d3d11: Implement d3d11_texture3d_GetDevice().
[wine.git] / dlls / cards / cards.spec
blobc42db77c17990faa1eebb301bfad557cff08ea3b
1 @ stdcall cdtAnimate(long long long long long)
2 @ stdcall cdtDraw(long long long long long long)
3 @ stdcall cdtDrawExt(long long long long long long long long)
4 @ stdcall cdtInit(ptr ptr)
5 @ stdcall cdtTerm()