2 * Implementation of IDirect3DRMMeshBuilderX and IDirect3DRMMesh interfaces
4 * Copyright 2010, 2012 Christian Costa
5 * Copyright 2011 André Hentschel
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "d3drm_private.h"
24 WINE_DEFAULT_DEBUG_CHANNEL(d3drm
);
35 IDirect3DRMMaterial2
*material
;
36 IDirect3DRMTexture3
*texture
;
43 "<3D82AB43-62DA-11CF-AB39-0020AF71E433>"
50 "<3D82AB5E-62DA-11CF-AB39-0020AF71E433>"
57 "<F6F23F44-7686-11CF-8F52-0040333594A3>"
63 "<F6F23F45-7686-11CF-8F52-0040333594A3>"
64 "array FLOAT matrix[16];"
68 "<35FF44E0-6C7C-11CF-8F52-0040333594A3>"
76 "<D3E16E81-7835-11CF-8F52-0040333594A3>"
81 "template IndexedColor"
83 "<1630B820-7842-11CF-8F52-0040333594A3>"
85 "ColorRGBA indexColor;"
89 "<537DA6A0-CA37-11D0-941C-0080C80CFA7B>"
94 "<4885AE63-78E8-11CF-8F52-0040333594A3>"
98 "template MaterialWrap"
100 "<4885AE60-78E8-11CF-8F52-0040333594A3>"
104 "template TextureFilename"
106 "<A42790E1-7810-11CF-8F52-0040333594A3>"
111 "<3D82AB4D-62DA-11CF-AB39-0020AF71E433>"
112 "ColorRGBA faceColor;"
114 "ColorRGB specularColor;"
115 "ColorRGB emissiveColor;"
120 "<3D82AB5F-62DA-11CF-AB39-0020AF71E433>"
121 "DWORD nFaceVertexIndices;"
122 "array DWORD faceVertexIndices[nFaceVertexIndices];"
124 "template MeshFaceWraps"
126 "<ED1EC5C0-C0A8-11D0-941C-0080C80CFA7B>"
127 "DWORD nFaceWrapValues;"
128 "array Boolean2d faceWrapValues[nFaceWrapValues];"
130 "template MeshTextureCoords"
132 "<F6F23F40-7686-11CF-8F52-0040333594A3>"
133 "DWORD nTextureCoords;"
134 "array Coords2d textureCoords[nTextureCoords];"
136 "template MeshMaterialList"
138 "<F6F23F42-7686-11CF-8F52-0040333594A3>"
140 "DWORD nFaceIndexes;"
141 "array DWORD faceIndexes[nFaceIndexes];"
144 "template MeshNormals"
146 "<F6F23F43-7686-11CF-8F52-0040333594A3>"
148 "array Vector normals[nNormals];"
149 "DWORD nFaceNormals;"
150 "array MeshFace faceNormals[nFaceNormals];"
152 "template MeshVertexColors"
154 "<1630B821-7842-11CF-8F52-0040333594A3>"
155 "DWORD nVertexColors;"
156 "array IndexedColor vertexColors[nVertexColors];"
160 "<3D82AB44-62DA-11CF-AB39-0020AF71E433>"
162 "array Vector vertices[nVertices];"
164 "array MeshFace faces[nFaces];"
167 "template FrameTransformMatrix"
169 "<F6F23F41-7686-11CF-8F52-0040333594A3>"
170 "Matrix4x4 frameMatrix;"
174 "<3D82AB46-62DA-11CF-AB39-0020AF71E433>"
179 "<10DD46A9-775B-11CF-8F52-0040333594A3>"
181 "array FLOAT values[nValues];"
183 "template TimedFloatKeys"
185 "<F406B180-7B3B-11CF-8F52-0040333594A3>"
189 "template AnimationKey"
191 "<10DD46A8-775B-11CF-8F52-0040333594A3>"
194 "array TimedFloatKeys keys[nKeys];"
196 "template AnimationOptions"
198 "<E2BF56C0-840F-11CF-8F52-0040333594A3>"
200 "DWORD positionquality;"
204 "<3D82AB4F-62DA-11CF-AB39-0020AF71E433>"
207 "template AnimationSet"
209 "<3D82AB50-62DA-11CF-AB39-0020AF71E433>"
212 "template InlineData"
214 "<3A23EEA0-94B1-11D0-AB39-0020AF71E433>"
219 "<3A23EEA1-94B1-11D0-AB39-0020AF71E433>"
221 "array STRING urls[nUrls];"
223 "template ProgressiveMesh"
225 "<8A63C360-997D-11D0-941C-0080C80CFA7B>"
230 "<A42790E0-7810-11CF-8F52-0040333594A3>"
234 "array UCHAR data4[8];"
236 "template StringProperty"
238 "<7F0F21E0-BFE1-11D1-82C0-00A0C9697271>"
242 "template PropertyBag"
244 "<7F0F21E1-BFE1-11D1-82C0-00A0C9697271>"
247 "template ExternalVisual"
249 "<98116AA0-BDBA-11D1-82C0-00A0C9697271>"
250 "Guid guidExternalVisual;"
253 "template RightHanded"
255 "<7F5D5EA0-D53A-11D1-82C0-00A0C9697271>"
256 "DWORD bRightHanded;"
260 BOOL
d3drm_array_reserve(void **elements
, SIZE_T
*capacity
, SIZE_T element_count
, SIZE_T element_size
)
262 SIZE_T new_capacity
, max_capacity
;
265 if (element_count
<= *capacity
)
268 max_capacity
= ~(SIZE_T
)0 / element_size
;
269 if (max_capacity
< element_count
)
272 new_capacity
= max(*capacity
, 4);
273 while (new_capacity
< element_count
&& new_capacity
<= max_capacity
/ 2)
276 if (new_capacity
< element_count
)
277 new_capacity
= max_capacity
;
279 if (!(new_elements
= heap_realloc(*elements
, new_capacity
* element_size
)))
282 *elements
= new_elements
;
283 *capacity
= new_capacity
;
287 static inline struct d3drm_mesh
*impl_from_IDirect3DRMMesh(IDirect3DRMMesh
*iface
)
289 return CONTAINING_RECORD(iface
, struct d3drm_mesh
, IDirect3DRMMesh_iface
);
292 static inline struct d3drm_mesh_builder
*impl_from_IDirect3DRMMeshBuilder2(IDirect3DRMMeshBuilder2
*iface
)
294 return CONTAINING_RECORD(iface
, struct d3drm_mesh_builder
, IDirect3DRMMeshBuilder2_iface
);
297 static inline struct d3drm_mesh_builder
*impl_from_IDirect3DRMMeshBuilder3(IDirect3DRMMeshBuilder3
*iface
)
299 return CONTAINING_RECORD(iface
, struct d3drm_mesh_builder
, IDirect3DRMMeshBuilder3_iface
);
302 static inline struct d3drm_wrap
*impl_from_IDirect3DRMWrap(IDirect3DRMWrap
*iface
)
304 return CONTAINING_RECORD(iface
, struct d3drm_wrap
, IDirect3DRMWrap_iface
);
307 static void clean_mesh_builder_data(struct d3drm_mesh_builder
*mesh_builder
)
311 IDirect3DRMMeshBuilder3_SetName(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, NULL
);
312 heap_free(mesh_builder
->vertices
);
313 mesh_builder
->vertices
= NULL
;
314 mesh_builder
->nb_vertices
= 0;
315 mesh_builder
->vertices_size
= 0;
316 heap_free(mesh_builder
->normals
);
317 mesh_builder
->normals
= NULL
;
318 mesh_builder
->nb_normals
= 0;
319 mesh_builder
->normals_size
= 0;
320 heap_free(mesh_builder
->pFaceData
);
321 mesh_builder
->pFaceData
= NULL
;
322 mesh_builder
->face_data_size
= 0;
323 mesh_builder
->nb_faces
= 0;
324 heap_free(mesh_builder
->pCoords2d
);
325 mesh_builder
->pCoords2d
= NULL
;
326 mesh_builder
->nb_coords2d
= 0;
327 for (i
= 0; i
< mesh_builder
->nb_materials
; i
++)
329 if (mesh_builder
->materials
[i
].material
)
330 IDirect3DRMMaterial2_Release(mesh_builder
->materials
[i
].material
);
331 if (mesh_builder
->materials
[i
].texture
)
332 IDirect3DRMTexture3_Release(mesh_builder
->materials
[i
].texture
);
334 mesh_builder
->nb_materials
= 0;
335 heap_free(mesh_builder
->materials
);
336 mesh_builder
->materials
= NULL
;
337 heap_free(mesh_builder
->material_indices
);
338 mesh_builder
->material_indices
= NULL
;
341 static HRESULT WINAPI
d3drm_mesh_builder2_QueryInterface(IDirect3DRMMeshBuilder2
*iface
, REFIID riid
, void **out
)
343 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
345 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
347 if (IsEqualGUID(riid
, &IID_IDirect3DRMMeshBuilder2
)
348 || IsEqualGUID(riid
, &IID_IDirect3DRMMeshBuilder
)
349 || IsEqualGUID(riid
, &IID_IDirect3DRMVisual
)
350 || IsEqualGUID(riid
, &IID_IDirect3DRMObject
)
351 || IsEqualGUID(riid
, &IID_IUnknown
))
353 *out
= &mesh_builder
->IDirect3DRMMeshBuilder2_iface
;
355 else if (IsEqualGUID(riid
, &IID_IDirect3DRMMeshBuilder3
))
357 *out
= &mesh_builder
->IDirect3DRMMeshBuilder3_iface
;
362 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
363 return E_NOINTERFACE
;
366 IUnknown_AddRef((IUnknown
*)*out
);
370 static ULONG WINAPI
d3drm_mesh_builder2_AddRef(IDirect3DRMMeshBuilder2
*iface
)
372 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
373 ULONG refcount
= InterlockedIncrement(&mesh_builder
->ref
);
375 TRACE("%p increasing refcount to %u.\n", mesh_builder
, refcount
);
380 static ULONG WINAPI
d3drm_mesh_builder2_Release(IDirect3DRMMeshBuilder2
*iface
)
382 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
383 ULONG refcount
= InterlockedDecrement(&mesh_builder
->ref
);
385 TRACE("%p decreasing refcount to %u.\n", mesh_builder
, refcount
);
389 d3drm_object_cleanup((IDirect3DRMObject
*)iface
, &mesh_builder
->obj
);
390 clean_mesh_builder_data(mesh_builder
);
391 if (mesh_builder
->material
)
392 IDirect3DRMMaterial2_Release(mesh_builder
->material
);
393 if (mesh_builder
->texture
)
394 IDirect3DRMTexture3_Release(mesh_builder
->texture
);
395 IDirect3DRM_Release(mesh_builder
->d3drm
);
396 heap_free(mesh_builder
);
402 static HRESULT WINAPI
d3drm_mesh_builder2_Clone(IDirect3DRMMeshBuilder2
*iface
,
403 IUnknown
*outer
, REFIID iid
, void **out
)
405 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface
, outer
, debugstr_guid(iid
), out
);
410 static HRESULT WINAPI
d3drm_mesh_builder2_AddDestroyCallback(IDirect3DRMMeshBuilder2
*iface
,
411 D3DRMOBJECTCALLBACK cb
, void *ctx
)
413 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
415 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
417 return IDirect3DRMMeshBuilder3_AddDestroyCallback(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, cb
, ctx
);
420 static HRESULT WINAPI
d3drm_mesh_builder2_DeleteDestroyCallback(IDirect3DRMMeshBuilder2
*iface
,
421 D3DRMOBJECTCALLBACK cb
, void *ctx
)
423 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
425 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
427 return IDirect3DRMMeshBuilder3_DeleteDestroyCallback(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, cb
, ctx
);
430 static HRESULT WINAPI
d3drm_mesh_builder3_SetAppData(IDirect3DRMMeshBuilder3
*iface
, DWORD data
)
432 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
434 TRACE("iface %p, data %#x.\n", iface
, data
);
436 mesh_builder
->obj
.appdata
= data
;
441 static HRESULT WINAPI
d3drm_mesh_builder2_SetAppData(IDirect3DRMMeshBuilder2
*iface
, DWORD data
)
443 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
445 TRACE("iface %p, data %#x.\n", iface
, data
);
447 return d3drm_mesh_builder3_SetAppData(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, data
);
450 static DWORD WINAPI
d3drm_mesh_builder3_GetAppData(IDirect3DRMMeshBuilder3
*iface
)
452 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
454 TRACE("iface %p.\n", iface
);
456 return mesh_builder
->obj
.appdata
;
459 static DWORD WINAPI
d3drm_mesh_builder2_GetAppData(IDirect3DRMMeshBuilder2
*iface
)
461 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
463 TRACE("iface %p.\n", iface
);
465 return d3drm_mesh_builder3_GetAppData(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
);
468 static HRESULT WINAPI
d3drm_mesh_builder2_SetName(IDirect3DRMMeshBuilder2
*iface
, const char *name
)
470 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
472 TRACE("iface %p, name %s.\n", iface
, debugstr_a(name
));
474 return IDirect3DRMMeshBuilder3_SetName(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, name
);
477 static HRESULT WINAPI
d3drm_mesh_builder2_GetName(IDirect3DRMMeshBuilder2
*iface
, DWORD
*size
, char *name
)
479 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
481 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
