2 * Copyright 1997-2000 Marcus Meissner
3 * Copyright 1998-2000 Lionel Ulmer
4 * Copyright 2000-2001 TransGaming Technologies Inc.
5 * Copyright 2006 Stefan Dösinger
6 * Copyright 2008 Denver Gingerich
7 * Copyright 2007-2008, 2011, 2013 Stefan Dösinger for CodeWeavers
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Lesser General Public
11 * License as published by the Free Software Foundation; either
12 * version 2.1 of the License, or (at your option) any later version.
14 * This library is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Lesser General Public License for more details.
19 * You should have received a copy of the GNU Lesser General Public
20 * License along with this library; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "ddraw_private.h"
28 #include "wine/exception.h"
30 WINE_DEFAULT_DEBUG_CHANNEL(ddraw
);
32 static const struct ddraw
*exclusive_ddraw
;
33 static HWND exclusive_window
;
35 /* Device identifier. Don't relay it to WineD3D */
36 static const DDDEVICEIDENTIFIER2 deviceidentifier
=
38 "vga.dll", /* default 2D driver */
40 { { 0x00010001, 0x00010001 } },
42 /* a8373c10-7ac4-4deb-849a-009844d08b2d */
43 {0xa8373c10,0x7ac4,0x4deb, {0x84,0x9a,0x00,0x98,0x44,0xd0,0x8b,0x2d}},
47 static struct enum_device_entry
49 char interface_name
[100];
50 char device_name
[100];
51 const GUID
*device_guid
;
56 "WINE Direct3D7 Hardware Transform and Lighting acceleration using WineD3D",
58 &IID_IDirect3DTnLHalDevice
,
63 "WINE Direct3D7 Hardware acceleration using WineD3D",
65 &IID_IDirect3DHALDevice
,
70 "WINE Direct3D7 RGB Software Emulation using WineD3D",
72 &IID_IDirect3DRGBDevice
,
76 static void STDMETHODCALLTYPE
ddraw_null_wined3d_object_destroyed(void *parent
) {}
78 const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops
=
80 ddraw_null_wined3d_object_destroyed
,
83 static void CDECL
ddraw_swapchain_windowed_state_changed(struct wined3d_swapchain_state_parent
*parent
,
86 TRACE("parent %p, windowed %d.\n", parent
, windowed
);
89 static const struct wined3d_swapchain_state_parent_ops ddraw_swapchain_state_parent_ops
=
91 ddraw_swapchain_windowed_state_changed
,
94 static inline struct ddraw
*impl_from_IDirectDraw(IDirectDraw
*iface
)
96 return CONTAINING_RECORD(iface
, struct ddraw
, IDirectDraw_iface
);
99 static inline struct ddraw
*impl_from_IDirectDraw2(IDirectDraw2
*iface
)
101 return CONTAINING_RECORD(iface
, struct ddraw
, IDirectDraw2_iface
);
104 static inline struct ddraw
*impl_from_IDirectDraw4(IDirectDraw4
*iface
)
106 return CONTAINING_RECORD(iface
, struct ddraw
, IDirectDraw4_iface
);
109 static inline struct ddraw
*impl_from_IDirectDraw7(IDirectDraw7
*iface
)
111 return CONTAINING_RECORD(iface
, struct ddraw
, IDirectDraw7_iface
);
114 static inline struct ddraw
*impl_from_IDirect3D(IDirect3D
*iface
)
116 return CONTAINING_RECORD(iface
, struct ddraw
, IDirect3D_iface
);
119 static inline struct ddraw
*impl_from_IDirect3D2(IDirect3D2
*iface
)
121 return CONTAINING_RECORD(iface
, struct ddraw
, IDirect3D2_iface
);
124 static inline struct ddraw
*impl_from_IDirect3D3(IDirect3D3
*iface
)
126 return CONTAINING_RECORD(iface
, struct ddraw
, IDirect3D3_iface
);
129 static inline struct ddraw
*impl_from_IDirect3D7(IDirect3D7
*iface
)
131 return CONTAINING_RECORD(iface
, struct ddraw
, IDirect3D7_iface
);
134 static HRESULT WINAPI
ddraw7_QueryInterface(IDirectDraw7
*iface
, REFIID riid
, void **out
)
136 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
138 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
143 return DDERR_INVALIDPARAMS
;
146 /* The refcount unit test revealed that an IDirect3D7 interface can only
147 * be queried from a DirectDraw object that was created as an IDirectDraw7
148 * interface. The older interfaces can query any IDirect3D version except
149 * 7, because they are all initially created as IDirectDraw. This isn't
150 * really crucial behavior, and messy to implement with the common
151 * creation function, so it has been left out here. */
152 if (IsEqualGUID(&IID_IDirectDraw7
, riid
)
153 || IsEqualGUID(&IID_IUnknown
, riid
))
155 *out
= &ddraw
->IDirectDraw7_iface
;
156 TRACE("Returning IDirectDraw7 interface %p.\n", *out
);
158 else if (IsEqualGUID(&IID_IDirectDraw4
, riid
))
160 *out
= &ddraw
->IDirectDraw4_iface
;
161 TRACE("Returning IDirectDraw4 interface %p.\n", *out
);
163 else if (IsEqualGUID(&IID_IDirectDraw2
, riid
))
165 *out
= &ddraw
->IDirectDraw2_iface
;
166 TRACE("Returning IDirectDraw2 interface %p.\n", *out
);
168 else if (IsEqualGUID(&IID_IDirectDraw
, riid
))
170 *out
= &ddraw
->IDirectDraw_iface
;
171 TRACE("Returning IDirectDraw interface %p.\n", *out
);
173 else if (IsEqualGUID(&IID_IDirect3D7
, riid
))
175 ddraw
->d3dversion
= 7;
176 *out
= &ddraw
->IDirect3D7_iface
;
177 TRACE("Returning Direct3D7 interface %p.\n", *out
);
179 else if (IsEqualGUID(&IID_IDirect3D3
, riid
))
181 ddraw
->d3dversion
= 3;
182 *out
= &ddraw
->IDirect3D3_iface
;
183 TRACE("Returning Direct3D3 interface %p.\n", *out
);
185 else if (IsEqualGUID(&IID_IDirect3D2
, riid
))
187 ddraw
->d3dversion
= 2;
188 *out
= &ddraw
->IDirect3D2_iface
;
189 TRACE("Returning Direct3D2 interface %p.\n", *out
);
191 else if (IsEqualGUID(&IID_IDirect3D
, riid
))
193 ddraw
->d3dversion
= 1;
194 *out
= &ddraw
->IDirect3D_iface
;
195 TRACE("Returning Direct3D interface %p.\n", *out
);
197 /* Unknown interface */
200 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
202 return E_NOINTERFACE
;
205 IUnknown_AddRef((IUnknown
*)*out
);
209 static HRESULT WINAPI
ddraw4_QueryInterface(IDirectDraw4
*iface
, REFIID riid
, void **object
)
211 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
213 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
215 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
218 static HRESULT WINAPI
ddraw2_QueryInterface(IDirectDraw2
*iface
, REFIID riid
, void **object
)
220 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
222 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
224 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
227 static HRESULT WINAPI
ddraw1_QueryInterface(IDirectDraw
*iface
, REFIID riid
, void **object
)
229 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
231 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
233 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
236 static HRESULT WINAPI
d3d7_QueryInterface(IDirect3D7
*iface
, REFIID riid
, void **object
)
238 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
240 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
242 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
245 static HRESULT WINAPI
d3d3_QueryInterface(IDirect3D3
*iface
, REFIID riid
, void **object
)
247 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
249 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
251 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
254 static HRESULT WINAPI
d3d2_QueryInterface(IDirect3D2
*iface
, REFIID riid
, void **object
)
256 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
258 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
260 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
263 static HRESULT WINAPI
d3d1_QueryInterface(IDirect3D
*iface
, REFIID riid
, void **object
)
265 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
267 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
269 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
272 /*****************************************************************************
273 * IDirectDraw7::AddRef
275 * Increases the interfaces refcount, basically
277 * DDraw refcounting is a bit tricky. The different DirectDraw interface
278 * versions have individual refcounts, but the IDirect3D interfaces do not.
