d2d1: Use D3DDeviceContextState instead of D3D10 state block.
commit8c9354926204242cde714a51e5283bc3aac55837
authorRémi Bernon <rbernon@codeweavers.com>
Mon, 28 Jun 2021 07:17:36 +0000 (28 09:17 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 28 Jun 2021 17:43:28 +0000 (28 19:43 +0200)
treebd03019a6eb694d8dd1c25ab4a4ba5ad6957c29c
parent580ef84cae0955bd533702d8b276ead8dc0a884f
d2d1: Use D3DDeviceContextState instead of D3D10 state block.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=49395
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d2d1/brush.c
dlls/d2d1/d2d1_private.h
dlls/d2d1/device.c