483 return IDirect3DRMMeshBuilder3_GetName(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, size
, name
);
486 static HRESULT WINAPI
d3drm_mesh_builder2_GetClassName(IDirect3DRMMeshBuilder2
*iface
, DWORD
*size
, char *name
)
488 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
490 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
492 return IDirect3DRMMeshBuilder3_GetClassName(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, size
, name
);
495 static HRESULT WINAPI
d3drm_mesh_builder2_Load(IDirect3DRMMeshBuilder2
*iface
, void *filename
,
496 void *name
, D3DRMLOADOPTIONS flags
, D3DRMLOADTEXTURECALLBACK cb
, void *ctx
)
498 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
500 TRACE("iface %p, filename %p, name %p, flags %#x, cb %p, ctx %p.\n",
501 iface
, filename
, name
, flags
, cb
, ctx
);
504 FIXME("Texture callback is not yet supported\n");
506 return IDirect3DRMMeshBuilder3_Load(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
,
507 filename
, name
, flags
, NULL
, ctx
);
510 static HRESULT WINAPI
d3drm_mesh_builder2_Save(IDirect3DRMMeshBuilder2
*iface
,
511 const char *filename
, D3DRMXOFFORMAT format
, D3DRMSAVEOPTIONS flags
)
513 FIXME("iface %p, filename %s, format %#x, flags %#x stub!\n",
514 iface
, debugstr_a(filename
), format
, flags
);
519 static HRESULT WINAPI
d3drm_mesh_builder2_Scale(IDirect3DRMMeshBuilder2
*iface
,
520 D3DVALUE sx
, D3DVALUE sy
, D3DVALUE sz
)
522 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
524 TRACE("iface %p, sx %.8e, sy %.8e, sz %.8e.\n", iface
, sx
, sy
, sz
);
526 return IDirect3DRMMeshBuilder3_Scale(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, sx
, sy
, sz
);
529 static HRESULT WINAPI
d3drm_mesh_builder2_Translate(IDirect3DRMMeshBuilder2
*iface
,
530 D3DVALUE tx
, D3DVALUE ty
, D3DVALUE tz
)
532 FIXME("iface %p, tx %.8e, ty %.8e, tz %.8e stub!\n", iface
, tx
, ty
, tz
);
537 static HRESULT WINAPI
d3drm_mesh_builder2_SetColorSource(IDirect3DRMMeshBuilder2
*iface
, D3DRMCOLORSOURCE source
)
539 FIXME("iface %p, source %#x stub!\n", iface
, source
);
544 static HRESULT WINAPI
d3drm_mesh_builder2_GetBox(IDirect3DRMMeshBuilder2
*iface
, D3DRMBOX
*box
)
546 FIXME("iface %p, box %p stub!\n", iface
, box
);
551 static HRESULT WINAPI
d3drm_mesh_builder2_GenerateNormals(IDirect3DRMMeshBuilder2
*iface
)
553 FIXME("iface %p stub!\n", iface
);
558 static D3DRMCOLORSOURCE WINAPI
d3drm_mesh_builder2_GetColorSource(IDirect3DRMMeshBuilder2
*iface
)
560 FIXME("iface %p stub!\n", iface
);
565 static HRESULT WINAPI
d3drm_mesh_builder2_AddMesh(IDirect3DRMMeshBuilder2
*iface
, IDirect3DRMMesh
*mesh
)
567 FIXME("iface %p, mesh %p stub!\n", iface
, mesh
);
572 static HRESULT WINAPI
d3drm_mesh_builder2_AddMeshBuilder(IDirect3DRMMeshBuilder2
*iface
,
573 IDirect3DRMMeshBuilder
*mesh_builder
)
575 FIXME("iface %p, mesh_builder %p stub!\n", iface
, mesh_builder
);
580 static HRESULT WINAPI
d3drm_mesh_builder2_AddFrame(IDirect3DRMMeshBuilder2
*iface
, IDirect3DRMFrame
*frame
)
582 FIXME("iface %p, frame %p stub!\n", iface
, frame
);
587 static HRESULT WINAPI
d3drm_mesh_builder2_AddFace(IDirect3DRMMeshBuilder2
*iface
, IDirect3DRMFace
*face
)
589 FIXME("iface %p, face %p stub!\n", iface
, face
);
594 static HRESULT WINAPI
d3drm_mesh_builder2_AddFaces(IDirect3DRMMeshBuilder2
*iface
,
595 DWORD vertex_count
, D3DVECTOR
*vertices
, DWORD normal_count
, D3DVECTOR
*normals
,
596 DWORD
*face_data
, IDirect3DRMFaceArray
**array
)
598 FIXME("iface %p, vertex_count %u, vertices %p, normal_count %u, normals %p, face_data %p, array %p stub!\n",
599 iface
, vertex_count
, vertices
, normal_count
, normals
, face_data
, array
);
604 static HRESULT WINAPI
d3drm_mesh_builder2_ReserveSpace(IDirect3DRMMeshBuilder2
*iface
,
605 DWORD vertex_count
, DWORD normal_count
, DWORD face_count
)
607 FIXME("iface %p, vertex_count %u, normal_count %u, face_count %u stub!\n",
608 iface
, vertex_count
, normal_count
, face_count
);
613 static HRESULT WINAPI
d3drm_mesh_builder2_SetColorRGB(IDirect3DRMMeshBuilder2
*iface
,
614 D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
616 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
618 TRACE("iface %p, red %.8e, green %.8e, blue %.8e.\n", iface
, red
, green
, blue
);
620 return IDirect3DRMMeshBuilder3_SetColorRGB(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, red
, green
, blue
);
623 static HRESULT WINAPI
d3drm_mesh_builder2_SetColor(IDirect3DRMMeshBuilder2
*iface
, D3DCOLOR color
)
625 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
627 TRACE("iface %p, color 0x%08x.\n", iface
, color
);
629 return IDirect3DRMMeshBuilder3_SetColor(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, color
);
632 static HRESULT WINAPI
d3drm_mesh_builder2_SetTexture(IDirect3DRMMeshBuilder2
*iface
,
633 IDirect3DRMTexture
*texture
)
635 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
636 IDirect3DRMTexture3
*texture3
= NULL
;
637 HRESULT hr
= D3DRM_OK
;
639 TRACE("iface %p, texture %p.\n", iface
, texture
);
642 hr
= IDirect3DRMTexture_QueryInterface(texture
, &IID_IDirect3DRMTexture3
, (void **)&texture3
);
644 hr
= IDirect3DRMMeshBuilder3_SetTexture(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, texture3
);
646 IDirect3DRMTexture3_Release(texture3
);
651 static HRESULT WINAPI
d3drm_mesh_builder2_SetMaterial(IDirect3DRMMeshBuilder2
*iface
,
652 IDirect3DRMMaterial
*material
)
654 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
656 TRACE("iface %p, material %p.\n", iface
, material
);
658 return IDirect3DRMMeshBuilder3_SetMaterial(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
,
659 (IDirect3DRMMaterial2
*)material
);
662 static HRESULT WINAPI
d3drm_mesh_builder2_SetTextureTopology(IDirect3DRMMeshBuilder2
*iface
,
663 BOOL wrap_u
, BOOL wrap_v
)
665 FIXME("iface %p, wrap_u %#x, wrap_v %#x stub!\n", iface
, wrap_u
, wrap_v
);
670 static HRESULT WINAPI
d3drm_mesh_builder2_SetQuality(IDirect3DRMMeshBuilder2
*iface
,
671 D3DRMRENDERQUALITY quality
)
673 FIXME("iface %p, quality %#x stub!\n", iface
, quality
);
678 static HRESULT WINAPI
d3drm_mesh_builder2_SetPerspective(IDirect3DRMMeshBuilder2
*iface
, BOOL enable
)
680 FIXME("iface %p, enable %#x stub!\n", iface
, enable
);
685 static HRESULT WINAPI
d3drm_mesh_builder2_SetVertex(IDirect3DRMMeshBuilder2
*iface
,
686 DWORD index
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
688 FIXME("iface %p, index %u, x %.8e, y %.8e, z %.8e stub!\n", iface
, index
, x
, y
, z
);
693 static HRESULT WINAPI
d3drm_mesh_builder2_SetNormal(IDirect3DRMMeshBuilder2
*iface
,
694 DWORD index
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
696 FIXME("iface %p, index %u, x %.8e, y %.8e, z %.8e stub!\n", iface
, index
, x
, y
, z
);
701 static HRESULT WINAPI
d3drm_mesh_builder2_SetTextureCoordinates(IDirect3DRMMeshBuilder2
*iface
,
702 DWORD index
, D3DVALUE u
, D3DVALUE v
)
704 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
706 TRACE("iface %p, index %u, u %.8e, v %.8e.\n", iface
, index
, u
, v
);
708 return IDirect3DRMMeshBuilder3_SetTextureCoordinates(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
,
712 static HRESULT WINAPI
d3drm_mesh_builder2_SetVertexColor(IDirect3DRMMeshBuilder2
*iface
,
713 DWORD index
, D3DCOLOR color
)
715 FIXME("iface %p, index %u, color 0x%08x stub!\n", iface
, index
, color
);
720 static HRESULT WINAPI
d3drm_mesh_builder2_SetVertexColorRGB(IDirect3DRMMeshBuilder2
*iface
,
721 DWORD index
, D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
723 FIXME("iface %p, index %u, red %.8e, green %.8e, blue %.8e stub!\n",
724 iface
, index
, red
, green
, blue
);
729 static HRESULT WINAPI
d3drm_mesh_builder2_GetFaces(IDirect3DRMMeshBuilder2
*iface
,
730 IDirect3DRMFaceArray
**array
)
732 FIXME("iface %p, array %p stub!\n", iface
, array
);
737 static HRESULT WINAPI
d3drm_mesh_builder2_GetVertices(IDirect3DRMMeshBuilder2
*iface
,
738 DWORD
*vertex_count
, D3DVECTOR
*vertices
, DWORD
*normal_count
, D3DVECTOR
*normals
,
739 DWORD
*face_data_size
, DWORD
*face_data
)
741 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
743 TRACE("iface %p, vertex_count %p, vertices %p, normal_count %p, normals %p, face_data_size %p, face_data %p.\n",
744 iface
, vertex_count
, vertices
, normal_count
, normals
, face_data_size
, face_data
);
746 if (vertices
&& (!vertex_count
|| (*vertex_count
< mesh_builder
->nb_vertices
)))
747 return D3DRMERR_BADVALUE
;
749 *vertex_count
= mesh_builder
->nb_vertices
;
750 if (vertices
&& mesh_builder
->nb_vertices
)
751 memcpy(vertices
, mesh_builder
->vertices
, mesh_builder
->nb_vertices
* sizeof(*vertices
));
753 if (normals
&& (!normal_count
|| (*normal_count
< mesh_builder
->nb_normals
)))
754 return D3DRMERR_BADVALUE
;
756 *normal_count
= mesh_builder
->nb_normals
;
757 if (normals
&& mesh_builder
->nb_normals
)
758 memcpy(normals
, mesh_builder
->normals
, mesh_builder
->nb_normals
* sizeof(*normals
));
760 if (face_data
&& (!face_data_size
|| (*face_data_size
< mesh_builder
->face_data_size
)))
761 return D3DRMERR_BADVALUE
;
763 *face_data_size
= mesh_builder
->face_data_size
;
764 if (face_data
&& mesh_builder
->face_data_size
)
765 memcpy(face_data
, mesh_builder
->pFaceData
, mesh_builder
->face_data_size
* sizeof(*face_data
));
770 static HRESULT WINAPI
d3drm_mesh_builder2_GetTextureCoordinates(IDirect3DRMMeshBuilder2
*iface
,
771 DWORD index
, D3DVALUE
*u
, D3DVALUE
*v
)
773 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
775 TRACE("iface %p, index %u, u %p, v %p.\n", iface
, index
, u
, v
);
777 return IDirect3DRMMeshBuilder3_GetTextureCoordinates(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
,
781 static int WINAPI
d3drm_mesh_builder2_AddVertex(IDirect3DRMMeshBuilder2
*iface
,
782 D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
784 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
786 TRACE("iface %p, x %.8e, y %.8e, z %.8e.\n", iface
, x
, y
, z
);
788 return IDirect3DRMMeshBuilder3_AddVertex(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, x
, y
, z
);
791 static int WINAPI
d3drm_mesh_builder2_AddNormal(IDirect3DRMMeshBuilder2
*iface
,
792 D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
794 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
796 TRACE("iface %p, x %.8e, y %.8e, z %.8e.\n", iface
, x
, y
, z
);
798 return IDirect3DRMMeshBuilder3_AddNormal(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, x
, y
, z
);
801 static HRESULT WINAPI
d3drm_mesh_builder2_CreateFace(IDirect3DRMMeshBuilder2
*iface