279 * All interfaces are from one object, that means calling QueryInterface on an
280 * IDirectDraw7 interface for an IDirectDraw4 interface does not create a new
283 * That means all AddRef and Release implementations of IDirectDrawX work
284 * with their own counter, and IDirect3DX::AddRef thunk to IDirectDraw (1),
285 * except of IDirect3D7 which thunks to IDirectDraw7
287 * Returns: The new refcount
289 *****************************************************************************/
290 static ULONG WINAPI
ddraw7_AddRef(IDirectDraw7
*iface
)
292 struct ddraw
*This
= impl_from_IDirectDraw7(iface
);
293 ULONG ref
= InterlockedIncrement(&This
->ref7
);
295 TRACE("%p increasing refcount to %u.\n", This
, ref
);
297 if(ref
== 1) InterlockedIncrement(&This
->numIfaces
);
302 static ULONG WINAPI
ddraw4_AddRef(IDirectDraw4
*iface
)
304 struct ddraw
*This
= impl_from_IDirectDraw4(iface
);
305 ULONG ref
= InterlockedIncrement(&This
->ref4
);
307 TRACE("%p increasing refcount to %u.\n", This
, ref
);
309 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
314 static ULONG WINAPI
ddraw2_AddRef(IDirectDraw2
*iface
)
316 struct ddraw
*This
= impl_from_IDirectDraw2(iface
);
317 ULONG ref
= InterlockedIncrement(&This
->ref2
);
319 TRACE("%p increasing refcount to %u.\n", This
, ref
);
321 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
326 static ULONG WINAPI
ddraw1_AddRef(IDirectDraw
*iface
)
328 struct ddraw
*This
= impl_from_IDirectDraw(iface
);
329 ULONG ref
= InterlockedIncrement(&This
->ref1
);
331 TRACE("%p increasing refcount to %u.\n", This
, ref
);
333 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
338 static ULONG WINAPI
d3d7_AddRef(IDirect3D7
*iface
)
340 struct ddraw
*This
= impl_from_IDirect3D7(iface
);
342 TRACE("iface %p.\n", iface
);
344 return ddraw7_AddRef(&This
->IDirectDraw7_iface
);
347 static ULONG WINAPI
d3d3_AddRef(IDirect3D3
*iface
)
349 struct ddraw
*This
= impl_from_IDirect3D3(iface
);
351 TRACE("iface %p.\n", iface
);
353 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
356 static ULONG WINAPI
d3d2_AddRef(IDirect3D2
*iface
)
358 struct ddraw
*This
= impl_from_IDirect3D2(iface
);
360 TRACE("iface %p.\n", iface
);
362 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
365 static ULONG WINAPI
d3d1_AddRef(IDirect3D
*iface
)
367 struct ddraw
*This
= impl_from_IDirect3D(iface
);
369 TRACE("iface %p.\n", iface
);
371 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
374 static void ddraw_destroy_swapchain(struct ddraw
*ddraw
)
378 TRACE("Destroying the swapchain.\n");
380 wined3d_swapchain_decref(ddraw
->wined3d_swapchain
);
382 for (i
= 0; i
< ddraw
->numConvertedDecls
; ++i
)
384 wined3d_vertex_declaration_decref(ddraw
->decls
[i
].decl
);
386 heap_free(ddraw
->decls
);
387 ddraw
->numConvertedDecls
= 0;
389 wined3d_swapchain_decref(ddraw
->wined3d_swapchain
);
390 ddraw
->wined3d_swapchain
= NULL
;
392 /* Free the d3d window if one was created. */
393 if (ddraw
->d3d_window
&& ddraw
->d3d_window
!= ddraw
->dest_window
)
395 TRACE("Destroying the hidden render window %p.\n", ddraw
->d3d_window
);
396 DestroyWindow(ddraw
->d3d_window
);
397 ddraw
->d3d_window
= 0;
400 ddraw
->flags
&= ~DDRAW_D3D_INITIALIZED
;
402 ddraw_set_swapchain_window(ddraw
, NULL
);
404 TRACE("Swapchain destroyed.\n");
407 /*****************************************************************************
410 * Destroys a ddraw object if all refcounts are 0. This is to share code
411 * between the IDirectDrawX::Release functions
414 * This: DirectDraw object to destroy
416 *****************************************************************************/
417 static void ddraw_destroy(struct ddraw
*This
)
419 IDirectDraw7_SetCooperativeLevel(&This
->IDirectDraw7_iface
, NULL
, DDSCL_NORMAL
);
420 IDirectDraw7_RestoreDisplayMode(&This
->IDirectDraw7_iface
);
422 /* Destroy the device window if we created one */
423 if(This
->devicewindow
!= 0)
425 TRACE(" (%p) Destroying the device window %p\n", This
, This
->devicewindow
);
426 DestroyWindow(This
->devicewindow
);
427 This
->devicewindow
= 0;
430 wined3d_mutex_lock();
431 list_remove(&This
->ddraw_list_entry
);
432 wined3d_mutex_unlock();
434 if (This
->wined3d_swapchain
)
435 ddraw_destroy_swapchain(This
);
436 wined3d_stateblock_decref(This
->state
);
437 wined3d_device_decref(This
->wined3d_device
);
438 wined3d_decref(This
->wined3d
);
441 This
->d3ddevice
->ddraw
= NULL
;
443 /* Now free the object */
447 /*****************************************************************************
448 * IDirectDraw7::Release
450 * Decreases the refcount. If the refcount falls to 0, the object is destroyed
452 * Returns: The new refcount
453 *****************************************************************************/
454 static ULONG WINAPI
ddraw7_Release(IDirectDraw7
*iface
)
456 struct ddraw
*This
= impl_from_IDirectDraw7(iface
);
457 ULONG ref
= InterlockedDecrement(&This
->ref7
);
459 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
461 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
467 static ULONG WINAPI
ddraw4_Release(IDirectDraw4
*iface
)
469 struct ddraw
*This
= impl_from_IDirectDraw4(iface
);
470 ULONG ref
= InterlockedDecrement(&This
->ref4
);
472 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
474 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
480 static ULONG WINAPI
ddraw2_Release(IDirectDraw2
*iface
)
482 struct ddraw
*This
= impl_from_IDirectDraw2(iface
);
483 ULONG ref
= InterlockedDecrement(&This
->ref2
);
485 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
487 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
493 static ULONG WINAPI
ddraw1_Release(IDirectDraw
*iface
)
495 struct ddraw
*This
= impl_from_IDirectDraw(iface
);
496 ULONG ref
= InterlockedDecrement(&This
->ref1
);
498 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
500 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
506 static ULONG WINAPI
d3d7_Release(IDirect3D7
*iface
)
508 struct ddraw
*This
= impl_from_IDirect3D7(iface
);
510 TRACE("iface %p.\n", iface
);
512 return ddraw7_Release(&This
->IDirectDraw7_iface
);
515 static ULONG WINAPI
d3d3_Release(IDirect3D3
*iface
)
517 struct ddraw
*This
= impl_from_IDirect3D3(iface
);
519 TRACE("iface %p.\n", iface
);
521 return ddraw1_Release(&This
->IDirectDraw_iface
);
524 static ULONG WINAPI
d3d2_Release(IDirect3D2
*iface
)
526 struct ddraw
*This
= impl_from_IDirect3D2(iface
);
528 TRACE("iface %p.\n", iface
);
530 return ddraw1_Release(&This
->IDirectDraw_iface
);
533 static ULONG WINAPI
d3d1_Release(IDirect3D
*iface
)
535 struct ddraw
*This
= impl_from_IDirect3D(iface
);
537 TRACE("iface %p.\n", iface
);
539 return ddraw1_Release(&This
->IDirectDraw_iface
);
542 /*****************************************************************************
543 * IDirectDraw methods
544 *****************************************************************************/
546 static HRESULT
ddraw_set_focus_window(struct ddraw
*ddraw
, HWND window
)
548 /* FIXME: This looks wrong, exclusive mode should imply a destination
550 if ((ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
) && ddraw
->dest_window
)
552 TRACE("Setting DDSCL_SETFOCUSWINDOW with an already set window, returning DDERR_HWNDALREADYSET.\n");
553 return DDERR_HWNDALREADYSET
;
556 ddraw
->focuswindow
= window
;
561 static HRESULT
ddraw_attach_d3d_device(struct ddraw
*ddraw
, HWND window
,
562 DWORD cooplevel
, struct wined3d_swapchain
**wined3d_swapchain
)
564 struct wined3d_swapchain_desc swapchain_desc
;
565 struct wined3d_display_mode mode
;
568 TRACE("ddraw %p.\n", ddraw
);
570 if (FAILED(hr
= wined3d_output_get_display_mode(ddraw
->wined3d_output
, &mode
, NULL
)))
572 ERR("Failed to get display mode.\n");
576 memset(&swapchain_desc
, 0, sizeof(swapchain_desc
));
577 swapchain_desc
.output
= ddraw
->wined3d_output
;
578 swapchain_desc
.backbuffer_width
= mode
.width
;
579 swapchain_desc
.backbuffer_height
= mode
.height
;
580 swapchain_desc
.backbuffer_format
= mode
.format_id
;
581 swapchain_desc
.backbuffer_bind_flags
= 0;
582 swapchain_desc
.backbuffer_count
= 1;
583 swapchain_desc
.swap_effect
= WINED3D_SWAP_EFFECT_DISCARD
;
584 swapchain_desc
.device_window
= window
;
585 swapchain_desc
.windowed
= !(cooplevel
& DDSCL_FULLSCREEN
);
586 swapchain_desc
.flags
= WINED3D_SWAPCHAIN_ALLOW_MODE_SWITCH
| WINED3D_SWAPCHAIN_IMPLICIT
;
588 if ((cooplevel
& DDSCL_NOWINDOWCHANGES
) || window
!= GetForegroundWindow())
589 swapchain_desc
.flags
|= WINED3D_SWAPCHAIN_NO_WINDOW_CHANGES
;
591 if (ddraw
->flags
& DDRAW_NO3D
)
592 return wined3d_swapchain_create(ddraw
->wined3d_device
, &swapchain_desc
,
593 &ddraw
->state_parent
, NULL
, &ddraw_null_wined3d_parent_ops
, wined3d_swapchain
);
595 if (!window
|| window
== GetDesktopWindow())
597 window
= CreateWindowExA(0, DDRAW_WINDOW_CLASS_NAME
, "Hidden D3D Window",
598 WS_DISABLED
, 0, 0, GetSystemMetrics(SM_CXSCREEN
), GetSystemMetrics(SM_CYSCREEN
),
599 NULL
, NULL
, NULL
, NULL
);
602 ERR("Failed to create window, last error %#x.\n", GetLastError());
606 ShowWindow(window
, SW_HIDE
); /* Just to be sure */
607 WARN("No window for the Direct3DDevice, created hidden window %p.\n", window
);
609 swapchain_desc
.device_window
= window
;
613 TRACE("Using existing window %p for Direct3D rendering.\n", window
);
615 ddraw
->d3d_window
= window
;
617 /* Set this NOW, otherwise creating the depth stencil surface will cause a
618 * recursive loop until ram or emulated video memory is full. */
619 ddraw
->flags
|= DDRAW_D3D_INITIALIZED
;
620 if (FAILED(hr
= wined3d_swapchain_create(ddraw
->wined3d_device
, &swapchain_desc
,
621 &ddraw
->state_parent
, NULL
, &ddraw_null_wined3d_parent_ops
, wined3d_swapchain
)))
623 ddraw
->flags
&= ~DDRAW_D3D_INITIALIZED
;
624 DestroyWindow(window
);
625 ddraw
->d3d_window
= NULL
;
629 ddraw
->declArraySize
= 2;
630 if (!(ddraw
->decls
= heap_alloc_zero(ddraw
->declArraySize
* sizeof(*ddraw
->decls
))))
632 ERR("Error allocating an array for the converted vertex decls.\n");
633 ddraw
->declArraySize
= 0;
634 wined3d_swapchain_decref(*wined3d_swapchain
);
635 DestroyWindow(window
);
636 ddraw
->d3d_window
= NULL
;
637 return E_OUTOFMEMORY
;
640 TRACE("Successfully initialized 3D.\n");
645 static HRESULT
ddraw_create_swapchain(struct ddraw
*ddraw
, HWND window
, DWORD cooplevel
)
649 if (ddraw
->wined3d_swapchain
)
651 ERR("Swapchain already created.\n");
655 if (FAILED(hr
= ddraw_attach_d3d_device(ddraw
, window
, cooplevel
, &ddraw
->wined3d_swapchain
)))
657 ERR("Failed to create swapchain, hr %#x.\n", hr
);
660 wined3d_swapchain_incref(ddraw
->wined3d_swapchain
);
662 ddraw_set_swapchain_window(ddraw
, window
);
664 if (ddraw
->primary
&& ddraw
->primary
->palette
)
665 wined3d_swapchain_set_palette(ddraw
->wined3d_swapchain
, ddraw
->primary
->palette
->wined3d_palette
);
670 /*****************************************************************************
671 * IDirectDraw7::RestoreDisplayMode
673 * Restores the display mode to what it was at creation time. Basically.
