wined3d: Trace the D3D shader in find_glsl_vshader() / find_glsl_pshader().
commit949cd089d52299b2e56c97313755fdb16c162ddc
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 8 Jul 2009 07:49:27 +0000 (8 09:49 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 8 Jul 2009 18:14:32 +0000 (8 20:14 +0200)
treeb2bdc94691a0f1012eb5efe499c12ac139cd3750
parent6d8e1e52c83edbb3598db90b2e3a4121237fefc0
wined3d: Trace the D3D shader in find_glsl_vshader() / find_glsl_pshader().

It's quite useful to know to which D3D shader a GLSL shader corresponds.
dlls/wined3d/glsl_shader.c