, IDirect3DRMFace
**face
)
803 struct d3drm_face
*object
;
806 TRACE("iface %p, face %p.\n", iface
, face
);
808 if (FAILED(hr
= d3drm_face_create(&object
)))
811 *face
= &object
->IDirect3DRMFace_iface
;
816 static D3DRMRENDERQUALITY WINAPI
d3drm_mesh_builder2_GetQuality(IDirect3DRMMeshBuilder2
*iface
)
818 FIXME("iface %p stub!\n", iface
);
823 static BOOL WINAPI
d3drm_mesh_builder2_GetPerspective(IDirect3DRMMeshBuilder2
*iface
)
825 FIXME("iface %p stub!\n", iface
);
830 static int WINAPI
d3drm_mesh_builder2_GetFaceCount(IDirect3DRMMeshBuilder2
*iface
)
832 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
834 TRACE("iface %p.\n", iface
);
836 return mesh_builder
->nb_faces
;
839 static int WINAPI
d3drm_mesh_builder2_GetVertexCount(IDirect3DRMMeshBuilder2
*iface
)
841 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
843 TRACE("iface %p.\n", iface
);
845 return mesh_builder
->nb_vertices
;
848 static D3DCOLOR WINAPI
d3drm_mesh_builder2_GetVertexColor(IDirect3DRMMeshBuilder2
*iface
, DWORD index
)
850 FIXME("iface %p, index %u stub!\n", iface
, index
);
855 static HRESULT WINAPI
d3drm_mesh_builder2_CreateMesh(IDirect3DRMMeshBuilder2
*iface
, IDirect3DRMMesh
**mesh
)
857 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
859 TRACE("iface %p, mesh %p.\n", iface
, mesh
);
861 return IDirect3DRMMeshBuilder3_CreateMesh(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, mesh
);
864 static HRESULT WINAPI
d3drm_mesh_builder2_GenerateNormals2(IDirect3DRMMeshBuilder2
*iface
,
865 D3DVALUE crease
, DWORD flags
)
867 FIXME("iface %p, crease %.8e, flags %#x stub!\n", iface
, crease
, flags
);
872 static HRESULT WINAPI
d3drm_mesh_builder2_GetFace(IDirect3DRMMeshBuilder2
*iface
,
873 DWORD index
, IDirect3DRMFace
**face
)
875 FIXME("iface %p, index %u, face %p stub!\n", iface
, index
, face
);
880 static const struct IDirect3DRMMeshBuilder2Vtbl d3drm_mesh_builder2_vtbl
=
882 d3drm_mesh_builder2_QueryInterface
,
883 d3drm_mesh_builder2_AddRef
,
884 d3drm_mesh_builder2_Release
,
885 d3drm_mesh_builder2_Clone
,
886 d3drm_mesh_builder2_AddDestroyCallback
,
887 d3drm_mesh_builder2_DeleteDestroyCallback
,
888 d3drm_mesh_builder2_SetAppData
,
889 d3drm_mesh_builder2_GetAppData
,
890 d3drm_mesh_builder2_SetName
,
891 d3drm_mesh_builder2_GetName
,
892 d3drm_mesh_builder2_GetClassName
,
893 d3drm_mesh_builder2_Load
,
894 d3drm_mesh_builder2_Save
,
895 d3drm_mesh_builder2_Scale
,
896 d3drm_mesh_builder2_Translate
,
897 d3drm_mesh_builder2_SetColorSource
,
898 d3drm_mesh_builder2_GetBox
,
899 d3drm_mesh_builder2_GenerateNormals
,
900 d3drm_mesh_builder2_GetColorSource
,
901 d3drm_mesh_builder2_AddMesh
,
902 d3drm_mesh_builder2_AddMeshBuilder
,
903 d3drm_mesh_builder2_AddFrame
,
904 d3drm_mesh_builder2_AddFace
,
905 d3drm_mesh_builder2_AddFaces
,
906 d3drm_mesh_builder2_ReserveSpace
,
907 d3drm_mesh_builder2_SetColorRGB
,
908 d3drm_mesh_builder2_SetColor
,
909 d3drm_mesh_builder2_SetTexture
,
910 d3drm_mesh_builder2_SetMaterial
,
911 d3drm_mesh_builder2_SetTextureTopology
,
912 d3drm_mesh_builder2_SetQuality
,
913 d3drm_mesh_builder2_SetPerspective
,
914 d3drm_mesh_builder2_SetVertex
,
915 d3drm_mesh_builder2_SetNormal
,
916 d3drm_mesh_builder2_SetTextureCoordinates
,
917 d3drm_mesh_builder2_SetVertexColor
,
918 d3drm_mesh_builder2_SetVertexColorRGB
,
919 d3drm_mesh_builder2_GetFaces
,
920 d3drm_mesh_builder2_GetVertices
,
921 d3drm_mesh_builder2_GetTextureCoordinates
,
922 d3drm_mesh_builder2_AddVertex
,
923 d3drm_mesh_builder2_AddNormal
,
924 d3drm_mesh_builder2_CreateFace
,
925 d3drm_mesh_builder2_GetQuality
,
926 d3drm_mesh_builder2_GetPerspective
,
927 d3drm_mesh_builder2_GetFaceCount
,
928 d3drm_mesh_builder2_GetVertexCount
,
929 d3drm_mesh_builder2_GetVertexColor
,
930 d3drm_mesh_builder2_CreateMesh
,
931 d3drm_mesh_builder2_GenerateNormals2
,
932 d3drm_mesh_builder2_GetFace
,
935 static HRESULT WINAPI
d3drm_mesh_builder3_QueryInterface(IDirect3DRMMeshBuilder3
*iface
, REFIID riid
, void **out
)
937 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
939 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
941 return d3drm_mesh_builder2_QueryInterface(&mesh_builder
->IDirect3DRMMeshBuilder2_iface
, riid
, out
);
944 static ULONG WINAPI
d3drm_mesh_builder3_AddRef(IDirect3DRMMeshBuilder3
*iface
)
946 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
948 TRACE("iface %p.\n", iface
);
950 return d3drm_mesh_builder2_AddRef(&mesh_builder
->IDirect3DRMMeshBuilder2_iface
);
953 static ULONG WINAPI
d3drm_mesh_builder3_Release(IDirect3DRMMeshBuilder3
*iface
)
955 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
957 TRACE("iface %p.\n", iface
);
959 return d3drm_mesh_builder2_Release(&mesh_builder
->IDirect3DRMMeshBuilder2_iface
);
962 static HRESULT WINAPI
d3drm_mesh_builder3_Clone(IDirect3DRMMeshBuilder3
*iface
,
963 IUnknown
*outer
, REFIID iid
, void **out
)
965 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface
, outer
, debugstr_guid(iid
), out
);
970 static HRESULT WINAPI
d3drm_mesh_builder3_AddDestroyCallback(IDirect3DRMMeshBuilder3
*iface
,
971 D3DRMOBJECTCALLBACK cb
, void *ctx
)
973 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
975 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
977 return d3drm_object_add_destroy_callback(&mesh_builder
->obj
, cb
, ctx
);
980 static HRESULT WINAPI
d3drm_mesh_builder3_DeleteDestroyCallback(IDirect3DRMMeshBuilder3
*iface
,
981 D3DRMOBJECTCALLBACK cb
, void *ctx
)
983 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
985 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
987 return d3drm_object_delete_destroy_callback(&mesh_builder
->obj
, cb
, ctx
);
990 static HRESULT WINAPI
d3drm_mesh_builder3_SetName(IDirect3DRMMeshBuilder3
*iface
, const char *name
)
992 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
994 TRACE("iface %p, name %s.\n", iface
, debugstr_a(name
));
996 return d3drm_object_set_name(&mesh_builder
->obj
, name
);
999 static HRESULT WINAPI
d3drm_mesh_builder3_GetName(IDirect3DRMMeshBuilder3
*iface
,
1000 DWORD
*size
, char *name
)
1002 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1004 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
1006 return d3drm_object_get_name(&mesh_builder
->obj
, size
, name
);
1009 static HRESULT WINAPI
d3drm_mesh_builder3_GetClassName(IDirect3DRMMeshBuilder3
*iface
,
1010 DWORD
*size
, char *name
)
1012 struct d3drm_mesh_builder
*meshbuilder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1014 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
1016 return d3drm_object_get_class_name(&meshbuilder
->obj
, size
, name
);
1019 HRESULT
load_mesh_data(IDirect3DRMMeshBuilder3
*iface
, IDirectXFileData
*pData
,
1020 D3DRMLOADTEXTURECALLBACK load_texture_proc
, void *arg
)
1022 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1023 IDirectXFileData
*pData2
= NULL
;
1028 HRESULT ret
= D3DRMERR_BADOBJECT
;
1029 DWORD
* faces_vertex_idx_data
= NULL
;
1030 DWORD
* faces_vertex_idx_ptr
;
1031 DWORD faces_vertex_idx_size
;
1032 DWORD
* faces_normal_idx_data
= NULL
;
1033 DWORD
* faces_normal_idx_ptr
= NULL
;
1034 DWORD
* faces_data_ptr
;
1035 DWORD faces_data_size
= 0;
1038 TRACE("(%p)->(%p)\n", mesh_builder
, pData
);
1040 hr
= IDirectXFileData_GetName(pData
, NULL
, &size
);
1041 if (hr
!= DXFILE_OK
)
1047 if (!(name
= heap_alloc(size
)))
1048 return E_OUTOFMEMORY
;
1050 if (SUCCEEDED(hr
= IDirectXFileData_GetName(pData
, name
, &size
)))
1051 IDirect3DRMMeshBuilder3_SetName(iface
, name
);
1053 if (hr
!= DXFILE_OK
)
1057 TRACE("Mesh name is %s\n", debugstr_a(mesh_builder
->obj
.name
));
1059 mesh_builder
->nb_normals
= 0;
1061 hr
= IDirectXFileData_GetData(pData
, NULL
, &size
, (void**)&ptr
);
1062 if (hr
!= DXFILE_OK
)
1065 mesh_builder
->nb_vertices
= *(DWORD
*)ptr
;
1066 mesh_builder
->nb_faces
= *(DWORD
*)(ptr
+ sizeof(DWORD
) + mesh_builder
->nb_vertices
* sizeof(D3DVECTOR
));
1067 faces_vertex_idx_size
= size
- sizeof(DWORD
) - mesh_builder
->nb_vertices
* sizeof(D3DVECTOR
) - sizeof(DWORD
);
1069 TRACE("Mesh: nb_vertices = %lu, nb_faces = %d, faces_vertex_idx_size = %d\n", mesh_builder
->nb_vertices
,
1070 mesh_builder
->nb_faces
, faces_vertex_idx_size
);
1072 if (!d3drm_array_reserve((void **)&mesh_builder
->vertices
, &mesh_builder
->vertices_size
, mesh_builder
->nb_vertices
,
1073 sizeof(*mesh_builder
->vertices
)))
1078 memcpy(mesh_builder
->vertices
, ptr
+ sizeof(DWORD
), mesh_builder
->nb_vertices
* sizeof(D3DVECTOR
));
1080 faces_vertex_idx_ptr
= faces_vertex_idx_data
= heap_alloc(faces_vertex_idx_size
);
1081 memcpy(faces_vertex_idx_data
, ptr
+ sizeof(DWORD
) + mesh_builder
->nb_vertices
* sizeof(D3DVECTOR
) + sizeof(DWORD
),
1082 faces_vertex_idx_size
);
1084 /* Each vertex index will have its normal index counterpart so just allocate twice the size */
1085 mesh_builder
->pFaceData
= heap_alloc(faces_vertex_idx_size
* 2);
1086 faces_data_ptr
= (DWORD
*)mesh_builder
->pFaceData
;
1090 IDirectXFileObject
*object
;
1092 hr
= IDirectXFileData_GetNextObject(pData
, &object
);
1093 if (hr
== DXFILEERR_NOMOREOBJECTS
)
1095 TRACE("No more object\n");
1098 if (hr
!= DXFILE_OK
)
1101 hr
= IDirectXFileObject_QueryInterface(object
, &IID_IDirectXFileData
, (void**)&pData2
);
1102 IDirectXFileObject_Release(object
);
1103 if (hr
!= DXFILE_OK
)
1106 hr
= IDirectXFileData_GetType(pData2
, &guid
);
1107 if (hr
!= DXFILE_OK
)
1110 TRACE("Found object type whose GUID = %s\n", debugstr_guid(guid
));
1112 if (IsEqualGUID(guid
, &TID_D3DRMMeshNormals
))
1114 DWORD nb_faces_normals
;
1115 DWORD faces_normal_idx_size
;
1117 hr
= IDirectXFileData_GetData(pData2
, NULL
, &size
, (void**)&ptr
);
1118 if (hr
!= DXFILE_OK
)
1121 mesh_builder
->nb_normals
= *(DWORD
*)ptr
;
1122 nb_faces_normals
= *(DWORD
*)(ptr
+ sizeof(DWORD
) + mesh_builder
->nb_normals
* sizeof(D3DVECTOR
));
1124 TRACE("MeshNormals: nb_normals = %lu, nb_faces_normals = %d\n", mesh_builder
->nb_normals
, nb_faces_normals
);
1125 if (nb_faces_normals
!= mesh_builder
->nb_faces
)
1126 WARN("nb_face_normals (%d) != nb_faces (%d)\n", nb_faces_normals
, mesh_builder
->nb_faces
);
1128 if (!d3drm_array_reserve((void **)&mesh_builder
->normals
, &mesh_builder
->normals_size
,
1129 mesh_builder
->nb_normals
, sizeof(*mesh_builder
->normals
)))
1134 memcpy(mesh_builder
->normals
, ptr
+ sizeof(DWORD
), mesh_builder
->nb_normals
* sizeof(D3DVECTOR
));
1136 faces_normal_idx_size
= size
- (2 * sizeof(DWORD
) + mesh_builder
->nb_normals
* sizeof(D3DVECTOR
));
1137 faces_normal_idx_ptr