677 * DDERR_NOEXCLUSIVE mode if the device isn't in fullscreen mode
679 *****************************************************************************/
680 static HRESULT WINAPI
ddraw7_RestoreDisplayMode(IDirectDraw7
*iface
)
682 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
683 struct wined3d_display_mode mode
;
687 TRACE("iface %p.\n", iface
);
689 wined3d_mutex_lock();
691 if (!(ddraw
->flags
& DDRAW_RESTORE_MODE
))
693 wined3d_mutex_unlock();
697 if (exclusive_ddraw
&& exclusive_ddraw
!= ddraw
)
699 wined3d_mutex_unlock();
700 return DDERR_NOEXCLUSIVEMODE
;
703 if (SUCCEEDED(hr
= wined3d_restore_display_modes(ddraw
->wined3d
)))
705 ddraw
->flags
&= ~DDRAW_RESTORE_MODE
;
706 if (ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
&&
707 SUCCEEDED(hr
= wined3d_output_get_display_mode(ddraw
->wined3d_output
, &mode
, NULL
)))
709 SetRect(&clip_rect
, 0, 0, mode
.width
, mode
.height
);
710 ClipCursor(&clip_rect
);
714 InterlockedCompareExchange(&ddraw
->device_state
, DDRAW_DEVICE_STATE_NOT_RESTORED
, DDRAW_DEVICE_STATE_OK
);
716 wined3d_mutex_unlock();
721 static HRESULT WINAPI
ddraw4_RestoreDisplayMode(IDirectDraw4
*iface
)
723 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
725 TRACE("iface %p.\n", iface
);
727 return ddraw7_RestoreDisplayMode(&ddraw
->IDirectDraw7_iface
);
730 static HRESULT WINAPI
ddraw2_RestoreDisplayMode(IDirectDraw2
*iface
)
732 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
734 TRACE("iface %p.\n", iface
);
736 return ddraw7_RestoreDisplayMode(&ddraw
->IDirectDraw7_iface
);
739 static HRESULT WINAPI
ddraw1_RestoreDisplayMode(IDirectDraw
*iface
)
741 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
743 TRACE("iface %p.\n", iface
);
745 return ddraw7_RestoreDisplayMode(&ddraw
->IDirectDraw7_iface
);
748 /*****************************************************************************
749 * IDirectDraw7::SetCooperativeLevel
751 * Sets the cooperative level for the DirectDraw object, and the window
752 * assigned to it. The cooperative level determines the general behavior
753 * of the DirectDraw application
755 * Warning: This is quite tricky, as it's not really documented which
756 * cooperative levels can be combined with each other. If a game fails
757 * after this function, try to check the cooperative levels passed on
758 * Windows, and if it returns something different.
760 * If you think that this function caused the failure because it writes a
761 * fixme, be sure to run again with a +ddraw trace.
763 * What is known about cooperative levels (See the ddraw modes test):
764 * DDSCL_EXCLUSIVE requires DDSCL_FULLSCREEN.
765 * DDSCL_NORMAL is not compatible with DDSCL_EXCLUSIVE.
766 * Unlike what msdn claims, DDSCL_NORMAL | DDSCL_FULLSCREEN is allowed.
767 * DDSCL_SETFOCUSWINDOW can be passed only in DDSCL_NORMAL mode, but after that
768 * DDSCL_EXCLUSIVE can be activated.
769 * DDSCL_SETFOCUSWINDOW may only be used with DDSCL_NOWINDOWCHANGES or
770 * DDSCL_CREATEDEVICEWINDOW.
772 * Handled flags: DDSCL_NORMAL, DDSCL_FULLSCREEN, DDSCL_EXCLUSIVE,
773 * DDSCL_CREATEDEVICEWINDOW, DDSCL_SETDEVICEWINDOW
774 * DDSCL_SETFOCUSWINDOW (partially),
775 * DDSCL_MULTITHREADED (work in progress)
776 * DDSCL_FPUPRESERVE (see device.c)
778 * Unsure about this: DDSCL_FPUSETUP
780 * These don't seem very important for wine:
781 * DDSCL_ALLOWREBOOT, DDSCL_ALLOWMODEX
784 * DD_OK if the cooperative level was set successfully
785 * DDERR_INVALIDPARAMS if the passed cooperative level combination is invalid
786 * DDERR_HWNDALREADYSET if DDSCL_SETFOCUSWINDOW is passed in exclusive mode
787 * (Probably others too, have to investigate)
789 *****************************************************************************/
790 static HRESULT
ddraw_set_cooperative_level(struct ddraw
*ddraw
, HWND window
,
791 DWORD cooplevel
, BOOL restore_mode_on_normal
)
793 struct wined3d_rendertarget_view
*rtv
= NULL
, *dsv
= NULL
;
794 struct wined3d_stateblock
*stateblock
;
795 BOOL restore_state
= FALSE
;
799 TRACE("ddraw %p, window %p, flags %#x, restore_mode_on_normal %x.\n", ddraw
, window
, cooplevel
,
800 restore_mode_on_normal
);
801 DDRAW_dump_cooperativelevel(cooplevel
);
803 wined3d_mutex_lock();
805 if (ddraw
->flags
& DDRAW_SCL_RECURSIVE
)
807 WARN("Recursive call, returning DD_OK.\n");
811 ddraw
->flags
|= DDRAW_SCL_RECURSIVE
;
813 /* Tests suggest that we need one of them: */
814 if(!(cooplevel
& (DDSCL_SETFOCUSWINDOW
|
818 TRACE("Incorrect cooplevel flags, returning DDERR_INVALIDPARAMS\n");
819 hr
= DDERR_INVALIDPARAMS
;
823 if ((cooplevel
& DDSCL_CREATEDEVICEWINDOW
) && !(cooplevel
& DDSCL_EXCLUSIVE
))
825 WARN("DDSCL_CREATEDEVICEWINDOW requires DDSCL_EXCLUSIVE.\n");
826 hr
= DDERR_INVALIDPARAMS
;
830 /* Handle those levels first which set various hwnds */
831 if ((cooplevel
& DDSCL_SETFOCUSWINDOW
) && !(cooplevel
& DDSCL_CREATEDEVICEWINDOW
))
833 /* This isn't compatible with a lot of flags */
834 if (cooplevel
& (DDSCL_MULTITHREADED
839 | DDSCL_SETDEVICEWINDOW
844 WARN("Called with incompatible flags, returning DDERR_INVALIDPARAMS.\n");
845 hr
= DDERR_INVALIDPARAMS
;
849 hr
= ddraw_set_focus_window(ddraw
, window
);
853 if (cooplevel
& DDSCL_EXCLUSIVE
)
855 if (!(cooplevel
& DDSCL_FULLSCREEN
) || !(window
|| (cooplevel
& DDSCL_CREATEDEVICEWINDOW
)))
857 WARN("DDSCL_EXCLUSIVE requires DDSCL_FULLSCREEN and a window.\n");
858 hr
= DDERR_INVALIDPARAMS
;
862 if (cooplevel
& DDSCL_CREATEDEVICEWINDOW
)
866 if (!ddraw
->focuswindow
&& !(cooplevel
& DDSCL_SETFOCUSWINDOW
))
868 WARN("No focus window set.\n");
869 hr
= DDERR_NOFOCUSWINDOW
;
873 device_window
= CreateWindowExA(0, DDRAW_WINDOW_CLASS_NAME
, "DirectDrawDeviceWnd",
874 WS_POPUP
, 0, 0, GetSystemMetrics(SM_CXSCREEN
), GetSystemMetrics(SM_CYSCREEN
),
875 NULL
, NULL
, NULL
, NULL
);
878 ERR("Failed to create window, last error %#x.\n", GetLastError());
883 ShowWindow(device_window
