dxgi: Document some struct d3d12_swapchain fields.
[wine.git] / dlls / dinput / dinput_main.c
blob51e1a13402383ae9224b8b94bdee959b29f02ad4
1 /* DirectInput
3 * Copyright 1998 Marcus Meissner
4 * Copyright 1998,1999 Lionel Ulmer
5 * Copyright 2000-2002 TransGaming Technologies Inc.
6 * Copyright 2007 Vitaliy Margolen
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Lesser General Public
11 * License as published by the Free Software Foundation; either
12 * version 2.1 of the License, or (at your option) any later version.
14 * This library is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Lesser General Public License for more details.
19 * You should have received a copy of the GNU Lesser General Public
20 * License along with this library; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include <assert.h>
25 #include <stdarg.h>
26 #include <string.h>
28 #define COBJMACROS
29 #define NONAMELESSUNION
31 #include "windef.h"
32 #include "winbase.h"
33 #include "winuser.h"
34 #include "winerror.h"
35 #include "objbase.h"
36 #include "rpcproxy.h"
37 #include "devguid.h"
38 #include "hidusage.h"
39 #include "initguid.h"
40 #include "dinputd.h"
42 #include "dinput_private.h"
43 #include "device_private.h"
45 #include "wine/asm.h"
46 #include "wine/debug.h"
48 WINE_DEFAULT_DEBUG_CHANNEL(dinput);
50 #define INPUT_THREAD_MAX_DEVICES 128
52 #define INPUT_THREAD_NOTIFY (WM_USER + 0x10)
53 #define NOTIFY_THREAD_STOP 0
54 #define NOTIFY_REFRESH_DEVICES 1
55 #define NOTIFY_FOREGROUND_LOST 2
57 struct input_thread_state
59 BOOL running;
60 UINT events_count;
61 UINT devices_count;
62 HHOOK mouse_ll_hook;
63 HHOOK keyboard_ll_hook;
64 RAWINPUTDEVICE rawinput_devices[2];
65 struct dinput_device *devices[INPUT_THREAD_MAX_DEVICES];
66 HANDLE events[INPUT_THREAD_MAX_DEVICES];
69 static inline struct dinput_device *impl_from_IDirectInputDevice8W( IDirectInputDevice8W *iface )
71 return CONTAINING_RECORD( iface, struct dinput_device, IDirectInputDevice8W_iface );
74 HINSTANCE DINPUT_instance;
76 static HWND di_em_win;
77 static HANDLE dinput_thread;
78 static UINT input_thread_user_count;
79 static struct input_thread_state *input_thread_state;
81 static CRITICAL_SECTION dinput_hook_crit;
82 static CRITICAL_SECTION_DEBUG dinput_critsect_debug =
84 0, 0, &dinput_hook_crit,
85 { &dinput_critsect_debug.ProcessLocksList, &dinput_critsect_debug.ProcessLocksList },
86 0, 0, { (DWORD_PTR)(__FILE__ ": dinput_hook_crit") }
88 static CRITICAL_SECTION dinput_hook_crit = { &dinput_critsect_debug, -1, 0, 0, 0, 0 };
90 static struct list acquired_device_list = LIST_INIT( acquired_device_list );
92 static void unhook_device_window_foreground_changes( struct dinput_device *device )
94 if (!device->cbt_hook) return;
95 UnhookWindowsHookEx( device->cbt_hook );
96 device->cbt_hook = NULL;
99 static void dinput_device_internal_unacquire( IDirectInputDevice8W *iface, DWORD status )
101 struct dinput_device *impl = impl_from_IDirectInputDevice8W( iface );
103 TRACE( "iface %p.\n", iface );
105 unhook_device_window_foreground_changes( impl );
107 EnterCriticalSection( &impl->crit );
108 if (impl->status == STATUS_ACQUIRED)
110 impl->vtbl->unacquire( iface );
111 impl->status = status;
112 list_remove( &impl->entry );
114 LeaveCriticalSection( &impl->crit );
117 static LRESULT CALLBACK input_thread_ll_hook_proc( int code, WPARAM wparam, LPARAM lparam )
