetFragmentLightivSGIX)( GLenum, GLenum, GLint* ) = extension_funcs[286]; TRACE("(%d, %d, %p)\n", light, pname, params ); ENTER_GL(); func_glGetFragmentLightivSGIX( light, pname, params ); @@ -3152,6 +2348,7 @@ static void WINAPI wine_glGetFragmentLightivSGIX( GLenum light, GLenum pname, GL } static void WINAPI wine_glGetFragmentMaterialfvSGIX( GLenum face, GLenum pname, GLfloat* params ) { + void (*func_glGetFragmentMaterialfvSGIX)( GLenum, GLenum, GLfloat* ) = extension_funcs[287]; TRACE("(%d, %d, %p)\n", face, pname, params ); ENTER_GL(); func_glGetFragmentMaterialfvSGIX( face, pname, params ); @@ -3159,6 +2356,7 @@ static void WINAPI wine_glGetFragmentMaterialfvSGIX( GLenum face, GLenum pname, } static void WINAPI wine_glGetFragmentMaterialivSGIX( GLenum face, GLenum pname, GLint* params ) { + void (*func_glGetFragmentMaterialivSGIX)( GLenum, GLenum, GLint* ) = extension_funcs[288]; TRACE("(%d, %d, %p)\n", face, pname, params ); ENTER_GL(); func_glGetFragmentMaterialivSGIX( face, pname, params ); @@ -3166,6 +2364,7 @@ static void WINAPI wine_glGetFragmentMaterialivSGIX( GLenum face, GLenum pname, } static void WINAPI wine_glGetFramebufferAttachmentParameterivEXT( GLenum target, GLenum attachment, GLenum pname, GLint* params ) { + void (*func_glGetFramebufferAttachmentParameterivEXT)( GLenum, GLenum, GLenum, GLint* ) = extension_funcs[289]; TRACE("(%d, %d, %d, %p)\n", target, attachment, pname, params ); ENTER_GL(); func_glGetFramebufferAttachmentParameterivEXT( target, attachment, pname, params ); @@ -3174,6 +2373,7 @@ static void WINAPI wine_glGetFramebufferAttachmentParameterivEXT( GLenum target, static unsigned int WINAPI wine_glGetHandleARB( GLenum pname ) { unsigned int ret_value; + unsigned int (*func_glGetHandleARB)( GLenum ) = extension_funcs[290]; TRACE("(%d)\n", pname ); ENTER_GL(); ret_value = func_glGetHandleARB( pname ); @@ -3182,6 +2382,7 @@ static unsigned int WINAPI wine_glGetHandleARB( GLenum pname ) { } static void WINAPI wine_glGetHistogramEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) { + void (*func_glGetHistogramEXT)( GLenum, GLboolean, GLenum, GLenum, GLvoid* ) = extension_funcs[291]; TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values ); ENTER_GL(); func_glGetHistogramEXT( target, reset, format, type, values ); @@ -3189,6 +2390,7 @@ static void WINAPI wine_glGetHistogramEXT( GLenum target, GLboolean reset, GLenu } static void WINAPI wine_glGetHistogramParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) { + void (*func_glGetHistogramParameterfvEXT)( GLenum, GLenum, GLfloat* ) = extension_funcs[292]; TRACE("(%d, %d, %p)\n", target, pname, params ); ENTER_GL(); func_glGetHistogramParameterfvEXT( target, pname, params ); @@ -3196,6 +2398,7 @@ static void WINAPI wine_glGetHistogramParameterfvEXT( GLenum target, GLenum pnam } static void WINAPI wine_glGetHistogramParameterivEXT( GLenum target, GLenum pname, GLint* params ) { + void (*func_glGetHistogramParameterivEXT)( GLenum, GLenum, GLint* ) = extension_funcs[293]; TRACE("(%d, %d, %p)\n", target, pname, params ); ENTER_GL(); func_glGetHistogramParameterivEXT( target, pname, params ); @@ -3203,6 +2406,7 @@ static void WINAPI wine_glGetHistogramParameterivEXT( GLenum target, GLenum pnam } static void WINAPI wine_glGetImageTransformParameterfvHP( GLenum target, GLenum pname, GLfloat* params ) { + void (*func_glGetImageTransformParameterfvHP)( GLenum, GLenum, GLfloat* ) = extension_funcs[294]; TRACE("(%d, %d, %p)\n", target, pname, params ); ENTER_GL(); func_glGetImageTransformParameterfvHP( target, pname, params ); @@ -3210,6 +2414,7 @@ static void WINAPI wine_glGetImageTransformParameterfvHP( GLenum target, GLenum } static void WINAPI wine_glGetImageTransformParameterivHP( GLenum target, GLenum pname, GLint* params ) { + void (*func_glGetImageTransformParameterivHP)( GLenum, GLenum, GLint* ) = extension_funcs[295]; TRACE("(%d, %d, %p)\n", target, pname, params ); ENTER_GL(); func_glGetImageTransformParameterivHP( target, pname, params ); @@ -3217,6 +2422,7 @@ static void WINAPI wine_glGetImageTransformParameterivHP( GLenum target, GLenum } static void WINAPI wine_glGetInfoLogARB( unsigned int obj, GLsizei maxLength, GLsizei* length, char* infoLog ) { + void (*func_glGetInfoLogARB)( unsigned int, GLsizei, GLsizei*, char* ) = extension_funcs[296]; TRACE("(%d, %d, %p, %p)\n", obj, maxLength, length, infoLog ); ENTER_GL(); func_glGetInfoLogARB( obj, maxLength, length, infoLog ); @@ -3225,6 +2431,7 @@ static void WINAPI wine_glGetInfoLogARB( unsigned int obj, GLsizei maxLength, GL static GLint WINAPI wine_glGetInstrumentsSGIX( void ) { GLint ret_value; + GLint (*func_glGetInstrumentsSGIX)( void ) = extension_funcs[297]; TRACE("()\n"); ENTER_GL(); ret_value = func_glGetInstrumentsSGIX( ); @@ -3233,6 +2440,7 @@ static GLint WINAPI wine_glGetInstrumentsSGIX( void ) { } static void WINAPI wine_glGetInvariantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) { + void (*func_glGetInvariantBooleanvEXT)( GLuint, GLenum, GLboolean* ) = extension_funcs[298]; TRACE("(%d, %d, %p)\n", id, value, data ); ENTER_GL(); func_glGetInvariantBooleanvEXT( id, value, data ); @@ -3240,6 +2448,7 @@ static void WINAPI wine_glGetInvariantBooleanvEXT( GLuint id, GLenum value, GLbo } static void WINAPI wine_glGetInvariantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) { + void (*func_glGetInvariantFloatvEXT)( GLuint, GLenum, GLfloat* ) = extension_funcs[299]; TRACE("(%d, %d, %p)\n", id, value, data ); ENTER_GL(); func_glGetInvariantFloatvEXT( id, value, data ); @@ -3247,6 +2456,7 @@ static void WINAPI wine_glGetInvariantFloatvEXT( GLuint id, GLenum value, GLfloa } static void WINAPI wine_glGetInvariantIntegervEXT( GLuint id, GLenum value, GLint* data ) { + void (*func_glGetInvariantIntegervEXT)( GLuint, GLenum, GLint* ) = extension_funcs[300]; TRACE("(%d, %d, %p)\n", id, value, data ); ENTER_GL(); func_glGetInvariantIntegervEXT( id, value, data ); @@ -3254,6 +2464,7 @@ static void WINAPI wine_glGetInvariantIntegervEXT( GLuint id, GLenum value, GLin } static void WINAPI wine_glGetListParameterfvSGIX( GLuint list, GLenum pname, GLfloat* params ) { + void (*func_glGetListParameterfvSGIX)( GLuint, GLenum, GLfloat* ) = extension_funcs[301]; TRACE("(%d, %d, %p)\n", list, pname, params ); ENTER_GL(); func_glGetListParameterfvSGIX( list, pname, params ); @@ -3261,6 +2472,7 @@ static void WINAPI wine_glGetListParameterfvSGIX( GLuint list, GLenum pname, GLf } static void WINAPI wine_glGetListParameterivSGIX( GLuint list, GLenum pname, GLint* params ) { + void (*func_glGetListParameterivSGIX)( GLuint, GLenum, GLint* ) = extension_funcs[302]; TRACE("(%d, %d, %p)\n", list, pname, params ); ENTER_GL(); func_glGetListParameterivSGIX( list, pname, params ); @@ -3268,6 +2480,7 @@ static void WINAPI wine_glGetListParameterivSGIX( GLuint list, GLenum pname, GLi } static void WINAPI wine_glGetLocalConstantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) { + void (*func_glGetLocalConstantBooleanvEXT)( GLuint, GLenum, GLboolean* ) = extension_funcs[303]; TRACE("(%d, %d, %p)\n", id, value, data ); ENTER_GL(); func_glGetLocalConstantBooleanvEXT( id, value, data ); @@ -3275,6 +2488,7 @@ static void WINAPI wine_glGetLocalConstantBooleanvEXT( GLuint id, GLenum value, } static void WINAPI wine_glGetLocalConstantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) { + void (*func_glGetLocalConstantFloatvEXT)( GLuint, GLenum, GLfloat* ) = extension_funcs[304]; TRACE("(%d, %d, %p)\n", id, value, data ); ENTER_GL(); func_glGetLocalConstantFloatvEXT( id, value, data ); @@ -3282,6 +2496,7 @@ static void WINAPI wine_glGetLocalConstantFloatvEXT( GLuint id, GLenum value, GL } static void WINAPI wine_glGetLocalConstantIntegervEXT( GLuint id, GLenum value, GLint* data ) { + void (*func_glGetLocalConstantIntegervEXT)( GLuint, GLenum, GLint* ) = extension_funcs[305]; TRACE("(%d, %d, %p)\n", id, value, data ); ENTER_GL(); func_glGetLocalConstantIntegervEXT( id, value, data ); @@ -3289,6 +2504,7 @@ static void WINAPI wine_glGetLocalConstantIntegervEXT( GLuint id, GLenum value, } static void WINAPI wine_glGetMapAttribParameterfvNV( GLenum target, GLuint index, GLenum pname, GLfloat* params ) { + void (*func_glGetMapAttribParameterfvNV)( GLenum, GLuint, GLenum, GLfloat* ) = extension_funcs[306]; TRACE("(%d, %d, %d, %p)\n", target, index, pname, params ); ENTER_GL(); func_glGetMapAttribParameterfvNV( target, index, pname, params ); @@ -3296,6 +2512,7 @@ static void WINAPI wine_glGetMapAttribParameterfvNV( GLenum target, GLuint index } static void WINAPI wine_glGetMapAttribParameterivNV( GLenum target, GLuint index, GLenum pname, GLint* params ) { + void (*func_glGetMapAttribParameterivNV)( GLenum, GLuint, GLenum, GLint* ) = extension_funcs[307]; TRACE("(%d, %d, %d, %p)\n", target, index, pname, params ); ENTER_GL(); func_glGetMapAttribParameterivNV( target, index, pname, params ); @@ -3303,6 +2520,7 @@ static void WINAPI wine_glGetMapAttribParameterivNV( GLenum target, GLuint index } static void WINAPI wine_glGetMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid* points ) { + void (*func_glGetMapControlPointsNV)( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid* ) = extension_funcs[308]; TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, index, type, ustride, vstride, packed, points ); ENTER_GL(); func_glGetMapControlPointsNV( target, index, type, ustride, vstride, packed, points ); @@ -3310,6 +2528,7 @@ static void WINAPI wine_glGetMapControlPointsNV( GLenum target, GLuint index, GL } static void WINAPI wine_glGetMapParameterfvNV( GLenum target, GLenum pname, GLfloat* params ) { + void (*func_glGetMapParameterfvNV)( GLenum, GLenum, GLfloat* ) = extension_funcs[309]; TRACE("(%d, %d, %p)\n", target, pname, params ); ENTER_GL(); func_glGetMapParameterfvNV( target, pname, params ); @@ -3317,6 +2536,7 @@ static void WINAPI wine_glGetMapParameterfvNV( GLenum target, GLenum pname, GLfl } static void WINAPI wine_glGetMapParameterivNV( GLenum target, GLenum pname, GLint* params ) { + void (*func_glGetMapParameterivNV)( GLenum, GLenum, GLint* ) = extension_funcs[310]; TRACE("(%d, %d, %p)\n", target, pname, params ); ENTER_GL(); func_glGetMapParameterivNV( target, pname, params ); @@ -3324,6 +2544,7 @@ static void WINAPI wine_glGetMapParameterivNV( GLenum target, GLenum pname, GLin } static void WINAPI wine_glGetMinmaxEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) { + void (*func_glGetMinmaxEXT)( GLenum, GLboolean, GLenum, GLenum, GLvoid* ) = extension_funcs[311]; TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values ); ENTER_GL(); func_glGetMinmaxEXT( target, reset, format, type, values ); @@ -3331,6 +2552,7 @@ static void WINAPI wine_glGetMinmaxEXT( GLenum target, GLboolean reset, GLenum f } static void WINAPI wine_glGetMinmaxParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) { + void (*func_glGetMinmaxParameterfvEXT)( GLenum, GLenum, GLfloat* ) = extension_funcs[312]; TRACE("(%d, %d, %p)\n", target, pname, params ); ENTER_GL(); func_glGetMinmaxParameterfvEXT( target, pname, params ); @@ -3338,6 +2560,7 @@ static void WINAPI wine_glGetMinmaxParameterfvEXT( GLenum target, GLenum pname, } static void WINAPI wine_glGetMinmaxParameterivEXT( GLenum target, GLenum pname, GLint* params ) { + void (*func_glGetMinmaxParameterivEXT)( GLenum, GLenum, GLint* ) = extension_funcs[313]; TRACE("(%d, %d, %p)\n", target, pname, params ); ENTER_GL(); func_glGetMinmaxParameterivEXT( target, pname, params ); @@ -3345,6 +2568,7 @@ static void WINAPI wine_glGetMinmaxParameterivEXT( GLenum target, GLenum pname, } static void WINAPI wine_glGetObjectBufferfvATI( GLuint buffer, GLenum pname, GLfloat* params ) { + void (*func_glGetObjectBufferfvATI)( GLuint, GLenum, GLfloat* ) = extension_funcs[314]; TRACE("(%d, %d, %p)\n", buffer, pname, params ); ENTER_GL(); func_glGetObjectBufferfvATI( buffer, pname, params ); @@ -3352,6 +2576,7 @@ static void WINAPI wine_glGetObjectBufferfvATI( GLuint buffer, GLenum pname, GLf } static void WINAPI wine_glGetObjectBufferivATI( GLuint buffer, GLenum pname, GLint* params ) { + void (*func_glGetObjectBufferivATI)( GLuint, GLenum, GLint* ) = extension_funcs[315]; TRACE("(%d, %d, %p)\n", buffer, pname, params ); ENTER_GL(); func_glGetObjectBufferivATI( buffer, pname, params ); @@ -3359,6 +2584,7 @@ static void WINAPI wine_glGetObjectBufferivATI( GLuint buffer, GLenum pname, GLi } static void WINAPI wine_glGetObjectParameterfvARB( unsigned int obj, GLenum pname, GLfloat* params ) { + void (*func_glGetObjectParameterfvARB)( unsigned int, GLenum, GLfloat* ) = extension_funcs[316]; TRACE("(%d, %d, %p)\n", obj, pname, params ); ENTER_GL(); func_glGetObjectParameterfvARB( obj, pname, params ); @@ -3366,6 +2592,7 @@ static void WINAPI wine_glGetObjectParameterfvARB( unsigned int obj, GLenum pnam } static void WINAPI wine_glGetObjectParameterivARB( unsigned int obj, GLenum pname, GLint* params ) { + void (*func_glGetObjectParameterivARB)( unsigned int, GLenum, GLint* ) = extension_funcs[317]; TRACE("(%d, %d, %p)\n", obj, pname, params ); ENTER_GL(); func_glGetObjectParameterivARB( obj, pname, params ); @@ -3373,6 +2600,7 @@ static void WINAPI wine_glGetObjectParameterivARB( unsigned int obj, GLenum pnam } static void WINAPI wine_glGetOcclusionQueryivNV( GLuint id, GLenum pname, GLint* params ) { + void (*func_glGetOcclusionQueryivNV)( GLuint, GLenum, GLint* ) = extension_funcs[318]; TRACE("(%d, %d, %p)\n", id, pname, params ); ENTER_GL(); func_glGetOcclusionQueryivNV( id, pname, params ); @@ -3380,6 +2608,7 @@ static void WINAPI wine_glGetOcclusionQueryivNV( GLuint id, GLenum pname, GLint* } static void WINAPI wine_glGetOcclusionQueryuivNV( GLuint id, GLenum pname, GLuint* params ) { + void (*func_glGetOcclusionQueryuivNV)( GLuint, GLenum, GLuint* ) = extension_funcs[319]; TRACE("(%d, %d, %p)\n", id, pname, params ); ENTER_GL(); func_glGetOcclusionQueryuivNV( id, pname, params ); @@ -3387,6 +2616,7 @@ static void WINAPI wine_glGetOcclusionQueryuivNV( GLuint id, GLenum pname, GLuin } static void WINAPI wine_glGetPixelTexGenParameterfvSGIS( GLenum pname, GLfloat* params ) { + void (*func_glGetPixelTexGenParameterfvSGIS)( GLenum, GLfloat* ) = extension_funcs[320]; TRACE("(%d, %p)\n", pname, params ); ENTER_GL(); func_glGetPixelTexGenParameterfvSGIS( pname, params ); @@ -3394,6 +2624,7 @@ static void WINAPI wine_glGetPixelTexGenParameterfvSGIS( GLenum pname, GLfloat* } static void WINAPI wine_glGetPixelTexGenParameterivSGIS( GLenum pname, GLint* params ) { + void (*func_glGetPixelTexGenParameterivSGIS)( GLenum, GLint* ) = extension_funcs[321]; TRACE("(%d, %p)\n", pname, params ); ENTER_GL(); func_glGetPixelTexGenParameterivSGIS( pname, params ); @@ -3401,6 +2632,7 @@ static void WINAPI wine_glGetPixelTexGenParameterivSGIS( GLenum pname, GLint* pa } static void WINAPI wine_glGetPointervEXT( GLenum pname, GLvoid** params ) { + void (*func_glGetPointervEXT)( GLenum, GLvoid** ) = extension_funcs[322]; TRACE("(%d, %p)\n", pname, params ); ENTER_GL(); func_glGetPointervEXT( pname, params ); @@ -3408,6 +2640,7 @@ static void WINAPI wine_glGetPointervEXT( GLenum pname, GLvoid** params ) { } static void WINAPI wine_glGetProgramEnvParameterdvARB( GLenum target, GLuint index, GLdouble* params ) { + void (*func_glGetProgramEnvParameterdvARB)( GLenum, GLuint, GLdouble* ) = extension_funcs[323]; TRACE("(%d, %d, %p)\n", target, index, params ); ENTER_GL(); func_glGetProgramEnvParameterdvARB( target, index, params ); @@ -3415,6 +2648,7 @@ static void WINAPI wine_glGetProgramEnvParameterdvARB( GLenum target, GLuint ind } static void WINAPI wine_glGetProgramEnvParameterfvARB( GLenum target, GLuint index, GLfloat* params ) { + void (*func_glGetProgramEnvParameterfvARB)( GLenum, GLuint, GLfloat* ) = extension_funcs[324]; TRACE("(%d, %d, %p)\n", target, index, params ); ENTER_GL(); func_glGetProgramEnvParameterfvARB( target, index, params ); @@ -3422,6 +2656,7 @@ static void WINAPI wine_glGetProgramEnvParameterfvARB( GLenum target, GLuint ind } static void WINAPI wine_glGetProgramInfoLog( GLuint program, GLsizei bufSize, GLsizei* length, char* infoLog ) { + void (*func_glGetProgramInfoLog)( GLuint, GLsizei, GLsizei*, char* ) = extension_funcs[325]; TRACE("(%d, %d, %p, %p)\n", program, bufSize, length, infoLog ); ENTER_GL(); func_glGetProgramInfoLog( program, bufSize, length, infoLog ); @@ -3429,6 +2664,7 @@ static void WINAPI wine_glGetProgramInfoLog( GLuint program, GLsizei bufSize, GL } static void WINAPI wine_glGetProgramLocalParameterdvARB( GLenum target, GLuint index, GLdouble* params ) { + void (*func_glGetProgramLocalParameterdvARB)( GLenum, GLuint, GLdouble* ) = extension_funcs[326]; TRACE("(%d, %d, %p)\n", target, index, params ); ENTER_GL(); func_glGetProgramLocalParameterdvARB( target, index, params ); @@ -3436,6 +2672,7 @@ static void WINAPI wine_glGetProgramLocalParameterdvARB( GLenum target, GLuint i } static void WINAPI wine_glGetProgramLocalParameterfvARB( GLenum target, GLuint index, GLfloat* params ) { + void (*func_glGetProgramLocalParameterfvARB)( GLenum, GLuint, GLfloat* ) = extension_funcs[327]; TRACE("(%d, %d, %p)\n", target, index, params ); ENTER_GL(); func_glGetProgramLocalParameterfvARB( target, index, params ); @@ -3443,6 +2680,7 @@ static void WINAPI wine_glGetProgramLocalParameterfvARB( GLenum target, GLuint i } static void WINAPI wine_glGetProgramNamedParameterdvNV( GLuint id, GLsizei len, GLubyte* name, GLdouble* params ) { + void (*func_glGetProgramNamedParameterdvNV)( GLuint, GLsizei, GLubyte*, GLdouble* ) = extension_funcs[328]; TRACE("(%d, %d, %p, %p)\n", id, len, name, params ); ENTER_GL(); func_glGetProgramNamedParameterdvNV( id, len, name, params ); @@ -3450,6 +2688,7 @@ static void WINAPI wine_glGetProgramNamedParameterdvNV( GLuint id, GLsizei len, } static void WINAPI wine_glGetProgramNamedParameterfvNV( GLuint id, GLsizei len, GLubyte* name, GLfloat* params ) { + void (*func_glGetProgramNamedParameterfvNV)( GLuint, GLsizei, GLubyte*, GLfloat* ) = extension_funcs[329]; TRACE("(%d, %d, %p, %p)\n", id, len, name, params ); ENTER_GL(); func_glGetProgramNamedParameterfvNV( id, len, name, params ); @@ -3457,6 +2696,7 @@ static void WINAPI wine_glGetProgramNamedParameterfvNV( GLuint id, GLsizei len, } static void WINAPI wine_glGetProgramParameterdvNV( GLenum target, GLuint index, GLenum pname, GLdouble* params ) { + void (*func_glGetProgramParameterdvNV)( GLenum, GLuint, GLenum, GLdouble* ) = extension_funcs[330]; TRACE("(%d, %d, %d, %p)\n", target, index, pname, params ); ENTER_GL(); func_glGetProgramParameterdvNV( target, index, pname, params ); @@ -3464,6 +2704,7 @@ static void WINAPI wine_glGetProgramParameterdvNV( GLenum target, GLuint index, } static void WINAPI wine_glGetProgramParameterfvNV( GLenum target, GLuint index, GLenum pname, GLfloat* params ) { + void (*func_glGetProgramParameterfvNV)( GLenum, GLuint, GLenum, GLfloat* ) = extension_funcs[331]; TRACE("(%d, %d, %d, %p)\n", target, index, pname, params ); ENTER_GL(); func_glGetProgramParameterfvNV( target, index, pname, params ); @@ -3471,6 +2712,7 @@ static void WINAPI wine_glGetProgramParameterfvNV( GLenum target, GLuint index, } static void WINAPI wine_glGetProgramStringARB( GLenum target, GLenum pname, GLvoid* string ) { + void (*func_glGetProgramStringARB)( GLenum, GLenum, GLvoid* ) = extension_funcs[332]; TRACE("(%d, %d, %p)\n", target, pname, string ); ENTER_GL(); func_glGetProgramStringARB( target, pname, string ); @@ -3478,6 +2720,7 @@ static void WINAPI wine_glGetProgramStringARB( GLenum target, GLenum pname, GLvo } static void WINAPI wine_glGetProgramStringNV( GLuint id, GLenum pname, GLubyte* program ) { + void (*func_glGetProgramStringNV)( GLuint, GLenum, GLubyte* ) = extension_funcs[333]; TRACE("(%d, %d, %p)\n", id, pname, program ); ENTER_GL(); func_glGetProgramStringNV( id, pname, program ); @@ -3485,6 +2728,7 @@ static void WINAPI wine_glGetProgramStringNV( GLuint id, GLenum pname, GLubyte* } static void WINAPI wine_glGetProgramiv( GLuint program, GLenum pname, GLint* params ) { + void (*func_glGetProgramiv)( GLuint, GLenum, GLint* ) = extension_funcs[334]; TRACE("(%d, %d, %p)\n", program, pname, params ); ENTER_GL(); func_glGetProgramiv( program, pname, params ); @@ -3492,6 +2736,7 @@ static void WINAPI wine_glGetProgramiv( GLuint program, GLenum pname, GLint* par } static void WINAPI wine_glGetProgramivARB( GLenum target, GLenum pname, GLint* params ) { + void (*func_glGetProgramivARB)( GLenum, GLenum, GLint* ) = extension_funcs[335]; TRACE("(%d, %d, %p)\n", target, pname, params ); ENTER_GL(); func_glGetProgramivARB( target, pname, params ); @@ -3499,6 +2744,7 @@ static void WINAPI wine_glGetProgramivARB( GLenum target, GLenum pname, GLint* p } static void WINAPI wine_glGetProgramivNV( GLuint id, GLenum pname, GLint* params ) { + void (*func_glGetProgramivNV)( GLuint, GLenum, GLint* ) = extension_funcs[336]; TRACE("(%d, %d, %p)\n", id, pname, params ); ENTER_GL(); func_glGetProgramivNV( id, pname, params ); @@ -3506,6 +2752,7 @@ static void WINAPI wine_glGetProgramivNV( GLuint id, GLenum pname, GLint* params } static void WINAPI wine_glGetQueryObjectiv( GLuint id, GLenum pname, GLint* params ) { + void (*func_glGetQueryObjectiv)( GLuint, GLenum, GLint* ) = extension_funcs[337]; TRACE("(%d, %d, %p)\n", id, pname, params ); ENTER_GL(); func_glGetQueryObjectiv( id, pname, params ); @@ -3513,6 +2760,7 @@ static void WINAPI wine_glGetQueryObjectiv( GLuint id, GLenum pname, GLint* para } static void WINAPI wine_glGetQueryObjectivARB( GLuint id, GLenum pname, GLint* params ) { + void (*func_glGetQueryObjectivARB)( GLuint, GLenum, GLint* ) = extension_funcs[338]; TRACE("(%d, %d, %p)\n", id, pname, params ); ENTER_GL(); func_glGetQueryObjectivARB( id, pname, params ); @@ -3520,6 +2768,7 @@ static void WINAPI wine_glGetQueryObjectivARB( GLuint id, GLenum pname, GLint* p } static void WINAPI wine_glGetQueryObjectuiv( GLuint id, GLenum pname, GLuint* params ) { + void (*func_glGetQueryObjectuiv)( GLuint, GLenum, GLuint* ) = extension_funcs[339]; TRACE("(%d, %d, %p)\n", id, pname, params ); ENTER_GL(); func_glGetQueryObjectuiv( id, pname, params ); @@ -3527,6 +2776,7 @@ static void WINAPI wine_glGetQueryObjectuiv( GLuint id, GLenum pname, GLuint* pa } static void WINAPI wine_glGetQueryObjectuivARB( GLuint id, GLenum pname, GLuint* params ) { + void (*func_glGetQueryObjectuivARB)( GLuint, GLenum, GLuint* ) = extension_funcs[340]; TRACE("(%d, %d, %p)\n", id, pname, params ); ENTER_GL(); func_glGetQueryObjectuivARB( id, pname, params ); @@ -3534,6 +2784,7 @@ static void WINAPI wine_glGetQueryObjectuivARB( GLuint id, GLenum pname, GLuint* } static void WINAPI wine_glGetQueryiv( GLenum target, GLenum pname, GLint* params ) { + void (*func_glGetQueryiv)( GLenum, GLenum, GLint* ) = extension_funcs[341]; TRACE("(%d, %d, %p)\n", target, pname, params ); ENTER_GL(); func_glGetQueryiv( target, pname, params ); @@ -3541,6 +2792,7 @@ static void WINAPI wine_glGetQueryiv( GLenum target, GLenum pname, GLint* params } static void WINAPI wine_glGetQueryivARB( GLenum target, GLenum pname, GLint* params ) { + void (*func_glGetQueryivARB)( GLenum, GLenum, GLint* ) = extension_funcs[342]; TRACE("(%d, %d, %p)\n", target, pname, params ); ENTER_GL(); func_glGetQueryivARB( target, pname, params ); @@ -3548,6 +2800,7 @@ static void WINAPI wine_glGetQueryivARB( GLenum target, GLenum pname, GLint* par } static void WINAPI wine_glGetRenderbufferParameterivEXT( GLenum target, GLenum pname, GLint* params ) { + void (*func_glGetRenderbufferParameterivEXT)( GLenum, GLenum, GLint* ) = extension_funcs[343]; TRACE("(%d, %d, %p)\n", target, pname, params ); ENTER_GL(); func_glGetRenderbufferParameterivEXT( target, pname, params ); @@ -3555,6 +2808,7 @@ static void WINAPI wine_glGetRenderbufferParameterivEXT( GLenum target, GLenum p } static void WINAPI wine_glGetSeparableFilterEXT( GLenum target, GLenum format, GLenum type, GLvoid* row, GLvoid* column, GLvoid* span ) { + void (*func_glGetSeparableFilterEXT)( GLenum, GLenum, GLenum, GLvoid*, GLvoid*, GLvoid* ) = extension_funcs[344]; TRACE("(%d, %d, %d, %p, %p, %p)\n", target, format, type, row, column, span ); ENTER_GL(); func_glGetSeparableFilterEXT( target, format, type, row, column, span ); @@ -3562,6 +2816,7 @@ static void WINAPI wine_glGetSeparableFilterEXT( GLenum target, GLenum format, G } static void WINAPI wine_glGetShaderInfoLog( GLuint shader, GLsizei bufSize, GLsizei* length, char* infoLog ) { + void (*func_glGetShaderInfoLog)( GLuint, GLsizei, GLsizei*, char* ) = extension_funcs[345]; TRACE("(%d, %d, %p, %p)\n", shader, bufSize, length, infoLog ); ENTER_GL(); func_glGetShaderInfoLog( shader, bufSize, length, infoLog ); @@ -3569,6 +2824,7 @@ static void WINAPI wine_glGetShaderInfoLog( GLuint shader, GLsizei bufSize, GLsi } static void WINAPI wine_glGetShaderSource( GLuint shader, GLsizei bufSize, GLsizei* length, char* source ) { + void (*func_glGetShaderSource)( GLuint, GLsizei, GLsizei*, char* ) = extension_funcs[346]; TRACE("(%d, %d, %p, %p)\n", shader, bufSize, length, source ); ENTER_GL(); func_glGetShaderSource( shader, bufSize, length, source ); @@ -3576,6 +2832,7 @@ static void WINAPI wine_glGetShaderSource( GLuint shader, GLsizei bufSize, GLsiz } static void WINAPI wine_glGetShaderSourceARB( unsigned int obj, GLsizei maxLength, GLsizei* length, char* source ) { + void (*func_glGetShaderSourceARB)( unsigned int, GLsizei, GLsizei*, char* ) = extension_funcs[347]; TRACE("(%d, %d, %p, %p)\n", obj, maxLength, length, source ); ENTER_GL(); func_glGetShaderSourceARB( obj, maxLength, length, source ); @@ -3583,6 +2840,7 @@ static void WINAPI wine_glGetShaderSourceARB( unsigned int obj, GLsizei maxLengt } static void WINAPI wine_glGetShaderiv( GLuint shader, GLenum pname, GLint* params ) { + void (*func_glGetShaderiv)( GLuint, GLenum, GLint* ) = extension_funcs[348]; TRACE("(%d, %d, %p)\n", shader, pname, params ); ENTER_GL(); func_glGetShaderiv( shader, pname, params ); @@ -3590,6 +2848,7 @@ static void WINAPI wine_glGetShaderiv( GLuint shader, GLenum pname, GLint* param } static void WINAPI wine_glGetSharpenTexFuncSGIS( GLenum target, GLfloat* points ) { + void (*func_glGetSharpenTexFuncSGIS)( GLenum, GLfloat* ) = extension_funcs[349]; TRACE("(%d, %p)\n", target, points ); ENTER_GL(); func_glGetSharpenTexFuncSGIS( target, points ); @@ -3597,6 +2856,7 @@ static void WINAPI wine_glGetSharpenTexFuncSGIS( GLenum target, GLfloat* points } static void WINAPI wine_glGetTexBumpParameterfvATI( GLenum pname, GLfloat* param ) { + void (*func_glGetTexBumpParameterfvATI)( GLenum, GLfloat* ) = extension_funcs[350]; TRACE("(%d, %p)\n", pname, param ); ENTER_GL(); func_glGetTexBumpParameterfvATI( pname, param ); @@ -3604,6 +2864,7 @@ static void WINAPI wine_glGetTexBumpParameterfvATI( GLenum pname, GLfloat* param } static void WINAPI wine_glGetTexBumpParameterivATI( GLenum pname, GLint* param ) { + void (*func_glGetTexBumpParameterivATI)( GLenum, GLint* ) = extension_funcs[351]; TRACE("(%d, %p)\n", pname, param ); ENTER_GL(); func_glGetTexBumpParameterivATI( pname, param ); @@ -3611,6 +2872,7 @@ static void WINAPI wine_glGetTexBumpParameterivATI( GLenum pname, GLint* param ) } static void WINAPI wine_glGetTexFilterFuncSGIS( GLenum target, GLenum filter, GLfloat* weights ) { + void (*func_glGetTexFilterFuncSGIS)( GLenum, GLenum, GLfloat* ) = extension_funcs[352]; TRACE("(%d, %d, %p)\n", target, filter, weights ); ENTER_GL(); func_glGetTexFilterFuncSGIS( target, filter, weights ); @@ -3618,6 +2880,7 @@ static void WINAPI wine_glGetTexFilterFuncSGIS( GLenum target, GLenum filter, GL } static void WINAPI wine_glGetTrackMatrixivNV( GLenum target, GLuint address, GLenum pname, GLint* params ) { + void (*func_glGetTrackMatrixivNV)( GLenum, GLuint, GLenum, GLint* ) = extension_funcs[353]; TRACE("(%d, %d, %d, %p)\n", target, address, pname, params ); ENTER_GL(); func_glGetTrackMatrixivNV( target, address, pname, params ); @@ -3626,6 +2889,7 @@ static void WINAPI wine_glGetTrackMatrixivNV( GLenum target, GLuint address, GLe static GLint WINAPI wine_glGetUniformLocation( GLuint program, char* name ) { GLint ret_value; + GLint (*func_glGetUniformLocation)( GLuint, char* ) = extension_funcs[354]; TRACE("(%d, %p)\n", program, name ); ENTER_GL(); ret_value = func_glGetUniformLocation( program, name ); @@ -3635,6 +2899,7 @@ static GLint WINAPI wine_glGetUniformLocation( GLuint program, char* name ) { static GLint WINAPI wine_glGetUniformLocationARB( unsigned int programObj, char* name ) { GLint ret_value; + GLint (*func_glGetUniformLocationARB)( unsigned int, char* ) = extension_funcs[355]; TRACE("(%d, %p)\n", programObj, name ); ENTER_GL(); ret_value = func_glGetUniformLocationARB( programObj, name ); @@ -3643,6 +2908,7 @@ static GLint WINAPI wine_glGetUniformLocationARB( unsigned int programObj, char* } static void WINAPI wine_glGetUniformfv( GLuint program, GLint location, GLfloat* params ) { + void (*func_glGetUniformfv)( GLuint, GLint, GLfloat* ) = extension_funcs[356]; TRACE("(%d, %d, %p)\n", program, location, params ); ENTER_GL(); func_glGetUniformfv( program, location, params ); @@ -3650,6 +2916,7 @@ static void WINAPI wine_glGetUniformfv( GLuint program, GLint location, GLfloat* } static void WINAPI wine_glGetUniformfvARB( unsigned int programObj, GLint location, GLfloat* params ) { + void (*func_glGetUniformfvARB)( unsigned int, GLint, GLfloat* ) = extension_funcs[357]; TRACE("(%d, %d, %p)\n", programObj, location, params ); ENTER_GL(); func_glGetUniformfvARB( programObj, location, params ); @@ -3657,6 +2924,7 @@ static void WINAPI wine_glGetUniformfvARB( unsigned int programObj, GLint locati } static void WINAPI wine_glGetUniformiv( GLuint program, GLint location, GLint* params ) { + void (*func_glGetUniformiv)( GLuint, GLint, GLint* ) = extension_funcs[358]; TRACE("(%d, %d, %p)\n", program, location, params ); ENTER_GL(); func_glGetUniformiv( program, location, params ); @@ -3664,6 +2932,7 @@ static void WINAPI wine_glGetUniformiv( GLuint program, GLint location, GLint* p } static void WINAPI wine_glGetUniformivARB( unsigned int programObj, GLint location, GLint* params ) { + void (*func_glGetUniformivARB)( unsigned int, GLint, GLint* ) = extension_funcs[359]; TRACE("(%d, %d, %p)\n", programObj, location, params ); ENTER_GL(); func_glGetUniformivARB( programObj, location, params ); @@ -3671,6 +2940,7 @@ static void WINAPI wine_glGetUniformivARB( unsigned int programObj, GLint locati } static void WINAPI wine_glGetVariantArrayObjectfvATI( GLuint id, GLenum pname, GLfloat* params ) { + void (*func_glGetVariantArrayObjectfvATI)( GLuint, GLenum, GLfloat* ) = extension_funcs[360]; TRACE("(%d, %d, %p)\n", id, pname, params ); ENTER_GL(); func_glGetVariantArrayObjectfvATI( id, pname, params ); @@ -3678,6 +2948,7 @@ static void WINAPI wine_glGetVariantArrayObjectfvATI( GLuint id, GLenum pname, G } static void WINAPI wine_glGetVariantArrayObjectivATI( GLuint id, GLenum pname, GLint* params ) { + void (*func_glGetVariantArrayObjectivATI)( GLuint, GLenum, GLint* ) = extension_funcs[361]; TRACE("(%d, %d, %p)\n", id, pname, params ); ENTER_GL(); func_glGetVariantArrayObjectivATI( id, pname, params ); @@ -3685,6 +2956,7 @@ static void WINAPI wine_glGetVariantArrayObjectivATI( GLuint id, GLenum pname, G } static void WINAPI wine_glGetVariantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) { + void (*func_glGetVariantBooleanvEXT)( GLuint, GLenum, GLboolean* ) = extension_funcs[362]; TRACE("(%d, %d, %p)\n", id, value, data ); ENTER_GL(); func_glGetVariantBooleanvEXT( id, value, data ); @@ -3692,6 +2964,7 @@ static void WINAPI wine_glGetVariantBooleanvEXT( GLuint id, GLenum value, GLbool } static void WINAPI wine_glGetVariantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) { + void (*func_glGetVariantFloatvEXT)( GLuint, GLenum, GLfloat* ) = extension_funcs[363]; TRACE("(%d, %d, %p)\n", id, value, data ); ENTER_GL(); func_glGetVariantFloatvEXT( id, value, data ); @@ -3699,6 +2972,7 @@ static void WINAPI wine_glGetVariantFloatvEXT( GLuint id, GLenum value, GLfloat* } static void WINAPI wine_glGetVariantIntegervEXT( GLuint id, GLenum value, GLint* data ) { + void (*func_glGetVariantIntegervEXT)( GLuint, GLenum, GLint* ) = extension_funcs[364]; TRACE("(%d, %d, %p)\n", id, value, data ); ENTER_GL(); func_glGetVariantIntegervEXT( id, value, data ); @@ -3706,6 +2980,7 @@ static void WINAPI wine_glGetVariantIntegervEXT( GLuint id, GLenum value, GLint* } static void WINAPI wine_glGetVariantPointervEXT( GLuint id, GLenum value, GLvoid** data ) { + void (*func_glGetVariantPointervEXT)( GLuint, GLenum, GLvoid** ) = extension_funcs[365]; TRACE("(%d, %d, %p)\n", id, value, data ); ENTER_GL(); func_glGetVariantPointervEXT( id, value, data ); @@ -3713,6 +2988,7 @@ static void WINAPI wine_glGetVariantPointervEXT( GLuint id, GLenum value, GLvoid } static void WINAPI wine_glGetVertexAttribArrayObjectfvATI( GLuint index, GLenum pname, GLfloat* params ) { + void (*func_glGetVertexAttribArrayObjectfvATI)( GLuint, GLenum, GLfloat* ) = extension_funcs[366]; TRACE("(%d, %d, %p)\n", index, pname, params ); ENTER_GL(); func_glGetVertexAttribArrayObjectfvATI( index, pname, params ); @@ -3720,6 +2996,7 @@ static void WINAPI wine_glGetVertexAttribArrayObjectfvATI( GLuint index, GLenum } static void WINAPI wine_glGetVertexAttribArrayObjectivATI( GLuint index, GLenum pname, GLint* params ) { + void (*func_glGetVertexAttribArrayObjectivATI)( GLuint, GLenum, GLint* ) = extension_funcs[367]; TRACE("(%d, %d, %p)\n", index, pname, params ); ENTER_GL(); func_glGetVertexAttribArrayObjectivATI( index, pname, params ); @@ -3727,6 +3004,7 @@ static void WINAPI wine_glGetVertexAttribArrayObjectivATI( GLuint index, GLenum } static void WINAPI wine_glGetVertexAttribPointerv( GLuint index, GLenum pname, GLvoid** pointer ) { + void (*func_glGetVertexAttribPointerv)( GLuint, GLenum, GLvoid** ) = extension_funcs[368]; TRACE("(%d, %d, %p)\n", index, pname, pointer ); ENTER_GL(); func_glGetVertexAttribPointerv( index, pname, pointer ); @@ -3734,6 +3012,7 @@ static void WINAPI wine_glGetVertexAttribPointerv( GLuint index, GLenum pname, G } static void WINAPI wine_glGetVertexAttribPointervARB( GLuint index, GLenum pname, GLvoid** pointer ) { + void (*func_glGetVertexAttribPointervARB)( GLuint, GLenum, GLvoid** ) = extension_funcs[369]; TRACE("(%d, %d, %p)\n", index, pname, pointer ); ENTER_GL(); func_glGetVertexAttribPointervARB( index, pname, pointer ); @@ -3741,6 +3020,7 @@ static void WINAPI wine_glGetVertexAttribPointervARB( GLuint index, GLenum pname } static void WINAPI wine_glGetVertexAttribPointervNV( GLuint index, GLenum pname, GLvoid** pointer ) { + void (*func_glGetVertexAttribPointervNV)( GLuint, GLenum, GLvoid** ) = extension_funcs[370]; TRACE("(%d, %d, %p)\n", index, pname, pointer ); ENTER_GL(); func_glGetVertexAttribPointervNV( index, pname, pointer ); @@ -3748,6 +3028,7 @@ static void WINAPI wine_glGetVertexAttribPointervNV( GLuint index, GLenum pname, } static void WINAPI wine_glGetVertexAttribdv( GLuint index, GLenum pname, GLdouble* params ) { + void (*func_glGetVertexAttribdv)( GLuint, GLenum, GLdouble* ) = extension_funcs[371]; TRACE("(%d, %d, %p)\n", index, pname, params ); ENTER_GL(); func_glGetVertexAttribdv( index, pname, params ); @@ -3755,6 +3036,7 @@ static void WINAPI wine_glGetVertexAttribdv( GLuint index, GLenum pname, GLdoubl } static void WINAPI wine_glGetVertexAttribdvARB( GLuint index, GLenum pname, GLdouble* params ) { + void (*func_glGetVertexAttribdvARB)( GLuint, GLenum, GLdouble* ) = extension_funcs[372]; TRACE("(%d, %d, %p)\n", index, pname, params ); ENTER_GL(); func_glGetVertexAttribdvARB( index, pname, params ); @@ -3762,6 +3044,7 @@ static void WINAPI wine_glGetVertexAttribdvARB( GLuint index, GLenum pname, GLdo } static void WINAPI wine_glGetVertexAttribdvNV( GLuint index, GLenum pname, GLdouble* params ) { + void (*func_glGetVertexAttribdvNV)( GLuint, GLenum, GLdouble* ) = extension_funcs[373]; TRACE("(%d, %d, %p)\n", index, pname, params ); ENTER_GL(); func_glGetVertexAttribdvNV( index, pname, params ); @@ -3769,6 +3052,7 @@ static void WINAPI wine_glGetVertexAttribdvNV( GLuint index, GLenum pname, GLdou } static void WINAPI wine_glGetVertexAttribfv( GLuint index, GLenum pname, GLfloat* params ) { + void (*func_glGetVertexAttribfv)( GLuint, GLenum, GLfloat* ) = extension_funcs[374]; TRACE("(%d, %d, %p)\n", index, pname, params ); ENTER_GL(); func_glGetVertexAttribfv( index, pname, params ); @@ -3776,6 +3060,7 @@ static void WINAPI wine_glGetVertexAttribfv( GLuint index, GLenum pname, GLfloat } static void WINAPI wine_glGetVertexAttribfvARB( GLuint index, GLenum pname, GLfloat* params ) { + void (*func_glGetVertexAttribfvARB)( GLuint, GLenum, GLfloat* ) = extension_funcs[375]; TRACE("(%d, %d, %p)\n", index, pname, params ); ENTER_GL(); func_glGetVertexAttribfvARB( index, pname, params ); @@ -3783,6 +3068,7 @@ static void WINAPI wine_glGetVertexAttribfvARB( GLuint index, GLenum pname, GLfl } static void WINAPI wine_glGetVertexAttribfvNV( GLuint index, GLenum pname, GLfloat* params ) { + void (*func_glGetVertexAttribfvNV)( GLuint, GLenum, GLfloat* ) = extension_funcs[376]; TRACE("(%d, %d, %p)\n", index, pname, params ); ENTER_GL(); func_glGetVertexAttribfvNV( index, pname, params ); @@ -3790,6 +3076,7 @@ static void WINAPI wine_glGetVertexAttribfvNV( GLuint index, GLenum pname, GLflo } static void WINAPI wine_glGetVertexAttribiv( GLuint index, GLenum pname, GLint* params ) { + void (*func_glGetVertexAttribiv)( GLuint, GLenum, GLint* ) = extension_funcs[377]; TRACE("(%d, %d, %p)\n", index, pname, params ); ENTER_GL(); func_glGetVertexAttribiv( index, pname, params ); @@ -3797,6 +3084,7 @@ static void WINAPI wine_glGetVertexAttribiv( GLuint index, GLenum pname, GLint* } static void WINAPI wine_glGetVertexAttribivARB( GLuint index, GLenum pname, GLint* params ) { + void (*func_glGetVertexAttribivARB)( GLuint, GLenum, GLint* ) = extension_funcs[378]; TRACE("(%d, %d, %p)\n", index, pname, params ); ENTER_GL(); func_glGetVertexAttribivARB( index, pname, params ); @@ -3804,6 +3092,7 @@ static void WINAPI wine_glGetVertexAttribivARB( GLuint index, GLenum pname, GLin } static void WINAPI wine_glGetVertexAttribivNV( GLuint index, GLenum pname, GLint* params ) { + void (*func_glGetVertexAttribivNV)( GLuint, GLenum, GLint* ) = extension_funcs[379]; TRACE("(%d, %d, %p)\n", index, pname, params ); ENTER_GL(); func_glGetVertexAttribivNV( index, pname, params ); @@ -3811,6 +3100,7 @@ static void WINAPI wine_glGetVertexAttribivNV( GLuint index, GLenum pname, GLint } static void WINAPI wine_glGlobalAlphaFactorbSUN( GLbyte factor ) { + void (*func_glGlobalAlphaFactorbSUN)( GLbyte ) = extension_funcs[380]; TRACE("(%d)\n", factor ); ENTER_GL(); func_glGlobalAlphaFactorbSUN( factor ); @@ -3818,6 +3108,7 @@ static void WINAPI wine_glGlobalAlphaFactorbSUN( GLbyte factor ) { } static void WINAPI wine_glGlobalAlphaFactordSUN( GLdouble factor ) { + void (*func_glGlobalAlphaFactordSUN)( GLdouble ) = extension_funcs[381]; TRACE("(%f)\n", factor ); ENTER_GL(); func_glGlobalAlphaFactordSUN( factor ); @@ -3825,6 +3116,7 @@ static void WINAPI wine_glGlobalAlphaFactordSUN( GLdouble factor ) { } static void WINAPI wine_glGlobalAlphaFactorfSUN( GLfloat factor ) { + void (*func_glGlobalAlphaFactorfSUN)( GLfloat ) = extension_funcs[382]; TRACE("(%f)\n", factor ); ENTER_GL(); func_glGlobalAlphaFactorfSUN( factor ); @@ -3832,6 +3124,7 @@ static void WINAPI wine_glGlobalAlphaFactorfSUN( GLfloat factor ) { } static void WINAPI wine_glGlobalAlphaFactoriSUN( GLint factor ) { + void (*func_glGlobalAlphaFactoriSUN)( GLint ) = extension_funcs[383]; TRACE("(%d)\n", factor ); ENTER_GL(); func_glGlobalAlphaFactoriSUN( factor ); @@ -3839,6 +3132,7 @@ static void WINAPI wine_glGlobalAlphaFactoriSUN( GLint factor ) { } static void WINAPI wine_glGlobalAlphaFactorsSUN( GLshort factor ) { + void (*func_glGlobalAlphaFactorsSUN)( GLshort ) = extension_funcs[384]; TRACE("(%d)\n", factor ); ENTER_GL(); func_glGlobalAlphaFactorsSUN( factor ); @@ -3846,6 +3140,7 @@ static void WINAPI wine_glGlobalAlphaFactorsSUN( GLshort factor ) { } static void WINAPI wine_glGlobalAlphaFactorubSUN( GLubyte factor ) { + void (*func_glGlobalAlphaFactorubSUN)( GLubyte ) = extension_funcs[385]; TRACE("(%d)\n", factor ); ENTER_GL(); func_glGlobalAlphaFactorubSUN( factor ); @@ -3853,6 +3148,7 @@ static void WINAPI wine_glGlobalAlphaFactorubSUN( GLubyte factor ) { } static void WINAPI wine_glGlobalAlphaFactoruiSUN( GLuint factor ) { + void (*func_glGlobalAlphaFactoruiSUN)( GLuint ) = extension_funcs[386]; TRACE("(%d)\n", factor ); ENTER_GL(); func_glGlobalAlphaFactoruiSUN( factor ); @@ -3860,6 +3156,7 @@ static void WINAPI wine_glGlobalAlphaFactoruiSUN( GLuint factor ) { } static void WINAPI wine_glGlobalAlphaFactorusSUN( GLushort factor ) { + void (*func_glGlobalAlphaFactorusSUN)( GLushort ) = extension_funcs[387]; TRACE("(%d)\n", factor ); ENTER_GL(); func_glGlobalAlphaFactorusSUN( factor ); @@ -3867,6 +3164,7 @@ static void WINAPI wine_glGlobalAlphaFactorusSUN( GLushort factor ) { } static void WINAPI wine_glHintPGI( GLenum target, GLint mode ) { + void (*func_glHintPGI)( GLenum, GLint ) = extension_funcs[388]; TRACE("(%d, %d)\n", target, mode ); ENTER_GL(); func_glHintPGI( target, mode ); @@ -3874,6 +3172,7 @@ static void WINAPI wine_glHintPGI( GLenum target, GLint mode ) { } static void WINAPI wine_glHistogramEXT( GLenum target, GLsizei width, GLenum internalformat, GLboolean sink ) { + void (*func_glHistogramEXT)( GLenum, GLsizei, GLenum, GLboolean ) = extension_funcs[389]; TRACE("(%d, %d, %d, %d)\n", target, width, internalformat, sink ); ENTER_GL(); func_glHistogramEXT( target, width, internalformat, sink ); @@ -3881,6 +3180,7 @@ static void WINAPI wine_glHistogramEXT( GLenum target, GLsizei width, GLenum int } static void WINAPI wine_glIglooInterfaceSGIX( GLint pname, GLint* params ) { + void (*func_glIglooInterfaceSGIX)( GLint, GLint* ) = extension_funcs[390]; TRACE("(%d, %p)\n", pname, params ); ENTER_GL(); func_glIglooInterfaceSGIX( pname, params ); @@ -3888,6 +3188,7 @@ static void WINAPI wine_glIglooInterfaceSGIX( GLint pname, GLint* params ) { } static void WINAPI wine_glImageTransformParameterfHP( GLenum target, GLenum pname, GLfloat param ) { + void (*func_glImageTransformParameterfHP)( GLenum, GLenum, GLfloat ) = extension_funcs[391]; TRACE("(%d, %d, %f)\n", target, pname, param ); ENTER_GL(); func_glImageTransformParameterfHP( target, pname, param ); @@ -3895,6 +3196,7 @@ static void WINAPI wine_glImageTransformParameterfHP( GLenum target, GLenum pnam } static void WINAPI wine_glImageTransformParameterfvHP( GLenum target, GLenum pname, GLfloat* params ) { + void (*func_glImageTransformParameterfvHP)( GLenum, GLenum, GLfloat* ) = extension_funcs[392]; TRACE("(%d, %d, %p)\n", target, pname, params ); ENTER_GL(); func_glImageTransformParameterfvHP( target, pname, params ); @@ -3902,6 +3204,7 @@ static void WINAPI wine_glImageTransformParameterfvHP( GLenum target, GLenum pna } static void WINAPI wine_glImageTransformParameteriHP( GLenum target, GLenum pname, GLint param ) { + void (*func_glImageTransformParameteriHP)( GLenum, GLenum, GLint ) = extension_funcs[393]; TRACE("(%d, %d, %d)\n", target, pname, param ); ENTER_GL(); func_glImageTransformParameteriHP( target, pname, param ); @@ -3909,6 +3212,7 @@ static void WINAPI wine_glImageTransformParameteriHP( GLenum target, GLenum pnam } static void WINAPI wine_glImageTransformParameterivHP( GLenum target, GLenum pname, GLint* params ) { + void (*func_glImageTransformParameterivHP)( GLenum, GLenum, GLint* ) = extension_funcs[394]; TRACE("(%d, %d, %p)\n", target, pname, params ); ENTER_GL(); func_glImageTransformParameterivHP( target, pname, params ); @@ -3916,6 +3220,7 @@ static void WINAPI wine_glImageTransformParameterivHP( GLenum target, GLenum pna } static void WINAPI wine_glIndexFuncEXT( GLenum func, GLclampf ref ) { + void (*func_glIndexFuncEXT)( GLenum, GLclampf ) = extension_funcs[395]; TRACE("(%d, %f)\n", func, ref ); ENTER_GL(); func_glIndexFuncEXT( func, ref ); @@ -3923,6 +3228,7 @@ static void WINAPI wine_glIndexFuncEXT( GLenum func, GLclampf ref ) { } static void WINAPI wine_glIndexMaterialEXT( GLenum face, GLenum mode ) { + void (*func_glIndexMaterialEXT)( GLenum, GLenum ) = extension_funcs[396]; TRACE("(%d, %d)\n", face, mode ); ENTER_GL(); func_glIndexMaterialEXT( face, mode ); @@ -3930,6 +3236,7 @@ static void WINAPI wine_glIndexMaterialEXT( GLenum face, GLenum mode ) { } static void WINAPI wine_glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) { + void (*func_glIndexPointerEXT)( GLenum, GLsizei, GLsizei, GLvoid* ) = extension_funcs[397]; TRACE("(%d, %d, %d, %p)\n", type, stride, count, pointer ); ENTER_GL(); func_glIndexPointerEXT( type, stride, count, pointer ); @@ -3937,6 +3244,7 @@ static void WINAPI wine_glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei } static void WINAPI wine_glIndexPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) { + void (*func_glIndexPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = extension_funcs[398]; TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride ); ENTER_GL(); func_glIndexPointerListIBM( type, stride, pointer, ptrstride ); @@ -3944,6 +3252,7 @@ static void WINAPI wine_glIndexPointerListIBM( GLenum type, GLint stride, GLvoid } static void WINAPI wine_glInsertComponentEXT( GLuint res, GLuint src, GLuint num ) { + void (*func_glInsertComponentEXT)( GLuint, GLuint, GLuint ) = extension_funcs[399]; TRACE("(%d, %d, %d)\n", res, src, num ); ENTER_GL(); func_glInsertComponentEXT( res, src, num ); @@ -3951,6 +3260,7 @@ static void WINAPI wine_glInsertComponentEXT( GLuint res, GLuint src, GLuint num } static void WINAPI wine_glInstrumentsBufferSGIX( GLsizei size, GLint* buffer ) { + void (*func_glInstrumentsBufferSGIX)( GLsizei, GLint* ) = extension_funcs[400]; TRACE("(%d, %p)\n", size, buffer ); ENTER_GL(); func_glInstrumentsBufferSGIX( size, buffer ); @@ -3959,6 +3269,7 @@ static void WINAPI wine_glInstrumentsBufferSGIX( GLsizei size, GLint* buffer ) { static GLboolean WINAPI wine_glIsAsyncMarkerSGIX( GLuint marker ) { GLboolean ret_value; + GLboolean (*func_glIsAsyncMarkerSGIX)( GLuint ) = extension_funcs[401]; TRACE("(%d)\n", marker ); ENTER_GL(); ret_value = func_glIsAsyncMarkerSGIX( marker ); @@ -3968,6 +3279,7 @@ static GLboolean WINAPI wine_glIsAsyncMarkerSGIX( GLuint marker ) { static GLboolean WINAPI wine_glIsBuffer( GLuint buffer ) { GLboolean ret_value; + GLboolean (*func_glIsBuffer)( GLuint ) = extension_funcs[402]; TRACE("(%d)\n", buffer ); ENTER_GL(); ret_value = func_glIsBuffer( buffer ); @@ -3977,6 +3289,7 @@ static GLboolean WINAPI wine_glIsBuffer( GLuint buffer ) { static GLboolean WINAPI wine_glIsBufferARB( GLuint buffer ) { GLboolean ret_value; + GLboolean (*func_glIsBufferARB)( GLuint ) = extension_funcs[403]; TRACE("(%d)\n", buffer ); ENTER_GL(); ret_value = func_glIsBufferARB( buffer ); @@ -3986,6 +3299,7 @@ static GLboolean WINAPI wine_glIsBufferARB( GLuint buffer ) { static GLboolean WINAPI wine_glIsFenceAPPLE( GLuint fence ) { GLboolean ret_value; + GLboolean (*func_glIsFenceAPPLE)( GLuint ) = extension_funcs[404]; TRACE("(%d)\n", fence ); ENTER_GL(); ret_value = func_glIsFenceAPPLE( fence ); @@ -3995,6 +3309,7 @@ static GLboolean WINAPI wine_glIsFenceAPPLE( GLuint fence ) { static GLboolean WINAPI wine_glIsFenceNV( GLuint fence ) { GLboolean ret_value; + GLboolean (*func_glIsFenceNV)( GLuint ) = extension_funcs[405]; TRACE("(%d)\n", fence ); ENTER_GL(); ret_value = func_glIsFenceNV( fence ); @@ -4004,6 +3319,7 @@ static GLboolean WINAPI wine_glIsFenceNV( GLuint fence ) { static GLboolean WINAPI wine_glIsFramebufferEXT( GLuint framebuffer ) { GLboolean ret_value; + GLboolean (*func_glIsFramebufferEXT)( GLuint ) = extension_funcs[406]; TRACE("(%d)\n", framebuffer ); ENTER_GL(); ret_value = func_glIsFramebufferEXT( framebuffer ); @@ -4013,6 +3329,7 @@ static GLboolean WINAPI wine_glIsFramebufferEXT( GLuint framebuffer ) { static GLboolean WINAPI wine_glIsObjectBufferATI( GLuint buffer ) { GLboolean ret_value; + GLboolean (*func_glIsObjectBufferATI)( GLuint ) = extension_funcs[407]; TRACE("(%d)\n", buffer ); ENTER_GL(); ret_value = func_glIsObjectBufferATI( buffer ); @@ -4022,6 +3339,7 @@ static GLboolean WINAPI wine_glIsObjectBufferATI( GLuint buffer ) { static GLboolean WINAPI wine_glIsOcclusionQueryNV( GLuint id ) { GLboolean ret_value; + GLboolean (*func_glIsOcclusionQueryNV)( GLuint ) = extension_funcs[408]; TRACE("(%d)\n", id ); ENTER_GL(); ret_value = func_glIsOcclusionQueryNV( id ); @@ -4031,6 +3349,7 @@ static GLboolean WINAPI wine_glIsOcclusionQueryNV( GLuint id ) { static GLboolean WINAPI wine_glIsProgram( GLuint program ) { GLboolean ret_value; + GLboolean (*func_glIsProgram)( GLuint ) = extension_funcs[409]; TRACE("(%d)\n", program ); ENTER_GL(); ret_value = func_glIsProgram( program ); @@ -4040,6 +3359,7 @@ static GLboolean WINAPI wine_glIsProgram( GLuint program ) { static GLboolean WINAPI wine_glIsProgramARB( GLuint program ) { GLboolean ret_value; + GLboolean (*func_glIsProgramARB)( GLuint ) = extension_funcs[410]; TRACE("(%d)\n", program ); ENTER_GL(); ret_value = func_glIsProgramARB( program ); @@ -4049,6 +3369,7 @@ static GLboolean WINAPI wine_glIsProgramARB( GLuint program ) { static GLboolean WINAPI wine_glIsProgramNV( GLuint id ) { GLboolean ret_value; + GLboolean (*func_glIsProgramNV)( GLuint ) = extension_funcs[411]; TRACE("(%d)\n", id ); ENTER_GL(); ret_value = func_glIsProgramNV( id ); @@ -4058,6 +3379,7 @@ static GLboolean WINAPI wine_glIsProgramNV( GLuint id ) { static GLboolean WINAPI wine_glIsQuery( GLuint id ) { GLboolean ret_value; + GLboolean (*func_glIsQuery)( GLuint ) = extension_funcs[412]; TRACE("(%d)\n", id ); ENTER_GL(); ret_value = func_glIsQuery( id ); @@ -4067,6 +3389,7 @@ static GLboolean WINAPI wine_glIsQuery( GLuint id ) { static GLboolean WINAPI wine_glIsQueryARB( GLuint id ) { GLboolean ret_value; + GLboolean (*func_glIsQueryARB)( GLuint ) = extension_funcs[413]; TRACE("(%d)\n", id ); ENTER_GL(); ret_value = func_glIsQueryARB( id ); @@ -4076,6 +3399,7 @@ static GLboolean WINAPI wine_glIsQueryARB( GLuint id ) { static GLboolean WINAPI wine_glIsRenderbufferEXT( GLuint renderbuffer ) { GLboolean ret_value; + GLboolean (*func_glIsRenderbufferEXT)( GLuint ) = extension_funcs[414]; TRACE("(%d)\n", renderbuffer ); ENTER_GL(); ret_value = func_glIsRenderbufferEXT( renderbuffer ); @@ -4085,6 +3409,7 @@ static GLboolean WINAPI wine_glIsRenderbufferEXT( GLuint renderbuffer ) { static GLboolean WINAPI wine_glIsShader( GLuint shader ) { GLboolean ret_value; + GLboolean (*func_glIsShader)( GLuint ) = extension_funcs[415]; TRACE("(%d)\n", shader ); ENTER_GL(); ret_value = func_glIsShader( shader ); @@ -4094,6 +3419,7 @@ static GLboolean WINAPI wine_glIsShader( GLuint shader ) { static GLboolean WINAPI wine_glIsTextureEXT( GLuint texture ) { GLboolean ret_value; + GLboolean (*func_glIsTextureEXT)( GLuint ) = extension_funcs[416]; TRACE("(%d)\n", texture ); ENTER_GL(); ret_value = func_glIsTextureEXT( texture ); @@ -4103,6 +3429,7 @@ static GLboolean WINAPI wine_glIsTextureEXT( GLuint texture ) { static GLboolean WINAPI wine_glIsVariantEnabledEXT( GLuint id, GLenum cap ) { GLboolean ret_value; + GLboolean (*func_glIsVariantEnabledEXT)( GLuint, GLenum ) = extension_funcs[417]; TRACE("(%d, %d)\n", id, cap ); ENTER_GL(); ret_value = func_glIsVariantEnabledEXT( id, cap ); @@ -4112,6 +3439,7 @@ static GLboolean WINAPI wine_glIsVariantEnabledEXT( GLuint id, GLenum cap ) { static GLboolean WINAPI wine_glIsVertexArrayAPPLE( GLuint array ) { GLboolean ret_value; + GLboolean (*func_glIsVertexArrayAPPLE)( GLuint ) = extension_funcs[418]; TRACE("(%d)\n", array ); ENTER_GL(); ret_value = func_glIsVertexArrayAPPLE( array ); @@ -4120,6 +3448,7 @@ static GLboolean WINAPI wine_glIsVertexArrayAPPLE( GLuint array ) { } static void WINAPI wine_glLightEnviSGIX( GLenum pname, GLint param ) { + void (*func_glLightEnviSGIX)( GLenum, GLint ) = extension_funcs[419]; TRACE("(%d, %d)\n", pname, param ); ENTER_GL(); func_glLightEnviSGIX( pname, param ); @@ -4127,6 +3456,7 @@ static void WINAPI wine_glLightEnviSGIX( GLenum pname, GLint param ) { } static void WINAPI wine_glLinkProgram( GLuint program ) { + void (*func_glLinkProgram)( GLuint ) = extension_funcs[420]; TRACE("(%d)\n", program ); ENTER_GL(); func_glLinkProgram( program ); @@ -4134,6 +3464,7 @@ static void WINAPI wine_glLinkProgram( GLuint program ) { } static void WINAPI wine_glLinkProgramARB( unsigned int programObj ) { + void (*func_glLinkProgramARB)( unsigned int ) = extension_funcs[421]; TRACE("(%d)\n", programObj ); ENTER_GL(); func_glLinkProgramARB( programObj ); @@ -4141,6 +3472,7 @@ static void WINAPI wine_glLinkProgramARB( unsigned int programObj ) { } static void WINAPI wine_glListParameterfSGIX( GLuint list, GLenum pname, GLfloat param ) { + void (*func_glListParameterfSGIX)( GLuint, GLenum, GLfloat ) = extension_funcs[422]; TRACE("(%d, %d, %f)\n", list, pname, param ); ENTER_GL(); func_glListParameterfSGIX( list, pname, param ); @@ -4148,6 +3480,7 @@ static void WINAPI wine_glListParameterfSGIX( GLuint list, GLenum pname, GLfloat } static void WINAPI wine_glListParameterfvSGIX( GLuint list, GLenum pname, GLfloat* params ) { + void (*func_glListParameterfvSGIX)( GLuint, GLenum, GLfloat* ) = extension_funcs[423]; TRACE("(%d, %d, %p)\n", list, pname, params ); ENTER_GL(); func_glListParameterfvSGIX( list, pname, params ); @@ -4155,6 +3488,7 @@ static void WINAPI wine_glListParameterfvSGIX( GLuint list, GLenum pname, GLfloa } static void WINAPI wine_glListParameteriSGIX( GLuint list, GLenum pname, GLint param ) { + void (*func_glListParameteriSGIX)( GLuint, GLenum, GLint ) = extension_funcs[424]; TRACE("(%d, %d, %d)\n", list, pname, param ); ENTER_GL(); func_glListParameteriSGIX( list, pname, param ); @@ -4162,6 +3496,7 @@ static void WINAPI wine_glListParameteriSGIX( GLuint list, GLenum pname, GLint p } static void WINAPI wine_glListParameterivSGIX( GLuint list, GLenum pname, GLint* params ) { + void (*func_glListParameterivSGIX)( GLuint, GLenum, GLint* ) = extension_funcs[425]; TRACE("(%d, %d, %p)\n", list, pname, params ); ENTER_GL(); func_glListParameterivSGIX( list, pname, params ); @@ -4169,6 +3504,7 @@ static void WINAPI wine_glListParameterivSGIX( GLuint list, GLenum pname, GLint* } static void WINAPI wine_glLoadIdentityDeformationMapSGIX( GLint mask ) { + void (*func_glLoadIdentityDeformationMapSGIX)( GLint ) = extension_funcs[426]; TRACE("(%d)\n", mask ); ENTER_GL(); func_glLoadIdentityDeformationMapSGIX( mask ); @@ -4176,6 +3512,7 @@ static void WINAPI wine_glLoadIdentityDeformationMapSGIX( GLint mask ) { } static void WINAPI wine_glLoadProgramNV( GLenum target, GLuint id, GLsizei len, GLubyte* program ) { + void (*func_glLoadProgramNV)( GLenum, GLuint, GLsizei, GLubyte* ) = extension_funcs[427]; TRACE("(%d, %d, %d, %p)\n", target, id, len, program ); ENTER_GL(); func_glLoadProgramNV( target, id, len, program ); @@ -4183,6 +3520,7 @@ static void WINAPI wine_glLoadProgramNV( GLenum target, GLuint id, GLsizei len, } static void WINAPI wine_glLoadTransposeMatrixd( GLdouble* m ) { + void (*func_glLoadTransposeMatrixd)( GLdouble* ) = extension_funcs[428]; TRACE("(%p)\n", m ); ENTER_GL(); func_glLoadTransposeMatrixd( m ); @@ -4190,6 +3528,7 @@ static void WINAPI wine_glLoadTransposeMatrixd( GLdouble* m ) { } static void WINAPI wine_glLoadTransposeMatrixdARB( GLdouble* m ) { + void (*func_glLoadTransposeMatrixdARB)( GLdouble* ) = extension_funcs[429]; TRACE("(%p)\n", m ); ENTER_GL(); func_glLoadTransposeMatrixdARB( m ); @@ -4197,6 +3536,7 @@ static void WINAPI wine_glLoadTransposeMatrixdARB( GLdouble* m ) { } static void WINAPI wine_glLoadTransposeMatrixf( GLfloat* m ) { + void (*func_glLoadTransposeMatrixf)( GLfloat* ) = extension_funcs[430]; TRACE("(%p)\n", m ); ENTER_GL(); func_glLoadTransposeMatrixf( m ); @@ -4204,6 +3544,7 @@ static void WINAPI wine_glLoadTransposeMatrixf( GLfloat* m ) { } static void WINAPI wine_glLoadTransposeMatrixfARB( GLfloat* m ) { + void (*func_glLoadTransposeMatrixfARB)( GLfloat* ) = extension_funcs[431]; TRACE("(%p)\n", m ); ENTER_GL(); func_glLoadTransposeMatrixfARB( m ); @@ -4211,6 +3552,7 @@ static void WINAPI wine_glLoadTransposeMatrixfARB( GLfloat* m ) { } static void WINAPI wine_glLockArraysEXT( GLint first, GLsizei count ) { + void (*func_glLockArraysEXT)( GLint, GLsizei ) = extension_funcs[432]; TRACE("(%d, %d)\n", first, count ); ENTER_GL(); func_glLockArraysEXT( first, count ); @@ -4218,6 +3560,7 @@ static void WINAPI wine_glLockArraysEXT( GLint first, GLsizei count ) { } static void WINAPI wine_glMTexCoord2fSGIS( GLenum target, GLfloat s, GLfloat t ) { + void (*func_glMTexCoord2fSGIS)( GLenum, GLfloat, GLfloat ) = extension_funcs[433]; TRACE("(%d, %f, %f)\n", target, s, t ); ENTER_GL(); func_glMTexCoord2fSGIS( target, s, t ); @@ -4225,6 +3568,7 @@ static void WINAPI wine_glMTexCoord2fSGIS( GLenum target, GLfloat s, GLfloat t ) } static void WINAPI wine_glMTexCoord2fvSGIS( GLenum target, GLfloat * v ) { + void (*func_glMTexCoord2fvSGIS)( GLenum, GLfloat * ) = extension_funcs[434]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMTexCoord2fvSGIS( target, v ); @@ -4233,6 +3577,7 @@ static void WINAPI wine_glMTexCoord2fvSGIS( GLenum target, GLfloat * v ) { static GLvoid* WINAPI wine_glMapBuffer( GLenum target, GLenum access ) { GLvoid* ret_value; + GLvoid* (*func_glMapBuffer)( GLenum, GLenum ) = extension_funcs[435]; TRACE("(%d, %d)\n", target, access ); ENTER_GL(); ret_value = func_glMapBuffer( target, access ); @@ -4242,6 +3587,7 @@ static GLvoid* WINAPI wine_glMapBuffer( GLenum target, GLenum access ) { static GLvoid* WINAPI wine_glMapBufferARB( GLenum target, GLenum access ) { GLvoid* ret_value; + GLvoid* (*func_glMapBufferARB)( GLenum, GLenum ) = extension_funcs[436]; TRACE("(%d, %d)\n", target, access ); ENTER_GL(); ret_value = func_glMapBufferARB( target, access ); @@ -4250,6 +3596,7 @@ static GLvoid* WINAPI wine_glMapBufferARB( GLenum target, GLenum access ) { } static void WINAPI wine_glMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, GLvoid* points ) { + void (*func_glMapControlPointsNV)( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, GLvoid* ) = extension_funcs[437]; TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, index, type, ustride, vstride, uorder, vorder, packed, points ); ENTER_GL(); func_glMapControlPointsNV( target, index, type, ustride, vstride, uorder, vorder, packed, points ); @@ -4258,6 +3605,7 @@ static void WINAPI wine_glMapControlPointsNV( GLenum target, GLuint index, GLenu static GLvoid* WINAPI wine_glMapObjectBufferATI( GLuint buffer ) { GLvoid* ret_value; + GLvoid* (*func_glMapObjectBufferATI)( GLuint ) = extension_funcs[438]; TRACE("(%d)\n", buffer ); ENTER_GL(); ret_value = func_glMapObjectBufferATI( buffer ); @@ -4266,6 +3614,7 @@ static GLvoid* WINAPI wine_glMapObjectBufferATI( GLuint buffer ) { } static void WINAPI wine_glMapParameterfvNV( GLenum target, GLenum pname, GLfloat* params ) { + void (*func_glMapParameterfvNV)( GLenum, GLenum, GLfloat* ) = extension_funcs[439]; TRACE("(%d, %d, %p)\n", target, pname, params ); ENTER_GL(); func_glMapParameterfvNV( target, pname, params ); @@ -4273,6 +3622,7 @@ static void WINAPI wine_glMapParameterfvNV( GLenum target, GLenum pname, GLfloat } static void WINAPI wine_glMapParameterivNV( GLenum target, GLenum pname, GLint* params ) { + void (*func_glMapParameterivNV)( GLenum, GLenum, GLint* ) = extension_funcs[440]; TRACE("(%d, %d, %p)\n", target, pname, params ); ENTER_GL(); func_glMapParameterivNV( target, pname, params ); @@ -4280,6 +3630,7 @@ static void WINAPI wine_glMapParameterivNV( GLenum target, GLenum pname, GLint* } static void WINAPI wine_glMatrixIndexPointerARB( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) { + void (*func_glMatrixIndexPointerARB)( GLint, GLenum, GLsizei, GLvoid* ) = extension_funcs[441]; TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer ); ENTER_GL(); func_glMatrixIndexPointerARB( size, type, stride, pointer ); @@ -4287,6 +3638,7 @@ static void WINAPI wine_glMatrixIndexPointerARB( GLint size, GLenum type, GLsize } static void WINAPI wine_glMatrixIndexubvARB( GLint size, GLubyte* indices ) { + void (*func_glMatrixIndexubvARB)( GLint, GLubyte* ) = extension_funcs[442]; TRACE("(%d, %p)\n", size, indices ); ENTER_GL(); func_glMatrixIndexubvARB( size, indices ); @@ -4294,6 +3646,7 @@ static void WINAPI wine_glMatrixIndexubvARB( GLint size, GLubyte* indices ) { } static void WINAPI wine_glMatrixIndexuivARB( GLint size, GLuint* indices ) { + void (*func_glMatrixIndexuivARB)( GLint, GLuint* ) = extension_funcs[443]; TRACE("(%d, %p)\n", size, indices ); ENTER_GL(); func_glMatrixIndexuivARB( size, indices ); @@ -4301,6 +3654,7 @@ static void WINAPI wine_glMatrixIndexuivARB( GLint size, GLuint* indices ) { } static void WINAPI wine_glMatrixIndexusvARB( GLint size, GLushort* indices ) { + void (*func_glMatrixIndexusvARB)( GLint, GLushort* ) = extension_funcs[444]; TRACE("(%d, %p)\n", size, indices ); ENTER_GL(); func_glMatrixIndexusvARB( size, indices ); @@ -4308,6 +3662,7 @@ static void WINAPI wine_glMatrixIndexusvARB( GLint size, GLushort* indices ) { } static void WINAPI wine_glMinmaxEXT( GLenum target, GLenum internalformat, GLboolean sink ) { + void (*func_glMinmaxEXT)( GLenum, GLenum, GLboolean ) = extension_funcs[445]; TRACE("(%d, %d, %d)\n", target, internalformat, sink ); ENTER_GL(); func_glMinmaxEXT( target, internalformat, sink ); @@ -4315,6 +3670,7 @@ static void WINAPI wine_glMinmaxEXT( GLenum target, GLenum internalformat, GLboo } static void WINAPI wine_glMultTransposeMatrixd( GLdouble* m ) { + void (*func_glMultTransposeMatrixd)( GLdouble* ) = extension_funcs[446]; TRACE("(%p)\n", m ); ENTER_GL(); func_glMultTransposeMatrixd( m ); @@ -4322,6 +3678,7 @@ static void WINAPI wine_glMultTransposeMatrixd( GLdouble* m ) { } static void WINAPI wine_glMultTransposeMatrixdARB( GLdouble* m ) { + void (*func_glMultTransposeMatrixdARB)( GLdouble* ) = extension_funcs[447]; TRACE("(%p)\n", m ); ENTER_GL(); func_glMultTransposeMatrixdARB( m ); @@ -4329,6 +3686,7 @@ static void WINAPI wine_glMultTransposeMatrixdARB( GLdouble* m ) { } static void WINAPI wine_glMultTransposeMatrixf( GLfloat* m ) { + void (*func_glMultTransposeMatrixf)( GLfloat* ) = extension_funcs[448]; TRACE("(%p)\n", m ); ENTER_GL(); func_glMultTransposeMatrixf( m ); @@ -4336,6 +3694,7 @@ static void WINAPI wine_glMultTransposeMatrixf( GLfloat* m ) { } static void WINAPI wine_glMultTransposeMatrixfARB( GLfloat* m ) { + void (*func_glMultTransposeMatrixfARB)( GLfloat* ) = extension_funcs[449]; TRACE("(%p)\n", m ); ENTER_GL(); func_glMultTransposeMatrixfARB( m ); @@ -4343,6 +3702,7 @@ static void WINAPI wine_glMultTransposeMatrixfARB( GLfloat* m ) { } static void WINAPI wine_glMultiDrawArrays( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount ) { + void (*func_glMultiDrawArrays)( GLenum, GLint*, GLsizei*, GLsizei ) = extension_funcs[450]; TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount ); ENTER_GL(); func_glMultiDrawArrays( mode, first, count, primcount ); @@ -4350,6 +3710,7 @@ static void WINAPI wine_glMultiDrawArrays( GLenum mode, GLint* first, GLsizei* c } static void WINAPI wine_glMultiDrawArraysEXT( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount ) { + void (*func_glMultiDrawArraysEXT)( GLenum, GLint*, GLsizei*, GLsizei ) = extension_funcs[451]; TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount ); ENTER_GL(); func_glMultiDrawArraysEXT( mode, first, count, primcount ); @@ -4357,6 +3718,7 @@ static void WINAPI wine_glMultiDrawArraysEXT( GLenum mode, GLint* first, GLsizei } static void WINAPI wine_glMultiDrawElementArrayAPPLE( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount ) { + void (*func_glMultiDrawElementArrayAPPLE)( GLenum, GLint*, GLsizei*, GLsizei ) = extension_funcs[452]; TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount ); ENTER_GL(); func_glMultiDrawElementArrayAPPLE( mode, first, count, primcount ); @@ -4364,6 +3726,7 @@ static void WINAPI wine_glMultiDrawElementArrayAPPLE( GLenum mode, GLint* first, } static void WINAPI wine_glMultiDrawElements( GLenum mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount ) { + void (*func_glMultiDrawElements)( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei ) = extension_funcs[453]; TRACE("(%d, %p, %d, %p, %d)\n", mode, count, type, indices, primcount ); ENTER_GL(); func_glMultiDrawElements( mode, count, type, indices, primcount ); @@ -4371,6 +3734,7 @@ static void WINAPI wine_glMultiDrawElements( GLenum mode, GLsizei* count, GLenum } static void WINAPI wine_glMultiDrawElementsEXT( GLenum mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount ) { + void (*func_glMultiDrawElementsEXT)( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei ) = extension_funcs[454]; TRACE("(%d, %p, %d, %p, %d)\n", mode, count, type, indices, primcount ); ENTER_GL(); func_glMultiDrawElementsEXT( mode, count, type, indices, primcount ); @@ -4378,6 +3742,7 @@ static void WINAPI wine_glMultiDrawElementsEXT( GLenum mode, GLsizei* count, GLe } static void WINAPI wine_glMultiDrawRangeElementArrayAPPLE( GLenum mode, GLuint start, GLuint end, GLint* first, GLsizei* count, GLsizei primcount ) { + void (*func_glMultiDrawRangeElementArrayAPPLE)( GLenum, GLuint, GLuint, GLint*, GLsizei*, GLsizei ) = extension_funcs[455]; TRACE("(%d, %d, %d, %p, %p, %d)\n", mode, start, end, first, count, primcount ); ENTER_GL(); func_glMultiDrawRangeElementArrayAPPLE( mode, start, end, first, count, primcount ); @@ -4385,6 +3750,7 @@ static void WINAPI wine_glMultiDrawRangeElementArrayAPPLE( GLenum mode, GLuint s } static void WINAPI wine_glMultiModeDrawArraysIBM( GLenum* mode, GLint* first, GLsizei* count, GLsizei primcount, GLint modestride ) { + void (*func_glMultiModeDrawArraysIBM)( GLenum*, GLint*, GLsizei*, GLsizei, GLint ) = extension_funcs[456]; TRACE("(%p, %p, %p, %d, %d)\n", mode, first, count, primcount, modestride ); ENTER_GL(); func_glMultiModeDrawArraysIBM( mode, first, count, primcount, modestride ); @@ -4392,6 +3758,7 @@ static void WINAPI wine_glMultiModeDrawArraysIBM( GLenum* mode, GLint* first, GL } static void WINAPI wine_glMultiModeDrawElementsIBM( GLenum* mode, GLsizei* count, GLenum type, GLvoid* const* indices, GLsizei primcount, GLint modestride ) { + void (*func_glMultiModeDrawElementsIBM)( GLenum*, GLsizei*, GLenum, GLvoid* const*, GLsizei, GLint ) = extension_funcs[457]; TRACE("(%p, %p, %d, %p, %d, %d)\n", mode, count, type, indices, primcount, modestride ); ENTER_GL(); func_glMultiModeDrawElementsIBM( mode, count, type, indices, primcount, modestride ); @@ -4399,6 +3766,7 @@ static void WINAPI wine_glMultiModeDrawElementsIBM( GLenum* mode, GLsizei* count } static void WINAPI wine_glMultiTexCoord1d( GLenum target, GLdouble s ) { + void (*func_glMultiTexCoord1d)( GLenum, GLdouble ) = extension_funcs[458]; TRACE("(%d, %f)\n", target, s ); ENTER_GL(); func_glMultiTexCoord1d( target, s ); @@ -4406,6 +3774,7 @@ static void WINAPI wine_glMultiTexCoord1d( GLenum target, GLdouble s ) { } static void WINAPI wine_glMultiTexCoord1dARB( GLenum target, GLdouble s ) { + void (*func_glMultiTexCoord1dARB)( GLenum, GLdouble ) = extension_funcs[459]; TRACE("(%d, %f)\n", target, s ); ENTER_GL(); func_glMultiTexCoord1dARB( target, s ); @@ -4413,6 +3782,7 @@ static void WINAPI wine_glMultiTexCoord1dARB( GLenum target, GLdouble s ) { } static void WINAPI wine_glMultiTexCoord1dSGIS( GLenum target, GLdouble s ) { + void (*func_glMultiTexCoord1dSGIS)( GLenum, GLdouble ) = extension_funcs[460]; TRACE("(%d, %f)\n", target, s ); ENTER_GL(); func_glMultiTexCoord1dSGIS( target, s ); @@ -4420,6 +3790,7 @@ static void WINAPI wine_glMultiTexCoord1dSGIS( GLenum target, GLdouble s ) { } static void WINAPI wine_glMultiTexCoord1dv( GLenum target, GLdouble* v ) { + void (*func_glMultiTexCoord1dv)( GLenum, GLdouble* ) = extension_funcs[461]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord1dv( target, v ); @@ -4427,6 +3798,7 @@ static void WINAPI wine_glMultiTexCoord1dv( GLenum target, GLdouble* v ) { } static void WINAPI wine_glMultiTexCoord1dvARB( GLenum target, GLdouble* v ) { + void (*func_glMultiTexCoord1dvARB)( GLenum, GLdouble* ) = extension_funcs[462]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord1dvARB( target, v ); @@ -4434,6 +3806,7 @@ static void WINAPI wine_glMultiTexCoord1dvARB( GLenum target, GLdouble* v ) { } static void WINAPI wine_glMultiTexCoord1dvSGIS( GLenum target, GLdouble * v ) { + void (*func_glMultiTexCoord1dvSGIS)( GLenum, GLdouble * ) = extension_funcs[463]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord1dvSGIS( target, v ); @@ -4441,6 +3814,7 @@ static void WINAPI wine_glMultiTexCoord1dvSGIS( GLenum target, GLdouble * v ) { } static void WINAPI wine_glMultiTexCoord1f( GLenum target, GLfloat s ) { + void (*func_glMultiTexCoord1f)( GLenum, GLfloat ) = extension_funcs[464]; TRACE("(%d, %f)\n", target, s ); ENTER_GL(); func_glMultiTexCoord1f( target, s ); @@ -4448,6 +3822,7 @@ static void WINAPI wine_glMultiTexCoord1f( GLenum target, GLfloat s ) { } static void WINAPI wine_glMultiTexCoord1fARB( GLenum target, GLfloat s ) { + void (*func_glMultiTexCoord1fARB)( GLenum, GLfloat ) = extension_funcs[465]; TRACE("(%d, %f)\n", target, s ); ENTER_GL(); func_glMultiTexCoord1fARB( target, s ); @@ -4455,6 +3830,7 @@ static void WINAPI wine_glMultiTexCoord1fARB( GLenum target, GLfloat s ) { } static void WINAPI wine_glMultiTexCoord1fSGIS( GLenum target, GLfloat s ) { + void (*func_glMultiTexCoord1fSGIS)( GLenum, GLfloat ) = extension_funcs[466]; TRACE("(%d, %f)\n", target, s ); ENTER_GL(); func_glMultiTexCoord1fSGIS( target, s ); @@ -4462,6 +3838,7 @@ static void WINAPI wine_glMultiTexCoord1fSGIS( GLenum target, GLfloat s ) { } static void WINAPI wine_glMultiTexCoord1fv( GLenum target, GLfloat* v ) { + void (*func_glMultiTexCoord1fv)( GLenum, GLfloat* ) = extension_funcs[467]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord1fv( target, v ); @@ -4469,6 +3846,7 @@ static void WINAPI wine_glMultiTexCoord1fv( GLenum target, GLfloat* v ) { } static void WINAPI wine_glMultiTexCoord1fvARB( GLenum target, GLfloat* v ) { + void (*func_glMultiTexCoord1fvARB)( GLenum, GLfloat* ) = extension_funcs[468]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord1fvARB( target, v ); @@ -4476,6 +3854,7 @@ static void WINAPI wine_glMultiTexCoord1fvARB( GLenum target, GLfloat* v ) { } static void WINAPI wine_glMultiTexCoord1fvSGIS( GLenum target, const GLfloat * v ) { + void (*func_glMultiTexCoord1fvSGIS)( GLenum, const GLfloat * ) = extension_funcs[469]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord1fvSGIS( target, v ); @@ -4483,6 +3862,7 @@ static void WINAPI wine_glMultiTexCoord1fvSGIS( GLenum target, const GLfloat * v } static void WINAPI wine_glMultiTexCoord1hNV( GLenum target, unsigned short s ) { + void (*func_glMultiTexCoord1hNV)( GLenum, unsigned short ) = extension_funcs[470]; TRACE("(%d, %d)\n", target, s ); ENTER_GL(); func_glMultiTexCoord1hNV( target, s ); @@ -4490,6 +3870,7 @@ static void WINAPI wine_glMultiTexCoord1hNV( GLenum target, unsigned short s ) { } static void WINAPI wine_glMultiTexCoord1hvNV( GLenum target, unsigned short* v ) { + void (*func_glMultiTexCoord1hvNV)( GLenum, unsigned short* ) = extension_funcs[471]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord1hvNV( target, v ); @@ -4497,6 +3878,7 @@ static void WINAPI wine_glMultiTexCoord1hvNV( GLenum target, unsigned short* v ) } static void WINAPI wine_glMultiTexCoord1i( GLenum target, GLint s ) { + void (*func_glMultiTexCoord1i)( GLenum, GLint ) = extension_funcs[472]; TRACE("(%d, %d)\n", target, s ); ENTER_GL(); func_glMultiTexCoord1i( target, s ); @@ -4504,6 +3886,7 @@ static void WINAPI wine_glMultiTexCoord1i( GLenum target, GLint s ) { } static void WINAPI wine_glMultiTexCoord1iARB( GLenum target, GLint s ) { + void (*func_glMultiTexCoord1iARB)( GLenum, GLint ) = extension_funcs[473]; TRACE("(%d, %d)\n", target, s ); ENTER_GL(); func_glMultiTexCoord1iARB( target, s ); @@ -4511,6 +3894,7 @@ static void WINAPI wine_glMultiTexCoord1iARB( GLenum target, GLint s ) { } static void WINAPI wine_glMultiTexCoord1iSGIS( GLenum target, GLint s ) { + void (*func_glMultiTexCoord1iSGIS)( GLenum, GLint ) = extension_funcs[474]; TRACE("(%d, %d)\n", target, s ); ENTER_GL(); func_glMultiTexCoord1iSGIS( target, s ); @@ -4518,6 +3902,7 @@ static void WINAPI wine_glMultiTexCoord1iSGIS( GLenum target, GLint s ) { } static void WINAPI wine_glMultiTexCoord1iv( GLenum target, GLint* v ) { + void (*func_glMultiTexCoord1iv)( GLenum, GLint* ) = extension_funcs[475]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord1iv( target, v ); @@ -4525,6 +3910,7 @@ static void WINAPI wine_glMultiTexCoord1iv( GLenum target, GLint* v ) { } static void WINAPI wine_glMultiTexCoord1ivARB( GLenum target, GLint* v ) { + void (*func_glMultiTexCoord1ivARB)( GLenum, GLint* ) = extension_funcs[476]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord1ivARB( target, v ); @@ -4532,6 +3918,7 @@ static void WINAPI wine_glMultiTexCoord1ivARB( GLenum target, GLint* v ) { } static void WINAPI wine_glMultiTexCoord1ivSGIS( GLenum target, GLint * v ) { + void (*func_glMultiTexCoord1ivSGIS)( GLenum, GLint * ) = extension_funcs[477]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord1ivSGIS( target, v ); @@ -4539,6 +3926,7 @@ static void WINAPI wine_glMultiTexCoord1ivSGIS( GLenum target, GLint * v ) { } static void WINAPI wine_glMultiTexCoord1s( GLenum target, GLshort s ) { + void (*func_glMultiTexCoord1s)( GLenum, GLshort ) = extension_funcs[478]; TRACE("(%d, %d)\n", target, s ); ENTER_GL(); func_glMultiTexCoord1s( target, s ); @@ -4546,6 +3934,7 @@ static void WINAPI wine_glMultiTexCoord1s( GLenum target, GLshort s ) { } static void WINAPI wine_glMultiTexCoord1sARB( GLenum target, GLshort s ) { + void (*func_glMultiTexCoord1sARB)( GLenum, GLshort ) = extension_funcs[479]; TRACE("(%d, %d)\n", target, s ); ENTER_GL(); func_glMultiTexCoord1sARB( target, s ); @@ -4553,6 +3942,7 @@ static void WINAPI wine_glMultiTexCoord1sARB( GLenum target, GLshort s ) { } static void WINAPI wine_glMultiTexCoord1sSGIS( GLenum target, GLshort s ) { + void (*func_glMultiTexCoord1sSGIS)( GLenum, GLshort ) = extension_funcs[480]; TRACE("(%d, %d)\n", target, s ); ENTER_GL(); func_glMultiTexCoord1sSGIS( target, s ); @@ -4560,6 +3950,7 @@ static void WINAPI wine_glMultiTexCoord1sSGIS( GLenum target, GLshort s ) { } static void WINAPI wine_glMultiTexCoord1sv( GLenum target, GLshort* v ) { + void (*func_glMultiTexCoord1sv)( GLenum, GLshort* ) = extension_funcs[481]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord1sv( target, v ); @@ -4567,6 +3958,7 @@ static void WINAPI wine_glMultiTexCoord1sv( GLenum target, GLshort* v ) { } static void WINAPI wine_glMultiTexCoord1svARB( GLenum target, GLshort* v ) { + void (*func_glMultiTexCoord1svARB)( GLenum, GLshort* ) = extension_funcs[482]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord1svARB( target, v ); @@ -4574,6 +3966,7 @@ static void WINAPI wine_glMultiTexCoord1svARB( GLenum target, GLshort* v ) { } static void WINAPI wine_glMultiTexCoord1svSGIS( GLenum target, GLshort * v ) { + void (*func_glMultiTexCoord1svSGIS)( GLenum, GLshort * ) = extension_funcs[483]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord1svSGIS( target, v ); @@ -4581,6 +3974,7 @@ static void WINAPI wine_glMultiTexCoord1svSGIS( GLenum target, GLshort * v ) { } static void WINAPI wine_glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ) { + void (*func_glMultiTexCoord2d)( GLenum, GLdouble, GLdouble ) = extension_funcs[484]; TRACE("(%d, %f, %f)\n", target, s, t ); ENTER_GL(); func_glMultiTexCoord2d( target, s, t ); @@ -4588,6 +3982,7 @@ static void WINAPI wine_glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t } static void WINAPI wine_glMultiTexCoord2dARB( GLenum target, GLdouble s, GLdouble t ) { + void (*func_glMultiTexCoord2dARB)( GLenum, GLdouble, GLdouble ) = extension_funcs[485]; TRACE("(%d, %f, %f)\n", target, s, t ); ENTER_GL(); func_glMultiTexCoord2dARB( target, s, t ); @@ -4595,6 +3990,7 @@ static void WINAPI wine_glMultiTexCoord2dARB( GLenum target, GLdouble s, GLdoubl } static void WINAPI wine_glMultiTexCoord2dSGIS( GLenum target, GLdouble s, GLdouble t ) { + void (*func_glMultiTexCoord2dSGIS)( GLenum, GLdouble, GLdouble ) = extension_funcs[486]; TRACE("(%d, %f, %f)\n", target, s, t ); ENTER_GL(); func_glMultiTexCoord2dSGIS( target, s, t ); @@ -4602,6 +3998,7 @@ static void WINAPI wine_glMultiTexCoord2dSGIS( GLenum target, GLdouble s, GLdoub } static void WINAPI wine_glMultiTexCoord2dv( GLenum target, GLdouble* v ) { + void (*func_glMultiTexCoord2dv)( GLenum, GLdouble* ) = extension_funcs[487]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord2dv( target, v ); @@ -4609,6 +4006,7 @@ static void WINAPI wine_glMultiTexCoord2dv( GLenum target, GLdouble* v ) { } static void WINAPI wine_glMultiTexCoord2dvARB( GLenum target, GLdouble* v ) { + void (*func_glMultiTexCoord2dvARB)( GLenum, GLdouble* ) = extension_funcs[488]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord2dvARB( target, v ); @@ -4616,6 +4014,7 @@ static void WINAPI wine_glMultiTexCoord2dvARB( GLenum target, GLdouble* v ) { } static void WINAPI wine_glMultiTexCoord2dvSGIS( GLenum target, GLdouble * v ) { + void (*func_glMultiTexCoord2dvSGIS)( GLenum, GLdouble * ) = extension_funcs[489]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord2dvSGIS( target, v ); @@ -4623,6 +4022,7 @@ static void WINAPI wine_glMultiTexCoord2dvSGIS( GLenum target, GLdouble * v ) { } static void WINAPI wine_glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ) { + void (*func_glMultiTexCoord2f)( GLenum, GLfloat, GLfloat ) = extension_funcs[490]; TRACE("(%d, %f, %f)\n", target, s, t ); ENTER_GL(); func_glMultiTexCoord2f( target, s, t ); @@ -4630,6 +4030,7 @@ static void WINAPI wine_glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ) } static void WINAPI wine_glMultiTexCoord2fARB( GLenum target, GLfloat s, GLfloat t ) { + void (*func_glMultiTexCoord2fARB)( GLenum, GLfloat, GLfloat ) = extension_funcs[491]; TRACE("(%d, %f, %f)\n", target, s, t ); ENTER_GL(); func_glMultiTexCoord2fARB( target, s, t ); @@ -4637,6 +4038,7 @@ static void WINAPI wine_glMultiTexCoord2fARB( GLenum target, GLfloat s, GLfloat } static void WINAPI wine_glMultiTexCoord2fSGIS( GLenum target, GLfloat s, GLfloat t ) { + void (*func_glMultiTexCoord2fSGIS)( GLenum, GLfloat, GLfloat ) = extension_funcs[492]; TRACE("(%d, %f, %f)\n", target, s, t ); ENTER_GL(); func_glMultiTexCoord2fSGIS( target, s, t ); @@ -4644,6 +4046,7 @@ static void WINAPI wine_glMultiTexCoord2fSGIS( GLenum target, GLfloat s, GLfloat } static void WINAPI wine_glMultiTexCoord2fv( GLenum target, GLfloat* v ) { + void (*func_glMultiTexCoord2fv)( GLenum, GLfloat* ) = extension_funcs[493]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord2fv( target, v ); @@ -4651,6 +4054,7 @@ static void WINAPI wine_glMultiTexCoord2fv( GLenum target, GLfloat* v ) { } static void WINAPI wine_glMultiTexCoord2fvARB( GLenum target, GLfloat* v ) { + void (*func_glMultiTexCoord2fvARB)( GLenum, GLfloat* ) = extension_funcs[494]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord2fvARB( target, v ); @@ -4658,6 +4062,7 @@ static void WINAPI wine_glMultiTexCoord2fvARB( GLenum target, GLfloat* v ) { } static void WINAPI wine_glMultiTexCoord2fvSGIS( GLenum target, GLfloat * v ) { + void (*func_glMultiTexCoord2fvSGIS)( GLenum, GLfloat * ) = extension_funcs[495]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord2fvSGIS( target, v ); @@ -4665,6 +4070,7 @@ static void WINAPI wine_glMultiTexCoord2fvSGIS( GLenum target, GLfloat * v ) { } static void WINAPI wine_glMultiTexCoord2hNV( GLenum target, unsigned short s, unsigned short t ) { + void (*func_glMultiTexCoord2hNV)( GLenum, unsigned short, unsigned short ) = extension_funcs[496]; TRACE("(%d, %d, %d)\n", target, s, t ); ENTER_GL(); func_glMultiTexCoord2hNV( target, s, t ); @@ -4672,6 +4078,7 @@ static void WINAPI wine_glMultiTexCoord2hNV( GLenum target, unsigned short s, un } static void WINAPI wine_glMultiTexCoord2hvNV( GLenum target, unsigned short* v ) { + void (*func_glMultiTexCoord2hvNV)( GLenum, unsigned short* ) = extension_funcs[497]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord2hvNV( target, v ); @@ -4679,6 +4086,7 @@ static void WINAPI wine_glMultiTexCoord2hvNV( GLenum target, unsigned short* v ) } static void WINAPI wine_glMultiTexCoord2i( GLenum target, GLint s, GLint t ) { + void (*func_glMultiTexCoord2i)( GLenum, GLint, GLint ) = extension_funcs[498]; TRACE("(%d, %d, %d)\n", target, s, t ); ENTER_GL(); func_glMultiTexCoord2i( target, s, t ); @@ -4686,6 +4094,7 @@ static void WINAPI wine_glMultiTexCoord2i( GLenum target, GLint s, GLint t ) { } static void WINAPI wine_glMultiTexCoord2iARB( GLenum target, GLint s, GLint t ) { + void (*func_glMultiTexCoord2iARB)( GLenum, GLint, GLint ) = extension_funcs[499]; TRACE("(%d, %d, %d)\n", target, s, t ); ENTER_GL(); func_glMultiTexCoord2iARB( target, s, t ); @@ -4693,6 +4102,7 @@ static void WINAPI wine_glMultiTexCoord2iARB( GLenum target, GLint s, GLint t ) } static void WINAPI wine_glMultiTexCoord2iSGIS( GLenum target, GLint s, GLint t ) { + void (*func_glMultiTexCoord2iSGIS)( GLenum, GLint, GLint ) = extension_funcs[500]; TRACE("(%d, %d, %d)\n", target, s, t ); ENTER_GL(); func_glMultiTexCoord2iSGIS( target, s, t ); @@ -4700,6 +4110,7 @@ static void WINAPI wine_glMultiTexCoord2iSGIS( GLenum target, GLint s, GLint t ) } static void WINAPI wine_glMultiTexCoord2iv( GLenum target, GLint* v ) { + void (*func_glMultiTexCoord2iv)( GLenum, GLint* ) = extension_funcs[501]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord2iv( target, v ); @@ -4707,6 +4118,7 @@ static void WINAPI wine_glMultiTexCoord2iv( GLenum target, GLint* v ) { } static void WINAPI wine_glMultiTexCoord2ivARB( GLenum target, GLint* v ) { + void (*func_glMultiTexCoord2ivARB)( GLenum, GLint* ) = extension_funcs[502]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord2ivARB( target, v ); @@ -4714,6 +4126,7 @@ static void WINAPI wine_glMultiTexCoord2ivARB( GLenum target, GLint* v ) { } static void WINAPI wine_glMultiTexCoord2ivSGIS( GLenum target, GLint * v ) { + void (*func_glMultiTexCoord2ivSGIS)( GLenum, GLint * ) = extension_funcs[503]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord2ivSGIS( target, v ); @@ -4721,6 +4134,7 @@ static void WINAPI wine_glMultiTexCoord2ivSGIS( GLenum target, GLint * v ) { } static void WINAPI wine_glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ) { + void (*func_glMultiTexCoord2s)( GLenum, GLshort, GLshort ) = extension_funcs[504]; TRACE("(%d, %d, %d)\n", target, s, t ); ENTER_GL(); func_glMultiTexCoord2s( target, s, t ); @@ -4728,6 +4142,7 @@ static void WINAPI wine_glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ) } static void WINAPI wine_glMultiTexCoord2sARB( GLenum target, GLshort s, GLshort t ) { + void (*func_glMultiTexCoord2sARB)( GLenum, GLshort, GLshort ) = extension_funcs[505]; TRACE("(%d, %d, %d)\n", target, s, t ); ENTER_GL(); func_glMultiTexCoord2sARB( target, s, t ); @@ -4735,6 +4150,7 @@ static void WINAPI wine_glMultiTexCoord2sARB( GLenum target, GLshort s, GLshort } static void WINAPI wine_glMultiTexCoord2sSGIS( GLenum target, GLshort s, GLshort t ) { + void (*func_glMultiTexCoord2sSGIS)( GLenum, GLshort, GLshort ) = extension_funcs[506]; TRACE("(%d, %d, %d)\n", target, s, t ); ENTER_GL(); func_glMultiTexCoord2sSGIS( target, s, t ); @@ -4742,6 +4158,7 @@ static void WINAPI wine_glMultiTexCoord2sSGIS( GLenum target, GLshort s, GLshort } static void WINAPI wine_glMultiTexCoord2sv( GLenum target, GLshort* v ) { + void (*func_glMultiTexCoord2sv)( GLenum, GLshort* ) = extension_funcs[507]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord2sv( target, v ); @@ -4749,6 +4166,7 @@ static void WINAPI wine_glMultiTexCoord2sv( GLenum target, GLshort* v ) { } static void WINAPI wine_glMultiTexCoord2svARB( GLenum target, GLshort* v ) { + void (*func_glMultiTexCoord2svARB)( GLenum, GLshort* ) = extension_funcs[508]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord2svARB( target, v ); @@ -4756,6 +4174,7 @@ static void WINAPI wine_glMultiTexCoord2svARB( GLenum target, GLshort* v ) { } static void WINAPI wine_glMultiTexCoord2svSGIS( GLenum target, GLshort * v ) { + void (*func_glMultiTexCoord2svSGIS)( GLenum, GLshort * ) = extension_funcs[509]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord2svSGIS( target, v ); @@ -4763,6 +4182,7 @@ static void WINAPI wine_glMultiTexCoord2svSGIS( GLenum target, GLshort * v ) { } static void WINAPI wine_glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ) { + void (*func_glMultiTexCoord3d)( GLenum, GLdouble, GLdouble, GLdouble ) = extension_funcs[510]; TRACE("(%d, %f, %f, %f)\n", target, s, t, r ); ENTER_GL(); func_glMultiTexCoord3d( target, s, t, r ); @@ -4770,6 +4190,7 @@ static void WINAPI wine_glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t } static void WINAPI wine_glMultiTexCoord3dARB( GLenum target, GLdouble s, GLdouble t, GLdouble r ) { + void (*func_glMultiTexCoord3dARB)( GLenum, GLdouble, GLdouble, GLdouble ) = extension_funcs[511]; TRACE("(%d, %f, %f, %f)\n", target, s, t, r ); ENTER_GL(); func_glMultiTexCoord3dARB( target, s, t, r ); @@ -4777,6 +4198,7 @@ static void WINAPI wine_glMultiTexCoord3dARB( GLenum target, GLdouble s, GLdoubl } static void WINAPI wine_glMultiTexCoord3dSGIS( GLenum target, GLdouble s, GLdouble t, GLdouble r ) { + void (*func_glMultiTexCoord3dSGIS)( GLenum, GLdouble, GLdouble, GLdouble ) = extension_funcs[512]; TRACE("(%d, %f, %f, %f)\n", target, s, t, r ); ENTER_GL(); func_glMultiTexCoord3dSGIS( target, s, t, r ); @@ -4784,6 +4206,7 @@ static void WINAPI wine_glMultiTexCoord3dSGIS( GLenum target, GLdouble s, GLdoub } static void WINAPI wine_glMultiTexCoord3dv( GLenum target, GLdouble* v ) { + void (*func_glMultiTexCoord3dv)( GLenum, GLdouble* ) = extension_funcs[513]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord3dv( target, v ); @@ -4791,6 +4214,7 @@ static void WINAPI wine_glMultiTexCoord3dv( GLenum target, GLdouble* v ) { } static void WINAPI wine_glMultiTexCoord3dvARB( GLenum target, GLdouble* v ) { + void (*func_glMultiTexCoord3dvARB)( GLenum, GLdouble* ) = extension_funcs[514]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord3dvARB( target, v ); @@ -4798,6 +4222,7 @@ static void WINAPI wine_glMultiTexCoord3dvARB( GLenum target, GLdouble* v ) { } static void WINAPI wine_glMultiTexCoord3dvSGIS( GLenum target, GLdouble * v ) { + void (*func_glMultiTexCoord3dvSGIS)( GLenum, GLdouble * ) = extension_funcs[515]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord3dvSGIS( target, v ); @@ -4805,6 +4230,7 @@ static void WINAPI wine_glMultiTexCoord3dvSGIS( GLenum target, GLdouble * v ) { } static void WINAPI wine_glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ) { + void (*func_glMultiTexCoord3f)( GLenum, GLfloat, GLfloat, GLfloat ) = extension_funcs[516]; TRACE("(%d, %f, %f, %f)\n", target, s, t, r ); ENTER_GL(); func_glMultiTexCoord3f( target, s, t, r ); @@ -4812,6 +4238,7 @@ static void WINAPI wine_glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, } static void WINAPI wine_glMultiTexCoord3fARB( GLenum target, GLfloat s, GLfloat t, GLfloat r ) { + void (*func_glMultiTexCoord3fARB)( GLenum, GLfloat, GLfloat, GLfloat ) = extension_funcs[517]; TRACE("(%d, %f, %f, %f)\n", target, s, t, r ); ENTER_GL(); func_glMultiTexCoord3fARB( target, s, t, r ); @@ -4819,6 +4246,7 @@ static void WINAPI wine_glMultiTexCoord3fARB( GLenum target, GLfloat s, GLfloat } static void WINAPI wine_glMultiTexCoord3fSGIS( GLenum target, GLfloat s, GLfloat t, GLfloat r ) { + void (*func_glMultiTexCoord3fSGIS)( GLenum, GLfloat, GLfloat, GLfloat ) = extension_funcs[518]; TRACE("(%d, %f, %f, %f)\n", target, s, t, r ); ENTER_GL(); func_glMultiTexCoord3fSGIS( target, s, t, r ); @@ -4826,6 +4254,7 @@ static void WINAPI wine_glMultiTexCoord3fSGIS( GLenum target, GLfloat s, GLfloat } static void WINAPI wine_glMultiTexCoord3fv( GLenum target, GLfloat* v ) { + void (*func_glMultiTexCoord3fv)( GLenum, GLfloat* ) = extension_funcs[519]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord3fv( target, v ); @@ -4833,6 +4262,7 @@ static void WINAPI wine_glMultiTexCoord3fv( GLenum target, GLfloat* v ) { } static void WINAPI wine_glMultiTexCoord3fvARB( GLenum target, GLfloat* v ) { + void (*func_glMultiTexCoord3fvARB)( GLenum, GLfloat* ) = extension_funcs[520]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord3fvARB( target, v ); @@ -4840,6 +4270,7 @@ static void WINAPI wine_glMultiTexCoord3fvARB( GLenum target, GLfloat* v ) { } static void WINAPI wine_glMultiTexCoord3fvSGIS( GLenum target, GLfloat * v ) { + void (*func_glMultiTexCoord3fvSGIS)( GLenum, GLfloat * ) = extension_funcs[521]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord3fvSGIS( target, v ); @@ -4847,6 +4278,7 @@ static void WINAPI wine_glMultiTexCoord3fvSGIS( GLenum target, GLfloat * v ) { } static void WINAPI wine_glMultiTexCoord3hNV( GLenum target, unsigned short s, unsigned short t, unsigned short r ) { + void (*func_glMultiTexCoord3hNV)( GLenum, unsigned short, unsigned short, unsigned short ) = extension_funcs[522]; TRACE("(%d, %d, %d, %d)\n", target, s, t, r ); ENTER_GL(); func_glMultiTexCoord3hNV( target, s, t, r ); @@ -4854,6 +4286,7 @@ static void WINAPI wine_glMultiTexCoord3hNV( GLenum target, unsigned short s, un } static void WINAPI wine_glMultiTexCoord3hvNV( GLenum target, unsigned short* v ) { + void (*func_glMultiTexCoord3hvNV)( GLenum, unsigned short* ) = extension_funcs[523]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord3hvNV( target, v ); @@ -4861,6 +4294,7 @@ static void WINAPI wine_glMultiTexCoord3hvNV( GLenum target, unsigned short* v ) } static void WINAPI wine_glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ) { + void (*func_glMultiTexCoord3i)( GLenum, GLint, GLint, GLint ) = extension_funcs[524]; TRACE("(%d, %d, %d, %d)\n", target, s, t, r ); ENTER_GL(); func_glMultiTexCoord3i( target, s, t, r ); @@ -4868,6 +4302,7 @@ static void WINAPI wine_glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLin } static void WINAPI wine_glMultiTexCoord3iARB( GLenum target, GLint s, GLint t, GLint r ) { + void (*func_glMultiTexCoord3iARB)( GLenum, GLint, GLint, GLint ) = extension_funcs[525]; TRACE("(%d, %d, %d, %d)\n", target, s, t, r ); ENTER_GL(); func_glMultiTexCoord3iARB( target, s, t, r ); @@ -4875,6 +4310,7 @@ static void WINAPI wine_glMultiTexCoord3iARB( GLenum target, GLint s, GLint t, G } static void WINAPI wine_glMultiTexCoord3iSGIS( GLenum target, GLint s, GLint t, GLint r ) { + void (*func_glMultiTexCoord3iSGIS)( GLenum, GLint, GLint, GLint ) = extension_funcs[526]; TRACE("(%d, %d, %d, %d)\n", target, s, t, r ); ENTER_GL(); func_glMultiTexCoord3iSGIS( target, s, t, r ); @@ -4882,6 +4318,7 @@ static void WINAPI wine_glMultiTexCoord3iSGIS( GLenum target, GLint s, GLint t, } static void WINAPI wine_glMultiTexCoord3iv( GLenum target, GLint* v ) { + void (*func_glMultiTexCoord3iv)( GLenum, GLint* ) = extension_funcs[527]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord3iv( target, v ); @@ -4889,6 +4326,7 @@ static void WINAPI wine_glMultiTexCoord3iv( GLenum target, GLint* v ) { } static void WINAPI wine_glMultiTexCoord3ivARB( GLenum target, GLint* v ) { + void (*func_glMultiTexCoord3ivARB)( GLenum, GLint* ) = extension_funcs[528]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord3ivARB( target, v ); @@ -4896,6 +4334,7 @@ static void WINAPI wine_glMultiTexCoord3ivARB( GLenum target, GLint* v ) { } static void WINAPI wine_glMultiTexCoord3ivSGIS( GLenum target, GLint * v ) { + void (*func_glMultiTexCoord3ivSGIS)( GLenum, GLint * ) = extension_funcs[529]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord3ivSGIS( target, v ); @@ -4903,6 +4342,7 @@ static void WINAPI wine_glMultiTexCoord3ivSGIS( GLenum target, GLint * v ) { } static void WINAPI wine_glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ) { + void (*func_glMultiTexCoord3s)( GLenum, GLshort, GLshort, GLshort ) = extension_funcs[530]; TRACE("(%d, %d, %d, %d)\n", target, s, t, r ); ENTER_GL(); func_glMultiTexCoord3s( target, s, t, r ); @@ -4910,6 +4350,7 @@ static void WINAPI wine_glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, } static void WINAPI wine_glMultiTexCoord3sARB( GLenum target, GLshort s, GLshort t, GLshort r ) { + void (*func_glMultiTexCoord3sARB)( GLenum, GLshort, GLshort, GLshort ) = extension_funcs[531]; TRACE("(%d, %d, %d, %d)\n", target, s, t, r ); ENTER_GL(); func_glMultiTexCoord3sARB( target, s, t, r ); @@ -4917,6 +4358,7 @@ static void WINAPI wine_glMultiTexCoord3sARB( GLenum target, GLshort s, GLshort } static void WINAPI wine_glMultiTexCoord3sSGIS( GLenum target, GLshort s, GLshort t, GLshort r ) { + void (*func_glMultiTexCoord3sSGIS)( GLenum, GLshort, GLshort, GLshort ) = extension_funcs[532]; TRACE("(%d, %d, %d, %d)\n", target, s, t, r ); ENTER_GL(); func_glMultiTexCoord3sSGIS( target, s, t, r ); @@ -4924,6 +4366,7 @@ static void WINAPI wine_glMultiTexCoord3sSGIS( GLenum target, GLshort s, GLshort } static void WINAPI wine_glMultiTexCoord3sv( GLenum target, GLshort* v ) { + void (*func_glMultiTexCoord3sv)( GLenum, GLshort* ) = extension_funcs[533]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord3sv( target, v ); @@ -4931,6 +4374,7 @@ static void WINAPI wine_glMultiTexCoord3sv( GLenum target, GLshort* v ) { } static void WINAPI wine_glMultiTexCoord3svARB( GLenum target, GLshort* v ) { + void (*func_glMultiTexCoord3svARB)( GLenum, GLshort* ) = extension_funcs[534]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord3svARB( target, v ); @@ -4938,6 +4382,7 @@ static void WINAPI wine_glMultiTexCoord3svARB( GLenum target, GLshort* v ) { } static void WINAPI wine_glMultiTexCoord3svSGIS( GLenum target, GLshort * v ) { + void (*func_glMultiTexCoord3svSGIS)( GLenum, GLshort * ) = extension_funcs[535]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord3svSGIS( target, v ); @@ -4945,6 +4390,7 @@ static void WINAPI wine_glMultiTexCoord3svSGIS( GLenum target, GLshort * v ) { } static void WINAPI wine_glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) { + void (*func_glMultiTexCoord4d)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = extension_funcs[536]; TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q ); ENTER_GL(); func_glMultiTexCoord4d( target, s, t, r, q ); @@ -4952,6 +4398,7 @@ static void WINAPI wine_glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t } static void WINAPI wine_glMultiTexCoord4dARB( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) { + void (*func_glMultiTexCoord4dARB)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = extension_funcs[537]; TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q ); ENTER_GL(); func_glMultiTexCoord4dARB( target, s, t, r, q ); @@ -4959,6 +4406,7 @@ static void WINAPI wine_glMultiTexCoord4dARB( GLenum target, GLdouble s, GLdoubl } static void WINAPI wine_glMultiTexCoord4dSGIS( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) { + void (*func_glMultiTexCoord4dSGIS)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = extension_funcs[538]; TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q ); ENTER_GL(); func_glMultiTexCoord4dSGIS( target, s, t, r, q ); @@ -4966,6 +4414,7 @@ static void WINAPI wine_glMultiTexCoord4dSGIS( GLenum target, GLdouble s, GLdoub } static void WINAPI wine_glMultiTexCoord4dv( GLenum target, GLdouble* v ) { + void (*func_glMultiTexCoord4dv)( GLenum, GLdouble* ) = extension_funcs[539]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord4dv( target, v ); @@ -4973,6 +4422,7 @@ static void WINAPI wine_glMultiTexCoord4dv( GLenum target, GLdouble* v ) { } static void WINAPI wine_glMultiTexCoord4dvARB( GLenum target, GLdouble* v ) { + void (*func_glMultiTexCoord4dvARB)( GLenum, GLdouble* ) = extension_funcs[540]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord4dvARB( target, v ); @@ -4980,6 +4430,7 @@ static void WINAPI wine_glMultiTexCoord4dvARB( GLenum target, GLdouble* v ) { } static void WINAPI wine_glMultiTexCoord4dvSGIS( GLenum target, GLdouble * v ) { + void (*func_glMultiTexCoord4dvSGIS)( GLenum, GLdouble * ) = extension_funcs[541]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord4dvSGIS( target, v ); @@ -4987,6 +4438,7 @@ static void WINAPI wine_glMultiTexCoord4dvSGIS( GLenum target, GLdouble * v ) { } static void WINAPI wine_glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) { + void (*func_glMultiTexCoord4f)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[542]; TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q ); ENTER_GL(); func_glMultiTexCoord4f( target, s, t, r, q ); @@ -4994,6 +4446,7 @@ static void WINAPI wine_glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, } static void WINAPI wine_glMultiTexCoord4fARB( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) { + void (*func_glMultiTexCoord4fARB)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[543]; TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q ); ENTER_GL(); func_glMultiTexCoord4fARB( target, s, t, r, q ); @@ -5001,6 +4454,7 @@ static void WINAPI wine_glMultiTexCoord4fARB( GLenum target, GLfloat s, GLfloat } static void WINAPI wine_glMultiTexCoord4fSGIS( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) { + void (*func_glMultiTexCoord4fSGIS)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[544]; TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q ); ENTER_GL(); func_glMultiTexCoord4fSGIS( target, s, t, r, q ); @@ -5008,6 +4462,7 @@ static void WINAPI wine_glMultiTexCoord4fSGIS( GLenum target, GLfloat s, GLfloat } static void WINAPI wine_glMultiTexCoord4fv( GLenum target, GLfloat* v ) { + void (*func_glMultiTexCoord4fv)( GLenum, GLfloat* ) = extension_funcs[545]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord4fv( target, v ); @@ -5015,6 +4470,7 @@ static void WINAPI wine_glMultiTexCoord4fv( GLenum target, GLfloat* v ) { } static void WINAPI wine_glMultiTexCoord4fvARB( GLenum target, GLfloat* v ) { + void (*func_glMultiTexCoord4fvARB)( GLenum, GLfloat* ) = extension_funcs[546]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord4fvARB( target, v ); @@ -5022,6 +4478,7 @@ static void WINAPI wine_glMultiTexCoord4fvARB( GLenum target, GLfloat* v ) { } static void WINAPI wine_glMultiTexCoord4fvSGIS( GLenum target, GLfloat * v ) { + void (*func_glMultiTexCoord4fvSGIS)( GLenum, GLfloat * ) = extension_funcs[547]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord4fvSGIS( target, v ); @@ -5029,6 +4486,7 @@ static void WINAPI wine_glMultiTexCoord4fvSGIS( GLenum target, GLfloat * v ) { } static void WINAPI wine_glMultiTexCoord4hNV( GLenum target, unsigned short s, unsigned short t, unsigned short r, unsigned short q ) { + void (*func_glMultiTexCoord4hNV)( GLenum, unsigned short, unsigned short, unsigned short, unsigned short ) = extension_funcs[548]; TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q ); ENTER_GL(); func_glMultiTexCoord4hNV( target, s, t, r, q ); @@ -5036,6 +4494,7 @@ static void WINAPI wine_glMultiTexCoord4hNV( GLenum target, unsigned short s, un } static void WINAPI wine_glMultiTexCoord4hvNV( GLenum target, unsigned short* v ) { + void (*func_glMultiTexCoord4hvNV)( GLenum, unsigned short* ) = extension_funcs[549]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord4hvNV( target, v ); @@ -5043,6 +4502,7 @@ static void WINAPI wine_glMultiTexCoord4hvNV( GLenum target, unsigned short* v ) } static void WINAPI wine_glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ) { + void (*func_glMultiTexCoord4i)( GLenum, GLint, GLint, GLint, GLint ) = extension_funcs[550]; TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q ); ENTER_GL(); func_glMultiTexCoord4i( target, s, t, r, q ); @@ -5050,6 +4510,7 @@ static void WINAPI wine_glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLin } static void WINAPI wine_glMultiTexCoord4iARB( GLenum target, GLint s, GLint t, GLint r, GLint q ) { + void (*func_glMultiTexCoord4iARB)( GLenum, GLint, GLint, GLint, GLint ) = extension_funcs[551]; TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q ); ENTER_GL(); func_glMultiTexCoord4iARB( target, s, t, r, q ); @@ -5057,6 +4518,7 @@ static void WINAPI wine_glMultiTexCoord4iARB( GLenum target, GLint s, GLint t, G } static void WINAPI wine_glMultiTexCoord4iSGIS( GLenum target, GLint s, GLint t, GLint r, GLint q ) { + void (*func_glMultiTexCoord4iSGIS)( GLenum, GLint, GLint, GLint, GLint ) = extension_funcs[552]; TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q ); ENTER_GL(); func_glMultiTexCoord4iSGIS( target, s, t, r, q ); @@ -5064,6 +4526,7 @@ static void WINAPI wine_glMultiTexCoord4iSGIS( GLenum target, GLint s, GLint t, } static void WINAPI wine_glMultiTexCoord4iv( GLenum target, GLint* v ) { + void (*func_glMultiTexCoord4iv)( GLenum, GLint* ) = extension_funcs[553]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord4iv( target, v ); @@ -5071,6 +4534,7 @@ static void WINAPI wine_glMultiTexCoord4iv( GLenum target, GLint* v ) { } static void WINAPI wine_glMultiTexCoord4ivARB( GLenum target, GLint* v ) { + void (*func_glMultiTexCoord4ivARB)( GLenum, GLint* ) = extension_funcs[554]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord4ivARB( target, v ); @@ -5078,6 +4542,7 @@ static void WINAPI wine_glMultiTexCoord4ivARB( GLenum target, GLint* v ) { } static void WINAPI wine_glMultiTexCoord4ivSGIS( GLenum target, GLint * v ) { + void (*func_glMultiTexCoord4ivSGIS)( GLenum, GLint * ) = extension_funcs[555]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord4ivSGIS( target, v ); @@ -5085,6 +4550,7 @@ static void WINAPI wine_glMultiTexCoord4ivSGIS( GLenum target, GLint * v ) { } static void WINAPI wine_glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) { + void (*func_glMultiTexCoord4s)( GLenum, GLshort, GLshort, GLshort, GLshort ) = extension_funcs[556]; TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q ); ENTER_GL(); func_glMultiTexCoord4s( target, s, t, r, q ); @@ -5092,6 +4558,7 @@ static void WINAPI wine_glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, } static void WINAPI wine_glMultiTexCoord4sARB( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) { + void (*func_glMultiTexCoord4sARB)( GLenum, GLshort, GLshort, GLshort, GLshort ) = extension_funcs[557]; TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q ); ENTER_GL(); func_glMultiTexCoord4sARB( target, s, t, r, q ); @@ -5099,6 +4566,7 @@ static void WINAPI wine_glMultiTexCoord4sARB( GLenum target, GLshort s, GLshort } static void WINAPI wine_glMultiTexCoord4sSGIS( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) { + void (*func_glMultiTexCoord4sSGIS)( GLenum, GLshort, GLshort, GLshort, GLshort ) = extension_funcs[558]; TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q ); ENTER_GL(); func_glMultiTexCoord4sSGIS( target, s, t, r, q ); @@ -5106,6 +4574,7 @@ static void WINAPI wine_glMultiTexCoord4sSGIS( GLenum target, GLshort s, GLshort } static void WINAPI wine_glMultiTexCoord4sv( GLenum target, GLshort* v ) { + void (*func_glMultiTexCoord4sv)( GLenum, GLshort* ) = extension_funcs[559]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord4sv( target, v ); @@ -5113,6 +4582,7 @@ static void WINAPI wine_glMultiTexCoord4sv( GLenum target, GLshort* v ) { } static void WINAPI wine_glMultiTexCoord4svARB( GLenum target, GLshort* v ) { + void (*func_glMultiTexCoord4svARB)( GLenum, GLshort* ) = extension_funcs[560]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord4svARB( target, v ); @@ -5120,6 +4590,7 @@ static void WINAPI wine_glMultiTexCoord4svARB( GLenum target, GLshort* v ) { } static void WINAPI wine_glMultiTexCoord4svSGIS( GLenum target, GLshort * v ) { + void (*func_glMultiTexCoord4svSGIS)( GLenum, GLshort * ) = extension_funcs[561]; TRACE("(%d, %p)\n", target, v ); ENTER_GL(); func_glMultiTexCoord4svSGIS( target, v ); @@ -5127,6 +4598,7 @@ static void WINAPI wine_glMultiTexCoord4svSGIS( GLenum target, GLshort * v ) { } static void WINAPI wine_glMultiTexCoordPointerSGIS( GLenum target, GLint size, GLenum type, GLsizei stride, GLvoid * pointer ) { + void (*func_glMultiTexCoordPointerSGIS)( GLenum, GLint, GLenum, GLsizei, GLvoid * ) = extension_funcs[562]; TRACE("(%d, %d, %d, %d, %p)\n", target, size, type, stride, pointer ); ENTER_GL(); func_glMultiTexCoordPointerSGIS( target, size, type, stride, pointer ); @@ -5135,6 +4607,7 @@ static void WINAPI wine_glMultiTexCoordPointerSGIS( GLenum target, GLint size, G static GLuint WINAPI wine_glNewBufferRegion( GLenum type ) { GLuint ret_value; + GLuint (*func_glNewBufferRegion)( GLenum ) = extension_funcs[563]; TRACE("(%d)\n", type ); ENTER_GL(); ret_value = func_glNewBufferRegion( type ); @@ -5144,6 +4617,7 @@ static GLuint WINAPI wine_glNewBufferRegion( GLenum type ) { static GLuint WINAPI wine_glNewObjectBufferATI( GLsizei size, GLvoid* pointer, GLenum usage ) { GLuint ret_value; + GLuint (*func_glNewObjectBufferATI)( GLsizei, GLvoid*, GLenum ) = extension_funcs[564]; TRACE("(%d, %p, %d)\n", size, pointer, usage ); ENTER_GL(); ret_value = func_glNewObjectBufferATI( size, pointer, usage ); @@ -5152,6 +4626,7 @@ static GLuint WINAPI wine_glNewObjectBufferATI( GLsizei size, GLvoid* pointer, G } static void WINAPI wine_glNormal3fVertex3fSUN( GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) { + void (*func_glNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[565]; TRACE("(%f, %f, %f, %f, %f, %f)\n", nx, ny, nz, x, y, z ); ENTER_GL(); func_glNormal3fVertex3fSUN( nx, ny, nz, x, y, z ); @@ -5159,6 +4634,7 @@ static void WINAPI wine_glNormal3fVertex3fSUN( GLfloat nx, GLfloat ny, GLfloat n } static void WINAPI wine_glNormal3fVertex3fvSUN( GLfloat* n, GLfloat* v ) { + void (*func_glNormal3fVertex3fvSUN)( GLfloat*, GLfloat* ) = extension_funcs[566]; TRACE("(%p, %p)\n", n, v ); ENTER_GL(); func_glNormal3fVertex3fvSUN( n, v ); @@ -5166,6 +4642,7 @@ static void WINAPI wine_glNormal3fVertex3fvSUN( GLfloat* n, GLfloat* v ) { } static void WINAPI wine_glNormal3hNV( unsigned short nx, unsigned short ny, unsigned short nz ) { + void (*func_glNormal3hNV)( unsigned short, unsigned short, unsigned short ) = extension_funcs[567]; TRACE("(%d, %d, %d)\n", nx, ny, nz ); ENTER_GL(); func_glNormal3hNV( nx, ny, nz ); @@ -5173,6 +4650,7 @@ static void WINAPI wine_glNormal3hNV( unsigned short nx, unsigned short ny, unsi } static void WINAPI wine_glNormal3hvNV( unsigned short* v ) { + void (*func_glNormal3hvNV)( unsigned short* ) = extension_funcs[568]; TRACE("(%p)\n", v ); ENTER_GL(); func_glNormal3hvNV( v ); @@ -5180,6 +4658,7 @@ static void WINAPI wine_glNormal3hvNV( unsigned short* v ) { } static void WINAPI wine_glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) { + void (*func_glNormalPointerEXT)( GLenum, GLsizei, GLsizei, GLvoid* ) = extension_funcs[569]; TRACE("(%d, %d, %d, %p)\n", type, stride, count, pointer ); ENTER_GL(); func_glNormalPointerEXT( type, stride, count, pointer ); @@ -5187,6 +4666,7 @@ static void WINAPI wine_glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei } static void WINAPI wine_glNormalPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) { + void (*func_glNormalPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = extension_funcs[570]; TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride ); ENTER_GL(); func_glNormalPointerListIBM( type, stride, pointer, ptrstride ); @@ -5194,6 +4674,7 @@ static void WINAPI wine_glNormalPointerListIBM( GLenum type, GLint stride, GLvoi } static void WINAPI wine_glNormalPointervINTEL( GLenum type, GLvoid** pointer ) { + void (*func_glNormalPointervINTEL)( GLenum, GLvoid** ) = extension_funcs[571]; TRACE("(%d, %p)\n", type, pointer ); ENTER_GL(); func_glNormalPointervINTEL( type, pointer ); @@ -5201,6 +4682,7 @@ static void WINAPI wine_glNormalPointervINTEL( GLenum type, GLvoid** pointer ) { } static void WINAPI wine_glNormalStream3bATI( GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz ) { + void (*func_glNormalStream3bATI)( GLenum, GLbyte, GLbyte, GLbyte ) = extension_funcs[572]; TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz ); ENTER_GL(); func_glNormalStream3bATI( stream, nx, ny, nz ); @@ -5208,6 +4690,7 @@ static void WINAPI wine_glNormalStream3bATI( GLenum stream, GLbyte nx, GLbyte ny } static void WINAPI wine_glNormalStream3bvATI( GLenum stream, GLbyte* coords ) { + void (*func_glNormalStream3bvATI)( GLenum, GLbyte* ) = extension_funcs[573]; TRACE("(%d, %p)\n", stream, coords ); ENTER_GL(); func_glNormalStream3bvATI( stream, coords ); @@ -5215,6 +4698,7 @@ static void WINAPI wine_glNormalStream3bvATI( GLenum stream, GLbyte* coords ) { } static void WINAPI wine_glNormalStream3dATI( GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz ) { + void (*func_glNormalStream3dATI)( GLenum, GLdouble, GLdouble, GLdouble ) = extension_funcs[574]; TRACE("(%d, %f, %f, %f)\n", stream, nx, ny, nz ); ENTER_GL(); func_glNormalStream3dATI( stream, nx, ny, nz ); @@ -5222,6 +4706,7 @@ static void WINAPI wine_glNormalStream3dATI( GLenum stream, GLdouble nx, GLdoubl } static void WINAPI wine_glNormalStream3dvATI( GLenum stream, GLdouble* coords ) { + void (*func_glNormalStream3dvATI)( GLenum, GLdouble* ) = extension_funcs[575]; TRACE("(%d, %p)\n", stream, coords ); ENTER_GL(); func_glNormalStream3dvATI( stream, coords ); @@ -5229,6 +4714,7 @@ static void WINAPI wine_glNormalStream3dvATI( GLenum stream, GLdouble* coords ) } static void WINAPI wine_glNormalStream3fATI( GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz ) { + void (*func_glNormalStream3fATI)( GLenum, GLfloat, GLfloat, GLfloat ) = extension_funcs[576]; TRACE("(%d, %f, %f, %f)\n", stream, nx, ny, nz ); ENTER_GL(); func_glNormalStream3fATI( stream, nx, ny, nz ); @@ -5236,6 +4722,7 @@ static void WINAPI wine_glNormalStream3fATI( GLenum stream, GLfloat nx, GLfloat } static void WINAPI wine_glNormalStream3fvATI( GLenum stream, GLfloat* coords ) { + void (*func_glNormalStream3fvATI)( GLenum, GLfloat* ) = extension_funcs[577]; TRACE("(%d, %p)\n", stream, coords ); ENTER_GL(); func_glNormalStream3fvATI( stream, coords ); @@ -5243,6 +4730,7 @@ static void WINAPI wine_glNormalStream3fvATI( GLenum stream, GLfloat* coords ) { } static void WINAPI wine_glNormalStream3iATI( GLenum stream, GLint nx, GLint ny, GLint nz ) { + void (*func_glNormalStream3iATI)( GLenum, GLint, GLint, GLint ) = extension_funcs[578]; TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz ); ENTER_GL(); func_glNormalStream3iATI( stream, nx, ny, nz ); @@ -5250,6 +4738,7 @@ static void WINAPI wine_glNormalStream3iATI( GLenum stream, GLint nx, GLint ny, } static void WINAPI wine_glNormalStream3ivATI( GLenum stream, GLint* coords ) { + void (*func_glNormalStream3ivATI)( GLenum, GLint* ) = extension_funcs[579]; TRACE("(%d, %p)\n", stream, coords ); ENTER_GL(); func_glNormalStream3ivATI( stream, coords ); @@ -5257,6 +4746,7 @@ static void WINAPI wine_glNormalStream3ivATI( GLenum stream, GLint* coords ) { } static void WINAPI wine_glNormalStream3sATI( GLenum stream, GLshort nx, GLshort ny, GLshort nz ) { + void (*func_glNormalStream3sATI)( GLenum, GLshort, GLshort, GLshort ) = extension_funcs[580]; TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz ); ENTER_GL(); func_glNormalStream3sATI( stream, nx, ny, nz ); @@ -5264,6 +4754,7 @@ static void WINAPI wine_glNormalStream3sATI( GLenum stream, GLshort nx, GLshort } static void WINAPI wine_glNormalStream3svATI( GLenum stream, GLshort* coords ) { + void (*func_glNormalStream3svATI)( GLenum, GLshort* ) = extension_funcs[581]; TRACE("(%d, %p)\n", stream, coords ); ENTER_GL(); func_glNormalStream3svATI( stream, coords ); @@ -5271,6 +4762,7 @@ static void WINAPI wine_glNormalStream3svATI( GLenum stream, GLshort* coords ) { } static void WINAPI wine_glPNTrianglesfATI( GLenum pname, GLfloat param ) { + void (*func_glPNTrianglesfATI)( GLenum, GLfloat ) = extension_funcs[582]; TRACE("(%d, %f)\n", pname, param ); ENTER_GL(); func_glPNTrianglesfATI( pname, param ); @@ -5278,6 +4770,7 @@ static void WINAPI wine_glPNTrianglesfATI( GLenum pname, GLfloat param ) { } static void WINAPI wine_glPNTrianglesiATI( GLenum pname, GLint param ) { + void (*func_glPNTrianglesiATI)( GLenum, GLint ) = extension_funcs[583]; TRACE("(%d, %d)\n", pname, param ); ENTER_GL(); func_glPNTrianglesiATI( pname, param ); @@ -5285,6 +4778,7 @@ static void WINAPI wine_glPNTrianglesiATI( GLenum pname, GLint param ) { } static void WINAPI wine_glPassTexCoordATI( GLuint dst, GLuint coord, GLenum swizzle ) { + void (*func_glPassTexCoordATI)( GLuint, GLuint, GLenum ) = extension_funcs[584]; TRACE("(%d, %d, %d)\n", dst, coord, swizzle ); ENTER_GL(); func_glPassTexCoordATI( dst, coord, swizzle ); @@ -5292,6 +4786,7 @@ static void WINAPI wine_glPassTexCoordATI( GLuint dst, GLuint coord, GLenum swiz } static void WINAPI wine_glPixelDataRangeNV( GLenum target, GLsizei length, GLvoid* pointer ) { + void (*func_glPixelDataRangeNV)( GLenum, GLsizei, GLvoid* ) = extension_funcs[585]; TRACE("(%d, %d, %p)\n", target, length, pointer ); ENTER_GL(); func_glPixelDataRangeNV( target, length, pointer ); @@ -5299,6 +4794,7 @@ static void WINAPI wine_glPixelDataRangeNV( GLenum target, GLsizei length, GLvoi } static void WINAPI wine_glPixelTexGenParameterfSGIS( GLenum pname, GLfloat param ) { + void (*func_glPixelTexGenParameterfSGIS)( GLenum, GLfloat ) = extension_funcs[586]; TRACE("(%d, %f)\n", pname, param ); ENTER_GL(); func_glPixelTexGenParameterfSGIS( pname, param ); @@ -5306,6 +4802,7 @@ static void WINAPI wine_glPixelTexGenParameterfSGIS( GLenum pname, GLfloat param } static void WINAPI wine_glPixelTexGenParameterfvSGIS( GLenum pname, GLfloat* params ) { + void (*func_glPixelTexGenParameterfvSGIS)( GLenum, GLfloat* ) = extension_funcs[587]; TRACE("(%d, %p)\n", pname, params ); ENTER_GL(); func_glPixelTexGenParameterfvSGIS( pname, params ); @@ -5313,6 +4810,7 @@ static void WINAPI wine_glPixelTexGenParameterfvSGIS( GLenum pname, GLfloat* par } static void WINAPI wine_glPixelTexGenParameteriSGIS( GLenum pname, GLint param ) { + void (*func_glPixelTexGenParameteriSGIS)( GLenum, GLint ) = extension_funcs[588]; TRACE("(%d, %d)\n", pname, param ); ENTER_GL(); func_glPixelTexGenParameteriSGIS( pname, param ); @@ -5320,6 +4818,7 @@ static void WINAPI wine_glPixelTexGenParameteriSGIS( GLenum pname, GLint param ) } static void WINAPI wine_glPixelTexGenParameterivSGIS( GLenum pname, GLint* params ) { + void (*func_glPixelTexGenParameterivSGIS)( GLenum, GLint* ) = extension_funcs[589]; TRACE("(%d, %p)\n", pname, params ); ENTER_GL(); func_glPixelTexGenParameterivSGIS( pname, params ); @@ -5327,6 +4826,7 @@ static void WINAPI wine_glPixelTexGenParameterivSGIS( GLenum pname, GLint* param } static void WINAPI wine_glPixelTexGenSGIX( GLenum mode ) { + void (*func_glPixelTexGenSGIX)( GLenum ) = extension_funcs[590]; TRACE("(%d)\n", mode ); ENTER_GL(); func_glPixelTexGenSGIX( mode ); @@ -5334,6 +4834,7 @@ static void WINAPI wine_glPixelTexGenSGIX( GLenum mode ) { } static void WINAPI wine_glPixelTransformParameterfEXT( GLenum target, GLenum pname, GLfloat param ) { + void (*func_glPixelTransformParameterfEXT)( GLenum, GLenum, GLfloat ) = extension_funcs[591]; TRACE("(%d, %d, %f)\n", target, pname, param ); ENTER_GL(); func_glPixelTransformParameterfEXT( target, pname, param ); @@ -5341,6 +4842,7 @@ static void WINAPI wine_glPixelTransformParameterfEXT( GLenum target, GLenum pna } static void WINAPI wine_glPixelTransformParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) { + void (*func_glPixelTransformParameterfvEXT)( GLenum, GLenum, GLfloat* ) = extension_funcs[592]; TRACE("(%d, %d, %p)\n", target, pname, params ); ENTER_GL(); func_glPixelTransformParameterfvEXT( target, pname, params ); @@ -5348,6 +4850,7 @@ static void WINAPI wine_glPixelTransformParameterfvEXT( GLenum target, GLenum pn } static void WINAPI wine_glPixelTransformParameteriEXT( GLenum target, GLenum pname, GLint param ) { + void (*func_glPixelTransformParameteriEXT)( GLenum, GLenum, GLint ) = extension_funcs[593]; TRACE("(%d, %d, %d)\n", target, pname, param ); ENTER_GL(); func_glPixelTransformParameteriEXT( target, pname, param ); @@ -5355,6 +4858,7 @@ static void WINAPI wine_glPixelTransformParameteriEXT( GLenum target, GLenum pna } static void WINAPI wine_glPixelTransformParameterivEXT( GLenum target, GLenum pname, GLint* params ) { + void (*func_glPixelTransformParameterivEXT)( GLenum, GLenum, GLint* ) = extension_funcs[594]; TRACE("(%d, %d, %p)\n", target, pname, params ); ENTER_GL(); func_glPixelTransformParameterivEXT( target, pname, params ); @@ -5362,6 +4866,7 @@ static void WINAPI wine_glPixelTransformParameterivEXT( GLenum target, GLenum pn } static void WINAPI wine_glPointParameterf( GLenum pname, GLfloat param ) { + void (*func_glPointParameterf)( GLenum, GLfloat ) = extension_funcs[595]; TRACE("(%d, %f)\n", pname, param ); ENTER_GL(); func_glPointParameterf( pname, param ); @@ -5369,6 +4874,7 @@ static void WINAPI wine_glPointParameterf( GLenum pname, GLfloat param ) { } static void WINAPI wine_glPointParameterfARB( GLenum pname, GLfloat param ) { + void (*func_glPointParameterfARB)( GLenum, GLfloat ) = extension_funcs[596]; TRACE("(%d, %f)\n", pname, param ); ENTER_GL(); func_glPointParameterfARB( pname, param ); @@ -5376,6 +4882,7 @@ static void WINAPI wine_glPointParameterfARB( GLenum pname, GLfloat param ) { } static void WINAPI wine_glPointParameterfEXT( GLenum pname, GLfloat param ) { + void (*func_glPointParameterfEXT)( GLenum, GLfloat ) = extension_funcs[597]; TRACE("(%d, %f)\n", pname, param ); ENTER_GL(); func_glPointParameterfEXT( pname, param ); @@ -5383,6 +4890,7 @@ static void WINAPI wine_glPointParameterfEXT( GLenum pname, GLfloat param ) { } static void WINAPI wine_glPointParameterfSGIS( GLenum pname, GLfloat param ) { + void (*func_glPointParameterfSGIS)( GLenum, GLfloat ) = extension_funcs[598]; TRACE("(%d, %f)\n", pname, param ); ENTER_GL(); func_glPointParameterfSGIS( pname, param ); @@ -5390,6 +4898,7 @@ static void WINAPI wine_glPointParameterfSGIS( GLenum pname, GLfloat param ) { } static void WINAPI wine_glPointParameterfv( GLenum pname, GLfloat* params ) { + void (*func_glPointParameterfv)( GLenum, GLfloat* ) = extension_funcs[599]; TRACE("(%d, %p)\n", pname, params ); ENTER_GL(); func_glPointParameterfv( pname, params ); @@ -5397,6 +4906,7 @@ static void WINAPI wine_glPointParameterfv( GLenum pname, GLfloat* params ) { } static void WINAPI wine_glPointParameterfvARB( GLenum pname, GLfloat* params ) { + void (*func_glPointParameterfvARB)( GLenum, GLfloat* ) = extension_funcs[600]; TRACE("(%d, %p)\n", pname, params ); ENTER_GL(); func_glPointParameterfvARB( pname, params ); @@ -5404,6 +4914,7 @@ static void WINAPI wine_glPointParameterfvARB( GLenum pname, GLfloat* params ) { } static void WINAPI wine_glPointParameterfvEXT( GLenum pname, GLfloat* params ) { + void (*func_glPointParameterfvEXT)( GLenum, GLfloat* ) = extension_funcs[601]; TRACE("(%d, %p)\n", pname, params ); ENTER_GL(); func_glPointParameterfvEXT( pname, params ); @@ -5411,6 +4922,7 @@ static void WINAPI wine_glPointParameterfvEXT( GLenum pname, GLfloat* params ) { } static void WINAPI wine_glPointParameterfvSGIS( GLenum pname, GLfloat* params ) { + void (*func_glPointParameterfvSGIS)( GLenum, GLfloat* ) = extension_funcs[602]; TRACE("(%d, %p)\n", pname, params ); ENTER_GL(); func_glPointParameterfvSGIS( pname, params ); @@ -5418,6 +4930,7 @@ static void WINAPI wine_glPointParameterfvSGIS( GLenum pname, GLfloat* params ) } static void WINAPI wine_glPointParameteri( GLenum pname, GLint param ) { + void (*func_glPointParameteri)( GLenum, GLint ) = extension_funcs[603]; TRACE("(%d, %d)\n", pname, param ); ENTER_GL(); func_glPointParameteri( pname, param ); @@ -5425,6 +4938,7 @@ static void WINAPI wine_glPointParameteri( GLenum pname, GLint param ) { } static void WINAPI wine_glPointParameteriNV( GLenum pname, GLint param ) { + void (*func_glPointParameteriNV)( GLenum, GLint ) = extension_funcs[604]; TRACE("(%d, %d)\n", pname, param ); ENTER_GL(); func_glPointParameteriNV( pname, param ); @@ -5432,6 +4946,7 @@ static void WINAPI wine_glPointParameteriNV( GLenum pname, GLint param ) { } static void WINAPI wine_glPointParameteriv( GLenum pname, GLint* params ) { + void (*func_glPointParameteriv)( GLenum, GLint* ) = extension_funcs[605]; TRACE("(%d, %p)\n", pname, params ); ENTER_GL(); func_glPointParameteriv( pname, params ); @@ -5439,6 +4954,7 @@ static void WINAPI wine_glPointParameteriv( GLenum pname, GLint* params ) { } static void WINAPI wine_glPointParameterivNV( GLenum pname, GLint* params ) { + void (*func_glPointParameterivNV)( GLenum, GLint* ) = extension_funcs[606]; TRACE("(%d, %p)\n", pname, params ); ENTER_GL(); func_glPointParameterivNV( pname, params ); @@ -5447,6 +4963,7 @@ static void WINAPI wine_glPointParameterivNV( GLenum pname, GLint* params ) { static GLint WINAPI wine_glPollAsyncSGIX( GLuint* markerp ) { GLint ret_value; + GLint (*func_glPollAsyncSGIX)( GLuint* ) = extension_funcs[607]; TRACE("(%p)\n", markerp ); ENTER_GL(); ret_value = func_glPollAsyncSGIX( markerp ); @@ -5456,6 +4973,7 @@ static GLint WINAPI wine_glPollAsyncSGIX( GLuint* markerp ) { static GLint WINAPI wine_glPollInstrumentsSGIX( GLint* marker_p ) { GLint ret_value; + GLint (*func_glPollInstrumentsSGIX)( GLint* ) = extension_funcs[608]; TRACE("(%p)\n", marker_p ); ENTER_GL(); ret_value = func_glPollInstrumentsSGIX( marker_p ); @@ -5464,6 +4982,7 @@ static GLint WINAPI wine_glPollInstrumentsSGIX( GLint* marker_p ) { } static void WINAPI wine_glPolygonOffsetEXT( GLfloat factor, GLfloat bias ) { + void (*func_glPolygonOffsetEXT)( GLfloat, GLfloat ) = extension_funcs[609]; TRACE("(%f, %f)\n", factor, bias ); ENTER_GL(); func_glPolygonOffsetEXT( factor, bias ); @@ -5471,6 +4990,7 @@ static void WINAPI wine_glPolygonOffsetEXT( GLfloat factor, GLfloat bias ) { } static void WINAPI wine_glPrimitiveRestartIndexNV( GLuint index ) { + void (*func_glPrimitiveRestartIndexNV)( GLuint ) = extension_funcs[610]; TRACE("(%d)\n", index ); ENTER_GL(); func_glPrimitiveRestartIndexNV( index ); @@ -5478,6 +4998,7 @@ static void WINAPI wine_glPrimitiveRestartIndexNV( GLuint index ) { } static void WINAPI wine_glPrimitiveRestartNV( void ) { + void (*func_glPrimitiveRestartNV)( void ) = extension_funcs[611]; TRACE("()\n"); ENTER_GL(); func_glPrimitiveRestartNV( ); @@ -5485,6 +5006,7 @@ static void WINAPI wine_glPrimitiveRestartNV( void ) { } static void WINAPI wine_glPrioritizeTexturesEXT( GLsizei n, GLuint* textures, GLclampf* priorities ) { + void (*func_glPrioritizeTexturesEXT)( GLsizei, GLuint*, GLclampf* ) = extension_funcs[612]; TRACE("(%d, %p, %p)\n", n, textures, priorities ); ENTER_GL(); func_glPrioritizeTexturesEXT( n, textures, priorities ); @@ -5492,6 +5014,7 @@ static void WINAPI wine_glPrioritizeTexturesEXT( GLsizei n, GLuint* textures, GL } static void WINAPI wine_glProgramEnvParameter4dARB( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { + void (*func_glProgramEnvParameter4dARB)( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = extension_funcs[613]; TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w ); ENTER_GL(); func_glProgramEnvParameter4dARB( target, index, x, y, z, w ); @@ -5499,6 +5022,7 @@ static void WINAPI wine_glProgramEnvParameter4dARB( GLenum target, GLuint index, } static void WINAPI wine_glProgramEnvParameter4dvARB( GLenum target, GLuint index, GLdouble* params ) { + void (*func_glProgramEnvParameter4dvARB)( GLenum, GLuint, GLdouble* ) = extension_funcs[614]; TRACE("(%d, %d, %p)\n", target, index, params ); ENTER_GL(); func_glProgramEnvParameter4dvARB( target, index, params ); @@ -5506,6 +5030,7 @@ static void WINAPI wine_glProgramEnvParameter4dvARB( GLenum target, GLuint index } static void WINAPI wine_glProgramEnvParameter4fARB( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { + void (*func_glProgramEnvParameter4fARB)( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[615]; TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w ); ENTER_GL(); func_glProgramEnvParameter4fARB( target, index, x, y, z, w ); @@ -5513,6 +5038,7 @@ static void WINAPI wine_glProgramEnvParameter4fARB( GLenum target, GLuint index, } static void WINAPI wine_glProgramEnvParameter4fvARB( GLenum target, GLuint index, GLfloat* params ) { + void (*func_glProgramEnvParameter4fvARB)( GLenum, GLuint, GLfloat* ) = extension_funcs[616]; TRACE("(%d, %d, %p)\n", target, index, params ); ENTER_GL(); func_glProgramEnvParameter4fvARB( target, index, params ); @@ -5520,6 +5046,7 @@ static void WINAPI wine_glProgramEnvParameter4fvARB( GLenum target, GLuint index } static void WINAPI wine_glProgramLocalParameter4dARB( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { + void (*func_glProgramLocalParameter4dARB)( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = extension_funcs[617]; TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w ); ENTER_GL(); func_glProgramLocalParameter4dARB( target, index, x, y, z, w ); @@ -5527,6 +5054,7 @@ static void WINAPI wine_glProgramLocalParameter4dARB( GLenum target, GLuint inde } static void WINAPI wine_glProgramLocalParameter4dvARB( GLenum target, GLuint index, GLdouble* params ) { + void (*func_glProgramLocalParameter4dvARB)( GLenum, GLuint, GLdouble* ) = extension_funcs[618]; TRACE("(%d, %d, %p)\n", target, index, params ); ENTER_GL(); func_glProgramLocalParameter4dvARB( target, index, params ); @@ -5534,6 +5062,7 @@ static void WINAPI wine_glProgramLocalParameter4dvARB( GLenum target, GLuint ind } static void WINAPI wine_glProgramLocalParameter4fARB( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { + void (*func_glProgramLocalParameter4fARB)( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[619]; TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w ); ENTER_GL(); func_glProgramLocalParameter4fARB( target, index, x, y, z, w ); @@ -5541,6 +5070,7 @@ static void WINAPI wine_glProgramLocalParameter4fARB( GLenum target, GLuint inde } static void WINAPI wine_glProgramLocalParameter4fvARB( GLenum target, GLuint index, GLfloat* params ) { + void (*func_glProgramLocalParameter4fvARB)( GLenum, GLuint, GLfloat* ) = extension_funcs[620]; TRACE("(%d, %d, %p)\n", target, index, params ); ENTER_GL(); func_glProgramLocalParameter4fvARB( target, index, params ); @@ -5548,6 +5078,7 @@ static void WINAPI wine_glProgramLocalParameter4fvARB( GLenum target, GLuint ind } static void WINAPI wine_glProgramNamedParameter4dNV( GLuint id, GLsizei len, GLubyte* name, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { + void (*func_glProgramNamedParameter4dNV)( GLuint, GLsizei, GLubyte*, GLdouble, GLdouble, GLdouble, GLdouble ) = extension_funcs[621]; TRACE("(%d, %d, %p, %f, %f, %f, %f)\n", id, len, name, x, y, z, w ); ENTER_GL(); func_glProgramNamedParameter4dNV( id, len, name, x, y, z, w ); @@ -5555,6 +5086,7 @@ static void WINAPI wine_glProgramNamedParameter4dNV( GLuint id, GLsizei len, GLu } static void WINAPI wine_glProgramNamedParameter4dvNV( GLuint id, GLsizei len, GLubyte* name, GLdouble* v ) { + void (*func_glProgramNamedParameter4dvNV)( GLuint, GLsizei, GLubyte*, GLdouble* ) = extension_funcs[622]; TRACE("(%d, %d, %p, %p)\n", id, len, name, v ); ENTER_GL(); func_glProgramNamedParameter4dvNV( id, len, name, v ); @@ -5562,6 +5094,7 @@ static void WINAPI wine_glProgramNamedParameter4dvNV( GLuint id, GLsizei len, GL } static void WINAPI wine_glProgramNamedParameter4fNV( GLuint id, GLsizei len, GLubyte* name, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { + void (*func_glProgramNamedParameter4fNV)( GLuint, GLsizei, GLubyte*, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[623]; TRACE("(%d, %d, %p, %f, %f, %f, %f)\n", id, len, name, x, y, z, w ); ENTER_GL(); func_glProgramNamedParameter4fNV( id, len, name, x, y, z, w ); @@ -5569,6 +5102,7 @@ static void WINAPI wine_glProgramNamedParameter4fNV( GLuint id, GLsizei len, GLu } static void WINAPI wine_glProgramNamedParameter4fvNV( GLuint id, GLsizei len, GLubyte* name, GLfloat* v ) { + void (*func_glProgramNamedParameter4fvNV)( GLuint, GLsizei, GLubyte*, GLfloat* ) = extension_funcs[624]; TRACE("(%d, %d, %p, %p)\n", id, len, name, v ); ENTER_GL(); func_glProgramNamedParameter4fvNV( id, len, name, v ); @@ -5576,6 +5110,7 @@ static void WINAPI wine_glProgramNamedParameter4fvNV( GLuint id, GLsizei len, GL } static void WINAPI wine_glProgramParameter4dNV( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { + void (*func_glProgramParameter4dNV)( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = extension_funcs[625]; TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w ); ENTER_GL(); func_glProgramParameter4dNV( target, index, x, y, z, w ); @@ -5583,6 +5118,7 @@ static void WINAPI wine_glProgramParameter4dNV( GLenum target, GLuint index, GLd } static void WINAPI wine_glProgramParameter4dvNV( GLenum target, GLuint index, GLdouble* v ) { + void (*func_glProgramParameter4dvNV)( GLenum, GLuint, GLdouble* ) = extension_funcs[626]; TRACE("(%d, %d, %p)\n", target, index, v ); ENTER_GL(); func_glProgramParameter4dvNV( target, index, v ); @@ -5590,6 +5126,7 @@ static void WINAPI wine_glProgramParameter4dvNV( GLenum target, GLuint index, GL } static void WINAPI wine_glProgramParameter4fNV( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { + void (*func_glProgramParameter4fNV)( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[627]; TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w ); ENTER_GL(); func_glProgramParameter4fNV( target, index, x, y, z, w ); @@ -5597,6 +5134,7 @@ static void WINAPI wine_glProgramParameter4fNV( GLenum target, GLuint index, GLf } static void WINAPI wine_glProgramParameter4fvNV( GLenum target, GLuint index, GLfloat* v ) { + void (*func_glProgramParameter4fvNV)( GLenum, GLuint, GLfloat* ) = extension_funcs[628]; TRACE("(%d, %d, %p)\n", target, index, v ); ENTER_GL(); func_glProgramParameter4fvNV( target, index, v ); @@ -5604,6 +5142,7 @@ static void WINAPI wine_glProgramParameter4fvNV( GLenum target, GLuint index, GL } static void WINAPI wine_glProgramParameters4dvNV( GLenum target, GLuint index, GLuint count, GLdouble* v ) { + void (*func_glProgramParameters4dvNV)( GLenum, GLuint, GLuint, GLdouble* ) = extension_funcs[629]; TRACE("(%d, %d, %d, %p)\n", target, index, count, v ); ENTER_GL(); func_glProgramParameters4dvNV( target, index, count, v ); @@ -5611,6 +5150,7 @@ static void WINAPI wine_glProgramParameters4dvNV( GLenum target, GLuint index, G } static void WINAPI wine_glProgramParameters4fvNV( GLenum target, GLuint index, GLuint count, GLfloat* v ) { + void (*func_glProgramParameters4fvNV)( GLenum, GLuint, GLuint, GLfloat* ) = extension_funcs[630]; TRACE("(%d, %d, %d, %p)\n", target, index, count, v ); ENTER_GL(); func_glProgramParameters4fvNV( target, index, count, v ); @@ -5618,6 +5158,7 @@ static void WINAPI wine_glProgramParameters4fvNV( GLenum target, GLuint index, G } static void WINAPI wine_glProgramStringARB( GLenum target, GLenum format, GLsizei len, GLvoid* string ) { + void (*func_glProgramStringARB)( GLenum, GLenum, GLsizei, GLvoid* ) = extension_funcs[631]; TRACE("(%d, %d, %d, %p)\n", target, format, len, string ); ENTER_GL(); func_glProgramStringARB( target, format, len, string ); @@ -5625,6 +5166,7 @@ static void WINAPI wine_glProgramStringARB( GLenum target, GLenum format, GLsize } static void WINAPI wine_glReadBufferRegion( GLenum region, GLint x, GLint y, GLsizei width, GLsizei height ) { + void (*func_glReadBufferRegion)( GLenum, GLint, GLint, GLsizei, GLsizei ) = extension_funcs[632]; TRACE("(%d, %d, %d, %d, %d)\n", region, x, y, width, height ); ENTER_GL(); func_glReadBufferRegion( region, x, y, width, height ); @@ -5632,6 +5174,7 @@ static void WINAPI wine_glReadBufferRegion( GLenum region, GLint x, GLint y, GLs } static void WINAPI wine_glReadInstrumentsSGIX( GLint marker ) { + void (*func_glReadInstrumentsSGIX)( GLint ) = extension_funcs[633]; TRACE("(%d)\n", marker ); ENTER_GL(); func_glReadInstrumentsSGIX( marker ); @@ -5639,6 +5182,7 @@ static void WINAPI wine_glReadInstrumentsSGIX( GLint marker ) { } static void WINAPI wine_glReferencePlaneSGIX( GLdouble* equation ) { + void (*func_glReferencePlaneSGIX)( GLdouble* ) = extension_funcs[634]; TRACE("(%p)\n", equation ); ENTER_GL(); func_glReferencePlaneSGIX( equation ); @@ -5646,6 +5190,7 @@ static void WINAPI wine_glReferencePlaneSGIX( GLdouble* equation ) { } static void WINAPI wine_glRenderbufferStorageEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height ) { + void (*func_glRenderbufferStorageEXT)( GLenum, GLenum, GLsizei, GLsizei ) = extension_funcs[635]; TRACE("(%d, %d, %d, %d)\n", target, internalformat, width, height ); ENTER_GL(); func_glRenderbufferStorageEXT( target, internalformat, width, height ); @@ -5653,6 +5198,7 @@ static void WINAPI wine_glRenderbufferStorageEXT( GLenum target, GLenum internal } static void WINAPI wine_glReplacementCodePointerSUN( GLenum type, GLsizei stride, GLvoid** pointer ) { + void (*func_glReplacementCodePointerSUN)( GLenum, GLsizei, GLvoid** ) = extension_funcs[636]; TRACE("(%d, %d, %p)\n", type, stride, pointer ); ENTER_GL(); func_glReplacementCodePointerSUN( type, stride, pointer ); @@ -5660,6 +5206,7 @@ static void WINAPI wine_glReplacementCodePointerSUN( GLenum type, GLsizei stride } static void WINAPI wine_glReplacementCodeubSUN( GLubyte code ) { + void (*func_glReplacementCodeubSUN)( GLubyte ) = extension_funcs[637]; TRACE("(%d)\n", code ); ENTER_GL(); func_glReplacementCodeubSUN( code ); @@ -5667,6 +5214,7 @@ static void WINAPI wine_glReplacementCodeubSUN( GLubyte code ) { } static void WINAPI wine_glReplacementCodeubvSUN( GLubyte* code ) { + void (*func_glReplacementCodeubvSUN)( GLubyte* ) = extension_funcs[638]; TRACE("(%p)\n", code ); ENTER_GL(); func_glReplacementCodeubvSUN( code ); @@ -5674,6 +5222,7 @@ static void WINAPI wine_glReplacementCodeubvSUN( GLubyte* code ) { } static void WINAPI wine_glReplacementCodeuiColor3fVertex3fSUN( GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) { + void (*func_glReplacementCodeuiColor3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[639]; TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc, r, g, b, x, y, z ); ENTER_GL(); func_glReplacementCodeuiColor3fVertex3fSUN( rc, r, g, b, x, y, z ); @@ -5681,6 +5230,7 @@ static void WINAPI wine_glReplacementCodeuiColor3fVertex3fSUN( GLuint rc, GLfloa } static void WINAPI wine_glReplacementCodeuiColor3fVertex3fvSUN( GLuint* rc, GLfloat* c, GLfloat* v ) { + void (*func_glReplacementCodeuiColor3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat* ) = extension_funcs[640]; TRACE("(%p, %p, %p)\n", rc, c, v ); ENTER_GL(); func_glReplacementCodeuiColor3fVertex3fvSUN( rc, c, v ); @@ -5688,6 +5238,7 @@ static void WINAPI wine_glReplacementCodeuiColor3fVertex3fvSUN( GLuint* rc, GLfl } static void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) { + void (*func_glReplacementCodeuiColor4fNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[641]; TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, r, g, b, a, nx, ny, nz, x, y, z ); ENTER_GL(); func_glReplacementCodeuiColor4fNormal3fVertex3fSUN( rc, r, g, b, a, nx, ny, nz, x, y, z ); @@ -5695,6 +5246,7 @@ static void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLuint rc } static void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( GLuint* rc, GLfloat* c, GLfloat* n, GLfloat* v ) { + void (*func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat*, GLfloat* ) = extension_funcs[642]; TRACE("(%p, %p, %p, %p)\n", rc, c, n, v ); ENTER_GL(); func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( rc, c, n, v ); @@ -5702,6 +5254,7 @@ static void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( GLuint* } static void WINAPI wine_glReplacementCodeuiColor4ubVertex3fSUN( GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) { + void (*func_glReplacementCodeuiColor4ubVertex3fSUN)( GLuint, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = extension_funcs[643]; TRACE("(%d, %d, %d, %d, %d, %f, %f, %f)\n", rc, r, g, b, a, x, y, z ); ENTER_GL(); func_glReplacementCodeuiColor4ubVertex3fSUN( rc, r, g, b, a, x, y, z ); @@ -5709,6 +5262,7 @@ static void WINAPI wine_glReplacementCodeuiColor4ubVertex3fSUN( GLuint rc, GLuby } static void WINAPI wine_glReplacementCodeuiColor4ubVertex3fvSUN( GLuint* rc, GLubyte* c, GLfloat* v ) { + void (*func_glReplacementCodeuiColor4ubVertex3fvSUN)( GLuint*, GLubyte*, GLfloat* ) = extension_funcs[644]; TRACE("(%p, %p, %p)\n", rc, c, v ); ENTER_GL(); func_glReplacementCodeuiColor4ubVertex3fvSUN( rc, c, v ); @@ -5716,6 +5270,7 @@ static void WINAPI wine_glReplacementCodeuiColor4ubVertex3fvSUN( GLuint* rc, GLu } static void WINAPI wine_glReplacementCodeuiNormal3fVertex3fSUN( GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) { + void (*func_glReplacementCodeuiNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[645]; TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc, nx, ny, nz, x, y, z ); ENTER_GL(); func_glReplacementCodeuiNormal3fVertex3fSUN( rc, nx, ny, nz, x, y, z ); @@ -5723,6 +5278,7 @@ static void WINAPI wine_glReplacementCodeuiNormal3fVertex3fSUN( GLuint rc, GLflo } static void WINAPI wine_glReplacementCodeuiNormal3fVertex3fvSUN( GLuint* rc, GLfloat* n, GLfloat* v ) { + void (*func_glReplacementCodeuiNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat* ) = extension_funcs[646]; TRACE("(%p, %p, %p)\n", rc, n, v ); ENTER_GL(); func_glReplacementCodeuiNormal3fVertex3fvSUN( rc, n, v ); @@ -5730,6 +5286,7 @@ static void WINAPI wine_glReplacementCodeuiNormal3fVertex3fvSUN( GLuint* rc, GLf } static void WINAPI wine_glReplacementCodeuiSUN( GLuint code ) { + void (*func_glReplacementCodeuiSUN)( GLuint ) = extension_funcs[647]; TRACE("(%d)\n", code ); ENTER_GL(); func_glReplacementCodeuiSUN( code ); @@ -5737,6 +5294,7 @@ static void WINAPI wine_glReplacementCodeuiSUN( GLuint code ) { } static void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) { + void (*func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[648]; TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, s, t, r, g, b, a, nx, ny, nz, x, y, z ); ENTER_GL(); func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( rc, s, t, r, g, b, a, nx, ny, nz, x, y, z ); @@ -5744,6 +5302,7 @@ static void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( } static void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( GLuint* rc, GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) { + void (*func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = extension_funcs[649]; TRACE("(%p, %p, %p, %p, %p)\n", rc, tc, c, n, v ); ENTER_GL(); func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( rc, tc, c, n, v ); @@ -5751,6 +5310,7 @@ static void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN } static void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) { + void (*func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[650]; TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, s, t, nx, ny, nz, x, y, z ); ENTER_GL(); func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( rc, s, t, nx, ny, nz, x, y, z ); @@ -5758,6 +5318,7 @@ static void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLuint } static void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( GLuint* rc, GLfloat* tc, GLfloat* n, GLfloat* v ) { + void (*func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat*, GLfloat* ) = extension_funcs[651]; TRACE("(%p, %p, %p, %p)\n", rc, tc, n, v ); ENTER_GL(); func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( rc, tc, n, v ); @@ -5765,6 +5326,7 @@ static void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( GLuin } static void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) { + void (*func_glReplacementCodeuiTexCoord2fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[652]; TRACE("(%d, %f, %f, %f, %f, %f)\n", rc, s, t, x, y, z ); ENTER_GL(); func_glReplacementCodeuiTexCoord2fVertex3fSUN( rc, s, t, x, y, z ); @@ -5772,6 +5334,7 @@ static void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fSUN( GLuint rc, GLf } static void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fvSUN( GLuint* rc, GLfloat* tc, GLfloat* v ) { + void (*func_glReplacementCodeuiTexCoord2fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat* ) = extension_funcs[653]; TRACE("(%p, %p, %p)\n", rc, tc, v ); ENTER_GL(); func_glReplacementCodeuiTexCoord2fVertex3fvSUN( rc, tc, v ); @@ -5779,6 +5342,7 @@ static void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fvSUN( GLuint* rc, G } static void WINAPI wine_glReplacementCodeuiVertex3fSUN( GLuint rc, GLfloat x, GLfloat y, GLfloat z ) { + void (*func_glReplacementCodeuiVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat ) = extension_funcs[654]; TRACE("(%d, %f, %f, %f)\n", rc, x, y, z ); ENTER_GL(); func_glReplacementCodeuiVertex3fSUN( rc, x, y, z ); @@ -5786,6 +5350,7 @@ static void WINAPI wine_glReplacementCodeuiVertex3fSUN( GLuint rc, GLfloat x, GL } static void WINAPI wine_glReplacementCodeuiVertex3fvSUN( GLuint* rc, GLfloat* v ) { + void (*func_glReplacementCodeuiVertex3fvSUN)( GLuint*, GLfloat* ) = extension_funcs[655]; TRACE("(%p, %p)\n", rc, v ); ENTER_GL(); func_glReplacementCodeuiVertex3fvSUN( rc, v ); @@ -5793,6 +5358,7 @@ static void WINAPI wine_glReplacementCodeuiVertex3fvSUN( GLuint* rc, GLfloat* v } static void WINAPI wine_glReplacementCodeuivSUN( GLuint* code ) { + void (*func_glReplacementCodeuivSUN)( GLuint* ) = extension_funcs[656]; TRACE("(%p)\n", code ); ENTER_GL(); func_glReplacementCodeuivSUN( code ); @@ -5800,6 +5366,7 @@ static void WINAPI wine_glReplacementCodeuivSUN( GLuint* code ) { } static void WINAPI wine_glReplacementCodeusSUN( GLushort code ) { + void (*func_glReplacementCodeusSUN)( GLushort ) = extension_funcs[657]; TRACE("(%d)\n", code ); ENTER_GL(); func_glReplacementCodeusSUN( code ); @@ -5807,6 +5374,7 @@ static void WINAPI wine_glReplacementCodeusSUN( GLushort code ) { } static void WINAPI wine_glReplacementCodeusvSUN( GLushort* code ) { + void (*func_glReplacementCodeusvSUN)( GLushort* ) = extension_funcs[658]; TRACE("(%p)\n", code ); ENTER_GL(); func_glReplacementCodeusvSUN( code ); @@ -5814,6 +5382,7 @@ static void WINAPI wine_glReplacementCodeusvSUN( GLushort* code ) { } static void WINAPI wine_glRequestResidentProgramsNV( GLsizei n, GLuint* programs ) { + void (*func_glRequestResidentProgramsNV)( GLsizei, GLuint* ) = extension_funcs[659]; TRACE("(%d, %p)\n", n, programs ); ENTER_GL(); func_glRequestResidentProgramsNV( n, programs ); @@ -5821,6 +5390,7 @@ static void WINAPI wine_glRequestResidentProgramsNV( GLsizei n, GLuint* programs } static void WINAPI wine_glResetHistogramEXT( GLenum target ) { + void (*func_glResetHistogramEXT)( GLenum ) = extension_funcs[660]; TRACE("(%d)\n", target ); ENTER_GL(); func_glResetHistogramEXT( target ); @@ -5828,6 +5398,7 @@ static void WINAPI wine_glResetHistogramEXT( GLenum target ) { } static void WINAPI wine_glResetMinmaxEXT( GLenum target ) { + void (*func_glResetMinmaxEXT)( GLenum ) = extension_funcs[661]; TRACE("(%d)\n", target ); ENTER_GL(); func_glResetMinmaxEXT( target ); @@ -5835,6 +5406,7 @@ static void WINAPI wine_glResetMinmaxEXT( GLenum target ) { } static void WINAPI wine_glResizeBuffersMESA( void ) { + void (*func_glResizeBuffersMESA)( void ) = extension_funcs[662]; TRACE("()\n"); ENTER_GL(); func_glResizeBuffersMESA( ); @@ -5842,6 +5414,7 @@ static void WINAPI wine_glResizeBuffersMESA( void ) { } static void WINAPI wine_glSampleCoverage( GLclampf value, GLboolean invert ) { + void (*func_glSampleCoverage)( GLclampf, GLboolean ) = extension_funcs[663]; TRACE("(%f, %d)\n", value, invert ); ENTER_GL(); func_glSampleCoverage( value, invert ); @@ -5849,6 +5422,7 @@ static void WINAPI wine_glSampleCoverage( GLclampf value, GLboolean invert ) { } static void WINAPI wine_glSampleCoverageARB( GLclampf value, GLboolean invert ) { + void (*func_glSampleCoverageARB)( GLclampf, GLboolean ) = extension_funcs[664]; TRACE("(%f, %d)\n", value, invert ); ENTER_GL(); func_glSampleCoverageARB( value, invert ); @@ -5856,6 +5430,7 @@ static void WINAPI wine_glSampleCoverageARB( GLclampf value, GLboolean invert ) } static void WINAPI wine_glSampleMapATI( GLuint dst, GLuint interp, GLenum swizzle ) { + void (*func_glSampleMapATI)( GLuint, GLuint, GLenum ) = extension_funcs[665]; TRACE("(%d, %d, %d)\n", dst, interp, swizzle ); ENTER_GL(); func_glSampleMapATI( dst, interp, swizzle ); @@ -5863,6 +5438,7 @@ static void WINAPI wine_glSampleMapATI( GLuint dst, GLuint interp, GLenum swizzl } static void WINAPI wine_glSampleMaskEXT( GLclampf value, GLboolean invert ) { + void (*func_glSampleMaskEXT)( GLclampf, GLboolean ) = extension_funcs[666]; TRACE("(%f, %d)\n", value, invert ); ENTER_GL(); func_glSampleMaskEXT( value, invert ); @@ -5870,6 +5446,7 @@ static void WINAPI wine_glSampleMaskEXT( GLclampf value, GLboolean invert ) { } static void WINAPI wine_glSampleMaskSGIS( GLclampf value, GLboolean invert ) { + void (*func_glSampleMaskSGIS)( GLclampf, GLboolean ) = extension_funcs[667]; TRACE("(%f, %d)\n", value, invert ); ENTER_GL(); func_glSampleMaskSGIS( value, invert ); @@ -5877,6 +5454,7 @@ static void WINAPI wine_glSampleMaskSGIS( GLclampf value, GLboolean invert ) { } static void WINAPI wine_glSamplePatternEXT( GLenum pattern ) { + void (*func_glSamplePatternEXT)( GLenum ) = extension_funcs[668]; TRACE("(%d)\n", pattern ); ENTER_GL(); func_glSamplePatternEXT( pattern ); @@ -5884,6 +5462,7 @@ static void WINAPI wine_glSamplePatternEXT( GLenum pattern ) { } static void WINAPI wine_glSamplePatternSGIS( GLenum pattern ) { + void (*func_glSamplePatternSGIS)( GLenum ) = extension_funcs[669]; TRACE("(%d)\n", pattern ); ENTER_GL(); func_glSamplePatternSGIS( pattern ); @@ -5891,6 +5470,7 @@ static void WINAPI wine_glSamplePatternSGIS( GLenum pattern ) { } static void WINAPI wine_glSecondaryColor3b( GLbyte red, GLbyte green, GLbyte blue ) { + void (*func_glSecondaryColor3b)( GLbyte, GLbyte, GLbyte ) = extension_funcs[670]; TRACE("(%d, %d, %d)\n", red, green, blue ); ENTER_GL(); func_glSecondaryColor3b( red, green, blue ); @@ -5898,6 +5478,7 @@ static void WINAPI wine_glSecondaryColor3b( GLbyte red, GLbyte green, GLbyte blu } static void WINAPI wine_glSecondaryColor3bEXT( GLbyte red, GLbyte green, GLbyte blue ) { + void (*func_glSecondaryColor3bEXT)( GLbyte, GLbyte, GLbyte ) = extension_funcs[671]; TRACE("(%d, %d, %d)\n", red, green, blue ); ENTER_GL(); func_glSecondaryColor3bEXT( red, green, blue ); @@ -5905,6 +5486,7 @@ static void WINAPI wine_glSecondaryColor3bEXT( GLbyte red, GLbyte green, GLbyte } static void WINAPI wine_glSecondaryColor3bv( GLbyte* v ) { + void (*func_glSecondaryColor3bv)( GLbyte* ) = extension_funcs[672]; TRACE("(%p)\n", v ); ENTER_GL(); func_glSecondaryColor3bv( v ); @@ -5912,6 +5494,7 @@ static void WINAPI wine_glSecondaryColor3bv( GLbyte* v ) { } static void WINAPI wine_glSecondaryColor3bvEXT( GLbyte* v ) { + void (*func_glSecondaryColor3bvEXT)( GLbyte* ) = extension_funcs[673]; TRACE("(%p)\n", v ); ENTER_GL(); func_glSecondaryColor3bvEXT( v ); @@ -5919,6 +5502,7 @@ static void WINAPI wine_glSecondaryColor3bvEXT( GLbyte* v ) { } static void WINAPI wine_glSecondaryColor3d( GLdouble red, GLdouble green, GLdouble blue ) { + void (*func_glSecondaryColor3d)( GLdouble, GLdouble, GLdouble ) = extension_funcs[674]; TRACE("(%f, %f, %f)\n", red, green, blue ); ENTER_GL(); func_glSecondaryColor3d( red, green, blue ); @@ -5926,6 +5510,7 @@ static void WINAPI wine_glSecondaryColor3d( GLdouble red, GLdouble green, GLdoub } static void WINAPI wine_glSecondaryColor3dEXT( GLdouble red, GLdouble green, GLdouble blue ) { + void (*func_glSecondaryColor3dEXT)( GLdouble, GLdouble, GLdouble ) = extension_funcs[675]; TRACE("(%f, %f, %f)\n", red, green, blue ); ENTER_GL(); func_glSecondaryColor3dEXT( red, green, blue ); @@ -5933,6 +5518,7 @@ static void WINAPI wine_glSecondaryColor3dEXT( GLdouble red, GLdouble green, GLd } static void WINAPI wine_glSecondaryColor3dv( GLdouble* v ) { + void (*func_glSecondaryColor3dv)( GLdouble* ) = extension_funcs[676]; TRACE("(%p)\n", v ); ENTER_GL(); func_glSecondaryColor3dv( v ); @@ -5940,6 +5526,7 @@ static void WINAPI wine_glSecondaryColor3dv( GLdouble* v ) { } static void WINAPI wine_glSecondaryColor3dvEXT( GLdouble* v ) { + void (*func_glSecondaryColor3dvEXT)( GLdouble* ) = extension_funcs[677]; TRACE("(%p)\n", v ); ENTER_GL(); func_glSecondaryColor3dvEXT( v ); @@ -5947,6 +5534,7 @@ static void WINAPI wine_glSecondaryColor3dvEXT( GLdouble* v ) { } static void WINAPI wine_glSecondaryColor3f( GLfloat red, GLfloat green, GLfloat blue ) { + void (*func_glSecondaryColor3f)( GLfloat, GLfloat, GLfloat ) = extension_funcs[678]; TRACE("(%f, %f, %f)\n", red, green, blue ); ENTER_GL(); func_glSecondaryColor3f( red, green, blue ); @@ -5954,6 +5542,7 @@ static void WINAPI wine_glSecondaryColor3f( GLfloat red, GLfloat green, GLfloat } static void WINAPI wine_glSecondaryColor3fEXT( GLfloat red, GLfloat green, GLfloat blue ) { + void (*func_glSecondaryColor3fEXT)( GLfloat, GLfloat, GLfloat ) = extension_funcs[679]; TRACE("(%f, %f, %f)\n", red, green, blue ); ENTER_GL(); func_glSecondaryColor3fEXT( red, green, blue ); @@ -5961,6 +5550,7 @@ static void WINAPI wine_glSecondaryColor3fEXT( GLfloat red, GLfloat green, GLflo } static void WINAPI wine_glSecondaryColor3fv( GLfloat* v ) { + void (*func_glSecondaryColor3fv)( GLfloat* ) = extension_funcs[680]; TRACE("(%p)\n", v ); ENTER_GL(); func_glSecondaryColor3fv( v ); @@ -5968,6 +5558,7 @@ static void WINAPI wine_glSecondaryColor3fv( GLfloat* v ) { } static void WINAPI wine_glSecondaryColor3fvEXT( GLfloat* v ) { + void (*func_glSecondaryColor3fvEXT)( GLfloat* ) = extension_funcs[681]; TRACE("(%p)\n", v ); ENTER_GL(); func_glSecondaryColor3fvEXT( v ); @@ -5975,6 +5566,7 @@ static void WINAPI wine_glSecondaryColor3fvEXT( GLfloat* v ) { } static void WINAPI wine_glSecondaryColor3hNV( unsigned short red, unsigned short green, unsigned short blue ) { + void (*func_glSecondaryColor3hNV)( unsigned short, unsigned short, unsigned short ) = extension_funcs[682]; TRACE("(%d, %d, %d)\n", red, green, blue ); ENTER_GL(); func_glSecondaryColor3hNV( red, green, blue ); @@ -5982,6 +5574,7 @@ static void WINAPI wine_glSecondaryColor3hNV( unsigned short red, unsigned short } static void WINAPI wine_glSecondaryColor3hvNV( unsigned short* v ) { + void (*func_glSecondaryColor3hvNV)( unsigned short* ) = extension_funcs[683]; TRACE("(%p)\n", v ); ENTER_GL(); func_glSecondaryColor3hvNV( v ); @@ -5989,6 +5582,7 @@ static void WINAPI wine_glSecondaryColor3hvNV( unsigned short* v ) { } static void WINAPI wine_glSecondaryColor3i( GLint red, GLint green, GLint blue ) { + void (*func_glSecondaryColor3i)( GLint, GLint, GLint ) = extension_funcs[684]; TRACE("(%d, %d, %d)\n", red, green, blue ); ENTER_GL(); func_glSecondaryColor3i( red, green, blue ); @@ -5996,6 +5590,7 @@ static void WINAPI wine_glSecondaryColor3i( GLint red, GLint green, GLint blue ) } static void WINAPI wine_glSecondaryColor3iEXT( GLint red, GLint green, GLint blue ) { + void (*func_glSecondaryColor3iEXT)( GLint, GLint, GLint ) = extension_funcs[685]; TRACE("(%d, %d, %d)\n", red, green, blue ); ENTER_GL(); func_glSecondaryColor3iEXT( red, green, blue ); @@ -6003,6 +5598,7 @@ static void WINAPI wine_glSecondaryColor3iEXT( GLint red, GLint green, GLint blu } static void WINAPI wine_glSecondaryColor3iv( GLint* v ) { + void (*func_glSecondaryColor3iv)( GLint* ) = extension_funcs[686]; TRACE("(%p)\n", v ); ENTER_GL(); func_glSecondaryColor3iv( v ); @@ -6010,6 +5606,7 @@ static void WINAPI wine_glSecondaryColor3iv( GLint* v ) { } static void WINAPI wine_glSecondaryColor3ivEXT( GLint* v ) { + void (*func_glSecondaryColor3ivEXT)( GLint* ) = extension_funcs[687]; TRACE("(%p)\n", v ); ENTER_GL(); func_glSecondaryColor3ivEXT( v ); @@ -6017,6 +5614,7 @@ static void WINAPI wine_glSecondaryColor3ivEXT( GLint* v ) { } static void WINAPI wine_glSecondaryColor3s( GLshort red, GLshort green, GLshort blue ) { + void (*func_glSecondaryColor3s)( GLshort, GLshort, GLshort ) = extension_funcs[688]; TRACE("(%d, %d, %d)\n", red, green, blue ); ENTER_GL(); func_glSecondaryColor3s( red, green, blue ); @@ -6024,6 +5622,7 @@ static void WINAPI wine_glSecondaryColor3s( GLshort red, GLshort green, GLshort } static void WINAPI wine_glSecondaryColor3sEXT( GLshort red, GLshort green, GLshort blue ) { + void (*func_glSecondaryColor3sEXT)( GLshort, GLshort, GLshort ) = extension_funcs[689]; TRACE("(%d, %d, %d)\n", red, green, blue ); ENTER_GL(); func_glSecondaryColor3sEXT( red, green, blue ); @@ -6031,6 +5630,7 @@ static void WINAPI wine_glSecondaryColor3sEXT( GLshort red, GLshort green, GLsho } static void WINAPI wine_glSecondaryColor3sv( GLshort* v ) { + void (*func_glSecondaryColor3sv)( GLshort* ) = extension_funcs[690]; TRACE("(%p)\n", v ); ENTER_GL(); func_glSecondaryColor3sv( v ); @@ -6038,6 +5638,7 @@ static void WINAPI wine_glSecondaryColor3sv( GLshort* v ) { } static void WINAPI wine_glSecondaryColor3svEXT( GLshort* v ) { + void (*func_glSecondaryColor3svEXT)( GLshort* ) = extension_funcs[691]; TRACE("(%p)\n", v ); ENTER_GL(); func_glSecondaryColor3svEXT( v ); @@ -6045,6 +5646,7 @@ static void WINAPI wine_glSecondaryColor3svEXT( GLshort* v ) { } static void WINAPI wine_glSecondaryColor3ub( GLubyte red, GLubyte green, GLubyte blue ) { + void (*func_glSecondaryColor3ub)( GLubyte, GLubyte, GLubyte ) = extension_funcs[692]; TRACE("(%d, %d, %d)\n", red, green, blue ); ENTER_GL(); func_glSecondaryColor3ub( red, green, blue ); @@ -6052,6 +5654,7 @@ static void WINAPI wine_glSecondaryColor3ub( GLubyte red, GLubyte green, GLubyte } static void WINAPI wine_glSecondaryColor3ubEXT( GLubyte red, GLubyte green, GLubyte blue ) { + void (*func_glSecondaryColor3ubEXT)( GLubyte, GLubyte, GLubyte ) = extension_funcs[693]; TRACE("(%d, %d, %d)\n", red, green, blue ); ENTER_GL(); func_glSecondaryColor3ubEXT( red, green, blue ); @@ -6059,6 +5662,7 @@ static void WINAPI wine_glSecondaryColor3ubEXT( GLubyte red, GLubyte green, GLub } static void WINAPI wine_glSecondaryColor3ubv( GLubyte* v ) { + void (*func_glSecondaryColor3ubv)( GLubyte* ) = extension_funcs[694]; TRACE("(%p)\n", v ); ENTER_GL(); func_glSecondaryColor3ubv( v ); @@ -6066,6 +5670,7 @@ static void WINAPI wine_glSecondaryColor3ubv( GLubyte* v ) { } static void WINAPI wine_glSecondaryColor3ubvEXT( GLubyte* v ) { + void (*func_glSecondaryColor3ubvEXT)( GLubyte* ) = extension_funcs[695]; TRACE("(%p)\n", v ); ENTER_GL(); func_glSecondaryColor3ubvEXT( v ); @@ -6073,6 +5678,7 @@ static void WINAPI wine_glSecondaryColor3ubvEXT( GLubyte* v ) { } static void WINAPI wine_glSecondaryColor3ui( GLuint red, GLuint green, GLuint blue ) { + void (*func_glSecondaryColor3ui)( GLuint, GLuint, GLuint ) = extension_funcs[696]; TRACE("(%d, %d, %d)\n", red, green, blue ); ENTER_GL(); func_glSecondaryColor3ui( red, green, blue ); @@ -6080,6 +5686,7 @@ static void WINAPI wine_glSecondaryColor3ui( GLuint red, GLuint green, GLuint bl } static void WINAPI wine_glSecondaryColor3uiEXT( GLuint red, GLuint green, GLuint blue ) { + void (*func_glSecondaryColor3uiEXT)( GLuint, GLuint, GLuint ) = extension_funcs[697]; TRACE("(%d, %d, %d)\n", red, green, blue ); ENTER_GL(); func_glSecondaryColor3uiEXT( red, green, blue ); @@ -6087,6 +5694,7 @@ static void WINAPI wine_glSecondaryColor3uiEXT( GLuint red, GLuint green, GLuint } static void WINAPI wine_glSecondaryColor3uiv( GLuint* v ) { + void (*func_glSecondaryColor3uiv)( GLuint* ) = extension_funcs[698]; TRACE("(%p)\n", v ); ENTER_GL(); func_glSecondaryColor3uiv( v ); @@ -6094,6 +5702,7 @@ static void WINAPI wine_glSecondaryColor3uiv( GLuint* v ) { } static void WINAPI wine_glSecondaryColor3uivEXT( GLuint* v ) { + void (*func_glSecondaryColor3uivEXT)( GLuint* ) = extension_funcs[699]; TRACE("(%p)\n", v ); ENTER_GL(); func_glSecondaryColor3uivEXT( v ); @@ -6101,6 +5710,7 @@ static void WINAPI wine_glSecondaryColor3uivEXT( GLuint* v ) { } static void WINAPI wine_glSecondaryColor3us( GLushort red, GLushort green, GLushort blue ) { + void (*func_glSecondaryColor3us)( GLushort, GLushort, GLushort ) = extension_funcs[700]; TRACE("(%d, %d, %d)\n", red, green, blue ); ENTER_GL(); func_glSecondaryColor3us( red, green, blue ); @@ -6108,6 +5718,7 @@ static void WINAPI wine_glSecondaryColor3us( GLushort red, GLushort green, GLush } static void WINAPI wine_glSecondaryColor3usEXT( GLushort red, GLushort green, GLushort blue ) { + void (*func_glSecondaryColor3usEXT)( GLushort, GLushort, GLushort ) = extension_funcs[701]; TRACE("(%d, %d, %d)\n", red, green, blue ); ENTER_GL(); func_glSecondaryColor3usEXT( red, green, blue ); @@ -6115,6 +5726,7 @@ static void WINAPI wine_glSecondaryColor3usEXT( GLushort red, GLushort green, GL } static void WINAPI wine_glSecondaryColor3usv( GLushort* v ) { + void (*func_glSecondaryColor3usv)( GLushort* ) = extension_funcs[702]; TRACE("(%p)\n", v ); ENTER_GL(); func_glSecondaryColor3usv( v ); @@ -6122,6 +5734,7 @@ static void WINAPI wine_glSecondaryColor3usv( GLushort* v ) { } static void WINAPI wine_glSecondaryColor3usvEXT( GLushort* v ) { + void (*func_glSecondaryColor3usvEXT)( GLushort* ) = extension_funcs[703]; TRACE("(%p)\n", v ); ENTER_GL(); func_glSecondaryColor3usvEXT( v ); @@ -6129,6 +5742,7 @@ static void WINAPI wine_glSecondaryColor3usvEXT( GLushort* v ) { } static void WINAPI wine_glSecondaryColorPointer( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) { + void (*func_glSecondaryColorPointer)( GLint, GLenum, GLsizei, GLvoid* ) = extension_funcs[704]; TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer ); ENTER_GL(); func_glSecondaryColorPointer( size, type, stride, pointer ); @@ -6136,6 +5750,7 @@ static void WINAPI wine_glSecondaryColorPointer( GLint size, GLenum type, GLsize } static void WINAPI wine_glSecondaryColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) { + void (*func_glSecondaryColorPointerEXT)( GLint, GLenum, GLsizei, GLvoid* ) = extension_funcs[705]; TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer ); ENTER_GL(); func_glSecondaryColorPointerEXT( size, type, stride, pointer ); @@ -6143,6 +5758,7 @@ static void WINAPI wine_glSecondaryColorPointerEXT( GLint size, GLenum type, GLs } static void WINAPI wine_glSecondaryColorPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) { + void (*func_glSecondaryColorPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = extension_funcs[706]; TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride ); ENTER_GL(); func_glSecondaryColorPointerListIBM( size, type, stride, pointer, ptrstride ); @@ -6150,6 +5766,7 @@ static void WINAPI wine_glSecondaryColorPointerListIBM( GLint size, GLenum type, } static void WINAPI wine_glSelectTextureCoordSetSGIS( GLenum target ) { + void (*func_glSelectTextureCoordSetSGIS)( GLenum ) = extension_funcs[707]; TRACE("(%d)\n", target ); ENTER_GL(); func_glSelectTextureCoordSetSGIS( target ); @@ -6157,6 +5774,7 @@ static void WINAPI wine_glSelectTextureCoordSetSGIS( GLenum target ) { } static void WINAPI wine_glSelectTextureSGIS( GLenum target ) { + void (*func_glSelectTextureSGIS)( GLenum ) = extension_funcs[708]; TRACE("(%d)\n", target ); ENTER_GL(); func_glSelectTextureSGIS( target ); @@ -6164,6 +5782,7 @@ static void WINAPI wine_glSelectTextureSGIS( GLenum target ) { } static void WINAPI wine_glSeparableFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* row, GLvoid* column ) { + void (*func_glSeparableFilter2DEXT)( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid*, GLvoid* ) = extension_funcs[709]; TRACE("(%d, %d, %d, %d, %d, %d, %p, %p)\n", target, internalformat, width, height, format, type, row, column ); ENTER_GL(); func_glSeparableFilter2DEXT( target, internalformat, width, height, format, type, row, column ); @@ -6171,6 +5790,7 @@ static void WINAPI wine_glSeparableFilter2DEXT( GLenum target, GLenum internalfo } static void WINAPI wine_glSetFenceAPPLE( GLuint fence ) { + void (*func_glSetFenceAPPLE)( GLuint ) = extension_funcs[710]; TRACE("(%d)\n", fence ); ENTER_GL(); func_glSetFenceAPPLE( fence ); @@ -6178,6 +5798,7 @@ static void WINAPI wine_glSetFenceAPPLE( GLuint fence ) { } static void WINAPI wine_glSetFenceNV( GLuint fence, GLenum condition ) { + void (*func_glSetFenceNV)( GLuint, GLenum ) = extension_funcs[711]; TRACE("(%d, %d)\n", fence, condition ); ENTER_GL(); func_glSetFenceNV( fence, condition ); @@ -6185,6 +5806,7 @@ static void WINAPI wine_glSetFenceNV( GLuint fence, GLenum condition ) { } static void WINAPI wine_glSetFragmentShaderConstantATI( GLuint dst, GLfloat* value ) { + void (*func_glSetFragmentShaderConstantATI)( GLuint, GLfloat* ) = extension_funcs[712]; TRACE("(%d, %p)\n", dst, value ); ENTER_GL(); func_glSetFragmentShaderConstantATI( dst, value ); @@ -6192,6 +5814,7 @@ static void WINAPI wine_glSetFragmentShaderConstantATI( GLuint dst, GLfloat* val } static void WINAPI wine_glSetInvariantEXT( GLuint id, GLenum type, GLvoid* addr ) { + void (*func_glSetInvariantEXT)( GLuint, GLenum, GLvoid* ) = extension_funcs[713]; TRACE("(%d, %d, %p)\n", id, type, addr ); ENTER_GL(); func_glSetInvariantEXT( id, type, addr ); @@ -6199,6 +5822,7 @@ static void WINAPI wine_glSetInvariantEXT( GLuint id, GLenum type, GLvoid* addr } static void WINAPI wine_glSetLocalConstantEXT( GLuint id, GLenum type, GLvoid* addr ) { + void (*func_glSetLocalConstantEXT)( GLuint, GLenum, GLvoid* ) = extension_funcs[714]; TRACE("(%d, %d, %p)\n", id, type, addr ); ENTER_GL(); func_glSetLocalConstantEXT( id, type, addr ); @@ -6206,6 +5830,7 @@ static void WINAPI wine_glSetLocalConstantEXT( GLuint id, GLenum type, GLvoid* a } static void WINAPI wine_glShaderOp1EXT( GLenum op, GLuint res, GLuint arg1 ) { + void (*func_glShaderOp1EXT)( GLenum, GLuint, GLuint ) = extension_funcs[715]; TRACE("(%d, %d, %d)\n", op, res, arg1 ); ENTER_GL(); func_glShaderOp1EXT( op, res, arg1 ); @@ -6213,6 +5838,7 @@ static void WINAPI wine_glShaderOp1EXT( GLenum op, GLuint res, GLuint arg1 ) { } static void WINAPI wine_glShaderOp2EXT( GLenum op, GLuint res, GLuint arg1, GLuint arg2 ) { + void (*func_glShaderOp2EXT)( GLenum, GLuint, GLuint, GLuint ) = extension_funcs[716]; TRACE("(%d, %d, %d, %d)\n", op, res, arg1, arg2 ); ENTER_GL(); func_glShaderOp2EXT( op, res, arg1, arg2 ); @@ -6220,6 +5846,7 @@ static void WINAPI wine_glShaderOp2EXT( GLenum op, GLuint res, GLuint arg1, GLui } static void WINAPI wine_glShaderOp3EXT( GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3 ) { + void (*func_glShaderOp3EXT)( GLenum, GLuint, GLuint, GLuint, GLuint ) = extension_funcs[717]; TRACE("(%d, %d, %d, %d, %d)\n", op, res, arg1, arg2, arg3 ); ENTER_GL(); func_glShaderOp3EXT( op, res, arg1, arg2, arg3 ); @@ -6227,6 +5854,7 @@ static void WINAPI wine_glShaderOp3EXT( GLenum op, GLuint res, GLuint arg1, GLui } static void WINAPI wine_glShaderSource( GLuint shader, GLsizei count, char** string, GLint* length ) { + void (*func_glShaderSource)( GLuint, GLsizei, char**, GLint* ) = extension_funcs[718]; TRACE("(%d, %d, %p, %p)\n", shader, count, string, length ); ENTER_GL(); func_glShaderSource( shader, count, string, length ); @@ -6234,6 +5862,7 @@ static void WINAPI wine_glShaderSource( GLuint shader, GLsizei count, char** str } static void WINAPI wine_glShaderSourceARB( unsigned int shaderObj, GLsizei count, char** string, GLint* length ) { + void (*func_glShaderSourceARB)( unsigned int, GLsizei, char**, GLint* ) = extension_funcs[719]; TRACE("(%d, %d, %p, %p)\n", shaderObj, count, string, length ); ENTER_GL(); func_glShaderSourceARB( shaderObj, count, string, length ); @@ -6241,6 +5870,7 @@ static void WINAPI wine_glShaderSourceARB( unsigned int shaderObj, GLsizei count } static void WINAPI wine_glSharpenTexFuncSGIS( GLenum target, GLsizei n, GLfloat* points ) { + void (*func_glSharpenTexFuncSGIS)( GLenum, GLsizei, GLfloat* ) = extension_funcs[720]; TRACE("(%d, %d, %p)\n", target, n, points ); ENTER_GL(); func_glSharpenTexFuncSGIS( target, n, points ); @@ -6248,6 +5878,7 @@ static void WINAPI wine_glSharpenTexFuncSGIS( GLenum target, GLsizei n, GLfloat* } static void WINAPI wine_glSpriteParameterfSGIX( GLenum pname, GLfloat param ) { + void (*func_glSpriteParameterfSGIX)( GLenum, GLfloat ) = extension_funcs[721]; TRACE("(%d, %f)\n", pname, param ); ENTER_GL(); func_glSpriteParameterfSGIX( pname, param ); @@ -6255,6 +5886,7 @@ static void WINAPI wine_glSpriteParameterfSGIX( GLenum pname, GLfloat param ) { } static void WINAPI wine_glSpriteParameterfvSGIX( GLenum pname, GLfloat* params ) { + void (*func_glSpriteParameterfvSGIX)( GLenum, GLfloat* ) = extension_funcs[722]; TRACE("(%d, %p)\n", pname, params ); ENTER_GL(); func_glSpriteParameterfvSGIX( pname, params ); @@ -6262,6 +5894,7 @@ static void WINAPI wine_glSpriteParameterfvSGIX( GLenum pname, GLfloat* params ) } static void WINAPI wine_glSpriteParameteriSGIX( GLenum pname, GLint param ) { + void (*func_glSpriteParameteriSGIX)( GLenum, GLint ) = extension_funcs[723]; TRACE("(%d, %d)\n", pname, param ); ENTER_GL(); func_glSpriteParameteriSGIX( pname, param ); @@ -6269,6 +5902,7 @@ static void WINAPI wine_glSpriteParameteriSGIX( GLenum pname, GLint param ) { } static void WINAPI wine_glSpriteParameterivSGIX( GLenum pname, GLint* params ) { + void (*func_glSpriteParameterivSGIX)( GLenum, GLint* ) = extension_funcs[724]; TRACE("(%d, %p)\n", pname, params ); ENTER_GL(); func_glSpriteParameterivSGIX( pname, params ); @@ -6276,6 +5910,7 @@ static void WINAPI wine_glSpriteParameterivSGIX( GLenum pname, GLint* params ) { } static void WINAPI wine_glStartInstrumentsSGIX( void ) { + void (*func_glStartInstrumentsSGIX)( void ) = extension_funcs[725]; TRACE("()\n"); ENTER_GL(); func_glStartInstrumentsSGIX( ); @@ -6283,6 +5918,7 @@ static void WINAPI wine_glStartInstrumentsSGIX( void ) { } static void WINAPI wine_glStencilFuncSeparate( GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask ) { + void (*func_glStencilFuncSeparate)( GLenum, GLenum, GLint, GLuint ) = extension_funcs[726]; TRACE("(%d, %d, %d, %d)\n", frontfunc, backfunc, ref, mask ); ENTER_GL(); func_glStencilFuncSeparate( frontfunc, backfunc, ref, mask ); @@ -6290,6 +5926,7 @@ static void WINAPI wine_glStencilFuncSeparate( GLenum frontfunc, GLenum backfunc } static void WINAPI wine_glStencilFuncSeparateATI( GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask ) { + void (*func_glStencilFuncSeparateATI)( GLenum, GLenum, GLint, GLuint ) = extension_funcs[727]; TRACE("(%d, %d, %d, %d)\n", frontfunc, backfunc, ref, mask ); ENTER_GL(); func_glStencilFuncSeparateATI( frontfunc, backfunc, ref, mask ); @@ -6297,6 +5934,7 @@ static void WINAPI wine_glStencilFuncSeparateATI( GLenum frontfunc, GLenum backf } static void WINAPI wine_glStencilMaskSeparate( GLenum face, GLuint mask ) { + void (*func_glStencilMaskSeparate)( GLenum, GLuint ) = extension_funcs[728]; TRACE("(%d, %d)\n", face, mask ); ENTER_GL(); func_glStencilMaskSeparate( face, mask ); @@ -6304,6 +5942,7 @@ static void WINAPI wine_glStencilMaskSeparate( GLenum face, GLuint mask ) { } static void WINAPI wine_glStencilOpSeparate( GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass ) { + void (*func_glStencilOpSeparate)( GLenum, GLenum, GLenum, GLenum ) = extension_funcs[729]; TRACE("(%d, %d, %d, %d)\n", face, sfail, dpfail, dppass ); ENTER_GL(); func_glStencilOpSeparate( face, sfail, dpfail, dppass ); @@ -6311,6 +5950,7 @@ static void WINAPI wine_glStencilOpSeparate( GLenum face, GLenum sfail, GLenum d } static void WINAPI wine_glStencilOpSeparateATI( GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass ) { + void (*func_glStencilOpSeparateATI)( GLenum, GLenum, GLenum, GLenum ) = extension_funcs[730]; TRACE("(%d, %d, %d, %d)\n", face, sfail, dpfail, dppass ); ENTER_GL(); func_glStencilOpSeparateATI( face, sfail, dpfail, dppass ); @@ -6318,6 +5958,7 @@ static void WINAPI wine_glStencilOpSeparateATI( GLenum face, GLenum sfail, GLenu } static void WINAPI wine_glStopInstrumentsSGIX( GLint marker ) { + void (*func_glStopInstrumentsSGIX)( GLint ) = extension_funcs[731]; TRACE("(%d)\n", marker ); ENTER_GL(); func_glStopInstrumentsSGIX( marker ); @@ -6325,6 +5966,7 @@ static void WINAPI wine_glStopInstrumentsSGIX( GLint marker ) { } static void WINAPI wine_glStringMarkerGREMEDY( GLsizei len, GLvoid* string ) { + void (*func_glStringMarkerGREMEDY)( GLsizei, GLvoid* ) = extension_funcs[732]; TRACE("(%d, %p)\n", len, string ); ENTER_GL(); func_glStringMarkerGREMEDY( len, string ); @@ -6332,6 +5974,7 @@ static void WINAPI wine_glStringMarkerGREMEDY( GLsizei len, GLvoid* string ) { } static void WINAPI wine_glSwizzleEXT( GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW ) { + void (*func_glSwizzleEXT)( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum ) = extension_funcs[733]; TRACE("(%d, %d, %d, %d, %d, %d)\n", res, in, outX, outY, outZ, outW ); ENTER_GL(); func_glSwizzleEXT( res, in, outX, outY, outZ, outW ); @@ -6339,6 +5982,7 @@ static void WINAPI wine_glSwizzleEXT( GLuint res, GLuint in, GLenum outX, GLenum } static void WINAPI wine_glTagSampleBufferSGIX( void ) { + void (*func_glTagSampleBufferSGIX)( void ) = extension_funcs[734]; TRACE("()\n"); ENTER_GL(); func_glTagSampleBufferSGIX( ); @@ -6346,6 +5990,7 @@ static void WINAPI wine_glTagSampleBufferSGIX( void ) { } static void WINAPI wine_glTangent3bEXT( GLbyte tx, GLbyte ty, GLbyte tz ) { + void (*func_glTangent3bEXT)( GLbyte, GLbyte, GLbyte ) = extension_funcs[735]; TRACE("(%d, %d, %d)\n", tx, ty, tz ); ENTER_GL(); func_glTangent3bEXT( tx, ty, tz ); @@ -6353,6 +5998,7 @@ static void WINAPI wine_glTangent3bEXT( GLbyte tx, GLbyte ty, GLbyte tz ) { } static void WINAPI wine_glTangent3bvEXT( GLbyte* v ) { + void (*func_glTangent3bvEXT)( GLbyte* ) = extension_funcs[736]; TRACE("(%p)\n", v ); ENTER_GL(); func_glTangent3bvEXT( v ); @@ -6360,6 +6006,7 @@ static void WINAPI wine_glTangent3bvEXT( GLbyte* v ) { } static void WINAPI wine_glTangent3dEXT( GLdouble tx, GLdouble ty, GLdouble tz ) { + void (*func_glTangent3dEXT)( GLdouble, GLdouble, GLdouble ) = extension_funcs[737]; TRACE("(%f, %f, %f)\n", tx, ty, tz ); ENTER_GL(); func_glTangent3dEXT( tx, ty, tz ); @@ -6367,6 +6014,7 @@ static void WINAPI wine_glTangent3dEXT( GLdouble tx, GLdouble ty, GLdouble tz ) } static void WINAPI wine_glTangent3dvEXT( GLdouble* v ) { + void (*func_glTangent3dvEXT)( GLdouble* ) = extension_funcs[738]; TRACE("(%p)\n", v ); ENTER_GL(); func_glTangent3dvEXT( v ); @@ -6374,6 +6022,7 @@ static void WINAPI wine_glTangent3dvEXT( GLdouble* v ) { } static void WINAPI wine_glTangent3fEXT( GLfloat tx, GLfloat ty, GLfloat tz ) { + void (*func_glTangent3fEXT)( GLfloat, GLfloat, GLfloat ) = extension_funcs[739]; TRACE("(%f, %f, %f)\n", tx, ty, tz ); ENTER_GL(); func_glTangent3fEXT( tx, ty, tz ); @@ -6381,6 +6030,7 @@ static void WINAPI wine_glTangent3fEXT( GLfloat tx, GLfloat ty, GLfloat tz ) { } static void WINAPI wine_glTangent3fvEXT( GLfloat* v ) { + void (*func_glTangent3fvEXT)( GLfloat* ) = extension_funcs[740]; TRACE("(%p)\n", v ); ENTER_GL(); func_glTangent3fvEXT( v ); @@ -6388,6 +6038,7 @@ static void WINAPI wine_glTangent3fvEXT( GLfloat* v ) { } static void WINAPI wine_glTangent3iEXT( GLint tx, GLint ty, GLint tz ) { + void (*func_glTangent3iEXT)( GLint, GLint, GLint ) = extension_funcs[741]; TRACE("(%d, %d, %d)\n", tx, ty, tz ); ENTER_GL(); func_glTangent3iEXT( tx, ty, tz ); @@ -6395,6 +6046,7 @@ static void WINAPI wine_glTangent3iEXT( GLint tx, GLint ty, GLint tz ) { } static void WINAPI wine_glTangent3ivEXT( GLint* v ) { + void (*func_glTangent3ivEXT)( GLint* ) = extension_funcs[742]; TRACE("(%p)\n", v ); ENTER_GL(); func_glTangent3ivEXT( v ); @@ -6402,6 +6054,7 @@ static void WINAPI wine_glTangent3ivEXT( GLint* v ) { } static void WINAPI wine_glTangent3sEXT( GLshort tx, GLshort ty, GLshort tz ) { + void (*func_glTangent3sEXT)( GLshort, GLshort, GLshort ) = extension_funcs[743]; TRACE("(%d, %d, %d)\n", tx, ty, tz ); ENTER_GL(); func_glTangent3sEXT( tx, ty, tz ); @@ -6409,6 +6062,7 @@ static void WINAPI wine_glTangent3sEXT( GLshort tx, GLshort ty, GLshort tz ) { } static void WINAPI wine_glTangent3svEXT( GLshort* v ) { + void (*func_glTangent3svEXT)( GLshort* ) = extension_funcs[744]; TRACE("(%p)\n", v ); ENTER_GL(); func_glTangent3svEXT( v ); @@ -6416,6 +6070,7 @@ static void WINAPI wine_glTangent3svEXT( GLshort* v ) { } static void WINAPI wine_glTangentPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) { + void (*func_glTangentPointerEXT)( GLenum, GLsizei, GLvoid* ) = extension_funcs[745]; TRACE("(%d, %d, %p)\n", type, stride, pointer ); ENTER_GL(); func_glTangentPointerEXT( type, stride, pointer ); @@ -6423,6 +6078,7 @@ static void WINAPI wine_glTangentPointerEXT( GLenum type, GLsizei stride, GLvoid } static void WINAPI wine_glTbufferMask3DFX( GLuint mask ) { + void (*func_glTbufferMask3DFX)( GLuint ) = extension_funcs[746]; TRACE("(%d)\n", mask ); ENTER_GL(); func_glTbufferMask3DFX( mask ); @@ -6431,6 +6087,7 @@ static void WINAPI wine_glTbufferMask3DFX( GLuint mask ) { static GLboolean WINAPI wine_glTestFenceAPPLE( GLuint fence ) { GLboolean ret_value; + GLboolean (*func_glTestFenceAPPLE)( GLuint ) = extension_funcs[747]; TRACE("(%d)\n", fence ); ENTER_GL(); ret_value = func_glTestFenceAPPLE( fence ); @@ -6440,6 +6097,7 @@ static GLboolean WINAPI wine_glTestFenceAPPLE( GLuint fence ) { static GLboolean WINAPI wine_glTestFenceNV( GLuint fence ) { GLboolean ret_value; + GLboolean (*func_glTestFenceNV)( GLuint ) = extension_funcs[748]; TRACE("(%d)\n", fence ); ENTER_GL(); ret_value = func_glTestFenceNV( fence ); @@ -6449,6 +6107,7 @@ static GLboolean WINAPI wine_glTestFenceNV( GLuint fence ) { static GLboolean WINAPI wine_glTestObjectAPPLE( GLenum object, GLuint name ) { GLboolean ret_value; + GLboolean (*func_glTestObjectAPPLE)( GLenum, GLuint ) = extension_funcs[749]; TRACE("(%d, %d)\n", object, name ); ENTER_GL(); ret_value = func_glTestObjectAPPLE( object, name ); @@ -6457,6 +6116,7 @@ static GLboolean WINAPI wine_glTestObjectAPPLE( GLenum object, GLuint name ) { } static void WINAPI wine_glTexBumpParameterfvATI( GLenum pname, GLfloat* param ) { + void (*func_glTexBumpParameterfvATI)( GLenum, GLfloat* ) = extension_funcs[750]; TRACE("(%d, %p)\n", pname, param ); ENTER_GL(); func_glTexBumpParameterfvATI( pname, param ); @@ -6464,6 +6124,7 @@ static void WINAPI wine_glTexBumpParameterfvATI( GLenum pname, GLfloat* param ) } static void WINAPI wine_glTexBumpParameterivATI( GLenum pname, GLint* param ) { + void (*func_glTexBumpParameterivATI)( GLenum, GLint* ) = extension_funcs[751]; TRACE("(%d, %p)\n", pname, param ); ENTER_GL(); func_glTexBumpParameterivATI( pname, param ); @@ -6471,6 +6132,7 @@ static void WINAPI wine_glTexBumpParameterivATI( GLenum pname, GLint* param ) { } static void WINAPI wine_glTexCoord1hNV( unsigned short s ) { + void (*func_glTexCoord1hNV)( unsigned short ) = extension_funcs[752]; TRACE("(%d)\n", s ); ENTER_GL(); func_glTexCoord1hNV( s ); @@ -6478,6 +6140,7 @@ static void WINAPI wine_glTexCoord1hNV( unsigned short s ) { } static void WINAPI wine_glTexCoord1hvNV( unsigned short* v ) { + void (*func_glTexCoord1hvNV)( unsigned short* ) = extension_funcs[753]; TRACE("(%p)\n", v ); ENTER_GL(); func_glTexCoord1hvNV( v ); @@ -6485,6 +6148,7 @@ static void WINAPI wine_glTexCoord1hvNV( unsigned short* v ) { } static void WINAPI wine_glTexCoord2fColor3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) { + void (*func_glTexCoord2fColor3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[754]; TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, r, g, b, x, y, z ); ENTER_GL(); func_glTexCoord2fColor3fVertex3fSUN( s, t, r, g, b, x, y, z ); @@ -6492,6 +6156,7 @@ static void WINAPI wine_glTexCoord2fColor3fVertex3fSUN( GLfloat s, GLfloat t, GL } static void WINAPI wine_glTexCoord2fColor3fVertex3fvSUN( GLfloat* tc, GLfloat* c, GLfloat* v ) { + void (*func_glTexCoord2fColor3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = extension_funcs[755]; TRACE("(%p, %p, %p)\n", tc, c, v ); ENTER_GL(); func_glTexCoord2fColor3fVertex3fvSUN( tc, c, v ); @@ -6499,6 +6164,7 @@ static void WINAPI wine_glTexCoord2fColor3fVertex3fvSUN( GLfloat* tc, GLfloat* c } static void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) { + void (*func_glTexCoord2fColor4fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[756]; TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, r, g, b, a, nx, ny, nz, x, y, z ); ENTER_GL(); func_glTexCoord2fColor4fNormal3fVertex3fSUN( s, t, r, g, b, a, nx, ny, nz, x, y, z ); @@ -6506,6 +6172,7 @@ static void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat s, GLflo } static void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fvSUN( GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) { + void (*func_glTexCoord2fColor4fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = extension_funcs[757]; TRACE("(%p, %p, %p, %p)\n", tc, c, n, v ); ENTER_GL(); func_glTexCoord2fColor4fNormal3fVertex3fvSUN( tc, c, n, v ); @@ -6513,6 +6180,7 @@ static void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fvSUN( GLfloat* tc, GL } static void WINAPI wine_glTexCoord2fColor4ubVertex3fSUN( GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) { + void (*func_glTexCoord2fColor4ubVertex3fSUN)( GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = extension_funcs[758]; TRACE("(%f, %f, %d, %d, %d, %d, %f, %f, %f)\n", s, t, r, g, b, a, x, y, z ); ENTER_GL(); func_glTexCoord2fColor4ubVertex3fSUN( s, t, r, g, b, a, x, y, z ); @@ -6520,6 +6188,7 @@ static void WINAPI wine_glTexCoord2fColor4ubVertex3fSUN( GLfloat s, GLfloat t, G } static void WINAPI wine_glTexCoord2fColor4ubVertex3fvSUN( GLfloat* tc, GLubyte* c, GLfloat* v ) { + void (*func_glTexCoord2fColor4ubVertex3fvSUN)( GLfloat*, GLubyte*, GLfloat* ) = extension_funcs[759]; TRACE("(%p, %p, %p)\n", tc, c, v ); ENTER_GL(); func_glTexCoord2fColor4ubVertex3fvSUN( tc, c, v ); @@ -6527,6 +6196,7 @@ static void WINAPI wine_glTexCoord2fColor4ubVertex3fvSUN( GLfloat* tc, GLubyte* } static void WINAPI wine_glTexCoord2fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) { + void (*func_glTexCoord2fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[760]; TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, nx, ny, nz, x, y, z ); ENTER_GL(); func_glTexCoord2fNormal3fVertex3fSUN( s, t, nx, ny, nz, x, y, z ); @@ -6534,6 +6204,7 @@ static void WINAPI wine_glTexCoord2fNormal3fVertex3fSUN( GLfloat s, GLfloat t, G } static void WINAPI wine_glTexCoord2fNormal3fVertex3fvSUN( GLfloat* tc, GLfloat* n, GLfloat* v ) { + void (*func_glTexCoord2fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = extension_funcs[761]; TRACE("(%p, %p, %p)\n", tc, n, v ); ENTER_GL(); func_glTexCoord2fNormal3fVertex3fvSUN( tc, n, v ); @@ -6541,6 +6212,7 @@ static void WINAPI wine_glTexCoord2fNormal3fVertex3fvSUN( GLfloat* tc, GLfloat* } static void WINAPI wine_glTexCoord2fVertex3fSUN( GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) { + void (*func_glTexCoord2fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[762]; TRACE("(%f, %f, %f, %f, %f)\n", s, t, x, y, z ); ENTER_GL(); func_glTexCoord2fVertex3fSUN( s, t, x, y, z ); @@ -6548,6 +6220,7 @@ static void WINAPI wine_glTexCoord2fVertex3fSUN( GLfloat s, GLfloat t, GLfloat x } static void WINAPI wine_glTexCoord2fVertex3fvSUN( GLfloat* tc, GLfloat* v ) { + void (*func_glTexCoord2fVertex3fvSUN)( GLfloat*, GLfloat* ) = extension_funcs[763]; TRACE("(%p, %p)\n", tc, v ); ENTER_GL(); func_glTexCoord2fVertex3fvSUN( tc, v ); @@ -6555,6 +6228,7 @@ static void WINAPI wine_glTexCoord2fVertex3fvSUN( GLfloat* tc, GLfloat* v ) { } static void WINAPI wine_glTexCoord2hNV( unsigned short s, unsigned short t ) { + void (*func_glTexCoord2hNV)( unsigned short, unsigned short ) = extension_funcs[764]; TRACE("(%d, %d)\n", s, t ); ENTER_GL(); func_glTexCoord2hNV( s, t ); @@ -6562,6 +6236,7 @@ static void WINAPI wine_glTexCoord2hNV( unsigned short s, unsigned short t ) { } static void WINAPI wine_glTexCoord2hvNV( unsigned short* v ) { + void (*func_glTexCoord2hvNV)( unsigned short* ) = extension_funcs[765]; TRACE("(%p)\n", v ); ENTER_GL(); func_glTexCoord2hvNV( v ); @@ -6569,6 +6244,7 @@ static void WINAPI wine_glTexCoord2hvNV( unsigned short* v ) { } static void WINAPI wine_glTexCoord3hNV( unsigned short s, unsigned short t, unsigned short r ) { + void (*func_glTexCoord3hNV)( unsigned short, unsigned short, unsigned short ) = extension_funcs[766]; TRACE("(%d, %d, %d)\n", s, t, r ); ENTER_GL(); func_glTexCoord3hNV( s, t, r ); @@ -6576,6 +6252,7 @@ static void WINAPI wine_glTexCoord3hNV( unsigned short s, unsigned short t, unsi } static void WINAPI wine_glTexCoord3hvNV( unsigned short* v ) { + void (*func_glTexCoord3hvNV)( unsigned short* ) = extension_funcs[767]; TRACE("(%p)\n", v ); ENTER_GL(); func_glTexCoord3hvNV( v ); @@ -6583,6 +6260,7 @@ static void WINAPI wine_glTexCoord3hvNV( unsigned short* v ) { } static void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { + void (*func_glTexCoord4fColor4fNormal3fVertex4fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[768]; TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w ); ENTER_GL(); func_glTexCoord4fColor4fNormal3fVertex4fSUN( s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w ); @@ -6590,6 +6268,7 @@ static void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat s, GLflo } static void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fvSUN( GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) { + void (*func_glTexCoord4fColor4fNormal3fVertex4fvSUN)( GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = extension_funcs[769]; TRACE("(%p, %p, %p, %p)\n", tc, c, n, v ); ENTER_GL(); func_glTexCoord4fColor4fNormal3fVertex4fvSUN( tc, c, n, v ); @@ -6597,6 +6276,7 @@ static void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fvSUN( GLfloat* tc, GL } static void WINAPI wine_glTexCoord4fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { + void (*func_glTexCoord4fVertex4fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[770]; TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, p, q, x, y, z, w ); ENTER_GL(); func_glTexCoord4fVertex4fSUN( s, t, p, q, x, y, z, w ); @@ -6604,6 +6284,7 @@ static void WINAPI wine_glTexCoord4fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p } static void WINAPI wine_glTexCoord4fVertex4fvSUN( GLfloat* tc, GLfloat* v ) { + void (*func_glTexCoord4fVertex4fvSUN)( GLfloat*, GLfloat* ) = extension_funcs[771]; TRACE("(%p, %p)\n", tc, v ); ENTER_GL(); func_glTexCoord4fVertex4fvSUN( tc, v ); @@ -6611,6 +6292,7 @@ static void WINAPI wine_glTexCoord4fVertex4fvSUN( GLfloat* tc, GLfloat* v ) { } static void WINAPI wine_glTexCoord4hNV( unsigned short s, unsigned short t, unsigned short r, unsigned short q ) { + void (*func_glTexCoord4hNV)( unsigned short, unsigned short, unsigned short, unsigned short ) = extension_funcs[772]; TRACE("(%d, %d, %d, %d)\n", s, t, r, q ); ENTER_GL(); func_glTexCoord4hNV( s, t, r, q ); @@ -6618,6 +6300,7 @@ static void WINAPI wine_glTexCoord4hNV( unsigned short s, unsigned short t, unsi } static void WINAPI wine_glTexCoord4hvNV( unsigned short* v ) { + void (*func_glTexCoord4hvNV)( unsigned short* ) = extension_funcs[773]; TRACE("(%p)\n", v ); ENTER_GL(); func_glTexCoord4hvNV( v ); @@ -6625,6 +6308,7 @@ static void WINAPI wine_glTexCoord4hvNV( unsigned short* v ) { } static void WINAPI wine_glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) { + void (*func_glTexCoordPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = extension_funcs[774]; TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer ); ENTER_GL(); func_glTexCoordPointerEXT( size, type, stride, count, pointer ); @@ -6632,6 +6316,7 @@ static void WINAPI wine_glTexCoordPointerEXT( GLint size, GLenum type, GLsizei s } static void WINAPI wine_glTexCoordPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) { + void (*func_glTexCoordPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = extension_funcs[775]; TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride ); ENTER_GL(); func_glTexCoordPointerListIBM( size, type, stride, pointer, ptrstride ); @@ -6639,6 +6324,7 @@ static void WINAPI wine_glTexCoordPointerListIBM( GLint size, GLenum type, GLint } static void WINAPI wine_glTexCoordPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) { + void (*func_glTexCoordPointervINTEL)( GLint, GLenum, GLvoid** ) = extension_funcs[776]; TRACE("(%d, %d, %p)\n", size, type, pointer ); ENTER_GL(); func_glTexCoordPointervINTEL( size, type, pointer ); @@ -6646,6 +6332,7 @@ static void WINAPI wine_glTexCoordPointervINTEL( GLint size, GLenum type, GLvoid } static void WINAPI wine_glTexFilterFuncSGIS( GLenum target, GLenum filter, GLsizei n, GLfloat* weights ) { + void (*func_glTexFilterFuncSGIS)( GLenum, GLenum, GLsizei, GLfloat* ) = extension_funcs[777]; TRACE("(%d, %d, %d, %p)\n", target, filter, n, weights ); ENTER_GL(); func_glTexFilterFuncSGIS( target, filter, n, weights ); @@ -6653,6 +6340,7 @@ static void WINAPI wine_glTexFilterFuncSGIS( GLenum target, GLenum filter, GLsiz } static void WINAPI wine_glTexImage3DEXT( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLvoid* pixels ) { + void (*func_glTexImage3DEXT)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* ) = extension_funcs[778]; TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, format, type, pixels ); ENTER_GL(); func_glTexImage3DEXT( target, level, internalformat, width, height, depth, border, format, type, pixels ); @@ -6660,6 +6348,7 @@ static void WINAPI wine_glTexImage3DEXT( GLenum target, GLint level, GLenum inte } static void WINAPI wine_glTexImage4DSGIS( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, GLvoid* pixels ) { + void (*func_glTexImage4DSGIS)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* ) = extension_funcs[779]; TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, size4d, border, format, type, pixels ); ENTER_GL(); func_glTexImage4DSGIS( target, level, internalformat, width, height, depth, size4d, border, format, type, pixels ); @@ -6667,6 +6356,7 @@ static void WINAPI wine_glTexImage4DSGIS( GLenum target, GLint level, GLenum int } static void WINAPI wine_glTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, GLvoid* pixels ) { + void (*func_glTexSubImage1DEXT)( GLenum, GLint, GLint, GLsizei, GLenum, GLenum, GLvoid* ) = extension_funcs[780]; TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, type, pixels ); ENTER_GL(); func_glTexSubImage1DEXT( target, level, xoffset, width, format, type, pixels ); @@ -6674,6 +6364,7 @@ static void WINAPI wine_glTexSubImage1DEXT( GLenum target, GLint level, GLint xo } static void WINAPI wine_glTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels ) { + void (*func_glTexSubImage2DEXT)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = extension_funcs[781]; TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, type, pixels ); ENTER_GL(); func_glTexSubImage2DEXT( target, level, xoffset, yoffset, width, height, format, type, pixels ); @@ -6681,6 +6372,7 @@ static void WINAPI wine_glTexSubImage2DEXT( GLenum target, GLint level, GLint xo } static void WINAPI wine_glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid* pixels ) { + void (*func_glTexSubImage3DEXT)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = extension_funcs[782]; TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels ); ENTER_GL(); func_glTexSubImage3DEXT( target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels ); @@ -6688,6 +6380,7 @@ static void WINAPI wine_glTexSubImage3DEXT( GLenum target, GLint level, GLint xo } static void WINAPI wine_glTexSubImage4DSGIS( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, GLvoid* pixels ) { + void (*func_glTexSubImage4DSGIS)( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = extension_funcs[783]; TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels ); ENTER_GL(); func_glTexSubImage4DSGIS( target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels ); @@ -6695,6 +6388,7 @@ static void WINAPI wine_glTexSubImage4DSGIS( GLenum target, GLint level, GLint x } static void WINAPI wine_glTextureColorMaskSGIS( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) { + void (*func_glTextureColorMaskSGIS)( GLboolean, GLboolean, GLboolean, GLboolean ) = extension_funcs[784]; TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha ); ENTER_GL(); func_glTextureColorMaskSGIS( red, green, blue, alpha ); @@ -6702,6 +6396,7 @@ static void WINAPI wine_glTextureColorMaskSGIS( GLboolean red, GLboolean green, } static void WINAPI wine_glTextureLightEXT( GLenum pname ) { + void (*func_glTextureLightEXT)( GLenum ) = extension_funcs[785]; TRACE("(%d)\n", pname ); ENTER_GL(); func_glTextureLightEXT( pname ); @@ -6709,6 +6404,7 @@ static void WINAPI wine_glTextureLightEXT( GLenum pname ) { } static void WINAPI wine_glTextureMaterialEXT( GLenum face, GLenum mode ) { + void (*func_glTextureMaterialEXT)( GLenum, GLenum ) = extension_funcs[786]; TRACE("(%d, %d)\n", face, mode ); ENTER_GL(); func_glTextureMaterialEXT( face, mode ); @@ -6716,6 +6412,7 @@ static void WINAPI wine_glTextureMaterialEXT( GLenum face, GLenum mode ) { } static void WINAPI wine_glTextureNormalEXT( GLenum mode ) { + void (*func_glTextureNormalEXT)( GLenum ) = extension_funcs[787]; TRACE("(%d)\n", mode ); ENTER_GL(); func_glTextureNormalEXT( mode ); @@ -6723,6 +6420,7 @@ static void WINAPI wine_glTextureNormalEXT( GLenum mode ) { } static void WINAPI wine_glTrackMatrixNV( GLenum target, GLuint address, GLenum matrix, GLenum transform ) { + void (*func_glTrackMatrixNV)( GLenum, GLuint, GLenum, GLenum ) = extension_funcs[788]; TRACE("(%d, %d, %d, %d)\n", target, address, matrix, transform ); ENTER_GL(); func_glTrackMatrixNV( target, address, matrix, transform ); @@ -6730,6 +6428,7 @@ static void WINAPI wine_glTrackMatrixNV( GLenum target, GLuint address, GLenum m } static void WINAPI wine_glUniform1f( GLint location, GLfloat v0 ) { + void (*func_glUniform1f)( GLint, GLfloat ) = extension_funcs[789]; TRACE("(%d, %f)\n", location, v0 ); ENTER_GL(); func_glUniform1f( location, v0 ); @@ -6737,6 +6436,7 @@ static void WINAPI wine_glUniform1f( GLint location, GLfloat v0 ) { } static void WINAPI wine_glUniform1fARB( GLint location, GLfloat v0 ) { + void (*func_glUniform1fARB)( GLint, GLfloat ) = extension_funcs[790]; TRACE("(%d, %f)\n", location, v0 ); ENTER_GL(); func_glUniform1fARB( location, v0 ); @@ -6744,6 +6444,7 @@ static void WINAPI wine_glUniform1fARB( GLint location, GLfloat v0 ) { } static void WINAPI wine_glUniform1fv( GLint location, GLsizei count, GLfloat* value ) { + void (*func_glUniform1fv)( GLint, GLsizei, GLfloat* ) = extension_funcs[791]; TRACE("(%d, %d, %p)\n", location, count, value ); ENTER_GL(); func_glUniform1fv( location, count, value ); @@ -6751,6 +6452,7 @@ static void WINAPI wine_glUniform1fv( GLint location, GLsizei count, GLfloat* va } static void WINAPI wine_glUniform1fvARB( GLint location, GLsizei count, GLfloat* value ) { + void (*func_glUniform1fvARB)( GLint, GLsizei, GLfloat* ) = extension_funcs[792]; TRACE("(%d, %d, %p)\n", location, count, value ); ENTER_GL(); func_glUniform1fvARB( location, count, value ); @@ -6758,6 +6460,7 @@ static void WINAPI wine_glUniform1fvARB( GLint location, GLsizei count, GLfloat* } static void WINAPI wine_glUniform1i( GLint location, GLint v0 ) { + void (*func_glUniform1i)( GLint, GLint ) = extension_funcs[793]; TRACE("(%d, %d)\n", location, v0 ); ENTER_GL(); func_glUniform1i( location, v0 ); @@ -6765,6 +6468,7 @@ static void WINAPI wine_glUniform1i( GLint location, GLint v0 ) { } static void WINAPI wine_glUniform1iARB( GLint location, GLint v0 ) { + void (*func_glUniform1iARB)( GLint, GLint ) = extension_funcs[794]; TRACE("(%d, %d)\n", location, v0 ); ENTER_GL(); func_glUniform1iARB( location, v0 ); @@ -6772,6 +6476,7 @@ static void WINAPI wine_glUniform1iARB( GLint location, GLint v0 ) { } static void WINAPI wine_glUniform1iv( GLint location, GLsizei count, GLint* value ) { + void (*func_glUniform1iv)( GLint, GLsizei, GLint* ) = extension_funcs[795]; TRACE("(%d, %d, %p)\n", location, count, value ); ENTER_GL(); func_glUniform1iv( location, count, value ); @@ -6779,6 +6484,7 @@ static void WINAPI wine_glUniform1iv( GLint location, GLsizei count, GLint* valu } static void WINAPI wine_glUniform1ivARB( GLint location, GLsizei count, GLint* value ) { + void (*func_glUniform1ivARB)( GLint, GLsizei, GLint* ) = extension_funcs[796]; TRACE("(%d, %d, %p)\n", location, count, value ); ENTER_GL(); func_glUniform1ivARB( location, count, value ); @@ -6786,6 +6492,7 @@ static void WINAPI wine_glUniform1ivARB( GLint location, GLsizei count, GLint* v } static void WINAPI wine_glUniform2f( GLint location, GLfloat v0, GLfloat v1 ) { + void (*func_glUniform2f)( GLint, GLfloat, GLfloat ) = extension_funcs[797]; TRACE("(%d, %f, %f)\n", location, v0, v1 ); ENTER_GL(); func_glUniform2f( location, v0, v1 ); @@ -6793,6 +6500,7 @@ static void WINAPI wine_glUniform2f( GLint location, GLfloat v0, GLfloat v1 ) { } static void WINAPI wine_glUniform2fARB( GLint location, GLfloat v0, GLfloat v1 ) { + void (*func_glUniform2fARB)( GLint, GLfloat, GLfloat ) = extension_funcs[798]; TRACE("(%d, %f, %f)\n", location, v0, v1 ); ENTER_GL(); func_glUniform2fARB( location, v0, v1 ); @@ -6800,6 +6508,7 @@ static void WINAPI wine_glUniform2fARB( GLint location, GLfloat v0, GLfloat v1 ) } static void WINAPI wine_glUniform2fv( GLint location, GLsizei count, GLfloat* value ) { + void (*func_glUniform2fv)( GLint, GLsizei, GLfloat* ) = extension_funcs[799]; TRACE("(%d, %d, %p)\n", location, count, value ); ENTER_GL(); func_glUniform2fv( location, count, value ); @@ -6807,6 +6516,7 @@ static void WINAPI wine_glUniform2fv( GLint location, GLsizei count, GLfloat* va } static void WINAPI wine_glUniform2fvARB( GLint location, GLsizei count, GLfloat* value ) { + void (*func_glUniform2fvARB)( GLint, GLsizei, GLfloat* ) = extension_funcs[800]; TRACE("(%d, %d, %p)\n", location, count, value ); ENTER_GL(); func_glUniform2fvARB( location, count, value ); @@ -6814,6 +6524,7 @@ static void WINAPI wine_glUniform2fvARB( GLint location, GLsizei count, GLfloat* } static void WINAPI wine_glUniform2i( GLint location, GLint v0, GLint v1 ) { + void (*func_glUniform2i)( GLint, GLint, GLint ) = extension_funcs[801]; TRACE("(%d, %d, %d)\n", location, v0, v1 ); ENTER_GL(); func_glUniform2i( location, v0, v1 ); @@ -6821,6 +6532,7 @@ static void WINAPI wine_glUniform2i( GLint location, GLint v0, GLint v1 ) { } static void WINAPI wine_glUniform2iARB( GLint location, GLint v0, GLint v1 ) { + void (*func_glUniform2iARB)( GLint, GLint, GLint ) = extension_funcs[802]; TRACE("(%d, %d, %d)\n", location, v0, v1 ); ENTER_GL(); func_glUniform2iARB( location, v0, v1 ); @@ -6828,6 +6540,7 @@ static void WINAPI wine_glUniform2iARB( GLint location, GLint v0, GLint v1 ) { } static void WINAPI wine_glUniform2iv( GLint location, GLsizei count, GLint* value ) { + void (*func_glUniform2iv)( GLint, GLsizei, GLint* ) = extension_funcs[803]; TRACE("(%d, %d, %p)\n", location, count, value ); ENTER_GL(); func_glUniform2iv( location, count, value ); @@ -6835,6 +6548,7 @@ static void WINAPI wine_glUniform2iv( GLint location, GLsizei count, GLint* valu } static void WINAPI wine_glUniform2ivARB( GLint location, GLsizei count, GLint* value ) { + void (*func_glUniform2ivARB)( GLint, GLsizei, GLint* ) = extension_funcs[804]; TRACE("(%d, %d, %p)\n", location, count, value ); ENTER_GL(); func_glUniform2ivARB( location, count, value ); @@ -6842,6 +6556,7 @@ static void WINAPI wine_glUniform2ivARB( GLint location, GLsizei count, GLint* v } static void WINAPI wine_glUniform3f( GLint location, GLfloat v0, GLfloat v1, GLfloat v2 ) { + void (*func_glUniform3f)( GLint, GLfloat, GLfloat, GLfloat ) = extension_funcs[805]; TRACE("(%d, %f, %f, %f)\n", location, v0, v1, v2 ); ENTER_GL(); func_glUniform3f( location, v0, v1, v2 ); @@ -6849,6 +6564,7 @@ static void WINAPI wine_glUniform3f( GLint location, GLfloat v0, GLfloat v1, GLf } static void WINAPI wine_glUniform3fARB( GLint location, GLfloat v0, GLfloat v1, GLfloat v2 ) { + void (*func_glUniform3fARB)( GLint, GLfloat, GLfloat, GLfloat ) = extension_funcs[806]; TRACE("(%d, %f, %f, %f)\n", location, v0, v1, v2 ); ENTER_GL(); func_glUniform3fARB( location, v0, v1, v2 ); @@ -6856,6 +6572,7 @@ static void WINAPI wine_glUniform3fARB( GLint location, GLfloat v0, GLfloat v1, } static void WINAPI wine_glUniform3fv( GLint location, GLsizei count, GLfloat* value ) { + void (*func_glUniform3fv)( GLint, GLsizei, GLfloat* ) = extension_funcs[807]; TRACE("(%d, %d, %p)\n", location, count, value ); ENTER_GL(); func_glUniform3fv( location, count, value ); @@ -6863,6 +6580,7 @@ static void WINAPI wine_glUniform3fv( GLint location, GLsizei count, GLfloat* va } static void WINAPI wine_glUniform3fvARB( GLint location, GLsizei count, GLfloat* value ) { + void (*func_glUniform3fvARB)( GLint, GLsizei, GLfloat* ) = extension_funcs[808]; TRACE("(%d, %d, %p)\n", location, count, value ); ENTER_GL(); func_glUniform3fvARB( location, count, value ); @@ -6870,6 +6588,7 @@ static void WINAPI wine_glUniform3fvARB( GLint location, GLsizei count, GLfloat* } static void WINAPI wine_glUniform3i( GLint location, GLint v0, GLint v1, GLint v2 ) { + void (*func_glUniform3i)( GLint, GLint, GLint, GLint ) = extension_funcs[809]; TRACE("(%d, %d, %d, %d)\n", location, v0, v1, v2 ); ENTER_GL(); func_glUniform3i( location, v0, v1, v2 ); @@ -6877,6 +6596,7 @@ static void WINAPI wine_glUniform3i( GLint location, GLint v0, GLint v1, GLint v } static void WINAPI wine_glUniform3iARB( GLint location, GLint v0, GLint v1, GLint v2 ) { + void (*func_glUniform3iARB)( GLint, GLint, GLint, GLint ) = extension_funcs[810]; TRACE("(%d, %d, %d, %d)\n", location, v0, v1, v2 ); ENTER_GL(); func_glUniform3iARB( location, v0, v1, v2 ); @@ -6884,6 +6604,7 @@ static void WINAPI wine_glUniform3iARB( GLint location, GLint v0, GLint v1, GLin } static void WINAPI wine_glUniform3iv( GLint location, GLsizei count, GLint* value ) { + void (*func_glUniform3iv)( GLint, GLsizei, GLint* ) = extension_funcs[811]; TRACE("(%d, %d, %p)\n", location, count, value ); ENTER_GL(); func_glUniform3iv( location, count, value ); @@ -6891,6 +6612,7 @@ static void WINAPI wine_glUniform3iv( GLint location, GLsizei count, GLint* valu } static void WINAPI wine_glUniform3ivARB( GLint location, GLsizei count, GLint* value ) { + void (*func_glUniform3ivARB)( GLint, GLsizei, GLint* ) = extension_funcs[812]; TRACE("(%d, %d, %p)\n", location, count, value ); ENTER_GL(); func_glUniform3ivARB( location, count, value ); @@ -6898,6 +6620,7 @@ static void WINAPI wine_glUniform3ivARB( GLint location, GLsizei count, GLint* v } static void WINAPI wine_glUniform4f( GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3 ) { + void (*func_glUniform4f)( GLint, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[813]; TRACE("(%d, %f, %f, %f, %f)\n", location, v0, v1, v2, v3 ); ENTER_GL(); func_glUniform4f( location, v0, v1, v2, v3 ); @@ -6905,6 +6628,7 @@ static void WINAPI wine_glUniform4f( GLint location, GLfloat v0, GLfloat v1, GLf } static void WINAPI wine_glUniform4fARB( GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3 ) { + void (*func_glUniform4fARB)( GLint, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[814]; TRACE("(%d, %f, %f, %f, %f)\n", location, v0, v1, v2, v3 ); ENTER_GL(); func_glUniform4fARB( location, v0, v1, v2, v3 ); @@ -6912,6 +6636,7 @@ static void WINAPI wine_glUniform4fARB( GLint location, GLfloat v0, GLfloat v1, } static void WINAPI wine_glUniform4fv( GLint location, GLsizei count, GLfloat* value ) { + void (*func_glUniform4fv)( GLint, GLsizei, GLfloat* ) = extension_funcs[815]; TRACE("(%d, %d, %p)\n", location, count, value ); ENTER_GL(); func_glUniform4fv( location, count, value ); @@ -6919,6 +6644,7 @@ static void WINAPI wine_glUniform4fv( GLint location, GLsizei count, GLfloat* va } static void WINAPI wine_glUniform4fvARB( GLint location, GLsizei count, GLfloat* value ) { + void (*func_glUniform4fvARB)( GLint, GLsizei, GLfloat* ) = extension_funcs[816]; TRACE("(%d, %d, %p)\n", location, count, value ); ENTER_GL(); func_glUniform4fvARB( location, count, value ); @@ -6926,6 +6652,7 @@ static void WINAPI wine_glUniform4fvARB( GLint location, GLsizei count, GLfloat* } static void WINAPI wine_glUniform4i( GLint location, GLint v0, GLint v1, GLint v2, GLint v3 ) { + void (*func_glUniform4i)( GLint, GLint, GLint, GLint, GLint ) = extension_funcs[817]; TRACE("(%d, %d, %d, %d, %d)\n", location, v0, v1, v2, v3 ); ENTER_GL(); func_glUniform4i( location, v0, v1, v2, v3 ); @@ -6933,6 +6660,7 @@ static void WINAPI wine_glUniform4i( GLint location, GLint v0, GLint v1, GLint v } static void WINAPI wine_glUniform4iARB( GLint location, GLint v0, GLint v1, GLint v2, GLint v3 ) { + void (*func_glUniform4iARB)( GLint, GLint, GLint, GLint, GLint ) = extension_funcs[818]; TRACE("(%d, %d, %d, %d, %d)\n", location, v0, v1, v2, v3 ); ENTER_GL(); func_glUniform4iARB( location, v0, v1, v2, v3 ); @@ -6940,6 +6668,7 @@ static void WINAPI wine_glUniform4iARB( GLint location, GLint v0, GLint v1, GLin } static void WINAPI wine_glUniform4iv( GLint location, GLsizei count, GLint* value ) { + void (*func_glUniform4iv)( GLint, GLsizei, GLint* ) = extension_funcs[819]; TRACE("(%d, %d, %p)\n", location, count, value ); ENTER_GL(); func_glUniform4iv( location, count, value ); @@ -6947,6 +6676,7 @@ static void WINAPI wine_glUniform4iv( GLint location, GLsizei count, GLint* valu } static void WINAPI wine_glUniform4ivARB( GLint location, GLsizei count, GLint* value ) { + void (*func_glUniform4ivARB)( GLint, GLsizei, GLint* ) = extension_funcs[820]; TRACE("(%d, %d, %p)\n", location, count, value ); ENTER_GL(); func_glUniform4ivARB( location, count, value ); @@ -6954,6 +6684,7 @@ static void WINAPI wine_glUniform4ivARB( GLint location, GLsizei count, GLint* v } static void WINAPI wine_glUniformMatrix2fv( GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) { + void (*func_glUniformMatrix2fv)( GLint, GLsizei, GLboolean, GLfloat* ) = extension_funcs[821]; TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value ); ENTER_GL(); func_glUniformMatrix2fv( location, count, transpose, value ); @@ -6961,6 +6692,7 @@ static void WINAPI wine_glUniformMatrix2fv( GLint location, GLsizei count, GLboo } static void WINAPI wine_glUniformMatrix2fvARB( GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) { + void (*func_glUniformMatrix2fvARB)( GLint, GLsizei, GLboolean, GLfloat* ) = extension_funcs[822]; TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value ); ENTER_GL(); func_glUniformMatrix2fvARB( location, count, transpose, value ); @@ -6968,6 +6700,7 @@ static void WINAPI wine_glUniformMatrix2fvARB( GLint location, GLsizei count, GL } static void WINAPI wine_glUniformMatrix3fv( GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) { + void (*func_glUniformMatrix3fv)( GLint, GLsizei, GLboolean, GLfloat* ) = extension_funcs[823]; TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value ); ENTER_GL(); func_glUniformMatrix3fv( location, count, transpose, value ); @@ -6975,6 +6708,7 @@ static void WINAPI wine_glUniformMatrix3fv( GLint location, GLsizei count, GLboo } static void WINAPI wine_glUniformMatrix3fvARB( GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) { + void (*func_glUniformMatrix3fvARB)( GLint, GLsizei, GLboolean, GLfloat* ) = extension_funcs[824]; TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value ); ENTER_GL(); func_glUniformMatrix3fvARB( location, count, transpose, value ); @@ -6982,6 +6716,7 @@ static void WINAPI wine_glUniformMatrix3fvARB( GLint location, GLsizei count, GL } static void WINAPI wine_glUniformMatrix4fv( GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) { + void (*func_glUniformMatrix4fv)( GLint, GLsizei, GLboolean, GLfloat* ) = extension_funcs[825]; TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value ); ENTER_GL(); func_glUniformMatrix4fv( location, count, transpose, value ); @@ -6989,6 +6724,7 @@ static void WINAPI wine_glUniformMatrix4fv( GLint location, GLsizei count, GLboo } static void WINAPI wine_glUniformMatrix4fvARB( GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) { + void (*func_glUniformMatrix4fvARB)( GLint, GLsizei, GLboolean, GLfloat* ) = extension_funcs[826]; TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value ); ENTER_GL(); func_glUniformMatrix4fvARB( location, count, transpose, value ); @@ -6996,6 +6732,7 @@ static void WINAPI wine_glUniformMatrix4fvARB( GLint location, GLsizei count, GL } static void WINAPI wine_glUnlockArraysEXT( void ) { + void (*func_glUnlockArraysEXT)( void ) = extension_funcs[827]; TRACE("()\n"); ENTER_GL(); func_glUnlockArraysEXT( ); @@ -7004,6 +6741,7 @@ static void WINAPI wine_glUnlockArraysEXT( void ) { static GLboolean WINAPI wine_glUnmapBuffer( GLenum target ) { GLboolean ret_value; + GLboolean (*func_glUnmapBuffer)( GLenum ) = extension_funcs[828]; TRACE("(%d)\n", target ); ENTER_GL(); ret_value = func_glUnmapBuffer( target ); @@ -7013,6 +6751,7 @@ static GLboolean WINAPI wine_glUnmapBuffer( GLenum target ) { static GLboolean WINAPI wine_glUnmapBufferARB( GLenum target ) { GLboolean ret_value; + GLboolean (*func_glUnmapBufferARB)( GLenum ) = extension_funcs[829]; TRACE("(%d)\n", target ); ENTER_GL(); ret_value = func_glUnmapBufferARB( target ); @@ -7021,6 +6760,7 @@ static GLboolean WINAPI wine_glUnmapBufferARB( GLenum target ) { } static void WINAPI wine_glUnmapObjectBufferATI( GLuint buffer ) { + void (*func_glUnmapObjectBufferATI)( GLuint ) = extension_funcs[830]; TRACE("(%d)\n", buffer ); ENTER_GL(); func_glUnmapObjectBufferATI( buffer ); @@ -7028,6 +6768,7 @@ static void WINAPI wine_glUnmapObjectBufferATI( GLuint buffer ) { } static void WINAPI wine_glUpdateObjectBufferATI( GLuint buffer, GLuint offset, GLsizei size, GLvoid* pointer, GLenum preserve ) { + void (*func_glUpdateObjectBufferATI)( GLuint, GLuint, GLsizei, GLvoid*, GLenum ) = extension_funcs[831]; TRACE("(%d, %d, %d, %p, %d)\n", buffer, offset, size, pointer, preserve ); ENTER_GL(); func_glUpdateObjectBufferATI( buffer, offset, size, pointer, preserve ); @@ -7035,6 +6776,7 @@ static void WINAPI wine_glUpdateObjectBufferATI( GLuint buffer, GLuint offset, G } static void WINAPI wine_glUseProgram( GLuint program ) { + void (*func_glUseProgram)( GLuint ) = extension_funcs[832]; TRACE("(%d)\n", program ); ENTER_GL(); func_glUseProgram( program ); @@ -7042,6 +6784,7 @@ static void WINAPI wine_glUseProgram( GLuint program ) { } static void WINAPI wine_glUseProgramObjectARB( unsigned int programObj ) { + void (*func_glUseProgramObjectARB)( unsigned int ) = extension_funcs[833]; TRACE("(%d)\n", programObj ); ENTER_GL(); func_glUseProgramObjectARB( programObj ); @@ -7049,6 +6792,7 @@ static void WINAPI wine_glUseProgramObjectARB( unsigned int programObj ) { } static void WINAPI wine_glValidateProgram( GLuint program ) { + void (*func_glValidateProgram)( GLuint ) = extension_funcs[834]; TRACE("(%d)\n", program ); ENTER_GL(); func_glValidateProgram( program ); @@ -7056,6 +6800,7 @@ static void WINAPI wine_glValidateProgram( GLuint program ) { } static void WINAPI wine_glValidateProgramARB( unsigned int programObj ) { + void (*func_glValidateProgramARB)( unsigned int ) = extension_funcs[835]; TRACE("(%d)\n", programObj ); ENTER_GL(); func_glValidateProgramARB( programObj ); @@ -7063,6 +6808,7 @@ static void WINAPI wine_glValidateProgramARB( unsigned int programObj ) { } static void WINAPI wine_glVariantArrayObjectATI( GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset ) { + void (*func_glVariantArrayObjectATI)( GLuint, GLenum, GLsizei, GLuint, GLuint ) = extension_funcs[836]; TRACE("(%d, %d, %d, %d, %d)\n", id, type, stride, buffer, offset ); ENTER_GL(); func_glVariantArrayObjectATI( id, type, stride, buffer, offset ); @@ -7070,6 +6816,7 @@ static void WINAPI wine_glVariantArrayObjectATI( GLuint id, GLenum type, GLsizei } static void WINAPI wine_glVariantPointerEXT( GLuint id, GLenum type, GLuint stride, GLvoid* addr ) { + void (*func_glVariantPointerEXT)( GLuint, GLenum, GLuint, GLvoid* ) = extension_funcs[837]; TRACE("(%d, %d, %d, %p)\n", id, type, stride, addr ); ENTER_GL(); func_glVariantPointerEXT( id, type, stride, addr ); @@ -7077,6 +6824,7 @@ static void WINAPI wine_glVariantPointerEXT( GLuint id, GLenum type, GLuint stri } static void WINAPI wine_glVariantbvEXT( GLuint id, GLbyte* addr ) { + void (*func_glVariantbvEXT)( GLuint, GLbyte* ) = extension_funcs[838]; TRACE("(%d, %p)\n", id, addr ); ENTER_GL(); func_glVariantbvEXT( id, addr ); @@ -7084,6 +6832,7 @@ static void WINAPI wine_glVariantbvEXT( GLuint id, GLbyte* addr ) { } static void WINAPI wine_glVariantdvEXT( GLuint id, GLdouble* addr ) { + void (*func_glVariantdvEXT)( GLuint, GLdouble* ) = extension_funcs[839]; TRACE("(%d, %p)\n", id, addr ); ENTER_GL(); func_glVariantdvEXT( id, addr ); @@ -7091,6 +6840,7 @@ static void WINAPI wine_glVariantdvEXT( GLuint id, GLdouble* addr ) { } static void WINAPI wine_glVariantfvEXT( GLuint id, GLfloat* addr ) { + void (*func_glVariantfvEXT)( GLuint, GLfloat* ) = extension_funcs[840]; TRACE("(%d, %p)\n", id, addr ); ENTER_GL(); func_glVariantfvEXT( id, addr ); @@ -7098,6 +6848,7 @@ static void WINAPI wine_glVariantfvEXT( GLuint id, GLfloat* addr ) { } static void WINAPI wine_glVariantivEXT( GLuint id, GLint* addr ) { + void (*func_glVariantivEXT)( GLuint, GLint* ) = extension_funcs[841]; TRACE("(%d, %p)\n", id, addr ); ENTER_GL(); func_glVariantivEXT( id, addr ); @@ -7105,6 +6856,7 @@ static void WINAPI wine_glVariantivEXT( GLuint id, GLint* addr ) { } static void WINAPI wine_glVariantsvEXT( GLuint id, GLshort* addr ) { + void (*func_glVariantsvEXT)( GLuint, GLshort* ) = extension_funcs[842]; TRACE("(%d, %p)\n", id, addr ); ENTER_GL(); func_glVariantsvEXT( id, addr ); @@ -7112,6 +6864,7 @@ static void WINAPI wine_glVariantsvEXT( GLuint id, GLshort* addr ) { } static void WINAPI wine_glVariantubvEXT( GLuint id, GLubyte* addr ) { + void (*func_glVariantubvEXT)( GLuint, GLubyte* ) = extension_funcs[843]; TRACE("(%d, %p)\n", id, addr ); ENTER_GL(); func_glVariantubvEXT( id, addr ); @@ -7119,6 +6872,7 @@ static void WINAPI wine_glVariantubvEXT( GLuint id, GLubyte* addr ) { } static void WINAPI wine_glVariantuivEXT( GLuint id, GLuint* addr ) { + void (*func_glVariantuivEXT)( GLuint, GLuint* ) = extension_funcs[844]; TRACE("(%d, %p)\n", id, addr ); ENTER_GL(); func_glVariantuivEXT( id, addr ); @@ -7126,6 +6880,7 @@ static void WINAPI wine_glVariantuivEXT( GLuint id, GLuint* addr ) { } static void WINAPI wine_glVariantusvEXT( GLuint id, GLushort* addr ) { + void (*func_glVariantusvEXT)( GLuint, GLushort* ) = extension_funcs[845]; TRACE("(%d, %p)\n", id, addr ); ENTER_GL(); func_glVariantusvEXT( id, addr ); @@ -7133,6 +6888,7 @@ static void WINAPI wine_glVariantusvEXT( GLuint id, GLushort* addr ) { } static void WINAPI wine_glVertex2hNV( unsigned short x, unsigned short y ) { + void (*func_glVertex2hNV)( unsigned short, unsigned short ) = extension_funcs[846]; TRACE("(%d, %d)\n", x, y ); ENTER_GL(); func_glVertex2hNV( x, y ); @@ -7140,6 +6896,7 @@ static void WINAPI wine_glVertex2hNV( unsigned short x, unsigned short y ) { } static void WINAPI wine_glVertex2hvNV( unsigned short* v ) { + void (*func_glVertex2hvNV)( unsigned short* ) = extension_funcs[847]; TRACE("(%p)\n", v ); ENTER_GL(); func_glVertex2hvNV( v ); @@ -7147,6 +6904,7 @@ static void WINAPI wine_glVertex2hvNV( unsigned short* v ) { } static void WINAPI wine_glVertex3hNV( unsigned short x, unsigned short y, unsigned short z ) { + void (*func_glVertex3hNV)( unsigned short, unsigned short, unsigned short ) = extension_funcs[848]; TRACE("(%d, %d, %d)\n", x, y, z ); ENTER_GL(); func_glVertex3hNV( x, y, z ); @@ -7154,6 +6912,7 @@ static void WINAPI wine_glVertex3hNV( unsigned short x, unsigned short y, unsign } static void WINAPI wine_glVertex3hvNV( unsigned short* v ) { + void (*func_glVertex3hvNV)( unsigned short* ) = extension_funcs[849]; TRACE("(%p)\n", v ); ENTER_GL(); func_glVertex3hvNV( v ); @@ -7161,6 +6920,7 @@ static void WINAPI wine_glVertex3hvNV( unsigned short* v ) { } static void WINAPI wine_glVertex4hNV( unsigned short x, unsigned short y, unsigned short z, unsigned short w ) { + void (*func_glVertex4hNV)( unsigned short, unsigned short, unsigned short, unsigned short ) = extension_funcs[850]; TRACE("(%d, %d, %d, %d)\n", x, y, z, w ); ENTER_GL(); func_glVertex4hNV( x, y, z, w ); @@ -7168,6 +6928,7 @@ static void WINAPI wine_glVertex4hNV( unsigned short x, unsigned short y, unsign } static void WINAPI wine_glVertex4hvNV( unsigned short* v ) { + void (*func_glVertex4hvNV)( unsigned short* ) = extension_funcs[851]; TRACE("(%p)\n", v ); ENTER_GL(); func_glVertex4hvNV( v ); @@ -7175,6 +6936,7 @@ static void WINAPI wine_glVertex4hvNV( unsigned short* v ) { } static void WINAPI wine_glVertexArrayParameteriAPPLE( GLenum pname, GLint param ) { + void (*func_glVertexArrayParameteriAPPLE)( GLenum, GLint ) = extension_funcs[852]; TRACE("(%d, %d)\n", pname, param ); ENTER_GL(); func_glVertexArrayParameteriAPPLE( pname, param ); @@ -7182,6 +6944,7 @@ static void WINAPI wine_glVertexArrayParameteriAPPLE( GLenum pname, GLint param } static void WINAPI wine_glVertexArrayRangeAPPLE( GLsizei length, GLvoid* pointer ) { + void (*func_glVertexArrayRangeAPPLE)( GLsizei, GLvoid* ) = extension_funcs[853]; TRACE("(%d, %p)\n", length, pointer ); ENTER_GL(); func_glVertexArrayRangeAPPLE( length, pointer ); @@ -7189,6 +6952,7 @@ static void WINAPI wine_glVertexArrayRangeAPPLE( GLsizei length, GLvoid* pointer } static void WINAPI wine_glVertexArrayRangeNV( GLsizei length, GLvoid* pointer ) { + void (*func_glVertexArrayRangeNV)( GLsizei, GLvoid* ) = extension_funcs[854]; TRACE("(%d, %p)\n", length, pointer ); ENTER_GL(); func_glVertexArrayRangeNV( length, pointer ); @@ -7196,6 +6960,7 @@ static void WINAPI wine_glVertexArrayRangeNV( GLsizei length, GLvoid* pointer ) } static void WINAPI wine_glVertexAttrib1d( GLuint index, GLdouble x ) { + void (*func_glVertexAttrib1d)( GLuint, GLdouble ) = extension_funcs[855]; TRACE("(%d, %f)\n", index, x ); ENTER_GL(); func_glVertexAttrib1d( index, x ); @@ -7203,6 +6968,7 @@ static void WINAPI wine_glVertexAttrib1d( GLuint index, GLdouble x ) { } static void WINAPI wine_glVertexAttrib1dARB( GLuint index, GLdouble x ) { + void (*func_glVertexAttrib1dARB)( GLuint, GLdouble ) = extension_funcs[856]; TRACE("(%d, %f)\n", index, x ); ENTER_GL(); func_glVertexAttrib1dARB( index, x ); @@ -7210,6 +6976,7 @@ static void WINAPI wine_glVertexAttrib1dARB( GLuint index, GLdouble x ) { } static void WINAPI wine_glVertexAttrib1dNV( GLuint index, GLdouble x ) { + void (*func_glVertexAttrib1dNV)( GLuint, GLdouble ) = extension_funcs[857]; TRACE("(%d, %f)\n", index, x ); ENTER_GL(); func_glVertexAttrib1dNV( index, x ); @@ -7217,6 +6984,7 @@ static void WINAPI wine_glVertexAttrib1dNV( GLuint index, GLdouble x ) { } static void WINAPI wine_glVertexAttrib1dv( GLuint index, GLdouble* v ) { + void (*func_glVertexAttrib1dv)( GLuint, GLdouble* ) = extension_funcs[858]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib1dv( index, v ); @@ -7224,6 +6992,7 @@ static void WINAPI wine_glVertexAttrib1dv( GLuint index, GLdouble* v ) { } static void WINAPI wine_glVertexAttrib1dvARB( GLuint index, GLdouble* v ) { + void (*func_glVertexAttrib1dvARB)( GLuint, GLdouble* ) = extension_funcs[859]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib1dvARB( index, v ); @@ -7231,6 +7000,7 @@ static void WINAPI wine_glVertexAttrib1dvARB( GLuint index, GLdouble* v ) { } static void WINAPI wine_glVertexAttrib1dvNV( GLuint index, GLdouble* v ) { + void (*func_glVertexAttrib1dvNV)( GLuint, GLdouble* ) = extension_funcs[860]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib1dvNV( index, v ); @@ -7238,6 +7008,7 @@ static void WINAPI wine_glVertexAttrib1dvNV( GLuint index, GLdouble* v ) { } static void WINAPI wine_glVertexAttrib1f( GLuint index, GLfloat x ) { + void (*func_glVertexAttrib1f)( GLuint, GLfloat ) = extension_funcs[861]; TRACE("(%d, %f)\n", index, x ); ENTER_GL(); func_glVertexAttrib1f( index, x ); @@ -7245,6 +7016,7 @@ static void WINAPI wine_glVertexAttrib1f( GLuint index, GLfloat x ) { } static void WINAPI wine_glVertexAttrib1fARB( GLuint index, GLfloat x ) { + void (*func_glVertexAttrib1fARB)( GLuint, GLfloat ) = extension_funcs[862]; TRACE("(%d, %f)\n", index, x ); ENTER_GL(); func_glVertexAttrib1fARB( index, x ); @@ -7252,6 +7024,7 @@ static void WINAPI wine_glVertexAttrib1fARB( GLuint index, GLfloat x ) { } static void WINAPI wine_glVertexAttrib1fNV( GLuint index, GLfloat x ) { + void (*func_glVertexAttrib1fNV)( GLuint, GLfloat ) = extension_funcs[863]; TRACE("(%d, %f)\n", index, x ); ENTER_GL(); func_glVertexAttrib1fNV( index, x ); @@ -7259,6 +7032,7 @@ static void WINAPI wine_glVertexAttrib1fNV( GLuint index, GLfloat x ) { } static void WINAPI wine_glVertexAttrib1fv( GLuint index, GLfloat* v ) { + void (*func_glVertexAttrib1fv)( GLuint, GLfloat* ) = extension_funcs[864]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib1fv( index, v ); @@ -7266,6 +7040,7 @@ static void WINAPI wine_glVertexAttrib1fv( GLuint index, GLfloat* v ) { } static void WINAPI wine_glVertexAttrib1fvARB( GLuint index, GLfloat* v ) { + void (*func_glVertexAttrib1fvARB)( GLuint, GLfloat* ) = extension_funcs[865]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib1fvARB( index, v ); @@ -7273,6 +7048,7 @@ static void WINAPI wine_glVertexAttrib1fvARB( GLuint index, GLfloat* v ) { } static void WINAPI wine_glVertexAttrib1fvNV( GLuint index, GLfloat* v ) { + void (*func_glVertexAttrib1fvNV)( GLuint, GLfloat* ) = extension_funcs[866]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib1fvNV( index, v ); @@ -7280,6 +7056,7 @@ static void WINAPI wine_glVertexAttrib1fvNV( GLuint index, GLfloat* v ) { } static void WINAPI wine_glVertexAttrib1hNV( GLuint index, unsigned short x ) { + void (*func_glVertexAttrib1hNV)( GLuint, unsigned short ) = extension_funcs[867]; TRACE("(%d, %d)\n", index, x ); ENTER_GL(); func_glVertexAttrib1hNV( index, x ); @@ -7287,6 +7064,7 @@ static void WINAPI wine_glVertexAttrib1hNV( GLuint index, unsigned short x ) { } static void WINAPI wine_glVertexAttrib1hvNV( GLuint index, unsigned short* v ) { + void (*func_glVertexAttrib1hvNV)( GLuint, unsigned short* ) = extension_funcs[868]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib1hvNV( index, v ); @@ -7294,6 +7072,7 @@ static void WINAPI wine_glVertexAttrib1hvNV( GLuint index, unsigned short* v ) { } static void WINAPI wine_glVertexAttrib1s( GLuint index, GLshort x ) { + void (*func_glVertexAttrib1s)( GLuint, GLshort ) = extension_funcs[869]; TRACE("(%d, %d)\n", index, x ); ENTER_GL(); func_glVertexAttrib1s( index, x ); @@ -7301,6 +7080,7 @@ static void WINAPI wine_glVertexAttrib1s( GLuint index, GLshort x ) { } static void WINAPI wine_glVertexAttrib1sARB( GLuint index, GLshort x ) { + void (*func_glVertexAttrib1sARB)( GLuint, GLshort ) = extension_funcs[870]; TRACE("(%d, %d)\n", index, x ); ENTER_GL(); func_glVertexAttrib1sARB( index, x ); @@ -7308,6 +7088,7 @@ static void WINAPI wine_glVertexAttrib1sARB( GLuint index, GLshort x ) { } static void WINAPI wine_glVertexAttrib1sNV( GLuint index, GLshort x ) { + void (*func_glVertexAttrib1sNV)( GLuint, GLshort ) = extension_funcs[871]; TRACE("(%d, %d)\n", index, x ); ENTER_GL(); func_glVertexAttrib1sNV( index, x ); @@ -7315,6 +7096,7 @@ static void WINAPI wine_glVertexAttrib1sNV( GLuint index, GLshort x ) { } static void WINAPI wine_glVertexAttrib1sv( GLuint index, GLshort* v ) { + void (*func_glVertexAttrib1sv)( GLuint, GLshort* ) = extension_funcs[872]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib1sv( index, v ); @@ -7322,6 +7104,7 @@ static void WINAPI wine_glVertexAttrib1sv( GLuint index, GLshort* v ) { } static void WINAPI wine_glVertexAttrib1svARB( GLuint index, GLshort* v ) { + void (*func_glVertexAttrib1svARB)( GLuint, GLshort* ) = extension_funcs[873]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib1svARB( index, v ); @@ -7329,6 +7112,7 @@ static void WINAPI wine_glVertexAttrib1svARB( GLuint index, GLshort* v ) { } static void WINAPI wine_glVertexAttrib1svNV( GLuint index, GLshort* v ) { + void (*func_glVertexAttrib1svNV)( GLuint, GLshort* ) = extension_funcs[874]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib1svNV( index, v ); @@ -7336,6 +7120,7 @@ static void WINAPI wine_glVertexAttrib1svNV( GLuint index, GLshort* v ) { } static void WINAPI wine_glVertexAttrib2d( GLuint index, GLdouble x, GLdouble y ) { + void (*func_glVertexAttrib2d)( GLuint, GLdouble, GLdouble ) = extension_funcs[875]; TRACE("(%d, %f, %f)\n", index, x, y ); ENTER_GL(); func_glVertexAttrib2d( index, x, y ); @@ -7343,6 +7128,7 @@ static void WINAPI wine_glVertexAttrib2d( GLuint index, GLdouble x, GLdouble y ) } static void WINAPI wine_glVertexAttrib2dARB( GLuint index, GLdouble x, GLdouble y ) { + void (*func_glVertexAttrib2dARB)( GLuint, GLdouble, GLdouble ) = extension_funcs[876]; TRACE("(%d, %f, %f)\n", index, x, y ); ENTER_GL(); func_glVertexAttrib2dARB( index, x, y ); @@ -7350,6 +7136,7 @@ static void WINAPI wine_glVertexAttrib2dARB( GLuint index, GLdouble x, GLdouble } static void WINAPI wine_glVertexAttrib2dNV( GLuint index, GLdouble x, GLdouble y ) { + void (*func_glVertexAttrib2dNV)( GLuint, GLdouble, GLdouble ) = extension_funcs[877]; TRACE("(%d, %f, %f)\n", index, x, y ); ENTER_GL(); func_glVertexAttrib2dNV( index, x, y ); @@ -7357,6 +7144,7 @@ static void WINAPI wine_glVertexAttrib2dNV( GLuint index, GLdouble x, GLdouble y } static void WINAPI wine_glVertexAttrib2dv( GLuint index, GLdouble* v ) { + void (*func_glVertexAttrib2dv)( GLuint, GLdouble* ) = extension_funcs[878]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib2dv( index, v ); @@ -7364,6 +7152,7 @@ static void WINAPI wine_glVertexAttrib2dv( GLuint index, GLdouble* v ) { } static void WINAPI wine_glVertexAttrib2dvARB( GLuint index, GLdouble* v ) { + void (*func_glVertexAttrib2dvARB)( GLuint, GLdouble* ) = extension_funcs[879]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib2dvARB( index, v ); @@ -7371,6 +7160,7 @@ static void WINAPI wine_glVertexAttrib2dvARB( GLuint index, GLdouble* v ) { } static void WINAPI wine_glVertexAttrib2dvNV( GLuint index, GLdouble* v ) { + void (*func_glVertexAttrib2dvNV)( GLuint, GLdouble* ) = extension_funcs[880]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib2dvNV( index, v ); @@ -7378,6 +7168,7 @@ static void WINAPI wine_glVertexAttrib2dvNV( GLuint index, GLdouble* v ) { } static void WINAPI wine_glVertexAttrib2f( GLuint index, GLfloat x, GLfloat y ) { + void (*func_glVertexAttrib2f)( GLuint, GLfloat, GLfloat ) = extension_funcs[881]; TRACE("(%d, %f, %f)\n", index, x, y ); ENTER_GL(); func_glVertexAttrib2f( index, x, y ); @@ -7385,6 +7176,7 @@ static void WINAPI wine_glVertexAttrib2f( GLuint index, GLfloat x, GLfloat y ) { } static void WINAPI wine_glVertexAttrib2fARB( GLuint index, GLfloat x, GLfloat y ) { + void (*func_glVertexAttrib2fARB)( GLuint, GLfloat, GLfloat ) = extension_funcs[882]; TRACE("(%d, %f, %f)\n", index, x, y ); ENTER_GL(); func_glVertexAttrib2fARB( index, x, y ); @@ -7392,6 +7184,7 @@ static void WINAPI wine_glVertexAttrib2fARB( GLuint index, GLfloat x, GLfloat y } static void WINAPI wine_glVertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y ) { + void (*func_glVertexAttrib2fNV)( GLuint, GLfloat, GLfloat ) = extension_funcs[883]; TRACE("(%d, %f, %f)\n", index, x, y ); ENTER_GL(); func_glVertexAttrib2fNV( index, x, y ); @@ -7399,6 +7192,7 @@ static void WINAPI wine_glVertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y ) } static void WINAPI wine_glVertexAttrib2fv( GLuint index, GLfloat* v ) { + void (*func_glVertexAttrib2fv)( GLuint, GLfloat* ) = extension_funcs[884]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib2fv( index, v ); @@ -7406,6 +7200,7 @@ static void WINAPI wine_glVertexAttrib2fv( GLuint index, GLfloat* v ) { } static void WINAPI wine_glVertexAttrib2fvARB( GLuint index, GLfloat* v ) { + void (*func_glVertexAttrib2fvARB)( GLuint, GLfloat* ) = extension_funcs[885]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib2fvARB( index, v ); @@ -7413,6 +7208,7 @@ static void WINAPI wine_glVertexAttrib2fvARB( GLuint index, GLfloat* v ) { } static void WINAPI wine_glVertexAttrib2fvNV( GLuint index, GLfloat* v ) { + void (*func_glVertexAttrib2fvNV)( GLuint, GLfloat* ) = extension_funcs[886]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib2fvNV( index, v ); @@ -7420,6 +7216,7 @@ static void WINAPI wine_glVertexAttrib2fvNV( GLuint index, GLfloat* v ) { } static void WINAPI wine_glVertexAttrib2hNV( GLuint index, unsigned short x, unsigned short y ) { + void (*func_glVertexAttrib2hNV)( GLuint, unsigned short, unsigned short ) = extension_funcs[887]; TRACE("(%d, %d, %d)\n", index, x, y ); ENTER_GL(); func_glVertexAttrib2hNV( index, x, y ); @@ -7427,6 +7224,7 @@ static void WINAPI wine_glVertexAttrib2hNV( GLuint index, unsigned short x, unsi } static void WINAPI wine_glVertexAttrib2hvNV( GLuint index, unsigned short* v ) { + void (*func_glVertexAttrib2hvNV)( GLuint, unsigned short* ) = extension_funcs[888]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib2hvNV( index, v ); @@ -7434,6 +7232,7 @@ static void WINAPI wine_glVertexAttrib2hvNV( GLuint index, unsigned short* v ) { } static void WINAPI wine_glVertexAttrib2s( GLuint index, GLshort x, GLshort y ) { + void (*func_glVertexAttrib2s)( GLuint, GLshort, GLshort ) = extension_funcs[889]; TRACE("(%d, %d, %d)\n", index, x, y ); ENTER_GL(); func_glVertexAttrib2s( index, x, y ); @@ -7441,6 +7240,7 @@ static void WINAPI wine_glVertexAttrib2s( GLuint index, GLshort x, GLshort y ) { } static void WINAPI wine_glVertexAttrib2sARB( GLuint index, GLshort x, GLshort y ) { + void (*func_glVertexAttrib2sARB)( GLuint, GLshort, GLshort ) = extension_funcs[890]; TRACE("(%d, %d, %d)\n", index, x, y ); ENTER_GL(); func_glVertexAttrib2sARB( index, x, y ); @@ -7448,6 +7248,7 @@ static void WINAPI wine_glVertexAttrib2sARB( GLuint index, GLshort x, GLshort y } static void WINAPI wine_glVertexAttrib2sNV( GLuint index, GLshort x, GLshort y ) { + void (*func_glVertexAttrib2sNV)( GLuint, GLshort, GLshort ) = extension_funcs[891]; TRACE("(%d, %d, %d)\n", index, x, y ); ENTER_GL(); func_glVertexAttrib2sNV( index, x, y ); @@ -7455,6 +7256,7 @@ static void WINAPI wine_glVertexAttrib2sNV( GLuint index, GLshort x, GLshort y ) } static void WINAPI wine_glVertexAttrib2sv( GLuint index, GLshort* v ) { + void (*func_glVertexAttrib2sv)( GLuint, GLshort* ) = extension_funcs[892]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib2sv( index, v ); @@ -7462,6 +7264,7 @@ static void WINAPI wine_glVertexAttrib2sv( GLuint index, GLshort* v ) { } static void WINAPI wine_glVertexAttrib2svARB( GLuint index, GLshort* v ) { + void (*func_glVertexAttrib2svARB)( GLuint, GLshort* ) = extension_funcs[893]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib2svARB( index, v ); @@ -7469,6 +7272,7 @@ static void WINAPI wine_glVertexAttrib2svARB( GLuint index, GLshort* v ) { } static void WINAPI wine_glVertexAttrib2svNV( GLuint index, GLshort* v ) { + void (*func_glVertexAttrib2svNV)( GLuint, GLshort* ) = extension_funcs[894]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib2svNV( index, v ); @@ -7476,6 +7280,7 @@ static void WINAPI wine_glVertexAttrib2svNV( GLuint index, GLshort* v ) { } static void WINAPI wine_glVertexAttrib3d( GLuint index, GLdouble x, GLdouble y, GLdouble z ) { + void (*func_glVertexAttrib3d)( GLuint, GLdouble, GLdouble, GLdouble ) = extension_funcs[895]; TRACE("(%d, %f, %f, %f)\n", index, x, y, z ); ENTER_GL(); func_glVertexAttrib3d( index, x, y, z ); @@ -7483,6 +7288,7 @@ static void WINAPI wine_glVertexAttrib3d( GLuint index, GLdouble x, GLdouble y, } static void WINAPI wine_glVertexAttrib3dARB( GLuint index, GLdouble x, GLdouble y, GLdouble z ) { + void (*func_glVertexAttrib3dARB)( GLuint, GLdouble, GLdouble, GLdouble ) = extension_funcs[896]; TRACE("(%d, %f, %f, %f)\n", index, x, y, z ); ENTER_GL(); func_glVertexAttrib3dARB( index, x, y, z ); @@ -7490,6 +7296,7 @@ static void WINAPI wine_glVertexAttrib3dARB( GLuint index, GLdouble x, GLdouble } static void WINAPI wine_glVertexAttrib3dNV( GLuint index, GLdouble x, GLdouble y, GLdouble z ) { + void (*func_glVertexAttrib3dNV)( GLuint, GLdouble, GLdouble, GLdouble ) = extension_funcs[897]; TRACE("(%d, %f, %f, %f)\n", index, x, y, z ); ENTER_GL(); func_glVertexAttrib3dNV( index, x, y, z ); @@ -7497,6 +7304,7 @@ static void WINAPI wine_glVertexAttrib3dNV( GLuint index, GLdouble x, GLdouble y } static void WINAPI wine_glVertexAttrib3dv( GLuint index, GLdouble* v ) { + void (*func_glVertexAttrib3dv)( GLuint, GLdouble* ) = extension_funcs[898]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib3dv( index, v ); @@ -7504,6 +7312,7 @@ static void WINAPI wine_glVertexAttrib3dv( GLuint index, GLdouble* v ) { } static void WINAPI wine_glVertexAttrib3dvARB( GLuint index, GLdouble* v ) { + void (*func_glVertexAttrib3dvARB)( GLuint, GLdouble* ) = extension_funcs[899]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib3dvARB( index, v ); @@ -7511,6 +7320,7 @@ static void WINAPI wine_glVertexAttrib3dvARB( GLuint index, GLdouble* v ) { } static void WINAPI wine_glVertexAttrib3dvNV( GLuint index, GLdouble* v ) { + void (*func_glVertexAttrib3dvNV)( GLuint, GLdouble* ) = extension_funcs[900]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib3dvNV( index, v ); @@ -7518,6 +7328,7 @@ static void WINAPI wine_glVertexAttrib3dvNV( GLuint index, GLdouble* v ) { } static void WINAPI wine_glVertexAttrib3f( GLuint index, GLfloat x, GLfloat y, GLfloat z ) { + void (*func_glVertexAttrib3f)( GLuint, GLfloat, GLfloat, GLfloat ) = extension_funcs[901]; TRACE("(%d, %f, %f, %f)\n", index, x, y, z ); ENTER_GL(); func_glVertexAttrib3f( index, x, y, z ); @@ -7525,6 +7336,7 @@ static void WINAPI wine_glVertexAttrib3f( GLuint index, GLfloat