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HEAD
d3dx9: Use parameter data for the first constant only in d3dx_set_shader_const_state().
[wine.git]
/
dlls
/
d3dcompiler_47
/
Makefile.in
blob
edce0d2832a9ec1c0236bb9d496c529e72cca609
1
MODULE
=
d3dcompiler_47.dll
2
IMPORTLIB
=
d3dcompiler
3
IMPORTS
=
dxguid uuid
4
EXTRALIBS
= -
lwpp
5
EXTRADEFS
= -
DD3D_COMPILER_VERSION
=
47
6
PARENTSRC
=
..
/
d3dcompiler_43
7
8
C_SRCS
=
\
9
asmparser.c \
10
blob.c \
11
bytecodewriter.c \
12
compiler.c \
13
main.c \
14
reflection.c \
15
utils.c
16
17
LEX_SRCS
=
\
18
asmshader.l \
19
hlsl.l
20
21
BISON_SRCS
=
\
22
asmshader.y \
23
hlsl.y
24
25
RC_SRCS
=
version.rc