119 struct input_thread_state *state = input_thread_state;
120 int i, skip = 0;
122 if (code != HC_ACTION) return CallNextHookEx( 0, code, wparam, lparam );
124 for (i = state->events_count; i < state->devices_count; ++i)
126 struct dinput_device *device = state->devices[i];
127 if (device->use_raw_input) continue;
128 if (device->instance.dwDevType & DIDEVTYPE_HID) continue;
129 switch (GET_DIDEVICE_TYPE( device->instance.dwDevType ))
131 case DIDEVTYPE_MOUSE:
132 case DI8DEVTYPE_MOUSE:
133 TRACE( "calling dinput_mouse_hook (%p %Ix %Ix)\n", device, wparam, lparam );
134 skip |= dinput_mouse_hook( &device->IDirectInputDevice8W_iface, wparam, lparam );
135 break;
136 case DIDEVTYPE_KEYBOARD:
137 case DI8DEVTYPE_KEYBOARD:
138 TRACE( "calling dinput_keyboard_hook (%p %Ix %Ix)\n", device, wparam, lparam );
139 skip |= dinput_keyboard_hook( &device->IDirectInputDevice8W_iface, wparam, lparam );
140 break;
144 return skip ? 1 : CallNextHookEx( 0, code, wparam, lparam );
147 static void dinput_unacquire_window_devices( HWND window )
149 struct dinput_device *impl, *next;
151 EnterCriticalSection( &dinput_hook_crit );
153 LIST_FOR_EACH_ENTRY_SAFE( impl, next, &acquired_device_list, struct dinput_device, entry )
155 if (window != impl->win) continue;
156 TRACE( "%p window is not foreground - unacquiring %p\n", impl->win, impl );
157 dinput_device_internal_unacquire( &impl->IDirectInputDevice8W_iface, STATUS_UNACQUIRED );
160 LeaveCriticalSection( &dinput_hook_crit );
163 static void dinput_unacquire_devices(void)
165 struct dinput_device *impl, *next;
167 EnterCriticalSection( &dinput_hook_crit );
169 LIST_FOR_EACH_ENTRY_SAFE( impl, next, &acquired_device_list, struct dinput_device, entry )
170 dinput_device_internal_unacquire( &impl->IDirectInputDevice8W_iface, STATUS_UNACQUIRED );
172 LeaveCriticalSection( &dinput_hook_crit );
175 static LRESULT CALLBACK cbt_hook_proc( int code, WPARAM wparam, LPARAM lparam )
177 if (code == HCBT_ACTIVATE && di_em_win)
179 CBTACTIVATESTRUCT *data = (CBTACTIVATESTRUCT *)lparam;
180 SendMessageW( di_em_win, INPUT_THREAD_NOTIFY, NOTIFY_FOREGROUND_LOST,
181 (LPARAM)data->hWndActive );
184 return CallNextHookEx( 0, code, wparam, lparam );
187 static void hook_device_window_foreground_changes( struct dinput_device *device )
189 DWORD tid, pid;
190 if (!(tid = GetWindowThreadProcessId( device->win, &pid ))) return;
191 device->cbt_hook = SetWindowsHookExW( WH_CBT, cbt_hook_proc, DINPUT_instance, tid );
194 static void input_thread_update_device_list( struct input_thread_state *state )
196 RAWINPUTDEVICE rawinput_keyboard = {.usUsagePage = HID_USAGE_PAGE_GENERIC, .usUsage = HID_USAGE_GENERIC_KEYBOARD, .dwFlags = RIDEV_REMOVE};
197 RAWINPUTDEVICE rawinput_mouse = {.usUsagePage = HID_USAGE_PAGE_GENERIC, .usUsage = HID_USAGE_GENERIC_MOUSE, .dwFlags = RIDEV_REMOVE};
198 UINT count = 0, keyboard_ll_count = 0, mouse_ll_count = 0;
199 struct dinput_device *device;
201 EnterCriticalSection( &dinput_hook_crit );
202 LIST_FOR_EACH_ENTRY( device, &acquired_device_list, struct dinput_device, entry )
204 unhook_device_window_foreground_changes( device );
205 if (device->dwCoopLevel & DISCL_FOREGROUND) hook_device_window_foreground_changes( device );
207 if (!device->read_event || !device->vtbl->read) continue;
208 state->events[count] = device->read_event;
