Made variables optimized into registers accessible.
[wine.git] / objects / color.c
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1 /*
2 * Color functions
4 * Copyright 1993 Alexandre Julliard
5 * Copyright 1996 Alex Korobka
6 */
8 #include <stdlib.h>
9 #include "ts_xlib.h"
10 #include <string.h>
11 #include "windows.h"
12 #include "options.h"
13 #include "gdi.h"
14 #include "color.h"
15 #include "debug.h"
16 #include "xmalloc.h"
17 #include "x11drv.h"
19 /* Palette indexed mode:
21 * logical palette -> mapping -> pixel
24 * Windows needs contiguous color space ( from 0 to n ) but
25 * it is possible only with the private colormap. Otherwise we
26 * have to map DC palette indices to real pixel values. With
27 * private colormaps it boils down to the identity mapping. The
28 * other special case is when we have a fixed color visual with
29 * the screendepth > 8 - we abandon palette mappings altogether
30 * because pixel values can be calculated without X server
31 * assistance.
33 * Windows palette manager is described in the
34 * http://premium.microsoft.com/msdn/library/techart/f30/f34/f40/d4d/sa942.htm
37 typedef struct
39 Colormap colorMap;
40 UINT16 size;
41 UINT16 flags;
42 INT32 monoPlane; /* bit plane different for white and black pixels */
44 INT32 (*mapColor)( DC*, COLORREF );
45 } CSPACE;
47 static CSPACE cSpace = {0, 0, 0};
49 static int COLOR_Redshift = 0; /* to handle abortive COLOR_VIRTUAL visuals */
50 static int COLOR_Redmax = 0;
51 static int COLOR_Greenshift = 0;
52 static int COLOR_Greenmax = 0;
53 static int COLOR_Blueshift = 0;
54 static int COLOR_Bluemax = 0;
55 static int COLOR_Graymax = 0;
57 /* System color space.
59 * First 10 and last 10 colors in COLOR_sysPalette are
60 * "guarded". RealizePalette changes only the rest of colorcells. For
61 * currently inactive window it changes only DC palette mappings.
64 #define NB_COLORCUBE_START_INDEX 63
66 Visual* visual = NULL;
68 static PALETTEENTRY* COLOR_sysPal = NULL; /* current system palette */
69 static int COLOR_gapStart = 256;
70 static int COLOR_gapEnd = -1;
71 static int COLOR_gapFilled = 0;
72 static int COLOR_max = 256;
74 /* First free dynamic color cell, 0 = full palette, -1 = fixed palette */
75 static int COLOR_firstFree = 0;
76 static unsigned char COLOR_freeList[256];
78 /* Maps entry in the system palette to X pixel value */
79 int* COLOR_PaletteToPixel = NULL;
81 /* Maps pixel to the entry in the system palette */
82 int* COLOR_PixelToPalette = NULL;
84 static const PALETTEENTRY __sysPalTemplate[NB_RESERVED_COLORS] =
86 /* first 10 entries in the system palette */
87 /* red green blue flags */
88 { 0x00, 0x00, 0x00, PC_SYS_USED },
89 { 0x80, 0x00, 0x00, PC_SYS_USED },
90 { 0x00, 0x80, 0x00, PC_SYS_USED },
91 { 0x80, 0x80, 0x00, PC_SYS_USED },
92 { 0x00, 0x00, 0x80, PC_SYS_USED },
93 { 0x80, 0x00, 0x80, PC_SYS_USED },
94 { 0x00, 0x80, 0x80, PC_SYS_USED },
95 { 0xc0, 0xc0, 0xc0, PC_SYS_USED },
96 { 0xc0, 0xdc, 0xc0, PC_SYS_USED },
97 { 0xa6, 0xca, 0xf0, PC_SYS_USED },
99 /* ... c_min/2 dynamic colorcells */
101 /* ... gap (for sparse palettes) */
103 /* ... c_min/2 dynamic colorcells */
105 { 0xff, 0xfb, 0xf0, PC_SYS_USED },
106 { 0xa0, 0xa0, 0xa4, PC_SYS_USED },
107 { 0x80, 0x80, 0x80, PC_SYS_USED },
108 { 0xff, 0x00, 0x00, PC_SYS_USED },
109 { 0x00, 0xff, 0x00, PC_SYS_USED },
110 { 0xff, 0xff, 0x00, PC_SYS_USED },
111 { 0x00, 0x00, 0xff, PC_SYS_USED },
112 { 0xff, 0x00, 0xff, PC_SYS_USED },
113 { 0x00, 0xff, 0xff, PC_SYS_USED },
114 { 0xff, 0xff, 0xff, PC_SYS_USED } /* last 10 */
117 /* Map an EGA index (0..15) to a pixel value in the system color space. */
119 int COLOR_mapEGAPixel[16];
121 /***********************************************************************
122 * Misc auxiliary functions
124 Colormap COLOR_GetColormap(void)
126 return cSpace.colorMap;
129 BOOL32 COLOR_GetMonoPlane(INT32* plane)
131 *plane = cSpace.monoPlane;
132 return (cSpace.flags & COLOR_WHITESET) ? TRUE : FALSE;
135 UINT16 COLOR_GetSystemPaletteSize(void)
137 return (cSpace.flags & COLOR_PRIVATE) ? cSpace.size : 256;
140 UINT16 COLOR_GetSystemPaletteFlags(void)
142 return cSpace.flags;
145 const PALETTEENTRY* COLOR_GetSystemPaletteTemplate(void)
147 return __sysPalTemplate;
150 COLORREF COLOR_GetSystemPaletteEntry(UINT32 i)
152 return *(COLORREF*)(COLOR_sysPal + i) & 0x00ffffff;
155 void COLOR_FormatSystemPalette(void)
157 /* Build free list so we'd have an easy way to find
158 * out if there are any available colorcells.
