d3d11: Implement d3d11_texture3d_GetDevice().
[wine.git] / dlls / oledb32 / tests / Makefile.in
blob1a4e07ead1e8acaa59544a01b6dfb97f64203821
1 TESTDLL = oledb32.dll
2 IMPORTS = uuid oleaut32 ole32 user32 gdi32 advapi32
4 C_SRCS = \
5 convert.c \
6 database.c \
7 marshal.c
9 IDL_SRCS = convert.idl