d3dx9/tests: Add tests for using D3DXLoadSurfaceFromSurface() with default render...
[wine.git] / dlls / d3d11 / d3d11_main.c
blob9c89820f6f5380b613560f9ba69874f3583b9894
1 /*
2 * Direct3D 11
4 * Copyright 2008 Henri Verbeet for CodeWeavers
5 * Copyright 2013 Austin English
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "config.h"
24 #include "wine/port.h"
26 #define D3D11_INIT_GUID
27 #include "d3d11_private.h"
29 WINE_DEFAULT_DEBUG_CHANNEL(d3d11);
31 static const char *debug_d3d_driver_type(D3D_DRIVER_TYPE driver_type)
33 switch (driver_type)
35 #define D3D11_TO_STR(x) case x: return #x
36 D3D11_TO_STR(D3D_DRIVER_TYPE_UNKNOWN);
37 D3D11_TO_STR(D3D_DRIVER_TYPE_HARDWARE);
38 D3D11_TO_STR(D3D_DRIVER_TYPE_REFERENCE);
39 D3D11_TO_STR(D3D_DRIVER_TYPE_NULL);
40 D3D11_TO_STR(D3D_DRIVER_TYPE_SOFTWARE);
41 D3D11_TO_STR(D3D_DRIVER_TYPE_WARP);
42 #undef D3D11_TO_STR
43 default:
44 return wine_dbg_sprintf("Unrecognized D3D_DRIVER_TYPE %#x\n", driver_type);
48 static HRESULT WINAPI layer_init(enum dxgi_device_layer_id id, DWORD *count, DWORD *values)
50 TRACE("id %#x, count %p, values %p\n", id, count, values);
52 if (id != DXGI_DEVICE_LAYER_D3D10_DEVICE)
54 WARN("Unknown layer id %#x\n", id);
55 return E_NOTIMPL;
58 return S_OK;
61 static UINT WINAPI layer_get_size(enum dxgi_device_layer_id id, struct layer_get_size_args *args, DWORD unknown0)
63 TRACE("id %#x, args %p, unknown0 %#x\n", id, args, unknown0);
65 if (id != DXGI_DEVICE_LAYER_D3D10_DEVICE)
67 WARN("Unknown layer id %#x\n", id);
68 return 0;
71 return sizeof(struct d3d_device);
74 static HRESULT WINAPI layer_create(enum dxgi_device_layer_id id, void **layer_base, DWORD unknown0,
75 void *device_object, REFIID riid, void **device_layer)
77 struct d3d_device *object;
79 TRACE("id %#x, layer_base %p, unknown0 %#x, device_object %p, riid %s, device_layer %p\n",
80 id, layer_base, unknown0, device_object, debugstr_guid(riid), device_layer);
82 if (id != DXGI_DEVICE_LAYER_D3D10_DEVICE)
84 WARN("Unknown layer id %#x\n", id);
85 *device_layer = NULL;
86 return E_NOTIMPL;
89 object = *layer_base;
90 d3d_device_init(object, device_object);
91 *device_layer = &object->IUnknown_inner;
93 TRACE("Created d3d10 device at %p\n", object);
95 return S_OK;
98 HRESULT WINAPI D3D11CoreRegisterLayers(void)
100 static const struct dxgi_device_layer layers[] =
102 {DXGI_DEVICE_LAYER_D3D10_DEVICE, layer_init, layer_get_size, layer_create},
105 DXGID3D10RegisterLayers(layers, ARRAY_SIZE(layers));
107 return S_OK;
110 HRESULT WINAPI D3D11CoreCreateDevice(IDXGIFactory *factory, IDXGIAdapter *adapter, UINT flags,
111 const D3D_FEATURE_LEVEL *feature_levels, UINT levels, ID3D11Device **device)
113 IUnknown *dxgi_device;
114 HMODULE d3d11;
115 HRESULT hr;
117 TRACE("factory %p, adapter %p, flags %#x, feature_levels %p, levels %u, device %p.\n",
118 factory, adapter, flags, feature_levels, levels, device);
120 d3d11 = GetModuleHandleA("d3d11.dll");
121 hr = DXGID3D10CreateDevice(d3d11, factory, adapter, flags, feature_levels, levels, (void **)&dxgi_device);
122 if (FAILED(hr))
124 WARN("Failed to create device, returning %#x.\n", hr);
125 return hr;
128 hr = IUnknown_QueryInterface(dxgi_device, &IID_ID3D11Device, (void **)device);
129 IUnknown_Release(dxgi_device);
130 if (FAILED(hr))
132 ERR("Failed to query ID3D11Device interface, returning E_FAIL.\n");
133 return E_FAIL;
136 return S_OK;
139 HRESULT WINAPI D3D11CreateDevice(IDXGIAdapter *adapter, D3D_DRIVER_TYPE driver_type, HMODULE swrast, UINT flags,