161 int i, j = COLOR_firstFree = NB_RESERVED_COLORS/2;
163 COLOR_sysPal[j].peFlags = 0;
164 for( i = NB_RESERVED_COLORS/2 + 1 ; i < 256 - NB_RESERVED_COLORS/2 ; i++ )
165 if( i < COLOR_gapStart || i > COLOR_gapEnd )
167 COLOR_sysPal[i].peFlags = 0; /* unused tag */
168 COLOR_freeList[j] = i; /* next */
169 j = i;
171 COLOR_freeList[j] = 0;
174 BOOL32 COLOR_CheckSysColor(COLORREF c)
176 int i;
177 for( i = 0; i < NB_RESERVED_COLORS; i++ )
178 if( c == (*(COLORREF*)(__sysPalTemplate + i) & 0x00ffffff) )
179 return 0;
180 return 1;
183 /***********************************************************************
184 * Colormap Initialization
186 static void COLOR_FillDefaultColors(void)
188 /* initialize unused entries to what Windows uses as a color
189 * cube - based on Greg Kreider's code.
192 int i = 0, idx = 0;
193 int red, no_r, inc_r;
194 int green, no_g, inc_g;
195 int blue, no_b, inc_b;
197 if (cSpace.size <= NB_RESERVED_COLORS)
198 return;
199 while (i*i*i < (cSpace.size - NB_RESERVED_COLORS)) i++;
200 no_r = no_g = no_b = --i;
201 if ((no_r * (no_g+1) * no_b) < (cSpace.size - NB_RESERVED_COLORS)) no_g++;
202 if ((no_r * no_g * (no_b+1)) < (cSpace.size - NB_RESERVED_COLORS)) no_b++;
203 inc_r = (255 - NB_COLORCUBE_START_INDEX)/no_r;
204 inc_g = (255 - NB_COLORCUBE_START_INDEX)/no_g;
205 inc_b = (255 - NB_COLORCUBE_START_INDEX)/no_b;
207 idx = COLOR_firstFree;
209 if( idx != -1 )
210 for (blue = NB_COLORCUBE_START_INDEX; blue < 256 && idx; blue += inc_b )
211 for (green = NB_COLORCUBE_START_INDEX; green < 256 && idx; green += inc_g )
212 for (red = NB_COLORCUBE_START_INDEX; red < 256 && idx; red += inc_r )
214 /* weird but true */
216 if( red == NB_COLORCUBE_START_INDEX && green == red && blue == green ) continue;
218 COLOR_sysPal[idx].peRed = red;
219 COLOR_sysPal[idx].peGreen = green;
220 COLOR_sysPal[idx].peBlue = blue;
222 /* set X color */
224 if( cSpace.flags & COLOR_VIRTUAL )
226 if (COLOR_Redmax != 255) no_r = (red * COLOR_Redmax) / 255;
227 if (COLOR_Greenmax != 255) no_g = (green * COLOR_Greenmax) / 255;
228 if (COLOR_Bluemax != 255) no_b = (blue * COLOR_Bluemax) / 255;
230 COLOR_PaletteToPixel[idx] = (no_r << COLOR_Redshift) | (no_g << COLOR_Greenshift) | (no_b << COLOR_Blueshift);
232 else if( !(cSpace.flags & COLOR_FIXED) )
234 XColor color = { color.pixel = (COLOR_PaletteToPixel)? COLOR_PaletteToPixel[idx] : idx ,
235 COLOR_sysPal[idx].peRed << 8,
236 COLOR_sysPal[idx].peGreen << 8,
237 COLOR_sysPal[idx].peGreen << 8,
238 (DoRed | DoGreen | DoBlue) };
239 TSXStoreColor(display, cSpace.colorMap, &color);
242 idx = COLOR_freeList[idx];
245 /* try to fill some entries in the "gap" with
246 * what's already in the colormap - they will be
247 * mappable to but not changeable. */
249 if( COLOR_gapStart < COLOR_gapEnd && COLOR_PixelToPalette )
251 XColor xc;
252 int r, g, b, max;
254 max = COLOR_max - (256 - (COLOR_gapEnd - COLOR_gapStart));
255 for ( i = 0, idx = COLOR_gapStart; i < 256 && idx <= COLOR_gapEnd; i++ )
256 if( COLOR_PixelToPalette[i] == 0 )
258 xc.pixel = i;
260 TSXQueryColor(display, cSpace.colorMap, &xc);
261 r = xc.red>>8; g = xc.green>>8; b = xc.blue>>8;
263 if( xc.pixel < 256 && COLOR_CheckSysColor(RGB(r, g, b)) &&
264 TSXAllocColor(display, cSpace.colorMap, &xc) )
266 COLOR_PixelToPalette[xc.pixel] = idx;
267 COLOR_PaletteToPixel[idx] = xc.pixel;
268 *(COLORREF*)(COLOR_sysPal + idx) = RGB(r, g, b);
269 COLOR_sysPal[idx++].peFlags |= PC_SYS_USED;
270 if( --max <= 0 ) break;
273 COLOR_gapFilled = idx - COLOR_gapStart;
277 /***********************************************************************
278 * COLOR_BuildPrivateMap/COLOR_BuildSharedMap
280 * Allocate colorcells and initialize mapping tables.