, SW_SHOW
);
884 TRACE("Created a device window %p.\n", device_window
);
886 /* Native apparently leaks the created device window if setting the
887 * focus window below fails. */
888 ddraw
->cooperative_level
|= DDSCL_CREATEDEVICEWINDOW
;
889 ddraw
->devicewindow
= device_window
;
891 if (cooplevel
& DDSCL_SETFOCUSWINDOW
)
899 if (FAILED(hr
= ddraw_set_focus_window(ddraw
, window
)))
903 window
= device_window
;
908 if (ddraw
->cooperative_level
& DDSCL_CREATEDEVICEWINDOW
)
909 DestroyWindow(ddraw
->devicewindow
);
910 ddraw
->devicewindow
= NULL
;
911 ddraw
->focuswindow
= NULL
;
914 if ((cooplevel
& DDSCL_EXCLUSIVE
) && exclusive_window
!= window
)
916 ddraw
->device_state
= DDRAW_DEVICE_STATE_NOT_RESTORED
;
917 exclusive_window
= window
;
920 if (cooplevel
& DDSCL_MULTITHREADED
&& !(ddraw
->cooperative_level
& DDSCL_MULTITHREADED
))
921 wined3d_device_set_multithreaded(ddraw
->wined3d_device
);
923 if (ddraw
->wined3d_swapchain
)
925 if (!(ddraw
->flags
& DDRAW_NO3D
))
927 restore_state
= TRUE
;
929 if (FAILED(hr
= wined3d_stateblock_create(ddraw
->wined3d_device
,
930 ddraw
->state
, WINED3D_SBT_ALL
, &stateblock
)))
932 ERR("Failed to create stateblock, hr %#x.\n", hr
);
936 rtv
= wined3d_device_context_get_rendertarget_view(ddraw
->immediate_context
, 0);
937 /* Rendering to ddraw->wined3d_frontbuffer. */
938 if (rtv
&& !wined3d_rendertarget_view_get_sub_resource_parent(rtv
))
941 wined3d_rendertarget_view_incref(rtv
);
943 if ((dsv
= wined3d_device_context_get_depth_stencil_view(ddraw
->immediate_context
)))
944 wined3d_rendertarget_view_incref(dsv
);
947 ddraw_destroy_swapchain(ddraw
);
950 if (FAILED(hr
= ddraw_create_swapchain(ddraw
, window
, cooplevel
)))
951 ERR("Failed to create swapchain, hr %#x.\n", hr
);
957 wined3d_device_context_set_depth_stencil_view(ddraw
->immediate_context
, dsv
);
958 wined3d_rendertarget_view_decref(dsv
);
963 wined3d_device_context_set_rendertarget_views(ddraw
->immediate_context
, 0, 1, &rtv
, FALSE
);
964 wined3d_rendertarget_view_decref(rtv
);
967 wined3d_stateblock_apply(stateblock
, ddraw
->state
);
968 wined3d_stateblock_decref(stateblock
);
971 if (!(cooplevel
& DDSCL_EXCLUSIVE
) && (ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
))
973 /* When going from exclusive mode to normal, ddraw removes the
974 topmost bit unless the DDSCL_NOWINDOWCHANGES flag is set in
975 this call that sets it to normal, not in the old coop level. */
976 if (!(cooplevel
& DDSCL_NOWINDOWCHANGES
))
977 SetWindowPos(window
, HWND_NOTOPMOST
, 0, 0, 0, 0, SWP_NOMOVE
| SWP_NOSIZE
| SWP_NOACTIVATE
);
979 if (restore_mode_on_normal
&& FAILED(ddraw7_RestoreDisplayMode(&ddraw
->IDirectDraw7_iface
)))
980 ERR("RestoreDisplayMode failed\n");
984 if ((ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
)
985 && (window
!= ddraw
->dest_window
|| !(cooplevel
& DDSCL_EXCLUSIVE
)))
986 wined3d_device_release_focus_window(ddraw
->wined3d_device
);
988 if ((cooplevel
& DDSCL_EXCLUSIVE
)
989 && (window
!= ddraw
->dest_window
|| !(ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
)))
991 hr
= wined3d_device_acquire_focus_window(ddraw
->wined3d_device
, window
);
994 ERR("Failed to acquire focus window, hr %#x.\n", hr
);
999 if (cooplevel
& DDSCL_EXCLUSIVE
)
1001 SetRect(&clip_rect
, 0, 0, GetSystemMetrics(SM_CXSCREEN
), GetSystemMetrics(SM_CYSCREEN
));
1002 ClipCursor(&clip_rect
);
1005 /* Unhandled flags */
1006 if (cooplevel
& DDSCL_ALLOWREBOOT
)
1007 WARN("Unhandled flag DDSCL_ALLOWREBOOT, harmless\n");
1008 if (cooplevel
& DDSCL_ALLOWMODEX
)
1009 WARN("Unhandled flag DDSCL_ALLOWMODEX, harmless\n");
1010 if (cooplevel
& DDSCL_FPUSETUP
)
1011 WARN("Unhandled flag DDSCL_FPUSETUP, harmless\n");
1013 if (cooplevel
& DDSCL_EXCLUSIVE
)
1014 exclusive_ddraw
= ddraw
;
1015 else if (exclusive_ddraw
== ddraw
)
1016 exclusive_ddraw
= NULL
;
1018 /* Store the cooperative_level */
1019 ddraw
->cooperative_level
= cooplevel
;
1020 ddraw
->dest_window
= window
;
1022 TRACE("SetCooperativeLevel returning DD_OK\n");
1025 ddraw
->flags
&= ~DDRAW_SCL_RECURSIVE
;
1026 wined3d_mutex_unlock();
1031 static HRESULT WINAPI
ddraw7_SetCooperativeLevel(IDirectDraw7
*iface
, HWND window
, DWORD flags
)
1033 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1035 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
1037 return ddraw_set_cooperative_level(ddraw
, window
, flags
, !(ddraw
->flags
& DDRAW_SCL_DDRAW1
));
1040 static HRESULT WINAPI
ddraw4_SetCooperativeLevel(IDirectDraw4
*iface
, HWND window
, DWORD flags
)
1042 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1044 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
1046 return ddraw_set_cooperative_level(ddraw
, window
, flags
, !(ddraw
->flags
& DDRAW_SCL_DDRAW1
));
1049 static HRESULT WINAPI
ddraw2_SetCooperativeLevel(IDirectDraw2
*iface
, HWND window
, DWORD flags
)
1051 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1053 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
1055 return ddraw_set_cooperative_level(ddraw
, window
, flags
, !(ddraw
->flags
& DDRAW_SCL_DDRAW1
));
1058 static HRESULT WINAPI
ddraw1_SetCooperativeLevel(IDirectDraw
*iface
, HWND window
, DWORD flags
)
1060 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1063 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
1065 hr
= ddraw_set_cooperative_level(ddraw
, window
, flags
, FALSE
);
1067 ddraw
->flags
|= DDRAW_SCL_DDRAW1
;
1071 /*****************************************************************************
1072 * IDirectDraw7::SetDisplayMode
1074 * Sets the display screen resolution, color depth and refresh frequency
1075 * when in fullscreen mode (in theory).
1076 * Possible return values listed in the SDK suggest that this method fails
1077 * when not in fullscreen mode, but this is wrong. Windows 2000 happily sets
1078 * the display mode in DDSCL_NORMAL mode without an hwnd specified.