209 dinput_device_internal_addref( (state->devices[count] = device) );
210 if (++count >= INPUT_THREAD_MAX_DEVICES) break;
212 state->events_count = count;
214 LIST_FOR_EACH_ENTRY( device, &acquired_device_list, struct dinput_device, entry )
216 RAWINPUTDEVICE *rawinput_device = NULL;
218 if (device->read_event && device->vtbl->read) continue;
219 switch (GET_DIDEVICE_TYPE( device->instance.dwDevType ))
221 case DIDEVTYPE_MOUSE:
222 case DI8DEVTYPE_MOUSE:
223 if (device->dwCoopLevel & DISCL_EXCLUSIVE) rawinput_mouse.dwFlags |= RIDEV_CAPTUREMOUSE;
224 if (!device->use_raw_input) mouse_ll_count++;
225 else rawinput_device = &rawinput_mouse;
226 break;
227 case DIDEVTYPE_KEYBOARD:
228 case DI8DEVTYPE_KEYBOARD:
229 if (device->dwCoopLevel & DISCL_EXCLUSIVE) rawinput_keyboard.dwFlags |= RIDEV_NOHOTKEYS;
230 if (!device->use_raw_input) keyboard_ll_count++;
231 else rawinput_device = &rawinput_keyboard;
232 break;
235 if (rawinput_device)
237 if (device->dwCoopLevel & DISCL_BACKGROUND) rawinput_device->dwFlags |= RIDEV_INPUTSINK;
238 if (device->dwCoopLevel & DISCL_EXCLUSIVE) rawinput_device->dwFlags |= RIDEV_NOLEGACY;
239 rawinput_device->dwFlags &= ~RIDEV_REMOVE;
240 rawinput_device->hwndTarget = di_em_win;
243 if (count < INPUT_THREAD_MAX_DEVICES) dinput_device_internal_addref( (state->devices[count++] = device) );
245 state->devices_count = count;
246 LeaveCriticalSection( &dinput_hook_crit );
248 if (keyboard_ll_count && !state->keyboard_ll_hook)
249 state->keyboard_ll_hook = SetWindowsHookExW( WH_KEYBOARD_LL, input_thread_ll_hook_proc, DINPUT_instance, 0 );
250 else if (!keyboard_ll_count && state->keyboard_ll_hook)
252 UnhookWindowsHookEx( state->keyboard_ll_hook );
253 state->keyboard_ll_hook = NULL;
256 if (mouse_ll_count && !state->mouse_ll_hook)
257 state->mouse_ll_hook = SetWindowsHookExW( WH_MOUSE_LL, input_thread_ll_hook_proc, DINPUT_instance, 0 );
258 else if (!mouse_ll_count && state->mouse_ll_hook)
260 UnhookWindowsHookEx( state->mouse_ll_hook );
261 state->mouse_ll_hook = NULL;
264 if (!rawinput_mouse.hwndTarget != !state->rawinput_devices[0].hwndTarget &&
265 !RegisterRawInputDevices( &rawinput_mouse, 1, sizeof(RAWINPUTDEVICE) ))
266 WARN( "Failed to (un)register rawinput mouse device.\n" );
267 if (!rawinput_keyboard.hwndTarget != !state->rawinput_devices[1].hwndTarget &&
268 !RegisterRawInputDevices( &rawinput_keyboard, 1, sizeof(RAWINPUTDEVICE) ))
269 WARN( "Failed to (un)register rawinput mouse device.\n" );
271 state->rawinput_devices[0] = rawinput_mouse;
272 state->rawinput_devices[1] = rawinput_keyboard;
275 static LRESULT WINAPI di_em_win_wndproc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam)
277 struct input_thread_state *state = input_thread_state;
278 int rim = GET_RAWINPUT_CODE_WPARAM( wparam );
279 UINT i, size = sizeof(RAWINPUT);
280 RAWINPUT ri;
282 TRACE( "%p %d %Ix %Ix\n", hwnd, msg, wparam, lparam );
284 if (msg == WM_INPUT && (rim == RIM_INPUT || rim == RIM_INPUTSINK))
286 size = GetRawInputData( (HRAWINPUT)lparam, RID_INPUT, &ri, &size, sizeof(RAWINPUTHEADER) );
287 if (size == (UINT)-1 || size < sizeof(RAWINPUTHEADER))
288 WARN( "Unable to read raw input data\n" );
289 else if (ri.header.dwType == RIM_TYPEHID)
290 WARN( "Unexpected HID rawinput message\n" );
291 else
293 for (i = state->events_count; i < state->devices_count; ++i)
