wined3d: Unroll SM4+ pixel shader inputs.
[wine.git] / include / chprst.idl
blob37ec957bbaebc8d76a399286d4a1a3f0f151bd8b
1 /*
2 * Copyright (C) 2013 Huw Davies
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #if 0
20 #pragma makedep install
21 #endif
24 object,
25 uuid(0c733a93-2a1c-11ce-ade5-00aa0044773d),
26 pointer_default(unique)
28 interface IChapteredRowset : IUnknown
30 [local]
31 HRESULT AddRefChapter([in] HCHAPTER chapter,
32 [out] DBREFCOUNT *refcount);
34 [call_as(AddRefChapter)]
35 HRESULT RemoteAddRefChapter([in] HCHAPTER chapter,
36 [out] DBREFCOUNT *refcount,
37 [out] IErrorInfo **errorinfo);
39 [local]
40 HRESULT ReleaseChapter([in] HCHAPTER chapter,
41 [out] DBREFCOUNT *refcount);
43 [call_as(ReleaseChapter)]
44 HRESULT RemoteReleaseChapter([in] HCHAPTER chapter,
45 [out] DBREFCOUNT *refcount,
46 [out] IErrorInfo **errorinfo);