wined3d: Properly take both input and output masks into account in handle_ps3_input().
commit0d25da0c0dae4eb9085197bddefa47a5e5d4bdcc
authorHenri Verbeet <hverbeet@codeweavers.com>
Tue, 27 Jul 2010 10:54:50 +0000 (27 12:54 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 28 Jul 2010 10:22:50 +0000 (28 12:22 +0200)
tree2968cae6ab1d2fe6a4f26cb927690f22461cd438
parentce39714228cc0d233206379290c9d2f0b30ad21e
wined3d: Properly take both input and output masks into account in handle_ps3_input().
dlls/wined3d/glsl_shader.c