295 struct dinput_device *device = state->devices[i];
296 if (!device->use_raw_input) continue;
297 if (device->instance.dwDevType & DIDEVTYPE_HID) continue;
298 switch (GET_DIDEVICE_TYPE( device->instance.dwDevType ))
300 case DIDEVTYPE_MOUSE:
301 case DI8DEVTYPE_MOUSE:
302 if (ri.header.dwType != RIM_TYPEMOUSE) break;
303 dinput_mouse_rawinput_hook( &device->IDirectInputDevice8W_iface, wparam, lparam, &ri );
304 break;
305 case DIDEVTYPE_KEYBOARD:
306 case DI8DEVTYPE_KEYBOARD:
307 if (ri.header.dwType != RIM_TYPEKEYBOARD) break;
308 dinput_keyboard_rawinput_hook( &device->IDirectInputDevice8W_iface, wparam, lparam, &ri );
309 break;
310 default: break;
316 if (msg == INPUT_THREAD_NOTIFY)
318 TRACE( "Processing hook change notification wparam %#Ix, lparam %#Ix.\n", wparam, lparam );
320 switch (wparam)
322 case NOTIFY_THREAD_STOP:
323 state->running = FALSE;
324 break;
325 case NOTIFY_REFRESH_DEVICES:
326 while (state->devices_count--) dinput_device_internal_release( state->devices[state->devices_count] );
327 input_thread_update_device_list( state );
328 break;
329 case NOTIFY_FOREGROUND_LOST:
330 dinput_unacquire_window_devices( (HWND)lparam );
331 break;
334 return 0;
337 return DefWindowProcW( hwnd, msg, wparam, lparam );
340 static void register_di_em_win_class(void)
342 WNDCLASSEXW class;
344 memset(&class, 0, sizeof(class));
345 class.cbSize = sizeof(class);
346 class.lpfnWndProc = di_em_win_wndproc;
347 class.hInstance = DINPUT_instance;
348 class.lpszClassName = L"DIEmWin";
350 if (!RegisterClassExW( &class ) && GetLastError() != ERROR_CLASS_ALREADY_EXISTS)
351 WARN( "Unable to register message window class\n" );
354 static void unregister_di_em_win_class(void)
356 if (!UnregisterClassW( L"DIEmWin", NULL ) && GetLastError() != ERROR_CLASS_DOES_NOT_EXIST)
357 WARN( "Unable to unregister message window class\n" );
360 static DWORD WINAPI dinput_thread_proc( void *params )
362 struct input_thread_state state = {.running = TRUE};
363 struct dinput_device *device;
364 HANDLE start_event = params;
365 DWORD ret;
366 MSG msg;
368 di_em_win = CreateWindowW( L"DIEmWin", L"DIEmWin", 0, 0, 0, 0, 0, HWND_MESSAGE, 0, DINPUT_instance, NULL );
369 input_thread_state = &state;
370 SetEvent( start_event );
372 while (state.running && (ret = MsgWaitForMultipleObjectsEx( state.events_count, state.events, INFINITE, QS_ALLINPUT, 0 )) <= state.events_count)
374 if (ret < state.events_count)
376 if ((device = state.devices[ret]) && FAILED( device->vtbl->read( &device->IDirectInputDevice8W_iface ) ))
378 EnterCriticalSection( &dinput_hook_crit );
379 dinput_device_internal_unacquire( &device->IDirectInputDevice8W_iface, STATUS_UNPLUGGED );
380 LeaveCriticalSection( &dinput_hook_crit );
382 state.events[ret] = state.events[--state.events_count];
383 state.devices[ret] = state.devices[state.events_count];
384 state.devices[state.events_count] = state.devices[--state.devices_count];
385 dinput_device_internal_release( device );
389 while (PeekMessageW( &msg, 0, 0, 0, PM_REMOVE ))
391 TranslateMessage(&msg);
392 DispatchMessageW(&msg);
396 if (state.running)
398 ERR( "Unexpected termination, ret %#lx\n", ret );
399 dinput_unacquire_devices();
402 while (state.devices_count--) dinput_device_internal_release( state.devices[state.devices_count] );
403 if (state.keyboard_ll_hook) UnhookWindowsHookEx( state.keyboard_ll_hook );