282 static BOOL32 COLOR_BuildPrivateMap(CSPACE* cs)
284 /* Private colormap - identity mapping */
286 XColor color;
287 int i;
289 COLOR_sysPal = (PALETTEENTRY*)xmalloc(sizeof(PALETTEENTRY)*cs->size);
291 TRACE(palette,"Building private map - %i palette entries\n", cs->size);
293 /* Allocate system palette colors */
295 for( i=0; i < cs->size; i++ )
297 if( i < NB_RESERVED_COLORS/2 )
299 color.red = __sysPalTemplate[i].peRed * 65535 / 255;
300 color.green = __sysPalTemplate[i].peGreen * 65535 / 255;
301 color.blue = __sysPalTemplate[i].peBlue * 65535 / 255;
302 COLOR_sysPal[i] = __sysPalTemplate[i];
304 else if( i >= cs->size - NB_RESERVED_COLORS/2 )
306 int j = NB_RESERVED_COLORS + i - cs->size;
307 color.red = __sysPalTemplate[j].peRed * 65535 / 255;
308 color.green = __sysPalTemplate[j].peGreen * 65535 / 255;
309 color.blue = __sysPalTemplate[j].peBlue * 65535 / 255;
310 COLOR_sysPal[i] = __sysPalTemplate[j];
313 color.flags = DoRed | DoGreen | DoBlue;
314 color.pixel = i;
315 TSXStoreColor(display, cs->colorMap, &color);
317 /* Set EGA mapping if color is from the first or last eight */
319 if (i < 8)
320 COLOR_mapEGAPixel[i] = color.pixel;
321 else if (i >= cs->size - 8 )
322 COLOR_mapEGAPixel[i - (cs->size - 16)] = color.pixel;
325 COLOR_PixelToPalette = COLOR_PaletteToPixel = NULL;
327 COLOR_gapStart = 256; COLOR_gapEnd = -1;
329 COLOR_firstFree = (cs->size > NB_RESERVED_COLORS)?NB_RESERVED_COLORS/2 : -1;
330 return FALSE;
333 static BOOL32 COLOR_BuildSharedMap(CSPACE* cs)
335 XColor color;
336 unsigned long sysPixel[NB_RESERVED_COLORS];
337 unsigned long* pixDynMapping = NULL;
338 unsigned long plane_masks[1];
339 int i, j, warn = 0;
340 int diff, r, g, b, max = 256, bp = 0, wp = 1;
341 int step = 1;
343 /* read "AllocSystemColors" from wine.conf */
345 COLOR_max = PROFILE_GetWineIniInt( "options", "AllocSystemColors", 256);
346 if (COLOR_max > 256) COLOR_max = 256;
347 else if (COLOR_max < 20) COLOR_max = 20;
348 TRACE(palette,"%d colors configured.\n", COLOR_max);
350 TRACE(palette,"Building shared map - %i palette entries\n", cs->size);
352 /* Be nice and allocate system colors as read-only */
354 for( i = 0; i < NB_RESERVED_COLORS; i++ )
356 color.red = __sysPalTemplate[i].peRed * 65535 / 255;
357 color.green = __sysPalTemplate[i].peGreen * 65535 / 255;
358 color.blue = __sysPalTemplate[i].peBlue * 65535 / 255;
359 color.flags = DoRed | DoGreen | DoBlue;
361 if (!TSXAllocColor( display, cSpace.colorMap, &color ))
363 XColor best, c;
365 if( !warn++ )
367 WARN(palette, "Not enough colors for the full system palette.\n");
369 bp = BlackPixel(display, DefaultScreen(display));
370 wp = WhitePixel(display, DefaultScreen(display));
372 max = (0xffffffff)>>(32 - screenDepth);
373 if( max > 256 )
375 step = max/256;
376 max = 256;
380 /* reinit color (XAllocColor() may change it)
381 * and map to the best shared colorcell */
383 color.red = __sysPalTemplate[i].peRed * 65535 / 255;
384 color.green = __sysPalTemplate[i].peGreen * 65535 / 255;
385 color.blue = __sysPalTemplate[i].peBlue * 65535 / 255;
387 best.pixel = best.red = best.green = best.blue = 0;
388 for( c.pixel = 0, diff = 0x7fffffff; c.pixel < max; c.pixel += step )
390 TSXQueryColor(display, cSpace.colorMap, &c);
391 r = (c.red - color.red)>>8;
