wined3d: Return a texture from wined3d_swapchain_get_back_buffer.
[wine.git] / server / debugger.c
blob374f2ad7e400f4cbbb9c8d0e1708fb0660016c88
1 /*
2 * Server-side debugger functions
4 * Copyright (C) 1999 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "config.h"
22 #include "wine/port.h"
24 #include <assert.h>
25 #include <signal.h>
26 #include <string.h>
27 #include <stdarg.h>
28 #include <stdio.h>
30 #include "ntstatus.h"
31 #define WIN32_NO_STATUS
32 #include "windef.h"
33 #include "winternl.h"
35 #include "handle.h"
36 #include "file.h"
37 #include "process.h"
38 #include "thread.h"
39 #include "request.h"
41 enum debug_event_state { EVENT_QUEUED, EVENT_SENT, EVENT_CONTINUED };
43 /* debug event */
44 struct debug_event
46 struct object obj; /* object header */
47 struct list entry; /* entry in event queue */
48 struct thread *sender; /* thread which sent this event */
49 struct thread *debugger; /* debugger thread receiving the event */
50 enum debug_event_state state; /* event state */
51 int status; /* continuation status */
52 debug_event_t data; /* event data */
53 context_t context; /* register context */
56 /* debug context */
57 struct debug_ctx
59 struct object obj; /* object header */
60 struct list event_queue; /* pending events queue */
61 int kill_on_exit;/* kill debuggees on debugger exit ? */
65 static void debug_event_dump( struct object *obj, int verbose );
66 static int debug_event_signaled( struct object *obj, struct wait_queue_entry *entry );
67 static void debug_event_destroy( struct object *obj );
69 static const struct object_ops debug_event_ops =
71 sizeof(struct debug_event), /* size */
72 debug_event_dump, /* dump */
73 no_get_type, /* get_type */
74 add_queue, /* add_queue */
75 remove_queue, /* remove_queue */
76 debug_event_signaled, /* signaled */
77 no_satisfied, /* satisfied */
78 no_signal, /* signal */
79 no_get_fd, /* get_fd */
80 no_map_access, /* map_access */
81 default_get_sd, /* get_sd */
82 default_set_sd, /* set_sd */
83 no_lookup_name, /* lookup_name */
84 no_open_file, /* open_file */
85 no_close_handle, /* close_handle */
86 debug_event_destroy /* destroy */
89 static void debug_ctx_dump( struct object *obj, int verbose );
90 static int debug_ctx_signaled( struct object *obj, struct wait_queue_entry *entry );
91 static void debug_ctx_destroy( struct object *obj );
93 static const struct object_ops debug_ctx_ops =
95 sizeof(struct debug_ctx), /* size */
96 debug_ctx_dump, /* dump */
97 no_get_type, /* get_type */
98 add_queue, /* add_queue */
99 remove_queue, /* remove_queue */
100 debug_ctx_signaled, /* signaled */
101 no_satisfied, /* satisfied */
102 no_signal, /* signal */
103 no_get_fd, /* get_fd */
104 no_map_access, /* map_access */
105 default_get_sd, /* get_sd */
106 default_set_sd, /* set_sd */
107 no_lookup_name, /* lookup_name */
108 no_open_file, /* open_file */
109 no_close_handle, /* close_handle */
110 debug_ctx_destroy /* destroy */
114 /* routines to build an event according to its type */
116 static int fill_exception_event( struct debug_event *event, const void *arg )
118 const debug_event_t *data = arg;
119 event->data.exception = data->exception;
120 event->data.exception.nb_params = min( event->data.exception.nb_params, EXCEPTION_MAXIMUM_PARAMETERS );
121 return 1;
124 static int fill_create_thread_event( struct debug_event *event, const void *arg )
126 struct process *debugger = event->debugger->process;
127 struct thread *thread = event->sender;
128 const client_ptr_t *entry = arg;
129 obj_handle_t handle;
131 /* documented: THREAD_GET_CONTEXT | THREAD_SET_CONTEXT | THREAD_SUSPEND_RESUME */