404 if (state.mouse_ll_hook) UnhookWindowsHookEx( state.mouse_ll_hook );
405 DestroyWindow( di_em_win );
406 di_em_win = NULL;
407 return 0;
410 void input_thread_start(void)
412 HANDLE start_event;
414 TRACE( "Starting input thread.\n" );
416 if (!(start_event = CreateEventW( NULL, FALSE, FALSE, NULL )))
417 ERR( "Failed to create start event, error %lu\n", GetLastError() );
418 else if (!(dinput_thread = CreateThread( NULL, 0, dinput_thread_proc, start_event, 0, NULL )))
419 ERR( "Failed to create internal thread, error %lu\n", GetLastError() );
420 else
421 WaitForSingleObject( start_event, INFINITE );
423 CloseHandle( start_event );
426 void dinput_hooks_acquire_device( IDirectInputDevice8W *iface )
428 struct dinput_device *impl = impl_from_IDirectInputDevice8W( iface );
430 EnterCriticalSection( &dinput_hook_crit );
431 /* start the input thread now if it wasn't started already */
432 if (!dinput_thread) input_thread_start();
433 list_add_tail( &acquired_device_list, &impl->entry );
434 LeaveCriticalSection( &dinput_hook_crit );
436 SendMessageW( di_em_win, INPUT_THREAD_NOTIFY, NOTIFY_REFRESH_DEVICES, 0 );
439 void dinput_hooks_unacquire_device( IDirectInputDevice8W *iface )
441 struct dinput_device *impl = impl_from_IDirectInputDevice8W( iface );
443 EnterCriticalSection( &dinput_hook_crit );
444 list_remove( &impl->entry );
445 LeaveCriticalSection( &dinput_hook_crit );
447 SendMessageW( di_em_win, INPUT_THREAD_NOTIFY, NOTIFY_REFRESH_DEVICES, 0 );
450 void input_thread_add_user(void)
452 /* we cannot start the input thread here because some games create dinput objects from their DllMain, and
453 * starting the thread will wait for it to initialize, which requires the loader lock to be released.
455 EnterCriticalSection( &dinput_hook_crit );
456 input_thread_user_count++;
457 LeaveCriticalSection( &dinput_hook_crit );
460 void input_thread_remove_user(void)
462 EnterCriticalSection( &dinput_hook_crit );
463 if (!--input_thread_user_count && dinput_thread)
465 TRACE( "Stopping input thread.\n" );
467 SendMessageW( di_em_win, INPUT_THREAD_NOTIFY, NOTIFY_THREAD_STOP, 0 );
468 WaitForSingleObject( dinput_thread, INFINITE );
469 CloseHandle( dinput_thread );
470 dinput_thread = NULL;
472 LeaveCriticalSection( &dinput_hook_crit );
475 void check_dinput_events(void)
477 /* Windows does not do that, but our current implementation of winex11
478 * requires periodic event polling to forward events to the wineserver.
480 * We have to call this function from multiple places, because:
481 * - some games do not explicitly poll for mouse events
482 * (for example Culpa Innata)
483 * - some games only poll the device, and neither keyboard nor mouse
484 * (for example Civilization: Call to Power 2)
485 * - some games do not explicitly poll for keyboard events
486 * (for example Morrowind in its key binding page)
488 MsgWaitForMultipleObjectsEx(0, NULL, 0, QS_ALLINPUT, 0);
491 BOOL WINAPI DllMain( HINSTANCE inst, DWORD reason, void *reserved )
493 TRACE( "inst %p, reason %lu, reserved %p.\n", inst, reason, reserved );
495 switch(reason)
497 case DLL_PROCESS_ATTACH:
498 DisableThreadLibraryCalls(inst);
499 DINPUT_instance = inst;
500 register_di_em_win_class();
501 break;
502 case DLL_PROCESS_DETACH:
503 if (reserved) break;
504 unregister_di_em_win_class();
505 break;
507 return TRUE;