Stubs for Get/SetProcessDefaultLayout.
[wine.git] / windows / keyboard.c
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1 /*
2 * KEYBOARD driver
4 * Copyright 1993 Bob Amstadt
5 * Copyright 1996 Albrecht Kleine
6 * Copyright 1997 David Faure
7 * Copyright 1998 Morten Welinder
8 * Copyright 1998 Ulrich Weigand
12 #include <stdlib.h>
13 #include <string.h>
14 #include <ctype.h>
16 #include "winuser.h"
17 #include "wine/keyboard16.h"
18 #include "win.h"
19 #include "heap.h"
20 #include "keyboard.h"
21 #include "message.h"
22 #include "callback.h"
23 #include "builtin16.h"
24 #include "debugtools.h"
25 #include "struct32.h"
26 #include "winerror.h"
28 DECLARE_DEBUG_CHANNEL(event)
29 DECLARE_DEBUG_CHANNEL(keyboard)
31 /**********************************************************************/
33 KEYBOARD_DRIVER *KEYBOARD_Driver = NULL;
35 static LPKEYBD_EVENT_PROC DefKeybEventProc = NULL;
36 LPBYTE pKeyStateTable = NULL;
38 /***********************************************************************
39 * KEYBOARD_Inquire (KEYBOARD.1)
41 WORD WINAPI KEYBOARD_Inquire(LPKBINFO kbInfo)
43 kbInfo->Begin_First_Range = 0;
44 kbInfo->End_First_Range = 0;
45 kbInfo->Begin_Second_Range = 0;
46 kbInfo->End_Second_Range = 0;
47 kbInfo->StateSize = 16;
49 return sizeof(KBINFO);
52 /***********************************************************************
53 * KEYBOARD_Enable (KEYBOARD.2)
55 VOID WINAPI KEYBOARD_Enable( LPKEYBD_EVENT_PROC lpKeybEventProc,
56 LPBYTE lpKeyState )
58 static BOOL initDone = FALSE;
60 THUNK_Free( (FARPROC)DefKeybEventProc );
62 DefKeybEventProc = lpKeybEventProc;
63 pKeyStateTable = lpKeyState;
65 /* all states to false */
66 memset( lpKeyState, 0, 256 );
68 if (!initDone) KEYBOARD_Driver->pInit();
69 initDone = TRUE;
72 static VOID WINAPI KEYBOARD_CallKeybdEventProc( FARPROC16 proc,
73 BYTE bVk, BYTE bScan,
74 DWORD dwFlags, DWORD dwExtraInfo )
76 CONTEXT86 context;
78 memset( &context, 0, sizeof(context) );
79 CS_reg(&context) = SELECTOROF( proc );
80 EIP_reg(&context) = OFFSETOF( proc );
81 AH_reg(&context) = (dwFlags & KEYEVENTF_KEYUP)? 0x80 : 0;
82 AL_reg(&context) = bVk;
83 BH_reg(&context) = (dwFlags & KEYEVENTF_EXTENDEDKEY)? 1 : 0;
84 BL_reg(&context) = bScan;
85 SI_reg(&context) = LOWORD( dwExtraInfo );
86 DI_reg(&context) = HIWORD( dwExtraInfo );
88 CallTo16RegisterShort( &context, 0 );
91 VOID WINAPI WIN16_KEYBOARD_Enable( FARPROC16 proc, LPBYTE lpKeyState )
93 LPKEYBD_EVENT_PROC thunk =
94 (LPKEYBD_EVENT_PROC)THUNK_Alloc( proc, (RELAY)KEYBOARD_CallKeybdEventProc );
96 KEYBOARD_Enable( thunk, lpKeyState );
99 /***********************************************************************
100 * KEYBOARD_Disable (KEYBOARD.3)
102 VOID WINAPI KEYBOARD_Disable(VOID)
104 THUNK_Free( (FARPROC)DefKeybEventProc );
106 DefKeybEventProc = NULL;
107 pKeyStateTable = NULL;
110 /***********************************************************************
111 * KEYBOARD_SendEvent
113 void KEYBOARD_SendEvent( BYTE bVk, BYTE bScan, DWORD dwFlags,
114 DWORD posX, DWORD posY, DWORD time )
116 WINE_KEYBDEVENT wke;
117 int iWndsLocks;
119 if ( !DefKeybEventProc ) return;
121 TRACE_(event)("(%d,%d,%04lX)\n", bVk, bScan, dwFlags );
123 wke.magic = WINE_KEYBDEVENT_MAGIC;
124 wke.posX = posX;
125 wke.posY = posY;
126 wke.time = time;
128 /* To avoid deadlocks, we have to suspend all locks on windows structures
129 before the program control is passed to the keyboard driver */
130 iWndsLocks = WIN_SuspendWndsLock();
131 DefKeybEventProc( bVk, bScan, dwFlags, (DWORD)&wke );
132 WIN_RestoreWndsLock(iWndsLocks);
135 /**********************************************************************
136 * SetSpeed16 (KEYBOARD.7)
138 WORD WINAPI SetSpeed16(WORD unused)
140 FIXME_(keyboard)("(%04x): stub\n",unused);
141 return 0xffff;
144 /**********************************************************************
145 * ScreenSwitchEnable (KEYBOARD.100)
147 VOID WINAPI ScreenSwitchEnable16(WORD unused)
149 FIXME_(keyboard)("(%04x): stub\n",unused);
152 /**********************************************************************
153 * OemKeyScan (KEYBOARD.128)(USER32.401)
155 DWORD WINAPI OemKeyScan(WORD wOemChar)
157 TRACE_(keyboard)("*OemKeyScan (%d)\n",wOemChar);
159 return wOemChar;
162 /**********************************************************************
163 * VkKeyScan [KEYBOARD.129]
165 /* VkKeyScan translates an ANSI character to a virtual-key and shift code
166 * for the current keyboard.