= faces_normal_idx_data
= heap_alloc(faces_normal_idx_size
);
1138 memcpy(faces_normal_idx_data
, ptr
+ sizeof(DWORD
) + mesh_builder
->nb_normals
* sizeof(D3DVECTOR
)
1139 + sizeof(DWORD
), faces_normal_idx_size
);
1141 else if (IsEqualGUID(guid
, &TID_D3DRMMeshTextureCoords
))
1143 hr
= IDirectXFileData_GetData(pData2
, NULL
, &size
, (void**)&ptr
);
1144 if (hr
!= DXFILE_OK
)
1147 mesh_builder
->nb_coords2d
= *(DWORD
*)ptr
;
1149 TRACE("MeshTextureCoords: nb_coords2d = %d\n", mesh_builder
->nb_coords2d
);
1151 mesh_builder
->pCoords2d
= heap_calloc(mesh_builder
->nb_coords2d
, sizeof(*mesh_builder
->pCoords2d
));
1152 memcpy(mesh_builder
->pCoords2d
, ptr
+ sizeof(DWORD
), mesh_builder
->nb_coords2d
* sizeof(*mesh_builder
->pCoords2d
));
1154 else if (IsEqualGUID(guid
, &TID_D3DRMMeshMaterialList
))
1157 DWORD nb_face_indices
;
1159 IDirectXFileObject
*child
;
1162 struct d3drm_texture
*texture_object
;
1164 TRACE("Process MeshMaterialList\n");
1166 hr
= IDirectXFileData_GetData(pData2
, NULL
, &size
, (void**)&ptr
);
1167 if (hr
!= DXFILE_OK
)
1170 nb_materials
= *(DWORD
*)ptr
;
1171 nb_face_indices
= *(DWORD
*)(ptr
+ sizeof(DWORD
));
1172 data_size
= 2 * sizeof(DWORD
) + nb_face_indices
* sizeof(DWORD
);
1174 TRACE("nMaterials = %u, nFaceIndexes = %u\n", nb_materials
, nb_face_indices
);
1176 if (size
!= data_size
)
1177 WARN("Returned size %u does not match expected one %u\n", size
, data_size
);
1179 if (!(mesh_builder
->material_indices
= heap_calloc(nb_face_indices
,
1180 sizeof(*mesh_builder
->material_indices
))))
1182 memcpy(mesh_builder
->material_indices
, ptr
+ 2 * sizeof(DWORD
),
1183 nb_face_indices
* sizeof(*mesh_builder
->material_indices
));
1185 if (!(mesh_builder
->materials
= heap_calloc(nb_materials
, sizeof(*mesh_builder
->materials
))))
1187 heap_free(mesh_builder
->material_indices
);
1190 mesh_builder
->nb_materials
= nb_materials
;
1192 while (SUCCEEDED(hr
= IDirectXFileData_GetNextObject(pData2
, &child
)) && (i
< nb_materials
))
1194 IDirectXFileData
*data
;
1195 IDirectXFileDataReference
*reference
;
1196 IDirectXFileObject
*material_child
;
1197 struct d3drm_material
*object
;
1199 hr
= IDirectXFileObject_QueryInterface(child
, &IID_IDirectXFileData
, (void **)&data
);
1202 hr
= IDirectXFileObject_QueryInterface(child
, &IID_IDirectXFileDataReference
, (void **)&reference
);
1203 IDirectXFileObject_Release(child
);
1207 hr
= IDirectXFileDataReference_Resolve(reference
, &data
);
1208 IDirectXFileDataReference_Release(reference
);
1214 IDirectXFileObject_Release(child
);
1217 hr
= d3drm_material_create(&object
, mesh_builder
->d3drm
);
1220 IDirectXFileData_Release(data
);
1223 mesh_builder
->materials
[i
].material
= &object
->IDirect3DRMMaterial2_iface
;
1225 hr
= IDirectXFileData_GetData(data
, NULL
, &size
, (void**)&ptr
);
1226 if (hr
!= DXFILE_OK
)
1228 IDirectXFileData_Release(data
);
1233 WARN("Material size %u does not match expected one %u\n", size
, 44);
1235 values
= (float*)ptr
;
1237 d3drm_set_color(&mesh_builder
->materials
[i
].color
, values
[0], values
[1], values
[2], values
[3]);
1239 IDirect3DRMMaterial2_SetAmbient(mesh_builder
->materials
[i
].material
, values
[0], values
[1], values
[2]); /* Alpha ignored */
1240 IDirect3DRMMaterial2_SetPower(mesh_builder
->materials
[i
].material
, values
[4]);
1241 IDirect3DRMMaterial2_SetSpecular(mesh_builder
->materials
[i
].material
, values
[5], values
[6], values
[7]);
1242 IDirect3DRMMaterial2_SetEmissive(mesh_builder
->materials
[i
].material
, values
[8], values
[9], values
[10]);
1244 mesh_builder
->materials
[i
].texture
= NULL
;
1246 hr
= IDirectXFileData_GetNextObject(data
, &material_child
);
1249 IDirectXFileData
*data
;
1252 if (FAILED(hr
= IDirectXFileObject_QueryInterface(material_child
,
1253 &IID_IDirectXFileData
, (void **)&data
)))
1255 IDirectXFileDataReference
*reference
;
1257 if (SUCCEEDED(IDirectXFileObject_QueryInterface(material_child
,
1258 &IID_IDirectXFileDataReference
, (void **)&reference
)))
1260 hr
= IDirectXFileDataReference_Resolve(reference
, &data
);
1261 IDirectXFileDataReference_Release(reference
);
1264 IDirectXFileObject_Release(material_child
);
1268 hr
= IDirectXFileData_GetType(data
, &guid
);
1269 if (hr
!= DXFILE_OK
)
1271 if (!IsEqualGUID(guid
, &TID_D3DRMTextureFilename
))
1273 WARN("Not a texture filename\n");
1278 hr
= IDirectXFileData_GetData(data
, NULL
, &size
, (void**)&filename
);
1281 if (load_texture_proc
)
1283 IDirect3DRMTexture
*texture
;
1285 hr
= load_texture_proc(*filename
, arg
, &texture
);
1288 hr
= IDirect3DTexture_QueryInterface(texture
, &IID_IDirect3DRMTexture3
,
1289 (void **)&mesh_builder
->materials
[i
].texture
);
1290 IDirect3DTexture_Release(texture
);
1297 /* If the texture file is not found, no texture is associated with the material */
1298 file
= CreateFileA(*filename
, GENERIC_READ
, FILE_SHARE_READ
, NULL
, OPEN_EXISTING
, 0, NULL
);
1299 if (file
!= INVALID_HANDLE_VALUE
)
1302 if (FAILED(hr
= d3drm_texture_create(&texture_object
, NULL
)))
1304 IDirectXFileData_Release(data
);
1307 mesh_builder
->materials
[i
].texture
= &texture_object
->IDirect3DRMTexture3_iface
;
1311 IDirectXFileData_Release(data
);
1313 else if (hr
!= DXFILEERR_NOMOREOBJECTS
)
1319 IDirectXFileData_Release(data
);
1324 IDirectXFileObject_Release(child
);
1325 WARN("Found more sub-objects than expected\n");
1327 else if (hr
!= DXFILEERR_NOMOREOBJECTS
)
1335 FIXME("Unknown GUID %s, ignoring...\n", debugstr_guid(guid
));
1338 IDirectXFileData_Release(pData2
);
1342 if (!mesh_builder
->nb_normals
)
1344 /* Allocate normals, one per vertex */
1345 if (!d3drm_array_reserve((void **)&mesh_builder
->normals
, &mesh_builder
->normals_size
,
1346 mesh_builder
->nb_vertices
, sizeof(*mesh_builder
->normals
)))
1348 memset(mesh_builder
->normals
, 0, mesh_builder
->nb_vertices
* sizeof(*mesh_builder
->normals
));
1351 for (i
= 0; i
< mesh_builder
->nb_faces
; i
++)
1354 DWORD nb_face_indexes
;
1355 D3DVECTOR face_normal
;
1357 if (faces_vertex_idx_size
< sizeof(DWORD
))
1358 WARN("Not enough data to read number of indices of face %d\n", i
);
1360 nb_face_indexes
= *(faces_data_ptr
+ faces_data_size
++) = *(faces_vertex_idx_ptr
++);
1361 faces_vertex_idx_size
--;
1362 if (faces_normal_idx_data
&& (*(faces_normal_idx_ptr
++) != nb_face_indexes
))
1363 WARN("Faces indices number mismatch\n");
1365 if (faces_vertex_idx_size
< (nb_face_indexes
* sizeof(DWORD
)))
1366 WARN("Not enough data to read all indices of face %d\n", i
);
1368 if (!mesh_builder
->nb_normals
)
1370 /* Compute face normal */
1371 if (nb_face_indexes
> 2
1372 && faces_vertex_idx_ptr
[0] < mesh_builder
->nb_vertices
1373 && faces_vertex_idx_ptr
[1] < mesh_builder
->nb_vertices
1374 && faces_vertex_idx_ptr
[2] < mesh_builder
->nb_vertices
)
1378 D3DRMVectorSubtract(&a
, &mesh_builder
->vertices
[faces_vertex_idx_ptr
[2]], &mesh_builder
->vertices
[faces_vertex_idx_ptr
[1]]);
1379 D3DRMVectorSubtract(&b
, &mesh_builder
->vertices
[faces_vertex_idx_ptr
[0]], &mesh_builder
->vertices
[faces_vertex_idx_ptr
[1]]);
1380 D3DRMVectorCrossProduct(&face_normal
, &a
, &b
);
1381 D3DRMVectorNormalize(&face_normal
);
1385 face_normal
.u1
.x
= 0.0f
;
1386 face_normal
.u2
.y
= 0.0f
;
1387 face_normal
.u3
.z
= 0.0f
;
1391 for (j
= 0; j
< nb_face_indexes
; j
++)
1393 /* Copy vertex index */
1394 *(faces_data_ptr
+ faces_data_size
++) = *faces_vertex_idx_ptr
;
1395 /* Copy normal index */
1396 if (mesh_builder
->nb_normals
)
1398 /* Read from x file */
1399 *(faces_data_ptr
+ faces_data_size
++) = *(faces_normal_idx_ptr
++);
1403 DWORD vertex_idx
= *faces_vertex_idx_ptr
;
1404 if (vertex_idx
>= mesh_builder
->nb_vertices
)
1406 WARN("Found vertex index %u but only %lu vertices available => use index 0\n", vertex_idx
,
1407 mesh_builder
->nb_vertices
);
1410 *(faces_data_ptr
+ faces_data_size
++) = vertex_idx
;
1411 /* Add face normal to vertex normal */
1412 D3DRMVectorAdd(&mesh_builder
->normals
[vertex_idx
], &mesh_builder
->normals
[vertex_idx
], &face_normal
);
1414 faces_vertex_idx_ptr
++;
1416 faces_vertex_idx_size
-= nb_face_indexes
;
1419 /* Last DWORD must be 0 */
1420 *(faces_data_ptr
+ faces_data_size
++) = 0;
1422 /* Set size (in number of DWORD) of all faces data */
1423 mesh_builder
->face_data_size
= faces_data_size
;
1425 if (!mesh_builder
->nb_normals
)
1427 /* Normalize all normals */
1428 for (i
= 0; i
< mesh_builder
->nb_vertices
; i
++)
1430 D3DRMVectorNormalize(&mesh_builder
->normals
[i
]);
1432 mesh_builder
->nb_normals
= mesh_builder
->nb_vertices
;
1435 /* If there is no texture coordinates, generate default texture coordinates (0.0f, 0.0f) for each vertex */
1436 if (!mesh_builder
->pCoords2d
)
1438 mesh_builder
->nb_coords2d
= mesh_builder
->nb_vertices
;
1439 mesh_builder
->pCoords2d
= heap_calloc(mesh_builder
->nb_coords2d
, sizeof(*mesh_builder
->pCoords2d
));
1440 for (i
= 0; i
< mesh_builder
->nb_coords2d
; ++i
)
1442 mesh_builder
->pCoords2d
[i
].u
= 0.0f
;
1443 mesh_builder
->pCoords2d
[i
].v
= 0.0f
;
1447 TRACE("Mesh data loaded successfully\n");
1453 heap_free(faces_normal_idx_data
);
1454 heap_free(faces_vertex_idx_data
);
1459 static HRESULT WINAPI
d3drm_mesh_builder3_Load(IDirect3DRMMeshBuilder3
*iface
, void *filename
,
1460 void *name
, D3DRMLOADOPTIONS loadflags
, D3DRMLOADTEXTURE3CALLBACK cb
, void *arg
)
1462 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1463 DXFILELOADOPTIONS load_options
;
1464 IDirectXFile
*dxfile
= NULL
;
1465 IDirectXFileEnumObject
*enum_object
= NULL
;
1466 IDirectXFileData
*data
= NULL
;
1469 struct d3drm_file_header
*header
;
1471 HRESULT ret
= D3DRMERR_BADOBJECT
;
1473 TRACE("iface %p, filename %p, name %p, loadflags %#x, cb %p, arg %p.\n",
1474 iface
, filename
, name
, loadflags
, cb
, arg
);
1476 clean_mesh_builder_data(mesh_builder
);
1478 if (loadflags
== D3DRMLOAD_FROMMEMORY
)
1480 load_options
= DXFILELOAD_FROMMEMORY
;
1482 else if (loadflags
== D3DRMLOAD_FROMFILE
)
1484 load_options
= DXFILELOAD_FROMFILE
;
1485 TRACE("Loading from file %s\n", debugstr_a(filename
));
1489 FIXME("Load options %d not supported yet\n", loadflags
);
1493 hr
= DirectXFileCreate(&dxfile
);
1494 if (hr
!= DXFILE_OK
)
1497 hr
= IDirectXFile_RegisterTemplates(dxfile
, templates
, strlen(templates
));
1498 if (hr
!= DXFILE_OK
)
1501 hr
= IDirectXFile_CreateEnumObject(dxfile
, filename
, load_options
, &enum_object
);
1502 if (hr
!= DXFILE_OK
)
1505 hr
= IDirectXFileEnumObject_GetNextDataObject(enum_object
, &data
);
1506 if (hr