392 g = (c.green - color.green)>>8;
393 b = (c.blue - color.blue)>>8;
394 r = r*r + g*g + b*b;
395 if( r < diff ) { best = c; diff = r; }
398 if( TSXAllocColor(display, cSpace.colorMap, &best) )
399 color.pixel = best.pixel;
400 else color.pixel = (i < NB_RESERVED_COLORS/2)? bp : wp;
403 sysPixel[i] = color.pixel;
405 TRACE(palette,"syscolor(%lx) -> pixel %i\n",
406 *(COLORREF*)(__sysPalTemplate+i), (int)color.pixel);
408 /* Set EGA mapping if color in the first or last eight */
410 if (i < 8)
411 COLOR_mapEGAPixel[i] = color.pixel;
412 else if (i >= NB_RESERVED_COLORS - 8 )
413 COLOR_mapEGAPixel[i - (NB_RESERVED_COLORS-16)] = color.pixel;
416 /* now allocate changeable set */
418 if( !(cSpace.flags & COLOR_FIXED) )
420 int c_min = 0, c_max = cs->size, c_val;
422 TRACE(palette,"Dynamic colormap... \n");
424 /* comment this out if you want to debug palette init */
426 TSXGrabServer(display);
428 /* let's become the first client that actually follows
429 * X guidelines and does binary search...
432 pixDynMapping = (unsigned long*)xmalloc(sizeof(long)*cs->size);
433 while( c_max - c_min > 0 )
435 c_val = (c_max + c_min)/2 + (c_max + c_min)%2;
437 if( !TSXAllocColorCells(display, cs->colorMap, False,
438 plane_masks, 0, pixDynMapping, c_val) )
439 c_max = c_val - 1;
440 else
442 TSXFreeColors(display, cs->colorMap, pixDynMapping, c_val, 0);
443 c_min = c_val;
447 if( c_min > COLOR_max - NB_RESERVED_COLORS)
448 c_min = COLOR_max - NB_RESERVED_COLORS;
450 c_min = (c_min/2) + (c_min/2); /* need even set for split palette */
452 if( c_min > 0 )
453 if( !TSXAllocColorCells(display, cs->colorMap, False,
454 plane_masks, 0, pixDynMapping, c_min) )
456 WARN(palette,"Inexplicable failure during colorcell allocation.\n");
457 c_min = 0;
460 cs->size = c_min + NB_RESERVED_COLORS;
462 TSXUngrabServer(display);
464 TRACE(palette,"adjusted size %i colorcells\n", cs->size);
466 else if( cSpace.flags & COLOR_VIRTUAL )
468 /* virtual colorspace - ToPhysical takes care of
469 * color translations but we have to allocate full palette
470 * to maintain compatibility
472 cs->size = 256;
473 TRACE(palette,"Virtual colorspace - screendepth %i\n", screenDepth);
475 else cs->size = NB_RESERVED_COLORS; /* system palette only - however we can alloc a bunch
476 * of colors and map to them */
478 TRACE(palette,"Shared system palette uses %i colors.\n", cs->size);
480 /* set gap to account for pixel shortage. It has to be right in the center
481 * of the system palette because otherwise raster ops get screwed. */
483 if( cs->size >= 256 )
484 { COLOR_gapStart = 256; COLOR_gapEnd = -1; }
485 else
486 { COLOR_gapStart = cs->size/2; COLOR_gapEnd = 255 - cs->size/2; }
488 COLOR_firstFree = ( cs->size > NB_RESERVED_COLORS &&
489 (cs->flags & COLOR_VIRTUAL || !(cs->flags & COLOR_FIXED)) )
490 ? NB_RESERVED_COLORS/2 : -1;
492 COLOR_sysPal = (PALETTEENTRY*)xmalloc(sizeof(PALETTEENTRY)*256);
494 /* setup system palette entry <-> pixel mappings and fill in 20 fixed entries */
496 if( screenDepth <= 8 )
498 COLOR_PixelToPalette = (int*)xmalloc(sizeof(int)*256);
499 memset( COLOR_PixelToPalette, 0, 256*sizeof(int) );
502 /* for hicolor visuals PaletteToPixel mapping is used to skip
503 * RGB->pixel calculation in COLOR_ToPhysical().
