d2d1: Use D3D11 interfaces to create sampler states.
commit580ef84cae0955bd533702d8b276ead8dc0a884f
authorRémi Bernon <rbernon@codeweavers.com>
Mon, 28 Jun 2021 07:17:35 +0000 (28 09:17 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 28 Jun 2021 17:43:28 +0000 (28 19:43 +0200)
treed1fc84e9fb2d311f433a2864dde4bcc7ec51133a
parent50e04d9f9d18fd29e747c4dc4874c23b0e5404b8
d2d1: Use D3D11 interfaces to create sampler states.

Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d2d1/brush.c
dlls/d2d1/d2d1_private.h
dlls/d2d1/device.c