!= DXFILE_OK
)
1509 hr
= IDirectXFileData_GetType(data
, &guid
);
1510 if (hr
!= DXFILE_OK
)
1513 TRACE("Found object type whose GUID = %s\n", debugstr_guid(guid
));
1515 if (!IsEqualGUID(guid
, &TID_DXFILEHeader
))
1517 ret
= D3DRMERR_BADFILE
;
1521 hr
= IDirectXFileData_GetData(data
, NULL
, &size
, (void**)&header
);
1522 if ((hr
!= DXFILE_OK
) || (size
!= sizeof(*header
)))
1525 TRACE("Version is %u.%u, flags %#x.\n", header
->major
, header
->minor
, header
->flags
);
1527 /* Version must be 1.0.x */
1528 if ((header
->major
!= 1) || (header
->minor
!= 0))
1530 ret
= D3DRMERR_BADFILE
;
1534 IDirectXFileData_Release(data
);
1537 hr
= IDirectXFileEnumObject_GetNextDataObject(enum_object
, &data
);
1538 if (hr
!= DXFILE_OK
)
1540 ret
= D3DRMERR_NOTFOUND
;
1544 hr
= IDirectXFileData_GetType(data
, &guid
);
1545 if (hr
!= DXFILE_OK
)
1548 TRACE("Found object type whose GUID = %s\n", debugstr_guid(guid
));
1550 if (!IsEqualGUID(guid
, &TID_D3DRMMesh
))
1552 ret
= D3DRMERR_NOTFOUND
;
1556 /* We don't care about the texture interface version since we rely on QueryInterface */
1557 hr
= load_mesh_data(iface
, data
, (D3DRMLOADTEXTURECALLBACK
)cb
, arg
);
1564 IDirectXFileData_Release(data
);
1566 IDirectXFileEnumObject_Release(enum_object
);
1568 IDirectXFile_Release(dxfile
);
1570 if (ret
!= D3DRM_OK
)
1571 clean_mesh_builder_data(mesh_builder
);
1576 static HRESULT WINAPI
d3drm_mesh_builder3_Save(IDirect3DRMMeshBuilder3
*iface
,
1577 const char *filename
, D3DRMXOFFORMAT format
, D3DRMSAVEOPTIONS flags
)
1579 FIXME("iface %p, filename %s, format %#x, flags %#x stub!\n",
1580 iface
, debugstr_a(filename
), format
, flags
);
1585 static HRESULT WINAPI
d3drm_mesh_builder3_Scale(IDirect3DRMMeshBuilder3
*iface
,
1586 D3DVALUE sx
, D3DVALUE sy
, D3DVALUE sz
)
1588 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1591 TRACE("iface %p, sx %.8e, sy %.8e, sz %.8e.\n", iface
, sx
, sy
, sz
);
1593 for (i
= 0; i
< mesh_builder
->nb_vertices
; ++i
)
1595 mesh_builder
->vertices
[i
].u1
.x
*= sx
;
1596 mesh_builder
->vertices
[i
].u2
.y
*= sy
;
1597 mesh_builder
->vertices
[i
].u3
.z
*= sz
;
1600 /* Normals are not affected by Scale */
1605 static HRESULT WINAPI
d3drm_mesh_builder3_Translate(IDirect3DRMMeshBuilder3
*iface
,
1606 D3DVALUE tx
, D3DVALUE ty
, D3DVALUE tz
)
1608 FIXME("iface %p, tx %.8e, ty %.8e, tz %.8e stub!\n", iface
, tx
, ty
, tz
);
1613 static HRESULT WINAPI
d3drm_mesh_builder3_SetColorSource(IDirect3DRMMeshBuilder3
*iface
,
1614 D3DRMCOLORSOURCE source
)
1616 FIXME("iface %p, source %#x stub!\n", iface
, source
);
1621 static HRESULT WINAPI
d3drm_mesh_builder3_GetBox(IDirect3DRMMeshBuilder3
*iface
, D3DRMBOX
*box
)
1623 FIXME("iface %p, box %p stub!\n", iface
, box
);
1628 static HRESULT WINAPI
d3drm_mesh_builder3_GenerateNormals(IDirect3DRMMeshBuilder3
*iface
,
1629 D3DVALUE crease
, DWORD flags
)
1631 FIXME("iface %p, crease %.8e, flags %#x stub!\n", iface
, crease
, flags
);
1636 static D3DRMCOLORSOURCE WINAPI
d3drm_mesh_builder3_GetColorSource(IDirect3DRMMeshBuilder3
*iface
)
1638 FIXME("iface %p stub!\n", iface
);
1643 static HRESULT WINAPI
d3drm_mesh_builder3_AddMesh(IDirect3DRMMeshBuilder3
*iface
, IDirect3DRMMesh
*mesh
)
1645 FIXME("iface %p, mesh %p stub!\n", iface
, mesh
);
1650 static HRESULT WINAPI
d3drm_mesh_builder3_AddMeshBuilder(IDirect3DRMMeshBuilder3
*iface
,
1651 IDirect3DRMMeshBuilder3
*mesh_builder
, DWORD flags
)
1653 FIXME("iface %p, mesh_builder %p, flags %#x stub!\n", iface
, mesh_builder
, flags
);
1658 static HRESULT WINAPI
d3drm_mesh_builder3_AddFrame(IDirect3DRMMeshBuilder3
*iface
, IDirect3DRMFrame3
*frame
)
1660 FIXME("iface %p, frame %p stub!\n", iface
, frame
);
1665 static HRESULT WINAPI
d3drm_mesh_builder3_AddFace(IDirect3DRMMeshBuilder3
*iface
, IDirect3DRMFace2
*face
)
1667 FIXME("iface %p, face %p stub!\n", iface
, face
);
1672 static HRESULT WINAPI
d3drm_mesh_builder3_AddFaces(IDirect3DRMMeshBuilder3
*iface
,
1673 DWORD vertex_count
, D3DVECTOR
*vertices
, DWORD normal_count
, D3DVECTOR
*normals
,
1674 DWORD
*face_data
, IDirect3DRMFaceArray
**array
)
1676 FIXME("iface %p, vertex_count %u, vertices %p, normal_count %u, normals %p, face_data %p array %p stub!\n",
1677 iface
, vertex_count
, vertices
, normal_count
, normals
, face_data
, array
);
1682 static HRESULT WINAPI
d3drm_mesh_builder3_ReserveSpace(IDirect3DRMMeshBuilder3
*iface
,
1683 DWORD vertex_count
, DWORD normal_count
, DWORD face_count
)
1685 FIXME("iface %p, vertex_count %u, normal_count %u, face_count %u stub!\n",
1686 iface
, vertex_count
, normal_count
, face_count
);
1691 static HRESULT WINAPI
d3drm_mesh_builder3_SetColorRGB(IDirect3DRMMeshBuilder3
*iface
,
1692 D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
1694 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1696 TRACE("iface %p, red %.8e, green %.8e, blue %.8e.\n", iface
, red
, green
, blue
);
1698 d3drm_set_color(&mesh_builder
->color
, red
, green
, blue
, 1.0f
);
1703 static HRESULT WINAPI
d3drm_mesh_builder3_SetColor(IDirect3DRMMeshBuilder3
*iface
, D3DCOLOR color
)
1705 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1707 TRACE("iface %p, color 0x%08x.\n", iface
, color
);
1709 mesh_builder
->color
= color
;
1714 static HRESULT WINAPI
d3drm_mesh_builder3_SetTexture(IDirect3DRMMeshBuilder3
*iface
,
1715 IDirect3DRMTexture3
*texture
)
1717 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1719 TRACE("iface %p, texture %p.\n", iface
, texture
);
1722 IDirect3DRMTexture3_AddRef(texture
);
1723 if (mesh_builder
->texture
)
1724 IDirect3DRMTexture3_Release(mesh_builder
->texture
);
1725 mesh_builder
->texture
= texture
;
1730 static HRESULT WINAPI
d3drm_mesh_builder3_SetMaterial(IDirect3DRMMeshBuilder3
*iface
,
1731 IDirect3DRMMaterial2
*material
)
1733 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1735 TRACE("iface %p, material %p.\n", iface
, material
);
1738 IDirect3DRMTexture2_AddRef(material
);
1739 if (mesh_builder
->material
)
1740 IDirect3DRMTexture2_Release(mesh_builder
->material
);
1741 mesh_builder
->material
= material
;
1746 static HRESULT WINAPI
d3drm_mesh_builder3_SetTextureTopology(IDirect3DRMMeshBuilder3
*iface
,
1747 BOOL wrap_u
, BOOL wrap_v
)
1749 FIXME("iface %p, wrap_u %#x, wrap_v %#x stub!\n", iface
, wrap_u
, wrap_v
);
1754 static HRESULT WINAPI
d3drm_mesh_builder3_SetQuality(IDirect3DRMMeshBuilder3
*iface
,
1755 D3DRMRENDERQUALITY quality
)
1757 FIXME("iface %p, quality %#x stub!\n", iface
, quality
);
1762 static HRESULT WINAPI
d3drm_mesh_builder3_SetPerspective(IDirect3DRMMeshBuilder3
*iface
,
1765 FIXME("iface %p, enable %#x stub!\n", iface
, enable
);
1770 static HRESULT WINAPI
d3drm_mesh_builder3_SetVertex(IDirect3DRMMeshBuilder3
*iface
,
1771 DWORD index
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
1773 FIXME("iface %p, index %u, x %.8e, y %.8e, z %.8e stub!\n", iface
, index
, x
, y
, z
);
1778 static HRESULT WINAPI
d3drm_mesh_builder3_SetNormal(IDirect3DRMMeshBuilder3
*iface
,
1779 DWORD index
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
1781 FIXME("iface %p, index %u, x %.8e, y %.8e, z %.8e stub!\n", iface
, index
, x
, y
, z
);
1786 static HRESULT WINAPI
d3drm_mesh_builder3_SetTextureCoordinates(IDirect3DRMMeshBuilder3
*iface
,
1787 DWORD index
, D3DVALUE u
, D3DVALUE v
)
1789 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1791 TRACE("iface %p, index %u, u %.8e, v %.8e.\n", iface
, index
, u
, v
);
1793 if (index
>= mesh_builder
->nb_coords2d
)
1794 return D3DRMERR_BADVALUE
;
1796 mesh_builder
->pCoords2d
[index
].u
= u
;
1797 mesh_builder
->pCoords2d
[index
].v
= v
;
1802 static HRESULT WINAPI
d3drm_mesh_builder3_SetVertexColor(IDirect3DRMMeshBuilder3
*iface
,
1803 DWORD index
, D3DCOLOR color
)
1805 FIXME("iface %p, index %u, color 0x%08x stub!\n", iface
, index
, color
);
1810 static HRESULT WINAPI
d3drm_mesh_builder3_SetVertexColorRGB(IDirect3DRMMeshBuilder3
*iface
,
1811 DWORD index
, D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
1813 FIXME("iface %p, index %u, red %.8e, green %.8e, blue %.8e stub!\n",
1814 iface
, index
, red
, green
, blue
);
1819 static HRESULT WINAPI
d3drm_mesh_builder3_GetFaces(IDirect3DRMMeshBuilder3
*iface
,
1820 IDirect3DRMFaceArray
**array
)
1822 FIXME("iface %p, array %p stub!\n", iface
, array
);
1827 static HRESULT WINAPI
d3drm_mesh_builder3_GetGeometry(IDirect3DRMMeshBuilder3
*iface
,
1828 DWORD
*vertex_count
, D3DVECTOR
*vertices
, DWORD
*normal_count
, D3DVECTOR
*normals
,
1829 DWORD
*face_data_size
, DWORD
*face_data
)
1831 FIXME("iface %p, vertex_count %p, vertices %p, normal_count %p, normals %p, "
1832 "face_data_size %p, face_data %p stub!\n",
1833 iface
, vertex_count
, vertices
, normal_count
, normals
, face_data_size
, face_data
);
1838 static HRESULT WINAPI
d3drm_mesh_builder3_GetTextureCoordinates(IDirect3DRMMeshBuilder3
*iface
,
1839 DWORD index
, D3DVALUE
*u
, D3DVALUE
*v
)
1841 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1843 TRACE("iface %p, index %u, u %p, v %p.\n", iface
, index
, u
, v
);
1845 if (index
>= mesh_builder
->nb_coords2d
)
1846 return D3DRMERR_BADVALUE
;
1848 *u
= mesh_builder
->pCoords2d
[index
].u
;
1849 *v
= mesh_builder
->pCoords2d
[index
].v
;
1854 static int WINAPI
d3drm_mesh_builder3_AddVertex(IDirect3DRMMeshBuilder3
*iface
,
1855 D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
1857 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1859 TRACE("iface %p, x %.8e, y %.8e, z %.8e.\n", iface
, x
, y
, z
);
1861 if (!d3drm_array_reserve((void **)&mesh_builder
->vertices
, &mesh_builder
->vertices_size
,
1862 mesh_builder
->nb_vertices
+ 1, sizeof(*mesh_builder
->vertices
)))
1865 mesh_builder
->vertices
[mesh_builder
->nb_vertices
].u1
.x
= x
;
1866 mesh_builder
->vertices
[mesh_builder
->nb_vertices
].u2
.y
= y
;
1867 mesh_builder
->vertices
[mesh_builder
->nb_vertices
].u3
.z
= z
;
1869 return mesh_builder
->nb_vertices
++;
1872 static int WINAPI
d3drm_mesh_builder3_AddNormal(IDirect3DRMMeshBuilder3
*iface
,
1873 D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
1875 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1877 TRACE("iface %p, x %.8e, y %.8e, z %.8e.\n", iface
, x
, y
, z
);
1879 if (!d3drm_array_reserve((void **)&mesh_builder
->normals
, &mesh_builder
->normals_size
,
1880 mesh_builder
->nb_normals
+ 1, sizeof(*mesh_builder
->normals
)))
1883 mesh_builder
->normals
[mesh_builder
->nb_normals
].u1
.x
= x
;
1884 mesh_builder
->normals
[mesh_builder
->nb_normals
].u2
.y
= y
;
1885 mesh_builder