167 * high-order byte yields :
168 * 0 Unshifted
169 * 1 Shift
170 * 2 Ctrl
171 * 3-5 Shift-key combinations that are not used for characters
172 * 6 Ctrl-Alt
173 * 7 Ctrl-Alt-Shift
174 * I.e. : Shift = 1, Ctrl = 2, Alt = 4.
175 * FIXME : works ok except for dead chars :
176 * VkKeyScan '^'(0x5e, 94) ... got keycode 00 ... returning 00
177 * VkKeyScan '`'(0x60, 96) ... got keycode 00 ... returning 00
180 WORD WINAPI VkKeyScan16(CHAR cChar)
182 return KEYBOARD_Driver->pVkKeyScan(cChar);
185 /******************************************************************************
186 * GetKeyboardType16 (KEYBOARD.130)
188 INT16 WINAPI GetKeyboardType16(INT16 nTypeFlag)
190 TRACE_(keyboard)("(%d)\n",nTypeFlag);
191 switch(nTypeFlag)
193 case 0: /* Keyboard type */
194 return 4; /* AT-101 */
195 break;
196 case 1: /* Keyboard Subtype */
197 return 0; /* There are no defined subtypes */
198 break;
199 case 2: /* Number of F-keys */
200 return 12; /* We're doing an 101 for now, so return 12 F-keys */
201 break;
202 default:
203 WARN_(keyboard)("Unknown type\n");
204 return 0; /* The book says 0 here, so 0 */
208 /******************************************************************************
209 * MapVirtualKey16 (KEYBOARD.131)
211 * MapVirtualKey translates keycodes from one format to another
213 UINT16 WINAPI MapVirtualKey16(UINT16 wCode, UINT16 wMapType)
215 return KEYBOARD_Driver->pMapVirtualKey(wCode,wMapType);
218 /****************************************************************************
219 * GetKBCodePage16 (KEYBOARD.132)
221 INT16 WINAPI GetKBCodePage16(void)
223 TRACE_(keyboard)("(void)\n");
224 return 850;
227 /****************************************************************************
228 * GetKeyNameText16 (KEYBOARD.133)
230 INT16 WINAPI GetKeyNameText16(LONG lParam, LPSTR lpBuffer, INT16 nSize)
232 return KEYBOARD_Driver->pGetKeyNameText(lParam, lpBuffer, nSize);
235 /****************************************************************************
236 * ToAscii (KEYBOARD.4)
238 * The ToAscii function translates the specified virtual-key code and keyboard
239 * state to the corresponding Windows character or characters.
241 * If the specified key is a dead key, the return value is negative. Otherwise,
242 * it is one of the following values:
243 * Value Meaning
244 * 0 The specified virtual key has no translation for the current state of the keyboard.
245 * 1 One Windows character was copied to the buffer.
246 * 2 Two characters were copied to the buffer. This usually happens when a
247 * dead-key character (accent or diacritic) stored in the keyboard layout cannot
248 * be composed with the specified virtual key to form a single character.
250 * FIXME : should do the above (return 2 for non matching deadchar+char combinations)
253 INT16 WINAPI ToAscii16(UINT16 virtKey,UINT16 scanCode, LPBYTE lpKeyState,
254 LPVOID lpChar, UINT16 flags)
256 return KEYBOARD_Driver->pToAscii(
257 virtKey, scanCode, lpKeyState, lpChar, flags
261 /***********************************************************************
262 * KEYBOARD_GetBeepActive
264 BOOL KEYBOARD_GetBeepActive()
266 return KEYBOARD_Driver->pGetBeepActive();
269 /***********************************************************************
270 * KEYBOARD_SetBeepActive
272 void KEYBOARD_SetBeepActive(BOOL bActivate)
274 KEYBOARD_Driver->pSetBeepActive(bActivate);
277 /***********************************************************************
278 * KEYBOARD_Beep
280 void KEYBOARD_Beep(void)
282 KEYBOARD_Driver->pBeep();