d3d11: Implement d3d11_texture3d_GetDevice().
[wine.git] / dlls / sxs / sxs.spec
blob2a2731342798a181c8bef68b15067b9edba6e451
1 @ stdcall CreateAssemblyCache(ptr long)
2 @ stdcall CreateAssemblyNameObject(ptr wstr long ptr)