->normals
[mesh_builder
->nb_normals
].u3
.z
= z
;
1887 return mesh_builder
->nb_normals
++;
1890 static HRESULT WINAPI
d3drm_mesh_builder3_CreateFace(IDirect3DRMMeshBuilder3
*iface
, IDirect3DRMFace2
**face
)
1892 struct d3drm_face
*object
;
1895 TRACE("iface %p, face %p.\n", iface
, face
);
1897 if (FAILED(hr
= d3drm_face_create(&object
)))
1900 *face
= &object
->IDirect3DRMFace2_iface
;
1905 static D3DRMRENDERQUALITY WINAPI
d3drm_mesh_builder3_GetQuality(IDirect3DRMMeshBuilder3
*iface
)
1907 FIXME("iface %p stub!\n", iface
);
1912 static BOOL WINAPI
d3drm_mesh_builder3_GetPerspective(IDirect3DRMMeshBuilder3
*iface
)
1914 FIXME("iface %p stub!\n", iface
);
1919 static int WINAPI
d3drm_mesh_builder3_GetFaceCount(IDirect3DRMMeshBuilder3
*iface
)
1921 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1923 TRACE("iface %p.\n", iface
);
1925 return mesh_builder
->nb_faces
;
1928 static int WINAPI
d3drm_mesh_builder3_GetVertexCount(IDirect3DRMMeshBuilder3
*iface
)
1930 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1932 TRACE("iface %p.\n", iface
);
1934 return mesh_builder
->nb_vertices
;
1937 static D3DCOLOR WINAPI
d3drm_mesh_builder3_GetVertexColor(IDirect3DRMMeshBuilder3
*iface
,
1940 FIXME("iface %p, index %u stub!\n", iface
, index
);
1945 static HRESULT WINAPI
d3drm_mesh_builder3_CreateMesh(IDirect3DRMMeshBuilder3
*iface
, IDirect3DRMMesh
**mesh
)
1947 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1949 D3DRMGROUPINDEX group
;
1951 TRACE("iface %p, mesh %p.\n", iface
, mesh
);
1956 hr
= IDirect3DRM_CreateMesh(mesh_builder
->d3drm
, mesh
);
1960 /* If there is mesh data, create a group and put data inside */
1961 if (mesh_builder
->nb_vertices
)
1965 D3DRMVERTEX
* vertices
;
1967 if (!(vertices
= heap_calloc(mesh_builder
->nb_vertices
, sizeof(*vertices
))))
1969 IDirect3DRMMesh_Release(*mesh
);
1970 return E_OUTOFMEMORY
;
1972 for (i
= 0; i
< mesh_builder
->nb_vertices
; i
++)
1973 vertices
[i
].position
= mesh_builder
->vertices
[i
];
1974 hr
= IDirect3DRMMesh_SetVertices(*mesh
, 0, 0, mesh_builder
->nb_vertices
, vertices
);
1975 heap_free(vertices
);
1977 /* Groups are in reverse order compared to materials list in X file */
1978 for (k
= mesh_builder
->nb_materials
- 1; k
>= 0; k
--)
1980 unsigned* face_data
;
1982 DWORD
* in_ptr
= mesh_builder
->pFaceData
;
1983 ULONG vertex_per_face
= 0;
1984 BOOL
* used_vertices
;
1985 unsigned nb_vertices
= 0;
1986 unsigned nb_faces
= 0;
1988 if (!(used_vertices
= heap_calloc(mesh_builder
->face_data_size
, sizeof(*used_vertices
))))
1990 IDirect3DRMMesh_Release(*mesh
);
1991 return E_OUTOFMEMORY
;
1994 if (!(face_data
= heap_calloc(mesh_builder
->face_data_size
, sizeof(*face_data
))))
1996 heap_free(used_vertices
);
1997 IDirect3DRMMesh_Release(*mesh
);
1998 return E_OUTOFMEMORY
;
2000 out_ptr
= face_data
;
2002 /* If all faces have the same number of vertex, set vertex_per_face */
2003 for (i
= 0; i
< mesh_builder
->nb_faces
; i
++)
2005 /* Process only faces belonging to the group */
2006 if (mesh_builder
->material_indices
[i
] == k
)
2008 if (vertex_per_face
&& (vertex_per_face
!= *in_ptr
))
2010 vertex_per_face
= *in_ptr
;
2012 in_ptr
+= 1 + *in_ptr
* 2;
2014 if (i
!= mesh_builder
->nb_faces
)
2015 vertex_per_face
= 0;
2017 /* Put only vertex indices */
2018 in_ptr
= mesh_builder
->pFaceData
;
2019 for (i
= 0; i
< mesh_builder
->nb_faces
; i
++)
2021 DWORD nb_indices
= *in_ptr
++;
2023 /* Skip faces not belonging to the group */
2024 if (mesh_builder
->material_indices
[i
] != k
)
2026 in_ptr
+= 2 * nb_indices
;
2030 /* Don't put nb indices when vertex_per_face is set */
2031 if (vertex_per_face
)
2032 *out_ptr
++ = nb_indices
;
2034 for (j
= 0; j
< nb_indices
; j
++)
2036 *out_ptr
= *in_ptr
++;
2037 used_vertices
[*out_ptr
++] = TRUE
;
2038 /* Skip normal index */
2045 for (i
= 0; i
< mesh_builder
->nb_vertices
; i
++)
2046 if (used_vertices
[i
])
2049 hr
= IDirect3DRMMesh_AddGroup(*mesh
, nb_vertices
, nb_faces
, vertex_per_face
, face_data
, &group
);
2050 heap_free(used_vertices
);
2051 heap_free(face_data
);
2053 hr
= IDirect3DRMMesh_SetGroupColor(*mesh
, group
, mesh_builder
->materials
[k
].color
);
2055 hr
= IDirect3DRMMesh_SetGroupMaterial(*mesh
, group
,
2056 (IDirect3DRMMaterial
*)mesh_builder
->materials
[k
].material
);
2057 if (SUCCEEDED(hr
) && mesh_builder
->materials
[k
].texture
)
2059 IDirect3DRMTexture
*texture
;
2061 IDirect3DRMTexture3_QueryInterface(mesh_builder
->materials
[k
].texture
,
2062 &IID_IDirect3DRMTexture
, (void **)&texture
);
2063 hr
= IDirect3DRMMesh_SetGroupTexture(*mesh
, group
, texture
);
2064 IDirect3DRMTexture_Release(texture
);
2068 IDirect3DRMMesh_Release(*mesh
);
2077 static HRESULT WINAPI
d3drm_mesh_builder3_GetFace(IDirect3DRMMeshBuilder3
*iface
,
2078 DWORD index
, IDirect3DRMFace2
**face
)
2080 FIXME("iface %p, index %u, face %p stub!\n", iface
, index
, face
);
2085 static HRESULT WINAPI
d3drm_mesh_builder3_GetVertex(IDirect3DRMMeshBuilder3
*iface
,
2086 DWORD index
, D3DVECTOR
*vector
)
2088 FIXME("iface %p, index %u, vector %p stub!\n", iface
, index
, vector
);
2093 static HRESULT WINAPI
d3drm_mesh_builder3_GetNormal(IDirect3DRMMeshBuilder3
*iface
,
2094 DWORD index
, D3DVECTOR
*vector
)
2096 FIXME("iface %p, index %u, vector %p stub!\n", iface
, index
, vector
);
2101 static HRESULT WINAPI
d3drm_mesh_builder3_DeleteVertices(IDirect3DRMMeshBuilder3
*iface
,
2102 DWORD start_idx
, DWORD count
)
2104 FIXME("iface %p, start_idx %u, count %u stub!\n", iface
, start_idx
, count
);
2109 static HRESULT WINAPI
d3drm_mesh_builder3_DeleteNormals(IDirect3DRMMeshBuilder3
*iface
,
2110 DWORD start_idx
, DWORD count
)
2112 FIXME("iface %p, start_idx %u, count %u stub!\n", iface
, start_idx
, count
);
2117 static HRESULT WINAPI
d3drm_mesh_builder3_DeleteFace(IDirect3DRMMeshBuilder3
*iface
, IDirect3DRMFace2
*face
)
2119 FIXME("iface %p, face %p stub!\n", iface
, face
);
2124 static HRESULT WINAPI
d3drm_mesh_builder3_Empty(IDirect3DRMMeshBuilder3
*iface
, DWORD flags
)
2126 FIXME("iface %p, flags %#x stub!\n", iface
, flags
);
2131 static HRESULT WINAPI
d3drm_mesh_builder3_Optimize(IDirect3DRMMeshBuilder3
*iface
, DWORD flags
)
2133 FIXME("iface %p, flags %#x stub!\n", iface
, flags
);
2138 static HRESULT WINAPI
d3drm_mesh_builder3_AddFacesIndexed(IDirect3DRMMeshBuilder3
*iface
,
2139 DWORD flags
, DWORD
*indices
, DWORD
*start_idx
, DWORD
*count
)
2141 FIXME("iface %p, flags %#x, indices %p, start_idx %p, count %p stub!\n",
2142 iface
, flags
, indices
, start_idx
, count
);
2147 static HRESULT WINAPI
d3drm_mesh_builder3_CreateSubMesh(IDirect3DRMMeshBuilder3
*iface
, IUnknown
**mesh
)
2149 FIXME("iface %p, mesh %p stub!\n", iface
, mesh
);
2154 static HRESULT WINAPI
d3drm_mesh_builder3_GetParentMesh(IDirect3DRMMeshBuilder3
*iface
,
2155 DWORD flags
, IUnknown
**parent
)
2157 FIXME("iface %p, flags %#x, parent %p stub!\n", iface
, flags
, parent
);
2162 static HRESULT WINAPI
d3drm_mesh_builder3_GetSubMeshes(IDirect3DRMMeshBuilder3
*iface
,
2163 DWORD
*count
, IUnknown
**meshes
)
2165 FIXME("iface %p, count %p, meshes %p stub!\n", iface
, count
, meshes
);
2170 static HRESULT WINAPI
d3drm_mesh_builder3_DeleteSubMesh(IDirect3DRMMeshBuilder3
*iface
, IUnknown
*mesh
)
2172 FIXME("iface %p, mesh %p stub!\n", iface
, mesh
);
2177 static HRESULT WINAPI
d3drm_mesh_builder3_Enable(IDirect3DRMMeshBuilder3
*iface
, DWORD index
)
2179 FIXME("iface %p, index %u stub!\n", iface
, index
);
2184 static HRESULT WINAPI
d3drm_mesh_builder3_GetEnable(IDirect3DRMMeshBuilder3
*iface
, DWORD
*indices
)
2186 FIXME("iface %p, indices %p stub!\n", iface
, indices
);
2191 static HRESULT WINAPI
d3drm_mesh_builder3_AddTriangles(IDirect3DRMMeshBuilder3
*iface
,
2192 DWORD flags
, DWORD format
, DWORD vertex_count
, void *data
)
2194 FIXME("iface %p, flags %#x, format %#x, vertex_count %u, data %p stub!\n",
2195 iface
, flags
, format
, vertex_count
, data
);
2200 static HRESULT WINAPI
d3drm_mesh_builder3_SetVertices(IDirect3DRMMeshBuilder3
*iface
,
2201 DWORD start_idx
, DWORD count
, D3DVECTOR
*vector
)
2203 FIXME("iface %p, start_idx %u, count %u, vector %p stub!\n", iface
, start_idx
, count
, vector
);
2208 static HRESULT WINAPI
d3drm_mesh_builder3_GetVertices(IDirect3DRMMeshBuilder3
*iface
,
2209 DWORD start_idx
, DWORD
*vertex_count
, D3DVECTOR
*vertices
)
2211 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2212 DWORD count
= mesh_builder
->nb_vertices
- start_idx
;
2214 TRACE("iface %p, start_idx %u, vertex_count %p, vertices %p.\n",
2215 iface
, start_idx
, vertex_count
, vertices
);
2218 *vertex_count
= count
;
2219 if (vertices
&& mesh_builder
->nb_vertices
)
2220 memcpy(vertices
, mesh_builder
->vertices
+ start_idx
, count
* sizeof(*vertices
));
2225 static HRESULT WINAPI
d3drm_mesh_builder3_SetNormals(IDirect3DRMMeshBuilder3
*iface
,
2226 DWORD start_idx
, DWORD count
, D3DVECTOR
*vector
)
2228 FIXME("iface %p, start_idx %u, count %u, vector %p stub!\n",
2229 iface
, start_idx
, count
, vector
);
2234 static HRESULT WINAPI
d3drm_mesh_builder3_GetNormals(IDirect3DRMMeshBuilder3
*iface
,
2235 DWORD start_idx
, DWORD
*normal_count
, D3DVECTOR
*normals
)
2237 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2238 DWORD count
= mesh_builder
->nb_normals
- start_idx
;
2240 TRACE("iface %p, start_idx %u, normal_count %p, normals %p.\n",
2241 iface
, start_idx
, normal_count
, normals
);
2244 *normal_count
= count
;
2245 if (normals
&& mesh_builder
->nb_normals
)
2246 memcpy(normals
, &mesh_builder
->normals
[start_idx
], count
* sizeof(*normals
));
2251 static int WINAPI
d3drm_mesh_builder3_GetNormalCount(IDirect3DRMMeshBuilder3
*iface
)
2253 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2255 TRACE("iface %p.\n", iface
);
2257 return mesh_builder
->nb_normals
;
2260 static const struct IDirect3DRMMeshBuilder3Vtbl d3drm_mesh_builder3_vtbl
=
2262 d3drm_mesh_builder3_QueryInterface
,
2263 d3drm_mesh_builder3_AddRef
,
2264 d3drm_mesh_builder3_Release
,
2265 d3drm_mesh_builder3_Clone
,
2266 d3drm_mesh_builder3_AddDestroyCallback
,
2267 d3drm_mesh_builder3_DeleteDestroyCallback
,
2268 d3drm_mesh_builder3_SetAppData
,
2269 d3drm_mesh_builder3_GetAppData
,
2270 d3drm_mesh_builder3_SetName
,
2271 d3drm_mesh_builder3_GetName
,
2272 d3drm_mesh_builder3_GetClassName
,
2273 d3drm_mesh_builder3_Load
,
2274 d3drm_mesh_builder3_Save
,
2275 d3drm_mesh_builder3_Scale
,
2276 d3drm_mesh_builder3_Translate
,
2277 d3drm_mesh_builder3_SetColorSource
,
2278 d3drm_mesh_builder3_GetBox
,
