wined3d: Unroll SM4+ pixel shader inputs.
[wine.git] / include / isguids.h
blobdaf56003d67e44b8ce33b4502c2e99d3c48be105
1 /*
2 * Copyright 2007 Jacek Caban for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef _ISGUIDS_H_
20 #define _ISGUIDS_H_
22 DEFINE_GUID(CLSID_InternetShortcut, 0xfbf23b40,0xe3f0,0x101b,0x84,0x88,0x00,0xaa,0x00,0x3e,0x56,0xf8);
24 DEFINE_GUID(IID_IUniformResourceLocatorA, 0xfbf23b80,0xe3f0,0x101b,0x84,0x88,0x00,0xaa,0x00,0x3e,0x56,0xf8);
25 DEFINE_GUID(IID_IUniformResourceLocatorW, 0xcabb0da0,0xda57,0x11cf,0x99,0x74,0x00,0x20,0xaf,0xd7,0x97,0x62);
26 #define IID_IUniformResourceLocator WINELIB_NAME_AW(IID_IUniformResourceLocator)
28 #endif