140 const D3D_FEATURE_LEVEL *feature_levels, UINT levels, UINT sdk_version, ID3D11Device **device_out,
141 D3D_FEATURE_LEVEL *obtained_feature_level, ID3D11DeviceContext **immediate_context)
143 static const D3D_FEATURE_LEVEL default_feature_levels[] =
145 D3D_FEATURE_LEVEL_11_0,
146 D3D_FEATURE_LEVEL_10_1,
147 D3D_FEATURE_LEVEL_10_0,
148 D3D_FEATURE_LEVEL_9_3,
149 D3D_FEATURE_LEVEL_9_2,
150 D3D_FEATURE_LEVEL_9_1,
152 IDXGIFactory *factory;
153 ID3D11Device *device;
154 HRESULT hr;
156 TRACE("adapter %p, driver_type %s, swrast %p, flags %#x, feature_levels %p, levels %u, sdk_version %u, "
157 "device %p, obtained_feature_level %p, immediate_context %p.\n",
158 adapter, debug_d3d_driver_type(driver_type), swrast, flags, feature_levels, levels, sdk_version,
159 device_out, obtained_feature_level, immediate_context);
161 if (device_out)
162 *device_out = NULL;
163 if (obtained_feature_level)
164 *obtained_feature_level = 0;
165 if (immediate_context)
166 *immediate_context = NULL;
168 if (adapter)
170 IDXGIAdapter_AddRef(adapter);
171 hr = IDXGIAdapter_GetParent(adapter, &IID_IDXGIFactory, (void **)&factory);
172 if (FAILED(hr))
174 WARN("Failed to get dxgi factory, returning %#x.\n", hr);
175 return hr;
178 else
180 hr = CreateDXGIFactory1(&IID_IDXGIFactory, (void **)&factory);
181 if (FAILED(hr))
183 WARN("Failed to create dxgi factory, returning %#x.\n", hr);
184 return hr;
187 switch(driver_type)
189 case D3D_DRIVER_TYPE_WARP:
190 FIXME("WARP driver not implemented, falling back to hardware.\n");
191 case D3D_DRIVER_TYPE_HARDWARE:
193 hr = IDXGIFactory_EnumAdapters(factory, 0, &adapter);
194 if (FAILED(hr))
196 WARN("No adapters found, returning %#x.\n", hr);
197 IDXGIFactory_Release(factory);
198 return hr;
200 break;
203 case D3D_DRIVER_TYPE_NULL:
204 FIXME("NULL device not implemented, falling back to refrast.\n");
205 /* fall through, for now */
206 case D3D_DRIVER_TYPE_REFERENCE:
208 HMODULE refrast = LoadLibraryA("d3d11ref.dll");
209 if (!refrast)
211 WARN("Failed to load refrast, returning E_FAIL.\n");
212 IDXGIFactory_Release(factory);
213 return E_FAIL;
215 hr = IDXGIFactory_CreateSoftwareAdapter(factory, refrast, &adapter);
216 FreeLibrary(refrast);
217 if (FAILED(hr))
219 WARN("Failed to create a software adapter, returning %#x.\n", hr);
220 IDXGIFactory_Release(factory);
221 return hr;
223 break;
226 case D3D_DRIVER_TYPE_SOFTWARE:
228 if (!swrast)
230 WARN("Software device requested, but NULL swrast passed, returning E_FAIL.\n");
231 IDXGIFactory_Release(factory);
232 return E_FAIL;
234 hr = IDXGIFactory_CreateSoftwareAdapter(factory, swrast, &adapter);
235 if (FAILED(hr))
237 WARN("Failed to create a software adapter, returning %#x.\n", hr);
238 IDXGIFactory_Release(factory);
239 return hr;
241 break;
244 default:
245 FIXME("Unhandled driver type %#x.\n", driver_type);
246 IDXGIFactory_Release(factory);
247 return E_FAIL;
251 if (!feature_levels)
253 feature_levels = default_feature_levels;
254 levels = ARRAY_SIZE(default_feature_levels);
256 hr = D3D11CoreCreateDevice(factory, adapter, flags, feature_levels, levels, &device);
257 IDXGIAdapter_Release(adapter);
258 IDXGIFactory_Release(factory);
259 if (FAILED(hr))
261 WARN("Failed to create a device, returning %#x.\n", hr);
262 return hr;
265 TRACE("Created ID3D11Device %p.\n", device);
267 if (obtained_feature_level)
268 *obtained_feature_level = ID3D11Device_GetFeatureLevel(device);
270 if (immediate_context)
271 ID3D11Device_GetImmediateContext(device, immediate_context);