2279 d3drm_mesh_builder3_GenerateNormals
,
2280 d3drm_mesh_builder3_GetColorSource
,
2281 d3drm_mesh_builder3_AddMesh
,
2282 d3drm_mesh_builder3_AddMeshBuilder
,
2283 d3drm_mesh_builder3_AddFrame
,
2284 d3drm_mesh_builder3_AddFace
,
2285 d3drm_mesh_builder3_AddFaces
,
2286 d3drm_mesh_builder3_ReserveSpace
,
2287 d3drm_mesh_builder3_SetColorRGB
,
2288 d3drm_mesh_builder3_SetColor
,
2289 d3drm_mesh_builder3_SetTexture
,
2290 d3drm_mesh_builder3_SetMaterial
,
2291 d3drm_mesh_builder3_SetTextureTopology
,
2292 d3drm_mesh_builder3_SetQuality
,
2293 d3drm_mesh_builder3_SetPerspective
,
2294 d3drm_mesh_builder3_SetVertex
,
2295 d3drm_mesh_builder3_SetNormal
,
2296 d3drm_mesh_builder3_SetTextureCoordinates
,
2297 d3drm_mesh_builder3_SetVertexColor
,
2298 d3drm_mesh_builder3_SetVertexColorRGB
,
2299 d3drm_mesh_builder3_GetFaces
,
2300 d3drm_mesh_builder3_GetGeometry
,
2301 d3drm_mesh_builder3_GetTextureCoordinates
,
2302 d3drm_mesh_builder3_AddVertex
,
2303 d3drm_mesh_builder3_AddNormal
,
2304 d3drm_mesh_builder3_CreateFace
,
2305 d3drm_mesh_builder3_GetQuality
,
2306 d3drm_mesh_builder3_GetPerspective
,
2307 d3drm_mesh_builder3_GetFaceCount
,
2308 d3drm_mesh_builder3_GetVertexCount
,
2309 d3drm_mesh_builder3_GetVertexColor
,
2310 d3drm_mesh_builder3_CreateMesh
,
2311 d3drm_mesh_builder3_GetFace
,
2312 d3drm_mesh_builder3_GetVertex
,
2313 d3drm_mesh_builder3_GetNormal
,
2314 d3drm_mesh_builder3_DeleteVertices
,
2315 d3drm_mesh_builder3_DeleteNormals
,
2316 d3drm_mesh_builder3_DeleteFace
,
2317 d3drm_mesh_builder3_Empty
,
2318 d3drm_mesh_builder3_Optimize
,
2319 d3drm_mesh_builder3_AddFacesIndexed
,
2320 d3drm_mesh_builder3_CreateSubMesh
,
2321 d3drm_mesh_builder3_GetParentMesh
,
2322 d3drm_mesh_builder3_GetSubMeshes
,
2323 d3drm_mesh_builder3_DeleteSubMesh
,
2324 d3drm_mesh_builder3_Enable
,
2325 d3drm_mesh_builder3_GetEnable
,
2326 d3drm_mesh_builder3_AddTriangles
,
2327 d3drm_mesh_builder3_SetVertices
,
2328 d3drm_mesh_builder3_GetVertices
,
2329 d3drm_mesh_builder3_SetNormals
,
2330 d3drm_mesh_builder3_GetNormals
,
2331 d3drm_mesh_builder3_GetNormalCount
,
2334 HRESULT
d3drm_mesh_builder_create(struct d3drm_mesh_builder
**mesh_builder
, IDirect3DRM
*d3drm
)
2336 static const char classname
[] = "Builder";
2337 struct d3drm_mesh_builder
*object
;
2339 TRACE("mesh_builder %p.\n", mesh_builder
);
2341 if (!(object
= heap_alloc_zero(sizeof(*object
))))
2342 return E_OUTOFMEMORY
;
2344 object
->IDirect3DRMMeshBuilder2_iface
.lpVtbl
= &d3drm_mesh_builder2_vtbl
;
2345 object
->IDirect3DRMMeshBuilder3_iface
.lpVtbl
= &d3drm_mesh_builder3_vtbl
;
2347 object
->d3drm
= d3drm
;
2348 IDirect3DRM_AddRef(object
->d3drm
);
2350 d3drm_object_init(&object
->obj
, classname
);
2352 *mesh_builder
= object
;
2357 static HRESULT WINAPI
d3drm_mesh_QueryInterface(IDirect3DRMMesh
*iface
, REFIID riid
, void **out
)
2359 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
2361 if (IsEqualGUID(riid
, &IID_IDirect3DRMMesh
)
2362 || IsEqualGUID(riid
, &IID_IDirect3DRMVisual
)
2363 || IsEqualGUID(riid
, &IID_IDirect3DRMObject
)
2364 || IsEqualGUID(riid
, &IID_IUnknown
))
2366 IDirect3DRMMesh_AddRef(iface
);
2371 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
2374 return E_NOINTERFACE
;
2377 static ULONG WINAPI
d3drm_mesh_AddRef(IDirect3DRMMesh
*iface
)
2379 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2380 ULONG refcount
= InterlockedIncrement(&mesh
->ref
);
2382 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
2387 static ULONG WINAPI
d3drm_mesh_Release(IDirect3DRMMesh
*iface
)
2389 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2390 ULONG refcount
= InterlockedDecrement(&mesh
->ref
);
2392 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
2398 d3drm_object_cleanup((IDirect3DRMObject
*)iface
, &mesh
->obj
);
2399 IDirect3DRM_Release(mesh
->d3drm
);
2400 for (i
= 0; i
< mesh
->nb_groups
; ++i
)
2402 heap_free(mesh
->groups
[i
].vertices
);
2403 heap_free(mesh
->groups
[i
].face_data
);
2404 if (mesh
->groups
[i
].material
)
2405 IDirect3DRMMaterial2_Release(mesh
->groups
[i
].material
);
2406 if (mesh
->groups
[i
].texture
)
2407 IDirect3DRMTexture3_Release(mesh
->groups
[i
].texture
);
2409 heap_free(mesh
->groups
);
2416 static HRESULT WINAPI
d3drm_mesh_Clone(IDirect3DRMMesh
*iface
,
2417 IUnknown
*outer
, REFIID iid
, void **out
)
2419 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface
, outer
, debugstr_guid(iid
), out
);
2424 static HRESULT WINAPI
d3drm_mesh_AddDestroyCallback(IDirect3DRMMesh
*iface
,
2425 D3DRMOBJECTCALLBACK cb
, void *ctx
)
2427 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2429 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
2431 return d3drm_object_add_destroy_callback(&mesh
->obj
, cb
, ctx
);
2434 static HRESULT WINAPI
d3drm_mesh_DeleteDestroyCallback(IDirect3DRMMesh
*iface
,
2435 D3DRMOBJECTCALLBACK cb
, void *ctx
)
2437 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2439 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
2441 return d3drm_object_delete_destroy_callback(&mesh
->obj
, cb
, ctx
);
2444 static HRESULT WINAPI
d3drm_mesh_SetAppData(IDirect3DRMMesh
*iface
, DWORD data
)
2446 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2448 TRACE("iface %p, data %#x.\n", iface
, data
);
2450 mesh
->obj
.appdata
= data
;
2455 static DWORD WINAPI
d3drm_mesh_GetAppData(IDirect3DRMMesh
*iface
)
2457 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2459 TRACE("iface %p.\n", iface
);
2461 return mesh
->obj
.appdata
;
2464 static HRESULT WINAPI
d3drm_mesh_SetName(IDirect3DRMMesh
*iface
, const char *name
)
2466 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2468 TRACE("iface %p, name %s.\n", iface
, debugstr_a(name
));
2470 return d3drm_object_set_name(&mesh
->obj
, name
);
2473 static HRESULT WINAPI
d3drm_mesh_GetName(IDirect3DRMMesh
*iface
, DWORD
*size
, char *name
)
2475 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2477 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
2479 return d3drm_object_get_name(&mesh
->obj
, size
, name
);
2482 static HRESULT WINAPI
d3drm_mesh_GetClassName(IDirect3DRMMesh
*iface
, DWORD
*size
, char *name
)
2484 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2486 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
2488 return d3drm_object_get_class_name(&mesh
->obj
, size
, name
);
2491 static HRESULT WINAPI
d3drm_mesh_Scale(IDirect3DRMMesh
*iface
,
2492 D3DVALUE sx
, D3DVALUE sy
, D3DVALUE sz
)
2494 FIXME("iface %p, sx %.8e, sy %.8e, sz %.8e stub!\n", iface
, sx
, sy
, sz
);
2499 static HRESULT WINAPI
d3drm_mesh_Translate(IDirect3DRMMesh
*iface
,
2500 D3DVALUE tx
, D3DVALUE ty
, D3DVALUE tz
)
2502 FIXME("iface %p, tx %.8e, ty %.8e, tz %.8e stub!\n", iface
, tx
, ty
, tz
);
2507 static HRESULT WINAPI
d3drm_mesh_GetBox(IDirect3DRMMesh
*iface
, D3DRMBOX
*box
)
2509 FIXME("iface %p, box %p stub!\n", iface
, box
);
2514 static HRESULT WINAPI
d3drm_mesh_AddGroup(IDirect3DRMMesh
*iface
, unsigned vertex_count
,
2515 unsigned face_count
, unsigned vertex_per_face
, unsigned *face_data
, D3DRMGROUPINDEX
*id
)
2517 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2518 struct mesh_group
*group
;
2520 TRACE("iface %p, vertex_count %u, face_count %u, vertex_per_face %u, face_data %p, id %p.\n",
2521 iface
, vertex_count
, face_count
, vertex_per_face
, face_data
, id
);
2523 if (!face_data
|| !id
)
2526 if (!d3drm_array_reserve((void **)&mesh
->groups
, &mesh
->groups_size
, mesh
->nb_groups
+ 1, sizeof(*mesh
->groups
)))
2527 return E_OUTOFMEMORY
;
2529 group
= mesh
->groups
+ mesh
->nb_groups
;
2531 if (!(group
->vertices
= heap_calloc(vertex_count
, sizeof(*group
->vertices
))))
2532 return E_OUTOFMEMORY
;
2533 group
->nb_vertices
= vertex_count
;
2534 group
->nb_faces
= face_count
;
2535 group
->vertex_per_face
= vertex_per_face
;
2537 if (vertex_per_face
)
2539 group
->face_data_size
= face_count
* vertex_per_face
;
2544 unsigned nb_indices
;
2545 unsigned* face_data_ptr
= face_data
;
2546 group
->face_data_size
= 0;
2548 for (i
= 0; i
< face_count
; i
++)
2550 nb_indices
= *face_data_ptr
;
2551 group
->face_data_size
+= nb_indices
+ 1;
2552 face_data_ptr
+= nb_indices
;
2556 if (!(group
->face_data
= heap_calloc(group
->face_data_size
, sizeof(*group
->face_data
))))
2558 heap_free(group
->vertices
);
2559 return E_OUTOFMEMORY
;
2561 memcpy(group
->face_data
, face_data
, group
->face_data_size
* sizeof(*face_data
));
2563 group
->material
= NULL
;
2564 group
->texture
= NULL
;
2566 *id
= mesh
->nb_groups
++;
2571 static HRESULT WINAPI
d3drm_mesh_SetVertices(IDirect3DRMMesh
*iface
, D3DRMGROUPINDEX group_id
,
2572 unsigned int start_idx
, unsigned int count
, D3DRMVERTEX
*values
)
2574 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2576 TRACE("iface %p, group_id %#x, start_idx %u, count %u, values %p.\n",
2577 iface
, group_id
, start_idx
, count
, values
);
2579 if (group_id
>= mesh
->nb_groups
)
2580 return D3DRMERR_BADVALUE
;
2582 if ((start_idx
+ count
- 1) >= mesh
->groups
[group_id
].nb_vertices
)
2583 return D3DRMERR_BADVALUE
;
2588 memcpy(mesh
->groups
[group_id
].vertices
+ start_idx
, values
, count
* sizeof(*values
));
2593 static HRESULT WINAPI
d3drm_mesh_SetGroupColor(IDirect3DRMMesh
*iface
, D3DRMGROUPINDEX id
, D3DCOLOR color
)
2595 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2597 TRACE("iface %p, id %#x, color 0x%08x.\n", iface
, id
, color
);
2599 if (id
>= mesh
->nb_groups
)
2600 return D3DRMERR_BADVALUE
;
2602 mesh
->groups
[id
].color
= color
;
2607 static HRESULT WINAPI
d3drm_mesh_SetGroupColorRGB(IDirect3DRMMesh
*iface
,
2608 D3DRMGROUPINDEX id
, D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
2610 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2612 TRACE("iface %p, id %#x, red %.8e, green %.8e, blue %.8e.\n", iface
, id
, red
, green
, blue
);
2614 if (id
>= mesh
->nb_groups
)
2615 return D3DRMERR_BADVALUE
;
2617 d3drm_set_color(&mesh
->groups
[id
].color
, red
, green
, blue
, 1.0f
);
2622 static HRESULT WINAPI
d3drm_mesh_SetGroupMapping(IDirect3DRMMesh
*iface
, D3DRMGROUPINDEX id
, D3DRMMAPPING value
)
2624 FIXME("iface %p, id %#x, value %#x stub!\n", iface
, id
, value
);
2629 static HRESULT WINAPI
d3drm_mesh_SetGroupQuality(IDirect3DRMMesh
*iface
, D3DRMGROUPINDEX id
, D3DRMRENDERQUALITY value
)
2631 FIXME("iface %p, id %#x, value %#x stub!\n", iface
, id
, value
);
2636 static HRESULT WINAPI
d3drm_mesh_SetGroupMaterial(IDirect3DRMMesh
*iface
,
2637 D3DRMGROUPINDEX id
, IDirect3DRMMaterial
*material
)