x, GLfloat y, GL } static void WINAPI wine_glVertexAttrib3fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z ) { + void (*func_glVertexAttrib3fARB)( GLuint, GLfloat, GLfloat, GLfloat ) = extension_funcs[902]; TRACE("(%d, %f, %f, %f)\n", index, x, y, z ); ENTER_GL(); func_glVertexAttrib3fARB( index, x, y, z ); @@ -7532,6 +7344,7 @@ static void WINAPI wine_glVertexAttrib3fARB( GLuint index, GLfloat x, GLfloat y, } static void WINAPI wine_glVertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z ) { + void (*func_glVertexAttrib3fNV)( GLuint, GLfloat, GLfloat, GLfloat ) = extension_funcs[903]; TRACE("(%d, %f, %f, %f)\n", index, x, y, z ); ENTER_GL(); func_glVertexAttrib3fNV( index, x, y, z ); @@ -7539,6 +7352,7 @@ static void WINAPI wine_glVertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y, } static void WINAPI wine_glVertexAttrib3fv( GLuint index, GLfloat* v ) { + void (*func_glVertexAttrib3fv)( GLuint, GLfloat* ) = extension_funcs[904]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib3fv( index, v ); @@ -7546,6 +7360,7 @@ static void WINAPI wine_glVertexAttrib3fv( GLuint index, GLfloat* v ) { } static void WINAPI wine_glVertexAttrib3fvARB( GLuint index, GLfloat* v ) { + void (*func_glVertexAttrib3fvARB)( GLuint, GLfloat* ) = extension_funcs[905]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib3fvARB( index, v ); @@ -7553,6 +7368,7 @@ static void WINAPI wine_glVertexAttrib3fvARB( GLuint index, GLfloat* v ) { } static void WINAPI wine_glVertexAttrib3fvNV( GLuint index, GLfloat* v ) { + void (*func_glVertexAttrib3fvNV)( GLuint, GLfloat* ) = extension_funcs[906]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib3fvNV( index, v ); @@ -7560,6 +7376,7 @@ static void WINAPI wine_glVertexAttrib3fvNV( GLuint index, GLfloat* v ) { } static void WINAPI wine_glVertexAttrib3hNV( GLuint index, unsigned short x, unsigned short y, unsigned short z ) { + void (*func_glVertexAttrib3hNV)( GLuint, unsigned short, unsigned short, unsigned short ) = extension_funcs[907]; TRACE("(%d, %d, %d, %d)\n", index, x, y, z ); ENTER_GL(); func_glVertexAttrib3hNV( index, x, y, z ); @@ -7567,6 +7384,7 @@ static void WINAPI wine_glVertexAttrib3hNV( GLuint index, unsigned short x, unsi } static void WINAPI wine_glVertexAttrib3hvNV( GLuint index, unsigned short* v ) { + void (*func_glVertexAttrib3hvNV)( GLuint, unsigned short* ) = extension_funcs[908]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib3hvNV( index, v ); @@ -7574,6 +7392,7 @@ static void WINAPI wine_glVertexAttrib3hvNV( GLuint index, unsigned short* v ) { } static void WINAPI wine_glVertexAttrib3s( GLuint index, GLshort x, GLshort y, GLshort z ) { + void (*func_glVertexAttrib3s)( GLuint, GLshort, GLshort, GLshort ) = extension_funcs[909]; TRACE("(%d, %d, %d, %d)\n", index, x, y, z ); ENTER_GL(); func_glVertexAttrib3s( index, x, y, z ); @@ -7581,6 +7400,7 @@ static void WINAPI wine_glVertexAttrib3s( GLuint index, GLshort x, GLshort y, GL } static void WINAPI wine_glVertexAttrib3sARB( GLuint index, GLshort x, GLshort y, GLshort z ) { + void (*func_glVertexAttrib3sARB)( GLuint, GLshort, GLshort, GLshort ) = extension_funcs[910]; TRACE("(%d, %d, %d, %d)\n", index, x, y, z ); ENTER_GL(); func_glVertexAttrib3sARB( index, x, y, z ); @@ -7588,6 +7408,7 @@ static void WINAPI wine_glVertexAttrib3sARB( GLuint index, GLshort x, GLshort y, } static void WINAPI wine_glVertexAttrib3sNV( GLuint index, GLshort x, GLshort y, GLshort z ) { + void (*func_glVertexAttrib3sNV)( GLuint, GLshort, GLshort, GLshort ) = extension_funcs[911]; TRACE("(%d, %d, %d, %d)\n", index, x, y, z ); ENTER_GL(); func_glVertexAttrib3sNV( index, x, y, z ); @@ -7595,6 +7416,7 @@ static void WINAPI wine_glVertexAttrib3sNV( GLuint index, GLshort x, GLshort y, } static void WINAPI wine_glVertexAttrib3sv( GLuint index, GLshort* v ) { + void (*func_glVertexAttrib3sv)( GLuint, GLshort* ) = extension_funcs[912]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib3sv( index, v ); @@ -7602,6 +7424,7 @@ static void WINAPI wine_glVertexAttrib3sv( GLuint index, GLshort* v ) { } static void WINAPI wine_glVertexAttrib3svARB( GLuint index, GLshort* v ) { + void (*func_glVertexAttrib3svARB)( GLuint, GLshort* ) = extension_funcs[913]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib3svARB( index, v ); @@ -7609,6 +7432,7 @@ static void WINAPI wine_glVertexAttrib3svARB( GLuint index, GLshort* v ) { } static void WINAPI wine_glVertexAttrib3svNV( GLuint index, GLshort* v ) { + void (*func_glVertexAttrib3svNV)( GLuint, GLshort* ) = extension_funcs[914]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib3svNV( index, v ); @@ -7616,6 +7440,7 @@ static void WINAPI wine_glVertexAttrib3svNV( GLuint index, GLshort* v ) { } static void WINAPI wine_glVertexAttrib4Nbv( GLuint index, GLbyte* v ) { + void (*func_glVertexAttrib4Nbv)( GLuint, GLbyte* ) = extension_funcs[915]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib4Nbv( index, v ); @@ -7623,6 +7448,7 @@ static void WINAPI wine_glVertexAttrib4Nbv( GLuint index, GLbyte* v ) { } static void WINAPI wine_glVertexAttrib4NbvARB( GLuint index, GLbyte* v ) { + void (*func_glVertexAttrib4NbvARB)( GLuint, GLbyte* ) = extension_funcs[916]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib4NbvARB( index, v ); @@ -7630,6 +7456,7 @@ static void WINAPI wine_glVertexAttrib4NbvARB( GLuint index, GLbyte* v ) { } static void WINAPI wine_glVertexAttrib4Niv( GLuint index, GLint* v ) { + void (*func_glVertexAttrib4Niv)( GLuint, GLint* ) = extension_funcs[917]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib4Niv( index, v ); @@ -7637,6 +7464,7 @@ static void WINAPI wine_glVertexAttrib4Niv( GLuint index, GLint* v ) { } static void WINAPI wine_glVertexAttrib4NivARB( GLuint index, GLint* v ) { + void (*func_glVertexAttrib4NivARB)( GLuint, GLint* ) = extension_funcs[918]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib4NivARB( index, v ); @@ -7644,6 +7472,7 @@ static void WINAPI wine_glVertexAttrib4NivARB( GLuint index, GLint* v ) { } static void WINAPI wine_glVertexAttrib4Nsv( GLuint index, GLshort* v ) { + void (*func_glVertexAttrib4Nsv)( GLuint, GLshort* ) = extension_funcs[919]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib4Nsv( index, v ); @@ -7651,6 +7480,7 @@ static void WINAPI wine_glVertexAttrib4Nsv( GLuint index, GLshort* v ) { } static void WINAPI wine_glVertexAttrib4NsvARB( GLuint index, GLshort* v ) { + void (*func_glVertexAttrib4NsvARB)( GLuint, GLshort* ) = extension_funcs[920]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib4NsvARB( index, v ); @@ -7658,6 +7488,7 @@ static void WINAPI wine_glVertexAttrib4NsvARB( GLuint index, GLshort* v ) { } static void WINAPI wine_glVertexAttrib4Nub( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) { + void (*func_glVertexAttrib4Nub)( GLuint, GLubyte, GLubyte, GLubyte, GLubyte ) = extension_funcs[921]; TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w ); ENTER_GL(); func_glVertexAttrib4Nub( index, x, y, z, w ); @@ -7665,6 +7496,7 @@ static void WINAPI wine_glVertexAttrib4Nub( GLuint index, GLubyte x, GLubyte y, } static void WINAPI wine_glVertexAttrib4NubARB( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) { + void (*func_glVertexAttrib4NubARB)( GLuint, GLubyte, GLubyte, GLubyte, GLubyte ) = extension_funcs[922]; TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w ); ENTER_GL(); func_glVertexAttrib4NubARB( index, x, y, z, w ); @@ -7672,6 +7504,7 @@ static void WINAPI wine_glVertexAttrib4NubARB( GLuint index, GLubyte x, GLubyte } static void WINAPI wine_glVertexAttrib4Nubv( GLuint index, GLubyte* v ) { + void (*func_glVertexAttrib4Nubv)( GLuint, GLubyte* ) = extension_funcs[923]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib4Nubv( index, v ); @@ -7679,6 +7512,7 @@ static void WINAPI wine_glVertexAttrib4Nubv( GLuint index, GLubyte* v ) { } static void WINAPI wine_glVertexAttrib4NubvARB( GLuint index, GLubyte* v ) { + void (*func_glVertexAttrib4NubvARB)( GLuint, GLubyte* ) = extension_funcs[924]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib4NubvARB( index, v ); @@ -7686,6 +7520,7 @@ static void WINAPI wine_glVertexAttrib4NubvARB( GLuint index, GLubyte* v ) { } static void WINAPI wine_glVertexAttrib4Nuiv( GLuint index, GLuint* v ) { + void (*func_glVertexAttrib4Nuiv)( GLuint, GLuint* ) = extension_funcs[925]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib4Nuiv( index, v ); @@ -7693,6 +7528,7 @@ static void WINAPI wine_glVertexAttrib4Nuiv( GLuint index, GLuint* v ) { } static void WINAPI wine_glVertexAttrib4NuivARB( GLuint index, GLuint* v ) { + void (*func_glVertexAttrib4NuivARB)( GLuint, GLuint* ) = extension_funcs[926]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib4NuivARB( index, v ); @@ -7700,6 +7536,7 @@ static void WINAPI wine_glVertexAttrib4NuivARB( GLuint index, GLuint* v ) { } static void WINAPI wine_glVertexAttrib4Nusv( GLuint index, GLushort* v ) { + void (*func_glVertexAttrib4Nusv)( GLuint, GLushort* ) = extension_funcs[927]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib4Nusv( index, v ); @@ -7707,6 +7544,7 @@ static void WINAPI wine_glVertexAttrib4Nusv( GLuint index, GLushort* v ) { } static void WINAPI wine_glVertexAttrib4NusvARB( GLuint index, GLushort* v ) { + void (*func_glVertexAttrib4NusvARB)( GLuint, GLushort* ) = extension_funcs[928]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib4NusvARB( index, v ); @@ -7714,6 +7552,7 @@ static void WINAPI wine_glVertexAttrib4NusvARB( GLuint index, GLushort* v ) { } static void WINAPI wine_glVertexAttrib4bv( GLuint index, GLbyte* v ) { + void (*func_glVertexAttrib4bv)( GLuint, GLbyte* ) = extension_funcs[929]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib4bv( index, v ); @@ -7721,6 +7560,7 @@ static void WINAPI wine_glVertexAttrib4bv( GLuint index, GLbyte* v ) { } static void WINAPI wine_glVertexAttrib4bvARB( GLuint index, GLbyte* v ) { + void (*func_glVertexAttrib4bvARB)( GLuint, GLbyte* ) = extension_funcs[930]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib4bvARB( index, v ); @@ -7728,6 +7568,7 @@ static void WINAPI wine_glVertexAttrib4bvARB( GLuint index, GLbyte* v ) { } static void WINAPI wine_glVertexAttrib4d( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { + void (*func_glVertexAttrib4d)( GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = extension_funcs[931]; TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w ); ENTER_GL(); func_glVertexAttrib4d( index, x, y, z, w ); @@ -7735,6 +7576,7 @@ static void WINAPI wine_glVertexAttrib4d( GLuint index, GLdouble x, GLdouble y, } static void WINAPI wine_glVertexAttrib4dARB( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { + void (*func_glVertexAttrib4dARB)( GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = extension_funcs[932]; TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w ); ENTER_GL(); func_glVertexAttrib4dARB( index, x, y, z, w ); @@ -7742,6 +7584,7 @@ static void WINAPI wine_glVertexAttrib4dARB( GLuint index, GLdouble x, GLdouble } static void WINAPI wine_glVertexAttrib4dNV( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { + void (*func_glVertexAttrib4dNV)( GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = extension_funcs[933]; TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w ); ENTER_GL(); func_glVertexAttrib4dNV( index, x, y, z, w ); @@ -7749,6 +7592,7 @@ static void WINAPI wine_glVertexAttrib4dNV( GLuint index, GLdouble x, GLdouble y } static void WINAPI wine_glVertexAttrib4dv( GLuint index, GLdouble* v ) { + void (*func_glVertexAttrib4dv)( GLuint, GLdouble* ) = extension_funcs[934]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib4dv( index, v ); @@ -7756,6 +7600,7 @@ static void WINAPI wine_glVertexAttrib4dv( GLuint index, GLdouble* v ) { } static void WINAPI wine_glVertexAttrib4dvARB( GLuint index, GLdouble* v ) { + void (*func_glVertexAttrib4dvARB)( GLuint, GLdouble* ) = extension_funcs[935]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib4dvARB( index, v ); @@ -7763,6 +7608,7 @@ static void WINAPI wine_glVertexAttrib4dvARB( GLuint index, GLdouble* v ) { } static void WINAPI wine_glVertexAttrib4dvNV( GLuint index, GLdouble* v ) { + void (*func_glVertexAttrib4dvNV)( GLuint, GLdouble* ) = extension_funcs[936]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib4dvNV( index, v ); @@ -7770,6 +7616,7 @@ static void WINAPI wine_glVertexAttrib4dvNV( GLuint index, GLdouble* v ) { } static void WINAPI wine_glVertexAttrib4f( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { + void (*func_glVertexAttrib4f)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[937]; TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w ); ENTER_GL(); func_glVertexAttrib4f( index, x, y, z, w ); @@ -7777,6 +7624,7 @@ static void WINAPI wine_glVertexAttrib4f( GLuint index, GLfloat x, GLfloat y, GL } static void WINAPI wine_glVertexAttrib4fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { + void (*func_glVertexAttrib4fARB)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[938]; TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w ); ENTER_GL(); func_glVertexAttrib4fARB( index, x, y, z, w ); @@ -7784,6 +7632,7 @@ static void WINAPI wine_glVertexAttrib4fARB( GLuint index, GLfloat x, GLfloat y, } static void WINAPI wine_glVertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { + void (*func_glVertexAttrib4fNV)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[939]; TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w ); ENTER_GL(); func_glVertexAttrib4fNV( index, x, y, z, w ); @@ -7791,6 +7640,7 @@ static void WINAPI wine_glVertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y, } static void WINAPI wine_glVertexAttrib4fv( GLuint index, GLfloat* v ) { + void (*func_glVertexAttrib4fv)( GLuint, GLfloat* ) = extension_funcs[940]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib4fv( index, v ); @@ -7798,6 +7648,7 @@ static void WINAPI wine_glVertexAttrib4fv( GLuint index, GLfloat* v ) { } static void WINAPI wine_glVertexAttrib4fvARB( GLuint index, GLfloat* v ) { + void (*func_glVertexAttrib4fvARB)( GLuint, GLfloat* ) = extension_funcs[941]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib4fvARB( index, v ); @@ -7805,6 +7656,7 @@ static void WINAPI wine_glVertexAttrib4fvARB( GLuint index, GLfloat* v ) { } static void WINAPI wine_glVertexAttrib4fvNV( GLuint index, GLfloat* v ) { + void (*func_glVertexAttrib4fvNV)( GLuint, GLfloat* ) = extension_funcs[942]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib4fvNV( index, v ); @@ -7812,6 +7664,7 @@ static void WINAPI wine_glVertexAttrib4fvNV( GLuint index, GLfloat* v ) { } static void WINAPI wine_glVertexAttrib4hNV( GLuint index, unsigned short x, unsigned short y, unsigned short z, unsigned short w ) { + void (*func_glVertexAttrib4hNV)( GLuint, unsigned short, unsigned short, unsigned short, unsigned short ) = extension_funcs[943]; TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w ); ENTER_GL(); func_glVertexAttrib4hNV( index, x, y, z, w ); @@ -7819,6 +7672,7 @@ static void WINAPI wine_glVertexAttrib4hNV( GLuint index, unsigned short x, unsi } static void WINAPI wine_glVertexAttrib4hvNV( GLuint index, unsigned short* v ) { + void (*func_glVertexAttrib4hvNV)( GLuint, unsigned short* ) = extension_funcs[944]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib4hvNV( index, v ); @@ -7826,6 +7680,7 @@ static void WINAPI wine_glVertexAttrib4hvNV( GLuint index, unsigned short* v ) { } static void WINAPI wine_glVertexAttrib4iv( GLuint index, GLint* v ) { + void (*func_glVertexAttrib4iv)( GLuint, GLint* ) = extension_funcs[945]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib4iv( index, v ); @@ -7833,6 +7688,7 @@ static void WINAPI wine_glVertexAttrib4iv( GLuint index, GLint* v ) { } static void WINAPI wine_glVertexAttrib4ivARB( GLuint index, GLint* v ) { + void (*func_glVertexAttrib4ivARB)( GLuint, GLint* ) = extension_funcs[946]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib4ivARB( index, v ); @@ -7840,6 +7696,7 @@ static void WINAPI wine_glVertexAttrib4ivARB( GLuint index, GLint* v ) { } static void WINAPI wine_glVertexAttrib4s( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) { + void (*func_glVertexAttrib4s)( GLuint, GLshort, GLshort, GLshort, GLshort ) = extension_funcs[947]; TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w ); ENTER_GL(); func_glVertexAttrib4s( index, x, y, z, w ); @@ -7847,6 +7704,7 @@ static void WINAPI wine_glVertexAttrib4s( GLuint index, GLshort x, GLshort y, GL } static void WINAPI wine_glVertexAttrib4sARB( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) { + void (*func_glVertexAttrib4sARB)( GLuint, GLshort, GLshort, GLshort, GLshort ) = extension_funcs[948]; TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w ); ENTER_GL(); func_glVertexAttrib4sARB( index, x, y, z, w ); @@ -7854,6 +7712,7 @@ static void WINAPI wine_glVertexAttrib4sARB( GLuint index, GLshort x, GLshort y, } static void WINAPI wine_glVertexAttrib4sNV( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) { + void (*func_glVertexAttrib4sNV)( GLuint, GLshort, GLshort, GLshort, GLshort ) = extension_funcs[949]; TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w ); ENTER_GL(); func_glVertexAttrib4sNV( index, x, y, z, w ); @@ -7861,6 +7720,7 @@ static void WINAPI wine_glVertexAttrib4sNV( GLuint index, GLshort x, GLshort y, } static void WINAPI wine_glVertexAttrib4sv( GLuint index, GLshort* v ) { + void (*func_glVertexAttrib4sv)( GLuint, GLshort* ) = extension_funcs[950]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib4sv( index, v ); @@ -7868,6 +7728,7 @@ static void WINAPI wine_glVertexAttrib4sv( GLuint index, GLshort* v ) { } static void WINAPI wine_glVertexAttrib4svARB( GLuint index, GLshort* v ) { + void (*func_glVertexAttrib4svARB)( GLuint, GLshort* ) = extension_funcs[951]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib4svARB( index, v ); @@ -7875,6 +7736,7 @@ static void WINAPI wine_glVertexAttrib4svARB( GLuint index, GLshort* v ) { } static void WINAPI wine_glVertexAttrib4svNV( GLuint index, GLshort* v ) { + void (*func_glVertexAttrib4svNV)( GLuint, GLshort* ) = extension_funcs[952]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib4svNV( index, v ); @@ -7882,6 +7744,7 @@ static void WINAPI wine_glVertexAttrib4svNV( GLuint index, GLshort* v ) { } static void WINAPI wine_glVertexAttrib4ubNV( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) { + void (*func_glVertexAttrib4ubNV)( GLuint, GLubyte, GLubyte, GLubyte, GLubyte ) = extension_funcs[953]; TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w ); ENTER_GL(); func_glVertexAttrib4ubNV( index, x, y, z, w ); @@ -7889,6 +7752,7 @@ static void WINAPI wine_glVertexAttrib4ubNV( GLuint index, GLubyte x, GLubyte y, } static void WINAPI wine_glVertexAttrib4ubv( GLuint index, GLubyte* v ) { + void (*func_glVertexAttrib4ubv)( GLuint, GLubyte* ) = extension_funcs[954]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib4ubv( index, v ); @@ -7896,6 +7760,7 @@ static void WINAPI wine_glVertexAttrib4ubv( GLuint index, GLubyte* v ) { } static void WINAPI wine_glVertexAttrib4ubvARB( GLuint index, GLubyte* v ) { + void (*func_glVertexAttrib4ubvARB)( GLuint, GLubyte* ) = extension_funcs[955]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib4ubvARB( index, v ); @@ -7903,6 +7768,7 @@ static void WINAPI wine_glVertexAttrib4ubvARB( GLuint index, GLubyte* v ) { } static void WINAPI wine_glVertexAttrib4ubvNV( GLuint index, GLubyte* v ) { + void (*func_glVertexAttrib4ubvNV)( GLuint, GLubyte* ) = extension_funcs[956]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib4ubvNV( index, v ); @@ -7910,6 +7776,7 @@ static void WINAPI wine_glVertexAttrib4ubvNV( GLuint index, GLubyte* v ) { } static void WINAPI wine_glVertexAttrib4uiv( GLuint index, GLuint* v ) { + void (*func_glVertexAttrib4uiv)( GLuint, GLuint* ) = extension_funcs[957]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib4uiv( index, v ); @@ -7917,6 +7784,7 @@ static void WINAPI wine_glVertexAttrib4uiv( GLuint index, GLuint* v ) { } static void WINAPI wine_glVertexAttrib4uivARB( GLuint index, GLuint* v ) { + void (*func_glVertexAttrib4uivARB)( GLuint, GLuint* ) = extension_funcs[958]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib4uivARB( index, v ); @@ -7924,6 +7792,7 @@ static void WINAPI wine_glVertexAttrib4uivARB( GLuint index, GLuint* v ) { } static void WINAPI wine_glVertexAttrib4usv( GLuint index, GLushort* v ) { + void (*func_glVertexAttrib4usv)( GLuint, GLushort* ) = extension_funcs[959]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib4usv( index, v ); @@ -7931,6 +7800,7 @@ static void WINAPI wine_glVertexAttrib4usv( GLuint index, GLushort* v ) { } static void WINAPI wine_glVertexAttrib4usvARB( GLuint index, GLushort* v ) { + void (*func_glVertexAttrib4usvARB)( GLuint, GLushort* ) = extension_funcs[960]; TRACE("(%d, %p)\n", index, v ); ENTER_GL(); func_glVertexAttrib4usvARB( index, v ); @@ -7938,6 +7808,7 @@ static void WINAPI wine_glVertexAttrib4usvARB( GLuint index, GLushort* v ) { } static void WINAPI wine_glVertexAttribArrayObjectATI( GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset ) { + void (*func_glVertexAttribArrayObjectATI)( GLuint, GLint, GLenum, GLboolean, GLsizei, GLuint, GLuint ) = extension_funcs[961]; TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", index, size, type, normalized, stride, buffer, offset ); ENTER_GL(); func_glVertexAttribArrayObjectATI( index, size, type, normalized, stride, buffer, offset ); @@ -7945,6 +7816,7 @@ static void WINAPI wine_glVertexAttribArrayObjectATI( GLuint index, GLint size, } static void WINAPI wine_glVertexAttribPointer( GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLvoid* pointer ) { + void (*func_glVertexAttribPointer)( GLuint, GLint, GLenum, GLboolean, GLsizei, GLvoid* ) = extension_funcs[962]; TRACE("(%d, %d, %d, %d, %d, %p)\n", index, size, type, normalized, stride, pointer ); ENTER_GL(); func_glVertexAttribPointer( index, size, type, normalized, stride, pointer ); @@ -7952,6 +7824,7 @@ static void WINAPI wine_glVertexAttribPointer( GLuint index, GLint size, GLenum } static void WINAPI wine_glVertexAttribPointerARB( GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLvoid* pointer ) { + void (*func_glVertexAttribPointerARB)( GLuint, GLint, GLenum, GLboolean, GLsizei, GLvoid* ) = extension_funcs[963]; TRACE("(%d, %d, %d, %d, %d, %p)\n", index, size, type, normalized, stride, pointer ); ENTER_GL(); func_glVertexAttribPointerARB( index, size, type, normalized, stride, pointer ); @@ -7959,6 +7832,7 @@ static void WINAPI wine_glVertexAttribPointerARB( GLuint index, GLint size, GLen } static void WINAPI wine_glVertexAttribPointerNV( GLuint index, GLint fsize, GLenum type, GLsizei stride, GLvoid* pointer ) { + void (*func_glVertexAttribPointerNV)( GLuint, GLint, GLenum, GLsizei, GLvoid* ) = extension_funcs[964]; TRACE("(%d, %d, %d, %d, %p)\n", index, fsize, type, stride, pointer ); ENTER_GL(); func_glVertexAttribPointerNV( index, fsize, type, stride, pointer ); @@ -7966,6 +7840,7 @@ static void WINAPI wine_glVertexAttribPointerNV( GLuint index, GLint fsize, GLen } static void WINAPI wine_glVertexAttribs1dvNV( GLuint index, GLsizei count, GLdouble* v ) { + void (*func_glVertexAttribs1dvNV)( GLuint, GLsizei, GLdouble* ) = extension_funcs[965]; TRACE("(%d, %d, %p)\n", index, count, v ); ENTER_GL(); func_glVertexAttribs1dvNV( index, count, v ); @@ -7973,6 +7848,7 @@ static void WINAPI wine_glVertexAttribs1dvNV( GLuint index, GLsizei count, GLdou } static void WINAPI wine_glVertexAttribs1fvNV( GLuint index, GLsizei count, GLfloat* v ) { + void (*func_glVertexAttribs1fvNV)( GLuint, GLsizei, GLfloat* ) = extension_funcs[966]; TRACE("(%d, %d, %p)\n", index, count, v ); ENTER_GL(); func_glVertexAttribs1fvNV( index, count, v ); @@ -7980,6 +7856,7 @@ static void WINAPI wine_glVertexAttribs1fvNV( GLuint index, GLsizei count, GLflo } static void WINAPI wine_glVertexAttribs1hvNV( GLuint index, GLsizei n, unsigned short* v ) { + void (*func_glVertexAttribs1hvNV)( GLuint, GLsizei, unsigned short* ) = extension_funcs[967]; TRACE("(%d, %d, %p)\n", index, n, v ); ENTER_GL(); func_glVertexAttribs1hvNV( index, n, v ); @@ -7987,6 +7864,7 @@ static void WINAPI wine_glVertexAttribs1hvNV( GLuint index, GLsizei n, unsigned } static void WINAPI wine_glVertexAttribs1svNV( GLuint index, GLsizei count, GLshort* v ) { + void (*func_glVertexAttribs1svNV)( GLuint, GLsizei, GLshort* ) = extension_funcs[968]; TRACE("(%d, %d, %p)\n", index, count, v ); ENTER_GL(); func_glVertexAttribs1svNV( index, count, v ); @@ -7994,6 +7872,7 @@ static void WINAPI wine_glVertexAttribs1svNV( GLuint index, GLsizei count, GLsho } static void WINAPI wine_glVertexAttribs2dvNV( GLuint index, GLsizei count, GLdouble* v ) { + void (*func_glVertexAttribs2dvNV)( GLuint, GLsizei, GLdouble* ) = extension_funcs[969]; TRACE("(%d, %d, %p)\n", index, count, v ); ENTER_GL(); func_glVertexAttribs2dvNV( index, count, v ); @@ -8001,6 +7880,7 @@ static void WINAPI wine_glVertexAttribs2dvNV( GLuint index, GLsizei count, GLdou } static void WINAPI wine_glVertexAttribs2fvNV( GLuint index, GLsizei count, GLfloat* v ) { + void (*func_glVertexAttribs2fvNV)( GLuint, GLsizei, GLfloat* ) = extension_funcs[970]; TRACE("(%d, %d, %p)\n", index, count, v ); ENTER_GL(); func_glVertexAttribs2fvNV( index, count, v ); @@ -8008,6 +7888,7 @@ static void WINAPI wine_glVertexAttribs2fvNV( GLuint index, GLsizei count, GLflo } static void WINAPI wine_glVertexAttribs2hvNV( GLuint index, GLsizei n, unsigned short* v ) { + void (*func_glVertexAttribs2hvNV)( GLuint, GLsizei, unsigned short* ) = extension_funcs[971]; TRACE("(%d, %d, %p)\n", index, n, v ); ENTER_GL(); func_glVertexAttribs2hvNV( index, n, v ); @@ -8015,6 +7896,7 @@ static void WINAPI wine_glVertexAttribs2hvNV( GLuint index, GLsizei n, unsigned } static void WINAPI wine_glVertexAttribs2svNV( GLuint index, GLsizei count, GLshort* v ) { + void (*func_glVertexAttribs2svNV)( GLuint, GLsizei, GLshort* ) = extension_funcs[972]; TRACE("(%d, %d, %p)\n", index, count, v ); ENTER_GL(); func_glVertexAttribs2svNV( index, count, v ); @@ -8022,6 +7904,7 @@ static void WINAPI wine_glVertexAttribs2svNV( GLuint index, GLsizei count, GLsho } static void WINAPI wine_glVertexAttribs3dvNV( GLuint index, GLsizei count, GLdouble* v ) { + void (*func_glVertexAttribs3dvNV)( GLuint, GLsizei, GLdouble* ) = extension_funcs[973]; TRACE("(%d, %d, %p)\n", index, count, v ); ENTER_GL(); func_glVertexAttribs3dvNV( index, count, v ); @@ -8029,6 +7912,7 @@ static void WINAPI wine_glVertexAttribs3dvNV( GLuint index, GLsizei count, GLdou } static void WINAPI wine_glVertexAttribs3fvNV( GLuint index, GLsizei count, GLfloat* v ) { + void (*func_glVertexAttribs3fvNV)( GLuint, GLsizei, GLfloat* ) = extension_funcs[974]; TRACE("(%d, %d, %p)\n", index, count, v ); ENTER_GL(); func_glVertexAttribs3fvNV( index, count, v ); @@ -8036,6 +7920,7 @@ static void WINAPI wine_glVertexAttribs3fvNV( GLuint index, GLsizei count, GLflo } static void WINAPI wine_glVertexAttribs3hvNV( GLuint index, GLsizei n, unsigned short* v ) { + void (*func_glVertexAttribs3hvNV)( GLuint, GLsizei, unsigned short* ) = extension_funcs[975]; TRACE("(%d, %d, %p)\n", index, n, v ); ENTER_GL(); func_glVertexAttribs3hvNV( index, n, v ); @@ -8043,6 +7928,7 @@ static void WINAPI wine_glVertexAttribs3hvNV( GLuint index, GLsizei n, unsigned } static void WINAPI wine_glVertexAttribs3svNV( GLuint index, GLsizei count, GLshort* v ) { + void (*func_glVertexAttribs3svNV)( GLuint, GLsizei, GLshort* ) = extension_funcs[976]; TRACE("(%d, %d, %p)\n", index, count, v ); ENTER_GL(); func_glVertexAttribs3svNV( index, count, v ); @@ -8050,6 +7936,7 @@ static void WINAPI wine_glVertexAttribs3svNV( GLuint index, GLsizei count, GLsho } static void WINAPI wine_glVertexAttribs4dvNV( GLuint index, GLsizei count, GLdouble* v ) { + void (*func_glVertexAttribs4dvNV)( GLuint, GLsizei, GLdouble* ) = extension_funcs[977]; TRACE("(%d, %d, %p)\n", index, count, v ); ENTER_GL(); func_glVertexAttribs4dvNV( index, count, v ); @@ -8057,6 +7944,7 @@ static void WINAPI wine_glVertexAttribs4dvNV( GLuint index, GLsizei count, GLdou } static void WINAPI wine_glVertexAttribs4fvNV( GLuint index, GLsizei count, GLfloat* v ) { + void (*func_glVertexAttribs4fvNV)( GLuint, GLsizei, GLfloat* ) = extension_funcs[978]; TRACE("(%d, %d, %p)\n", index, count, v ); ENTER_GL(); func_glVertexAttribs4fvNV( index, count, v ); @@ -8064,6 +7952,7 @@ static void WINAPI wine_glVertexAttribs4fvNV( GLuint index, GLsizei count, GLflo } static void WINAPI wine_glVertexAttribs4hvNV( GLuint index, GLsizei n, unsigned short* v ) { + void (*func_glVertexAttribs4hvNV)( GLuint, GLsizei, unsigned short* ) = extension_funcs[979]; TRACE("(%d, %d, %p)\n", index, n, v ); ENTER_GL(); func_glVertexAttribs4hvNV( index, n, v ); @@ -8071,6 +7960,7 @@ static void WINAPI wine_glVertexAttribs4hvNV( GLuint index, GLsizei n, unsigned } static void WINAPI wine_glVertexAttribs4svNV( GLuint index, GLsizei count, GLshort* v ) { + void (*func_glVertexAttribs4svNV)( GLuint, GLsizei, GLshort* ) = extension_funcs[980]; TRACE("(%d, %d, %p)\n", index, count, v ); ENTER_GL(); func_glVertexAttribs4svNV( index, count, v ); @@ -8078,6 +7968,7 @@ static void WINAPI wine_glVertexAttribs4svNV( GLuint index, GLsizei count, GLsho } static void WINAPI wine_glVertexAttribs4ubvNV( GLuint index, GLsizei count, GLubyte* v ) { + void (*func_glVertexAttribs4ubvNV)( GLuint, GLsizei, GLubyte* ) = extension_funcs[981]; TRACE("(%d, %d, %p)\n", index, count, v ); ENTER_GL(); func_glVertexAttribs4ubvNV( index, count, v ); @@ -8085,6 +7976,7 @@ static void WINAPI wine_glVertexAttribs4ubvNV( GLuint index, GLsizei count, GLub } static void WINAPI wine_glVertexBlendARB( GLint count ) { + void (*func_glVertexBlendARB)( GLint ) = extension_funcs[982]; TRACE("(%d)\n", count ); ENTER_GL(); func_glVertexBlendARB( count ); @@ -8092,6 +7984,7 @@ static void WINAPI wine_glVertexBlendARB( GLint count ) { } static void WINAPI wine_glVertexBlendEnvfATI( GLenum pname, GLfloat param ) { + void (*func_glVertexBlendEnvfATI)( GLenum, GLfloat ) = extension_funcs[983]; TRACE("(%d, %f)\n", pname, param ); ENTER_GL(); func_glVertexBlendEnvfATI( pname, param ); @@ -8099,6 +7992,7 @@ static void WINAPI wine_glVertexBlendEnvfATI( GLenum pname, GLfloat param ) { } static void WINAPI wine_glVertexBlendEnviATI( GLenum pname, GLint param ) { + void (*func_glVertexBlendEnviATI)( GLenum, GLint ) = extension_funcs[984]; TRACE("(%d, %d)\n", pname, param ); ENTER_GL(); func_glVertexBlendEnviATI( pname, param ); @@ -8106,6 +8000,7 @@ static void WINAPI wine_glVertexBlendEnviATI( GLenum pname, GLint param ) { } static void WINAPI wine_glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) { + void (*func_glVertexPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = extension_funcs[985]; TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer ); ENTER_GL(); func_glVertexPointerEXT( size, type, stride, count, pointer ); @@ -8113,6 +8008,7 @@ static void WINAPI wine_glVertexPointerEXT( GLint size, GLenum type, GLsizei str } static void WINAPI wine_glVertexPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) { + void (*func_glVertexPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = extension_funcs[986]; TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride ); ENTER_GL(); func_glVertexPointerListIBM( size, type, stride, pointer, ptrstride ); @@ -8120,6 +8016,7 @@ static void WINAPI wine_glVertexPointerListIBM( GLint size, GLenum type, GLint s } static void WINAPI wine_glVertexPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) { + void (*func_glVertexPointervINTEL)( GLint, GLenum, GLvoid** ) = extension_funcs[987]; TRACE("(%d, %d, %p)\n", size, type, pointer ); ENTER_GL(); func_glVertexPointervINTEL( size, type, pointer ); @@ -8127,6 +8024,7 @@ static void WINAPI wine_glVertexPointervINTEL( GLint size, GLenum type, GLvoid** } static void WINAPI wine_glVertexStream1dATI( GLenum stream, GLdouble x ) { + void (*func_glVertexStream1dATI)( GLenum, GLdouble ) = extension_funcs[988]; TRACE("(%d, %f)\n", stream, x ); ENTER_GL(); func_glVertexStream1dATI( stream, x ); @@ -8134,6 +8032,7 @@ static void WINAPI wine_glVertexStream1dATI( GLenum stream, GLdouble x ) { } static void WINAPI wine_glVertexStream1dvATI( GLenum stream, GLdouble* coords ) { + void (*func_glVertexStream1dvATI)( GLenum, GLdouble* ) = extension_funcs[989]; TRACE("(%d, %p)\n", stream, coords ); ENTER_GL(); func_glVertexStream1dvATI( stream, coords ); @@ -8141,6 +8040,7 @@ static void WINAPI wine_glVertexStream1dvATI( GLenum stream, GLdouble* coords ) } static void WINAPI wine_glVertexStream1fATI( GLenum stream, GLfloat x ) { + void (*func_glVertexStream1fATI)( GLenum, GLfloat ) = extension_funcs[990]; TRACE("(%d, %f)\n", stream, x ); ENTER_GL(); func_glVertexStream1fATI( stream, x ); @@ -8148,6 +8048,7 @@ static void WINAPI wine_glVertexStream1fATI( GLenum stream, GLfloat x ) { } static void WINAPI wine_glVertexStream1fvATI( GLenum stream, GLfloat* coords ) { + void (*func_glVertexStream1fvATI)( GLenum, GLfloat* ) = extension_funcs[991]; TRACE("(%d, %p)\n", stream, coords ); ENTER_GL(); func_glVertexStream1fvATI( stream, coords ); @@ -8155,6 +8056,7 @@ static void WINAPI wine_glVertexStream1fvATI( GLenum stream, GLfloat* coords ) { } static void WINAPI wine_glVertexStream1iATI( GLenum stream, GLint x ) { + void (*func_glVertexStream1iATI)( GLenum, GLint ) = extension_funcs[992]; TRACE("(%d, %d)\n", stream, x ); ENTER_GL(); func_glVertexStream1iATI( stream, x ); @@ -8162,6 +8064,7 @@ static void WINAPI wine_glVertexStream1iATI( GLenum stream, GLint x ) { } static void WINAPI wine_glVertexStream1ivATI( GLenum stream, GLint* coords ) { + void (*func_glVertexStream1ivATI)( GLenum, GLint* ) = extension_funcs[993]; TRACE("(%d, %p)\n", stream, coords ); ENTER_GL(); func_glVertexStream1ivATI( stream, coords ); @@ -8169,6 +8072,7 @@ static void WINAPI wine_glVertexStream1ivATI( GLenum stream, GLint* coords ) { } static void WINAPI wine_glVertexStream1sATI( GLenum stream, GLshort x ) { + void (*func_glVertexStream1sATI)( GLenum, GLshort ) = extension_funcs[994]; TRACE("(%d, %d)\n", stream, x ); ENTER_GL(); func_glVertexStream1sATI( stream, x ); @@ -8176,6 +8080,7 @@ static void WINAPI wine_glVertexStream1sATI( GLenum stream, GLshort x ) { } static void WINAPI wine_glVertexStream1svATI( GLenum stream, GLshort* coords ) { + void (*func_glVertexStream1svATI)( GLenum, GLshort* ) = extension_funcs[995]; TRACE("(%d, %p)\n", stream, coords ); ENTER_GL(); func_glVertexStream1svATI( stream, coords ); @@ -8183,6 +8088,7 @@ static void WINAPI wine_glVertexStream1svATI( GLenum stream, GLshort* coords ) { } static void WINAPI wine_glVertexStream2dATI( GLenum stream, GLdouble x, GLdouble y ) { + void (*func_glVertexStream2dATI)( GLenum, GLdouble, GLdouble ) = extension_funcs[996]; TRACE("(%d, %f, %f)\n", stream, x, y ); ENTER_GL(); func_glVertexStream2dATI( stream, x, y ); @@ -8190,6 +8096,7 @@ static void WINAPI wine_glVertexStream2dATI( GLenum stream, GLdouble x, GLdouble } static void WINAPI wine_glVertexStream2dvATI( GLenum stream, GLdouble* coords ) { + void (*func_glVertexStream2dvATI)( GLenum, GLdouble* ) = extension_funcs[997]; TRACE("(%d, %p)\n", stream, coords ); ENTER_GL(); func_glVertexStream2dvATI( stream, coords ); @@ -8197,6 +8104,7 @@ static void WINAPI wine_glVertexStream2dvATI( GLenum stream, GLdouble* coords ) } static void WINAPI wine_glVertexStream2fATI( GLenum stream, GLfloat x, GLfloat y ) { + void (*func_glVertexStream2fATI)( GLenum, GLfloat, GLfloat ) = extension_funcs[998]; TRACE("(%d, %f, %f)\n", stream, x, y ); ENTER_GL(); func_glVertexStream2fATI( stream, x, y ); @@ -8204,6 +8112,7 @@ static void WINAPI wine_glVertexStream2fATI( GLenum stream, GLfloat x, GLfloat y } static void WINAPI wine_glVertexStream2fvATI( GLenum stream, GLfloat* coords ) { + void (*func_glVertexStream2fvATI)( GLenum, GLfloat* ) = extension_funcs[999]; TRACE("(%d, %p)\n", stream, coords ); ENTER_GL(); func_glVertexStream2fvATI( stream, coords ); @@ -8211,6 +8120,7 @@ static void WINAPI wine_glVertexStream2fvATI( GLenum stream, GLfloat* coords ) { } static void WINAPI wine_glVertexStream2iATI( GLenum stream, GLint x, GLint y ) { + void (*func_glVertexStream2iATI)( GLenum, GLint, GLint ) = extension_funcs[1000]; TRACE("(%d, %d, %d)\n", stream, x, y ); ENTER_GL(); func_glVertexStream2iATI( stream, x, y ); @@ -8218,6 +8128,7 @@ static void WINAPI wine_glVertexStream2iATI( GLenum stream, GLint x, GLint y ) { } static void WINAPI wine_glVertexStream2ivATI( GLenum stream, GLint* coords ) { + void (*func_glVertexStream2ivATI)( GLenum, GLint* ) = extension_funcs[1001]; TRACE("(%d, %p)\n", stream, coords ); ENTER_GL(); func_glVertexStream2ivATI( stream, coords ); @@ -8225,6 +8136,7 @@ static void WINAPI wine_glVertexStream2ivATI( GLenum stream, GLint* coords ) { } static void WINAPI wine_glVertexStream2sATI( GLenum stream, GLshort x, GLshort y ) { + void (*func_glVertexStream2sATI)( GLenum, GLshort, GLshort ) = extension_funcs[1002]; TRACE("(%d, %d, %d)\n", stream, x, y ); ENTER_GL(); func_glVertexStream2sATI( stream, x, y ); @@ -8232,6 +8144,7 @@ static void WINAPI wine_glVertexStream2sATI( GLenum stream, GLshort x, GLshort y } static void WINAPI wine_glVertexStream2svATI( GLenum stream, GLshort* coords ) { + void (*func_glVertexStream2svATI)( GLenum, GLshort* ) = extension_funcs[1003]; TRACE("(%d, %p)\n", stream, coords ); ENTER_GL(); func_glVertexStream2svATI( stream, coords ); @@ -8239,6 +8152,7 @@ static void WINAPI wine_glVertexStream2svATI( GLenum stream, GLshort* coords ) { } static void WINAPI wine_glVertexStream3dATI( GLenum stream, GLdouble x, GLdouble y, GLdouble z ) { + void (*func_glVertexStream3dATI)( GLenum, GLdouble, GLdouble, GLdouble ) = extension_funcs[1004]; TRACE("(%d, %f, %f, %f)\n", stream, x, y, z ); ENTER_GL(); func_glVertexStream3dATI( stream, x, y, z ); @@ -8246,6 +8160,7 @@ static void WINAPI wine_glVertexStream3dATI( GLenum stream, GLdouble x, GLdouble } static void WINAPI wine_glVertexStream3dvATI( GLenum stream, GLdouble* coords ) { + void (*func_glVertexStream3dvATI)( GLenum, GLdouble* ) = extension_funcs[1005]; TRACE("(%d, %p)\n", stream, coords ); ENTER_GL(); func_glVertexStream3dvATI( stream, coords ); @@ -8253,6 +8168,7 @@ static void WINAPI wine_glVertexStream3dvATI( GLenum stream, GLdouble* coords ) } static void WINAPI wine_glVertexStream3fATI( GLenum stream, GLfloat x, GLfloat y, GLfloat z ) { + void (*func_glVertexStream3fATI)( GLenum, GLfloat, GLfloat, GLfloat ) = extension_funcs[1006]; TRACE("(%d, %f, %f, %f)\n", stream, x, y, z ); ENTER_GL(); func_glVertexStream3fATI( stream, x, y, z ); @@ -8260,6 +8176,7 @@ static void WINAPI wine_glVertexStream3fATI( GLenum stream, GLfloat x, GLfloat y } static void WINAPI wine_glVertexStream3fvATI( GLenum stream, GLfloat* coords ) { + void (*func_glVertexStream3fvATI)( GLenum, GLfloat* ) = extension_funcs[1007]; TRACE("(%d, %p)\n", stream, coords ); ENTER_GL(); func_glVertexStream3fvATI( stream, coords ); @@ -8267,6 +8184,7 @@ static void WINAPI wine_glVertexStream3fvATI( GLenum stream, GLfloat* coords ) { } static void WINAPI wine_glVertexStream3iATI( GLenum stream, GLint x, GLint y, GLint z ) { + void (*func_glVertexStream3iATI)( GLenum, GLint, GLint, GLint ) = extension_funcs[1008]; TRACE("(%d, %d, %d, %d)\n", stream, x, y, z ); ENTER_GL(); func_glVertexStream3iATI( stream, x, y, z ); @@ -8274,6 +8192,7 @@ static void WINAPI wine_glVertexStream3iATI( GLenum stream, GLint x, GLint y, GL } static void WINAPI wine_glVertexStream3ivATI( GLenum stream, GLint* coords ) { + void (*func_glVertexStream3ivATI)( GLenum, GLint* ) = extension_funcs[1009]; TRACE("(%d, %p)\n", stream, coords ); ENTER_GL(); func_glVertexStream3ivATI( stream, coords ); @@ -8281,6 +8200,7 @@ static void WINAPI wine_glVertexStream3ivATI( GLenum stream, GLint* coords ) { } static void WINAPI wine_glVertexStream3sATI( GLenum stream, GLshort x, GLshort y, GLshort z ) { + void (*func_glVertexStream3sATI)( GLenum, GLshort, GLshort, GLshort ) = extension_funcs[1010]; TRACE("(%d, %d, %d, %d)\n", stream, x, y, z ); ENTER_GL(); func_glVertexStream3sATI( stream, x, y, z ); @@ -8288,6 +8208,7 @@ static void WINAPI wine_glVertexStream3sATI( GLenum stream, GLshort x, GLshort y } static void WINAPI wine_glVertexStream3svATI( GLenum stream, GLshort* coords ) { + void (*func_glVertexStream3svATI)( GLenum, GLshort* ) = extension_funcs[1011]; TRACE("(%d, %p)\n", stream, coords ); ENTER_GL(); func_glVertexStream3svATI( stream, coords ); @@ -8295,6 +8216,7 @@ static void WINAPI wine_glVertexStream3svATI( GLenum stream, GLshort* coords ) { } static void WINAPI wine_glVertexStream4dATI( GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { + void (*func_glVertexStream4dATI)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = extension_funcs[1012]; TRACE("(%d, %f, %f, %f, %f)\n", stream, x, y, z, w ); ENTER_GL(); func_glVertexStream4dATI( stream, x, y, z, w ); @@ -8302,6 +8224,7 @@ static void WINAPI wine_glVertexStream4dATI( GLenum stream, GLdouble x, GLdouble } static void WINAPI wine_glVertexStream4dvATI( GLenum stream, GLdouble* coords ) { + void (*func_glVertexStream4dvATI)( GLenum, GLdouble* ) = extension_funcs[1013]; TRACE("(%d, %p)\n", stream, coords ); ENTER_GL(); func_glVertexStream4dvATI( stream, coords ); @@ -8309,6 +8232,7 @@ static void WINAPI wine_glVertexStream4dvATI( GLenum stream, GLdouble* coords ) } static void WINAPI wine_glVertexStream4fATI( GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { + void (*func_glVertexStream4fATI)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[1014]; TRACE("(%d, %f, %f, %f, %f)\n", stream, x, y, z, w ); ENTER_GL(); func_glVertexStream4fATI( stream, x, y, z, w ); @@ -8316,6 +8240,7 @@ static void WINAPI wine_glVertexStream4fATI( GLenum stream, GLfloat x, GLfloat y } static void WINAPI wine_glVertexStream4fvATI( GLenum stream, GLfloat* coords ) { + void (*func_glVertexStream4fvATI)( GLenum, GLfloat* ) = extension_funcs[1015]; TRACE("(%d, %p)\n", stream, coords ); ENTER_GL(); func_glVertexStream4fvATI( stream, coords ); @@ -8323,6 +8248,7 @@ static void WINAPI wine_glVertexStream4fvATI( GLenum stream, GLfloat* coords ) { } static void WINAPI wine_glVertexStream4iATI( GLenum stream, GLint x, GLint y, GLint z, GLint w ) { + void (*func_glVertexStream4iATI)( GLenum, GLint, GLint, GLint, GLint ) = extension_funcs[1016]; TRACE("(%d, %d, %d, %d, %d)\n", stream, x, y, z, w ); ENTER_GL(); func_glVertexStream4iATI( stream, x, y, z, w ); @@ -8330,6 +8256,7 @@ static void WINAPI wine_glVertexStream4iATI( GLenum stream, GLint x, GLint y, GL } static void WINAPI wine_glVertexStream4ivATI( GLenum stream, GLint* coords ) { + void (*func_glVertexStream4ivATI)( GLenum, GLint* ) = extension_funcs[1017]; TRACE("(%d, %p)\n", stream, coords ); ENTER_GL(); func_glVertexStream4ivATI( stream, coords ); @@ -8337,6 +8264,7 @@ static void WINAPI wine_glVertexStream4ivATI( GLenum stream, GLint* coords ) { } static void WINAPI wine_glVertexStream4sATI( GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w ) { + void (*func_glVertexStream4sATI)( GLenum, GLshort, GLshort, GLshort, GLshort ) = extension_funcs[1018]; TRACE("(%d, %d, %d, %d, %d)\n", stream, x, y, z, w ); ENTER_GL(); func_glVertexStream4sATI( stream, x, y, z, w ); @@ -8344,6 +8272,7 @@ static void WINAPI wine_glVertexStream4sATI( GLenum stream, GLshort x, GLshort y } static void WINAPI wine_glVertexStream4svATI( GLenum stream, GLshort* coords ) { + void (*func_glVertexStream4svATI)( GLenum, GLshort* ) = extension_funcs[1019]; TRACE("(%d, %p)\n", stream, coords ); ENTER_GL(); func_glVertexStream4svATI( stream, coords ); @@ -8351,6 +8280,7 @@ static void WINAPI wine_glVertexStream4svATI( GLenum stream, GLshort* coords ) { } static void WINAPI wine_glVertexWeightPointerEXT( GLsizei size, GLenum type, GLsizei stride, GLvoid* pointer ) { + void (*func_glVertexWeightPointerEXT)( GLsizei, GLenum, GLsizei, GLvoid* ) = extension_funcs[1020]; TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer ); ENTER_GL(); func_glVertexWeightPointerEXT( size, type, stride, pointer ); @@ -8358,6 +8288,7 @@ static void WINAPI wine_glVertexWeightPointerEXT( GLsizei size, GLenum type, GLs } static void WINAPI wine_glVertexWeightfEXT( GLfloat weight ) { + void (*func_glVertexWeightfEXT)( GLfloat ) = extension_funcs[1021]; TRACE("(%f)\n", weight ); ENTER_GL(); func_glVertexWeightfEXT( weight ); @@ -8365,6 +8296,7 @@ static void WINAPI wine_glVertexWeightfEXT( GLfloat weight ) { } static void WINAPI wine_glVertexWeightfvEXT( GLfloat* weight ) { + void (*func_glVertexWeightfvEXT)( GLfloat* ) = extension_funcs[1022]; TRACE("(%p)\n", weight ); ENTER_GL(); func_glVertexWeightfvEXT( weight ); @@ -8372,6 +8304,7 @@ static void WINAPI wine_glVertexWeightfvEXT( GLfloat* weight ) { } static void WINAPI wine_glVertexWeighthNV( unsigned short weight ) { + void (*func_glVertexWeighthNV)( unsigned short ) = extension_funcs[1023]; TRACE("(%d)\n", weight ); ENTER_GL(); func_glVertexWeighthNV( weight ); @@ -8379,6 +8312,7 @@ static void WINAPI wine_glVertexWeighthNV( unsigned short weight ) { } static void WINAPI wine_glVertexWeighthvNV( unsigned short* weight ) { + void (*func_glVertexWeighthvNV)( unsigned short* ) = extension_funcs[1024]; TRACE("(%p)\n", weight ); ENTER_GL(); func_glVertexWeighthvNV( weight ); @@ -8386,6 +8320,7 @@ static void WINAPI wine_glVertexWeighthvNV( unsigned short* weight ) { } static void WINAPI wine_glWeightPointerARB( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) { + void (*func_glWeightPointerARB)( GLint, GLenum, GLsizei, GLvoid* ) = extension_funcs[1025]; TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer ); ENTER_GL(); func_glWeightPointerARB( size, type, stride, pointer ); @@ -8393,6 +8328,7 @@ static void WINAPI wine_glWeightPointerARB( GLint size, GLenum type, GLsizei str } static void WINAPI wine_glWeightbvARB( GLint size, GLbyte* weights ) { + void (*func_glWeightbvARB)( GLint, GLbyte* ) = extension_funcs[1026]; TRACE("(%d, %p)\n", size, weights ); ENTER_GL(); func_glWeightbvARB( size, weights ); @@ -8400,6 +8336,7 @@ static void WINAPI wine_glWeightbvARB( GLint size, GLbyte* weights ) { } static void WINAPI wine_glWeightdvARB( GLint size, GLdouble* weights ) { + void (*func_glWeightdvARB)( GLint, GLdouble* ) = extension_funcs[1027]; TRACE("(%d, %p)\n", size, weights ); ENTER_GL(); func_glWeightdvARB( size, weights ); @@ -8407,6 +8344,7 @@ static void WINAPI wine_glWeightdvARB( GLint size, GLdouble* weights ) { } static void WINAPI wine_glWeightfvARB( GLint size, GLfloat* weights ) { + void (*func_glWeightfvARB)( GLint, GLfloat* ) = extension_funcs[1028]; TRACE("(%d, %p)\n", size, weights ); ENTER_GL(); func_glWeightfvARB( size, weights ); @@ -8414,6 +8352,7 @@ static void WINAPI wine_glWeightfvARB( GLint size, GLfloat* weights ) { } static void WINAPI wine_glWeightivARB( GLint size, GLint* weights ) { + void (*func_glWeightivARB)( GLint, GLint* ) = extension_funcs[1029]; TRACE("(%d, %p)\n", size, weights ); ENTER_GL(); func_glWeightivARB( size, weights ); @@ -8421,6 +8360,7 @@ static void WINAPI wine_glWeightivARB( GLint size, GLint* weights ) { } static void WINAPI wine_glWeightsvARB( GLint size, GLshort* weights ) { + void (*func_glWeightsvARB)( GLint, GLshort* ) = extension_funcs[1030]; TRACE("(%d, %p)\n", size, weights ); ENTER_GL(); func_glWeightsvARB( size, weights ); @@ -8428,6 +8368,7 @@ static void WINAPI wine_glWeightsvARB( GLint size, GLshort* weights ) { } static void WINAPI wine_glWeightubvARB( GLint size, GLubyte* weights ) { + void (*func_glWeightubvARB)( GLint, GLubyte* ) = extension_funcs[1031]; TRACE("(%d, %p)\n", size, weights ); ENTER_GL(); func_glWeightubvARB( size, weights ); @@ -8435,6 +8376,7 @@ static void WINAPI wine_glWeightubvARB( GLint size, GLubyte* weights ) { } static void WINAPI wine_glWeightuivARB( GLint size, GLuint* weights ) { + void (*func_glWeightuivARB)( GLint, GLuint* ) = extension_funcs[1032]; TRACE("(%d, %p)\n", size, weights ); ENTER_GL(); func_glWeightuivARB( size, weights ); @@ -8442,6 +8384,7 @@ static void WINAPI wine_glWeightuivARB( GLint size, GLuint* weights ) { } static void WINAPI wine_glWeightusvARB( GLint size, GLushort* weights ) { + void (*func_glWeightusvARB)( GLint, GLushort* ) = extension_funcs[1033]; TRACE("(%d, %p)\n", size, weights ); ENTER_GL(); func_glWeightusvARB( size, weights ); @@ -8449,6 +8392,7 @@ static void WINAPI wine_glWeightusvARB( GLint size, GLushort* weights ) { } static void WINAPI wine_glWindowPos2d( GLdouble x, GLdouble y ) { + void (*func_glWindowPos2d)( GLdouble, GLdouble ) = extension_funcs[1034]; TRACE("(%f, %f)\n", x, y ); ENTER_GL(); func_glWindowPos2d( x, y ); @@ -8456,6 +8400,7 @@ static void WINAPI wine_glWindowPos2d( GLdouble x, GLdouble y ) { } static void WINAPI wine_glWindowPos2dARB( GLdouble x, GLdouble y ) { + void (*func_glWindowPos2dARB)( GLdouble, GLdouble ) = extension_funcs[1035]; TRACE("(%f, %f)\n", x, y ); ENTER_GL(); func_glWindowPos2dARB( x, y ); @@ -8463,6 +8408,7 @@ static void WINAPI wine_glWindowPos2dARB( GLdouble x, GLdouble y ) { } static void WINAPI wine_glWindowPos2dMESA( GLdouble x, GLdouble y ) { + void (*func_glWindowPos2dMESA)( GLdouble, GLdouble ) = extension_funcs[1036]; TRACE("(%f, %f)\n", x, y ); ENTER_GL(); func_glWindowPos2dMESA( x, y ); @@ -8470,6 +8416,7 @@ static void WINAPI wine_glWindowPos2dMESA( GLdouble x, GLdouble y ) { } static void WINAPI wine_glWindowPos2dv( GLdouble* v ) { + void (*func_glWindowPos2dv)( GLdouble* ) = extension_funcs[1037]; TRACE("(%p)\n", v ); ENTER_GL(); func_glWindowPos2dv( v ); @@ -8477,6 +8424,7 @@ static void WINAPI wine_glWindowPos2dv( GLdouble* v ) { } static void WINAPI wine_glWindowPos2dvARB( GLdouble* v ) { + void (*func_glWindowPos2dvARB)( GLdouble* ) = extension_funcs[1038]; TRACE("(%p)\n", v ); ENTER_GL(); func_glWindowPos2dvARB( v ); @@ -8484,6 +8432,7 @@ static void WINAPI wine_glWindowPos2dvARB( GLdouble* v ) { } static void WINAPI wine_glWindowPos2dvMESA( GLdouble* v ) { + void (*func_glWindowPos2dvMESA)( GLdouble* ) = extension_funcs[1039]; TRACE("(%p)\n", v ); ENTER_GL(); func_glWindowPos2dvMESA( v ); @@ -8491,6 +8440,7 @@ static void WINAPI wine_glWindowPos2dvMESA( GLdouble* v ) { } static void WINAPI wine_glWindowPos2f( GLfloat x, GLfloat y ) { + void (*func_glWindowPos2f)( GLfloat, GLfloat ) = extension_funcs[1040]; TRACE("(%f, %f)\n", x, y ); ENTER_GL(); func_glWindowPos2f( x, y ); @@ -8498,6 +8448,7 @@ static void WINAPI wine_glWindowPos2f( GLfloat x, GLfloat y ) { } static void WINAPI wine_glWindowPos2fARB( GLfloat x, GLfloat y ) { + void (*func_glWindowPos2fARB)( GLfloat, GLfloat ) = extension_funcs[1041]; TRACE("(%f, %f)\n", x, y ); ENTER_GL(); func_glWindowPos2fARB( x, y ); @@ -8505,6 +8456,7 @@ static void WINAPI wine_glWindowPos2fARB( GLfloat x, GLfloat y ) { } static void WINAPI wine_glWindowPos2fMESA( GLfloat x, GLfloat y ) { + void (*func_glWindowPos2fMESA)( GLfloat, GLfloat ) = extension_funcs[1042]; TRACE("(%f, %f)\n", x, y ); ENTER_GL(); func_glWindowPos2fMESA( x, y ); @@ -8512,6 +8464,7 @@ static void WINAPI wine_glWindowPos2fMESA( GLfloat x, GLfloat y ) { } static void WINAPI wine_glWindowPos2fv( GLfloat* v ) { + void (*func_glWindowPos2fv)( GLfloat* ) = extension_funcs[1043]; TRACE("(%p)\n", v ); ENTER_GL(); func_glWindowPos2fv( v ); @@ -8519,6 +8472,7 @@ static void WINAPI wine_glWindowPos2fv( GLfloat* v ) { } static void WINAPI wine_glWindowPos2fvARB( GLfloat* v ) { + void (*func_glWindowPos2fvARB)( GLfloat* ) = extension_funcs[1044]; TRACE("(%p)\n", v ); ENTER_GL(); func_glWindowPos2fvARB( v ); @@ -8526,6 +8480,7 @@ static void WINAPI wine_glWindowPos2fvARB( GLfloat* v ) { } static void WINAPI wine_glWindowPos2fvMESA( GLfloat* v ) { + void (*func_glWindowPos2fvMESA)( GLfloat* ) = extension_funcs[1045]; TRACE("(%p)\n", v ); ENTER_GL(); func_glWindowPos2fvMESA( v ); @@ -8533,6 +8488,7 @@ static void WINAPI wine_glWindowPos2fvMESA( GLfloat* v ) { } static void WINAPI wine_glWindowPos2i( GLint x, GLint y ) { + void (*func_glWindowPos2i)( GLint, GLint ) = extension_funcs[1046]; TRACE("(%d, %d)\n", x, y ); ENTER_GL(); func_glWindowPos2i( x, y ); @@ -8540,6 +8496,7 @@ static void WINAPI wine_glWindowPos2i( GLint x, GLint y ) { } static void WINAPI wine_glWindowPos2iARB( GLint x, GLint y ) { + void (*func_glWindowPos2iARB)( GLint, GLint ) = extension_funcs[1047]; TRACE("(%d, %d)\n", x, y ); ENTER_GL(); func_glWindowPos2iARB( x, y ); @@ -8547,6 +8504,7 @@ static void WINAPI wine_glWindowPos2iARB( GLint x, GLint y ) { } static void WINAPI wine_glWindowPos2iMESA( GLint x, GLint y ) { + void (*func_glWindowPos2iMESA)( GLint, GLint ) = extension_funcs[1048]; TRACE("(%d, %d)\n", x, y ); ENTER_GL(); func_glWindowPos2iMESA( x, y ); @@ -8554,6 +8512,7 @@ static void WINAPI wine_glWindowPos2iMESA( GLint x, GLint y ) { } static void WINAPI wine_glWindowPos2iv( GLint* v ) { + void (*func_glWindowPos2iv)( GLint* ) = extension_funcs[1049]; TRACE("(%p)\n", v ); ENTER_GL(); func_glWindowPos2iv( v ); @@ -8561,6 +8520,7 @@ static void WINAPI wine_glWindowPos2iv( GLint* v ) { } static void WINAPI wine_glWindowPos2ivARB( GLint* v ) { + void (*func_glWindowPos2ivARB)( GLint* ) = extension_funcs[1050]; TRACE("(%p)\n", v ); ENTER_GL(); func_glWindowPos2ivARB( v ); @@ -8568,6 +8528,7 @@ static void WINAPI wine_glWindowPos2ivARB( GLint* v ) { } static void WINAPI wine_glWindowPos2ivMESA( GLint* v ) { + void (*func_glWindowPos2ivMESA)( GLint* ) = extension_funcs[1051]; TRACE("(%p)\n", v ); ENTER_GL(); func_glWindowPos2ivMESA( v ); @@ -8575,6 +8536,7 @@ static void WINAPI wine_glWindowPos2ivMESA( GLint* v ) { } static void WINAPI wine_glWindowPos2s( GLshort x, GLshort y ) { + void (*func_glWindowPos2s)( GLshort, GLshort ) = extension_funcs[1052]; TRACE("(%d, %d)\n", x, y ); ENTER_GL(); func_glWindowPos2s( x, y ); @@ -8582,6 +8544,7 @@ static void WINAPI wine_glWindowPos2s( GLshort x, GLshort y ) { } static void WINAPI wine_glWindowPos2sARB( GLshort x, GLshort y ) { + void (*func_glWindowPos2sARB)( GLshort, GLshort ) = extension_funcs[1053]; TRACE("(%d, %d)\n", x, y ); ENTER_GL(); func_glWindowPos2sARB( x, y ); @@ -8589,6 +8552,7 @@ static void WINAPI wine_glWindowPos2sARB( GLshort x, GLshort y ) { } static void WINAPI wine_glWindowPos2sMESA( GLshort x, GLshort y ) { + void (*func_glWindowPos2sMESA)( GLshort, GLshort ) = extension_funcs[1054]; TRACE("(%d, %d)\n", x, y ); ENTER_GL(); func_glWindowPos2sMESA( x, y ); @@ -8596,6 +8560,7 @@ static void WINAPI wine_glWindowPos2sMESA( GLshort x, GLshort y ) { } static void WINAPI wine_glWindowPos2sv( GLshort* v ) { + void (*func_glWindowPos2sv)( GLshort* ) = extension_funcs[1055]; TRACE("(%p)\n", v ); ENTER_GL(); func_glWindowPos2sv( v ); @@ -8603,6 +8568,7 @@ static void WINAPI wine_glWindowPos2sv( GLshort* v ) { } static void WINAPI wine_glWindowPos2svARB( GLshort* v ) { + void (*func_glWindowPos2svARB)( GLshort* ) = extension_funcs[1056]; TRACE("(%p)\n", v ); ENTER_GL(); func_glWindowPos2svARB( v ); @@ -8610,6 +8576,7 @@ static void WINAPI wine_glWindowPos2svARB( GLshort* v ) { } static void WINAPI wine_glWindowPos2svMESA( GLshort* v ) { + void (*func_glWindowPos2svMESA)( GLshort* ) = extension_funcs[1057]; TRACE("(%p)\n", v ); ENTER_GL(); func_glWindowPos2svMESA( v ); @@ -8617,6 +8584,7 @@ static void WINAPI wine_glWindowPos2svMESA( GLshort* v ) { } static void WINAPI wine_glWindowPos3d( GLdouble x, GLdouble y, GLdouble z ) { + void (*func_glWindowPos3d)( GLdouble, GLdouble, GLdouble ) = extension_funcs[1058]; TRACE("(%f, %f, %f)\n", x, y, z ); ENTER_GL(); func_glWindowPos3d( x, y, z ); @@ -8624,6 +8592,7 @@ static void WINAPI wine_glWindowPos3d( GLdouble x, GLdouble y, GLdouble z ) { } static void WINAPI wine_glWindowPos3dARB( GLdouble x, GLdouble y, GLdouble z ) { + void (*func_glWindowPos3dARB)( GLdouble, GLdouble, GLdouble ) = extension_funcs[1059]; TRACE("(%f, %f, %f)\n", x, y, z ); ENTER_GL(); func_glWindowPos3dARB( x, y, z ); @@ -8631,6 +8600,7 @@ static void WINAPI wine_glWindowPos3dARB( GLdouble x, GLdouble y, GLdouble z ) { } static void WINAPI wine_glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z ) { + void (*func_glWindowPos3dMESA)( GLdouble, GLdouble, GLdouble ) = extension_funcs[1060]; TRACE("(%f, %f, %f)\n", x, y, z ); ENTER_GL(); func_glWindowPos3dMESA( x, y, z ); @@ -8638,6 +8608,7 @@ static void WINAPI wine_glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z ) } static void WINAPI wine_glWindowPos3dv( GLdouble* v ) { + void (*func_glWindowPos3dv)( GLdouble* ) = extension_funcs[1061]; TRACE("(%p)\n", v ); ENTER_GL(); func_glWindowPos3dv( v ); @@ -8645,6 +8616,7 @@ static void WINAPI wine_glWindowPos3dv( GLdouble* v ) { } static void WINAPI wine_glWindowPos3dvARB( GLdouble* v ) { + void (*func_glWindowPos3dvARB)( GLdouble* ) = extension_funcs[1062]; TRACE("(%p)\n", v ); ENTER_GL(); func_glWindowPos3dvARB( v ); @@ -8652,6 +8624,7 @@ static void WINAPI wine_glWindowPos3dvARB( GLdouble* v ) { } static void WINAPI wine_glWindowPos3dvMESA( GLdouble* v ) { + void (*func_glWindowPos3dvMESA)( GLdouble* ) = extension_funcs[1063]; TRACE("(%p)\n", v ); ENTER_GL(); func_glWindowPos3dvMESA( v ); @@ -8659,6 +8632,7 @@ static void WINAPI wine_glWindowPos3dvMESA( GLdouble* v ) { } static void WINAPI wine_glWindowPos3f( GLfloat x, GLfloat y, GLfloat z ) { + void (*func_glWindowPos3f)( GLfloat, GLfloat, GLfloat ) = extension_funcs[1064]; TRACE("(%f, %f, %f)\n", x, y, z ); ENTER_GL(); func_glWindowPos3f( x, y, z ); @@ -8666,6 +8640,7 @@ static void WINAPI