132 if (!(handle = alloc_handle( debugger, thread, THREAD_ALL_ACCESS, 0 ))) return 0;
133 event->data.create_thread.handle = handle;
134 event->data.create_thread.teb = thread->teb;
135 if (entry) event->data.create_thread.start = *entry;
136 return 1;
139 static int fill_create_process_event( struct debug_event *event, const void *arg )
141 struct process *debugger = event->debugger->process;
142 struct thread *thread = event->sender;
143 struct process *process = thread->process;
144 struct process_dll *exe_module = get_process_exe_module( process );
145 const client_ptr_t *entry = arg;
146 obj_handle_t handle;
148 /* documented: PROCESS_VM_READ | PROCESS_VM_WRITE */
149 if (!(handle = alloc_handle( debugger, process, PROCESS_ALL_ACCESS, 0 ))) return 0;
150 event->data.create_process.process = handle;
152 /* documented: THREAD_GET_CONTEXT | THREAD_SET_CONTEXT | THREAD_SUSPEND_RESUME */
153 if (!(handle = alloc_handle( debugger, thread, THREAD_ALL_ACCESS, 0 )))
155 close_handle( debugger, event->data.create_process.process );
156 return 0;
158 event->data.create_process.thread = handle;
159 event->data.create_process.file = 0;
160 event->data.create_process.teb = thread->teb;
161 event->data.create_process.base = exe_module->base;
162 event->data.create_process.start = *entry;
163 event->data.create_process.dbg_offset = exe_module->dbg_offset;
164 event->data.create_process.dbg_size = exe_module->dbg_size;
165 event->data.create_process.name = exe_module->name;
166 event->data.create_process.unicode = 1;
168 if (exe_module->mapping) /* the doc says write access too, but this doesn't seem a good idea */
169 event->data.create_process.file = open_mapping_file( debugger, exe_module->mapping, GENERIC_READ,
170 FILE_SHARE_READ | FILE_SHARE_WRITE );
171 return 1;
174 static int fill_exit_thread_event( struct debug_event *event, const void *arg )
176 const struct thread *thread = arg;
177 event->data.exit.exit_code = thread->exit_code;
178 return 1;
181 static int fill_exit_process_event( struct debug_event *event, const void *arg )
183 const struct process *process = arg;
184 event->data.exit.exit_code = process->exit_code;
185 return 1;
188 static int fill_load_dll_event( struct debug_event *event, const void *arg )
190 struct process *debugger = event->debugger->process;
191 const struct process_dll *dll = arg;
193 event->data.load_dll.handle = 0;
194 event->data.load_dll.base = dll->base;
195 event->data.load_dll.dbg_offset = dll->dbg_offset;
196 event->data.load_dll.dbg_size = dll->dbg_size;
197 event->data.load_dll.name = dll->name;
198 event->data.load_dll.unicode = 1;
199 if (dll->mapping)
200 event->data.load_dll.handle = open_mapping_file( debugger, dll->mapping, GENERIC_READ,
201 FILE_SHARE_READ | FILE_SHARE_WRITE );
202 return 1;
205 static int fill_unload_dll_event( struct debug_event *event, const void *arg )
207 const mod_handle_t *base = arg;
208 event->data.unload_dll.base = *base;
209 return 1;
212 typedef int (*fill_event_func)( struct debug_event *event, const void *arg );
214 #define NB_DEBUG_EVENTS UNLOAD_DLL_DEBUG_EVENT
216 static const fill_event_func fill_debug_event[NB_DEBUG_EVENTS] =
218 fill_exception_event, /* EXCEPTION_DEBUG_EVENT */
219 fill_create_thread_event, /* CREATE_THREAD_DEBUG_EVENT */
220 fill_create_process_event, /* CREATE_PROCESS_DEBUG_EVENT */
221 fill_exit_thread_event, /* EXIT_THREAD_DEBUG_EVENT */
222 fill_exit_process_event, /* EXIT_PROCESS_DEBUG_EVENT */
223 fill_load_dll_event, /* LOAD_DLL_DEBUG_EVENT */
224 fill_unload_dll_event /* UNLOAD_DLL_DEBUG_EVENT */
