wined3d: Check the wined3d resource type and usage instead of the GL target in textur...
[wine.git] / dlls / hidclass.sys / Makefile.in
blob57a8fd792979e87eeeccc15ed13cf7d139c13656
1 MODULE = hidclass.sys
2 IMPORTLIB = hidclass
3 IMPORTS = hal ntoskrnl user32 hidparse win32u
5 SOURCES = \
6 device.c \
7 hidclass.rc \
8 pnp.c