506 COLOR_PaletteToPixel = (int*)xmalloc(sizeof(int)*256);
508 for( i = j = 0; i < 256; i++ )
510 if( i >= COLOR_gapStart && i <= COLOR_gapEnd )
512 COLOR_PaletteToPixel[i] = 0;
513 COLOR_sysPal[i].peFlags = 0; /* mark as unused */
514 continue;
517 if( i < NB_RESERVED_COLORS/2 )
519 COLOR_PaletteToPixel[i] = sysPixel[i];
520 COLOR_sysPal[i] = __sysPalTemplate[i];
522 else if( i >= 256 - NB_RESERVED_COLORS/2 )
524 COLOR_PaletteToPixel[i] = sysPixel[(i + NB_RESERVED_COLORS) - 256];
525 COLOR_sysPal[i] = __sysPalTemplate[(i + NB_RESERVED_COLORS) - 256];
527 else if( pixDynMapping )
528 COLOR_PaletteToPixel[i] = pixDynMapping[j++];
529 else
530 COLOR_PaletteToPixel[i] = i;
532 TRACE(palette,"index %i -> pixel %i\n", i, COLOR_PaletteToPixel[i]);
534 if( COLOR_PixelToPalette )
535 COLOR_PixelToPalette[COLOR_PaletteToPixel[i]] = i;
538 if( pixDynMapping ) free(pixDynMapping);
539 return TRUE;
542 /***********************************************************************
543 * COLOR_Computeshifts
545 * Calculate conversion parameters for direct mapped visuals
547 static void COLOR_Computeshifts(unsigned long maskbits, int *shift, int *max)
549 int i;
551 if (maskbits==0)
553 *shift=0;
554 *max=0;
555 return;
558 for(i=0;!(maskbits&1);i++)
559 maskbits >>= 1;
561 *shift = i;
562 *max = maskbits;
566 /***********************************************************************
567 * COLOR_Init
569 * Initialize color management.
571 BOOL32 COLOR_Init(void)
573 int mask, white, black;
575 visual = DefaultVisual( display, DefaultScreen(display) );
577 TRACE(palette,"initializing palette manager...\n");
579 white = WhitePixelOfScreen( screen );
580 black = BlackPixelOfScreen( screen );
581 cSpace.monoPlane = 1;
582 for( mask = 1; !((white & mask)^(black & mask)); mask <<= 1 )
583 cSpace.monoPlane++;
584 cSpace.flags = (white & mask) ? COLOR_WHITESET : 0;
585 cSpace.size = visual->map_entries;
587 switch(visual->class)
589 case DirectColor:
590 cSpace.flags |= COLOR_VIRTUAL;
591 case GrayScale:
592 case PseudoColor:
593 if (Options.usePrivateMap)
595 XSetWindowAttributes win_attr;
597 cSpace.colorMap = TSXCreateColormap( display, rootWindow,
598 visual, AllocAll );
599 if (cSpace.colorMap)
601 cSpace.flags |= (COLOR_PRIVATE | COLOR_WHITESET);
603 cSpace.monoPlane = 1;
604 for( white = cSpace.size - 1; !(white & 1); white >>= 1 )
605 cSpace.monoPlane++;
607 if( rootWindow != DefaultRootWindow(display) )
609 win_attr.colormap = cSpace.colorMap;
610 TSXChangeWindowAttributes( display, rootWindow,
611 CWColormap, &win_attr );
613 break;
616 cSpace.colorMap = DefaultColormapOfScreen( screen );
617 break;
619 case StaticGray:
620 cSpace.colorMap = DefaultColormapOfScreen( screen );
621 cSpace.flags |= COLOR_FIXED;
622 COLOR_Graymax = (1<<screenDepth)-1;
623 break;
625 case TrueColor:
626 cSpace.flags |= COLOR_VIRTUAL;
627 case StaticColor: {
628 int *depths,nrofdepths;
629 /* FIXME: hack to detect XFree32 XF_VGA16 ... We just have
630 * depths 1 and 4
632 depths=TSXListDepths(display,DefaultScreen(display),&nrofdepths);
633 if ((nrofdepths==2) && ((depths[0]==4) || depths[1]==4)) {
634 cSpace.monoPlane = 1;
635 for( white = cSpace.size - 1; !(white & 1); white >>= 1 )
636 cSpace.monoPlane++;
637 cSpace.flags = (white & mask) ? COLOR_WHITESET : 0;
638 cSpace.colorMap = DefaultColormapOfScreen( screen );
639 TSXFree(depths);
640 break;
642 TSXFree(depths);
643 cSpace.colorMap = DefaultColormapOfScreen( screen );
644 cSpace.flags |= COLOR_FIXED;
645 COLOR_Computeshifts(visual->red_mask, &COLOR_Redshift, &COLOR_Redmax);
646 COLOR_Computeshifts(visual->green_mask, &COLOR_Greenshift, &COLOR_Greenmax);
647 COLOR_Computeshifts(visual->blue_mask, &COLOR_Blueshift, &COLOR_Bluemax);
648 break;
652 TRACE(palette," visual class %i (%i)\n",
653 visual->class, cSpace.monoPlane);
655 memset(COLOR_freeList, 0, 256*sizeof(unsigned char));
657 if (cSpace.flags & COLOR_PRIVATE)
658 COLOR_BuildPrivateMap( &cSpace );
659 else
660 COLOR_BuildSharedMap( &cSpace );
662 /* Build free list */
664 if( COLOR_firstFree != -1 )
665 COLOR_FormatSystemPalette();
667 COLOR_FillDefaultColors();
669 return TRUE;
672 /***********************************************************************
673 * COLOR_Cleanup
675 * Free external colors we grabbed in the FillDefaultPalette()
677 void COLOR_Cleanup(void)
679 if( COLOR_gapFilled )
680 TSXFreeColors(display, cSpace.colorMap,
681 (unsigned long*)(COLOR_PaletteToPixel + COLOR_gapStart),
682 COLOR_gapFilled, 0);
685 /***********************************************************************
686 * COLOR_IsSolid
688 * Check whether 'color' can be represented with a solid color.