228 /* unlink the first event from the queue */
229 static void unlink_event( struct debug_ctx *debug_ctx, struct debug_event *event )
231 list_remove( &event->entry );
232 if (event->sender->debug_event == event) event->sender->debug_event = NULL;
233 release_object( event );
236 /* link an event at the end of the queue */
237 static void link_event( struct debug_event *event )
239 struct debug_ctx *debug_ctx = event->debugger->debug_ctx;
241 assert( debug_ctx );
242 grab_object( event );
243 list_add_tail( &debug_ctx->event_queue, &event->entry );
244 if (!event->sender->debug_event)
246 /* grab reference since debugger could be killed while trying to wake up */
247 grab_object( debug_ctx );
248 wake_up( &debug_ctx->obj, 0 );
249 release_object( debug_ctx );
253 /* find the next event that we can send to the debugger */
254 static struct debug_event *find_event_to_send( struct debug_ctx *debug_ctx )
256 struct debug_event *event;
258 LIST_FOR_EACH_ENTRY( event, &debug_ctx->event_queue, struct debug_event, entry )
260 if (event->state == EVENT_SENT) continue; /* already sent */
261 if (event->sender->debug_event) continue; /* thread busy with another one */
262 return event;
264 return NULL;
267 static void debug_event_dump( struct object *obj, int verbose )
269 struct debug_event *debug_event = (struct debug_event *)obj;
270 assert( obj->ops == &debug_event_ops );
271 fprintf( stderr, "Debug event sender=%p code=%d state=%d\n",
272 debug_event->sender, debug_event->data.code, debug_event->state );
275 static int debug_event_signaled( struct object *obj, struct wait_queue_entry *entry )
277 struct debug_event *debug_event = (struct debug_event *)obj;
278 assert( obj->ops == &debug_event_ops );
279 return debug_event->state == EVENT_CONTINUED;
282 static void debug_event_destroy( struct object *obj )
284 struct debug_event *event = (struct debug_event *)obj;
285 assert( obj->ops == &debug_event_ops );
287 /* If the event has been sent already, the handles are now under the */
288 /* responsibility of the debugger process, so we don't touch them */
289 if (event->state == EVENT_QUEUED)
291 struct process *debugger = event->debugger->process;
292 switch(event->data.code)
294 case CREATE_THREAD_DEBUG_EVENT:
295 close_handle( debugger, event->data.create_thread.handle );
296 break;
297 case CREATE_PROCESS_DEBUG_EVENT:
298 if (event->data.create_process.file)
299 close_handle( debugger, event->data.create_process.file );
300 close_handle( debugger, event->data.create_process.thread );
301 close_handle( debugger, event->data.create_process.process );
302 break;
303 case LOAD_DLL_DEBUG_EVENT:
304 if (event->data.load_dll.handle)
305 close_handle( debugger, event->data.load_dll.handle );
306 break;
309 if (event->sender->context == &event->context)
311 event->sender->context = NULL;
312 stop_thread_if_suspended( event->sender );
314 release_object( event->sender );
315 release_object( event->debugger );
318 static void debug_ctx_dump( struct object *obj, int verbose )
320 struct debug_ctx *debug_ctx = (struct debug_ctx *)obj;
321 assert( obj->ops == &debug_ctx_ops );
322 fprintf( stderr, "Debug context head=%p tail=%p\n",
323 debug_ctx->event_queue.next, debug_ctx->event_queue.prev );
326 static int debug_ctx_signaled( struct object *obj, struct wait_queue_entry *entry )
328 struct debug_ctx *debug_ctx = (struct debug_ctx *)obj;
329 assert( obj->ops == &debug_ctx_ops );
330 return find_event_to_send( debug_ctx ) != NULL;
333 static void debug_ctx_destroy( struct object *obj )
335 struct list *ptr;
336 struct debug_ctx *debug_ctx = (struct debug_ctx *)obj;
