2 * Copyright 2009 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "wine/port.h"
23 #include "d3d10core_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d10core
);
27 static inline struct d3d10_buffer
*impl_from_ID3D10Buffer(ID3D10Buffer
*iface
)
29 return CONTAINING_RECORD(iface
, struct d3d10_buffer
, ID3D10Buffer_iface
);
32 /* IUnknown methods */
34 static HRESULT STDMETHODCALLTYPE
d3d10_buffer_QueryInterface(ID3D10Buffer
*iface
, REFIID riid
, void **out
)
36 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
38 if (IsEqualGUID(riid
, &IID_ID3D10Buffer
)
39 || IsEqualGUID(riid
, &IID_ID3D10Resource
)
40 || IsEqualGUID(riid
, &IID_ID3D10DeviceChild
)
41 || IsEqualGUID(riid
, &IID_IUnknown
))
43 IUnknown_AddRef(iface
);
48 WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid
));
54 static ULONG STDMETHODCALLTYPE
d3d10_buffer_AddRef(ID3D10Buffer
*iface
)
56 struct d3d10_buffer
*buffer
= impl_from_ID3D10Buffer(iface
);
57 ULONG refcount
= InterlockedIncrement(&buffer
->refcount
);
59 TRACE("%p increasing refcount to %u.\n", buffer
, refcount
);
62 wined3d_buffer_incref(buffer
->wined3d_buffer
);
67 static ULONG STDMETHODCALLTYPE
d3d10_buffer_Release(ID3D10Buffer
*iface
)
69 struct d3d10_buffer
*buffer
= impl_from_ID3D10Buffer(iface
);
70 ULONG refcount
= InterlockedDecrement(&buffer
->refcount
);
72 TRACE("%p decreasing refcount to %u.\n", buffer
, refcount
);
75 wined3d_buffer_decref(buffer
->wined3d_buffer
);
80 /* ID3D10DeviceChild methods */
82 static void STDMETHODCALLTYPE
d3d10_buffer_GetDevice(ID3D10Buffer
*iface
, ID3D10Device
**device
)
84 FIXME("iface %p, device %p stub!\n", iface
, device
);
87 static HRESULT STDMETHODCALLTYPE
d3d10_buffer_GetPrivateData(ID3D10Buffer
*iface
,
88 REFGUID guid
, UINT
*data_size
, void *data
)
90 FIXME("iface %p, guid %s, data_size %p, data %p stub!\n",
91 iface
, debugstr_guid(guid
), data_size
, data
);
96 static HRESULT STDMETHODCALLTYPE
d3d10_buffer_SetPrivateData(ID3D10Buffer
*iface
,
97 REFGUID guid
, UINT data_size
, const void *data
)
99 FIXME("iface %p, guid %s, data_size %u, data %p stub!\n",
100 iface
, debugstr_guid(guid
), data_size
, data
);
105 static HRESULT STDMETHODCALLTYPE
d3d10_buffer_SetPrivateDataInterface(ID3D10Buffer
*iface
,
106 REFGUID guid
, const IUnknown
*data
)
108 FIXME("iface %p, guid %s, data %p stub!\n", iface
, debugstr_guid(guid
), data
);
113 /* ID3D10Resource methods */
115 static void STDMETHODCALLTYPE
d3d10_buffer_GetType(ID3D10Buffer
*iface
, D3D10_RESOURCE_DIMENSION
*resource_dimension
)
117 TRACE("iface %p, resource_dimension %p\n", iface
, resource_dimension
);
119 *resource_dimension
= D3D10_RESOURCE_DIMENSION_BUFFER
;
122 static void STDMETHODCALLTYPE
d3d10_buffer_SetEvictionPriority(ID3D10Buffer
*iface
, UINT eviction_priority
)
124 FIXME("iface %p, eviction_priority %u stub!\n", iface
, eviction_priority
);
127 static UINT STDMETHODCALLTYPE
