wined3d: Check for unread registers in a more logical way in handle_ps3_input().
commitce39714228cc0d233206379290c9d2f0b30ad21e
authorHenri Verbeet <hverbeet@codeweavers.com>
Tue, 27 Jul 2010 10:54:49 +0000 (27 12:54 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 28 Jul 2010 10:22:40 +0000 (28 12:22 +0200)
tree60499db8feaf153defbb14d84d35137cad870123
parente81811b3a0b03f9e0ac7089fe1ad8f35631bc24a
wined3d: Check for unread registers in a more logical way in handle_ps3_input().

~0U always >= (in_count + 2).
dlls/wined3d/glsl_shader.c