690 BOOL32 COLOR_IsSolid( COLORREF color )
692 int i;
693 const PALETTEENTRY *pEntry = COLOR_sysPal;
695 if (color & 0xff000000) return TRUE; /* indexed color */
697 if (!color || (color == 0xffffff)) return TRUE; /* black or white */
699 for (i = 0; i < 256 ; i++, pEntry++)
701 if( i < COLOR_gapStart || i > COLOR_gapEnd )
702 if ((GetRValue(color) == pEntry->peRed) &&
703 (GetGValue(color) == pEntry->peGreen) &&
704 (GetBValue(color) == pEntry->peBlue)) return TRUE;
706 return FALSE;
710 /***********************************************************************
711 * COLOR_PaletteLookupPixel
713 int COLOR_PaletteLookupPixel( PALETTEENTRY* palPalEntry, int size,
714 int* mapping, COLORREF col, BOOL32 skipReserved )
716 int i, best = 0, diff = 0x7fffffff;
717 int r,g,b;
719 for( i = 0; i < size && diff ; i++ )
721 if( !(palPalEntry[i].peFlags & PC_SYS_USED) ||
722 (skipReserved && palPalEntry[i].peFlags & PC_SYS_RESERVED) )
723 continue;
725 r = palPalEntry[i].peRed - GetRValue(col);
726 g = palPalEntry[i].peGreen - GetGValue(col);
727 b = palPalEntry[i].peBlue - GetBValue(col);
729 r = r*r + g*g + b*b;
731 if( r < diff ) { best = i; diff = r; }
733 return (mapping) ? mapping[best] : best;
736 /***********************************************************************
737 * COLOR_LookupSystemPixel
739 int COLOR_LookupSystemPixel(COLORREF col)
741 int i, best = 0, diff = 0x7fffffff;
742 int size = COLOR_GetSystemPaletteSize();
743 int r,g,b;
745 for( i = 0; i < size && diff ; i++ )
747 if( i == NB_RESERVED_COLORS/2 )
749 int newi = size - NB_RESERVED_COLORS/2;
750 if (newi>i) i=newi;
753 r = COLOR_sysPal[i].peRed - GetRValue(col);
754 g = COLOR_sysPal[i].peGreen - GetGValue(col);
755 b = COLOR_sysPal[i].peBlue - GetBValue(col);
757 r = r*r + g*g + b*b;
759 if( r < diff ) { best = i; diff = r; }
762 return (COLOR_PaletteToPixel)? COLOR_PaletteToPixel[best] : best;
765 /***********************************************************************
766 * COLOR_PaletteLookupExactIndex
768 int COLOR_PaletteLookupExactIndex( PALETTEENTRY* palPalEntry, int size,
769 COLORREF col )
771 int i;
772 BYTE r = GetRValue(col), g = GetGValue(col), b = GetBValue(col);
773 for( i = 0; i < size; i++ )
775 if( palPalEntry[i].peFlags & PC_SYS_USED ) /* skips gap */
776 if( palPalEntry[i].peRed == r &&
777 palPalEntry[i].peGreen == g &&
778 palPalEntry[i].peBlue == b )
779 return i;
781 return -1;
784 /***********************************************************************
785 * COLOR_LookupNearestColor
787 COLORREF COLOR_LookupNearestColor( PALETTEENTRY* palPalEntry, int size, COLORREF color )
789 unsigned char spec_type = color >> 24;
790 int i;
792 /* we need logical palette for PALETTERGB and PALETTEINDEX colorrefs */
794 if( spec_type == 2 ) /* PALETTERGB */
795 color = *(COLORREF*)
796 (palPalEntry + COLOR_PaletteLookupPixel(palPalEntry,size,NULL,color,FALSE));
798 else if( spec_type == 1 ) /* PALETTEINDEX */
800 if( (i = color & 0x0000ffff) >= size )
802 WARN(palette, "RGB(%lx) : idx %d is out of bounds, assuming NULL\n", color, i);
803 color = *(COLORREF*)palPalEntry;
805 else color = *(COLORREF*)(palPalEntry + i);
808 color &= 0x00ffffff;
809 return (0x00ffffff & *(COLORREF*)
810 (COLOR_sysPal + COLOR_PaletteLookupPixel(COLOR_sysPal, 256, NULL, color, FALSE)));
813 /***********************************************************************
814 * COLOR_ToLogical
816 * Return RGB color for given X pixel.