1079 * It seems to be valid to pass 0 for With and Height, this has to be tested
1080 * It could mean that the current video mode should be left as-is. (But why
1084 * Height, Width: Screen dimension
1085 * BPP: Color depth in Bits per pixel
1086 * Refreshrate: Screen refresh rate
1087 * Flags: Other stuff
1092 *****************************************************************************/
1093 static HRESULT WINAPI
ddraw7_SetDisplayMode(IDirectDraw7
*iface
, DWORD width
, DWORD height
,
1094 DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
1096 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1097 struct wined3d_display_mode mode
;
1098 enum wined3d_format_id format
;
1102 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
1103 iface
, width
, height
, bpp
, refresh_rate
, flags
);
1105 if (force_refresh_rate
!= 0)
1107 TRACE("ForceRefreshRate overriding passed-in refresh rate (%u Hz) to %u Hz\n",
1108 refresh_rate
, force_refresh_rate
);
1109 refresh_rate
= force_refresh_rate
;
1112 wined3d_mutex_lock();
1114 if (exclusive_ddraw
&& exclusive_ddraw
!= ddraw
)
1116 wined3d_mutex_unlock();
1117 return DDERR_NOEXCLUSIVEMODE
;
1120 if (!width
|| !height
)
1122 /* It looks like Need for Speed Porsche Unleashed expects DD_OK here. */
1123 wined3d_mutex_unlock();
1129 case 8: format
= WINED3DFMT_P8_UINT
; break;
1130 case 15: format
= WINED3DFMT_B5G5R5X1_UNORM
; break;
1131 case 16: format
= WINED3DFMT_B5G6R5_UNORM
; break;
1132 case 24: format
= WINED3DFMT_B8G8R8_UNORM
; break;
1133 case 32: format
= WINED3DFMT_B8G8R8X8_UNORM
; break;
1134 default: format
= WINED3DFMT_UNKNOWN
; break;
1138 mode
.height
= height
;
1139 mode
.refresh_rate
= refresh_rate
;
1140 mode
.format_id
= format
;
1141 mode
.scanline_ordering
= WINED3D_SCANLINE_ORDERING_UNKNOWN
;
1143 /* TODO: The possible return values from msdn suggest that the screen mode
1144 * can't be changed if a surface is locked or some drawing is in progress. */
1145 if (SUCCEEDED(hr
= wined3d_output_set_display_mode(ddraw
->wined3d_output
, &mode
)))
1149 DDSURFACEDESC2
*surface_desc
= &ddraw
->primary
->surface_desc
;
1151 if (FAILED(hr
= wined3d_swapchain_resize_buffers(ddraw
->wined3d_swapchain
, 0,
1152 surface_desc
->dwWidth
, surface_desc
->dwHeight
, mode
.format_id
, WINED3D_MULTISAMPLE_NONE
, 0)))
1153 ERR("Failed to resize buffers, hr %#x.\n", hr
);
1155 ddrawformat_from_wined3dformat(&ddraw
->primary
->surface_desc
.u4
.ddpfPixelFormat
, mode
.format_id
);
1157 ddraw
->flags
|= DDRAW_RESTORE_MODE
;
1159 if (ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
)
1161 SetRect(&clip_rect
, 0, 0, width
, height
);
1162 ClipCursor(&clip_rect
);
1166 InterlockedCompareExchange(&ddraw
->device_state
, DDRAW_DEVICE_STATE_NOT_RESTORED
, DDRAW_DEVICE_STATE_OK
);
1168 wined3d_mutex_unlock();
1170 return hr_ddraw_from_wined3d(hr
);
1173 static HRESULT WINAPI
ddraw4_SetDisplayMode(IDirectDraw4
*iface
, DWORD width
, DWORD height
,
1174 DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
1176 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1178 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
1179 iface
, width
, height
, bpp
, refresh_rate
, flags
);
1181 return ddraw7_SetDisplayMode(&ddraw
->IDirectDraw7_iface
, width
, height
, bpp
, refresh_rate
, flags
);
1184 static HRESULT WINAPI
ddraw2_SetDisplayMode(IDirectDraw2
*iface
,
1185 DWORD width
, DWORD height
, DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
1187 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1189 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
1190 iface
, width
, height
, bpp
, refresh_rate
, flags
);
1192 return ddraw7_SetDisplayMode(&ddraw
->IDirectDraw7_iface
, width
, height
, bpp
, refresh_rate
, flags
);
1195 static HRESULT WINAPI
ddraw1_SetDisplayMode(IDirectDraw
*iface
, DWORD width
, DWORD height
, DWORD bpp
)
1197 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1199 TRACE("iface %p, width %u, height %u, bpp %u.\n", iface
, width
, height
, bpp
);
1201 return ddraw7_SetDisplayMode(&ddraw
->IDirectDraw7_iface
, width
, height
, bpp
, 0, 0);
1204 void ddraw_d3dcaps1_from_7(D3DDEVICEDESC
*caps1
, D3DDEVICEDESC7
*caps7
)
1206 memset(caps1
, 0, sizeof(*caps1
));
1207 caps1
->dwSize
= sizeof(*caps1
);
1208 caps1
->dwFlags
= D3DDD_COLORMODEL
1210 | D3DDD_TRANSFORMCAPS
1212 | D3DDD_LIGHTINGCAPS
1215 | D3DDD_DEVICERENDERBITDEPTH
1216 | D3DDD_DEVICEZBUFFERBITDEPTH
1217 | D3DDD_MAXBUFFERSIZE
1218 | D3DDD_MAXVERTEXCOUNT
;
1219 caps1
->dcmColorModel
= D3DCOLOR_RGB
;
1220 caps1
->dwDevCaps
= caps7
->dwDevCaps
;
1221 caps1
->dtcTransformCaps
.dwSize
= sizeof(caps1
->dtcTransformCaps
);
1222 caps1
->dtcTransformCaps
.dwCaps
= D3DTRANSFORMCAPS_CLIP
;
1223 caps1
->bClipping
= TRUE
;
1224 caps1
->dlcLightingCaps
.dwSize
= sizeof(caps1
->dlcLightingCaps
);
1225 caps1
->dlcLightingCaps
.dwCaps
= D3DLIGHTCAPS_DIRECTIONAL
1226 | D3DLIGHTCAPS_PARALLELPOINT
1227 | D3DLIGHTCAPS_POINT
1228 | D3DLIGHTCAPS_SPOT
;
1229 caps1
->dlcLightingCaps
.dwLightingModel
= D3DLIGHTINGMODEL_RGB
;
1230 caps1
->dlcLightingCaps
.dwNumLights
= caps7
->dwMaxActiveLights
;
1231 caps1
->dpcLineCaps
= caps7
->dpcLineCaps
;
1232 caps1
->dpcTriCaps
= caps7
->dpcTriCaps
;
1233 caps1
->dwDeviceRenderBitDepth
= caps7
->dwDeviceRenderBitDepth
;
1234 caps1
->dwDeviceZBufferBitDepth
= caps7
->dwDeviceZBufferBitDepth
;
1235 caps1
->dwMaxBufferSize
= 0;
1236 caps1
->dwMaxVertexCount
= 65536;
1237 caps1
->dwMinTextureWidth
= caps7
->dwMinTextureWidth
;
1238 caps1
->dwMinTextureHeight
= caps7
->dwMinTextureHeight
;
1239 caps1
->dwMaxTextureWidth
= caps7
->dwMaxTextureWidth
;
1240 caps1
->dwMaxTextureHeight
= caps7
->dwMaxTextureHeight
;
1241 caps1
->dwMinStippleWidth
= 1;
1242 caps1
->dwMinStippleHeight
= 1;
1243 caps1
->dwMaxStippleWidth
= 32;
1244 caps1
->dwMaxStippleHeight
= 32;
1245 caps1
->dwMaxTextureRepeat
= caps7
->dwMaxTextureRepeat
;
1246 caps1
->dwMaxTextureAspectRatio
= caps7
->dwMaxTextureAspectRatio
;
1247 caps1
->dwMaxAnisotropy
= caps7
->dwMaxAnisotropy
;
1248 caps1
->dvGuardBandLeft
= caps7
->dvGuardBandLeft
;
1249 caps1
->dvGuardBandTop
= caps7
->dvGuardBandTop
;
1250 caps1
->dvGuardBandRight
= caps7
->dvGuardBandRight
;
1251 caps1
->dvGuardBandBottom
= caps7
->dvGuardBandBottom
;
1252 caps1
->dvExtentsAdjust
= caps7
->dvExtentsAdjust
;
1253 caps1
->dwStencilCaps
= caps7
->dwStencilCaps
;
1254 caps1
->dwFVFCaps
= caps7
->dwFVFCaps
;
1255 caps1
->dwTextureOpCaps
= caps7
->dwTextureOpCaps
;
1256 caps1
->wMaxTextureBlendStages
= caps7
->wMaxTextureBlendStages
;
1257 caps1
->wMaxSimultaneousTextures
= caps7
->wMaxSimultaneousTextures
;
1260 HRESULT
ddraw_get_d3dcaps(const struct ddraw
