oleaut32: Use VariantInit() rather than open coding it.
[wine.git] / dlls / d3dx9_42 / d3dx9_42_main.c
blob631bd3bf40723c9fab5fe1bf95eee80cde9ccc91
1 /*
2 * Direct3D X 9 main file
4 * Copyright (C) 2007 David Adam
5 * Copyright (C) 2009 Rico Schüller
6 * Copyright (C) 2009 Ričardas Barkauskas
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "config.h"
25 #include "wine/port.h"
26 #include "initguid.h"
27 #include <stdarg.h>
29 #include "windef.h"
30 #include "winbase.h"
31 #include "wingdi.h"
32 #include "winuser.h"
34 #include "d3dx9.h"
36 /***********************************************************************
37 * DllMain.
39 BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
41 switch(reason)
43 case DLL_WINE_PREATTACH:
44 return FALSE; /* prefer native version */
45 case DLL_PROCESS_ATTACH:
46 DisableThreadLibraryCalls(inst);
47 break;
49 return TRUE;
52 /***********************************************************************
53 * D3DXCheckVersion
54 * Checks whether we are compiling against the correct d3d and d3dx library.
56 BOOL WINAPI D3DXCheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers)
58 if(d3dsdkvers==D3D_SDK_VERSION && d3dxsdkvers==42)
59 return TRUE;
60 else
61 return FALSE;