wined3d: Rewrite shader_glsl_cmp() to properly take the write mask into account.
commit693b6ef8763a6cb0789b2e59745f42f4f5f6187d
authorH. Verbeet <hverbeet@gmail.com>
Mon, 15 Jan 2007 18:32:48 +0000 (15 19:32 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 16 Jan 2007 15:07:44 +0000 (16 16:07 +0100)
treea55ac6ee8d95c4beceb1dc227917599582406c40
parent1414d75a3f80786f680fa5e3eb9c6952d2a0ecfa
wined3d: Rewrite shader_glsl_cmp() to properly take the write mask into account.
dlls/wined3d/glsl_shader.c