337 assert( obj->ops == &debug_ctx_ops );
339 /* free all pending events */
340 while ((ptr = list_head( &debug_ctx->event_queue )))
341 unlink_event( debug_ctx, LIST_ENTRY( ptr, struct debug_event, entry ));
344 /* continue a debug event */
345 static int continue_debug_event( struct process *process, struct thread *thread, int status )
347 struct debug_ctx *debug_ctx = current->debug_ctx;
349 if (debug_ctx && process->debugger == current && thread->process == process)
351 struct debug_event *event;
353 /* find the event in the queue */
354 LIST_FOR_EACH_ENTRY( event, &debug_ctx->event_queue, struct debug_event, entry )
356 if (event->state != EVENT_SENT) continue;
357 if (event->sender == thread)
359 assert( event->sender->debug_event == event );
361 event->status = status;
362 event->state = EVENT_CONTINUED;
363 wake_up( &event->obj, 0 );
364 unlink_event( debug_ctx, event );
365 resume_process( process );
366 return 1;
370 /* not debugging this process, or no such event */
371 set_error( STATUS_ACCESS_DENIED ); /* FIXME */
372 return 0;
375 /* alloc a debug event for a debugger */
376 static struct debug_event *alloc_debug_event( struct thread *thread, int code, const void *arg )
378 struct thread *debugger = thread->process->debugger;
379 struct debug_event *event;
381 assert( code > 0 && code <= NB_DEBUG_EVENTS );
382 /* cannot queue a debug event for myself */
383 assert( debugger->process != thread->process );
385 /* build the event */
386 if (!(event = alloc_object( &debug_event_ops ))) return NULL;
387 event->state = EVENT_QUEUED;
388 event->sender = (struct thread *)grab_object( thread );
389 event->debugger = (struct thread *)grab_object( debugger );
390 memset( &event->data, 0, sizeof(event->data) );
392 if (!fill_debug_event[code-1]( event, arg ))
394 event->data.code = -1; /* make sure we don't attempt to close handles */
395 release_object( event );
396 return NULL;
398 event->data.code = code;
399 return event;
402 /* generate a debug event from inside the server and queue it */
403 void generate_debug_event( struct thread *thread, int code, const void *arg )
405 if (thread->process->debugger)
407 struct debug_event *event = alloc_debug_event( thread, code, arg );
408 if (event)
410 link_event( event );
411 suspend_process( thread->process );
412 release_object( event );
414 clear_error(); /* ignore errors */
418 /* attach a process to a debugger thread and suspend it */
419 static int debugger_attach( struct process *process, struct thread *debugger )
421 if (process->debugger) goto error; /* already being debugged */
422 if (debugger->process == process) goto error;
423 if (!is_process_init_done( process )) goto error; /* still starting up */
424 if (list_empty( &process->thread_list )) goto error; /* no thread running in the process */
426 /* don't let a debugger debug its console... won't work */
427 if (debugger->process->console)
429 struct thread *renderer = console_get_renderer(debugger->process->console);
430 if (renderer && renderer->process == process)
431 goto error;
434 suspend_process( process );
435 if (!set_process_debugger( process, debugger ))
437 resume_process( process );
438 return 0;
440 if (!set_process_debug_flag( process, 1 ))
442 process->debugger = NULL;
443 resume_process( process );
444 return 0;
446 return 1;
448 error:
449 set_error( STATUS_ACCESS_DENIED );
450 return 0;
454 /* detach a process from a debugger thread (and resume it ?) */
455 int debugger_detach( struct process *process, struct thread *debugger )
457 struct debug_event *event, *next;
458 struct debug_ctx *debug_ctx;