*ddraw
, D3DDEVICEDESC7
*caps
)
1262 struct wined3d_caps wined3d_caps
;
1265 TRACE("ddraw %p, caps %p.\n", ddraw
, caps
);
1267 memset(&wined3d_caps
, 0, sizeof(wined3d_caps
));
1269 wined3d_mutex_lock();
1270 hr
= wined3d_get_device_caps(ddraw
->wined3d_adapter
, WINED3D_DEVICE_TYPE_HAL
, &wined3d_caps
);
1271 wined3d_mutex_unlock();
1274 WARN("Failed to get device caps, hr %#x.\n", hr
);
1278 caps
->dwDevCaps
= wined3d_caps
.DevCaps
;
1279 caps
->dpcLineCaps
.dwMiscCaps
= wined3d_caps
.PrimitiveMiscCaps
;
1280 caps
->dpcLineCaps
.dwRasterCaps
= wined3d_caps
.RasterCaps
;
1281 caps
->dpcLineCaps
.dwZCmpCaps
= wined3d_caps
.ZCmpCaps
;
1282 caps
->dpcLineCaps
.dwSrcBlendCaps
= wined3d_caps
.SrcBlendCaps
;
1283 caps
->dpcLineCaps
.dwDestBlendCaps
= wined3d_caps
.DestBlendCaps
;
1284 caps
->dpcLineCaps
.dwAlphaCmpCaps
= wined3d_caps
.AlphaCmpCaps
;
1285 caps
->dpcLineCaps
.dwShadeCaps
= wined3d_caps
.ShadeCaps
;
1286 caps
->dpcLineCaps
.dwTextureCaps
= wined3d_caps
.TextureCaps
;
1287 caps
->dpcLineCaps
.dwTextureFilterCaps
= wined3d_caps
.TextureFilterCaps
;
1288 caps
->dpcLineCaps
.dwTextureAddressCaps
= wined3d_caps
.TextureAddressCaps
;
1290 caps
->dwMaxTextureWidth
= wined3d_caps
.MaxTextureWidth
;
1291 caps
->dwMaxTextureHeight
= wined3d_caps
.MaxTextureHeight
;
1293 caps
->dwMaxTextureRepeat
= wined3d_caps
.MaxTextureRepeat
;
1294 caps
->dwMaxTextureAspectRatio
= wined3d_caps
.MaxTextureAspectRatio
;
1295 caps
->dwMaxAnisotropy
= wined3d_caps
.MaxAnisotropy
;
1296 caps
->dvMaxVertexW
= wined3d_caps
.MaxVertexW
;
1298 caps
->dvGuardBandLeft
= wined3d_caps
.GuardBandLeft
;
1299 caps
->dvGuardBandTop
= wined3d_caps
.GuardBandTop
;
1300 caps
->dvGuardBandRight
= wined3d_caps
.GuardBandRight
;
1301 caps
->dvGuardBandBottom
= wined3d_caps
.GuardBandBottom
;
1303 caps
->dvExtentsAdjust
= wined3d_caps
.ExtentsAdjust
;
1304 caps
->dwStencilCaps
= wined3d_caps
.StencilCaps
;
1306 caps
->dwFVFCaps
= wined3d_caps
.FVFCaps
;
1307 caps
->dwTextureOpCaps
= wined3d_caps
.TextureOpCaps
;
1309 caps
->dwVertexProcessingCaps
= wined3d_caps
.VertexProcessingCaps
;
1310 caps
->dwMaxActiveLights
= wined3d_caps
.MaxActiveLights
;
1312 /* Remove all non-d3d7 caps */
1313 caps
->dwDevCaps
&= (
1314 D3DDEVCAPS_FLOATTLVERTEX
| D3DDEVCAPS_SORTINCREASINGZ
| D3DDEVCAPS_SORTDECREASINGZ
|
1315 D3DDEVCAPS_SORTEXACT
| D3DDEVCAPS_EXECUTESYSTEMMEMORY
| D3DDEVCAPS_EXECUTEVIDEOMEMORY
|
1316 D3DDEVCAPS_TLVERTEXSYSTEMMEMORY
| D3DDEVCAPS_TLVERTEXVIDEOMEMORY
| D3DDEVCAPS_TEXTURESYSTEMMEMORY
|
1317 D3DDEVCAPS_TEXTUREVIDEOMEMORY
| D3DDEVCAPS_DRAWPRIMTLVERTEX
| D3DDEVCAPS_CANRENDERAFTERFLIP
|
1318 D3DDEVCAPS_TEXTURENONLOCALVIDMEM
| D3DDEVCAPS_DRAWPRIMITIVES2
| D3DDEVCAPS_SEPARATETEXTUREMEMORIES
|
1319 D3DDEVCAPS_DRAWPRIMITIVES2EX
| D3DDEVCAPS_HWTRANSFORMANDLIGHT
| D3DDEVCAPS_CANBLTSYSTONONLOCAL
|
1320 D3DDEVCAPS_HWRASTERIZATION
);
1322 caps
->dwStencilCaps
&= (
1323 D3DSTENCILCAPS_KEEP
| D3DSTENCILCAPS_ZERO
| D3DSTENCILCAPS_REPLACE
|
1324 D3DSTENCILCAPS_INCRSAT
| D3DSTENCILCAPS_DECRSAT
| D3DSTENCILCAPS_INVERT
|
1325 D3DSTENCILCAPS_INCR
| D3DSTENCILCAPS_DECR
);
1329 caps
->dwTextureOpCaps
&= (
1330 D3DTEXOPCAPS_DISABLE
| D3DTEXOPCAPS_SELECTARG1
| D3DTEXOPCAPS_SELECTARG2
|
1331 D3DTEXOPCAPS_MODULATE
| D3DTEXOPCAPS_MODULATE2X
| D3DTEXOPCAPS_MODULATE4X
|
1332 D3DTEXOPCAPS_ADD
| D3DTEXOPCAPS_ADDSIGNED
| D3DTEXOPCAPS_ADDSIGNED2X
|
1333 D3DTEXOPCAPS_SUBTRACT
| D3DTEXOPCAPS_ADDSMOOTH
| D3DTEXOPCAPS_BLENDTEXTUREALPHA
|
1334 D3DTEXOPCAPS_BLENDFACTORALPHA
| D3DTEXOPCAPS_BLENDTEXTUREALPHAPM
| D3DTEXOPCAPS_BLENDCURRENTALPHA
|
1335 D3DTEXOPCAPS_PREMODULATE
| D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR
| D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA
|
1336 D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR
| D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA
| D3DTEXOPCAPS_BUMPENVMAP
|
1337 D3DTEXOPCAPS_BUMPENVMAPLUMINANCE
| D3DTEXOPCAPS_DOTPRODUCT3
);
1339 caps
->dwVertexProcessingCaps
&= (
1340 D3DVTXPCAPS_TEXGEN
| D3DVTXPCAPS_MATERIALSOURCE7
| D3DVTXPCAPS_VERTEXFOG
|
1341 D3DVTXPCAPS_DIRECTIONALLIGHTS
| D3DVTXPCAPS_POSITIONALLIGHTS
| D3DVTXPCAPS_LOCALVIEWER
);
1343 caps
->dpcLineCaps
.dwMiscCaps
&= (
1344 D3DPMISCCAPS_MASKPLANES
| D3DPMISCCAPS_MASKZ
| D3DPMISCCAPS_LINEPATTERNREP
|
1345 D3DPMISCCAPS_CONFORMANT
| D3DPMISCCAPS_CULLNONE
| D3DPMISCCAPS_CULLCW
|
1346 D3DPMISCCAPS_CULLCCW
);
1348 caps
->dpcLineCaps
.dwRasterCaps
&= (
1349 D3DPRASTERCAPS_DITHER
| D3DPRASTERCAPS_ROP2
| D3DPRASTERCAPS_XOR
|
1350 D3DPRASTERCAPS_PAT
| D3DPRASTERCAPS_ZTEST
| D3DPRASTERCAPS_SUBPIXEL
|
1351 D3DPRASTERCAPS_SUBPIXELX
| D3DPRASTERCAPS_FOGVERTEX
| D3DPRASTERCAPS_FOGTABLE
|
1352 D3DPRASTERCAPS_STIPPLE
| D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT
| D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT
|
1353 D3DPRASTERCAPS_ANTIALIASEDGES
| D3DPRASTERCAPS_MIPMAPLODBIAS
|
1354 D3DPRASTERCAPS_ZBUFFERLESSHSR
| D3DPRASTERCAPS_FOGRANGE
| D3DPRASTERCAPS_ANISOTROPY
|
1355 D3DPRASTERCAPS_WBUFFER
| D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT
| D3DPRASTERCAPS_WFOG
|
1356 D3DPRASTERCAPS_ZFOG
| WINED3DPRASTERCAPS_DEPTHBIAS
);
1357 if (caps
->dpcLineCaps
.dwRasterCaps
& WINED3DPRASTERCAPS_DEPTHBIAS
)
1358 caps
->dpcLineCaps
.dwRasterCaps
= (caps
->dpcLineCaps
.dwRasterCaps
| D3DPRASTERCAPS_ZBIAS
)
1359 & ~WINED3DPRASTERCAPS_DEPTHBIAS
;
1360 if (wined3d_caps
.LineCaps
& WINED3DLINECAPS_ANTIALIAS
)
1361 caps
->dpcLineCaps
.dwRasterCaps
|= D3DPRASTERCAPS_ANTIALIASEDGES
;
1363 caps
->dpcLineCaps
.dwZCmpCaps
&= (
1364 D3DPCMPCAPS_NEVER
| D3DPCMPCAPS_LESS
| D3DPCMPCAPS_EQUAL
|
1365 D3DPCMPCAPS_LESSEQUAL
| D3DPCMPCAPS_GREATER
| D3DPCMPCAPS_NOTEQUAL
|
1366 D3DPCMPCAPS_GREATEREQUAL
| D3DPCMPCAPS_ALWAYS
);
1368 caps
->dpcLineCaps
.dwSrcBlendCaps
&= (
1369 D3DPBLENDCAPS_ZERO
| D3DPBLENDCAPS_ONE
| D3DPBLENDCAPS_SRCCOLOR
|
1370 D3DPBLENDCAPS_INVSRCCOLOR
| D3DPBLENDCAPS_SRCALPHA
| D3DPBLENDCAPS_INVSRCALPHA
|
1371 D3DPBLENDCAPS_DESTALPHA
| D3DPBLENDCAPS_INVDESTALPHA
| D3DPBLENDCAPS_DESTCOLOR
|
1372 D3DPBLENDCAPS_INVDESTCOLOR
| D3DPBLENDCAPS_SRCALPHASAT
| D3DPBLENDCAPS_BOTHSRCALPHA
|
1373 D3DPBLENDCAPS_BOTHINVSRCALPHA
);
1375 caps
->dpcLineCaps
.dwDestBlendCaps
&= (
1376 D3DPBLENDCAPS_ZERO
| D3DPBLENDCAPS_ONE
| D3DPBLENDCAPS_SRCCOLOR
|
1377 D3DPBLENDCAPS_INVSRCCOLOR
| D3DPBLENDCAPS_SRCALPHA
| D3DPBLENDCAPS_INVSRCALPHA
|
1378 D3DPBLENDCAPS_DESTALPHA
| D3DPBLENDCAPS_INVDESTALPHA
| D3DPBLENDCAPS_DESTCOLOR
|
1379 D3DPBLENDCAPS_INVDESTCOLOR
| D3DPBLENDCAPS_SRCALPHASAT
| D3DPBLENDCAPS_BOTHSRCALPHA
|
1380 D3DPBLENDCAPS_BOTHINVSRCALPHA
);
1382 caps
->dpcLineCaps
.dwAlphaCmpCaps
&= (
1383 D3DPCMPCAPS_NEVER
| D3DPCMPCAPS_LESS
| D3DPCMPCAPS_EQUAL