2639 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2641 TRACE("iface %p, id %#x, material %p.\n", iface
, id
, material
);
2643 if (id
>= mesh
->nb_groups
)
2644 return D3DRMERR_BADVALUE
;
2646 if (mesh
->groups
[id
].material
)
2647 IDirect3DRMMaterial2_Release(mesh
->groups
[id
].material
);
2649 mesh
->groups
[id
].material
= (IDirect3DRMMaterial2
*)material
;
2652 IDirect3DRMMaterial2_AddRef(mesh
->groups
[id
].material
);
2657 static HRESULT WINAPI
d3drm_mesh_SetGroupTexture(IDirect3DRMMesh
*iface
,
2658 D3DRMGROUPINDEX id
, IDirect3DRMTexture
*texture
)
2660 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2662 TRACE("iface %p, id %#x, texture %p.\n", iface
, id
, texture
);
2664 if (id
>= mesh
->nb_groups
)
2665 return D3DRMERR_BADVALUE
;
2667 if (mesh
->groups
[id
].texture
)
2668 IDirect3DRMTexture3_Release(mesh
->groups
[id
].texture
);
2672 mesh
->groups
[id
].texture
= NULL
;
2676 return IDirect3DRMTexture3_QueryInterface(texture
, &IID_IDirect3DRMTexture
, (void **)&mesh
->groups
[id
].texture
);
2679 static DWORD WINAPI
d3drm_mesh_GetGroupCount(IDirect3DRMMesh
*iface
)
2681 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2683 TRACE("iface %p.\n", iface
);
2685 return mesh
->nb_groups
;
2688 static HRESULT WINAPI
d3drm_mesh_GetGroup(IDirect3DRMMesh
*iface
, D3DRMGROUPINDEX id
, unsigned *vertex_count
,
2689 unsigned *face_count
, unsigned *vertex_per_face
, DWORD
*face_data_size
, unsigned *face_data
)
2691 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2693 TRACE("iface %p, id %#x, vertex_count %p, face_count %p, vertex_per_face %p, face_data_size %p, face_data %p.\n",
2694 iface
, id
, vertex_count
, face_count
, vertex_per_face
, face_data_size
,face_data
);
2696 if (id
>= mesh
->nb_groups
)
2697 return D3DRMERR_BADVALUE
;
2700 *vertex_count
= mesh
->groups
[id
].nb_vertices
;
2702 *face_count
= mesh
->groups
[id
].nb_faces
;
2703 if (vertex_per_face
)
2704 *vertex_per_face
= mesh
->groups
[id
].vertex_per_face
;
2706 *face_data_size
= mesh
->groups
[id
].face_data_size
;
2708 memcpy(face_data
, mesh
->groups
[id
].face_data
, mesh
->groups
[id
].face_data_size
* sizeof(*face_data
));
2713 static HRESULT WINAPI
d3drm_mesh_GetVertices(IDirect3DRMMesh
*iface
,
2714 D3DRMGROUPINDEX group_id
, DWORD start_idx
, DWORD count
, D3DRMVERTEX
*vertices
)
2716 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2718 TRACE("iface %p, group_id %#x, start_idx %u, count %u, vertices %p.\n",
2719 iface
, group_id
, start_idx
, count
, vertices
);
2721 if (group_id
>= mesh
->nb_groups
)
2722 return D3DRMERR_BADVALUE
;
2724 if ((start_idx
+ count
- 1) >= mesh
->groups
[group_id
].nb_vertices
)
2725 return D3DRMERR_BADVALUE
;
2730 memcpy(vertices
, mesh
->groups
[group_id
].vertices
+ start_idx
, count
* sizeof(*vertices
));
2735 static D3DCOLOR WINAPI
d3drm_mesh_GetGroupColor(IDirect3DRMMesh
*iface
, D3DRMGROUPINDEX id
)
2737 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2739 TRACE("iface %p, id %#x.\n", iface
, id
);
2741 return mesh
->groups
[id
].color
;
2744 static D3DRMMAPPING WINAPI
d3drm_mesh_GetGroupMapping(IDirect3DRMMesh
*iface
, D3DRMGROUPINDEX id
)
2746 FIXME("iface %p, id %#x stub!\n", iface
, id
);
2750 static D3DRMRENDERQUALITY WINAPI
d3drm_mesh_GetGroupQuality(IDirect3DRMMesh
*iface
, D3DRMGROUPINDEX id
)
2752 FIXME("iface %p, id %#x stub!\n", iface
, id
);
2757 static HRESULT WINAPI
d3drm_mesh_GetGroupMaterial(IDirect3DRMMesh
*iface
,
2758 D3DRMGROUPINDEX id
, IDirect3DRMMaterial
**material
)
2760 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2762 TRACE("iface %p, id %#x, material %p.\n", iface
, id
, material
);
2764 if (id
>= mesh
->nb_groups
)
2765 return D3DRMERR_BADVALUE
;
2770 if (mesh
->groups
[id
].material
)
2771 IDirect3DRMTexture_QueryInterface(mesh
->groups
[id
].material
, &IID_IDirect3DRMMaterial
, (void **)material
);
2778 static HRESULT WINAPI
d3drm_mesh_GetGroupTexture(IDirect3DRMMesh
*iface
,
2779 D3DRMGROUPINDEX id
, IDirect3DRMTexture
**texture
)
2781 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2783 TRACE("iface %p, id %#x, texture %p.\n", iface
, id
, texture
);
2785 if (id
>= mesh
->nb_groups
)
2786 return D3DRMERR_BADVALUE
;
2791 if (mesh
->groups
[id
].texture
)
2792 IDirect3DRMTexture_QueryInterface(mesh
->groups
[id
].texture
, &IID_IDirect3DRMTexture
, (void **)texture
);
2799 static const struct IDirect3DRMMeshVtbl d3drm_mesh_vtbl
=
2801 d3drm_mesh_QueryInterface
,
2805 d3drm_mesh_AddDestroyCallback
,
2806 d3drm_mesh_DeleteDestroyCallback
,
2807 d3drm_mesh_SetAppData
,
2808 d3drm_mesh_GetAppData
,
2811 d3drm_mesh_GetClassName
,
2813 d3drm_mesh_Translate
,
2815 d3drm_mesh_AddGroup
,
2816 d3drm_mesh_SetVertices
,
2817 d3drm_mesh_SetGroupColor
,
2818 d3drm_mesh_SetGroupColorRGB
,
2819 d3drm_mesh_SetGroupMapping
,
2820 d3drm_mesh_SetGroupQuality
,
2821 d3drm_mesh_SetGroupMaterial
,
2822 d3drm_mesh_SetGroupTexture
,
2823 d3drm_mesh_GetGroupCount
,
2824 d3drm_mesh_GetGroup
,
2825 d3drm_mesh_GetVertices
,
2826 d3drm_mesh_GetGroupColor
,
2827 d3drm_mesh_GetGroupMapping
,
2828 d3drm_mesh_GetGroupQuality
,
2829 d3drm_mesh_GetGroupMaterial
,
2830 d3drm_mesh_GetGroupTexture
,
2833 HRESULT
d3drm_mesh_create(struct d3drm_mesh
**mesh
, IDirect3DRM
*d3drm
)
2835 static const char classname
[] = "Mesh";
2836 struct d3drm_mesh
*object
;
2838 TRACE("mesh %p, d3drm %p.\n", mesh
, d3drm
);
2840 if (!(object
= heap_alloc_zero(sizeof(*object
))))
2841 return E_OUTOFMEMORY
;
2843 object
->IDirect3DRMMesh_iface
.lpVtbl
= &d3drm_mesh_vtbl
;
2845 object
->d3drm
= d3drm
;
2846 IDirect3DRM_AddRef(object
->d3drm
);
2848 d3drm_object_init(&object
->obj
, classname
);
2855 static HRESULT WINAPI
d3drm_wrap_QueryInterface(IDirect3DRMWrap
*iface
, REFIID riid
, void **out
)
2857 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
2859 if (IsEqualGUID(riid
, &IID_IDirect3DRMWrap
)
2860 || IsEqualGUID(riid
, &IID_IDirect3DRMObject
)
2861 || IsEqualGUID(riid
, &IID_IUnknown
))
2863 IDirect3DRMWrap_AddRef(iface
);
2868 WARN("%s not implemented.\n", debugstr_guid(riid
));
2871 return CLASS_E_CLASSNOTAVAILABLE
;
2874 static ULONG WINAPI
d3drm_wrap_AddRef(IDirect3DRMWrap
*iface
)
2876 struct d3drm_wrap
*wrap
= impl_from_IDirect3DRMWrap(iface
);
2877 ULONG refcount
= InterlockedIncrement(&wrap
->ref
);
2879 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
2884 static ULONG WINAPI
d3drm_wrap_Release(IDirect3DRMWrap
*iface
)
2886 struct d3drm_wrap
*wrap
= impl_from_IDirect3DRMWrap(iface
);
2887 ULONG refcount
= InterlockedDecrement(&wrap
->ref
);
2889 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
2893 d3drm_object_cleanup((IDirect3DRMObject
*)iface
, &wrap
->obj
);
2900 static HRESULT WINAPI
d3drm_wrap_Clone(IDirect3DRMWrap
*iface
,
2901 IUnknown
*outer
, REFIID iid
, void **out
)
2903 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface
, outer
, debugstr_guid(iid
), out
);
2908 static HRESULT WINAPI
d3drm_wrap_AddDestroyCallback(IDirect3DRMWrap
*iface
,
2909 D3DRMOBJECTCALLBACK cb
, void *ctx
)
2911 struct d3drm_wrap
*wrap
= impl_from_IDirect3DRMWrap(iface
);
2913 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
2915 return d3drm_object_add_destroy_callback(&wrap
->obj
, cb
, ctx
);
2918 static HRESULT WINAPI
d3drm_wrap_DeleteDestroyCallback(IDirect3DRMWrap
*iface
,
2919 D3DRMOBJECTCALLBACK cb
, void *ctx
)
2921 struct d3drm_wrap
*wrap
= impl_from_IDirect3DRMWrap(iface
);
2923 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
2925 return d3drm_object_delete_destroy_callback(&wrap
->obj
, cb
, ctx
);
2928 static HRESULT WINAPI
d3drm_wrap_SetAppData(IDirect3DRMWrap
*iface
, DWORD data
)
2930 struct d3drm_wrap
*wrap
= impl_from_IDirect3DRMWrap(iface
);
2932 TRACE("iface %p, data %#x.\n", iface
, data
);
2934 wrap
->obj
.appdata
= data
;
2939 static DWORD WINAPI
d3drm_wrap_GetAppData(IDirect3DRMWrap
*iface
)
2941 struct d3drm_wrap
*wrap
= impl_from_IDirect3DRMWrap(iface
);
2943 TRACE("iface %p.\n", iface
);
2945 return wrap
->obj
.appdata
;
2948 static HRESULT WINAPI
d3drm_wrap_SetName(IDirect3DRMWrap
*iface
, const char *name
)
2950 struct d3drm_wrap
*wrap
= impl_from_IDirect3DRMWrap(iface
);
2952 TRACE("iface %p, name %s.\n", iface
, debugstr_a(name
));
2954 return d3drm_object_set_name(&wrap
->obj
, name
);
2957 static HRESULT WINAPI
d3drm_wrap_GetName(IDirect3DRMWrap
*iface
, DWORD
*size
, char *name
)
2959 struct d3drm_wrap
*wrap
= impl_from_IDirect3DRMWrap(iface
);
2961 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
2963 return d3drm_object_get_name(&wrap
->obj
, size
, name
);
2966 static HRESULT WINAPI
d3drm_wrap_GetClassName(IDirect3DRMWrap
*iface
, DWORD
*size
, char *name
)
2968 struct d3drm_wrap
*wrap
= impl_from_IDirect3DRMWrap(iface
);
2970 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
2972 return d3drm_object_get_class_name(&wrap
->obj
, size
, name
);
2975 static HRESULT WINAPI
d3drm_wrap_Init(IDirect3DRMWrap
*iface
, D3DRMWRAPTYPE type
, IDirect3DRMFrame
*reference
,
2976 D3DVALUE ox
, D3DVALUE oy
, D3DVALUE oz
, D3DVALUE dx
, D3DVALUE dy
, D3DVALUE dz
, D3DVALUE ux
,
2977 D3DVALUE uy
, D3DVALUE uz
, D3DVALUE ou
, D3DVALUE ov
, D3DVALUE su
, D3DVALUE sv
)
2979 FIXME("iface %p, type %d, reference frame %p, ox %.8e, oy %.8e, oz %.8e, dx %.8e, dy %.8e, dz %.8e, ux %.8e, "
2980 "uy %.8e, uz %.8e, ou %.8e, ov %.8e, su %.8e, sv %.8e.\n", iface
, type
, reference
, ox
, oy
, oz
, dx
, dy
, dz
,
2981 ux
, uy
, uz
, ou
, ov
, su
, sv
);
2986 static HRESULT WINAPI
d3drm_wrap_Apply(IDirect3DRMWrap
*iface
, IDirect3DRMObject
*object
)
2988 FIXME("iface %p, object %p.\n", iface
, object
);
2993 static HRESULT WINAPI
d3drm_wrap_ApplyRelative(IDirect3DRMWrap
*iface
, IDirect3DRMFrame
*frame
,
2994 IDirect3DRMObject
*object
)
2996 FIXME("iface %p, frame %p, object %p.\n", iface
, frame
, object
);
3001 static const struct IDirect3DRMWrapVtbl d3drm_wrap_vtbl
=
3003 d3drm_wrap_QueryInterface
,
3007 d3drm_wrap_AddDestroyCallback
,
3008 d3drm_wrap_DeleteDestroyCallback
,
3009 d3drm_wrap_SetAppData
,
3010 d3drm_wrap_GetAppData
,
3013 d3drm_wrap_GetClassName
,
3016 d3drm_wrap_ApplyRelative
,
3019 HRESULT
d3drm_wrap_create(struct d3drm_wrap
**wrap
, IDirect3DRM
*d3drm
)
3021 static const char classname
[] = "";
3022 struct d3drm_wrap
*object
;
3024 TRACE("wrap %p, d3drm %p.\n", wrap
, d3drm
);
3026 if (!(object
= heap_alloc_zero(sizeof(*object
))))
3027 return E_OUTOFMEMORY
;
3029 object
->IDirect3DRMWrap_iface
.lpVtbl
= &d3drm_wrap_vtbl
;
3032 d3drm_object_init(&object
->obj
, classname
);