818 COLORREF COLOR_ToLogical(int pixel)
820 XColor color;
822 #if 0
823 /* truecolor visual */
825 if (screenDepth >= 24) return pixel;
826 #endif
828 /* check for hicolor visuals first */
830 if ( cSpace.flags & COLOR_FIXED && !COLOR_Graymax )
832 color.red = (pixel >> COLOR_Redshift) & COLOR_Redmax;
833 color.green = (pixel >> COLOR_Greenshift) & COLOR_Greenmax;
834 color.blue = (pixel >> COLOR_Blueshift) & COLOR_Bluemax;
835 return RGB((color.red * 255)/COLOR_Redmax,
836 (color.green * 255)/COLOR_Greenmax,
837 (color.blue * 255)/COLOR_Bluemax);
840 /* check if we can bypass X */
842 if ((screenDepth <= 8) && (pixel < 256) &&
843 !(cSpace.flags & (COLOR_VIRTUAL | COLOR_FIXED)) )
844 return ( *(COLORREF*)(COLOR_sysPal +
845 ((COLOR_PixelToPalette)?COLOR_PixelToPalette[pixel]:pixel)) ) & 0x00ffffff;
847 color.pixel = pixel;
848 TSXQueryColor(display, cSpace.colorMap, &color);
849 return RGB(color.red >> 8, color.green >> 8, color.blue >> 8);
853 /***********************************************************************
854 * COLOR_ToPhysical
856 * Return the physical color closest to 'color'.
858 int COLOR_ToPhysical( DC *dc, COLORREF color )
860 WORD index = 0;
861 HPALETTE16 hPal = (dc)? dc->w.hPalette: STOCK_DEFAULT_PALETTE;
862 unsigned char spec_type = color >> 24;
863 PALETTEOBJ* palPtr = (PALETTEOBJ *) GDI_GetObjPtr( hPal, PALETTE_MAGIC );
865 if ( cSpace.flags & COLOR_FIXED )
867 /* there is no colormap limitation; we are going to have to compute
868 * the pixel value from the visual information stored earlier
871 unsigned long red, green, blue;
872 unsigned idx = 0;
874 switch(spec_type)
876 case 2: /* PALETTERGB - not sure if we really need to search palette */
878 idx = COLOR_PaletteLookupPixel( palPtr->logpalette.palPalEntry,
879 palPtr->logpalette.palNumEntries,
880 NULL, color, FALSE);
882 if( palPtr->mapping )
884 GDI_HEAP_UNLOCK( hPal );
885 return palPtr->mapping[idx];
888 color = *(COLORREF*)(palPtr->logpalette.palPalEntry + idx);
889 break;
891 case 1: /* PALETTEINDEX */
893 if( (idx = color & 0xffff) >= palPtr->logpalette.palNumEntries)
895 WARN(palette, "RGB(%lx) : idx %d is out of bounds, assuming black\n", color, idx);
896 GDI_HEAP_UNLOCK( hPal );
897 return 0;
900 if( palPtr->mapping )
902 GDI_HEAP_UNLOCK( hPal );
903 return palPtr->mapping[idx];
905 color = *(COLORREF*)(palPtr->logpalette.palPalEntry + idx);
906 break;
908 default:
909 color &= 0xffffff;
910 /* fall through to RGB */
912 case 0: /* RGB */
913 if( dc && (dc->w.bitsPerPixel == 1) )
915 GDI_HEAP_UNLOCK( hPal );
916 return (((color >> 16) & 0xff) +
917 ((color >> 8) & 0xff) + (color & 0xff) > 255*3/2) ? 1 : 0;
922 red = GetRValue(color); green = GetGValue(color); blue = GetBValue(color);
924 if (COLOR_Graymax)
926 /* grayscale only; return scaled value */
927 GDI_HEAP_UNLOCK( hPal );
928 return ( (red * 30 + green * 69 + blue * 11) * COLOR_Graymax) / 25500;
930 else
932 /* scale each individually and construct the TrueColor pixel value */
933 if (COLOR_Redmax != 255) red = (red * COLOR_Redmax) / 255;
934 if (COLOR_Greenmax != 255) green = (green * COLOR_Greenmax) / 255;
935 if (COLOR_Bluemax != 255) blue = (blue * COLOR_Bluemax) / 255;
937 GDI_HEAP_UNLOCK( hPal );
938 return (red << COLOR_Redshift) | (green << COLOR_Greenshift) | (blue << COLOR_Blueshift);
941 else
944 /* palPtr can be NULL when DC is being destroyed */
946 if( !palPtr ) return 0;
947 else if( !palPtr->mapping )
948 WARN(palette, "Palette %04x is not realized\n", dc->w.hPalette);
950 switch(spec_type) /* we have to peruse DC and system palette */
952 default:
953 color &= 0xffffff;
954 /* fall through to RGB */
956 case 0: /* RGB */
957 if( dc && (dc->w.bitsPerPixel == 1) )
959 GDI_HEAP_UNLOCK( hPal );
960 return (((color >> 16) & 0xff) +
961 ((color >> 8) & 0xff) + (color & 0xff) > 255*3/2) ? 1 : 0;
964 index = COLOR_PaletteLookupPixel( COLOR_sysPal, 256,
965 COLOR_PaletteToPixel, color, FALSE);
967 /* TRACE(palette,"RGB(%lx) -> pixel %i\n", color, index);
969 break;
970 case 1: /* PALETTEINDEX */
971 index = color & 0xffff;
973 if( index >= palPtr->logpalette.palNumEntries )
974 WARN(palette, "RGB(%lx) : index %i is out of bounds\n", color, index);
975 else if( palPtr->mapping ) index = palPtr->mapping[index];
977 /* TRACE(palette,"PALETTEINDEX(%04x) -> pixel %i\n", (WORD)color, index);
979 break;
980 case 2: /* PALETTERGB */
981 index = COLOR_PaletteLookupPixel( palPtr->logpalette.palPalEntry,
982 palPtr->logpalette.palNumEntries,
983 palPtr->mapping, color, FALSE);
984 /* TRACE(palette,"PALETTERGB(%lx) -> pixel %i\n", color, index);
986 break;
990 GDI_HEAP_UNLOCK( hPal );
991 return index;
994 /***********************************************************************
995 * COLOR_SetMapping
997 * Set the color-mapping table for selected palette.