wine_glWindowPos3f( GLfloat x, GLfloat y, GLfloat z ) { } static void WINAPI wine_glWindowPos3fARB( GLfloat x, GLfloat y, GLfloat z ) { + void (*func_glWindowPos3fARB)( GLfloat, GLfloat, GLfloat ) = extension_funcs[1065]; TRACE("(%f, %f, %f)\n", x, y, z ); ENTER_GL(); func_glWindowPos3fARB( x, y, z ); @@ -8673,6 +8648,7 @@ static void WINAPI wine_glWindowPos3fARB( GLfloat x, GLfloat y, GLfloat z ) { } static void WINAPI wine_glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z ) { + void (*func_glWindowPos3fMESA)( GLfloat, GLfloat, GLfloat ) = extension_funcs[1066]; TRACE("(%f, %f, %f)\n", x, y, z ); ENTER_GL(); func_glWindowPos3fMESA( x, y, z ); @@ -8680,6 +8656,7 @@ static void WINAPI wine_glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z ) { } static void WINAPI wine_glWindowPos3fv( GLfloat* v ) { + void (*func_glWindowPos3fv)( GLfloat* ) = extension_funcs[1067]; TRACE("(%p)\n", v ); ENTER_GL(); func_glWindowPos3fv( v ); @@ -8687,6 +8664,7 @@ static void WINAPI wine_glWindowPos3fv( GLfloat* v ) { } static void WINAPI wine_glWindowPos3fvARB( GLfloat* v ) { + void (*func_glWindowPos3fvARB)( GLfloat* ) = extension_funcs[1068]; TRACE("(%p)\n", v ); ENTER_GL(); func_glWindowPos3fvARB( v ); @@ -8694,6 +8672,7 @@ static void WINAPI wine_glWindowPos3fvARB( GLfloat* v ) { } static void WINAPI wine_glWindowPos3fvMESA( GLfloat* v ) { + void (*func_glWindowPos3fvMESA)( GLfloat* ) = extension_funcs[1069]; TRACE("(%p)\n", v ); ENTER_GL(); func_glWindowPos3fvMESA( v ); @@ -8701,6 +8680,7 @@ static void WINAPI wine_glWindowPos3fvMESA( GLfloat* v ) { } static void WINAPI wine_glWindowPos3i( GLint x, GLint y, GLint z ) { + void (*func_glWindowPos3i)( GLint, GLint, GLint ) = extension_funcs[1070]; TRACE("(%d, %d, %d)\n", x, y, z ); ENTER_GL(); func_glWindowPos3i( x, y, z ); @@ -8708,6 +8688,7 @@ static void WINAPI wine_glWindowPos3i( GLint x, GLint y, GLint z ) { } static void WINAPI wine_glWindowPos3iARB( GLint x, GLint y, GLint z ) { + void (*func_glWindowPos3iARB)( GLint, GLint, GLint ) = extension_funcs[1071]; TRACE("(%d, %d, %d)\n", x, y, z ); ENTER_GL(); func_glWindowPos3iARB( x, y, z ); @@ -8715,6 +8696,7 @@ static void WINAPI wine_glWindowPos3iARB( GLint x, GLint y, GLint z ) { } static void WINAPI wine_glWindowPos3iMESA( GLint x, GLint y, GLint z ) { + void (*func_glWindowPos3iMESA)( GLint, GLint, GLint ) = extension_funcs[1072]; TRACE("(%d, %d, %d)\n", x, y, z ); ENTER_GL(); func_glWindowPos3iMESA( x, y, z ); @@ -8722,6 +8704,7 @@ static void WINAPI wine_glWindowPos3iMESA( GLint x, GLint y, GLint z ) { } static void WINAPI wine_glWindowPos3iv( GLint* v ) { + void (*func_glWindowPos3iv)( GLint* ) = extension_funcs[1073]; TRACE("(%p)\n", v ); ENTER_GL(); func_glWindowPos3iv( v ); @@ -8729,6 +8712,7 @@ static void WINAPI wine_glWindowPos3iv( GLint* v ) { } static void WINAPI wine_glWindowPos3ivARB( GLint* v ) { + void (*func_glWindowPos3ivARB)( GLint* ) = extension_funcs[1074]; TRACE("(%p)\n", v ); ENTER_GL(); func_glWindowPos3ivARB( v ); @@ -8736,6 +8720,7 @@ static void WINAPI wine_glWindowPos3ivARB( GLint* v ) { } static void WINAPI wine_glWindowPos3ivMESA( GLint* v ) { + void (*func_glWindowPos3ivMESA)( GLint* ) = extension_funcs[1075]; TRACE("(%p)\n", v ); ENTER_GL(); func_glWindowPos3ivMESA( v ); @@ -8743,6 +8728,7 @@ static void WINAPI wine_glWindowPos3ivMESA( GLint* v ) { } static void WINAPI wine_glWindowPos3s( GLshort x, GLshort y, GLshort z ) { + void (*func_glWindowPos3s)( GLshort, GLshort, GLshort ) = extension_funcs[1076]; TRACE("(%d, %d, %d)\n", x, y, z ); ENTER_GL(); func_glWindowPos3s( x, y, z ); @@ -8750,6 +8736,7 @@ static void WINAPI wine_glWindowPos3s( GLshort x, GLshort y, GLshort z ) { } static void WINAPI wine_glWindowPos3sARB( GLshort x, GLshort y, GLshort z ) { + void (*func_glWindowPos3sARB)( GLshort, GLshort, GLshort ) = extension_funcs[1077]; TRACE("(%d, %d, %d)\n", x, y, z ); ENTER_GL(); func_glWindowPos3sARB( x, y, z ); @@ -8757,6 +8744,7 @@ static void WINAPI wine_glWindowPos3sARB( GLshort x, GLshort y, GLshort z ) { } static void WINAPI wine_glWindowPos3sMESA( GLshort x, GLshort y, GLshort z ) { + void (*func_glWindowPos3sMESA)( GLshort, GLshort, GLshort ) = extension_funcs[1078]; TRACE("(%d, %d, %d)\n", x, y, z ); ENTER_GL(); func_glWindowPos3sMESA( x, y, z ); @@ -8764,6 +8752,7 @@ static void WINAPI wine_glWindowPos3sMESA( GLshort x, GLshort y, GLshort z ) { } static void WINAPI wine_glWindowPos3sv( GLshort* v ) { + void (*func_glWindowPos3sv)( GLshort* ) = extension_funcs[1079]; TRACE("(%p)\n", v ); ENTER_GL(); func_glWindowPos3sv( v ); @@ -8771,6 +8760,7 @@ static void WINAPI wine_glWindowPos3sv( GLshort* v ) { } static void WINAPI wine_glWindowPos3svARB( GLshort* v ) { + void (*func_glWindowPos3svARB)( GLshort* ) = extension_funcs[1080]; TRACE("(%p)\n", v ); ENTER_GL(); func_glWindowPos3svARB( v ); @@ -8778,6 +8768,7 @@ static void WINAPI wine_glWindowPos3svARB( GLshort* v ) { } static void WINAPI wine_glWindowPos3svMESA( GLshort* v ) { + void (*func_glWindowPos3svMESA)( GLshort* ) = extension_funcs[1081]; TRACE("(%p)\n", v ); ENTER_GL(); func_glWindowPos3svMESA( v ); @@ -8785,6 +8776,7 @@ static void WINAPI wine_glWindowPos3svMESA( GLshort* v ) { } static void WINAPI wine_glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { + void (*func_glWindowPos4dMESA)( GLdouble, GLdouble, GLdouble, GLdouble ) = extension_funcs[1082]; TRACE("(%f, %f, %f, %f)\n", x, y, z, w ); ENTER_GL(); func_glWindowPos4dMESA( x, y, z, w ); @@ -8792,6 +8784,7 @@ static void WINAPI wine_glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, G } static void WINAPI wine_glWindowPos4dvMESA( GLdouble* v ) { + void (*func_glWindowPos4dvMESA)( GLdouble* ) = extension_funcs[1083]; TRACE("(%p)\n", v ); ENTER_GL(); func_glWindowPos4dvMESA( v ); @@ -8799,6 +8792,7 @@ static void WINAPI wine_glWindowPos4dvMESA( GLdouble* v ) { } static void WINAPI wine_glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { + void (*func_glWindowPos4fMESA)( GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[1084]; TRACE("(%f, %f, %f, %f)\n", x, y, z, w ); ENTER_GL(); func_glWindowPos4fMESA( x, y, z, w ); @@ -8806,6 +8800,7 @@ static void WINAPI wine_glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfl } static void WINAPI wine_glWindowPos4fvMESA( GLfloat* v ) { + void (*func_glWindowPos4fvMESA)( GLfloat* ) = extension_funcs[1085]; TRACE("(%p)\n", v ); ENTER_GL(); func_glWindowPos4fvMESA( v ); @@ -8813,6 +8808,7 @@ static void WINAPI wine_glWindowPos4fvMESA( GLfloat* v ) { } static void WINAPI wine_glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w ) { + void (*func_glWindowPos4iMESA)( GLint, GLint, GLint, GLint ) = extension_funcs[1086]; TRACE("(%d, %d, %d, %d)\n", x, y, z, w ); ENTER_GL(); func_glWindowPos4iMESA( x, y, z, w ); @@ -8820,6 +8816,7 @@ static void WINAPI wine_glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w ) } static void WINAPI wine_glWindowPos4ivMESA( GLint* v ) { + void (*func_glWindowPos4ivMESA)( GLint* ) = extension_funcs[1087]; TRACE("(%p)\n", v ); ENTER_GL(); func_glWindowPos4ivMESA( v ); @@ -8827,6 +8824,7 @@ static void WINAPI wine_glWindowPos4ivMESA( GLint* v ) { } static void WINAPI wine_glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w ) { + void (*func_glWindowPos4sMESA)( GLshort, GLshort, GLshort, GLshort ) = extension_funcs[1088]; TRACE("(%d, %d, %d, %d)\n", x, y, z, w ); ENTER_GL(); func_glWindowPos4sMESA( x, y, z, w ); @@ -8834,6 +8832,7 @@ static void WINAPI wine_glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLsh } static void WINAPI wine_glWindowPos4svMESA( GLshort* v ) { + void (*func_glWindowPos4svMESA)( GLshort* ) = extension_funcs[1089]; TRACE("(%p)\n", v ); ENTER_GL(); func_glWindowPos4svMESA( v ); @@ -8841,6 +8840,7 @@ static void WINAPI wine_glWindowPos4svMESA( GLshort* v ) { } static void WINAPI wine_glWriteMaskEXT( GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW ) { + void (*func_glWriteMaskEXT)( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum ) = extension_funcs[1090]; TRACE("(%d, %d, %d, %d, %d, %d)\n", res, in, outX, outY, outZ, outW ); ENTER_GL(); func_glWriteMaskEXT( res, in, outX, outY, outZ, outW ); @@ -8849,6 +8849,7 @@ static void WINAPI wine_glWriteMaskEXT( GLuint res, GLuint in, GLenum outX, GLen static void * WINAPI wine_wglAllocateMemoryNV( GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority ) { void * ret_value; + void * (*func_wglAllocateMemoryNV)( GLsizei, GLfloat, GLfloat, GLfloat ) = extension_funcs[1091]; TRACE("(%d, %f, %f, %f)\n", size, readfreq, writefreq, priority ); ENTER_GL(); ret_value = func_wglAllocateMemoryNV( size, readfreq, writefreq, priority ); @@ -8857,6 +8858,7 @@ static void * WINAPI wine_wglAllocateMemoryNV( GLsizei size, GLfloat readfreq, G } static void WINAPI wine_wglFreeMemoryNV( GLvoid * pointer ) { + void (*func_wglFreeMemoryNV)( GLvoid * ) = extension_funcs[1092]; TRACE("(%p)\n", pointer ); ENTER_GL(); func_wglFreeMemoryNV( pointer ); @@ -8865,1099 +8867,1098 @@ static void WINAPI wine_wglFreeMemoryNV( GLvoid * pointer ) { /* The table giving the correspondance between names and functions */ -const int extension_registry_size = 1093; const OpenGL_extension extension_registry[1093] = { - { "glActiveStencilFaceEXT", NULL, (void *) wine_glActiveStencilFaceEXT, (void **) &func_glActiveStencilFaceEXT }, - { "glActiveTexture", NULL, (void *) wine_glActiveTexture, (void **) &func_glActiveTexture }, - { "glActiveTextureARB", NULL, (void *) wine_glActiveTextureARB, (void **) &func_glActiveTextureARB }, - { "glAlphaFragmentOp1ATI", NULL, (void *) wine_glAlphaFragmentOp1ATI, (void **) &func_glAlphaFragmentOp1ATI }, - { "glAlphaFragmentOp2ATI", NULL, (void *) wine_glAlphaFragmentOp2ATI, (void **) &func_glAlphaFragmentOp2ATI }, - { "glAlphaFragmentOp3ATI", NULL, (void *) wine_glAlphaFragmentOp3ATI, (void **) &func_glAlphaFragmentOp3ATI }, - { "glApplyTextureEXT", NULL, (void *) wine_glApplyTextureEXT, (void **) &func_glApplyTextureEXT }, - { "glAreProgramsResidentNV", NULL, (void *) wine_glAreProgramsResidentNV, (void **) &func_glAreProgramsResidentNV }, - { "glAreTexturesResidentEXT", NULL, (void *) wine_glAreTexturesResidentEXT, (void **) &func_glAreTexturesResidentEXT }, - { "glArrayElementEXT", NULL, (void *) wine_glArrayElementEXT, (void **) &func_glArrayElementEXT }, - { "glArrayObjectATI", NULL, (void *) wine_glArrayObjectATI, (void **) &func_glArrayObjectATI }, - { "glAsyncMarkerSGIX", NULL, (void *) wine_glAsyncMarkerSGIX, (void **) &func_glAsyncMarkerSGIX }, - { "glAttachObjectARB", NULL, (void *) wine_glAttachObjectARB, (void **) &func_glAttachObjectARB }, - { "glAttachShader", NULL, (void *) wine_glAttachShader, (void **) &func_glAttachShader }, - { "glBeginFragmentShaderATI", NULL, (void *) wine_glBeginFragmentShaderATI, (void **) &func_glBeginFragmentShaderATI }, - { "glBeginOcclusionQueryNV", NULL, (void *) wine_glBeginOcclusionQueryNV, (void **) &func_glBeginOcclusionQueryNV }, - { "glBeginQuery", NULL, (void *) wine_glBeginQuery, (void **) &func_glBeginQuery }, - { "glBeginQueryARB", NULL, (void *) wine_glBeginQueryARB, (void **) &func_glBeginQueryARB }, - { "glBeginVertexShaderEXT", NULL, (void *) wine_glBeginVertexShaderEXT, (void **) &func_glBeginVertexShaderEXT }, - { "glBindAttribLocation", NULL, (void *) wine_glBindAttribLocation, (void **) &func_glBindAttribLocation }, - { "glBindAttribLocationARB", NULL, (void *) wine_glBindAttribLocationARB, (void **) &func_glBindAttribLocationARB }, - { "glBindBuffer", NULL, (void *) wine_glBindBuffer, (void **) &func_glBindBuffer }, - { "glBindBufferARB", NULL, (void *) wine_glBindBufferARB, (void **) &func_glBindBufferARB }, - { "glBindFragmentShaderATI", NULL, (void *) wine_glBindFragmentShaderATI, (void **) &func_glBindFragmentShaderATI }, - { "glBindFramebufferEXT", NULL, (void *) wine_glBindFramebufferEXT, (void **) &func_glBindFramebufferEXT }, - { "glBindLightParameterEXT", NULL, (void *) wine_glBindLightParameterEXT, (void **) &func_glBindLightParameterEXT }, - { "glBindMaterialParameterEXT", NULL, (void *) wine_glBindMaterialParameterEXT, (void **) &func_glBindMaterialParameterEXT }, - { "glBindParameterEXT", NULL, (void *) wine_glBindParameterEXT, (void **) &func_glBindParameterEXT }, - { "glBindProgramARB", NULL, (void *) wine_glBindProgramARB, (void **) &func_glBindProgramARB }, - { "glBindProgramNV", NULL, (void *) wine_glBindProgramNV, (void **) &func_glBindProgramNV }, - { "glBindRenderbufferEXT", NULL, (void *) wine_glBindRenderbufferEXT, (void **) &func_glBindRenderbufferEXT }, - { "glBindTexGenParameterEXT", NULL, (void *) wine_glBindTexGenParameterEXT, (void **) &func_glBindTexGenParameterEXT }, - { "glBindTextureEXT", NULL, (void *) wine_glBindTextureEXT, (void **) &func_glBindTextureEXT }, - { "glBindTextureUnitParameterEXT", NULL, (void *) wine_glBindTextureUnitParameterEXT, (void **) &func_glBindTextureUnitParameterEXT }, - { "glBindVertexArrayAPPLE", NULL, (void *) wine_glBindVertexArrayAPPLE, (void **) &func_glBindVertexArrayAPPLE }, - { "glBindVertexShaderEXT", NULL, (void *) wine_glBindVertexShaderEXT, (void **) &func_glBindVertexShaderEXT }, - { "glBinormal3bEXT", NULL, (void *) wine_glBinormal3bEXT, (void **) &func_glBinormal3bEXT }, - { "glBinormal3bvEXT", NULL, (void *) wine_glBinormal3bvEXT, (void **) &func_glBinormal3bvEXT }, - { "glBinormal3dEXT", NULL, (void *) wine_glBinormal3dEXT, (void **) &func_glBinormal3dEXT }, - { "glBinormal3dvEXT", NULL, (void *) wine_glBinormal3dvEXT, (void **) &func_glBinormal3dvEXT }, - { "glBinormal3fEXT", NULL, (void *) wine_glBinormal3fEXT, (void **) &func_glBinormal3fEXT }, - { "glBinormal3fvEXT", NULL, (void *) wine_glBinormal3fvEXT, (void **) &func_glBinormal3fvEXT }, - { "glBinormal3iEXT", NULL, (void *) wine_glBinormal3iEXT, (void **) &func_glBinormal3iEXT }, - { "glBinormal3ivEXT", NULL, (void *) wine_glBinormal3ivEXT, (void **) &func_glBinormal3ivEXT }, - { "glBinormal3sEXT", NULL, (void *) wine_glBinormal3sEXT, (void **) &func_glBinormal3sEXT }, - { "glBinormal3svEXT", NULL, (void *) wine_glBinormal3svEXT, (void **) &func_glBinormal3svEXT }, - { "glBinormalPointerEXT", NULL, (void *) wine_glBinormalPointerEXT, (void **) &func_glBinormalPointerEXT }, - { "glBlendColorEXT", NULL, (void *) wine_glBlendColorEXT, (void **) &func_glBlendColorEXT }, - { "glBlendEquationEXT", NULL, (void *) wine_glBlendEquationEXT, (void **) &func_glBlendEquationEXT }, - { "glBlendEquationSeparate", NULL, (void *) wine_glBlendEquationSeparate, (void **) &func_glBlendEquationSeparate }, - { "glBlendEquationSeparateEXT", NULL, (void *) wine_glBlendEquationSeparateEXT, (void **) &func_glBlendEquationSeparateEXT }, - { "glBlendFuncSeparate", NULL, (void *) wine_glBlendFuncSeparate, (void **) &func_glBlendFuncSeparate }, - { "glBlendFuncSeparateEXT", NULL, (void *) wine_glBlendFuncSeparateEXT, (void **) &func_glBlendFuncSeparateEXT }, - { "glBlendFuncSeparateINGR", NULL, (void *) wine_glBlendFuncSeparateINGR, (void **) &func_glBlendFuncSeparateINGR }, - { "glBufferData", NULL, (void *) wine_glBufferData, (void **) &func_glBufferData }, - { "glBufferDataARB", NULL, (void *) wine_glBufferDataARB, (void **) &func_glBufferDataARB }, - { "glBufferRegionEnabled", NULL, (void *) wine_glBufferRegionEnabled, (void **) &func_glBufferRegionEnabled }, - { "glBufferSubData", NULL, (void *) wine_glBufferSubData, (void **) &func_glBufferSubData }, - { "glBufferSubDataARB", NULL, (void *) wine_glBufferSubDataARB, (void **) &func_glBufferSubDataARB }, - { "glCheckFramebufferStatusEXT", NULL, (void *) wine_glCheckFramebufferStatusEXT, (void **) &func_glCheckFramebufferStatusEXT }, - { "glClampColorARB", NULL, (void *) wine_glClampColorARB, (void **) &func_glClampColorARB }, - { "glClientActiveTexture", NULL, (void *) wine_glClientActiveTexture, (void **) &func_glClientActiveTexture }, - { "glClientActiveTextureARB", NULL, (void *) wine_glClientActiveTextureARB, (void **) &func_glClientActiveTextureARB }, - { "glClientActiveVertexStreamATI", NULL, (void *) wine_glClientActiveVertexStreamATI, (void **) &func_glClientActiveVertexStreamATI }, - { "glColor3fVertex3fSUN", NULL, (void *) wine_glColor3fVertex3fSUN, (void **) &func_glColor3fVertex3fSUN }, - { "glColor3fVertex3fvSUN", NULL, (void *) wine_glColor3fVertex3fvSUN, (void **) &func_glColor3fVertex3fvSUN }, - { "glColor3hNV", NULL, (void *) wine_glColor3hNV, (void **) &func_glColor3hNV }, - { "glColor3hvNV", NULL, (void *) wine_glColor3hvNV, (void **) &func_glColor3hvNV }, - { "glColor4fNormal3fVertex3fSUN", NULL, (void *) wine_glColor4fNormal3fVertex3fSUN, (void **) &func_glColor4fNormal3fVertex3fSUN }, - { "glColor4fNormal3fVertex3fvSUN", NULL, (void *) wine_glColor4fNormal3fVertex3fvSUN, (void **) &func_glColor4fNormal3fVertex3fvSUN }, - { "glColor4hNV", NULL, (void *) wine_glColor4hNV, (void **) &func_glColor4hNV }, - { "glColor4hvNV", NULL, (void *) wine_glColor4hvNV, (void **) &func_glColor4hvNV }, - { "glColor4ubVertex2fSUN", NULL, (void *) wine_glColor4ubVertex2fSUN, (void **) &func_glColor4ubVertex2fSUN }, - { "glColor4ubVertex2fvSUN", NULL, (void *) wine_glColor4ubVertex2fvSUN, (void **) &func_glColor4ubVertex2fvSUN }, - { "glColor4ubVertex3fSUN", NULL, (void *) wine_glColor4ubVertex3fSUN, (void **) &func_glColor4ubVertex3fSUN }, - { "glColor4ubVertex3fvSUN", NULL, (void *) wine_glColor4ubVertex3fvSUN, (void **) &func_glColor4ubVertex3fvSUN }, - { "glColorFragmentOp1ATI", NULL, (void *) wine_glColorFragmentOp1ATI, (void **) &func_glColorFragmentOp1ATI }, - { "glColorFragmentOp2ATI", NULL, (void *) wine_glColorFragmentOp2ATI, (void **) &func_glColorFragmentOp2ATI }, - { "glColorFragmentOp3ATI", NULL, (void *) wine_glColorFragmentOp3ATI, (void **) &func_glColorFragmentOp3ATI }, - { "glColorPointerEXT", NULL, (void *) wine_glColorPointerEXT, (void **) &func_glColorPointerEXT }, - { "glColorPointerListIBM", NULL, (void *) wine_glColorPointerListIBM, (void **) &func_glColorPointerListIBM }, - { "glColorPointervINTEL", NULL, (void *) wine_glColorPointervINTEL, (void **) &func_glColorPointervINTEL }, - { "glColorSubTableEXT", NULL, (void *) wine_glColorSubTableEXT, (void **) &func_glColorSubTableEXT }, - { "glColorTableEXT", NULL, (void *) wine_glColorTableEXT, (void **) &func_glColorTableEXT }, - { "glColorTableParameterfvSGI", NULL, (void *) wine_glColorTableParameterfvSGI, (void **) &func_glColorTableParameterfvSGI }, - { "glColorTableParameterivSGI", NULL, (void *) wine_glColorTableParameterivSGI, (void **) &func_glColorTableParameterivSGI }, - { "glColorTableSGI", NULL, (void *) wine_glColorTableSGI, (void **) &func_glColorTableSGI }, - { "glCombinerInputNV", NULL, (void *) wine_glCombinerInputNV, (void **) &func_glCombinerInputNV }, - { "glCombinerOutputNV", NULL, (void *) wine_glCombinerOutputNV, (void **) &func_glCombinerOutputNV }, - { "glCombinerParameterfNV", NULL, (void *) wine_glCombinerParameterfNV, (void **) &func_glCombinerParameterfNV }, - { "glCombinerParameterfvNV", NULL, (void *) wine_glCombinerParameterfvNV, (void **) &func_glCombinerParameterfvNV }, - { "glCombinerParameteriNV", NULL, (void *) wine_glCombinerParameteriNV, (void **) &func_glCombinerParameteriNV }, - { "glCombinerParameterivNV", NULL, (void *) wine_glCombinerParameterivNV, (void **) &func_glCombinerParameterivNV }, - { "glCombinerStageParameterfvNV", NULL, (void *) wine_glCombinerStageParameterfvNV, (void **) &func_glCombinerStageParameterfvNV }, - { "glCompileShader", NULL, (void *) wine_glCompileShader, (void **) &func_glCompileShader }, - { "glCompileShaderARB", NULL, (void *) wine_glCompileShaderARB, (void **) &func_glCompileShaderARB }, - { "glCompressedTexImage1D", NULL, (void *) wine_glCompressedTexImage1D, (void **) &func_glCompressedTexImage1D }, - { "glCompressedTexImage1DARB", NULL, (void *) wine_glCompressedTexImage1DARB, (void **) &func_glCompressedTexImage1DARB }, - { "glCompressedTexImage2D", NULL, (void *) wine_glCompressedTexImage2D, (void **) &func_glCompressedTexImage2D }, - { "glCompressedTexImage2DARB", NULL, (void *) wine_glCompressedTexImage2DARB, (void **) &func_glCompressedTexImage2DARB }, - { "glCompressedTexImage3D", NULL, (void *) wine_glCompressedTexImage3D, (void **) &func_glCompressedTexImage3D }, - { "glCompressedTexImage3DARB", NULL, (void *) wine_glCompressedTexImage3DARB, (void **) &func_glCompressedTexImage3DARB }, - { "glCompressedTexSubImage1D", NULL, (void *) wine_glCompressedTexSubImage1D, (void **) &func_glCompressedTexSubImage1D }, - { "glCompressedTexSubImage1DARB", NULL, (void *) wine_glCompressedTexSubImage1DARB, (void **) &func_glCompressedTexSubImage1DARB }, - { "glCompressedTexSubImage2D", NULL, (void *) wine_glCompressedTexSubImage2D, (void **) &func_glCompressedTexSubImage2D }, - { "glCompressedTexSubImage2DARB", NULL, (void *) wine_glCompressedTexSubImage2DARB, (void **) &func_glCompressedTexSubImage2DARB }, - { "glCompressedTexSubImage3D", NULL, (void *) wine_glCompressedTexSubImage3D, (void **) &func_glCompressedTexSubImage3D }, - { "glCompressedTexSubImage3DARB", NULL, (void *) wine_glCompressedTexSubImage3DARB, (void **) &func_glCompressedTexSubImage3DARB }, - { "glConvolutionFilter1DEXT", NULL, (void *) wine_glConvolutionFilter1DEXT, (void **) &func_glConvolutionFilter1DEXT }, - { "glConvolutionFilter2DEXT", NULL, (void *) wine_glConvolutionFilter2DEXT, (void **) &func_glConvolutionFilter2DEXT }, - { "glConvolutionParameterfEXT", NULL, (void *) wine_glConvolutionParameterfEXT, (void **) &func_glConvolutionParameterfEXT }, - { "glConvolutionParameterfvEXT", NULL, (void *) wine_glConvolutionParameterfvEXT, (void **) &func_glConvolutionParameterfvEXT }, - { "glConvolutionParameteriEXT", NULL, (void *) wine_glConvolutionParameteriEXT, (void **) &func_glConvolutionParameteriEXT }, - { "glConvolutionParameterivEXT", NULL, (void *) wine_glConvolutionParameterivEXT, (void **) &func_glConvolutionParameterivEXT }, - { "glCopyColorSubTableEXT", NULL, (void *) wine_glCopyColorSubTableEXT, (void **) &func_glCopyColorSubTableEXT }, - { "glCopyColorTableSGI", NULL, (void *) wine_glCopyColorTableSGI, (void **) &func_glCopyColorTableSGI }, - { "glCopyConvolutionFilter1DEXT", NULL, (void *) wine_glCopyConvolutionFilter1DEXT, (void **) &func_glCopyConvolutionFilter1DEXT }, - { "glCopyConvolutionFilter2DEXT", NULL, (void *) wine_glCopyConvolutionFilter2DEXT, (void **) &func_glCopyConvolutionFilter2DEXT }, - { "glCopyTexImage1DEXT", NULL, (void *) wine_glCopyTexImage1DEXT, (void **) &func_glCopyTexImage1DEXT }, - { "glCopyTexImage2DEXT", NULL, (void *) wine_glCopyTexImage2DEXT, (void **) &func_glCopyTexImage2DEXT }, - { "glCopyTexSubImage1DEXT", NULL, (void *) wine_glCopyTexSubImage1DEXT, (void **) &func_glCopyTexSubImage1DEXT }, - { "glCopyTexSubImage2DEXT", NULL, (void *) wine_glCopyTexSubImage2DEXT, (void **) &func_glCopyTexSubImage2DEXT }, - { "glCopyTexSubImage3DEXT", NULL, (void *) wine_glCopyTexSubImage3DEXT, (void **) &func_glCopyTexSubImage3DEXT }, - { "glCreateProgram", NULL, (void *) wine_glCreateProgram, (void **) &func_glCreateProgram }, - { "glCreateProgramObjectARB", NULL, (void *) wine_glCreateProgramObjectARB, (void **) &func_glCreateProgramObjectARB }, - { "glCreateShader", NULL, (void *) wine_glCreateShader, (void **) &func_glCreateShader }, - { "glCreateShaderObjectARB", NULL, (void *) wine_glCreateShaderObjectARB, (void **) &func_glCreateShaderObjectARB }, - { "glCullParameterdvEXT", NULL, (void *) wine_glCullParameterdvEXT, (void **) &func_glCullParameterdvEXT }, - { "glCullParameterfvEXT", NULL, (void *) wine_glCullParameterfvEXT, (void **) &func_glCullParameterfvEXT }, - { "glCurrentPaletteMatrixARB", NULL, (void *) wine_glCurrentPaletteMatrixARB, (void **) &func_glCurrentPaletteMatrixARB }, - { "glDeformSGIX", NULL, (void *) wine_glDeformSGIX, (void **) &func_glDeformSGIX }, - { "glDeformationMap3dSGIX", NULL, (void *) wine_glDeformationMap3dSGIX, (void **) &func_glDeformationMap3dSGIX }, - { "glDeformationMap3fSGIX", NULL, (void *) wine_glDeformationMap3fSGIX, (void **) &func_glDeformationMap3fSGIX }, - { "glDeleteAsyncMarkersSGIX", NULL, (void *) wine_glDeleteAsyncMarkersSGIX, (void **) &func_glDeleteAsyncMarkersSGIX }, - { "glDeleteBufferRegion", NULL, (void *) wine_glDeleteBufferRegion, (void **) &func_glDeleteBufferRegion }, - { "glDeleteBuffers", NULL, (void *) wine_glDeleteBuffers, (void **) &func_glDeleteBuffers }, - { "glDeleteBuffersARB", NULL, (void *) wine_glDeleteBuffersARB, (void **) &func_glDeleteBuffersARB }, - { "glDeleteFencesAPPLE", NULL, (void *) wine_glDeleteFencesAPPLE, (void **) &func_glDeleteFencesAPPLE }, - { "glDeleteFencesNV", NULL, (void *) wine_glDeleteFencesNV, (void **) &func_glDeleteFencesNV }, - { "glDeleteFragmentShaderATI", NULL, (void *) wine_glDeleteFragmentShaderATI, (void **) &func_glDeleteFragmentShaderATI }, - { "glDeleteFramebuffersEXT", NULL, (void *) wine_glDeleteFramebuffersEXT, (void **) &func_glDeleteFramebuffersEXT }, - { "glDeleteObjectARB", NULL, (void *) wine_glDeleteObjectARB, (void **) &func_glDeleteObjectARB }, - { "glDeleteObjectBufferATI", NULL, (void *) wine_glDeleteObjectBufferATI, (void **) &func_glDeleteObjectBufferATI }, - { "glDeleteOcclusionQueriesNV", NULL, (void *) wine_glDeleteOcclusionQueriesNV, (void **) &func_glDeleteOcclusionQueriesNV }, - { "glDeleteProgram", NULL, (void *) wine_glDeleteProgram, (void **) &func_glDeleteProgram }, - { "glDeleteProgramsARB", NULL, (void *) wine_glDeleteProgramsARB, (void **) &func_glDeleteProgramsARB }, - { "glDeleteProgramsNV", NULL, (void *) wine_glDeleteProgramsNV, (void **) &func_glDeleteProgramsNV }, - { "glDeleteQueries", NULL, (void *) wine_glDeleteQueries, (void **) &func_glDeleteQueries }, - { "glDeleteQueriesARB", NULL, (void *) wine_glDeleteQueriesARB, (void **) &func_glDeleteQueriesARB }, - { "glDeleteRenderbuffersEXT", NULL, (void *) wine_glDeleteRenderbuffersEXT, (void **) &func_glDeleteRenderbuffersEXT }, - { "glDeleteShader", NULL, (void *) wine_glDeleteShader, (void **) &func_glDeleteShader }, - { "glDeleteTexturesEXT", NULL, (void *) wine_glDeleteTexturesEXT, (void **) &func_glDeleteTexturesEXT }, - { "glDeleteVertexArraysAPPLE", NULL, (void *) wine_glDeleteVertexArraysAPPLE, (void **) &func_glDeleteVertexArraysAPPLE }, - { "glDeleteVertexShaderEXT", NULL, (void *) wine_glDeleteVertexShaderEXT, (void **) &func_glDeleteVertexShaderEXT }, - { "glDepthBoundsEXT", NULL, (void *) wine_glDepthBoundsEXT, (void **) &func_glDepthBoundsEXT }, - { "glDetachObjectARB", NULL, (void *) wine_glDetachObjectARB, (void **) &func_glDetachObjectARB }, - { "glDetachShader", NULL, (void *) wine_glDetachShader, (void **) &func_glDetachShader }, - { "glDetailTexFuncSGIS", NULL, (void *) wine_glDetailTexFuncSGIS, (void **) &func_glDetailTexFuncSGIS }, - { "glDisableVariantClientStateEXT", NULL, (void *) wine_glDisableVariantClientStateEXT, (void **) &func_glDisableVariantClientStateEXT }, - { "glDisableVertexAttribArray", NULL, (void *) wine_glDisableVertexAttribArray, (void **) &func_glDisableVertexAttribArray }, - { "glDisableVertexAttribArrayARB", NULL, (void *) wine_glDisableVertexAttribArrayARB, (void **) &func_glDisableVertexAttribArrayARB }, - { "glDrawArraysEXT", NULL, (void *) wine_glDrawArraysEXT, (void **) &func_glDrawArraysEXT }, - { "glDrawBufferRegion", NULL, (void *) wine_glDrawBufferRegion, (void **) &func_glDrawBufferRegion }, - { "glDrawBuffers", NULL, (void *) wine_glDrawBuffers, (void **) &func_glDrawBuffers }, - { "glDrawBuffersARB", NULL, (void *) wine_glDrawBuffersARB, (void **) &func_glDrawBuffersARB }, - { "glDrawBuffersATI", NULL, (void *) wine_glDrawBuffersATI, (void **) &func_glDrawBuffersATI }, - { "glDrawElementArrayAPPLE", NULL, (void *) wine_glDrawElementArrayAPPLE, (void **) &func_glDrawElementArrayAPPLE }, - { "glDrawElementArrayATI", NULL, (void *) wine_glDrawElementArrayATI, (void **) &func_glDrawElementArrayATI }, - { "glDrawMeshArraysSUN", NULL, (void *) wine_glDrawMeshArraysSUN, (void **) &func_glDrawMeshArraysSUN }, - { "glDrawRangeElementArrayAPPLE", NULL, (void *) wine_glDrawRangeElementArrayAPPLE, (void **) &func_glDrawRangeElementArrayAPPLE }, - { "glDrawRangeElementArrayATI", NULL, (void *) wine_glDrawRangeElementArrayATI, (void **) &func_glDrawRangeElementArrayATI }, - { "glDrawRangeElementsEXT", NULL, (void *) wine_glDrawRangeElementsEXT, (void **) &func_glDrawRangeElementsEXT }, - { "glEdgeFlagPointerEXT", NULL, (void *) wine_glEdgeFlagPointerEXT, (void **) &func_glEdgeFlagPointerEXT }, - { "glEdgeFlagPointerListIBM", NULL, (void *) wine_glEdgeFlagPointerListIBM, (void **) &func_glEdgeFlagPointerListIBM }, - { "glElementPointerAPPLE", NULL, (void *) wine_glElementPointerAPPLE, (void **) &func_glElementPointerAPPLE }, - { "glElementPointerATI", NULL, (void *) wine_glElementPointerATI, (void **) &func_glElementPointerATI }, - { "glEnableVariantClientStateEXT", NULL, (void *) wine_glEnableVariantClientStateEXT, (void **) &func_glEnableVariantClientStateEXT }, - { "glEnableVertexAttribArray", NULL, (void *) wine_glEnableVertexAttribArray, (void **) &func_glEnableVertexAttribArray }, - { "glEnableVertexAttribArrayARB", NULL, (void *) wine_glEnableVertexAttribArrayARB, (void **) &func_glEnableVertexAttribArrayARB }, - { "glEndFragmentShaderATI", NULL, (void *) wine_glEndFragmentShaderATI, (void **) &func_glEndFragmentShaderATI }, - { "glEndOcclusionQueryNV", NULL, (void *) wine_glEndOcclusionQueryNV, (void **) &func_glEndOcclusionQueryNV }, - { "glEndQuery", NULL, (void *) wine_glEndQuery, (void **) &func_glEndQuery }, - { "glEndQueryARB", NULL, (void *) wine_glEndQueryARB, (void **) &func_glEndQueryARB }, - { "glEndVertexShaderEXT", NULL, (void *) wine_glEndVertexShaderEXT, (void **) &func_glEndVertexShaderEXT }, - { "glEvalMapsNV", NULL, (void *) wine_glEvalMapsNV, (void **) &func_glEvalMapsNV }, - { "glExecuteProgramNV", NULL, (void *) wine_glExecuteProgramNV, (void **) &func_glExecuteProgramNV }, - { "glExtractComponentEXT", NULL, (void *) wine_glExtractComponentEXT, (void **) &func_glExtractComponentEXT }, - { "glFinalCombinerInputNV", NULL, (void *) wine_glFinalCombinerInputNV, (void **) 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"glFogCoordfvEXT", NULL, (void *) wine_glFogCoordfvEXT, (void **) &func_glFogCoordfvEXT }, - { "glFogCoordhNV", NULL, (void *) wine_glFogCoordhNV, (void **) &func_glFogCoordhNV }, - { "glFogCoordhvNV", NULL, (void *) wine_glFogCoordhvNV, (void **) &func_glFogCoordhvNV }, - { "glFogFuncSGIS", NULL, (void *) wine_glFogFuncSGIS, (void **) &func_glFogFuncSGIS }, - { "glFragmentColorMaterialSGIX", NULL, (void *) wine_glFragmentColorMaterialSGIX, (void **) &func_glFragmentColorMaterialSGIX }, - { "glFragmentLightModelfSGIX", NULL, (void *) wine_glFragmentLightModelfSGIX, (void **) &func_glFragmentLightModelfSGIX }, - { "glFragmentLightModelfvSGIX", NULL, (void *) wine_glFragmentLightModelfvSGIX, (void **) &func_glFragmentLightModelfvSGIX }, - { "glFragmentLightModeliSGIX", NULL, (void *) wine_glFragmentLightModeliSGIX, (void **) &func_glFragmentLightModeliSGIX }, - { "glFragmentLightModelivSGIX", NULL, (void *) wine_glFragmentLightModelivSGIX, (void **) &func_glFragmentLightModelivSGIX }, - 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wine_glGetCompressedTexImageARB, (void **) &func_glGetCompressedTexImageARB }, - { "glGetConvolutionFilterEXT", NULL, (void *) wine_glGetConvolutionFilterEXT, (void **) &func_glGetConvolutionFilterEXT }, - { "glGetConvolutionParameterfvEXT", NULL, (void *) wine_glGetConvolutionParameterfvEXT, (void **) &func_glGetConvolutionParameterfvEXT }, - { "glGetConvolutionParameterivEXT", NULL, (void *) wine_glGetConvolutionParameterivEXT, (void **) &func_glGetConvolutionParameterivEXT }, - { "glGetDetailTexFuncSGIS", NULL, (void *) wine_glGetDetailTexFuncSGIS, (void **) &func_glGetDetailTexFuncSGIS }, - { "glGetFenceivNV", NULL, (void *) wine_glGetFenceivNV, (void **) &func_glGetFenceivNV }, - { "glGetFinalCombinerInputParameterfvNV", NULL, (void *) wine_glGetFinalCombinerInputParameterfvNV, (void **) &func_glGetFinalCombinerInputParameterfvNV }, - { "glGetFinalCombinerInputParameterivNV", NULL, (void *) wine_glGetFinalCombinerInputParameterivNV, (void **) 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wine_glMultiTexCoord2ivARB, (void **) &func_glMultiTexCoord2ivARB }, - { "glMultiTexCoord2ivSGIS", NULL, (void *) wine_glMultiTexCoord2ivSGIS, (void **) &func_glMultiTexCoord2ivSGIS }, - { "glMultiTexCoord2s", NULL, (void *) wine_glMultiTexCoord2s, (void **) &func_glMultiTexCoord2s }, - { "glMultiTexCoord2sARB", NULL, (void *) wine_glMultiTexCoord2sARB, (void **) &func_glMultiTexCoord2sARB }, - { "glMultiTexCoord2sSGIS", NULL, (void *) wine_glMultiTexCoord2sSGIS, (void **) &func_glMultiTexCoord2sSGIS }, - { "glMultiTexCoord2sv", NULL, (void *) wine_glMultiTexCoord2sv, (void **) &func_glMultiTexCoord2sv }, - { "glMultiTexCoord2svARB", NULL, (void *) wine_glMultiTexCoord2svARB, (void **) &func_glMultiTexCoord2svARB }, - { "glMultiTexCoord2svSGIS", NULL, (void *) wine_glMultiTexCoord2svSGIS, (void **) &func_glMultiTexCoord2svSGIS }, - { "glMultiTexCoord3d", NULL, (void *) wine_glMultiTexCoord3d, (void **) &func_glMultiTexCoord3d }, - { "glMultiTexCoord3dARB", NULL, (void *) wine_glMultiTexCoord3dARB, (void **) &func_glMultiTexCoord3dARB }, - { "glMultiTexCoord3dSGIS", NULL, (void *) wine_glMultiTexCoord3dSGIS, (void **) &func_glMultiTexCoord3dSGIS }, - { "glMultiTexCoord3dv", NULL, (void *) wine_glMultiTexCoord3dv, (void **) &func_glMultiTexCoord3dv }, - { "glMultiTexCoord3dvARB", NULL, (void *) wine_glMultiTexCoord3dvARB, (void **) &func_glMultiTexCoord3dvARB }, - { "glMultiTexCoord3dvSGIS", NULL, (void *) wine_glMultiTexCoord3dvSGIS, (void **) &func_glMultiTexCoord3dvSGIS }, - { "glMultiTexCoord3f", NULL, (void *) wine_glMultiTexCoord3f, (void **) &func_glMultiTexCoord3f }, - { "glMultiTexCoord3fARB", NULL, (void *) wine_glMultiTexCoord3fARB, (void **) &func_glMultiTexCoord3fARB }, - { "glMultiTexCoord3fSGIS", NULL, (void *) wine_glMultiTexCoord3fSGIS, (void **) &func_glMultiTexCoord3fSGIS }, - { "glMultiTexCoord3fv", NULL, (void *) wine_glMultiTexCoord3fv, (void **) &func_glMultiTexCoord3fv }, - { "glMultiTexCoord3fvARB", NULL, (void *) wine_glMultiTexCoord3fvARB, (void **) &func_glMultiTexCoord3fvARB }, - { "glMultiTexCoord3fvSGIS", NULL, (void *) wine_glMultiTexCoord3fvSGIS, (void **) &func_glMultiTexCoord3fvSGIS }, - { "glMultiTexCoord3hNV", NULL, (void *) wine_glMultiTexCoord3hNV, (void **) &func_glMultiTexCoord3hNV }, - { "glMultiTexCoord3hvNV", NULL, (void *) wine_glMultiTexCoord3hvNV, (void **) &func_glMultiTexCoord3hvNV }, - { "glMultiTexCoord3i", NULL, (void *) wine_glMultiTexCoord3i, (void **) &func_glMultiTexCoord3i }, - { "glMultiTexCoord3iARB", NULL, (void *) wine_glMultiTexCoord3iARB, (void **) &func_glMultiTexCoord3iARB }, - { "glMultiTexCoord3iSGIS", NULL, (void *) wine_glMultiTexCoord3iSGIS, (void **) &func_glMultiTexCoord3iSGIS }, - { "glMultiTexCoord3iv", NULL, (void *) wine_glMultiTexCoord3iv, (void **) &func_glMultiTexCoord3iv }, - { "glMultiTexCoord3ivARB", NULL, (void *) wine_glMultiTexCoord3ivARB, (void **) &func_glMultiTexCoord3ivARB }, - { "glMultiTexCoord3ivSGIS", NULL, (void *) wine_glMultiTexCoord3ivSGIS, (void **) &func_glMultiTexCoord3ivSGIS }, - { "glMultiTexCoord3s", NULL, (void *) wine_glMultiTexCoord3s, (void **) &func_glMultiTexCoord3s }, - { "glMultiTexCoord3sARB", NULL, (void *) wine_glMultiTexCoord3sARB, (void **) &func_glMultiTexCoord3sARB }, - { "glMultiTexCoord3sSGIS", NULL, (void *) wine_glMultiTexCoord3sSGIS, (void **) &func_glMultiTexCoord3sSGIS }, - { "glMultiTexCoord3sv", NULL, (void *) wine_glMultiTexCoord3sv, (void **) &func_glMultiTexCoord3sv }, - { "glMultiTexCoord3svARB", NULL, (void *) wine_glMultiTexCoord3svARB, (void **) &func_glMultiTexCoord3svARB }, - { "glMultiTexCoord3svSGIS", NULL, (void *) wine_glMultiTexCoord3svSGIS, (void **) &func_glMultiTexCoord3svSGIS }, - { "glMultiTexCoord4d", NULL, (void *) wine_glMultiTexCoord4d, (void **) &func_glMultiTexCoord4d }, - { "glMultiTexCoord4dARB", NULL, (void *) wine_glMultiTexCoord4dARB, (void **) &func_glMultiTexCoord4dARB }, - { "glMultiTexCoord4dSGIS", NULL, (void *) wine_glMultiTexCoord4dSGIS, (void **) &func_glMultiTexCoord4dSGIS }, - { "glMultiTexCoord4dv", NULL, (void *) wine_glMultiTexCoord4dv, (void **) &func_glMultiTexCoord4dv }, - { "glMultiTexCoord4dvARB", NULL, (void *) wine_glMultiTexCoord4dvARB, (void **) &func_glMultiTexCoord4dvARB }, - { "glMultiTexCoord4dvSGIS", NULL, (void *) wine_glMultiTexCoord4dvSGIS, (void **) &func_glMultiTexCoord4dvSGIS }, - { "glMultiTexCoord4f", NULL, (void *) wine_glMultiTexCoord4f, (void **) &func_glMultiTexCoord4f }, - { "glMultiTexCoord4fARB", NULL, (void *) wine_glMultiTexCoord4fARB, (void **) &func_glMultiTexCoord4fARB }, - { "glMultiTexCoord4fSGIS", NULL, (void *) wine_glMultiTexCoord4fSGIS, (void **) &func_glMultiTexCoord4fSGIS }, - { "glMultiTexCoord4fv", NULL, (void *) wine_glMultiTexCoord4fv, (void **) &func_glMultiTexCoord4fv }, - { "glMultiTexCoord4fvARB", NULL, (void *) wine_glMultiTexCoord4fvARB, (void **) &func_glMultiTexCoord4fvARB }, - { "glMultiTexCoord4fvSGIS", NULL, (void *) wine_glMultiTexCoord4fvSGIS, (void **) &func_glMultiTexCoord4fvSGIS }, - { "glMultiTexCoord4hNV", NULL, (void *) wine_glMultiTexCoord4hNV, (void **) &func_glMultiTexCoord4hNV }, - { "glMultiTexCoord4hvNV", NULL, (void *) wine_glMultiTexCoord4hvNV, (void **) &func_glMultiTexCoord4hvNV }, - { "glMultiTexCoord4i", NULL, (void *) wine_glMultiTexCoord4i, (void **) &func_glMultiTexCoord4i }, - { "glMultiTexCoord4iARB", NULL, (void *) wine_glMultiTexCoord4iARB, (void **) &func_glMultiTexCoord4iARB }, - { "glMultiTexCoord4iSGIS", NULL, (void *) wine_glMultiTexCoord4iSGIS, (void **) &func_glMultiTexCoord4iSGIS }, - { "glMultiTexCoord4iv", NULL, (void *) wine_glMultiTexCoord4iv, (void **) &func_glMultiTexCoord4iv }, - { "glMultiTexCoord4ivARB", NULL, (void *) wine_glMultiTexCoord4ivARB, (void **) &func_glMultiTexCoord4ivARB }, - { "glMultiTexCoord4ivSGIS", NULL, (void *) wine_glMultiTexCoord4ivSGIS, (void **) &func_glMultiTexCoord4ivSGIS }, - { "glMultiTexCoord4s", NULL, (void *) wine_glMultiTexCoord4s, (void **) &func_glMultiTexCoord4s }, - { "glMultiTexCoord4sARB", NULL, (void *) wine_glMultiTexCoord4sARB, (void **) &func_glMultiTexCoord4sARB }, - { "glMultiTexCoord4sSGIS", NULL, (void *) wine_glMultiTexCoord4sSGIS, (void **) &func_glMultiTexCoord4sSGIS }, - { "glMultiTexCoord4sv", NULL, (void *) wine_glMultiTexCoord4sv, (void **) &func_glMultiTexCoord4sv }, - { "glMultiTexCoord4svARB", NULL, (void *) wine_glMultiTexCoord4svARB, (void **) &func_glMultiTexCoord4svARB }, - { "glMultiTexCoord4svSGIS", NULL, (void *) wine_glMultiTexCoord4svSGIS, (void **) &func_glMultiTexCoord4svSGIS }, - { "glMultiTexCoordPointerSGIS", NULL, (void *) wine_glMultiTexCoordPointerSGIS, (void **) &func_glMultiTexCoordPointerSGIS }, - { "glNewBufferRegion", NULL, (void *) wine_glNewBufferRegion, (void **) &func_glNewBufferRegion }, - { "glNewObjectBufferATI", NULL, (void *) wine_glNewObjectBufferATI, (void **) &func_glNewObjectBufferATI }, - { "glNormal3fVertex3fSUN", NULL, (void *) wine_glNormal3fVertex3fSUN, (void **) &func_glNormal3fVertex3fSUN }, - { "glNormal3fVertex3fvSUN", NULL, (void *) wine_glNormal3fVertex3fvSUN, (void **) &func_glNormal3fVertex3fvSUN }, - { "glNormal3hNV", NULL, (void *) wine_glNormal3hNV, (void **) &func_glNormal3hNV }, - { "glNormal3hvNV", NULL, (void *) wine_glNormal3hvNV, (void **) &func_glNormal3hvNV }, - { "glNormalPointerEXT", NULL, (void *) wine_glNormalPointerEXT, (void **) &func_glNormalPointerEXT }, - { "glNormalPointerListIBM", NULL, (void *) wine_glNormalPointerListIBM, (void **) &func_glNormalPointerListIBM }, - { "glNormalPointervINTEL", NULL, (void *) wine_glNormalPointervINTEL, (void **) &func_glNormalPointervINTEL }, - { "glNormalStream3bATI", NULL, (void *) wine_glNormalStream3bATI, (void **) &func_glNormalStream3bATI }, - { "glNormalStream3bvATI", NULL, (void *) wine_glNormalStream3bvATI, (void **) &func_glNormalStream3bvATI }, - { "glNormalStream3dATI", NULL, (void *) wine_glNormalStream3dATI, (void **) &func_glNormalStream3dATI }, - { "glNormalStream3dvATI", NULL, (void *) wine_glNormalStream3dvATI, (void **) &func_glNormalStream3dvATI }, - { "glNormalStream3fATI", NULL, (void *) wine_glNormalStream3fATI, (void **) &func_glNormalStream3fATI }, - { "glNormalStream3fvATI", NULL, (void *) wine_glNormalStream3fvATI, (void **) &func_glNormalStream3fvATI }, - { "glNormalStream3iATI", NULL, (void *) wine_glNormalStream3iATI, (void **) &func_glNormalStream3iATI }, - { "glNormalStream3ivATI", NULL, (void *) wine_glNormalStream3ivATI, (void **) &func_glNormalStream3ivATI }, - { "glNormalStream3sATI", NULL, (void *) wine_glNormalStream3sATI, (void **) &func_glNormalStream3sATI }, - { "glNormalStream3svATI", NULL, (void *) wine_glNormalStream3svATI, (void **) &func_glNormalStream3svATI }, - { "glPNTrianglesfATI", NULL, (void *) wine_glPNTrianglesfATI, (void **) &func_glPNTrianglesfATI }, - { "glPNTrianglesiATI", NULL, (void *) wine_glPNTrianglesiATI, (void **) &func_glPNTrianglesiATI }, - { "glPassTexCoordATI", NULL, (void *) wine_glPassTexCoordATI, (void **) &func_glPassTexCoordATI }, - { "glPixelDataRangeNV", NULL, (void *) wine_glPixelDataRangeNV, (void **) &func_glPixelDataRangeNV }, - { "glPixelTexGenParameterfSGIS", NULL, (void *) wine_glPixelTexGenParameterfSGIS, (void **) &func_glPixelTexGenParameterfSGIS }, - { "glPixelTexGenParameterfvSGIS", NULL, (void *) wine_glPixelTexGenParameterfvSGIS, (void **) &func_glPixelTexGenParameterfvSGIS }, - { "glPixelTexGenParameteriSGIS", NULL, (void *) wine_glPixelTexGenParameteriSGIS, (void **) &func_glPixelTexGenParameteriSGIS }, - { "glPixelTexGenParameterivSGIS", NULL, (void *) wine_glPixelTexGenParameterivSGIS, (void **) &func_glPixelTexGenParameterivSGIS }, - { "glPixelTexGenSGIX", NULL, (void *) wine_glPixelTexGenSGIX, (void **) &func_glPixelTexGenSGIX }, - { "glPixelTransformParameterfEXT", NULL, (void *) wine_glPixelTransformParameterfEXT, (void **) &func_glPixelTransformParameterfEXT }, - { "glPixelTransformParameterfvEXT", NULL, (void *) wine_glPixelTransformParameterfvEXT, (void **) &func_glPixelTransformParameterfvEXT }, - { "glPixelTransformParameteriEXT", NULL, (void *) wine_glPixelTransformParameteriEXT, (void **) &func_glPixelTransformParameteriEXT }, - { "glPixelTransformParameterivEXT", NULL, (void *) wine_glPixelTransformParameterivEXT, (void **) &func_glPixelTransformParameterivEXT }, - { "glPointParameterf", NULL, (void *) wine_glPointParameterf, (void **) &func_glPointParameterf }, - { "glPointParameterfARB", NULL, (void *) wine_glPointParameterfARB, (void **) &func_glPointParameterfARB }, - { "glPointParameterfEXT", NULL, (void *) wine_glPointParameterfEXT, (void **) &func_glPointParameterfEXT }, - { "glPointParameterfSGIS", NULL, (void *) wine_glPointParameterfSGIS, (void **) &func_glPointParameterfSGIS }, - { "glPointParameterfv", NULL, (void *) wine_glPointParameterfv, (void **) &func_glPointParameterfv }, - { "glPointParameterfvARB", NULL, (void *) wine_glPointParameterfvARB, (void **) &func_glPointParameterfvARB }, - { "glPointParameterfvEXT", NULL, (void *) wine_glPointParameterfvEXT, (void **) &func_glPointParameterfvEXT }, - { "glPointParameterfvSGIS", NULL, (void *) wine_glPointParameterfvSGIS, (void **) &func_glPointParameterfvSGIS }, - { "glPointParameteri", NULL, (void *) wine_glPointParameteri, (void **) &func_glPointParameteri }, - { "glPointParameteriNV", NULL, (void *) wine_glPointParameteriNV, (void **) &func_glPointParameteriNV }, - { "glPointParameteriv", NULL, (void *) wine_glPointParameteriv, (void **) &func_glPointParameteriv }, - { "glPointParameterivNV", NULL, (void *) wine_glPointParameterivNV, (void **) &func_glPointParameterivNV }, - { "glPollAsyncSGIX", NULL, (void *) wine_glPollAsyncSGIX, (void **) &func_glPollAsyncSGIX }, - { "glPollInstrumentsSGIX", NULL, (void *) wine_glPollInstrumentsSGIX, (void **) &func_glPollInstrumentsSGIX }, - { "glPolygonOffsetEXT", NULL, (void *) wine_glPolygonOffsetEXT, (void **) &func_glPolygonOffsetEXT }, - { "glPrimitiveRestartIndexNV", NULL, (void *) wine_glPrimitiveRestartIndexNV, (void **) &func_glPrimitiveRestartIndexNV }, - { "glPrimitiveRestartNV", NULL, (void *) wine_glPrimitiveRestartNV, (void **) &func_glPrimitiveRestartNV }, - { "glPrioritizeTexturesEXT", NULL, (void *) wine_glPrioritizeTexturesEXT, (void **) &func_glPrioritizeTexturesEXT }, - { "glProgramEnvParameter4dARB", NULL, (void *) wine_glProgramEnvParameter4dARB, (void **) &func_glProgramEnvParameter4dARB }, - { "glProgramEnvParameter4dvARB", NULL, (void *) wine_glProgramEnvParameter4dvARB, (void **) &func_glProgramEnvParameter4dvARB }, - { "glProgramEnvParameter4fARB", NULL, (void *) wine_glProgramEnvParameter4fARB, (void **) &func_glProgramEnvParameter4fARB }, - { "glProgramEnvParameter4fvARB", NULL, (void *) wine_glProgramEnvParameter4fvARB, (void **) &func_glProgramEnvParameter4fvARB }, - { "glProgramLocalParameter4dARB", NULL, (void *) wine_glProgramLocalParameter4dARB, (void **) &func_glProgramLocalParameter4dARB }, - { "glProgramLocalParameter4dvARB", NULL, (void *) wine_glProgramLocalParameter4dvARB, (void **) &func_glProgramLocalParameter4dvARB }, - { "glProgramLocalParameter4fARB", NULL, (void *) wine_glProgramLocalParameter4fARB, (void **) &func_glProgramLocalParameter4fARB }, - { "glProgramLocalParameter4fvARB", NULL, (void *) wine_glProgramLocalParameter4fvARB, (void **) &func_glProgramLocalParameter4fvARB }, - { "glProgramNamedParameter4dNV", NULL, (void *) wine_glProgramNamedParameter4dNV, (void **) &func_glProgramNamedParameter4dNV }, - { "glProgramNamedParameter4dvNV", NULL, (void *) wine_glProgramNamedParameter4dvNV, (void **) &func_glProgramNamedParameter4dvNV }, - { "glProgramNamedParameter4fNV", NULL, (void *) wine_glProgramNamedParameter4fNV, (void **) &func_glProgramNamedParameter4fNV }, - { "glProgramNamedParameter4fvNV", NULL, (void *) wine_glProgramNamedParameter4fvNV, (void **) &func_glProgramNamedParameter4fvNV }, - { "glProgramParameter4dNV", NULL, (void *) wine_glProgramParameter4dNV, (void **) &func_glProgramParameter4dNV }, - { "glProgramParameter4dvNV", NULL, (void *) wine_glProgramParameter4dvNV, (void **) &func_glProgramParameter4dvNV }, - { "glProgramParameter4fNV", NULL, (void *) wine_glProgramParameter4fNV, (void **) &func_glProgramParameter4fNV }, - { "glProgramParameter4fvNV", NULL, (void *) wine_glProgramParameter4fvNV, (void **) &func_glProgramParameter4fvNV }, - { "glProgramParameters4dvNV", NULL, (void *) wine_glProgramParameters4dvNV, (void **) &func_glProgramParameters4dvNV }, - { "glProgramParameters4fvNV", NULL, (void *) wine_glProgramParameters4fvNV, (void **) &func_glProgramParameters4fvNV }, - { "glProgramStringARB", NULL, (void *) wine_glProgramStringARB, (void **) &func_glProgramStringARB }, - { "glReadBufferRegion", NULL, (void *) wine_glReadBufferRegion, (void **) &func_glReadBufferRegion }, - { "glReadInstrumentsSGIX", NULL, (void *) wine_glReadInstrumentsSGIX, (void **) &func_glReadInstrumentsSGIX }, - { "glReferencePlaneSGIX", NULL, (void *) wine_glReferencePlaneSGIX, (void **) &func_glReferencePlaneSGIX }, - { "glRenderbufferStorageEXT", NULL, (void *) wine_glRenderbufferStorageEXT, (void **) &func_glRenderbufferStorageEXT }, - { "glReplacementCodePointerSUN", NULL, (void *) wine_glReplacementCodePointerSUN, (void **) &func_glReplacementCodePointerSUN }, - { "glReplacementCodeubSUN", NULL, (void *) wine_glReplacementCodeubSUN, (void **) &func_glReplacementCodeubSUN }, - { "glReplacementCodeubvSUN", NULL, (void *) wine_glReplacementCodeubvSUN, (void **) &func_glReplacementCodeubvSUN }, - { "glReplacementCodeuiColor3fVertex3fSUN", NULL, (void *) wine_glReplacementCodeuiColor3fVertex3fSUN, (void **) &func_glReplacementCodeuiColor3fVertex3fSUN }, - { "glReplacementCodeuiColor3fVertex3fvSUN", NULL, (void *) wine_glReplacementCodeuiColor3fVertex3fvSUN, (void **) &func_glReplacementCodeuiColor3fVertex3fvSUN }, - { "glReplacementCodeuiColor4fNormal3fVertex3fSUN", NULL, (void *) wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN, (void **) &func_glReplacementCodeuiColor4fNormal3fVertex3fSUN }, - { "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", NULL, (void *) wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN, (void **) &func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN }, - { "glReplacementCodeuiColor4ubVertex3fSUN", NULL, (void *) wine_glReplacementCodeuiColor4ubVertex3fSUN, (void **) &func_glReplacementCodeuiColor4ubVertex3fSUN }, - { "glReplacementCodeuiColor4ubVertex3fvSUN", NULL, (void *) wine_glReplacementCodeuiColor4ubVertex3fvSUN, (void **) &func_glReplacementCodeuiColor4ubVertex3fvSUN }, - { "glReplacementCodeuiNormal3fVertex3fSUN", NULL, (void *) wine_glReplacementCodeuiNormal3fVertex3fSUN, (void **) &func_glReplacementCodeuiNormal3fVertex3fSUN }, - { "glReplacementCodeuiNormal3fVertex3fvSUN", NULL, (void *) wine_glReplacementCodeuiNormal3fVertex3fvSUN, (void **) &func_glReplacementCodeuiNormal3fVertex3fvSUN }, - { "glReplacementCodeuiSUN", NULL, (void *) wine_glReplacementCodeuiSUN, (void **) &func_glReplacementCodeuiSUN }, - { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", NULL, (void *) wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN, (void **) &func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN }, - { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", NULL, (void *) wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN, (void **) &func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN }, - { "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", NULL, (void *) wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN, (void **) &func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN }, - { "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", NULL, (void *) wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN, (void **) &func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN }, - { "glReplacementCodeuiTexCoord2fVertex3fSUN", NULL, (void *) wine_glReplacementCodeuiTexCoord2fVertex3fSUN, (void **) &func_glReplacementCodeuiTexCoord2fVertex3fSUN }, - { "glReplacementCodeuiTexCoord2fVertex3fvSUN", NULL, (void *) wine_glReplacementCodeuiTexCoord2fVertex3fvSUN, (void **) &func_glReplacementCodeuiTexCoord2fVertex3fvSUN }, - { "glReplacementCodeuiVertex3fSUN", NULL, (void *) wine_glReplacementCodeuiVertex3fSUN, (void **) &func_glReplacementCodeuiVertex3fSUN }, - { "glReplacementCodeuiVertex3fvSUN", NULL, (void *) wine_glReplacementCodeuiVertex3fvSUN, (void **) &func_glReplacementCodeuiVertex3fvSUN }, - { "glReplacementCodeuivSUN", NULL, (void *) wine_glReplacementCodeuivSUN, (void **) &func_glReplacementCodeuivSUN }, - { "glReplacementCodeusSUN", NULL, (void *) wine_glReplacementCodeusSUN, (void **) &func_glReplacementCodeusSUN }, - { "glReplacementCodeusvSUN", NULL, (void *) wine_glReplacementCodeusvSUN, (void **) &func_glReplacementCodeusvSUN }, - { "glRequestResidentProgramsNV", NULL, (void *) wine_glRequestResidentProgramsNV, (void **) &func_glRequestResidentProgramsNV }, - { "glResetHistogramEXT", NULL, (void *) wine_glResetHistogramEXT, (void **) &func_glResetHistogramEXT }, - { "glResetMinmaxEXT", NULL, (void *) wine_glResetMinmaxEXT, (void **) &func_glResetMinmaxEXT }, - { "glResizeBuffersMESA", NULL, (void *) wine_glResizeBuffersMESA, (void **) &func_glResizeBuffersMESA }, - { "glSampleCoverage", NULL, (void *) wine_glSampleCoverage, (void **) &func_glSampleCoverage }, - { "glSampleCoverageARB", NULL, (void *) wine_glSampleCoverageARB, (void **) &func_glSampleCoverageARB }, - { "glSampleMapATI", NULL, (void *) wine_glSampleMapATI, (void **) &func_glSampleMapATI }, - { "glSampleMaskEXT", NULL, (void *) wine_glSampleMaskEXT, (void **) &func_glSampleMaskEXT }, - { "glSampleMaskSGIS", NULL, (void *) wine_glSampleMaskSGIS, (void **) &func_glSampleMaskSGIS }, - { "glSamplePatternEXT", NULL, (void *) wine_glSamplePatternEXT, (void **) &func_glSamplePatternEXT }, - { "glSamplePatternSGIS", NULL, (void *) wine_glSamplePatternSGIS, (void **) &func_glSamplePatternSGIS }, - { "glSecondaryColor3b", NULL, (void *) wine_glSecondaryColor3b, (void **) &func_glSecondaryColor3b }, - { "glSecondaryColor3bEXT", NULL, (void *) wine_glSecondaryColor3bEXT, (void **) &func_glSecondaryColor3bEXT }, - { "glSecondaryColor3bv", NULL, (void *) wine_glSecondaryColor3bv, (void **) &func_glSecondaryColor3bv }, - { "glSecondaryColor3bvEXT", NULL, (void *) wine_glSecondaryColor3bvEXT, (void **) &func_glSecondaryColor3bvEXT }, - { "glSecondaryColor3d", NULL, (void *) wine_glSecondaryColor3d, (void **) &func_glSecondaryColor3d }, - { "glSecondaryColor3dEXT", NULL, (void *) wine_glSecondaryColor3dEXT, (void **) &func_glSecondaryColor3dEXT }, - { "glSecondaryColor3dv", NULL, (void *) wine_glSecondaryColor3dv, (void **) &func_glSecondaryColor3dv }, - { "glSecondaryColor3dvEXT", NULL, (void *) wine_glSecondaryColor3dvEXT, (void **) &func_glSecondaryColor3dvEXT }, - { "glSecondaryColor3f", NULL, (void *) wine_glSecondaryColor3f, (void **) &func_glSecondaryColor3f }, - { "glSecondaryColor3fEXT", NULL, (void *) wine_glSecondaryColor3fEXT, (void **) &func_glSecondaryColor3fEXT }, - { "glSecondaryColor3fv", NULL, (void *) wine_glSecondaryColor3fv, (void **) &func_glSecondaryColor3fv }, - { "glSecondaryColor3fvEXT", NULL, (void *) wine_glSecondaryColor3fvEXT, (void **) &func_glSecondaryColor3fvEXT }, - { "glSecondaryColor3hNV", NULL, (void *) wine_glSecondaryColor3hNV, (void **) &func_glSecondaryColor3hNV }, - { "glSecondaryColor3hvNV", NULL, (void *) wine_glSecondaryColor3hvNV, (void **) &func_glSecondaryColor3hvNV }, - { "glSecondaryColor3i", NULL, (void *) wine_glSecondaryColor3i, (void **) &func_glSecondaryColor3i }, - { "glSecondaryColor3iEXT", NULL, (void *) wine_glSecondaryColor3iEXT, (void **) &func_glSecondaryColor3iEXT }, - { "glSecondaryColor3iv", NULL, (void *) wine_glSecondaryColor3iv, (void **) &func_glSecondaryColor3iv }, - { "glSecondaryColor3ivEXT", NULL, (void *) wine_glSecondaryColor3ivEXT, (void **) &func_glSecondaryColor3ivEXT }, - { "glSecondaryColor3s", NULL, (void *) wine_glSecondaryColor3s, (void **) &func_glSecondaryColor3s }, - { "glSecondaryColor3sEXT", NULL, (void *) wine_glSecondaryColor3sEXT, (void **) &func_glSecondaryColor3sEXT }, - { "glSecondaryColor3sv", NULL, (void *) wine_glSecondaryColor3sv, (void **) &func_glSecondaryColor3sv }, - { "glSecondaryColor3svEXT", NULL, (void *) wine_glSecondaryColor3svEXT, (void **) &func_glSecondaryColor3svEXT }, - { "glSecondaryColor3ub", NULL, (void *) wine_glSecondaryColor3ub, (void **) &func_glSecondaryColor3ub }, - { "glSecondaryColor3ubEXT", NULL, (void *) wine_glSecondaryColor3ubEXT, (void **) &func_glSecondaryColor3ubEXT }, - { "glSecondaryColor3ubv", NULL, (void *) wine_glSecondaryColor3ubv, (void **) &func_glSecondaryColor3ubv }, - { "glSecondaryColor3ubvEXT", NULL, (void *) wine_glSecondaryColor3ubvEXT, (void **) &func_glSecondaryColor3ubvEXT }, - { "glSecondaryColor3ui", NULL, (void *) wine_glSecondaryColor3ui, (void **) &func_glSecondaryColor3ui }, - { "glSecondaryColor3uiEXT", NULL, (void *) wine_glSecondaryColor3uiEXT, (void **) &func_glSecondaryColor3uiEXT }, - { "glSecondaryColor3uiv", NULL, (void *) wine_glSecondaryColor3uiv, (void **) &func_glSecondaryColor3uiv }, - { "glSecondaryColor3uivEXT", NULL, (void *) wine_glSecondaryColor3uivEXT, (void **) &func_glSecondaryColor3uivEXT }, - { "glSecondaryColor3us", NULL, (void *) wine_glSecondaryColor3us, (void **) &func_glSecondaryColor3us }, - { "glSecondaryColor3usEXT", NULL, (void *) wine_glSecondaryColor3usEXT, (void **) &func_glSecondaryColor3usEXT }, - { "glSecondaryColor3usv", NULL, (void *) wine_glSecondaryColor3usv, (void **) &func_glSecondaryColor3usv }, - { "glSecondaryColor3usvEXT", NULL, (void *) wine_glSecondaryColor3usvEXT, (void **) &func_glSecondaryColor3usvEXT }, - { "glSecondaryColorPointer", NULL, (void *) wine_glSecondaryColorPointer, (void **) &func_glSecondaryColorPointer }, - { "glSecondaryColorPointerEXT", NULL, (void *) wine_glSecondaryColorPointerEXT, (void **) &func_glSecondaryColorPointerEXT }, - { "glSecondaryColorPointerListIBM", NULL, (void *) wine_glSecondaryColorPointerListIBM, (void **) &func_glSecondaryColorPointerListIBM }, - { "glSelectTextureCoordSetSGIS", NULL, (void *) wine_glSelectTextureCoordSetSGIS, (void **) &func_glSelectTextureCoordSetSGIS }, - { "glSelectTextureSGIS", NULL, (void *) wine_glSelectTextureSGIS, (void **) &func_glSelectTextureSGIS }, - { "glSeparableFilter2DEXT", NULL, (void *) wine_glSeparableFilter2DEXT, (void **) &func_glSeparableFilter2DEXT }, - { "glSetFenceAPPLE", NULL, (void *) wine_glSetFenceAPPLE, (void **) &func_glSetFenceAPPLE }, - { "glSetFenceNV", NULL, (void *) wine_glSetFenceNV, (void **) &func_glSetFenceNV }, - { "glSetFragmentShaderConstantATI", NULL, (void *) wine_glSetFragmentShaderConstantATI, (void **) &func_glSetFragmentShaderConstantATI }, - { "glSetInvariantEXT", NULL, (void *) wine_glSetInvariantEXT, (void **) &func_glSetInvariantEXT }, - { "glSetLocalConstantEXT", NULL, (void *) wine_glSetLocalConstantEXT, (void **) &func_glSetLocalConstantEXT }, - { "glShaderOp1EXT", NULL, (void *) wine_glShaderOp1EXT, (void **) &func_glShaderOp1EXT }, - { "glShaderOp2EXT", NULL, (void *) wine_glShaderOp2EXT, (void **) &func_glShaderOp2EXT }, - { "glShaderOp3EXT", NULL, (void *) wine_glShaderOp3EXT, (void **) &func_glShaderOp3EXT }, - { "glShaderSource", NULL, (void *) wine_glShaderSource, (void **) &func_glShaderSource }, - { "glShaderSourceARB", NULL, (void *) wine_glShaderSourceARB, (void **) &func_glShaderSourceARB }, - { "glSharpenTexFuncSGIS", NULL, (void *) wine_glSharpenTexFuncSGIS, (void **) &func_glSharpenTexFuncSGIS }, - { "glSpriteParameterfSGIX", NULL, (void *) wine_glSpriteParameterfSGIX, (void **) &func_glSpriteParameterfSGIX }, - { "glSpriteParameterfvSGIX", NULL, (void *) wine_glSpriteParameterfvSGIX, (void **) &func_glSpriteParameterfvSGIX }, - { "glSpriteParameteriSGIX", NULL, (void *) wine_glSpriteParameteriSGIX, (void **) &func_glSpriteParameteriSGIX }, - { "glSpriteParameterivSGIX", NULL, (void *) wine_glSpriteParameterivSGIX, (void **) &func_glSpriteParameterivSGIX }, - { "glStartInstrumentsSGIX", NULL, (void *) wine_glStartInstrumentsSGIX, (void **) &func_glStartInstrumentsSGIX }, - { "glStencilFuncSeparate", NULL, (void *) wine_glStencilFuncSeparate, (void **) &func_glStencilFuncSeparate }, - { "glStencilFuncSeparateATI", NULL, (void *) wine_glStencilFuncSeparateATI, (void **) &func_glStencilFuncSeparateATI }, - { "glStencilMaskSeparate", NULL, (void *) wine_glStencilMaskSeparate, (void **) &func_glStencilMaskSeparate }, - { "glStencilOpSeparate", NULL, (void *) wine_glStencilOpSeparate, (void **) &func_glStencilOpSeparate }, - { "glStencilOpSeparateATI", NULL, (void *) wine_glStencilOpSeparateATI, (void **) &func_glStencilOpSeparateATI }, - { 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"glTexBumpParameterivATI", NULL, (void *) wine_glTexBumpParameterivATI, (void **) &func_glTexBumpParameterivATI }, - { "glTexCoord1hNV", NULL, (void *) wine_glTexCoord1hNV, (void **) &func_glTexCoord1hNV }, - { "glTexCoord1hvNV", NULL, (void *) wine_glTexCoord1hvNV, (void **) &func_glTexCoord1hvNV }, - { "glTexCoord2fColor3fVertex3fSUN", NULL, (void *) wine_glTexCoord2fColor3fVertex3fSUN, (void **) &func_glTexCoord2fColor3fVertex3fSUN }, - { "glTexCoord2fColor3fVertex3fvSUN", NULL, (void *) wine_glTexCoord2fColor3fVertex3fvSUN, (void **) &func_glTexCoord2fColor3fVertex3fvSUN }, - { "glTexCoord2fColor4fNormal3fVertex3fSUN", NULL, (void *) wine_glTexCoord2fColor4fNormal3fVertex3fSUN, (void **) &func_glTexCoord2fColor4fNormal3fVertex3fSUN }, - { "glTexCoord2fColor4fNormal3fVertex3fvSUN", NULL, (void *) wine_glTexCoord2fColor4fNormal3fVertex3fvSUN, (void **) &func_glTexCoord2fColor4fNormal3fVertex3fvSUN }, - { "glTexCoord2fColor4ubVertex3fSUN", NULL, (void *) 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"glTextureColorMaskSGIS", NULL, (void *) wine_glTextureColorMaskSGIS, (void **) &func_glTextureColorMaskSGIS }, - { "glTextureLightEXT", NULL, (void *) wine_glTextureLightEXT, (void **) &func_glTextureLightEXT }, - { "glTextureMaterialEXT", NULL, (void *) wine_glTextureMaterialEXT, (void **) &func_glTextureMaterialEXT }, - { "glTextureNormalEXT", NULL, (void *) wine_glTextureNormalEXT, (void **) &func_glTextureNormalEXT }, - { "glTrackMatrixNV", NULL, (void *) wine_glTrackMatrixNV, (void **) &func_glTrackMatrixNV }, - { "glUniform1f", NULL, (void *) wine_glUniform1f, (void **) &func_glUniform1f }, - { "glUniform1fARB", NULL, (void *) wine_glUniform1fARB, (void **) &func_glUniform1fARB }, - { "glUniform1fv", NULL, (void *) wine_glUniform1fv, (void **) &func_glUniform1fv }, - { "glUniform1fvARB", NULL, (void *) wine_glUniform1fvARB, (void **) &func_glUniform1fvARB }, - { "glUniform1i", NULL, (void *) wine_glUniform1i, (void **) &func_glUniform1i }, - { "glUniform1iARB", NULL, (void *) wine_glUniform1iARB, (void **) &func_glUniform1iARB }, - { "glUniform1iv", NULL, (void *) wine_glUniform1iv, (void **) &func_glUniform1iv }, - { "glUniform1ivARB", NULL, (void *) wine_glUniform1ivARB, (void **) &func_glUniform1ivARB }, - { "glUniform2f", NULL, (void *) wine_glUniform2f, (void **) &func_glUniform2f }, - { "glUniform2fARB", NULL, (void *) wine_glUniform2fARB, (void **) &func_glUniform2fARB }, - { "glUniform2fv", NULL, (void *) wine_glUniform2fv, (void **) &func_glUniform2fv }, - { "glUniform2fvARB", NULL, (void *) wine_glUniform2fvARB, (void **) &func_glUniform2fvARB }, - { "glUniform2i", NULL, (void *) wine_glUniform2i, (void **) &func_glUniform2i }, - { "glUniform2iARB", NULL, (void *) wine_glUniform2iARB, (void **) &func_glUniform2iARB }, - { "glUniform2iv", NULL, (void *) wine_glUniform2iv, (void **) &func_glUniform2iv }, - { "glUniform2ivARB", NULL, (void *) wine_glUniform2ivARB, (void **) &func_glUniform2ivARB }, - { "glUniform3f", NULL, (void *) wine_glUniform3f, (void **) &func_glUniform3f }, - { "glUniform3fARB", NULL, (void *) wine_glUniform3fARB, (void **) &func_glUniform3fARB }, - { "glUniform3fv", NULL, (void *) wine_glUniform3fv, (void **) &func_glUniform3fv }, - { "glUniform3fvARB", NULL, (void *) wine_glUniform3fvARB, (void **) &func_glUniform3fvARB }, - { "glUniform3i", NULL, (void *) wine_glUniform3i, (void **) &func_glUniform3i }, - { "glUniform3iARB", NULL, (void *) wine_glUniform3iARB, (void **) &func_glUniform3iARB }, - { "glUniform3iv", NULL, (void *) wine_glUniform3iv, (void **) &func_glUniform3iv }, - { "glUniform3ivARB", NULL, (void *) wine_glUniform3ivARB, (void **) &func_glUniform3ivARB }, - { "glUniform4f", NULL, (void *) wine_glUniform4f, (void **) &func_glUniform4f }, - { "glUniform4fARB", NULL, (void *) wine_glUniform4fARB, (void **) &func_glUniform4fARB }, - { "glUniform4fv", NULL, (void *) wine_glUniform4fv, (void **) &func_glUniform4fv }, - { "glUniform4fvARB", NULL, (void *) wine_glUniform4fvARB, (void **) &func_glUniform4fvARB }, - { "glUniform4i", NULL, (void *) wine_glUniform4i, (void **) &func_glUniform4i }, - { "glUniform4iARB", NULL, (void *) wine_glUniform4iARB, (void **) &func_glUniform4iARB }, - { "glUniform4iv", NULL, (void *) wine_glUniform4iv, (void **) &func_glUniform4iv }, - { "glUniform4ivARB", NULL, (void *) wine_glUniform4ivARB, (void **) &func_glUniform4ivARB }, - { "glUniformMatrix2fv", NULL, (void *) wine_glUniformMatrix2fv, (void **) &func_glUniformMatrix2fv }, - { "glUniformMatrix2fvARB", NULL, (void *) wine_glUniformMatrix2fvARB, (void **) &func_glUniformMatrix2fvARB }, - { "glUniformMatrix3fv", NULL, (void *) wine_glUniformMatrix3fv, (void **) &func_glUniformMatrix3fv }, - { "glUniformMatrix3fvARB", NULL, (void *) wine_glUniformMatrix3fvARB, (void **) &func_glUniformMatrix3fvARB }, - { "glUniformMatrix4fv", NULL, (void *) wine_glUniformMatrix4fv, (void **) &func_glUniformMatrix4fv }, - { "glUniformMatrix4fvARB", NULL, (void *) wine_glUniformMatrix4fvARB, (void **) &func_glUniformMatrix4fvARB }, - { "glUnlockArraysEXT", NULL, (void *) wine_glUnlockArraysEXT, (void **) &func_glUnlockArraysEXT }, - { "glUnmapBuffer", NULL, (void *) wine_glUnmapBuffer, (void **) &func_glUnmapBuffer }, - { "glUnmapBufferARB", NULL, (void *) wine_glUnmapBufferARB, (void **) &func_glUnmapBufferARB }, - { "glUnmapObjectBufferATI", NULL, (void *) wine_glUnmapObjectBufferATI, (void **) &func_glUnmapObjectBufferATI }, - { "glUpdateObjectBufferATI", NULL, (void *) wine_glUpdateObjectBufferATI, (void **) &func_glUpdateObjectBufferATI }, - { "glUseProgram", NULL, (void *) wine_glUseProgram, (void **) &func_glUseProgram }, - { "glUseProgramObjectARB", NULL, (void *) wine_glUseProgramObjectARB, (void **) &func_glUseProgramObjectARB }, - { "glValidateProgram", NULL, (void *) wine_glValidateProgram, (void **) &func_glValidateProgram }, - { "glValidateProgramARB", NULL, (void *) wine_glValidateProgramARB, (void **) &func_glValidateProgramARB }, - { "glVariantArrayObjectATI", NULL, (void *) wine_glVariantArrayObjectATI, (void **) &func_glVariantArrayObjectATI }, - { "glVariantPointerEXT", NULL, (void *) wine_glVariantPointerEXT, (void **) &func_glVariantPointerEXT }, - { "glVariantbvEXT", NULL, (void *) wine_glVariantbvEXT, (void **) &func_glVariantbvEXT }, - { "glVariantdvEXT", NULL, (void *) wine_glVariantdvEXT, (void **) &func_glVariantdvEXT }, - { "glVariantfvEXT", NULL, (void *) wine_glVariantfvEXT, (void **) &func_glVariantfvEXT }, - { "glVariantivEXT", NULL, (void *) wine_glVariantivEXT, (void **) &func_glVariantivEXT }, - { "glVariantsvEXT", NULL, (void *) wine_glVariantsvEXT, (void **) &func_glVariantsvEXT }, - { "glVariantubvEXT", NULL, (void *) wine_glVariantubvEXT, (void **) &func_glVariantubvEXT }, - { "glVariantuivEXT", NULL, (void *) wine_glVariantuivEXT, (void **) &func_glVariantuivEXT }, - { "glVariantusvEXT", NULL, (void *) wine_glVariantusvEXT, (void **) &func_glVariantusvEXT }, - { "glVertex2hNV", NULL, (void *) wine_glVertex2hNV, (void **) &func_glVertex2hNV }, - { "glVertex2hvNV", NULL, (void *) wine_glVertex2hvNV, (void **) &func_glVertex2hvNV }, - { "glVertex3hNV", NULL, (void *) wine_glVertex3hNV, (void **) &func_glVertex3hNV }, - { "glVertex3hvNV", NULL, (void *) wine_glVertex3hvNV, (void **) &func_glVertex3hvNV }, - { "glVertex4hNV", NULL, (void *) wine_glVertex4hNV, (void **) &func_glVertex4hNV }, - { "glVertex4hvNV", NULL, (void *) wine_glVertex4hvNV, (void **) &func_glVertex4hvNV }, - { "glVertexArrayParameteriAPPLE", NULL, (void *) wine_glVertexArrayParameteriAPPLE, (void **) &func_glVertexArrayParameteriAPPLE }, - { "glVertexArrayRangeAPPLE", NULL, (void *) wine_glVertexArrayRangeAPPLE, (void **) &func_glVertexArrayRangeAPPLE }, - { "glVertexArrayRangeNV", NULL, (void *) wine_glVertexArrayRangeNV, (void **) &func_glVertexArrayRangeNV }, - { "glVertexAttrib1d", NULL, (void *) wine_glVertexAttrib1d, (void **) &func_glVertexAttrib1d }, - { "glVertexAttrib1dARB", NULL, (void *) wine_glVertexAttrib1dARB, (void **) &func_glVertexAttrib1dARB }, - { "glVertexAttrib1dNV", NULL, (void *) wine_glVertexAttrib1dNV, (void **) &func_glVertexAttrib1dNV }, - { "glVertexAttrib1dv", NULL, (void *) wine_glVertexAttrib1dv, (void **) &func_glVertexAttrib1dv }, - { "glVertexAttrib1dvARB", NULL, (void *) wine_glVertexAttrib1dvARB, (void **) &func_glVertexAttrib1dvARB }, - { "glVertexAttrib1dvNV", NULL, (void *) wine_glVertexAttrib1dvNV, (void **) &func_glVertexAttrib1dvNV }, - { "glVertexAttrib1f", NULL, (void *) wine_glVertexAttrib1f, (void **) &func_glVertexAttrib1f }, - { "glVertexAttrib1fARB", NULL, (void *) wine_glVertexAttrib1fARB, (void **) &func_glVertexAttrib1fARB }, - { "glVertexAttrib1fNV", NULL, (void *) wine_glVertexAttrib1fNV, (void **) &func_glVertexAttrib1fNV }, - { "glVertexAttrib1fv", NULL, (void *) wine_glVertexAttrib1fv, (void **) &func_glVertexAttrib1fv }, - { "glVertexAttrib1fvARB", NULL, (void *) wine_glVertexAttrib1fvARB, (void **) &func_glVertexAttrib1fvARB }, - { "glVertexAttrib1fvNV", NULL, (void *) wine_glVertexAttrib1fvNV, (void **) &func_glVertexAttrib1fvNV }, - { "glVertexAttrib1hNV", NULL, (void *) wine_glVertexAttrib1hNV, (void **) &func_glVertexAttrib1hNV }, - { "glVertexAttrib1hvNV", NULL, (void *) wine_glVertexAttrib1hvNV, (void **) &func_glVertexAttrib1hvNV }, - { "glVertexAttrib1s", NULL, (void *) wine_glVertexAttrib1s, (void **) &func_glVertexAttrib1s }, - { "glVertexAttrib1sARB", NULL, (void *) wine_glVertexAttrib1sARB, (void **) &func_glVertexAttrib1sARB }, - { "glVertexAttrib1sNV", NULL, (void *) wine_glVertexAttrib1sNV, (void **) &func_glVertexAttrib1sNV }, - { "glVertexAttrib1sv", NULL, (void *) wine_glVertexAttrib1sv, (void **) &func_glVertexAttrib1sv }, - { "glVertexAttrib1svARB", NULL, (void *) wine_glVertexAttrib1svARB, (void **) &func_glVertexAttrib1svARB }, - { "glVertexAttrib1svNV", NULL, (void *) wine_glVertexAttrib1svNV, (void **) &func_glVertexAttrib1svNV }, - { "glVertexAttrib2d", NULL, (void *) wine_glVertexAttrib2d, (void **) &func_glVertexAttrib2d }, - { "glVertexAttrib2dARB", NULL, (void *) wine_glVertexAttrib2dARB, (void **) &func_glVertexAttrib2dARB }, - { "glVertexAttrib2dNV", NULL, (void *) wine_glVertexAttrib2dNV, (void **) &func_glVertexAttrib2dNV }, - { "glVertexAttrib2dv", NULL, (void *) wine_glVertexAttrib2dv, (void **) &func_glVertexAttrib2dv }, - { "glVertexAttrib2dvARB", NULL, (void *) wine_glVertexAttrib2dvARB, (void **) &func_glVertexAttrib2dvARB }, - { "glVertexAttrib2dvNV", NULL, (void *) wine_glVertexAttrib2dvNV, (void **) &func_glVertexAttrib2dvNV }, - { "glVertexAttrib2f", NULL, (void *) wine_glVertexAttrib2f, (void **) &func_glVertexAttrib2f }, - { "glVertexAttrib2fARB", NULL, (void *) wine_glVertexAttrib2fARB, (void **) &func_glVertexAttrib2fARB }, - { "glVertexAttrib2fNV", NULL, (void *) wine_glVertexAttrib2fNV, (void **) &func_glVertexAttrib2fNV }, - { "glVertexAttrib2fv", NULL, (void *) wine_glVertexAttrib2fv, (void **) &func_glVertexAttrib2fv }, - { "glVertexAttrib2fvARB", NULL, (void *) wine_glVertexAttrib2fvARB, (void **) &func_glVertexAttrib2fvARB }, - { "glVertexAttrib2fvNV", NULL, (void *) wine_glVertexAttrib2fvNV, (void **) &func_glVertexAttrib2fvNV }, - { "glVertexAttrib2hNV", NULL, (void *) wine_glVertexAttrib2hNV, (void **) &func_glVertexAttrib2hNV }, - { "glVertexAttrib2hvNV", NULL, (void *) wine_glVertexAttrib2hvNV, (void **) &func_glVertexAttrib2hvNV }, - { "glVertexAttrib2s", NULL, (void *) wine_glVertexAttrib2s, (void **) &func_glVertexAttrib2s }, - { "glVertexAttrib2sARB", NULL, (void *) wine_glVertexAttrib2sARB, (void **) &func_glVertexAttrib2sARB }, - { "glVertexAttrib2sNV", NULL, (void *) wine_glVertexAttrib2sNV, (void **) &func_glVertexAttrib2sNV }, - { "glVertexAttrib2sv", NULL, (void *) wine_glVertexAttrib2sv, (void **) &func_glVertexAttrib2sv }, - { "glVertexAttrib2svARB", NULL, (void *) wine_glVertexAttrib2svARB, (void **) &func_glVertexAttrib2svARB }, - { "glVertexAttrib2svNV", NULL, (void *) wine_glVertexAttrib2svNV, (void **) &func_glVertexAttrib2svNV }, - { "glVertexAttrib3d", NULL, (void *) wine_glVertexAttrib3d, (void **) &func_glVertexAttrib3d }, - { "glVertexAttrib3dARB", NULL, (void *) wine_glVertexAttrib3dARB, (void **) &func_glVertexAttrib3dARB }, - { "glVertexAttrib3dNV", NULL, (void *) wine_glVertexAttrib3dNV, (void **) &func_glVertexAttrib3dNV }, - { "glVertexAttrib3dv", NULL, (void *) wine_glVertexAttrib3dv, (void **) &func_glVertexAttrib3dv }, - { "glVertexAttrib3dvARB", NULL, (void *) wine_glVertexAttrib3dvARB, (void **) &func_glVertexAttrib3dvARB }, - { "glVertexAttrib3dvNV", NULL, (void *) wine_glVertexAttrib3dvNV, (void **) &func_glVertexAttrib3dvNV }, - { "glVertexAttrib3f", NULL, (void *) wine_glVertexAttrib3f, (void **) &func_glVertexAttrib3f }, - { "glVertexAttrib3fARB", NULL, (void *) wine_glVertexAttrib3fARB, (void **) &func_glVertexAttrib3fARB }, - { "glVertexAttrib3fNV", NULL, (void *) wine_glVertexAttrib3fNV, (void **) &func_glVertexAttrib3fNV }, - { "glVertexAttrib3fv", NULL, (void *) wine_glVertexAttrib3fv, (void **) &func_glVertexAttrib3fv }, - { "glVertexAttrib3fvARB", NULL, (void *) wine_glVertexAttrib3fvARB, (void **) &func_glVertexAttrib3fvARB }, - { "glVertexAttrib3fvNV", NULL, (void *) wine_glVertexAttrib3fvNV, (void **) &func_glVertexAttrib3fvNV }, - { "glVertexAttrib3hNV", NULL, (void *) wine_glVertexAttrib3hNV, (void **) &func_glVertexAttrib3hNV }, - { "glVertexAttrib3hvNV", NULL, (void *) wine_glVertexAttrib3hvNV, (void **) &func_glVertexAttrib3hvNV }, - { "glVertexAttrib3s", NULL, (void *) wine_glVertexAttrib3s, (void **) &func_glVertexAttrib3s }, - { "glVertexAttrib3sARB", NULL, (void *) wine_glVertexAttrib3sARB, (void **) &func_glVertexAttrib3sARB }, - { "glVertexAttrib3sNV", NULL, (void *) wine_glVertexAttrib3sNV, (void **) &func_glVertexAttrib3sNV }, - { "glVertexAttrib3sv", NULL, (void *) wine_glVertexAttrib3sv, (void **) &func_glVertexAttrib3sv }, - { "glVertexAttrib3svARB", NULL, (void *) wine_glVertexAttrib3svARB, (void **) &func_glVertexAttrib3svARB }, - { "glVertexAttrib3svNV", NULL, (void *) wine_glVertexAttrib3svNV, (void **) &func_glVertexAttrib3svNV }, - { "glVertexAttrib4Nbv", NULL, (void *) wine_glVertexAttrib4Nbv, (void **) &func_glVertexAttrib4Nbv }, - { "glVertexAttrib4NbvARB", NULL, (void *) wine_glVertexAttrib4NbvARB, (void **) &func_glVertexAttrib4NbvARB }, - { "glVertexAttrib4Niv", NULL, (void *) wine_glVertexAttrib4Niv, (void **) &func_glVertexAttrib4Niv }, - { "glVertexAttrib4NivARB", NULL, (void *) wine_glVertexAttrib4NivARB, (void **) &func_glVertexAttrib4NivARB }, - { "glVertexAttrib4Nsv", NULL, (void *) wine_glVertexAttrib4Nsv, (void **) &func_glVertexAttrib4Nsv }, - { "glVertexAttrib4NsvARB", NULL, (void *) wine_glVertexAttrib4NsvARB, (void **) &func_glVertexAttrib4NsvARB }, - { "glVertexAttrib4Nub", NULL, (void *) wine_glVertexAttrib4Nub, (void **) &func_glVertexAttrib4Nub }, - { "glVertexAttrib4NubARB", NULL, (void *) wine_glVertexAttrib4NubARB, (void **) &func_glVertexAttrib4NubARB }, - { "glVertexAttrib4Nubv", NULL, (void *) wine_glVertexAttrib4Nubv, (void **) &func_glVertexAttrib4Nubv }, - { "glVertexAttrib4NubvARB", NULL, (void *) wine_glVertexAttrib4NubvARB, (void **) &func_glVertexAttrib4NubvARB }, - { "glVertexAttrib4Nuiv", NULL, (void *) wine_glVertexAttrib4Nuiv, (void **) &func_glVertexAttrib4Nuiv }, - { "glVertexAttrib4NuivARB", NULL, (void *) wine_glVertexAttrib4NuivARB, (void **) &func_glVertexAttrib4NuivARB }, - { "glVertexAttrib4Nusv", NULL, (void *) wine_glVertexAttrib4Nusv, (void **) &func_glVertexAttrib4Nusv }, - { "glVertexAttrib4NusvARB", NULL, (void *) wine_glVertexAttrib4NusvARB, (void **) &func_glVertexAttrib4NusvARB }, - { "glVertexAttrib4bv", NULL, (void *) wine_glVertexAttrib4bv, (void **) &func_glVertexAttrib4bv }, - { "glVertexAttrib4bvARB", NULL, (void *) wine_glVertexAttrib4bvARB, (void **) &func_glVertexAttrib4bvARB }, - { "glVertexAttrib4d", NULL, (void *) wine_glVertexAttrib4d, (void **) &func_glVertexAttrib4d }, - { "glVertexAttrib4dARB", NULL, (void *) wine_glVertexAttrib4dARB, (void **) &func_glVertexAttrib4dARB }, - { "glVertexAttrib4dNV", NULL, (void *) wine_glVertexAttrib4dNV, (void **) &func_glVertexAttrib4dNV }, - { "glVertexAttrib4dv", NULL, (void *) wine_glVertexAttrib4dv, (void **) &func_glVertexAttrib4dv }, - { "glVertexAttrib4dvARB", NULL, (void *) wine_glVertexAttrib4dvARB, (void **) &func_glVertexAttrib4dvARB }, - { "glVertexAttrib4dvNV", NULL, (void *) wine_glVertexAttrib4dvNV, (void **) &func_glVertexAttrib4dvNV }, - { "glVertexAttrib4f", NULL, (void *) wine_glVertexAttrib4f, (void **) &func_glVertexAttrib4f }, - { "glVertexAttrib4fARB", NULL, (void *) wine_glVertexAttrib4fARB, (void **) &func_glVertexAttrib4fARB }, - { "glVertexAttrib4fNV", NULL, (void *) wine_glVertexAttrib4fNV, (void **) &func_glVertexAttrib4fNV }, - { "glVertexAttrib4fv", NULL, (void *) wine_glVertexAttrib4fv, (void **) &func_glVertexAttrib4fv }, - { "glVertexAttrib4fvARB", NULL, (void *) wine_glVertexAttrib4fvARB, (void **) &func_glVertexAttrib4fvARB }, - { "glVertexAttrib4fvNV", NULL, (void *) wine_glVertexAttrib4fvNV, (void **) &func_glVertexAttrib4fvNV }, - { "glVertexAttrib4hNV", NULL, (void *) wine_glVertexAttrib4hNV, (void **) &func_glVertexAttrib4hNV }, - { "glVertexAttrib4hvNV", NULL, (void *) wine_glVertexAttrib4hvNV, (void **) &func_glVertexAttrib4hvNV }, - { "glVertexAttrib4iv", NULL, (void *) wine_glVertexAttrib4iv, (void **) &func_glVertexAttrib4iv }, - { "glVertexAttrib4ivARB", NULL, (void *) wine_glVertexAttrib4ivARB, (void **) &func_glVertexAttrib4ivARB }, - { "glVertexAttrib4s", NULL, (void *) wine_glVertexAttrib4s, (void **) &func_glVertexAttrib4s }, - { "glVertexAttrib4sARB", NULL, (void *) wine_glVertexAttrib4sARB, (void **) &func_glVertexAttrib4sARB }, - { "glVertexAttrib4sNV", NULL, (void *) wine_glVertexAttrib4sNV, (void **) &func_glVertexAttrib4sNV }, - { "glVertexAttrib4sv", NULL, (void *) wine_glVertexAttrib4sv, (void **) &func_glVertexAttrib4sv }, - { "glVertexAttrib4svARB", NULL, (void *) wine_glVertexAttrib4svARB, (void **) &func_glVertexAttrib4svARB }, - { "glVertexAttrib4svNV", NULL, (void *) wine_glVertexAttrib4svNV, (void **) &func_glVertexAttrib4svNV }, - { "glVertexAttrib4ubNV", NULL, (void *) wine_glVertexAttrib4ubNV, (void **) &func_glVertexAttrib4ubNV }, - { "glVertexAttrib4ubv", NULL, (void *) wine_glVertexAttrib4ubv, (void **) &func_glVertexAttrib4ubv }, - { "glVertexAttrib4ubvARB", NULL, (void *) wine_glVertexAttrib4ubvARB, (void **) &func_glVertexAttrib4ubvARB }, - { "glVertexAttrib4ubvNV", NULL, (void *) wine_glVertexAttrib4ubvNV, (void **) &func_glVertexAttrib4ubvNV }, - { "glVertexAttrib4uiv", NULL, (void *) wine_glVertexAttrib4uiv, (void **) &func_glVertexAttrib4uiv }, - { "glVertexAttrib4uivARB", NULL, (void *) wine_glVertexAttrib4uivARB, (void **) &func_glVertexAttrib4uivARB }, - { "glVertexAttrib4usv", NULL, (void *) wine_glVertexAttrib4usv, (void **) &func_glVertexAttrib4usv }, - { "glVertexAttrib4usvARB", NULL, (void *) wine_glVertexAttrib4usvARB, (void **) &func_glVertexAttrib4usvARB }, - { "glVertexAttribArrayObjectATI", NULL, (void *) wine_glVertexAttribArrayObjectATI, (void **) &func_glVertexAttribArrayObjectATI }, - { "glVertexAttribPointer", NULL, (void *) wine_glVertexAttribPointer, (void **) &func_glVertexAttribPointer }, - { "glVertexAttribPointerARB", NULL, (void *) wine_glVertexAttribPointerARB, (void **) &func_glVertexAttribPointerARB }, - { "glVertexAttribPointerNV", NULL, (void *) wine_glVertexAttribPointerNV, (void **) &func_glVertexAttribPointerNV }, - { "glVertexAttribs1dvNV", NULL, (void *) wine_glVertexAttribs1dvNV, (void **) &func_glVertexAttribs1dvNV }, - { "glVertexAttribs1fvNV", NULL, (void *) wine_glVertexAttribs1fvNV, (void **) &func_glVertexAttribs1fvNV }, - { "glVertexAttribs1hvNV", NULL, (void *) wine_glVertexAttribs1hvNV, (void **) &func_glVertexAttribs1hvNV }, - { "glVertexAttribs1svNV", NULL, (void *) wine_glVertexAttribs1svNV, (void **) &func_glVertexAttribs1svNV }, - { "glVertexAttribs2dvNV", NULL, (void *) wine_glVertexAttribs2dvNV, (void **) &func_glVertexAttribs2dvNV }, - { "glVertexAttribs2fvNV", NULL, (void *) wine_glVertexAttribs2fvNV, (void **) &func_glVertexAttribs2fvNV }, - { "glVertexAttribs2hvNV", NULL, (void *) wine_glVertexAttribs2hvNV, (void **) &func_glVertexAttribs2hvNV }, - { "glVertexAttribs2svNV", NULL, (void *) wine_glVertexAttribs2svNV, (void **) &func_glVertexAttribs2svNV }, - { "glVertexAttribs3dvNV", NULL, (void *) wine_glVertexAttribs3dvNV, (void **) &func_glVertexAttribs3dvNV }, - { "glVertexAttribs3fvNV", NULL, (void *) wine_glVertexAttribs3fvNV, (void **) &func_glVertexAttribs3fvNV }, - { "glVertexAttribs3hvNV", NULL, (void *) wine_glVertexAttribs3hvNV, (void **) &func_glVertexAttribs3hvNV }, - { "glVertexAttribs3svNV", NULL, (void *) wine_glVertexAttribs3svNV, (void **) &func_glVertexAttribs3svNV }, - { "glVertexAttribs4dvNV", NULL, (void *) wine_glVertexAttribs4dvNV, (void **) &func_glVertexAttribs4dvNV }, - { "glVertexAttribs4fvNV", NULL, (void *) wine_glVertexAttribs4fvNV, (void **) &func_glVertexAttribs4fvNV }, - { "glVertexAttribs4hvNV", NULL, (void *) wine_glVertexAttribs4hvNV, (void **) &func_glVertexAttribs4hvNV }, - { "glVertexAttribs4svNV", NULL, (void *) wine_glVertexAttribs4svNV, (void **) &func_glVertexAttribs4svNV }, - { "glVertexAttribs4ubvNV", NULL, (void *) wine_glVertexAttribs4ubvNV, (void **) &func_glVertexAttribs4ubvNV }, - { "glVertexBlendARB", NULL, (void *) wine_glVertexBlendARB, (void **) &func_glVertexBlendARB }, - { "glVertexBlendEnvfATI", NULL, (void *) wine_glVertexBlendEnvfATI, (void **) &func_glVertexBlendEnvfATI }, - { "glVertexBlendEnviATI", NULL, (void *) wine_glVertexBlendEnviATI, (void **) &func_glVertexBlendEnviATI }, - { "glVertexPointerEXT", NULL, (void *) wine_glVertexPointerEXT, (void **) &func_glVertexPointerEXT }, - { "glVertexPointerListIBM", NULL, (void *) wine_glVertexPointerListIBM, (void **) &func_glVertexPointerListIBM }, - { "glVertexPointervINTEL", NULL, (void *) wine_glVertexPointervINTEL, (void **) &func_glVertexPointervINTEL }, - { "glVertexStream1dATI", NULL, (void *) wine_glVertexStream1dATI, (void **) &func_glVertexStream1dATI }, - { "glVertexStream1dvATI", NULL, (void *) wine_glVertexStream1dvATI, (void **) &func_glVertexStream1dvATI }, - { "glVertexStream1fATI", NULL, (void *) wine_glVertexStream1fATI, (void **) &func_glVertexStream1fATI }, - { "glVertexStream1fvATI", NULL, (void *) wine_glVertexStream1fvATI, (void **) &func_glVertexStream1fvATI }, - { "glVertexStream1iATI", NULL, (void *) wine_glVertexStream1iATI, (void **) &func_glVertexStream1iATI }, - { "glVertexStream1ivATI", NULL, (void *) wine_glVertexStream1ivATI, (void **) &func_glVertexStream1ivATI }, - { "glVertexStream1sATI", NULL, (void *) wine_glVertexStream1sATI, (void **) &func_glVertexStream1sATI }, - { "glVertexStream1svATI", NULL, (void *) wine_glVertexStream1svATI, (void **) &func_glVertexStream1svATI }, - { "glVertexStream2dATI", NULL, (void *) wine_glVertexStream2dATI, (void **) &func_glVertexStream2dATI }, - { "glVertexStream2dvATI", NULL, (void *) wine_glVertexStream2dvATI, (void **) &func_glVertexStream2dvATI }, - { "glVertexStream2fATI", NULL, (void *) wine_glVertexStream2fATI, (void **) &func_glVertexStream2fATI }, - { "glVertexStream2fvATI", NULL, (void *) wine_glVertexStream2fvATI, (void **) &func_glVertexStream2fvATI }, - { "glVertexStream2iATI", NULL, (void *) wine_glVertexStream2iATI, (void **) &func_glVertexStream2iATI }, - { "glVertexStream2ivATI", NULL, (void *) wine_glVertexStream2ivATI, (void **) &func_glVertexStream2ivATI }, - { "glVertexStream2sATI", NULL, (void *) wine_glVertexStream2sATI, (void **) &func_glVertexStream2sATI }, - { "glVertexStream2svATI", NULL, (void *) wine_glVertexStream2svATI, (void **) &func_glVertexStream2svATI }, - { "glVertexStream3dATI", NULL, (void *) wine_glVertexStream3dATI, (void **) &func_glVertexStream3dATI }, - { "glVertexStream3dvATI", NULL, (void *) wine_glVertexStream3dvATI, (void **) &func_glVertexStream3dvATI }, - { "glVertexStream3fATI", NULL, (void *) wine_glVertexStream3fATI, (void **) &func_glVertexStream3fATI }, - { "glVertexStream3fvATI", NULL, (void *) wine_glVertexStream3fvATI, (void **) &func_glVertexStream3fvATI }, - { "glVertexStream3iATI", NULL, (void *) wine_glVertexStream3iATI, (void **) &func_glVertexStream3iATI }, - { "glVertexStream3ivATI", NULL, (void *) wine_glVertexStream3ivATI, (void **) &func_glVertexStream3ivATI }, - { "glVertexStream3sATI", NULL, (void *) wine_glVertexStream3sATI, (void **) &func_glVertexStream3sATI }, - { "glVertexStream3svATI", NULL, (void *) wine_glVertexStream3svATI, (void **) &func_glVertexStream3svATI }, - { "glVertexStream4dATI", NULL, (void *) wine_glVertexStream4dATI, (void **) &func_glVertexStream4dATI }, - { "glVertexStream4dvATI", NULL, (void *) wine_glVertexStream4dvATI, (void **) &func_glVertexStream4dvATI }, - { "glVertexStream4fATI", NULL, (void *) wine_glVertexStream4fATI, (void **) &func_glVertexStream4fATI }, - { "glVertexStream4fvATI", NULL, (void *) wine_glVertexStream4fvATI, (void **) &func_glVertexStream4fvATI }, - { "glVertexStream4iATI", NULL, (void *) wine_glVertexStream4iATI, (void **) &func_glVertexStream4iATI }, - { "glVertexStream4ivATI", NULL, (void *) wine_glVertexStream4ivATI, (void **) &func_glVertexStream4ivATI }, - { "glVertexStream4sATI", NULL, (void *) wine_glVertexStream4sATI, (void **) &func_glVertexStream4sATI }, - { "glVertexStream4svATI", NULL, (void *) wine_glVertexStream4svATI, (void **) &func_glVertexStream4svATI }, - { "glVertexWeightPointerEXT", NULL, (void *) wine_glVertexWeightPointerEXT, (void **) &func_glVertexWeightPointerEXT }, - { "glVertexWeightfEXT", NULL, (void *) wine_glVertexWeightfEXT, (void **) &func_glVertexWeightfEXT }, - { "glVertexWeightfvEXT", NULL, (void *) wine_glVertexWeightfvEXT, (void **) &func_glVertexWeightfvEXT }, - { "glVertexWeighthNV", NULL, (void *) wine_glVertexWeighthNV, (void **) &func_glVertexWeighthNV }, - { "glVertexWeighthvNV", NULL, (void *) wine_glVertexWeighthvNV, (void **) &func_glVertexWeighthvNV }, - { "glWeightPointerARB", NULL, (void *) wine_glWeightPointerARB, (void **) &func_glWeightPointerARB }, - { "glWeightbvARB", NULL, (void *) wine_glWeightbvARB, (void **) &func_glWeightbvARB }, - { "glWeightdvARB", NULL, (void *) wine_glWeightdvARB, (void **) &func_glWeightdvARB }, - { "glWeightfvARB", NULL, (void *) wine_glWeightfvARB, (void **) &func_glWeightfvARB }, - { "glWeightivARB", NULL, (void *) wine_glWeightivARB, (void **) &func_glWeightivARB }, - { "glWeightsvARB", NULL, (void *) wine_glWeightsvARB, (void **) &func_glWeightsvARB }, - { "glWeightubvARB", NULL, (void *) wine_glWeightubvARB, (void **) &func_glWeightubvARB }, - { "glWeightuivARB", NULL, (void *) wine_glWeightuivARB, (void **) &func_glWeightuivARB }, - { "glWeightusvARB", NULL, (void *) wine_glWeightusvARB, (void **) &func_glWeightusvARB }, - { "glWindowPos2d", NULL, (void *) wine_glWindowPos2d, (void **) &func_glWindowPos2d }, - { "glWindowPos2dARB", NULL, (void *) wine_glWindowPos2dARB, (void **) &func_glWindowPos2dARB }, - { "glWindowPos2dMESA", NULL, (void *) wine_glWindowPos2dMESA, (void **) &func_glWindowPos2dMESA }, - { "glWindowPos2dv", NULL, (void *) wine_glWindowPos2dv, (void **) &func_glWindowPos2dv }, - { "glWindowPos2dvARB", NULL, (void *) wine_glWindowPos2dvARB, (void **) &func_glWindowPos2dvARB }, - { "glWindowPos2dvMESA", NULL, (void *) wine_glWindowPos2dvMESA, (void **) &func_glWindowPos2dvMESA }, - { "glWindowPos2f", NULL, (void *) wine_glWindowPos2f, (void **) &func_glWindowPos2f }, - { "glWindowPos2fARB", NULL, (void *) wine_glWindowPos2fARB, (void **) &func_glWindowPos2fARB }, - { "glWindowPos2fMESA", NULL, (void *) wine_glWindowPos2fMESA, (void **) &func_glWindowPos2fMESA }, - { "glWindowPos2fv", NULL, (void *) wine_glWindowPos2fv, (void **) &func_glWindowPos2fv }, - { "glWindowPos2fvARB", NULL, (void *) wine_glWindowPos2fvARB, (void **) &func_glWindowPos2fvARB }, - { "glWindowPos2fvMESA", NULL, (void *) wine_glWindowPos2fvMESA, (void **) &func_glWindowPos2fvMESA }, - { "glWindowPos2i", NULL, (void *) wine_glWindowPos2i, (void **) &func_glWindowPos2i }, - { "glWindowPos2iARB", NULL, (void *) wine_glWindowPos2iARB, (void **) &func_glWindowPos2iARB }, - { "glWindowPos2iMESA", NULL, (void *) wine_glWindowPos2iMESA, (void **) &func_glWindowPos2iMESA }, - { "glWindowPos2iv", NULL, (void *) wine_glWindowPos2iv, (void **) &func_glWindowPos2iv }, - { "glWindowPos2ivARB", NULL, (void *) wine_glWindowPos2ivARB, (void **) &func_glWindowPos2ivARB }, - { "glWindowPos2ivMESA", NULL, (void *) wine_glWindowPos2ivMESA, (void **) &func_glWindowPos2ivMESA }, - { "glWindowPos2s", NULL, (void *) wine_glWindowPos2s, (void **) &func_glWindowPos2s }, - { "glWindowPos2sARB", NULL, (void *) wine_glWindowPos2sARB, (void **) &func_glWindowPos2sARB }, - { "glWindowPos2sMESA", NULL, (void *) wine_glWindowPos2sMESA, (void **) &func_glWindowPos2sMESA }, - { "glWindowPos2sv", NULL, (void *) wine_glWindowPos2sv, (void **) &func_glWindowPos2sv }, - { "glWindowPos2svARB", NULL, (void *) wine_glWindowPos2svARB, (void **) &func_glWindowPos2svARB }, - { "glWindowPos2svMESA", NULL, (void *) wine_glWindowPos2svMESA, (void **) &func_glWindowPos2svMESA }, - { "glWindowPos3d", NULL, (void *) wine_glWindowPos3d, (void **) &func_glWindowPos3d }, - { "glWindowPos3dARB", NULL, (void *) wine_glWindowPos3dARB, (void **) &func_glWindowPos3dARB }, - { "glWindowPos3dMESA", NULL, (void *) wine_glWindowPos3dMESA, (void **) &func_glWindowPos3dMESA }, - { "glWindowPos3dv", NULL, (void *) wine_glWindowPos3dv, (void **) &func_glWindowPos3dv }, - { "glWindowPos3dvARB", NULL, (void *) wine_glWindowPos3dvARB, (void **) &func_glWindowPos3dvARB }, - { "glWindowPos3dvMESA", NULL, (void *) wine_glWindowPos3dvMESA, (void **) &func_glWindowPos3dvMESA }, - { "glWindowPos3f", NULL, (void *) wine_glWindowPos3f, (void **) &func_glWindowPos3f }, - { "glWindowPos3fARB", NULL, (void *) wine_glWindowPos3fARB, (void **) &func_glWindowPos3fARB }, - { "glWindowPos3fMESA", NULL, (void *) wine_glWindowPos3fMESA, (void **) &func_glWindowPos3fMESA }, - { "glWindowPos3fv", NULL, (void *) wine_glWindowPos3fv, (void **) &func_glWindowPos3fv }, - { "glWindowPos3fvARB", NULL, (void *) wine_glWindowPos3fvARB, (void **) &func_glWindowPos3fvARB }, - { "glWindowPos3fvMESA", NULL, (void *) wine_glWindowPos3fvMESA, (void **) &func_glWindowPos3fvMESA }, - { "glWindowPos3i", NULL, (void *) wine_glWindowPos3i, (void **) &func_glWindowPos3i }, - { "glWindowPos3iARB", NULL, (void *) wine_glWindowPos3iARB, (void **) &func_glWindowPos3iARB }, - { "glWindowPos3iMESA", NULL, (void *) wine_glWindowPos3iMESA, (void **) &func_glWindowPos3iMESA }, - { "glWindowPos3iv", NULL, (void *) wine_glWindowPos3iv, (void **) &func_glWindowPos3iv }, - { "glWindowPos3ivARB", NULL, (void *) wine_glWindowPos3ivARB, (void **) &func_glWindowPos3ivARB }, - { "glWindowPos3ivMESA", NULL, (void *) wine_glWindowPos3ivMESA, (void **) &func_glWindowPos3ivMESA }, - { "glWindowPos3s", NULL, (void *) wine_glWindowPos3s, (void **) &func_glWindowPos3s }, - { "glWindowPos3sARB", NULL, (void *) wine_glWindowPos3sARB, (void **) &func_glWindowPos3sARB }, - { "glWindowPos3sMESA", NULL, (void *) wine_glWindowPos3sMESA, (void **) &func_glWindowPos3sMESA }, - { "glWindowPos3sv", NULL, (void *) wine_glWindowPos3sv, (void **) &func_glWindowPos3sv }, - { "glWindowPos3svARB", NULL, (void *) wine_glWindowPos3svARB, (void **) &func_glWindowPos3svARB }, - { "glWindowPos3svMESA", NULL, (void *) wine_glWindowPos3svMESA, (void **) &func_glWindowPos3svMESA }, - { "glWindowPos4dMESA", NULL, (void *) wine_glWindowPos4dMESA, (void **) &func_glWindowPos4dMESA }, - { "glWindowPos4dvMESA", NULL, (void *) wine_glWindowPos4dvMESA, (void **) &func_glWindowPos4dvMESA }, - { "glWindowPos4fMESA", NULL, (void *) wine_glWindowPos4fMESA, (void **) &func_glWindowPos4fMESA }, - { "glWindowPos4fvMESA", NULL, (void *) wine_glWindowPos4fvMESA, (void **) &func_glWindowPos4fvMESA }, - { "glWindowPos4iMESA", NULL, (void *) wine_glWindowPos4iMESA, (void **) &func_glWindowPos4iMESA }, - { "glWindowPos4ivMESA", NULL, (void *) wine_glWindowPos4ivMESA, (void **) &func_glWindowPos4ivMESA }, - { "glWindowPos4sMESA", NULL, (void *) wine_glWindowPos4sMESA, (void **) &func_glWindowPos4sMESA }, - { "glWindowPos4svMESA", NULL, (void *) wine_glWindowPos4svMESA, (void **) &func_glWindowPos4svMESA }, - { "glWriteMaskEXT", NULL, (void *) wine_glWriteMaskEXT, (void **) &func_glWriteMaskEXT }, - { "wglAllocateMemoryNV", "glXAllocateMemoryNV", (void *) wine_wglAllocateMemoryNV, (void **) &func_wglAllocateMemoryNV }, - { "wglFreeMemoryNV", "glXFreeMemoryNV", (void *) wine_wglFreeMemoryNV, (void **) &func_wglFreeMemoryNV } + { "glActiveStencilFaceEXT", NULL, (void *) wine_glActiveStencilFaceEXT }, + { "glActiveTexture", NULL, (void *) wine_glActiveTexture }, + { "glActiveTextureARB", NULL, (void *) wine_glActiveTextureARB }, + { "glAlphaFragmentOp1ATI", NULL, (void *) wine_glAlphaFragmentOp1ATI }, + { "glAlphaFragmentOp2ATI", NULL, (void *) wine_glAlphaFragmentOp2ATI }, + { "glAlphaFragmentOp3ATI", NULL, (void *) wine_glAlphaFragmentOp3ATI }, + { "glApplyTextureEXT", NULL, (void *) wine_glApplyTextureEXT }, + { "glAreProgramsResidentNV", NULL, (void *) wine_glAreProgramsResidentNV }, + { "glAreTexturesResidentEXT", NULL, (void *) wine_glAreTexturesResidentEXT }, + { "glArrayElementEXT", NULL, (void *) wine_glArrayElementEXT }, + { "glArrayObjectATI", NULL, (void *) wine_glArrayObjectATI }, + { "glAsyncMarkerSGIX", NULL, (void *) wine_glAsyncMarkerSGIX }, + { "glAttachObjectARB", NULL, (void *) wine_glAttachObjectARB }, + { "glAttachShader", NULL, (void *) wine_glAttachShader }, + { "glBeginFragmentShaderATI", NULL, (void *) wine_glBeginFragmentShaderATI }, + { "glBeginOcclusionQueryNV", NULL, (void *) wine_glBeginOcclusionQueryNV }, + { "glBeginQuery", NULL, (void *) wine_glBeginQuery }, + { "glBeginQueryARB", NULL, (void *) wine_glBeginQueryARB }, + { "glBeginVertexShaderEXT", NULL, (void *) wine_glBeginVertexShaderEXT }, + { "glBindAttribLocation", NULL, (void *) wine_glBindAttribLocation }, + { "glBindAttribLocationARB", NULL, (void *) wine_glBindAttribLocationARB }, + { "glBindBuffer", NULL, (void *) wine_glBindBuffer }, + { "glBindBufferARB", NULL, (void *) wine_glBindBufferARB }, + { "glBindFragmentShaderATI", NULL, (void *) wine_glBindFragmentShaderATI }, + { "glBindFramebufferEXT", NULL, (void *) wine_glBindFramebufferEXT }, + { "glBindLightParameterEXT", NULL, (void *) wine_glBindLightParameterEXT }, + { "glBindMaterialParameterEXT", NULL, (void *) wine_glBindMaterialParameterEXT }, + { "glBindParameterEXT", NULL, (void *) wine_glBindParameterEXT }, + { "glBindProgramARB", NULL, (void *) wine_glBindProgramARB }, + { "glBindProgramNV", NULL, (void *) wine_glBindProgramNV }, + { "glBindRenderbufferEXT", NULL, (void *) wine_glBindRenderbufferEXT }, + { "glBindTexGenParameterEXT", NULL, (void *) wine_glBindTexGenParameterEXT }, + { "glBindTextureEXT", NULL, (void *) wine_glBindTextureEXT }, + { "glBindTextureUnitParameterEXT", NULL, (void *) wine_glBindTextureUnitParameterEXT }, + { "glBindVertexArrayAPPLE", NULL, (void *) wine_glBindVertexArrayAPPLE }, + { "glBindVertexShaderEXT", NULL, (void *) wine_glBindVertexShaderEXT }, + { "glBinormal3bEXT", NULL, (void *) wine_glBinormal3bEXT }, + { "glBinormal3bvEXT", NULL, (void *) wine_glBinormal3bvEXT }, + { "glBinormal3dEXT", NULL, (void *) wine_glBinormal3dEXT }, + { "glBinormal3dvEXT", NULL, (void *) wine_glBinormal3dvEXT }, + { "glBinormal3fEXT", NULL, (void *) wine_glBinormal3fEXT }, + { "glBinormal3fvEXT", NULL, (void *) wine_glBinormal3fvEXT }, + { "glBinormal3iEXT", NULL, (void *) wine_glBinormal3iEXT }, + { "glBinormal3ivEXT", NULL, (void *) wine_glBinormal3ivEXT }, + { "glBinormal3sEXT", NULL, (void *) wine_glBinormal3sEXT }, + { "glBinormal3svEXT", NULL, (void *) wine_glBinormal3svEXT }, + { "glBinormalPointerEXT", NULL, (void *) wine_glBinormalPointerEXT }, + { "glBlendColorEXT", NULL, (void *) wine_glBlendColorEXT }, + { "glBlendEquationEXT", NULL, (void *) wine_glBlendEquationEXT }, + { "glBlendEquationSeparate", NULL, (void *) wine_glBlendEquationSeparate }, + { "glBlendEquationSeparateEXT", NULL, (void *) wine_glBlendEquationSeparateEXT }, + { "glBlendFuncSeparate", NULL, (void *) wine_glBlendFuncSeparate }, + { "glBlendFuncSeparateEXT", NULL, (void *) wine_glBlendFuncSeparateEXT }, + { "glBlendFuncSeparateINGR", NULL, (void *) wine_glBlendFuncSeparateINGR }, + { "glBufferData", NULL, (void *) wine_glBufferData }, + { "glBufferDataARB", NULL, (void *) wine_glBufferDataARB }, + { "glBufferRegionEnabled", NULL, (void *) wine_glBufferRegionEnabled }, + { "glBufferSubData", NULL, (void *) wine_glBufferSubData }, + { "glBufferSubDataARB", NULL, (void *) wine_glBufferSubDataARB }, + { "glCheckFramebufferStatusEXT", NULL, (void *) wine_glCheckFramebufferStatusEXT }, + { "glClampColorARB", NULL, (void *) wine_glClampColorARB }, + { "glClientActiveTexture", NULL, (void *) wine_glClientActiveTexture }, + { "glClientActiveTextureARB", NULL, (void *) wine_glClientActiveTextureARB }, + { "glClientActiveVertexStreamATI", NULL, (void *) wine_glClientActiveVertexStreamATI }, + { "glColor3fVertex3fSUN", NULL, (void *) wine_glColor3fVertex3fSUN }, + { "glColor3fVertex3fvSUN", NULL, (void *) wine_glColor3fVertex3fvSUN }, + { "glColor3hNV", NULL, (void *) wine_glColor3hNV }, + { "glColor3hvNV", NULL, (void *) wine_glColor3hvNV }, + { "glColor4fNormal3fVertex3fSUN", NULL, (void *) wine_glColor4fNormal3fVertex3fSUN }, + { "glColor4fNormal3fVertex3fvSUN", NULL, (void *) wine_glColor4fNormal3fVertex3fvSUN }, + { "glColor4hNV", NULL, (void *) wine_glColor4hNV }, + { "glColor4hvNV", NULL, (void *) wine_glColor4hvNV }, + { "glColor4ubVertex2fSUN", NULL, (void *) wine_glColor4ubVertex2fSUN }, + { "glColor4ubVertex2fvSUN", NULL, (void *) wine_glColor4ubVertex2fvSUN }, + { "glColor4ubVertex3fSUN", NULL, (void *) wine_glColor4ubVertex3fSUN }, + { "glColor4ubVertex3fvSUN", NULL, (void *) wine_glColor4ubVertex3fvSUN }, + { "glColorFragmentOp1ATI", NULL, (void *) wine_glColorFragmentOp1ATI }, + { "glColorFragmentOp2ATI", NULL, (void *) wine_glColorFragmentOp2ATI }, + { "glColorFragmentOp3ATI", NULL, (void *) wine_glColorFragmentOp3ATI }, + { "glColorPointerEXT", NULL, (void *) wine_glColorPointerEXT }, + { "glColorPointerListIBM", NULL, (void *) wine_glColorPointerListIBM }, + { "glColorPointervINTEL", NULL, (void *) wine_glColorPointervINTEL }, + { "glColorSubTableEXT", NULL, (void *) wine_glColorSubTableEXT }, + { "glColorTableEXT", NULL, (void *) wine_glColorTableEXT }, + { "glColorTableParameterfvSGI", NULL, (void *) wine_glColorTableParameterfvSGI }, + { "glColorTableParameterivSGI", NULL, (void *) wine_glColorTableParameterivSGI }, + { "glColorTableSGI", NULL, (void *) wine_glColorTableSGI }, + { "glCombinerInputNV", NULL, (void *) wine_glCombinerInputNV }, + { "glCombinerOutputNV", NULL, (void *) wine_glCombinerOutputNV }, + { "glCombinerParameterfNV", NULL, (void *) wine_glCombinerParameterfNV }, + { "glCombinerParameterfvNV", NULL, (void *) wine_glCombinerParameterfvNV }, + { "glCombinerParameteriNV", NULL, (void *) wine_glCombinerParameteriNV }, + { "glCombinerParameterivNV", NULL, (void *) wine_glCombinerParameterivNV }, + { "glCombinerStageParameterfvNV", NULL, (void *) wine_glCombinerStageParameterfvNV }, + { "glCompileShader", NULL, (void *) wine_glCompileShader }, + { "glCompileShaderARB", NULL, (void *) wine_glCompileShaderARB }, + { "glCompressedTexImage1D", NULL, (void *) wine_glCompressedTexImage1D }, + { "glCompressedTexImage1DARB", NULL, (void *) wine_glCompressedTexImage1DARB }, + { "glCompressedTexImage2D", NULL, (void *) wine_glCompressedTexImage2D }, + { "glCompressedTexImage2DARB", NULL, (void *) wine_glCompressedTexImage2DARB }, + { "glCompressedTexImage3D", NULL, (void *) wine_glCompressedTexImage3D }, + { "glCompressedTexImage3DARB", NULL, (void *) wine_glCompressedTexImage3DARB }, + { "glCompressedTexSubImage1D", NULL, (void *) wine_glCompressedTexSubImage1D }, + { "glCompressedTexSubImage1DARB", NULL, (void *) wine_glCompressedTexSubImage1DARB }, + { "glCompressedTexSubImage2D", NULL, (void *) wine_glCompressedTexSubImage2D }, + { "glCompressedTexSubImage2DARB", NULL, (void *) wine_glCompressedTexSubImage2DARB }, + { "glCompressedTexSubImage3D", NULL, (void *) wine_glCompressedTexSubImage3D }, + { "glCompressedTexSubImage3DARB", NULL, (void *) wine_glCompressedTexSubImage3DARB }, + { "glConvolutionFilter1DEXT", NULL, (void *) wine_glConvolutionFilter1DEXT }, + { "glConvolutionFilter2DEXT", NULL, (void *) wine_glConvolutionFilter2DEXT }, + { "glConvolutionParameterfEXT", NULL, (void *) wine_glConvolutionParameterfEXT }, + { "glConvolutionParameterfvEXT", NULL, (void *) wine_glConvolutionParameterfvEXT }, + { "glConvolutionParameteriEXT", NULL, (void *) wine_glConvolutionParameteriEXT }, + { "glConvolutionParameterivEXT", NULL, (void *) wine_glConvolutionParameterivEXT }, + { "glCopyColorSubTableEXT", NULL, (void *) wine_glCopyColorSubTableEXT }, + { "glCopyColorTableSGI", NULL, (void *) wine_glCopyColorTableSGI }, + { "glCopyConvolutionFilter1DEXT", NULL, (void *) wine_glCopyConvolutionFilter1DEXT }, + { "glCopyConvolutionFilter2DEXT", NULL, (void *) wine_glCopyConvolutionFilter2DEXT }, + { "glCopyTexImage1DEXT", NULL, (void *) wine_glCopyTexImage1DEXT }, + { "glCopyTexImage2DEXT", NULL, (void *) wine_glCopyTexImage2DEXT }, + { "glCopyTexSubImage1DEXT", NULL, (void *) wine_glCopyTexSubImage1DEXT }, + { "glCopyTexSubImage2DEXT", NULL, (void *) wine_glCopyTexSubImage2DEXT }, + { "glCopyTexSubImage3DEXT", NULL, (void *) wine_glCopyTexSubImage3DEXT }, + { "glCreateProgram", NULL, (void *) wine_glCreateProgram }, + { "glCreateProgramObjectARB", NULL, (void *) wine_glCreateProgramObjectARB }, + { "glCreateShader", NULL, (void *) wine_glCreateShader }, + { "glCreateShaderObjectARB", NULL, (void *) wine_glCreateShaderObjectARB }, + { "glCullParameterdvEXT", NULL, (void *) wine_glCullParameterdvEXT }, + { "glCullParameterfvEXT", NULL, (void *) wine_glCullParameterfvEXT }, + { "glCurrentPaletteMatrixARB", NULL, (void *) wine_glCurrentPaletteMatrixARB }, + { "glDeformSGIX", NULL, (void *) wine_glDeformSGIX }, + { "glDeformationMap3dSGIX", NULL, (void *) wine_glDeformationMap3dSGIX }, + { "glDeformationMap3fSGIX", NULL, (void *) wine_glDeformationMap3fSGIX }, + { "glDeleteAsyncMarkersSGIX", NULL, (void *) wine_glDeleteAsyncMarkersSGIX }, + { "glDeleteBufferRegion", NULL, (void *) wine_glDeleteBufferRegion }, + { "glDeleteBuffers", NULL, (void *) wine_glDeleteBuffers }, + { "glDeleteBuffersARB", NULL, (void *) wine_glDeleteBuffersARB }, + { "glDeleteFencesAPPLE", NULL, (void *) wine_glDeleteFencesAPPLE }, + { "glDeleteFencesNV", NULL, (void *) wine_glDeleteFencesNV }, + { "glDeleteFragmentShaderATI", NULL, (void *) wine_glDeleteFragmentShaderATI }, + { "glDeleteFramebuffersEXT", NULL, (void *) wine_glDeleteFramebuffersEXT }, + { "glDeleteObjectARB", NULL, (void *) wine_glDeleteObjectARB }, + { "glDeleteObjectBufferATI", NULL, (void *) wine_glDeleteObjectBufferATI }, + { "glDeleteOcclusionQueriesNV", NULL, (void *) wine_glDeleteOcclusionQueriesNV }, + { "glDeleteProgram", NULL, (void *) wine_glDeleteProgram }, + { "glDeleteProgramsARB", NULL, (void *) wine_glDeleteProgramsARB }, + { "glDeleteProgramsNV", NULL, (void *) wine_glDeleteProgramsNV }, + { "glDeleteQueries", NULL, (void *) wine_glDeleteQueries }, + { "glDeleteQueriesARB", NULL, (void *) wine_glDeleteQueriesARB }, + { "glDeleteRenderbuffersEXT", NULL, (void *) wine_glDeleteRenderbuffersEXT }, + { "glDeleteShader", NULL, (void *) wine_glDeleteShader }, + { "glDeleteTexturesEXT", NULL, (void *) wine_glDeleteTexturesEXT }, + { "glDeleteVertexArraysAPPLE", NULL, (void *) wine_glDeleteVertexArraysAPPLE }, + { "glDeleteVertexShaderEXT", NULL, (void *) wine_glDeleteVertexShaderEXT }, + { "glDepthBoundsEXT", NULL, (void *) wine_glDepthBoundsEXT }, + { "glDetachObjectARB", NULL, (void *) wine_glDetachObjectARB }, + { "glDetachShader", NULL, (void *) wine_glDetachShader }, + { "glDetailTexFuncSGIS", NULL, (void *) wine_glDetailTexFuncSGIS }, + { "glDisableVariantClientStateEXT", NULL, (void *) wine_glDisableVariantClientStateEXT }, + { "glDisableVertexAttribArray", NULL, (void *) wine_glDisableVertexAttribArray }, + { "glDisableVertexAttribArrayARB", NULL, (void *) wine_glDisableVertexAttribArrayARB }, + { "glDrawArraysEXT", NULL, (void *) wine_glDrawArraysEXT }, + { "glDrawBufferRegion", NULL, (void *) wine_glDrawBufferRegion }, + { "glDrawBuffers", NULL, (void *) wine_glDrawBuffers }, + { "glDrawBuffersARB", NULL, (void *) wine_glDrawBuffersARB }, + { "glDrawBuffersATI", NULL, (void *) wine_glDrawBuffersATI }, + { "glDrawElementArrayAPPLE", NULL, (void *) wine_glDrawElementArrayAPPLE }, + { "glDrawElementArrayATI", NULL, (void *) wine_glDrawElementArrayATI }, + { "glDrawMeshArraysSUN", NULL, (void *) wine_glDrawMeshArraysSUN }, + { "glDrawRangeElementArrayAPPLE", NULL, (void *) wine_glDrawRangeElementArrayAPPLE }, + { "glDrawRangeElementArrayATI", NULL, (void *) wine_glDrawRangeElementArrayATI }, + { "glDrawRangeElementsEXT", NULL, (void *) wine_glDrawRangeElementsEXT }, + { "glEdgeFlagPointerEXT", NULL, (void *) wine_glEdgeFlagPointerEXT }, + { "glEdgeFlagPointerListIBM", NULL, (void *) wine_glEdgeFlagPointerListIBM }, + { "glElementPointerAPPLE", NULL, (void *) wine_glElementPointerAPPLE }, + { "glElementPointerATI", NULL, (void *) wine_glElementPointerATI }, + { "glEnableVariantClientStateEXT", NULL, (void *) wine_glEnableVariantClientStateEXT }, + { "glEnableVertexAttribArray", NULL, (void *) wine_glEnableVertexAttribArray }, + { "glEnableVertexAttribArrayARB", NULL, (void *) wine_glEnableVertexAttribArrayARB }, + { "glEndFragmentShaderATI", NULL, (void *) wine_glEndFragmentShaderATI }, + { "glEndOcclusionQueryNV", NULL, (void *) wine_glEndOcclusionQueryNV }, + { "glEndQuery", NULL, (void *) wine_glEndQuery }, + { "glEndQueryARB", NULL, (void *) wine_glEndQueryARB }, + { "glEndVertexShaderEXT", NULL, (void *) wine_glEndVertexShaderEXT }, + { "glEvalMapsNV", NULL, (void *) wine_glEvalMapsNV }, + { "glExecuteProgramNV", NULL, (void *) wine_glExecuteProgramNV }, + { "glExtractComponentEXT", NULL, (void *) wine_glExtractComponentEXT }, + { "glFinalCombinerInputNV", NULL, (void *) wine_glFinalCombinerInputNV }, + { "glFinishAsyncSGIX", NULL, (void *) wine_glFinishAsyncSGIX }, + { "glFinishFenceAPPLE", NULL, (void *) wine_glFinishFenceAPPLE }, + { "glFinishFenceNV", NULL, (void *) wine_glFinishFenceNV }, + { "glFinishObjectAPPLE", NULL, (void *) wine_glFinishObjectAPPLE }, + { "glFinishTextureSUNX", NULL, (void *) wine_glFinishTextureSUNX }, + { "glFlushPixelDataRangeNV", NULL, (void *) wine_glFlushPixelDataRangeNV }, + { "glFlushRasterSGIX", NULL, (void *) wine_glFlushRasterSGIX }, + { "glFlushVertexArrayRangeAPPLE", NULL, (void *) wine_glFlushVertexArrayRangeAPPLE }, + { "glFlushVertexArrayRangeNV", NULL, (void *) wine_glFlushVertexArrayRangeNV }, + { "glFogCoordPointer", NULL, (void *) wine_glFogCoordPointer }, + { "glFogCoordPointerEXT", NULL, (void *) wine_glFogCoordPointerEXT }, + { "glFogCoordPointerListIBM", NULL, (void *) wine_glFogCoordPointerListIBM }, + { "glFogCoordd", NULL, (void *) wine_glFogCoordd }, + { "glFogCoorddEXT", NULL, (void *) wine_glFogCoorddEXT }, + { "glFogCoorddv", NULL, (void *) wine_glFogCoorddv }, + { "glFogCoorddvEXT", NULL, (void *) wine_glFogCoorddvEXT }, + { "glFogCoordf", NULL, (void *) wine_glFogCoordf }, + { "glFogCoordfEXT", NULL, (void *) wine_glFogCoordfEXT }, + { "glFogCoordfv", NULL, (void *) wine_glFogCoordfv }, + { "glFogCoordfvEXT", NULL, (void *) wine_glFogCoordfvEXT }, + { "glFogCoordhNV", NULL, (void *) wine_glFogCoordhNV }, + { "glFogCoordhvNV", NULL, (void *) wine_glFogCoordhvNV }, + { "glFogFuncSGIS", NULL, (void *) wine_glFogFuncSGIS }, + { "glFragmentColorMaterialSGIX", NULL, (void *) wine_glFragmentColorMaterialSGIX }, + { "glFragmentLightModelfSGIX", NULL, (void *) wine_glFragmentLightModelfSGIX }, + { "glFragmentLightModelfvSGIX", NULL, (void *) wine_glFragmentLightModelfvSGIX }, + { "glFragmentLightModeliSGIX", NULL, (void *) wine_glFragmentLightModeliSGIX }, + { "glFragmentLightModelivSGIX", NULL, (void *) wine_glFragmentLightModelivSGIX }, + { "glFragmentLightfSGIX", NULL, (void *) wine_glFragmentLightfSGIX }, + { "glFragmentLightfvSGIX", NULL, (void *) wine_glFragmentLightfvSGIX }, + { "glFragmentLightiSGIX", NULL, (void *) wine_glFragmentLightiSGIX }, + { "glFragmentLightivSGIX", NULL, (void *) wine_glFragmentLightivSGIX }, + { "glFragmentMaterialfSGIX", NULL, (void *) wine_glFragmentMaterialfSGIX }, + { "glFragmentMaterialfvSGIX", NULL, (void *) wine_glFragmentMaterialfvSGIX }, + { "glFragmentMaterialiSGIX", NULL, (void *) wine_glFragmentMaterialiSGIX }, + { "glFragmentMaterialivSGIX", NULL, (void *) wine_glFragmentMaterialivSGIX }, + { "glFrameZoomSGIX", NULL, (void *) wine_glFrameZoomSGIX }, + { "glFramebufferRenderbufferEXT", NULL, (void *) wine_glFramebufferRenderbufferEXT }, + { "glFramebufferTexture1DEXT", NULL, (void *) wine_glFramebufferTexture1DEXT }, + { "glFramebufferTexture2DEXT", NULL, (void *) wine_glFramebufferTexture2DEXT }, + { "glFramebufferTexture3DEXT", NULL, (void *) wine_glFramebufferTexture3DEXT }, + { "glFreeObjectBufferATI", NULL, (void *) wine_glFreeObjectBufferATI }, + { "glGenAsyncMarkersSGIX", NULL, (void *) wine_glGenAsyncMarkersSGIX }, + { "glGenBuffers", NULL, (void *) wine_glGenBuffers }, + { "glGenBuffersARB", NULL, (void *) wine_glGenBuffersARB }, + { "glGenFencesAPPLE", NULL, (void *) wine_glGenFencesAPPLE }, + { "glGenFencesNV", NULL, (void *) wine_glGenFencesNV }, + { "glGenFragmentShadersATI", NULL, (void *) wine_glGenFragmentShadersATI }, + { "glGenFramebuffersEXT", NULL, (void *) wine_glGenFramebuffersEXT }, + { "glGenOcclusionQueriesNV", NULL, (void *) wine_glGenOcclusionQueriesNV }, + { "glGenProgramsARB", NULL, (void *) wine_glGenProgramsARB }, + { "glGenProgramsNV", NULL, (void *) wine_glGenProgramsNV }, + { "glGenQueries", NULL, (void *) wine_glGenQueries }, + { "glGenQueriesARB", NULL, (void *) wine_glGenQueriesARB }, + { "glGenRenderbuffersEXT", NULL, (void *) wine_glGenRenderbuffersEXT }, + { "glGenSymbolsEXT", NULL, (void *) wine_glGenSymbolsEXT }, + { "glGenTexturesEXT", NULL, (void *) wine_glGenTexturesEXT }, + { "glGenVertexArraysAPPLE", NULL, (void *) wine_glGenVertexArraysAPPLE }, + { "glGenVertexShadersEXT", NULL, (void *) wine_glGenVertexShadersEXT }, + { "glGenerateMipmapEXT", NULL, (void *) wine_glGenerateMipmapEXT }, + { "glGetActiveAttrib", NULL, (void *) wine_glGetActiveAttrib }, + { "glGetActiveAttribARB", NULL, (void *) wine_glGetActiveAttribARB }, + { "glGetActiveUniform", NULL, (void *) wine_glGetActiveUniform }, + { "glGetActiveUniformARB", NULL, (void *) wine_glGetActiveUniformARB }, + { "glGetArrayObjectfvATI", NULL, (void *) wine_glGetArrayObjectfvATI }, + { "glGetArrayObjectivATI", NULL, (void *) wine_glGetArrayObjectivATI }, + { "glGetAttachedObjectsARB", NULL, (void *) wine_glGetAttachedObjectsARB }, + { "glGetAttachedShaders", NULL, (void *) wine_glGetAttachedShaders }, + { "glGetAttribLocation", NULL, (void *) wine_glGetAttribLocation }, + { "glGetAttribLocationARB", NULL, (void *) wine_glGetAttribLocationARB }, + { "glGetBufferParameteriv", NULL, (void *) wine_glGetBufferParameteriv }, + { "glGetBufferParameterivARB", NULL, (void *) wine_glGetBufferParameterivARB }, + { "glGetBufferPointerv", NULL, (void *) wine_glGetBufferPointerv }, + { "glGetBufferPointervARB", NULL, (void *) wine_glGetBufferPointervARB }, + { "glGetBufferSubData", NULL, (void *) wine_glGetBufferSubData }, + { "glGetBufferSubDataARB", NULL, (void *) wine_glGetBufferSubDataARB }, + { "glGetColorTableEXT", NULL, (void *) wine_glGetColorTableEXT }, + { "glGetColorTableParameterfvEXT", NULL, (void *) wine_glGetColorTableParameterfvEXT }, + { "glGetColorTableParameterfvSGI", NULL, (void *) wine_glGetColorTableParameterfvSGI }, + { "glGetColorTableParameterivEXT", NULL, (void *) wine_glGetColorTableParameterivEXT }, + { "glGetColorTableParameterivSGI", NULL, (void *) wine_glGetColorTableParameterivSGI }, + { "glGetColorTableSGI", NULL, (void *) wine_glGetColorTableSGI }, + { "glGetCombinerInputParameterfvNV", NULL, (void *) wine_glGetCombinerInputParameterfvNV }, + { "glGetCombinerInputParameterivNV", NULL, (void *) wine_glGetCombinerInputParameterivNV }, + { "glGetCombinerOutputParameterfvNV", NULL, (void *) wine_glGetCombinerOutputParameterfvNV }, + { "glGetCombinerOutputParameterivNV", NULL, (void *) wine_glGetCombinerOutputParameterivNV }, + { "glGetCombinerStageParameterfvNV", NULL, (void *) wine_glGetCombinerStageParameterfvNV }, + { "glGetCompressedTexImage", NULL, (void *) wine_glGetCompressedTexImage }, + { "glGetCompressedTexImageARB", NULL, (void *) wine_glGetCompressedTexImageARB }, + { "glGetConvolutionFilterEXT", NULL, (void *) wine_glGetConvolutionFilterEXT }, + { "glGetConvolutionParameterfvEXT", NULL, (void *) wine_glGetConvolutionParameterfvEXT }, + { "glGetConvolutionParameterivEXT", NULL, (void *) wine_glGetConvolutionParameterivEXT }, + { "glGetDetailTexFuncSGIS", NULL, (void *) wine_glGetDetailTexFuncSGIS }, + { "glGetFenceivNV", NULL, (void *) wine_glGetFenceivNV }, + { "glGetFinalCombinerInputParameterfvNV", NULL, (void *) wine_glGetFinalCombinerInputParameterfvNV }, + { "glGetFinalCombinerInputParameterivNV", NULL, (void *) wine_glGetFinalCombinerInputParameterivNV }, + { "glGetFogFuncSGIS", NULL, (void *) wine_glGetFogFuncSGIS }, + { "glGetFragmentLightfvSGIX", NULL, (void *) wine_glGetFragmentLightfvSGIX }, + { "glGetFragmentLightivSGIX", NULL, (void *) wine_glGetFragmentLightivSGIX }, + { "glGetFragmentMaterialfvSGIX", NULL, (void *) wine_glGetFragmentMaterialfvSGIX }, + { "glGetFragmentMaterialivSGIX", NULL, (void *) wine_glGetFragmentMaterialivSGIX }, + { "glGetFramebufferAttachmentParameterivEXT", NULL, (void *) wine_glGetFramebufferAttachmentParameterivEXT }, + { "glGetHandleARB", NULL, (void *) wine_glGetHandleARB }, + { "glGetHistogramEXT", NULL, (void *) wine_glGetHistogramEXT }, + { "glGetHistogramParameterfvEXT", NULL, (void *) wine_glGetHistogramParameterfvEXT }, + { "glGetHistogramParameterivEXT", NULL, (void *) wine_glGetHistogramParameterivEXT }, + { "glGetImageTransformParameterfvHP", NULL, (void *) wine_glGetImageTransformParameterfvHP }, + { "glGetImageTransformParameterivHP", NULL, (void *) wine_glGetImageTransformParameterivHP }, + { "glGetInfoLogARB", NULL, (void *) wine_glGetInfoLogARB }, + { "glGetInstrumentsSGIX", NULL, (void *) wine_glGetInstrumentsSGIX }, + { "glGetInvariantBooleanvEXT", NULL, (void *) wine_glGetInvariantBooleanvEXT }, + { "glGetInvariantFloatvEXT", NULL, (void *) wine_glGetInvariantFloatvEXT }, + { "glGetInvariantIntegervEXT", NULL, (void *) wine_glGetInvariantIntegervEXT }, + { "glGetListParameterfvSGIX", NULL, (void *) wine_glGetListParameterfvSGIX }, + { "glGetListParameterivSGIX", NULL, (void *) wine_glGetListParameterivSGIX }, + { "glGetLocalConstantBooleanvEXT", NULL, (void *) wine_glGetLocalConstantBooleanvEXT }, + { "glGetLocalConstantFloatvEXT", NULL, (void *) wine_glGetLocalConstantFloatvEXT }, + { "glGetLocalConstantIntegervEXT", NULL, (void *) wine_glGetLocalConstantIntegervEXT }, + { "glGetMapAttribParameterfvNV", NULL, (void *) wine_glGetMapAttribParameterfvNV }, + { "glGetMapAttribParameterivNV", NULL, (void *) wine_glGetMapAttribParameterivNV }, + { "glGetMapControlPointsNV", NULL, (void *) wine_glGetMapControlPointsNV }, + { "glGetMapParameterfvNV", NULL, (void *) wine_glGetMapParameterfvNV }, + { "glGetMapParameterivNV", NULL, (void *) wine_glGetMapParameterivNV }, + { "glGetMinmaxEXT", NULL, (void *) wine_glGetMinmaxEXT }, + { "glGetMinmaxParameterfvEXT", NULL, (void *) wine_glGetMinmaxParameterfvEXT }, + { "glGetMinmaxParameterivEXT", NULL, (void *) wine_glGetMinmaxParameterivEXT }, + { "glGetObjectBufferfvATI", NULL, (void *) wine_glGetObjectBufferfvATI }, + { "glGetObjectBufferivATI", NULL, (void *) wine_glGetObjectBufferivATI }, + { "glGetObjectParameterfvARB", NULL, (void *) wine_glGetObjectParameterfvARB }, + { "glGetObjectParameterivARB", NULL, (void *) wine_glGetObjectParameterivARB }, + { "glGetOcclusionQueryivNV", NULL, (void *) wine_glGetOcclusionQueryivNV }, + { "glGetOcclusionQueryuivNV", NULL, (void *) wine_glGetOcclusionQueryuivNV }, + { "glGetPixelTexGenParameterfvSGIS", NULL, (void *) wine_glGetPixelTexGenParameterfvSGIS }, + { "glGetPixelTexGenParameterivSGIS", NULL, (void *) wine_glGetPixelTexGenParameterivSGIS }, + { "glGetPointervEXT", NULL, (void *) wine_glGetPointervEXT }, + { "glGetProgramEnvParameterdvARB", NULL, (void *) wine_glGetProgramEnvParameterdvARB }, + { "glGetProgramEnvParameterfvARB", NULL, (void *) wine_glGetProgramEnvParameterfvARB }, + { "glGetProgramInfoLog", NULL, (void *) wine_glGetProgramInfoLog }, + { "glGetProgramLocalParameterdvARB", NULL, (void *) wine_glGetProgramLocalParameterdvARB }, + { "glGetProgramLocalParameterfvARB", NULL, (void *) wine_glGetProgramLocalParameterfvARB }, + { "glGetProgramNamedParameterdvNV", NULL, (void *) wine_glGetProgramNamedParameterdvNV }, + { "glGetProgramNamedParameterfvNV", NULL, (void *) wine_glGetProgramNamedParameterfvNV }, + { "glGetProgramParameterdvNV", NULL, (void *) wine_glGetProgramParameterdvNV }, + { "glGetProgramParameterfvNV", NULL, (void *) wine_glGetProgramParameterfvNV }, + { "glGetProgramStringARB", NULL, (void *) wine_glGetProgramStringARB }, + { "glGetProgramStringNV", NULL, (void *) wine_glGetProgramStringNV }, + { "glGetProgramiv", NULL, (void *) wine_glGetProgramiv }, + { "glGetProgramivARB", NULL, (void *) wine_glGetProgramivARB }, + { "glGetProgramivNV", NULL, (void *) wine_glGetProgramivNV }, + { "glGetQueryObjectiv", NULL, (void *) wine_glGetQueryObjectiv }, + { "glGetQueryObjectivARB", NULL, (void *) wine_glGetQueryObjectivARB }, + { "glGetQueryObjectuiv", NULL, (void *) wine_glGetQueryObjectuiv }, + { "glGetQueryObjectuivARB", NULL, (void *) wine_glGetQueryObjectuivARB }, + { "glGetQueryiv", NULL, (void *) wine_glGetQueryiv }, + { "glGetQueryivARB", NULL, (void *) wine_glGetQueryivARB }, + { "glGetRenderbufferParameterivEXT", NULL, (void *) wine_glGetRenderbufferParameterivEXT }, + { "glGetSeparableFilterEXT", NULL, (void *) wine_glGetSeparableFilterEXT }, + { "glGetShaderInfoLog", NULL, (void *) wine_glGetShaderInfoLog }, + { "glGetShaderSource", NULL, (void *) wine_glGetShaderSource }, + { "glGetShaderSourceARB", NULL, (void *) wine_glGetShaderSourceARB }, + { "glGetShaderiv", NULL, (void *) wine_glGetShaderiv }, + { "glGetSharpenTexFuncSGIS", NULL, (void *) wine_glGetSharpenTexFuncSGIS }, + { "glGetTexBumpParameterfvATI", NULL, (void *) wine_glGetTexBumpParameterfvATI }, + { "glGetTexBumpParameterivATI", NULL, (void *) wine_glGetTexBumpParameterivATI }, + { "glGetTexFilterFuncSGIS", NULL, (void *) wine_glGetTexFilterFuncSGIS }, + { "glGetTrackMatrixivNV", NULL, (void *) wine_glGetTrackMatrixivNV }, + { "glGetUniformLocation", NULL, (void *) wine_glGetUniformLocation }, + { "glGetUniformLocationARB", NULL, (void *) wine_glGetUniformLocationARB }, + { "glGetUniformfv", NULL, (void *) wine_glGetUniformfv }, + { "glGetUniformfvARB", NULL, (void *) wine_glGetUniformfvARB }, + { "glGetUniformiv", NULL, (void *) wine_glGetUniformiv }, + { "glGetUniformivARB", NULL, (void *) wine_glGetUniformivARB }, + { "glGetVariantArrayObjectfvATI", NULL, (void *) wine_glGetVariantArrayObjectfvATI }, + { "glGetVariantArrayObjectivATI", NULL, (void *) wine_glGetVariantArrayObjectivATI }, + { "glGetVariantBooleanvEXT", NULL, (void *) wine_glGetVariantBooleanvEXT }, + { "glGetVariantFloatvEXT", NULL, (void *) wine_glGetVariantFloatvEXT }, + { "glGetVariantIntegervEXT", NULL, (void *) wine_glGetVariantIntegervEXT }, + { "glGetVariantPointervEXT", NULL, (void *) wine_glGetVariantPointervEXT }, + { "glGetVertexAttribArrayObjectfvATI", NULL, (void *) wine_glGetVertexAttribArrayObjectfvATI }, + { "glGetVertexAttribArrayObjectivATI", NULL, (void *) wine_glGetVertexAttribArrayObjectivATI }, + { "glGetVertexAttribPointerv", NULL, (void *) wine_glGetVertexAttribPointerv }, + { "glGetVertexAttribPointervARB", NULL, (void *) wine_glGetVertexAttribPointervARB }, + { "glGetVertexAttribPointervNV", NULL, (void *) wine_glGetVertexAttribPointervNV }, + { "glGetVertexAttribdv", NULL, (void *) wine_glGetVertexAttribdv }, + { "glGetVertexAttribdvARB", NULL, (void *) wine_glGetVertexAttribdvARB }, + { "glGetVertexAttribdvNV", NULL, (void *) wine_glGetVertexAttribdvNV }, + { "glGetVertexAttribfv", NULL, (void *) wine_glGetVertexAttribfv }, + { "glGetVertexAttribfvARB", NULL, (void *) wine_glGetVertexAttribfvARB }, + { "glGetVertexAttribfvNV", NULL, (void *) wine_glGetVertexAttribfvNV }, + { "glGetVertexAttribiv", NULL, (void *) wine_glGetVertexAttribiv }, + { "glGetVertexAttribivARB", NULL, (void *) wine_glGetVertexAttribivARB }, + { "glGetVertexAttribivNV", NULL, (void *) wine_glGetVertexAttribivNV }, + { "glGlobalAlphaFactorbSUN", NULL, (void *) wine_glGlobalAlphaFactorbSUN }, + { "glGlobalAlphaFactordSUN", NULL, (void *) wine_glGlobalAlphaFactordSUN }, + { "glGlobalAlphaFactorfSUN", NULL, (void *) wine_glGlobalAlphaFactorfSUN }, + { "glGlobalAlphaFactoriSUN", NULL, (void *) wine_glGlobalAlphaFactoriSUN }, + { "glGlobalAlphaFactorsSUN", NULL, (void *) wine_glGlobalAlphaFactorsSUN }, + { "glGlobalAlphaFactorubSUN", NULL, (void *) wine_glGlobalAlphaFactorubSUN }, + { "glGlobalAlphaFactoruiSUN", NULL, (void *) wine_glGlobalAlphaFactoruiSUN }, + { "glGlobalAlphaFactorusSUN", NULL, (void *) wine_glGlobalAlphaFactorusSUN }, + { "glHintPGI", NULL, (void *) wine_glHintPGI }, + { "glHistogramEXT", NULL, (void *) wine_glHistogramEXT }, + { "glIglooInterfaceSGIX", NULL, (void *) wine_glIglooInterfaceSGIX }, + { "glImageTransformParameterfHP", NULL, (void *) wine_glImageTransformParameterfHP }, + { "glImageTransformParameterfvHP", NULL, (void *) wine_glImageTransformParameterfvHP }, + { "glImageTransformParameteriHP", NULL, (void *) wine_glImageTransformParameteriHP }, + { "glImageTransformParameterivHP", NULL, (void *) wine_glImageTransformParameterivHP }, + { "glIndexFuncEXT", NULL, (void *) wine_glIndexFuncEXT }, + { "glIndexMaterialEXT", NULL, (void *) wine_glIndexMaterialEXT }, + { "glIndexPointerEXT", NULL, (void *) wine_glIndexPointerEXT }, + { "glIndexPointerListIBM", NULL, (void *) wine_glIndexPointerListIBM }, + { "glInsertComponentEXT", NULL, (void *) wine_glInsertComponentEXT }, + { "glInstrumentsBufferSGIX", NULL, (void *) wine_glInstrumentsBufferSGIX }, + { "glIsAsyncMarkerSGIX", NULL, (void *) wine_glIsAsyncMarkerSGIX }, + { "glIsBuffer", NULL, (void *) wine_glIsBuffer }, + { "glIsBufferARB", NULL, (void *) wine_glIsBufferARB }, + { "glIsFenceAPPLE", NULL, (void *) wine_glIsFenceAPPLE }, + { "glIsFenceNV", NULL, (void *) wine_glIsFenceNV }, + { "glIsFramebufferEXT", NULL, (void *) wine_glIsFramebufferEXT }, + { "glIsObjectBufferATI", NULL, (void *) wine_glIsObjectBufferATI }, + { "glIsOcclusionQueryNV", NULL, (void *) wine_glIsOcclusionQueryNV }, + { "glIsProgram", NULL, (void *) wine_glIsProgram }, + { "glIsProgramARB", NULL, (void *) wine_glIsProgramARB }, + { "glIsProgramNV", NULL, (void *) wine_glIsProgramNV }, + { "glIsQuery", NULL, (void *) wine_glIsQuery }, + { "glIsQueryARB", NULL, (void *) wine_glIsQueryARB }, + { "glIsRenderbufferEXT", NULL, (void *) wine_glIsRenderbufferEXT }, + { "glIsShader", NULL, (void *) wine_glIsShader }, + { "glIsTextureEXT", NULL, (void *) wine_glIsTextureEXT }, + { "glIsVariantEnabledEXT", NULL, (void *) wine_glIsVariantEnabledEXT }, + { "glIsVertexArrayAPPLE", NULL, (void *) wine_glIsVertexArrayAPPLE }, + { "glLightEnviSGIX", NULL, (void *) wine_glLightEnviSGIX }, + { "glLinkProgram", NULL, (void *) wine_glLinkProgram }, + { "glLinkProgramARB", NULL, (void *) wine_glLinkProgramARB }, + { "glListParameterfSGIX", NULL, (void *) wine_glListParameterfSGIX }, + { "glListParameterfvSGIX", NULL, (void *) wine_glListParameterfvSGIX }, + { "glListParameteriSGIX", NULL, (void *) wine_glListParameteriSGIX }, + { "glListParameterivSGIX", NULL, (void *) wine_glListParameterivSGIX }, + { "glLoadIdentityDeformationMapSGIX", NULL, (void *) wine_glLoadIdentityDeformationMapSGIX }, + { "glLoadProgramNV", NULL, (void *) wine_glLoadProgramNV }, + { "glLoadTransposeMatrixd", NULL, (void *) wine_glLoadTransposeMatrixd }, + { "glLoadTransposeMatrixdARB", NULL, (void *) wine_glLoadTransposeMatrixdARB }, + { "glLoadTransposeMatrixf", NULL, (void *) wine_glLoadTransposeMatrixf }, + { "glLoadTransposeMatrixfARB", NULL, (void *) wine_glLoadTransposeMatrixfARB }, + { "glLockArraysEXT", NULL, (void *) wine_glLockArraysEXT }, + { "glMTexCoord2fSGIS", NULL, (void *) wine_glMTexCoord2fSGIS }, + { "glMTexCoord2fvSGIS", NULL, (void *) wine_glMTexCoord2fvSGIS }, + { "glMapBuffer", NULL, (void *) wine_glMapBuffer }, + { "glMapBufferARB", NULL, (void *) wine_glMapBufferARB }, + { "glMapControlPointsNV", NULL, (void *) wine_glMapControlPointsNV }, + { "glMapObjectBufferATI", NULL, (void *) wine_glMapObjectBufferATI }, + { "glMapParameterfvNV", NULL, (void *) wine_glMapParameterfvNV }, + { "glMapParameterivNV", NULL, (void *) wine_glMapParameterivNV }, + { "glMatrixIndexPointerARB", NULL, (void *) wine_glMatrixIndexPointerARB }, + { "glMatrixIndexubvARB", NULL, (void *) wine_glMatrixIndexubvARB }, + { "glMatrixIndexuivARB", NULL, (void *) wine_glMatrixIndexuivARB }, + { "glMatrixIndexusvARB", NULL, (void *) wine_glMatrixIndexusvARB }, + { "glMinmaxEXT", NULL, (void *) wine_glMinmaxEXT }, + { "glMultTransposeMatrixd", NULL, (void *) wine_glMultTransposeMatrixd }, + { "glMultTransposeMatrixdARB", NULL, (void *) wine_glMultTransposeMatrixdARB }, + { "glMultTransposeMatrixf", NULL, (void *) wine_glMultTransposeMatrixf }, + { "glMultTransposeMatrixfARB", NULL, (void *) wine_glMultTransposeMatrixfARB }, + { "glMultiDrawArrays", NULL, (void *) wine_glMultiDrawArrays }, + { "glMultiDrawArraysEXT", NULL, (void *) wine_glMultiDrawArraysEXT }, + { "glMultiDrawElementArrayAPPLE", NULL, (void *) wine_glMultiDrawElementArrayAPPLE }, + { "glMultiDrawElements", NULL, (void *) wine_glMultiDrawElements }, + { "glMultiDrawElementsEXT", NULL, (void *) wine_glMultiDrawElementsEXT }, + { "glMultiDrawRangeElementArrayAPPLE", NULL, (void *) wine_glMultiDrawRangeElementArrayAPPLE }, + { "glMultiModeDrawArraysIBM", NULL, (void *) wine_glMultiModeDrawArraysIBM }, + { "glMultiModeDrawElementsIBM", NULL, (void *) wine_glMultiModeDrawElementsIBM }, + { "glMultiTexCoord1d", NULL, (void *) wine_glMultiTexCoord1d }, + { "glMultiTexCoord1dARB", NULL, (void *) wine_glMultiTexCoord1dARB }, + { "glMultiTexCoord1dSGIS", NULL, (void *) wine_glMultiTexCoord1dSGIS }, + { "glMultiTexCoord1dv", NULL, (void *) wine_glMultiTexCoord1dv }, + { "glMultiTexCoord1dvARB", NULL, (void *) wine_glMultiTexCoord1dvARB }, + { "glMultiTexCoord1dvSGIS", NULL, (void *) wine_glMultiTexCoord1dvSGIS }, + { "glMultiTexCoord1f", NULL, (void *) wine_glMultiTexCoord1f }, + { "glMultiTexCoord1fARB", NULL, (void *) wine_glMultiTexCoord1fARB }, + { "glMultiTexCoord1fSGIS", NULL, (void *) wine_glMultiTexCoord1fSGIS }, + { "glMultiTexCoord1fv", NULL, (void *) wine_glMultiTexCoord1fv }, + { "glMultiTexCoord1fvARB", NULL, (void *) wine_glMultiTexCoord1fvARB }, + { "glMultiTexCoord1fvSGIS", NULL, (void *) wine_glMultiTexCoord1fvSGIS }, + { "glMultiTexCoord1hNV", NULL, (void *) wine_glMultiTexCoord1hNV }, + { "glMultiTexCoord1hvNV", NULL, (void *) wine_glMultiTexCoord1hvNV }, + { "glMultiTexCoord1i", NULL, (void *) wine_glMultiTexCoord1i }, + { "glMultiTexCoord1iARB", NULL, (void *) wine_glMultiTexCoord1iARB }, + { "glMultiTexCoord1iSGIS", NULL, (void *) wine_glMultiTexCoord1iSGIS }, + { "glMultiTexCoord1iv", NULL, (void *) wine_glMultiTexCoord1iv }, + { "glMultiTexCoord1ivARB", NULL, (void *) wine_glMultiTexCoord1ivARB }, + { "glMultiTexCoord1ivSGIS", NULL, (void *) wine_glMultiTexCoord1ivSGIS }, + { "glMultiTexCoord1s", NULL, (void *) wine_glMultiTexCoord1s }, + { "glMultiTexCoord1sARB", NULL, (void *) wine_glMultiTexCoord1sARB }, + { "glMultiTexCoord1sSGIS", NULL, (void *) wine_glMultiTexCoord1sSGIS }, + { "glMultiTexCoord1sv", NULL, (void *) wine_glMultiTexCoord1sv }, + { "glMultiTexCoord1svARB", NULL, (void *) wine_glMultiTexCoord1svARB }, + { "glMultiTexCoord1svSGIS", NULL, (void *) wine_glMultiTexCoord1svSGIS }, + { "glMultiTexCoord2d", NULL, (void *) wine_glMultiTexCoord2d }, + { "glMultiTexCoord2dARB", NULL, (void *) wine_glMultiTexCoord2dARB }, + { "glMultiTexCoord2dSGIS", NULL, (void *) wine_glMultiTexCoord2dSGIS }, + { "glMultiTexCoord2dv", NULL, (void *) wine_glMultiTexCoord2dv }, + { "glMultiTexCoord2dvARB", NULL, (void *) wine_glMultiTexCoord2dvARB }, + { "glMultiTexCoord2dvSGIS", NULL, (void *) wine_glMultiTexCoord2dvSGIS }, + { "glMultiTexCoord2f", NULL, (void *) wine_glMultiTexCoord2f }, + { "glMultiTexCoord2fARB", NULL, (void *) wine_glMultiTexCoord2fARB }, + { "glMultiTexCoord2fSGIS", NULL, (void *) wine_glMultiTexCoord2fSGIS }, + { "glMultiTexCoord2fv", NULL, (void *) wine_glMultiTexCoord2fv }, + { "glMultiTexCoord2fvARB", NULL, (void *) wine_glMultiTexCoord2fvARB }, + { "glMultiTexCoord2fvSGIS", NULL, (void *) wine_glMultiTexCoord2fvSGIS }, + { "glMultiTexCoord2hNV", NULL, (void *) wine_glMultiTexCoord2hNV }, + { "glMultiTexCoord2hvNV", NULL, (void *) wine_glMultiTexCoord2hvNV }, + { "glMultiTexCoord2i", NULL, (void *) wine_glMultiTexCoord2i }, + { "glMultiTexCoord2iARB", NULL, (void *) wine_glMultiTexCoord2iARB }, + { "glMultiTexCoord2iSGIS", NULL, (void *) wine_glMultiTexCoord2iSGIS }, + { "glMultiTexCoord2iv", NULL, (void *) wine_glMultiTexCoord2iv }, + { "glMultiTexCoord2ivARB", NULL, (void *) wine_glMultiTexCoord2ivARB }, + { "glMultiTexCoord2ivSGIS", NULL, (void *) wine_glMultiTexCoord2ivSGIS }, + { "glMultiTexCoord2s", NULL, (void *) wine_glMultiTexCoord2s }, + { "glMultiTexCoord2sARB", NULL, (void *) wine_glMultiTexCoord2sARB }, + { "glMultiTexCoord2sSGIS", NULL, (void *) wine_glMultiTexCoord2sSGIS }, + { "glMultiTexCoord2sv", NULL, (void *) wine_glMultiTexCoord2sv }, + { "glMultiTexCoord2svARB", NULL, (void *) wine_glMultiTexCoord2svARB }, + { "glMultiTexCoord2svSGIS", NULL, (void *) wine_glMultiTexCoord2svSGIS }, + { "glMultiTexCoord3d", NULL, (void *) wine_glMultiTexCoord3d }, + { "glMultiTexCoord3dARB", NULL, (void *) wine_glMultiTexCoord3dARB }, + { "glMultiTexCoord3dSGIS", NULL, (void *) wine_glMultiTexCoord3dSGIS }, + { "glMultiTexCoord3dv", NULL, (void *) wine_glMultiTexCoord3dv }, + { "glMultiTexCoord3dvARB", NULL, (void *) wine_glMultiTexCoord3dvARB }, + { "glMultiTexCoord3dvSGIS", NULL, (void *) wine_glMultiTexCoord3dvSGIS }, + { "glMultiTexCoord3f", NULL, (void *) wine_glMultiTexCoord3f }, + { "glMultiTexCoord3fARB", NULL, (void *) wine_glMultiTexCoord3fARB }, + { "glMultiTexCoord3fSGIS", NULL, (void *) wine_glMultiTexCoord3fSGIS }, + { "glMultiTexCoord3fv", NULL, (void *) wine_glMultiTexCoord3fv }, + { "glMultiTexCoord3fvARB", NULL, (void *) wine_glMultiTexCoord3fvARB }, + { "glMultiTexCoord3fvSGIS", NULL, (void *) wine_glMultiTexCoord3fvSGIS }, + { "glMultiTexCoord3hNV", NULL, (void *) wine_glMultiTexCoord3hNV }, + { "glMultiTexCoord3hvNV", NULL, (void *) wine_glMultiTexCoord3hvNV }, + { "glMultiTexCoord3i", NULL, (void *) wine_glMultiTexCoord3i }, + { "glMultiTexCoord3iARB", NULL, (void *) wine_glMultiTexCoord3iARB }, + { "glMultiTexCoord3iSGIS", NULL, (void *) wine_glMultiTexCoord3iSGIS }, + { "glMultiTexCoord3iv", NULL, (void *) wine_glMultiTexCoord3iv }, + { "glMultiTexCoord3ivARB", NULL, (void *) wine_glMultiTexCoord3ivARB }, + { "glMultiTexCoord3ivSGIS", NULL, (void *) wine_glMultiTexCoord3ivSGIS }, + { "glMultiTexCoord3s", NULL, (void *) wine_glMultiTexCoord3s }, + { "glMultiTexCoord3sARB", NULL, (void *) wine_glMultiTexCoord3sARB }, + { "glMultiTexCoord3sSGIS", NULL, (void *) wine_glMultiTexCoord3sSGIS }, + { "glMultiTexCoord3sv", NULL, (void *) wine_glMultiTexCoord3sv }, + { "glMultiTexCoord3svARB", NULL, (void *) wine_glMultiTexCoord3svARB }, + { "glMultiTexCoord3svSGIS", NULL, (void *) wine_glMultiTexCoord3svSGIS }, + { "glMultiTexCoord4d", NULL, (void *) wine_glMultiTexCoord4d }, + { "glMultiTexCoord4dARB", NULL, (void *) wine_glMultiTexCoord4dARB }, + { "glMultiTexCoord4dSGIS", NULL, (void *) wine_glMultiTexCoord4dSGIS }, + { "glMultiTexCoord4dv", NULL, (void *) wine_glMultiTexCoord4dv }, + { "glMultiTexCoord4dvARB", NULL, (void *) wine_glMultiTexCoord4dvARB }, + { "glMultiTexCoord4dvSGIS", NULL, (void *) wine_glMultiTexCoord4dvSGIS }, + { "glMultiTexCoord4f", NULL, (void *) wine_glMultiTexCoord4f }, + { "glMultiTexCoord4fARB", NULL, (void *) wine_glMultiTexCoord4fARB }, + { "glMultiTexCoord4fSGIS", NULL, (void *) wine_glMultiTexCoord4fSGIS }, + { "glMultiTexCoord4fv", NULL, (void *) wine_glMultiTexCoord4fv }, + { "glMultiTexCoord4fvARB", NULL, (void *) wine_glMultiTexCoord4fvARB }, + { "glMultiTexCoord4fvSGIS", NULL, (void *) wine_glMultiTexCoord4fvSGIS }, + { "glMultiTexCoord4hNV", NULL, (void *) wine_glMultiTexCoord4hNV }, + { "glMultiTexCoord4hvNV", NULL, (void *) wine_glMultiTexCoord4hvNV }, + { "glMultiTexCoord4i", NULL, (void *) wine_glMultiTexCoord4i }, + { "glMultiTexCoord4iARB", NULL, (void *) wine_glMultiTexCoord4iARB }, + { "glMultiTexCoord4iSGIS", NULL, (void *) wine_glMultiTexCoord4iSGIS }, + { "glMultiTexCoord4iv", NULL, (void *) wine_glMultiTexCoord4iv }, + { "glMultiTexCoord4ivARB", NULL, (void *) wine_glMultiTexCoord4ivARB }, + { "glMultiTexCoord4ivSGIS", NULL, (void *) wine_glMultiTexCoord4ivSGIS }, + { "glMultiTexCoord4s", NULL, (void *) wine_glMultiTexCoord4s }, + { "glMultiTexCoord4sARB", NULL, (void *) wine_glMultiTexCoord4sARB }, + { "glMultiTexCoord4sSGIS", NULL, (void *) wine_glMultiTexCoord4sSGIS }, + { "glMultiTexCoord4sv", NULL, (void *) wine_glMultiTexCoord4sv }, + { "glMultiTexCoord4svARB", NULL, (void *) wine_glMultiTexCoord4svARB }, + { "glMultiTexCoord4svSGIS", NULL, (void *) wine_glMultiTexCoord4svSGIS }, + { "glMultiTexCoordPointerSGIS", NULL, (void *) wine_glMultiTexCoordPointerSGIS }, + { "glNewBufferRegion", NULL, (void *) wine_glNewBufferRegion }, + { "glNewObjectBufferATI", NULL, (void *) wine_glNewObjectBufferATI }, + { "glNormal3fVertex3fSUN", NULL, (void *) wine_glNormal3fVertex3fSUN }, + { "glNormal3fVertex3fvSUN", NULL, (void *) wine_glNormal3fVertex3fvSUN }, + { "glNormal3hNV", NULL, (void *) wine_glNormal3hNV }, + { "glNormal3hvNV", NULL, (void *) wine_glNormal3hvNV }, + { "glNormalPointerEXT", NULL, (void *) wine_glNormalPointerEXT }, + { "glNormalPointerListIBM", NULL, (void *) wine_glNormalPointerListIBM }, + { "glNormalPointervINTEL", NULL, (void *) wine_glNormalPointervINTEL }, + { "glNormalStream3bATI", NULL, (void *) wine_glNormalStream3bATI }, + { "glNormalStream3bvATI", NULL, (void *) wine_glNormalStream3bvATI }, + { "glNormalStream3dATI", NULL, (void *) wine_glNormalStream3dATI }, + { "glNormalStream3dvATI", NULL, (void *) wine_glNormalStream3dvATI }, + { "glNormalStream3fATI", NULL, (void *) wine_glNormalStream3fATI }, + { "glNormalStream3fvATI", NULL, (void *) wine_glNormalStream3fvATI }, + { "glNormalStream3iATI", NULL, (void *) wine_glNormalStream3iATI }, + { "glNormalStream3ivATI", NULL, (void *) wine_glNormalStream3ivATI }, + { "glNormalStream3sATI", NULL, (void *) wine_glNormalStream3sATI }, + { "glNormalStream3svATI", NULL, (void *) wine_glNormalStream3svATI }, + { "glPNTrianglesfATI", NULL, (void *) wine_glPNTrianglesfATI }, + { "glPNTrianglesiATI", NULL, (void *) wine_glPNTrianglesiATI }, + { "glPassTexCoordATI", NULL, (void *) wine_glPassTexCoordATI }, + { "glPixelDataRangeNV", NULL, (void *) wine_glPixelDataRangeNV }, + { "glPixelTexGenParameterfSGIS", NULL, (void *) wine_glPixelTexGenParameterfSGIS }, + { "glPixelTexGenParameterfvSGIS", NULL, (void *) wine_glPixelTexGenParameterfvSGIS }, + { "glPixelTexGenParameteriSGIS", NULL, (void *) wine_glPixelTexGenParameteriSGIS }, + { "glPixelTexGenParameterivSGIS", NULL, (void *) wine_glPixelTexGenParameterivSGIS }, + { "glPixelTexGenSGIX", NULL, (void *) wine_glPixelTexGenSGIX }, + { "glPixelTransformParameterfEXT", NULL, (void *) wine_glPixelTransformParameterfEXT }, + { "glPixelTransformParameterfvEXT", NULL, (void *) wine_glPixelTransformParameterfvEXT }, + { "glPixelTransformParameteriEXT", NULL, (void *) wine_glPixelTransformParameteriEXT }, + { "glPixelTransformParameterivEXT", NULL, (void *) wine_glPixelTransformParameterivEXT }, + { "glPointParameterf", NULL, (void *) wine_glPointParameterf }, + { "glPointParameterfARB", NULL, (void *) wine_glPointParameterfARB }, + { "glPointParameterfEXT", NULL, (void *) wine_glPointParameterfEXT }, + { "glPointParameterfSGIS", NULL, (void *) wine_glPointParameterfSGIS }, + { "glPointParameterfv", NULL, (void *) wine_glPointParameterfv }, + { "glPointParameterfvARB", NULL, (void *) wine_glPointParameterfvARB }, + { "glPointParameterfvEXT", NULL, (void *) wine_glPointParameterfvEXT }, + { "glPointParameterfvSGIS", NULL, (void *) wine_glPointParameterfvSGIS }, + { "glPointParameteri", NULL, (void *) wine_glPointParameteri }, + { "glPointParameteriNV", NULL, (void *) wine_glPointParameteriNV }, + { "glPointParameteriv", NULL, (void *) wine_glPointParameteriv }, + { "glPointParameterivNV", NULL, (void *) wine_glPointParameterivNV }, + { "glPollAsyncSGIX", NULL, (void *) wine_glPollAsyncSGIX }, + { "glPollInstrumentsSGIX", NULL, (void *) wine_glPollInstrumentsSGIX }, + { "glPolygonOffsetEXT", NULL, (void *) wine_glPolygonOffsetEXT }, + { "glPrimitiveRestartIndexNV", NULL, (void *) wine_glPrimitiveRestartIndexNV }, + { "glPrimitiveRestartNV", NULL, (void *) wine_glPrimitiveRestartNV }, + { "glPrioritizeTexturesEXT", NULL, (void *) wine_glPrioritizeTexturesEXT }, + { "glProgramEnvParameter4dARB", NULL, (void *) wine_glProgramEnvParameter4dARB }, + { "glProgramEnvParameter4dvARB", NULL, (void *) wine_glProgramEnvParameter4dvARB }, + { "glProgramEnvParameter4fARB", NULL, (void *) wine_glProgramEnvParameter4fARB }, + { "glProgramEnvParameter4fvARB", NULL, (void *) wine_glProgramEnvParameter4fvARB }, + { "glProgramLocalParameter4dARB", NULL, (void *) wine_glProgramLocalParameter4dARB }, + { "glProgramLocalParameter4dvARB", NULL, (void *) wine_glProgramLocalParameter4dvARB }, + { "glProgramLocalParameter4fARB", NULL, (void *) wine_glProgramLocalParameter4fARB }, + { "glProgramLocalParameter4fvARB", NULL, (void *) wine_glProgramLocalParameter4fvARB }, + { "glProgramNamedParameter4dNV", NULL, (void *) wine_glProgramNamedParameter4dNV }, + { "glProgramNamedParameter4dvNV", NULL, (void *) wine_glProgramNamedParameter4dvNV }, + { "glProgramNamedParameter4fNV", NULL, (void *) wine_glProgramNamedParameter4fNV }, + { "glProgramNamedParameter4fvNV", NULL, (void *) wine_glProgramNamedParameter4fvNV }, + { "glProgramParameter4dNV", NULL, (void *) wine_glProgramParameter4dNV }, + { "glProgramParameter4dvNV", NULL, (void *) wine_glProgramParameter4dvNV }, + { "glProgramParameter4fNV", NULL, (void *) wine_glProgramParameter4fNV }, + { "glProgramParameter4fvNV", NULL, (void *) wine_glProgramParameter4fvNV }, + { "glProgramParameters4dvNV", NULL, (void *) wine_glProgramParameters4dvNV }, + { "glProgramParameters4fvNV", NULL, (void *) wine_glProgramParameters4fvNV }, + { "glProgramStringARB", NULL, (void *) wine_glProgramStringARB }, + { "glReadBufferRegion", NULL, (void *) wine_glReadBufferRegion }, + { "glReadInstrumentsSGIX", NULL, (void *) wine_glReadInstrumentsSGIX }, + { "glReferencePlaneSGIX", NULL, (void *) wine_glReferencePlaneSGIX }, + { "glRenderbufferStorageEXT", NULL, (void *) wine_glRenderbufferStorageEXT }, + { "glReplacementCodePointerSUN", NULL, (void *) wine_glReplacementCodePointerSUN }, + { "glReplacementCodeubSUN", NULL, (void *) wine_glReplacementCodeubSUN }, + { "glReplacementCodeubvSUN", NULL, (void *) wine_glReplacementCodeubvSUN }, + { "glReplacementCodeuiColor3fVertex3fSUN", NULL, (void *) wine_glReplacementCodeuiColor3fVertex3fSUN }, + { "glReplacementCodeuiColor3fVertex3fvSUN", NULL, (void *) wine_glReplacementCodeuiColor3fVertex3fvSUN }, + { "glReplacementCodeuiColor4fNormal3fVertex3fSUN", NULL, (void *) wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN }, + { "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", NULL, (void *) wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN }, + { "glReplacementCodeuiColor4ubVertex3fSUN", NULL, (void *) wine_glReplacementCodeuiColor4ubVertex3fSUN }, + { "glReplacementCodeuiColor4ubVertex3fvSUN", NULL, (void *) wine_glReplacementCodeuiColor4ubVertex3fvSUN }, + { "glReplacementCodeuiNormal3fVertex3fSUN", NULL, (void *) wine_glReplacementCodeuiNormal3fVertex3fSUN }, + { "glReplacementCodeuiNormal3fVertex3fvSUN", NULL, (void *) wine_glReplacementCodeuiNormal3fVertex3fvSUN }, + { "glReplacementCodeuiSUN", NULL, (void *) wine_glReplacementCodeuiSUN }, + { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", NULL, (void *) wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN }, + { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", NULL, (void *) wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN }, + { "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", NULL, (void *) wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN }, + { "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", NULL, (void *) wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN }, + { "glReplacementCodeuiTexCoord2fVertex3fSUN", NULL, (void *) wine_glReplacementCodeuiTexCoord2fVertex3fSUN }, + { "glReplacementCodeuiTexCoord2fVertex3fvSUN", NULL, (void *) wine_glReplacementCodeuiTexCoord2fVertex3fvSUN }, + { "glReplacementCodeuiVertex3fSUN", NULL, (void *) wine_glReplacementCodeuiVertex3fSUN }, + { "glReplacementCodeuiVertex3fvSUN", NULL, (void *) wine_glReplacementCodeuiVertex3fvSUN }, + { "glReplacementCodeuivSUN", NULL, (void *) wine_glReplacementCodeuivSUN }, + { "glReplacementCodeusSUN", NULL, (void *) wine_glReplacementCodeusSUN }, + { "glReplacementCodeusvSUN", NULL, (void *) wine_glReplacementCodeusvSUN }, + { "glRequestResidentProgramsNV", NULL, (void *) wine_glRequestResidentProgramsNV }, + { "glResetHistogramEXT", NULL, (void *) wine_glResetHistogramEXT }, + { "glResetMinmaxEXT", NULL, (void *) wine_glResetMinmaxEXT }, + { "glResizeBuffersMESA", NULL, (void *) wine_glResizeBuffersMESA }, + { "glSampleCoverage", NULL, (void *) wine_glSampleCoverage }, + { "glSampleCoverageARB", NULL, (void *) wine_glSampleCoverageARB }, + { "glSampleMapATI", NULL, (void *) wine_glSampleMapATI }, + { "glSampleMaskEXT", NULL, (void *) wine_glSampleMaskEXT }, + { "glSampleMaskSGIS", NULL, (void *) wine_glSampleMaskSGIS }, + { "glSamplePatternEXT", NULL, (void *) wine_glSamplePatternEXT }, + { "glSamplePatternSGIS", NULL, (void *) wine_glSamplePatternSGIS }, + { "glSecondaryColor3b", NULL, (void *) wine_glSecondaryColor3b }, + { "glSecondaryColor3bEXT", NULL, (void *) wine_glSecondaryColor3bEXT }, + { "glSecondaryColor3bv", NULL, (void *) wine_glSecondaryColor3bv }, + { "glSecondaryColor3bvEXT", NULL, (void *) wine_glSecondaryColor3bvEXT }, + { "glSecondaryColor3d", NULL, (void *) wine_glSecondaryColor3d }, + { "glSecondaryColor3dEXT", NULL, (void *) wine_glSecondaryColor3dEXT }, + { "glSecondaryColor3dv", NULL, (void *) wine_glSecondaryColor3dv }, + { "glSecondaryColor3dvEXT", NULL, (void *) wine_glSecondaryColor3dvEXT }, + { "glSecondaryColor3f", NULL, (void *) wine_glSecondaryColor3f }, + { "glSecondaryColor3fEXT", NULL, (void *) wine_glSecondaryColor3fEXT }, + { "glSecondaryColor3fv", NULL, (void *) wine_glSecondaryColor3fv }, + { "glSecondaryColor3fvEXT", NULL, (void *) wine_glSecondaryColor3fvEXT }, + { "glSecondaryColor3hNV", NULL, (void *) wine_glSecondaryColor3hNV }, + { "glSecondaryColor3hvNV", NULL, (void *) wine_glSecondaryColor3hvNV }, + { "glSecondaryColor3i", NULL, (void *) wine_glSecondaryColor3i }, + { "glSecondaryColor3iEXT", NULL, (void *) wine_glSecondaryColor3iEXT }, + { "glSecondaryColor3iv", NULL, (void *) wine_glSecondaryColor3iv }, + { "glSecondaryColor3ivEXT", NULL, (void *) wine_glSecondaryColor3ivEXT }, + { "glSecondaryColor3s", NULL, (void *) wine_glSecondaryColor3s }, + { "glSecondaryColor3sEXT", NULL, (void *) wine_glSecondaryColor3sEXT }, + { "glSecondaryColor3sv", NULL, (void *) wine_glSecondaryColor3sv }, + { "glSecondaryColor3svEXT", NULL, (void *) wine_glSecondaryColor3svEXT }, + { "glSecondaryColor3ub", NULL, (void *) wine_glSecondaryColor3ub }, + { "glSecondaryColor3ubEXT", NULL, (void *) wine_glSecondaryColor3ubEXT }, + { "glSecondaryColor3ubv", NULL, (void *) wine_glSecondaryColor3ubv }, + { "glSecondaryColor3ubvEXT", NULL, (void *) wine_glSecondaryColor3ubvEXT }, + { "glSecondaryColor3ui", NULL, (void *) wine_glSecondaryColor3ui }, + { "glSecondaryColor3uiEXT", NULL, (void *) wine_glSecondaryColor3uiEXT }, + { "glSecondaryColor3uiv", NULL, (void *) wine_glSecondaryColor3uiv }, + { "glSecondaryColor3uivEXT", NULL, (void *) wine_glSecondaryColor3uivEXT }, + { "glSecondaryColor3us", NULL, (void *) wine_glSecondaryColor3us }, + { "glSecondaryColor3usEXT", NULL, (void *) wine_glSecondaryColor3usEXT }, + { "glSecondaryColor3usv", NULL, (void *) wine_glSecondaryColor3usv }, + { "glSecondaryColor3usvEXT", NULL, (void *) wine_glSecondaryColor3usvEXT }, + { "glSecondaryColorPointer", NULL, (void *) wine_glSecondaryColorPointer }, + { "glSecondaryColorPointerEXT", NULL, (void *) wine_glSecondaryColorPointerEXT }, + { "glSecondaryColorPointerListIBM", NULL, (void *) wine_glSecondaryColorPointerListIBM }, + { "glSelectTextureCoordSetSGIS", NULL, (void *) wine_glSelectTextureCoordSetSGIS }, + { "glSelectTextureSGIS", NULL, (void *) wine_glSelectTextureSGIS }, + { "glSeparableFilter2DEXT", NULL, (void *) wine_glSeparableFilter2DEXT }, + { "glSetFenceAPPLE", NULL, (void *) wine_glSetFenceAPPLE }, + { "glSetFenceNV", NULL, (void *) wine_glSetFenceNV }, + { "glSetFragmentShaderConstantATI", NULL, (void *) wine_glSetFragmentShaderConstantATI }, + { "glSetInvariantEXT", NULL, (void *) wine_glSetInvariantEXT }, + { "glSetLocalConstantEXT", NULL, (void *) wine_glSetLocalConstantEXT }, + { "glShaderOp1EXT", NULL, (void *) wine_glShaderOp1EXT }, + { "glShaderOp2EXT", NULL, (void *) wine_glShaderOp2EXT }, + { "glShaderOp3EXT", NULL, (void *) wine_glShaderOp3EXT }, + { "glShaderSource", NULL, (void *) wine_glShaderSource }, + { "glShaderSourceARB", NULL, (void *) wine_glShaderSourceARB }, + { "glSharpenTexFuncSGIS", NULL, (void *) wine_glSharpenTexFuncSGIS }, + { "glSpriteParameterfSGIX", NULL, (void *) wine_glSpriteParameterfSGIX }, + { "glSpriteParameterfvSGIX", NULL, (void *) wine_glSpriteParameterfvSGIX }, + { "glSpriteParameteriSGIX", NULL, (void *) wine_glSpriteParameteriSGIX }, + { "glSpriteParameterivSGIX", NULL, (void *) wine_glSpriteParameterivSGIX }, + { "glStartInstrumentsSGIX", NULL, (void *) wine_glStartInstrumentsSGIX }, + { "glStencilFuncSeparate", NULL, (void *) wine_glStencilFuncSeparate }, + { "glStencilFuncSeparateATI", NULL, (void *) wine_glStencilFuncSeparateATI }, + { "glStencilMaskSeparate", NULL, (void *) wine_glStencilMaskSeparate }, + { "glStencilOpSeparate", NULL, (void *) wine_glStencilOpSeparate }, + { "glStencilOpSeparateATI", NULL, (void *) wine_glStencilOpSeparateATI }, + { "glStopInstrumentsSGIX", NULL, (void *) wine_glStopInstrumentsSGIX }, + { "glStringMarkerGREMEDY", NULL, (void *) wine_glStringMarkerGREMEDY }, + { "glSwizzleEXT", NULL, (void *) wine_glSwizzleEXT }, + { "glTagSampleBufferSGIX", NULL, (void *) wine_glTagSampleBufferSGIX }, + { "glTangent3bEXT", NULL, (void *) wine_glTangent3bEXT }, + { "glTangent3bvEXT", NULL, (void *) wine_glTangent3bvEXT }, + { "glTangent3dEXT", NULL, (void *) wine_glTangent3dEXT }, + { "glTangent3dvEXT", NULL, (void *) wine_glTangent3dvEXT }, + { "glTangent3fEXT", NULL, (void *) wine_glTangent3fEXT }, + { "glTangent3fvEXT", NULL, (void *) wine_glTangent3fvEXT }, + { "glTangent3iEXT", NULL, (void *) wine_glTangent3iEXT }, + { "glTangent3ivEXT", NULL, (void *) wine_glTangent3ivEXT }, + { "glTangent3sEXT", NULL, (void *) wine_glTangent3sEXT }, + { "glTangent3svEXT", NULL, (void *) wine_glTangent3svEXT }, + { "glTangentPointerEXT", NULL, (void *) wine_glTangentPointerEXT }, + { "glTbufferMask3DFX", NULL, (void *) wine_glTbufferMask3DFX }, + { "glTestFenceAPPLE", NULL, (void *) wine_glTestFenceAPPLE }, + { "glTestFenceNV", NULL, (void *) wine_glTestFenceNV }, + { "glTestObjectAPPLE", NULL, (void *) wine_glTestObjectAPPLE }, + { "glTexBumpParameterfvATI", NULL, (void *) wine_glTexBumpParameterfvATI }, + { "glTexBumpParameterivATI", NULL, (void *) wine_glTexBumpParameterivATI }, + { "glTexCoord1hNV", NULL, (void *) wine_glTexCoord1hNV }, + { "glTexCoord1hvNV", NULL, (void *) wine_glTexCoord1hvNV }, + { "glTexCoord2fColor3fVertex3fSUN", NULL, (void *) wine_glTexCoord2fColor3fVertex3fSUN }, + { "glTexCoord2fColor3fVertex3fvSUN", NULL, (void *) wine_glTexCoord2fColor3fVertex3fvSUN }, + { "glTexCoord2fColor4fNormal3fVertex3fSUN", NULL, (void *) wine_glTexCoord2fColor4fNormal3fVertex3fSUN }, + { "glTexCoord2fColor4fNormal3fVertex3fvSUN", NULL, (void *) wine_glTexCoord2fColor4fNormal3fVertex3fvSUN }, + { "glTexCoord2fColor4ubVertex3fSUN", NULL, (void *) wine_glTexCoord2fColor4ubVertex3fSUN }, + { "glTexCoord2fColor4ubVertex3fvSUN", NULL, (void *) wine_glTexCoord2fColor4ubVertex3fvSUN }, + { "glTexCoord2fNormal3fVertex3fSUN", NULL, (void *) wine_glTexCoord2fNormal3fVertex3fSUN }, + { "glTexCoord2fNormal3fVertex3fvSUN", NULL, (void *) wine_glTexCoord2fNormal3fVertex3fvSUN }, + { "glTexCoord2fVertex3fSUN", NULL, (void *) wine_glTexCoord2fVertex3fSUN }, + { "glTexCoord2fVertex3fvSUN", NULL, (void *) wine_glTexCoord2fVertex3fvSUN }, + { "glTexCoord2hNV", NULL, (void *) wine_glTexCoord2hNV }, + { "glTexCoord2hvNV", NULL, (void *) wine_glTexCoord2hvNV }, + { "glTexCoord3hNV", NULL, (void *) wine_glTexCoord3hNV }, + { "glTexCoord3hvNV", NULL, (void *) wine_glTexCoord3hvNV }, + { "glTexCoord4fColor4fNormal3fVertex4fSUN", NULL, (void *) wine_glTexCoord4fColor4fNormal3fVertex4fSUN }, + { "glTexCoord4fColor4fNormal3fVertex4fvSUN", NULL, (void *) wine_glTexCoord4fColor4fNormal3fVertex4fvSUN }, + { "glTexCoord4fVertex4fSUN", NULL, (void *) wine_glTexCoord4fVertex4fSUN }, + { "glTexCoord4fVertex4fvSUN", NULL, (void *) wine_glTexCoord4fVertex4fvSUN }, + { "glTexCoord4hNV", NULL, (void *) wine_glTexCoord4hNV }, + { "glTexCoord4hvNV", NULL, (void *) wine_glTexCoord4hvNV }, + { "glTexCoordPointerEXT", NULL, (void *) wine_glTexCoordPointerEXT }, + { "glTexCoordPointerListIBM", NULL, (void *) wine_glTexCoordPointerListIBM }, + { "glTexCoordPointervINTEL", NULL, (void *) wine_glTexCoordPointervINTEL }, + { "glTexFilterFuncSGIS", NULL, (void *) wine_glTexFilterFuncSGIS }, + { "glTexImage3DEXT", NULL, (void *) wine_glTexImage3DEXT }, + { "glTexImage4DSGIS", NULL, (void *) wine_glTexImage4DSGIS }, + { "glTexSubImage1DEXT", NULL, (void *) wine_glTexSubImage1DEXT }, + { "glTexSubImage2DEXT", NULL, (void *) wine_glTexSubImage2DEXT }, + { "glTexSubImage3DEXT", NULL, (void *) wine_glTexSubImage3DEXT }, + { "glTexSubImage4DSGIS", NULL, (void *) wine_glTexSubImage4DSGIS }, + { "glTextureColorMaskSGIS", NULL, (void *) wine_glTextureColorMaskSGIS }, + { "glTextureLightEXT", NULL, (void *) wine_glTextureLightEXT }, + { "glTextureMaterialEXT", NULL, (void *) wine_glTextureMaterialEXT }, + { "glTextureNormalEXT", NULL, (void *) wine_glTextureNormalEXT }, + { "glTrackMatrixNV", NULL, (void *) wine_glTrackMatrixNV }, + { "glUniform1f", NULL, (void *) wine_glUniform1f }, + { "glUniform1fARB", NULL, (void *) wine_glUniform1fARB }, + { "glUniform1fv", NULL, (void *) wine_glUniform1fv }, + { "glUniform1fvARB", NULL, (void *) wine_glUniform1fvARB }, + { "glUniform1i", NULL, (void *) wine_glUniform1i }, + { "glUniform1iARB", NULL, (void *) wine_glUniform1iARB }, + { "glUniform1iv", NULL, (void *) wine_glUniform1iv }, + { "glUniform1ivARB", NULL, (void *) wine_glUniform1ivARB }, + { "glUniform2f", NULL, (void *) wine_glUniform2f }, + { "glUniform2fARB", NULL, (void *) wine_glUniform2fARB }, + { "glUniform2fv", NULL, (void *) wine_glUniform2fv }, + { "glUniform2fvARB", NULL, (void *) wine_glUniform2fvARB }, + { "glUniform2i", NULL, (void *) wine_glUniform2i }, + { "glUniform2iARB", NULL, (void *) wine_glUniform2iARB }, + { "glUniform2iv", NULL, (void *) wine_glUniform2iv }, + { "glUniform2ivARB", NULL, (void *) wine_glUniform2ivARB }, + { "glUniform3f", NULL, (void *) wine_glUniform3f }, + { "glUniform3fARB", NULL, (void *) wine_glUniform3fARB }, + { "glUniform3fv", NULL, (void *) wine_glUniform3fv }, + { "glUniform3fvARB", NULL, (void *) wine_glUniform3fvARB }, + { "glUniform3i", NULL, (void *) wine_glUniform3i }, + { "glUniform3iARB", NULL, (void *) wine_glUniform3iARB }, + { "glUniform3iv", NULL, (void *) wine_glUniform3iv }, + { "glUniform3ivARB", NULL, (void *) wine_glUniform3ivARB }, + { "glUniform4f", NULL, (void *) wine_glUniform4f }, + { "glUniform4fARB", NULL, (void *) wine_glUniform4fARB }, + { "glUniform4fv", NULL, (void *) wine_glUniform4fv }, + { "glUniform4fvARB", NULL, (void *) wine_glUniform4fvARB }, + { "glUniform4i", NULL, (void *) wine_glUniform4i }, + { "glUniform4iARB", NULL, (void *) wine_glUniform4iARB }, + { "glUniform4iv", NULL, (void *) wine_glUniform4iv }, + { "glUniform4ivARB", NULL, (void *) wine_glUniform4ivARB }, + { "glUniformMatrix2fv", NULL, (void *) wine_glUniformMatrix2fv }, + { "glUniformMatrix2fvARB", NULL, (void *) wine_glUniformMatrix2fvARB }, + { "glUniformMatrix3fv", NULL, (void *) wine_glUniformMatrix3fv }, + { "glUniformMatrix3fvARB", NULL, (void *) wine_glUniformMatrix3fvARB }, + { "glUniformMatrix4fv", NULL, (void *) wine_glUniformMatrix4fv }, + { "glUniformMatrix4fvARB", NULL, (void *) wine_glUniformMatrix4fvARB }, + { "glUnlockArraysEXT", NULL, (void *) wine_glUnlockArraysEXT }, + { "glUnmapBuffer", NULL, (void *) wine_glUnmapBuffer }, + { "glUnmapBufferARB", NULL, (void *) wine_glUnmapBufferARB }, + { "glUnmapObjectBufferATI", NULL, (void *) wine_glUnmapObjectBufferATI }, + { "glUpdateObjectBufferATI", NULL, (void *) wine_glUpdateObjectBufferATI }, + { "glUseProgram", NULL, (void *) wine_glUseProgram }, + { "glUseProgramObjectARB", NULL, (void *) wine_glUseProgramObjectARB }, + { "glValidateProgram", NULL, (void *) wine_glValidateProgram }, + { "glValidateProgramARB", NULL, (void *) wine_glValidateProgramARB }, + { "glVariantArrayObjectATI", NULL, (void *) wine_glVariantArrayObjectATI }, + { "glVariantPointerEXT", NULL, (void *) wine_glVariantPointerEXT }, + { "glVariantbvEXT", NULL, (void *) wine_glVariantbvEXT }, + { "glVariantdvEXT", NULL, (void *) wine_glVariantdvEXT }, + { "glVariantfvEXT", NULL, (void *) wine_glVariantfvEXT }, + { "glVariantivEXT", NULL, (void *) wine_glVariantivEXT }, + { "glVariantsvEXT", NULL, (void *) wine_glVariantsvEXT }, + { "glVariantubvEXT", NULL, (void *) wine_glVariantubvEXT }, + { "glVariantuivEXT", NULL, (void *) wine_glVariantuivEXT }, + { "glVariantusvEXT", NULL, (void *) wine_glVariantusvEXT }, + { "glVertex2hNV", NULL, (void *) wine_glVertex2hNV }, + { "glVertex2hvNV", NULL, (void *) wine_glVertex2hvNV }, + { "glVertex3hNV", NULL, (void *) wine_glVertex3hNV }, + { "glVertex3hvNV", NULL, (void *) wine_glVertex3hvNV }, + { "glVertex4hNV", NULL, (void *) wine_glVertex4hNV }, + { "glVertex4hvNV", NULL, (void *) wine_glVertex4hvNV }, + { "glVertexArrayParameteriAPPLE", NULL, (void *) wine_glVertexArrayParameteriAPPLE }, + { "glVertexArrayRangeAPPLE", NULL, (void *) wine_glVertexArrayRangeAPPLE }, + { "glVertexArrayRangeNV", NULL, (void *) wine_glVertexArrayRangeNV }, + { "glVertexAttrib1d", NULL, (void *) wine_glVertexAttrib1d }, + { "glVertexAttrib1dARB", NULL, (void *) wine_glVertexAttrib1dARB }, + { "glVertexAttrib1dNV", NULL, (void *) wine_glVertexAttrib1dNV }, + { "glVertexAttrib1dv", NULL, (void *) wine_glVertexAttrib1dv }, + { "glVertexAttrib1dvARB", NULL, (void *) wine_glVertexAttrib1dvARB }, + { "glVertexAttrib1dvNV", NULL, (void *) wine_glVertexAttrib1dvNV }, + { "glVertexAttrib1f", NULL, (void *) wine_glVertexAttrib1f }, + { "glVertexAttrib1fARB", NULL, (void *) wine_glVertexAttrib1fARB }, + { "glVertexAttrib1fNV", NULL, (void *) wine_glVertexAttrib1fNV }, + { "glVertexAttrib1fv", NULL, (void *) wine_glVertexAttrib1fv }, + { "glVertexAttrib1fvARB", NULL, (void *) wine_glVertexAttrib1fvARB }, + { "glVertexAttrib1fvNV", NULL, (void *) wine_glVertexAttrib1fvNV }, + { "glVertexAttrib1hNV", NULL, (void *) wine_glVertexAttrib1hNV }, + { "glVertexAttrib1hvNV", NULL, (void *) wine_glVertexAttrib1hvNV }, + { "glVertexAttrib1s", NULL, (void *) wine_glVertexAttrib1s }, + { "glVertexAttrib1sARB", NULL, (void *) wine_glVertexAttrib1sARB }, + { "glVertexAttrib1sNV", NULL, (void *) wine_glVertexAttrib1sNV }, + { "glVertexAttrib1sv", NULL, (void *) wine_glVertexAttrib1sv }, + { "glVertexAttrib1svARB", NULL, (void *) wine_glVertexAttrib1svARB }, + { "glVertexAttrib1svNV", NULL, (void *) wine_glVertexAttrib1svNV }, + { "glVertexAttrib2d", NULL, (void *) wine_glVertexAttrib2d }, + { "glVertexAttrib2dARB", NULL, (void *) wine_glVertexAttrib2dARB }, + { "glVertexAttrib2dNV", NULL, (void *) wine_glVertexAttrib2dNV }, + { "glVertexAttrib2dv", NULL, (void *) wine_glVertexAttrib2dv }, + { "glVertexAttrib2dvARB", NULL, (void *) wine_glVertexAttrib2dvARB }, + { "glVertexAttrib2dvNV", NULL, (void *) wine_glVertexAttrib2dvNV }, + { "glVertexAttrib2f", NULL, (void *) wine_glVertexAttrib2f }, + { "glVertexAttrib2fARB", NULL, (void *) wine_glVertexAttrib2fARB }, + { "glVertexAttrib2fNV", NULL, (void *) wine_glVertexAttrib2fNV }, + { "glVertexAttrib2fv", NULL, (void *) wine_glVertexAttrib2fv }, + { "glVertexAttrib2fvARB", NULL, (void *) wine_glVertexAttrib2fvARB }, + { "glVertexAttrib2fvNV", NULL, (void *) wine_glVertexAttrib2fvNV }, + { "glVertexAttrib2hNV", NULL, (void *) wine_glVertexAttrib2hNV }, + { "glVertexAttrib2hvNV", NULL, (void *) wine_glVertexAttrib2hvNV }, + { "glVertexAttrib2s", NULL, (void *) wine_glVertexAttrib2s }, + { "glVertexAttrib2sARB", NULL, (void *) wine_glVertexAttrib2sARB }, + { "glVertexAttrib2sNV", NULL, (void *) wine_glVertexAttrib2sNV }, + { "glVertexAttrib2sv", NULL, (void *) wine_glVertexAttrib2sv }, + { "glVertexAttrib2svARB", NULL, (void *) wine_glVertexAttrib2svARB }, + { "glVertexAttrib2svNV", NULL, (void *) wine_glVertexAttrib2svNV }, + { "glVertexAttrib3d", NULL, (void *) wine_glVertexAttrib3d }, + { "glVertexAttrib3dARB", NULL, (void *) wine_glVertexAttrib3dARB }, + { "glVertexAttrib3dNV", NULL, (void *) wine_glVertexAttrib3dNV }, + { "glVertexAttrib3dv", NULL, (void *) wine_glVertexAttrib3dv }, + { "glVertexAttrib3dvARB", NULL, (void *) wine_glVertexAttrib3dvARB }, + { "glVertexAttrib3dvNV", NULL, (void *) wine_glVertexAttrib3dvNV }, + { "glVertexAttrib3f", NULL, (void *) wine_glVertexAttrib3f }, + { "glVertexAttrib3fARB", NULL, (void *) wine_glVertexAttrib3fARB }, + { "glVertexAttrib3fNV", NULL, (void *) wine_glVertexAttrib3fNV }, + { "glVertexAttrib3fv", NULL, (void *) wine_glVertexAttrib3fv }, + { "glVertexAttrib3fvARB", NULL, (void *) wine_glVertexAttrib3fvARB }, + { "glVertexAttrib3fvNV", NULL, (void *) wine_glVertexAttrib3fvNV }, + { "glVertexAttrib3hNV", NULL, (void *) wine_glVertexAttrib3hNV }, + { "glVertexAttrib3hvNV", NULL, (void *) wine_glVertexAttrib3hvNV }, + { "glVertexAttrib3s", NULL, (void *) wine_glVertexAttrib3s }, + { "glVertexAttrib3sARB", NULL, (void *) wine_glVertexAttrib3sARB }, + { "glVertexAttrib3sNV", NULL, (void *) wine_glVertexAttrib3sNV }, + { "glVertexAttrib3sv", NULL, (void *) wine_glVertexAttrib3sv }, + { "glVertexAttrib3svARB", NULL, (void *) wine_glVertexAttrib3svARB }, + { "glVertexAttrib3svNV", NULL, (void *) wine_glVertexAttrib3svNV }, + { "glVertexAttrib4Nbv", NULL, (void *) wine_glVertexAttrib4Nbv }, + { "glVertexAttrib4NbvARB", NULL, (void *) wine_glVertexAttrib4NbvARB }, + { "glVertexAttrib4Niv", NULL, (void *) wine_glVertexAttrib4Niv }, + { "glVertexAttrib4NivARB", NULL, (void *) wine_glVertexAttrib4NivARB }, + { "glVertexAttrib4Nsv", NULL, (void *) wine_glVertexAttrib4Nsv }, + { "glVertexAttrib4NsvARB", NULL, (void *) wine_glVertexAttrib4NsvARB }, + { "glVertexAttrib4Nub", NULL, (void *) wine_glVertexAttrib4Nub }, + { "glVertexAttrib4NubARB", NULL, (void *) wine_glVertexAttrib4NubARB }, + { "glVertexAttrib4Nubv", NULL, (void *) wine_glVertexAttrib4Nubv }, + { "glVertexAttrib4NubvARB", NULL, (void *) wine_glVertexAttrib4NubvARB }, + { "glVertexAttrib4Nuiv", NULL, (void *) wine_glVertexAttrib4Nuiv }, + { "glVertexAttrib4NuivARB", NULL, (void *) wine_glVertexAttrib4NuivARB }, + { "glVertexAttrib4Nusv", NULL, (void *) wine_glVertexAttrib4Nusv }, + { "glVertexAttrib4NusvARB", NULL, (void *) wine_glVertexAttrib4NusvARB }, + { "glVertexAttrib4bv", NULL, (void *) wine_glVertexAttrib4bv }, + { "glVertexAttrib4bvARB", NULL, (void *) wine_glVertexAttrib4bvARB }, + { "glVertexAttrib4d", NULL, (void *) wine_glVertexAttrib4d }, + { "glVertexAttrib4dARB", NULL, (void *) wine_glVertexAttrib4dARB }, + { "glVertexAttrib4dNV", NULL, (void *) wine_glVertexAttrib4dNV }, + { "glVertexAttrib4dv", NULL, (void *) wine_glVertexAttrib4dv }, + { "glVertexAttrib4dvARB", NULL, (void *) wine_glVertexAttrib4dvARB }, + { "glVertexAttrib4dvNV", NULL, (void *) wine_glVertexAttrib4dvNV }, + { "glVertexAttrib4f", NULL, (void *) wine_glVertexAttrib4f }, + { "glVertexAttrib4fARB", NULL, (void *) wine_glVertexAttrib4fARB }, + { "glVertexAttrib4fNV", NULL, (void *) wine_glVertexAttrib4fNV }, + { "glVertexAttrib4fv", NULL, (void *) wine_glVertexAttrib4fv }, + { "glVertexAttrib4fvARB", NULL, (void *) wine_glVertexAttrib4fvARB }, + { "glVertexAttrib4fvNV", NULL, (void *) wine_glVertexAttrib4fvNV }, + { "glVertexAttrib4hNV", NULL, (void *) wine_glVertexAttrib4hNV }, + { "glVertexAttrib4hvNV", NULL, (void *) wine_glVertexAttrib4hvNV }, + { "glVertexAttrib4iv", NULL, (void *) wine_glVertexAttrib4iv }, + { "glVertexAttrib4ivARB", NULL, (void *) wine_glVertexAttrib4ivARB }, + { "glVertexAttrib4s", NULL, (void *) wine_glVertexAttrib4s }, + { "glVertexAttrib4sARB", NULL, (void *) wine_glVertexAttrib4sARB }, + { "glVertexAttrib4sNV", NULL, (void *) wine_glVertexAttrib4sNV }, + { "glVertexAttrib4sv", NULL, (void *) wine_glVertexAttrib4sv }, + { "glVertexAttrib4svARB", NULL, (void *) wine_glVertexAttrib4svARB }, + { "glVertexAttrib4svNV", NULL, (void *) wine_glVertexAttrib4svNV }, + { "glVertexAttrib4ubNV", NULL, (void *) wine_glVertexAttrib4ubNV }, + { "glVertexAttrib4ubv", NULL, (void *) wine_glVertexAttrib4ubv }, + { "glVertexAttrib4ubvARB", NULL, (void *) wine_glVertexAttrib4ubvARB }, + { "glVertexAttrib4ubvNV", NULL, (void *) wine_glVertexAttrib4ubvNV }, + { "glVertexAttrib4uiv", NULL, (void *) wine_glVertexAttrib4uiv }, + { "glVertexAttrib4uivARB", NULL, (void *) wine_glVertexAttrib4uivARB }, + { "glVertexAttrib4usv", NULL, (void *) wine_glVertexAttrib4usv }, + { "glVertexAttrib4usvARB", NULL, (void *) wine_glVertexAttrib4usvARB }, + { "glVertexAttribArrayObjectATI", NULL, (void *) wine_glVertexAttribArrayObjectATI }, + { "glVertexAttribPointer", NULL, (void *) wine_glVertexAttribPointer }, + { "glVertexAttribPointerARB", NULL, (void *) wine_glVertexAttribPointerARB }, + { "glVertexAttribPointerNV", NULL, (void *) wine_glVertexAttribPointerNV }, + { "glVertexAttribs1dvNV", NULL, (void *) wine_glVertexAttribs1dvNV }, + { "glVertexAttribs1fvNV", NULL, (void *) wine_glVertexAttribs1fvNV }, + { "glVertexAttribs1hvNV", NULL, (void *) wine_glVertexAttribs1hvNV }, + { "glVertexAttribs1svNV", NULL, (void *) wine_glVertexAttribs1svNV }, + { "glVertexAttribs2dvNV", NULL, (void *) wine_glVertexAttribs2dvNV }, + { "glVertexAttribs2fvNV", NULL, (void *) wine_glVertexAttribs2fvNV }, + { "glVertexAttribs2hvNV", NULL, (void *) wine_glVertexAttribs2hvNV }, + { "glVertexAttribs2svNV", NULL, (void *) wine_glVertexAttribs2svNV }, + { "glVertexAttribs3dvNV", NULL, (void *) wine_glVertexAttribs3dvNV }, + { "glVertexAttribs3fvNV", NULL, (void *) wine_glVertexAttribs3fvNV }, + { "glVertexAttribs3hvNV", NULL, (void *) wine_glVertexAttribs3hvNV }, + { "glVertexAttribs3svNV", NULL, (void *) wine_glVertexAttribs3svNV }, + { "glVertexAttribs4dvNV", NULL, (void *) wine_glVertexAttribs4dvNV }, + { "glVertexAttribs4fvNV", NULL, (void *) wine_glVertexAttribs4fvNV }, + { "glVertexAttribs4hvNV", NULL, (void *) wine_glVertexAttribs4hvNV }, + { "glVertexAttribs4svNV", NULL, (void *) wine_glVertexAttribs4svNV }, + { "glVertexAttribs4ubvNV", NULL, (void *) wine_glVertexAttribs4ubvNV }, + { "glVertexBlendARB", NULL, (void *) wine_glVertexBlendARB }, + { "glVertexBlendEnvfATI", NULL, (void *) wine_glVertexBlendEnvfATI }, + { "glVertexBlendEnviATI", NULL, (void *) wine_glVertexBlendEnviATI }, + { "glVertexPointerEXT", NULL, (void *) wine_glVertexPointerEXT }, + { "glVertexPointerListIBM", NULL, (void *) wine_glVertexPointerListIBM }, + { "glVertexPointervINTEL", NULL, (void *) wine_glVertexPointervINTEL }, + { "glVertexStream1dATI", NULL, (void *) wine_glVertexStream1dATI }, + { "glVertexStream1dvATI", NULL, (void *) wine_glVertexStream1dvATI }, + { "glVertexStream1fATI", NULL, (void *) wine_glVertexStream1fATI }, + { "glVertexStream1fvATI", NULL, (void *) wine_glVertexStream1fvATI }, + { "glVertexStream1iATI", NULL, (void *) wine_glVertexStream1iATI }, + { "glVertexStream1ivATI", NULL, (void *) wine_glVertexStream1ivATI }, + { "glVertexStream1sATI", NULL, (void *) wine_glVertexStream1sATI }, + { "glVertexStream1svATI", NULL, (void *) wine_glVertexStream1svATI }, + { "glVertexStream2dATI", NULL, (void *) wine_glVertexStream2dATI }, + { "glVertexStream2dvATI", NULL, (void *) wine_glVertexStream2dvATI }, + { "glVertexStream2fATI", NULL, (void *) wine_glVertexStream2fATI }, + { "glVertexStream2fvATI", NULL, (void *) wine_glVertexStream2fvATI }, + { "glVertexStream2iATI", NULL, (void *) wine_glVertexStream2iATI }, + { "glVertexStream2ivATI", NULL, (void *) wine_glVertexStream2ivATI }, + { "glVertexStream2sATI", NULL, (void *) wine_glVertexStream2sATI }, + { "glVertexStream2svATI", NULL, (void *) wine_glVertexStream2svATI }, + { "glVertexStream3dATI", NULL, (void *) wine_glVertexStream3dATI }, + { "glVertexStream3dvATI", NULL, (void *) wine_glVertexStream3dvATI }, + { "glVertexStream3fATI", NULL, (void *) wine_glVertexStream3fATI }, + { "glVertexStream3fvATI", NULL, (void *) wine_glVertexStream3fvATI }, + { "glVertexStream3iATI", NULL, (void *) wine_glVertexStream3iATI }, + { "glVertexStream3ivATI", NULL, (void *) wine_glVertexStream3ivATI }, + { "glVertexStream3sATI", NULL, (void *) wine_glVertexStream3sATI }, + { "glVertexStream3svATI", NULL, (void *) wine_glVertexStream3svATI }, + { "glVertexStream4dATI", NULL, (void *) wine_glVertexStream4dATI }, + { "glVertexStream4dvATI", NULL, (void *) wine_glVertexStream4dvATI }, + { "glVertexStream4fATI", NULL, (void *) wine_glVertexStream4fATI }, + { "glVertexStream4fvATI", NULL, (void *) wine_glVertexStream4fvATI }, + { "glVertexStream4iATI", NULL, (void *) wine_glVertexStream4iATI }, + { "glVertexStream4ivATI", NULL, (void *) wine_glVertexStream4ivATI }, + { "glVertexStream4sATI", NULL, (void *) wine_glVertexStream4sATI }, + { "glVertexStream4svATI", NULL, (void *) wine_glVertexStream4svATI }, + { "glVertexWeightPointerEXT", NULL, (void *) wine_glVertexWeightPointerEXT }, + { "glVertexWeightfEXT", NULL, (void *) wine_glVertexWeightfEXT }, + { "glVertexWeightfvEXT", NULL, (void *) wine_glVertexWeightfvEXT }, + { "glVertexWeighthNV", NULL, (void *) wine_glVertexWeighthNV }, + { "glVertexWeighthvNV", NULL, (void *) wine_glVertexWeighthvNV }, + { "glWeightPointerARB", NULL, (void *) wine_glWeightPointerARB }, + { "glWeightbvARB", NULL, (void *) wine_glWeightbvARB }, + { "glWeightdvARB", NULL, (void *) wine_glWeightdvARB }, + { "glWeightfvARB", NULL, (void *) wine_glWeightfvARB }, + { "glWeightivARB", NULL, (void *) wine_glWeightivARB }, + { "glWeightsvARB", NULL, (void *) wine_glWeightsvARB }, + { "glWeightubvARB", NULL, (void *) wine_glWeightubvARB }, + { "glWeightuivARB", NULL, (void *) wine_glWeightuivARB }, + { "glWeightusvARB", NULL, (void *) wine_glWeightusvARB }, + { "glWindowPos2d", NULL, (void *) wine_glWindowPos2d }, + { "glWindowPos2dARB", NULL, (void *) wine_glWindowPos2dARB }, + { "glWindowPos2dMESA", NULL, (void *) wine_glWindowPos2dMESA }, + { "glWindowPos2dv", NULL, (void *) wine_glWindowPos2dv }, + { "glWindowPos2dvARB", NULL, (void *) wine_glWindowPos2dvARB }, + { "glWindowPos2dvMESA", NULL, (void *) wine_glWindowPos2dvMESA }, + { "glWindowPos2f", NULL, (void *) wine_glWindowPos2f }, + { "glWindowPos2fARB", NULL, (void *) wine_glWindowPos2fARB }, + { "glWindowPos2fMESA", NULL, (void *) wine_glWindowPos2fMESA }, + { "glWindowPos2fv", NULL, (void *) wine_glWindowPos2fv }, + { "glWindowPos2fvARB", NULL, (void *) wine_glWindowPos2fvARB }, + { "glWindowPos2fvMESA", NULL, (void *) wine_glWindowPos2fvMESA }, + { "glWindowPos2i", NULL, (void *) wine_glWindowPos2i }, + { "glWindowPos2iARB", NULL, (void *) wine_glWindowPos2iARB }, + { "glWindowPos2iMESA", NULL, (void *) wine_glWindowPos2iMESA }, + { "glWindowPos2iv", NULL, (void *) wine_glWindowPos2iv }, + { "glWindowPos2ivARB", NULL, (void *) wine_glWindowPos2ivARB }, + { "glWindowPos2ivMESA", NULL, (void *) wine_glWindowPos2ivMESA }, + { "glWindowPos2s", NULL, (void *) wine_glWindowPos2s }, + { "glWindowPos2sARB", NULL, (void *) wine_glWindowPos2sARB }, + { "glWindowPos2sMESA", NULL, (void *) wine_glWindowPos2sMESA }, + { "glWindowPos2sv", NULL, (void *) wine_glWindowPos2sv }, + { "glWindowPos2svARB", NULL, (void *) wine_glWindowPos2svARB }, + { "glWindowPos2svMESA", NULL, (void *) wine_glWindowPos2svMESA }, + { "glWindowPos3d", NULL, (void *) wine_glWindowPos3d }, + { "glWindowPos3dARB", NULL, (void *) wine_glWindowPos3dARB }, + { "glWindowPos3dMESA", NULL, (void *) wine_glWindowPos3dMESA }, + { "glWindowPos3dv", NULL, (void *) wine_glWindowPos3dv }, + { "glWindowPos3dvARB", NULL, (void *) wine_glWindowPos3dvARB }, + { "glWindowPos3dvMESA", NULL, (void *) wine_glWindowPos3dvMESA }, + { "glWindowPos3f", NULL, (void *) wine_glWindowPos3f }, + { "glWindowPos3fARB", NULL, (void *) wine_glWindowPos3fARB }, + { "glWindowPos3fMESA", NULL, (void *) wine_glWindowPos3fMESA }, + { "glWindowPos3fv", NULL, (void *) wine_glWindowPos3fv }, + { "glWindowPos3fvARB", NULL, (void *) wine_glWindowPos3fvARB }, + { "glWindowPos3fvMESA", NULL, (void *) wine_glWindowPos3fvMESA }, + { "glWindowPos3i", NULL, (void *) wine_glWindowPos3i }, + { "glWindowPos3iARB", NULL, (void *) wine_glWindowPos3iARB }, + { "glWindowPos3iMESA", NULL, (void *) wine_glWindowPos3iMESA }, + { "glWindowPos3iv", NULL, (void *) wine_glWindowPos3iv }, + { "glWindowPos3ivARB", NULL, (void *) wine_glWindowPos3ivARB }, + { "glWindowPos3ivMESA", NULL, (void *) wine_glWindowPos3ivMESA }, + { "glWindowPos3s", NULL, (void *) wine_glWindowPos3s }, + { "glWindowPos3sARB", NULL, (void *) wine_glWindowPos3sARB }, + { "glWindowPos3sMESA", NULL, (void *) wine_glWindowPos3sMESA }, + { "glWindowPos3sv", NULL, (void *) wine_glWindowPos3sv }, + { "glWindowPos3svARB", NULL, (void *) wine_glWindowPos3svARB }, + { "glWindowPos3svMESA", NULL, (void *) wine_glWindowPos3svMESA }, + { "glWindowPos4dMESA", NULL, (void *) wine_glWindowPos4dMESA }, + { "glWindowPos4dvMESA", NULL, (void *) wine_glWindowPos4dvMESA }, + { "glWindowPos4fMESA", NULL, (void *) wine_glWindowPos4fMESA }, + { "glWindowPos4fvMESA", NULL, (void *) wine_glWindowPos4fvMESA }, + { "glWindowPos4iMESA", NULL, (void *) wine_glWindowPos4iMESA }, + { "glWindowPos4ivMESA", NULL, (void *) wine_glWindowPos4ivMESA }, + { "glWindowPos4sMESA", NULL, (void *) wine_glWindowPos4sMESA }, + { "glWindowPos4svMESA", NULL, (void *) wine_glWindowPos4svMESA }, + { "glWriteMaskEXT", NULL, (void *) wine_glWriteMaskEXT }, + { "wglAllocateMemoryNV", "glXAllocateMemoryNV", (void *) wine_wglAllocateMemoryNV }, + { "wglFreeMemoryNV", "glXFreeMemoryNV", (void *) wine_wglFreeMemoryNV } }; diff --git a/dlls/opengl32/opengl_ext.h b/dlls/opengl32/opengl_ext.h index 5b522ff776c..a7fe233eaab 100644 --- a/dlls/opengl32/opengl_ext.h +++ b/dlls/opengl32/opengl_ext.h @@ -67,9 +67,9 @@ typedef struct { const char *name; /* name of the extension */ const char *glx_name; /* name used on Unix's libGL */ void *func; /* pointer to the Wine function for this extension */ - void **func_ptr; /* where to store the value of glXGetProcAddressARB */ } OpenGL_extension; +extern void *extension_funcs[]; extern const OpenGL_extension extension_registry[]; extern const int extension_registry_size; diff --git a/dlls/opengl32/wgl.c b/dlls/opengl32/wgl.c index 4d456c99075..1365d6ce96e 100644 --- a/dlls/opengl32/wgl.c +++ b/dlls/opengl32/wgl.c @@ -397,7 +397,7 @@ static int wgl_compar(const void *elt_a, const void *elt_b) { PROC WINAPI wglGetProcAddress(LPCSTR lpszProc) { void *local_func; OpenGL_extension ext; - OpenGL_extension *ext_ret; + const OpenGL_extension *ext_ret; TRACE("(%s)\n", lpszProc); @@ -413,8 +413,8 @@ PROC WINAPI wglGetProcAddress(LPCSTR lpszProc) { } /* After that, search in the thunks to find the real name of the extension */ - ext.name = (char *) lpszProc; - ext_ret = (OpenGL_extension *) bsearch(&ext, extension_registry, + ext.name = lpszProc; + ext_ret = (const OpenGL_extension *) bsearch(&ext, extension_registry, extension_registry_size, sizeof(OpenGL_extension), compar); if (ext_ret == NULL) { @@ -489,7 +489,7 @@ PROC WINAPI wglGetProcAddress(LPCSTR lpszProc) { return ret; } else { TRACE(" returning function (%p)\n", ext_ret->func); - *(ext_ret->func_ptr) = local_func; + extension_funcs[ext_ret - extension_registry] = local_func; return ext_ret->func; } -- 2.11.4.GIT