460 if (!process->debugger || process->debugger != debugger)
461 goto error; /* not currently debugged, or debugged by another debugger */
462 if (!debugger->debug_ctx ) goto error; /* should be a debugger */
463 /* init should be done, otherwise wouldn't be attached */
464 assert(is_process_init_done(process));
466 suspend_process( process );
467 /* send continue indication for all events */
468 debug_ctx = debugger->debug_ctx;
470 /* free all events from this process */
471 LIST_FOR_EACH_ENTRY_SAFE( event, next, &debug_ctx->event_queue, struct debug_event, entry )
473 if (event->sender->process != process) continue;
475 assert( event->state != EVENT_CONTINUED );
476 event->status = DBG_CONTINUE;
477 event->state = EVENT_CONTINUED;
478 wake_up( &event->obj, 0 );
479 unlink_event( debug_ctx, event );
480 /* from queued debug event */
481 resume_process( process );
484 /* remove relationships between process and its debugger */
485 process->debugger = NULL;
486 process->debug_children = 0;
487 if (!set_process_debug_flag( process, 0 )) clear_error(); /* ignore error */
489 /* from this function */
490 resume_process( process );
491 return 0;
493 error:
494 set_error( STATUS_ACCESS_DENIED );
495 return 0;
498 /* generate all startup events of a given process */
499 void generate_startup_debug_events( struct process *process, client_ptr_t entry )
501 struct list *ptr;
502 struct thread *thread, *first_thread = get_process_first_thread( process );
504 /* generate creation events */
505 LIST_FOR_EACH_ENTRY( thread, &process->thread_list, struct thread, proc_entry )
507 if (thread == first_thread)
508 generate_debug_event( thread, CREATE_PROCESS_DEBUG_EVENT, &entry );
509 else
510 generate_debug_event( thread, CREATE_THREAD_DEBUG_EVENT, NULL );
513 /* generate dll events (in loading order, i.e. reverse list order) */
514 ptr = list_tail( &process->dlls );
515 while (ptr != list_head( &process->dlls ))
517 struct process_dll *dll = LIST_ENTRY( ptr, struct process_dll, entry );
518 generate_debug_event( first_thread, LOAD_DLL_DEBUG_EVENT, dll );
519 ptr = list_prev( &process->dlls, ptr );
523 /* set the debugger of a given process */
524 int set_process_debugger( struct process *process, struct thread *debugger )
526 struct debug_ctx *debug_ctx;
528 assert( !process->debugger );
530 if (!debugger->debug_ctx) /* need to allocate a context */
532 if (!(debug_ctx = alloc_object( &debug_ctx_ops ))) return 0;
533 debug_ctx->kill_on_exit = 1;
534 list_init( &debug_ctx->event_queue );
535 debugger->debug_ctx = debug_ctx;
537 process->debugger = debugger;
538 return 1;
541 /* a thread is exiting */
542 void debug_exit_thread( struct thread *thread )
544 if (thread->debug_ctx) /* this thread is a debugger */
546 if (thread->debug_ctx->kill_on_exit)
548 /* kill all debugged processes */
549 kill_debugged_processes( thread, STATUS_DEBUGGER_INACTIVE );
551 else
553 detach_debugged_processes( thread );
555 release_object( thread->debug_ctx );
556 thread->debug_ctx = NULL;
560 /* Wait for a debug event */
561 DECL_HANDLER(wait_debug_event)
563 struct debug_ctx *debug_ctx = current->debug_ctx;
564 struct debug_event *event;
566 if (!debug_ctx) /* current thread is not a debugger */
568 set_error( STATUS_INVALID_HANDLE );
569 return;
571 reply->wait = 0;
572 if ((event = find_event_to_send( debug_ctx )))
574 data_size_t size = get_reply_max_size();
575 event->state = EVENT_SENT;
576 event->sender->debug_event = event;
577 reply->pid = get_process_id( event->sender->process );
578 reply->tid = get_thread_id( event->sender );
579 if (size > sizeof(debug_event_t)) size = sizeof(debug_event_t);