998 * Return number of entries which mapping has changed.
1000 int COLOR_SetMapping( PALETTEOBJ* palPtr, UINT32 uStart, UINT32 uNum, BOOL32 mapOnly )
1002 char flag;
1003 int prevMapping = (palPtr->mapping) ? 1 : 0;
1004 int index, iRemapped = 0;
1006 /* reset dynamic system palette entries */
1008 if( !mapOnly && COLOR_firstFree != -1)
1009 COLOR_FormatSystemPalette();
1011 /* initialize palette mapping table */
1013 palPtr->mapping = (int*)xrealloc(palPtr->mapping, sizeof(int)*
1014 palPtr->logpalette.palNumEntries);
1016 for( uNum += uStart; uStart < uNum; uStart++ )
1018 index = -1;
1019 flag = PC_SYS_USED;
1021 switch( palPtr->logpalette.palPalEntry[uStart].peFlags & 0x07 )
1023 case PC_EXPLICIT: /* palette entries are indices into system palette */
1024 index = *(WORD*)(palPtr->logpalette.palPalEntry + uStart);
1025 if( index > 255 || (index >= COLOR_gapStart && index <= COLOR_gapEnd) )
1027 WARN(palette,"PC_EXPLICIT: idx %d out of system palette, assuming black.\n", index);
1028 index = 0;
1030 break;
1032 case PC_RESERVED: /* forbid future mappings to this entry */
1033 flag |= PC_SYS_RESERVED;
1035 /* fall through */
1036 default: /* try to collapse identical colors */
1037 index = COLOR_PaletteLookupExactIndex(COLOR_sysPal, 256,
1038 *(COLORREF*)(palPtr->logpalette.palPalEntry + uStart));
1039 /* fall through */
1040 case PC_NOCOLLAPSE:
1041 if( index < 0 )
1043 if( COLOR_firstFree > 0 && !(cSpace.flags & COLOR_FIXED) )
1045 XColor color;
1046 index = COLOR_firstFree; /* ought to be available */
1047 COLOR_firstFree = COLOR_freeList[index];
1049 color.pixel = (COLOR_PaletteToPixel) ? COLOR_PaletteToPixel[index] : index;
1050 color.red = palPtr->logpalette.palPalEntry[uStart].peRed << 8;
1051 color.green = palPtr->logpalette.palPalEntry[uStart].peGreen << 8;
1052 color.blue = palPtr->logpalette.palPalEntry[uStart].peBlue << 8;
1053 color.flags = DoRed | DoGreen | DoBlue;
1054 TSXStoreColor(display, cSpace.colorMap, &color);
1056 COLOR_sysPal[index] = palPtr->logpalette.palPalEntry[uStart];
1057 COLOR_sysPal[index].peFlags = flag;
1058 COLOR_freeList[index] = 0;
1060 if( COLOR_PaletteToPixel ) index = COLOR_PaletteToPixel[index];
1061 break;
1063 else if ( cSpace.flags & COLOR_VIRTUAL )
1065 index = COLOR_ToPhysical( NULL, 0x00ffffff &
1066 *(COLORREF*)(palPtr->logpalette.palPalEntry + uStart));
1067 break;
1070 /* we have to map to existing entry in the system palette */
1072 index = COLOR_PaletteLookupPixel(COLOR_sysPal, 256, NULL,
1073 *(COLORREF*)(palPtr->logpalette.palPalEntry + uStart), TRUE);
1075 palPtr->logpalette.palPalEntry[uStart].peFlags |= PC_SYS_USED;
1077 if( COLOR_PaletteToPixel ) index = COLOR_PaletteToPixel[index];
1078 break;
1081 if( !prevMapping || palPtr->mapping[uStart] != index ) iRemapped++;
1082 palPtr->mapping[uStart] = index;
1084 TRACE(palette,"entry %i (%lx) -> pixel %i\n", uStart,
1085 *(COLORREF*)(palPtr->logpalette.palPalEntry + uStart), index);
1088 return iRemapped;