taskschd: Use the ARRAY_SIZE() macro.
[wine.git] / dlls / d3dcompiler_39 / d3dcompiler_39.spec
blob66047b2df9a83d867714f7ea41257cf6550dc35b
1 @ stdcall D3DCompileFromMemory(ptr long str ptr ptr str str long long ptr ptr) D3DCompile
2 @ stdcall D3DDisassembleCode(ptr long long ptr ptr) D3DDisassemble
3 @ stub D3DDisassembleEffect(ptr long ptr)
4 @ stdcall D3DGetCodeDebugInfo(ptr long ptr) D3DGetDebugInfo
5 @ stdcall D3DGetInputAndOutputSignatureBlob(ptr long ptr)
6 @ stdcall D3DGetInputSignatureBlob(ptr long ptr)
7 @ stdcall D3DGetOutputSignatureBlob(ptr long ptr)
8 @ stdcall D3DPreprocessFromMemory(ptr long str ptr ptr ptr ptr) D3DPreprocess
9 @ stdcall D3DReflectCode(ptr long ptr ptr) D3DReflect
10 @ stub D3DReturnFailure1
11 @ stub DebugSetMute