d3dx9: Use parameter data for the first constant only in d3dx_set_shader_const_state().
[wine.git] / dlls / d3dcompiler_47 / Makefile.in
blobedce0d2832a9ec1c0236bb9d496c529e72cca609
1 MODULE = d3dcompiler_47.dll
2 IMPORTLIB = d3dcompiler
3 IMPORTS = dxguid uuid
4 EXTRALIBS = -lwpp
5 EXTRADEFS = -DD3D_COMPILER_VERSION=47
6 PARENTSRC = ../d3dcompiler_43
8 C_SRCS = \
9 asmparser.c \
10 blob.c \
11 bytecodewriter.c \
12 compiler.c \
13 main.c \
14 reflection.c \
15 utils.c
17 LEX_SRCS = \
18 asmshader.l \
19 hlsl.l
21 BISON_SRCS = \
22 asmshader.y \
23 hlsl.y
25 RC_SRCS = version.rc