273 if (device_out)
274 *device_out = device;
275 else
276 ID3D11Device_Release(device);
278 return (device_out || immediate_context) ? S_OK : S_FALSE;
281 HRESULT WINAPI D3D11CreateDeviceAndSwapChain(IDXGIAdapter *adapter, D3D_DRIVER_TYPE driver_type,
282 HMODULE swrast, UINT flags, const D3D_FEATURE_LEVEL *feature_levels, UINT levels,
283 UINT sdk_version, const DXGI_SWAP_CHAIN_DESC *swapchain_desc, IDXGISwapChain **swapchain,
284 ID3D11Device **device_out, D3D_FEATURE_LEVEL *obtained_feature_level, ID3D11DeviceContext **immediate_context)
286 DXGI_SWAP_CHAIN_DESC desc;
287 IDXGIDevice *dxgi_device;
288 IDXGIFactory *factory;
289 ID3D11Device *device;
290 HRESULT hr;
292 TRACE("adapter %p, driver_type %s, swrast %p, flags %#x, feature_levels %p, levels %u, sdk_version %u, "
293 "swapchain_desc %p, swapchain %p, device %p, obtained_feature_level %p, immediate_context %p.\n",
294 adapter, debug_d3d_driver_type(driver_type), swrast, flags, feature_levels, levels, sdk_version,
295 swapchain_desc, swapchain, device_out, obtained_feature_level, immediate_context);
297 if (swapchain)
298 *swapchain = NULL;
299 if (device_out)
300 *device_out = NULL;
302 if (FAILED(hr = D3D11CreateDevice(adapter, driver_type, swrast, flags, feature_levels, levels, sdk_version,
303 &device, obtained_feature_level, immediate_context)))
305 WARN("Failed to create a device, returning %#x.\n", hr);
306 return hr;
309 if (swapchain)
311 if (FAILED(hr = ID3D11Device_QueryInterface(device, &IID_IDXGIDevice, (void **)&dxgi_device)))
313 ERR("Failed to get a dxgi device from the d3d11 device, returning %#x.\n", hr);
314 goto cleanup;
317 hr = IDXGIDevice_GetAdapter(dxgi_device, &adapter);
318 IDXGIDevice_Release(dxgi_device);
319 if (FAILED(hr))
321 ERR("Failed to get the device adapter, returning %#x.\n", hr);
322 goto cleanup;
325 hr = IDXGIAdapter_GetParent(adapter, &IID_IDXGIFactory, (void **)&factory);
326 IDXGIAdapter_Release(adapter);
327 if (FAILED(hr))
329 ERR("Failed to get the adapter factory, returning %#x.\n", hr);
330 goto cleanup;
333 desc = *swapchain_desc;
334 hr = IDXGIFactory_CreateSwapChain(factory, (IUnknown *)device, &desc, swapchain);
335 IDXGIFactory_Release(factory);
336 if (FAILED(hr))
338 WARN("Failed to create a swapchain, returning %#x.\n", hr);
339 goto cleanup;
342 TRACE("Created IDXGISwapChain %p.\n", *swapchain);
345 if (device_out)
346 *device_out = device;
347 else
348 ID3D11Device_Release(device);
350 return (swapchain || device_out || immediate_context) ? S_OK : S_FALSE;
352 cleanup:
353 ID3D11Device_Release(device);
354 if (obtained_feature_level)
355 *obtained_feature_level = 0;
356 if (immediate_context)
358 ID3D11DeviceContext_Release(*immediate_context);
359 *immediate_context = NULL;
362 return hr;
365 HRESULT WINAPI D3D11On12CreateDevice(IUnknown *device, UINT flags,
366 const D3D_FEATURE_LEVEL *feature_levels, UINT feature_level_count,
367 IUnknown * const *queues, UINT queue_count, UINT node_mask,
368 ID3D11Device **d3d11_device, ID3D11DeviceContext **d3d11_immediate_context,
369 D3D_FEATURE_LEVEL *obtained_feature_level)
371 FIXME("device %p, flags %#x, feature_levels %p, feature_level_count %u, "
372 "queues %p, queue_count %u, node_mask 0x%08x, "
373 "d3d11_device %p, d3d11_immediate_context %p, obtained_feature_level %p stub!\n",
374 device, flags, feature_levels, feature_level_count, queues, queue_count,
375 node_mask, d3d11_device, d3d11_immediate_context, obtained_feature_level);
377 return E_NOTIMPL;