580 set_reply_data( &event->data, size );
582 else /* no event ready */
584 reply->pid = 0;
585 reply->tid = 0;
586 if (req->get_handle)
587 reply->wait = alloc_handle( current->process, debug_ctx, SYNCHRONIZE, 0 );
591 /* Continue a debug event */
592 DECL_HANDLER(continue_debug_event)
594 struct process *process = get_process_from_id( req->pid );
595 if (process)
597 struct thread *thread = get_thread_from_id( req->tid );
598 if (thread)
600 continue_debug_event( process, thread, req->status );
601 release_object( thread );
603 release_object( process );
607 /* Start debugging an existing process */
608 DECL_HANDLER(debug_process)
610 struct process *process = get_process_from_id( req->pid );
611 if (!process) return;
613 if (!req->attach)
615 debugger_detach( process, current );
617 else if (debugger_attach( process, current ))
619 generate_startup_debug_events( process, 0 );
620 break_process( process );
621 resume_process( process );
623 release_object( process );
626 /* queue an exception event */
627 DECL_HANDLER(queue_exception_event)
629 reply->handle = 0;
630 if (current->process->debugger)
632 debug_event_t data;
633 struct debug_event *event;
634 struct thread *thread = current;
636 if ((req->len % sizeof(client_ptr_t)) != 0 ||
637 req->len > get_req_data_size() ||
638 req->len > EXCEPTION_MAXIMUM_PARAMETERS * sizeof(client_ptr_t))
640 set_error( STATUS_INVALID_PARAMETER );
641 return;
643 memset( &data, 0, sizeof(data) );
644 data.exception.first = req->first;
645 data.exception.exc_code = req->code;
646 data.exception.flags = req->flags;
647 data.exception.record = req->record;
648 data.exception.address = req->address;
649 data.exception.nb_params = req->len / sizeof(client_ptr_t);
650 memcpy( data.exception.params, get_req_data(), req->len );
652 if ((event = alloc_debug_event( thread, EXCEPTION_DEBUG_EVENT, &data )))
654 const context_t *context = (const context_t *)((const char *)get_req_data() + req->len);
655 data_size_t size = get_req_data_size() - req->len;
657 memset( &event->context, 0, sizeof(event->context) );
658 memcpy( &event->context, context, min( sizeof(event->context), size ) );
659 thread->context = &event->context;
661 if ((reply->handle = alloc_handle( thread->process, event, SYNCHRONIZE, 0 )))
663 link_event( event );
664 suspend_process( thread->process );
666 release_object( event );
671 /* retrieve the status of an exception event */
672 DECL_HANDLER(get_exception_status)
674 struct debug_event *event;
676 if ((event = (struct debug_event *)get_handle_obj( current->process, req->handle,
677 0, &debug_event_ops )))
679 close_handle( current->process, req->handle );
680 if (event->state == EVENT_CONTINUED)
682 if (current->context == &event->context)
684 data_size_t size = min( sizeof(context_t), get_reply_max_size() );
685 set_reply_data( &event->context, size );
686 current->context = NULL;
687 stop_thread_if_suspended( current );
689 set_error( event->status );
691 else set_error( STATUS_PENDING );
692 release_object( event );
696 /* simulate a breakpoint in a process */
697 DECL_HANDLER(debug_break)
699 struct process *process;
701 reply->self = 0;
702 if ((process = get_process_from_handle( req->handle, PROCESS_SET_INFORMATION /*FIXME*/ )))
704 if (process != current->process) break_process( process );
705 else reply->self = 1;
706 release_object( process );
710 /* set debugger kill on exit flag */
711 DECL_HANDLER(set_debugger_kill_on_exit)
713 if (!current->debug_ctx)
715 set_error( STATUS_ACCESS_DENIED );
716 return;
718 current->debug_ctx->kill_on_exit = req->kill_on_exit;