|
1384 D3DPCMPCAPS_LESSEQUAL
| D3DPCMPCAPS_GREATER
| D3DPCMPCAPS_NOTEQUAL
|
1385 D3DPCMPCAPS_GREATEREQUAL
| D3DPCMPCAPS_ALWAYS
);
1387 caps
->dpcLineCaps
.dwShadeCaps
&= (
1388 D3DPSHADECAPS_COLORFLATMONO
| D3DPSHADECAPS_COLORFLATRGB
| D3DPSHADECAPS_COLORGOURAUDMONO
|
1389 D3DPSHADECAPS_COLORGOURAUDRGB
| D3DPSHADECAPS_COLORPHONGMONO
| D3DPSHADECAPS_COLORPHONGRGB
|
1390 D3DPSHADECAPS_SPECULARFLATMONO
| D3DPSHADECAPS_SPECULARFLATRGB
| D3DPSHADECAPS_SPECULARGOURAUDMONO
|
1391 D3DPSHADECAPS_SPECULARGOURAUDRGB
| D3DPSHADECAPS_SPECULARPHONGMONO
| D3DPSHADECAPS_SPECULARPHONGRGB
|
1392 D3DPSHADECAPS_ALPHAFLATBLEND
| D3DPSHADECAPS_ALPHAFLATSTIPPLED
| D3DPSHADECAPS_ALPHAGOURAUDBLEND
|
1393 D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED
| D3DPSHADECAPS_ALPHAPHONGBLEND
| D3DPSHADECAPS_ALPHAPHONGSTIPPLED
|
1394 D3DPSHADECAPS_FOGFLAT
| D3DPSHADECAPS_FOGGOURAUD
| D3DPSHADECAPS_FOGPHONG
);
1396 caps
->dpcLineCaps
.dwTextureCaps
&= (
1397 D3DPTEXTURECAPS_PERSPECTIVE
| D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_ALPHA
|
1398 D3DPTEXTURECAPS_TRANSPARENCY
| D3DPTEXTURECAPS_BORDER
| D3DPTEXTURECAPS_SQUAREONLY
|
1399 D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE
| D3DPTEXTURECAPS_ALPHAPALETTE
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
|
1400 D3DPTEXTURECAPS_PROJECTED
| D3DPTEXTURECAPS_CUBEMAP
| D3DPTEXTURECAPS_COLORKEYBLEND
);
1402 caps
->dpcLineCaps
.dwTextureFilterCaps
&= (
1403 D3DPTFILTERCAPS_NEAREST
| D3DPTFILTERCAPS_LINEAR
| D3DPTFILTERCAPS_MIPNEAREST
|
1404 D3DPTFILTERCAPS_MIPLINEAR
| D3DPTFILTERCAPS_LINEARMIPNEAREST
| D3DPTFILTERCAPS_LINEARMIPLINEAR
|
1405 D3DPTFILTERCAPS_MINFPOINT
| D3DPTFILTERCAPS_MINFLINEAR
| D3DPTFILTERCAPS_MINFANISOTROPIC
|
1406 D3DPTFILTERCAPS_MIPFPOINT
| D3DPTFILTERCAPS_MIPFLINEAR
| D3DPTFILTERCAPS_MAGFPOINT
|
1407 D3DPTFILTERCAPS_MAGFLINEAR
| D3DPTFILTERCAPS_MAGFANISOTROPIC
| D3DPTFILTERCAPS_MAGFAFLATCUBIC
|
1408 D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC
);
1410 caps
->dpcLineCaps
.dwTextureAddressCaps
&= (
1411 D3DPTADDRESSCAPS_WRAP
| D3DPTADDRESSCAPS_MIRROR
| D3DPTADDRESSCAPS_CLAMP
|
1412 D3DPTADDRESSCAPS_BORDER
| D3DPTADDRESSCAPS_INDEPENDENTUV
);
1414 if (!(caps
->dpcLineCaps
.dwTextureCaps
& D3DPTEXTURECAPS_POW2
))
1416 /* DirectX7 always has the np2 flag set, no matter what the card
1417 * supports. Some old games (Rollcage) check the caps incorrectly.
1418 * If wined3d supports nonpow2 textures it also has np2 conditional
1420 caps
->dpcLineCaps
.dwTextureCaps
|= D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
;
1423 /* Fill the missing members, and do some fixup */
1424 caps
->dpcLineCaps
.dwSize
= sizeof(caps
->dpcLineCaps
);
1425 caps
->dpcLineCaps
.dwTextureBlendCaps
= D3DPTBLENDCAPS_ADD
1426 | D3DPTBLENDCAPS_MODULATEMASK
1427 | D3DPTBLENDCAPS_COPY
1428 | D3DPTBLENDCAPS_DECAL
1429 | D3DPTBLENDCAPS_DECALALPHA
1430 | D3DPTBLENDCAPS_DECALMASK
1431 | D3DPTBLENDCAPS_MODULATE
1432 | D3DPTBLENDCAPS_MODULATEALPHA
;
1433 caps
->dpcLineCaps
.dwStippleWidth
= 32;
1434 caps
->dpcLineCaps
.dwStippleHeight
= 32;
1435 /* Use the same for the TriCaps */
1436 caps
->dpcTriCaps
= caps
->dpcLineCaps
;
1438 caps
->dwDeviceRenderBitDepth
= DDBD_16
| DDBD_24
| DDBD_32
;
1439 caps
->dwDeviceZBufferBitDepth
= DDBD_16
| DDBD_24
;
1440 caps
->dwMinTextureWidth
= 1;
1441 caps
->dwMinTextureHeight
= 1;
1443 /* Convert DWORDs safely to WORDs */
1444 caps
->wMaxTextureBlendStages
= min(wined3d_caps
.MaxTextureBlendStages
, 0xffff);
1445 caps
->wMaxSimultaneousTextures
= min(wined3d_caps
.MaxSimultaneousTextures
, 0xffff);
1446 caps
->wMaxUserClipPlanes
= min(wined3d_caps
.MaxUserClipPlanes
, D3DMAXUSERCLIPPLANES
);
1447 caps
->wMaxVertexBlendMatrices
= min(wined3d_caps
.MaxVertexBlendMatrices
, 0xffff);
1449 caps
->deviceGUID
= IID_IDirect3DTnLHalDevice
;
1451 caps
->dwReserved1
= 0;
1452 caps
->dwReserved2
= 0;
1453 caps
->dwReserved3
= 0;
1454 caps
->dwReserved4
= 0;
1459 /*****************************************************************************
1460 * IDirectDraw7::GetCaps
1462 * Returns the drives capabilities
1464 * Used for version 1, 2, 4 and 7
1467 * DriverCaps: Structure to write the Hardware accelerated caps to
1468 * HelCaps: Structure to write the emulation caps to
1471 * This implementation returns DD_OK only
1473 *****************************************************************************/
1474 static HRESULT WINAPI
ddraw7_GetCaps(IDirectDraw7
*iface
, DDCAPS
*DriverCaps
, DDCAPS
*HELCaps
)
1476 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1477 DDSCAPS2 ddscaps
= {0, 0, 0, {0}};
1478 struct wined3d_caps winecaps
;
1482 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, DriverCaps
, HELCaps
);
1484 /* One structure must be != NULL */
1485 if (!DriverCaps
&& !HELCaps
)
1487 WARN("Invalid parameters.\n");
1488 return DDERR_INVALIDPARAMS
;
1491 memset(&caps
, 0, sizeof(caps
));
1492 memset(&winecaps
, 0, sizeof(winecaps
));
1493 caps
.dwSize
= sizeof(caps
);
1495 wined3d_mutex_lock();
1496 hr
= wined3d_device_get_device_caps(ddraw
->wined3d_device
, &winecaps
);
1499 WARN("Failed to get device caps, %#x.\n", hr
);
1500 wined3d_mutex_unlock();
1504 hr
= IDirectDraw7_GetAvailableVidMem(iface
, &ddscaps
, &caps
.dwVidMemTotal
, &caps
.dwVidMemFree
);
1507 WARN("IDirectDraw7::GetAvailableVidMem failed\n");
1508 wined3d_mutex_unlock();
1512 hr
= IDirectDraw7_GetFourCCCodes(iface
, &caps
.dwNumFourCCCodes
, NULL
);
1513 wined3d_mutex_unlock();
1516 WARN("IDirectDraw7::GetFourCCCodes failed\n");
1520 caps
.dwCaps
= winecaps
.ddraw_caps
.caps
;
1521 caps
.dwCaps2
= winecaps
.ddraw_caps
.caps2
;
1522 caps
.dwCKeyCaps
= winecaps
.ddraw_caps
.color_key_caps
;
1523 caps
.dwFXCaps
= winecaps
.ddraw_caps
.fx_caps
;
1524 caps
.dwPalCaps
= DDPCAPS_8BIT
| DDPCAPS_PRIMARYSURFACE
;
1525 caps
.ddsCaps
.dwCaps
= winecaps
.ddraw_caps
.dds_caps
;
1526 caps
.dwSVBCaps
= winecaps
.ddraw_caps
.svb_caps
;
1527 caps
.dwSVBCKeyCaps
= winecaps
.ddraw_caps
.svb_color_key_caps
;
1528 caps
.dwSVBFXCaps
= winecaps
.ddraw_caps
.svb_fx_caps
;
1529 caps
.dwVSBCaps
= winecaps
.ddraw_caps
.vsb_caps
;
1530 caps
.dwVSBCKeyCaps
= winecaps
.ddraw_caps
.vsb_color_key_caps
;
1531 caps
.dwVSBFXCaps
= winecaps
.ddraw_caps
.vsb_fx_caps
;
1532 caps
.dwSSBCaps
= winecaps
.ddraw_caps
.ssb_caps
;
1533 caps
.dwSSBCKeyCaps
= winecaps
.ddraw_caps
.ssb_color_key_caps
;
1534 caps
.dwSSBFXCaps
= winecaps
.ddraw_caps
.ssb_fx_caps
;
1536 caps
.dwCaps
|= DDCAPS_ALIGNSTRIDE
;
1537 caps
.dwAlignStrideAlign
= DDRAW_STRIDE_ALIGNMENT
;
1539 caps
.ddsOldCaps
.dwCaps
= caps
.ddsCaps
.dwCaps
;
1543 DD_STRUCT_COPY_BYSIZE(DriverCaps
, &caps
);
1544 if (TRACE_ON(ddraw
))