d3d10_buffer_GetEvictionPriority(ID3D10Buffer
*iface
)
129 FIXME("iface %p stub!\n", iface
);
134 /* ID3D10Buffer methods */
136 static HRESULT STDMETHODCALLTYPE
d3d10_buffer_Map(ID3D10Buffer
*iface
, D3D10_MAP map_type
, UINT map_flags
, void **data
)
138 struct d3d10_buffer
*buffer
= impl_from_ID3D10Buffer(iface
);
140 TRACE("iface %p, map_type %u, map_flags %#x, data %p.\n", iface
, map_type
, map_flags
, data
);
142 if (map_type
!= D3D10_MAP_READ_WRITE
)
143 FIXME("Ignoring map_type %#x.\n", map_type
);
145 FIXME("Ignoring map_flags %#x.\n", map_flags
);
147 return wined3d_buffer_map(buffer
->wined3d_buffer
, 0, 0, (BYTE
**)data
, 0);
150 static void STDMETHODCALLTYPE
d3d10_buffer_Unmap(ID3D10Buffer
*iface
)
152 struct d3d10_buffer
*buffer
= impl_from_ID3D10Buffer(iface
);
154 TRACE("iface %p.\n", iface
);
156 wined3d_buffer_unmap(buffer
->wined3d_buffer
);
159 static void STDMETHODCALLTYPE
d3d10_buffer_GetDesc(ID3D10Buffer
*iface
, D3D10_BUFFER_DESC
*desc
)
161 FIXME("iface %p, desc %p stub!\n", iface
, desc
);
164 static const struct ID3D10BufferVtbl d3d10_buffer_vtbl
=
166 /* IUnknown methods */
167 d3d10_buffer_QueryInterface
,
169 d3d10_buffer_Release
,
170 /* ID3D10DeviceChild methods */
171 d3d10_buffer_GetDevice
,
172 d3d10_buffer_GetPrivateData
,
173 d3d10_buffer_SetPrivateData
,
174 d3d10_buffer_SetPrivateDataInterface
,
175 /* ID3D10Resource methods */
176 d3d10_buffer_GetType
,
177 d3d10_buffer_SetEvictionPriority
,
178 d3d10_buffer_GetEvictionPriority
,
179 /* ID3D10Buffer methods */
182 d3d10_buffer_GetDesc
,
185 struct d3d10_buffer
*unsafe_impl_from_ID3D10Buffer(ID3D10Buffer
*iface
)
189 assert(iface
->lpVtbl
== &d3d10_buffer_vtbl
);
190 return CONTAINING_RECORD(iface
, struct d3d10_buffer
, ID3D10Buffer_iface
);
193 static void STDMETHODCALLTYPE
d3d10_buffer_wined3d_object_released(void *parent
)
195 HeapFree(GetProcessHeap(), 0, parent
);
198 static const struct wined3d_parent_ops d3d10_buffer_wined3d_parent_ops
=
200 d3d10_buffer_wined3d_object_released
,
203 HRESULT
d3d10_buffer_init(struct d3d10_buffer
*buffer
, struct d3d10_device
*device
,
204 const D3D10_BUFFER_DESC
*desc
, const D3D10_SUBRESOURCE_DATA
*data
)
206 struct wined3d_buffer_desc wined3d_desc
;
209 buffer
->ID3D10Buffer_iface
.lpVtbl
= &d3d10_buffer_vtbl
;
210 buffer
->refcount
= 1;
212 FIXME("Implement DXGI<->wined3d usage conversion\n");
214 wined3d_desc
.byte_width
= desc
->ByteWidth
;
215 wined3d_desc
.usage
= desc
->Usage
;
216 wined3d_desc
.bind_flags
= desc
->BindFlags
;
217 wined3d_desc
.cpu_access_flags
= desc
->CPUAccessFlags
;
218 wined3d_desc
.misc_flags
= desc
->MiscFlags
;
220 hr
= wined3d_buffer_create(device
->wined3d_device
, &wined3d_desc
,
221 data
? data
->pSysMem
: NULL
, buffer
, &d3d10_buffer_wined3d_parent_ops
,
222 &buffer
->wined3d_buffer
);
225 WARN("Failed to create wined3d buffer, hr %#x.\n", hr
);