wined3d: Add conservative depth output information to GLSL pixel shaders.
commit76783293cf5b91e38e16eb21cc6c13141c648873
authorMichael Müller <michael@fds-team.de>
Sun, 10 Sep 2017 12:25:40 +0000 (10 14:25 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 11 Sep 2017 16:43:16 +0000 (11 18:43 +0200)
treec7791c5c78284421852d4fc9a2dc4e99a5e94dd0
parentc95e0ef092e24bada6b7de0a9369011ac7176546
wined3d: Add conservative depth output information to GLSL pixel shaders.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/directx.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/shader.c
dlls/wined3d/wined3d_gl.h
dlls/wined3d/wined3d_private.h