1546 TRACE("Driver Caps :\n");
1547 DDRAW_dump_DDCAPS(DriverCaps
);
1553 DD_STRUCT_COPY_BYSIZE(HELCaps
, &caps
);
1554 if (TRACE_ON(ddraw
))
1556 TRACE("HEL Caps :\n");
1557 DDRAW_dump_DDCAPS(HELCaps
);
1564 static HRESULT WINAPI
ddraw4_GetCaps(IDirectDraw4
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1566 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1568 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1570 return ddraw7_GetCaps(&ddraw
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1573 static HRESULT WINAPI
ddraw2_GetCaps(IDirectDraw2
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1575 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1577 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1579 return ddraw7_GetCaps(&ddraw
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1582 static HRESULT WINAPI
ddraw1_GetCaps(IDirectDraw
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1584 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1586 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1588 return ddraw7_GetCaps(&ddraw
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1591 /*****************************************************************************
1592 * IDirectDraw7::Compact
1594 * No idea what it does, MSDN says it's not implemented.
1597 * DD_OK, but this is unchecked
1599 *****************************************************************************/
1600 static HRESULT WINAPI
ddraw7_Compact(IDirectDraw7
*iface
)
1602 TRACE("iface %p.\n", iface
);
1607 static HRESULT WINAPI
ddraw4_Compact(IDirectDraw4
*iface
)
1609 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1611 TRACE("iface %p.\n", iface
);
1613 return ddraw7_Compact(&ddraw
->IDirectDraw7_iface
);
1616 static HRESULT WINAPI
ddraw2_Compact(IDirectDraw2
*iface
)
1618 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1620 TRACE("iface %p.\n", iface
);
1622 return ddraw7_Compact(&ddraw
->IDirectDraw7_iface
);
1625 static HRESULT WINAPI
ddraw1_Compact(IDirectDraw
*iface
)
1627 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1629 TRACE("iface %p.\n", iface
);
1631 return ddraw7_Compact(&ddraw
->IDirectDraw7_iface
);
1634 /*****************************************************************************
1635 * IDirectDraw7::GetDisplayMode
1637 * Returns information about the current display mode
1639 * Exists in versions 1, 2, 4 and 7
1642 * DDSD: Address of a surface description structure to write the info to
1647 *****************************************************************************/
1648 static HRESULT WINAPI
ddraw7_GetDisplayMode(IDirectDraw7
*iface
, DDSURFACEDESC2
*DDSD
)
1650 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1651 struct wined3d_display_mode mode
;
1654 TRACE("iface %p, surface_desc %p.\n", iface
, DDSD
);
1656 /* This seems sane */
1657 if (!DDSD
|| (DDSD
->dwSize
!= sizeof(DDSURFACEDESC
) && DDSD
->dwSize
!= sizeof(DDSURFACEDESC2
)))
1658 return DDERR_INVALIDPARAMS
;
1660 wined3d_mutex_lock();
1662 if (FAILED(hr
= wined3d_output_get_display_mode(ddraw
->wined3d_output
, &mode
, NULL
)))
1664 ERR("Failed to get display mode, hr %#x.\n", hr
);
1665 wined3d_mutex_unlock();
1669 memset(DDSD
, 0, DDSD
->dwSize
);
1670 DDSD
->dwSize
= sizeof(*DDSD
);
1671 DDSD
->dwFlags
= DDSD_HEIGHT
| DDSD_WIDTH
| DDSD_PIXELFORMAT
| DDSD_PITCH
| DDSD_REFRESHRATE
;
1672 DDSD
->dwWidth
= mode
.width
;
1673 DDSD
->dwHeight
= mode
.height
;
1674 DDSD
->u2
.dwRefreshRate
= mode
.refresh_rate
;
1675 DDSD
->u4
.ddpfPixelFormat
.dwSize
= sizeof(DDSD
->u4
.ddpfPixelFormat
);
1676 ddrawformat_from_wined3dformat(&DDSD
->u4
.ddpfPixelFormat
, mode
.format_id
);
1677 DDSD
->u1
.lPitch
= mode
.width
* DDSD
->u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
/ 8;
1681 TRACE("Returning surface desc :\n");
1682 DDRAW_dump_surface_desc(DDSD
);
1685 wined3d_mutex_unlock();
1690 static HRESULT WINAPI
ddraw4_GetDisplayMode(IDirectDraw4
*iface
, DDSURFACEDESC2
*surface_desc
)
1692 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1694 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1696 return ddraw7_GetDisplayMode(&ddraw
->IDirectDraw7_iface
, surface_desc
);
1699 static HRESULT WINAPI
ddraw2_GetDisplayMode(IDirectDraw2
*iface
, DDSURFACEDESC
*surface_desc
)
1701 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1704 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1706 hr
= ddraw7_GetDisplayMode(&ddraw
->IDirectDraw7_iface
, (DDSURFACEDESC2
*)surface_desc
);
1707 if (SUCCEEDED(hr
)) surface_desc
->dwSize
= sizeof(*surface_desc
);
1711 static HRESULT WINAPI
ddraw1_GetDisplayMode(IDirectDraw
*iface
, DDSURFACEDESC
*surface_desc
)
1713 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1716 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1718 hr
= ddraw7_GetDisplayMode(&ddraw
->IDirectDraw7_iface
, (DDSURFACEDESC2
*)surface_desc
);
1719 if (SUCCEEDED(hr
)) surface_desc
->dwSize
= sizeof(*surface_desc
);
1723 /*****************************************************************************
1724 * IDirectDraw7::GetFourCCCodes
1726 * Returns an array of supported FourCC codes.
1728 * Exists in versions 1, 2, 4 and 7
1731 * NumCodes: Contains the number of Codes that Codes can carry. Returns the number
1732 * of enumerated codes
1733 * Codes: Pointer to an array of DWORDs where the supported codes are written
1737 * Always returns DD_OK, as it's a stub for now
1739 *****************************************************************************/
1740 static HRESULT WINAPI
ddraw7_GetFourCCCodes(IDirectDraw7
*iface
, DWORD
*NumCodes
, DWORD
*Codes
)
1742 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1743 static const enum wined3d_format_id formats
[] =
1745 WINED3DFMT_YUY2
, WINED3DFMT_UYVY
, WINED3DFMT_YV12
,
1746 WINED3DFMT_DXT1
, WINED3DFMT_DXT2
, WINED3DFMT_DXT3
, WINED3DFMT_DXT4
, WINED3DFMT_DXT5
,
1747 WINED3DFMT_ATI2N
, WINED3DFMT_NVHU
, WINED3DFMT_NVHS
1749 struct wined3d_display_mode mode
;
1750 DWORD count
= 0, i
, outsize
;
1753 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, NumCodes
, Codes
);
1755 if (FAILED(hr
= wined3d_output_get_display_mode(ddraw
->wined3d_output
, &mode
, NULL
)))
1757 ERR("Failed to get display mode, hr %#x.\n", hr
);
1761 outsize
= NumCodes
&& Codes
? *NumCodes
: 0;
1763 for (i
= 0; i
< ARRAY_SIZE(formats
); ++i
)
1765 if (SUCCEEDED(wined3d_check_device_format(ddraw
->wined3d
, ddraw
->wined3d_adapter
, WINED3D_DEVICE_TYPE_HAL
,
1766 mode
.format_id
, 0, 0, WINED3D_RTYPE_TEXTURE_2D
, formats
[i
])))
1768 if (count
< outsize
)
1769 Codes
[count
] = formats
[i
];
1774 TRACE("Returning %u FourCC codes\n", count
);
1781 static HRESULT WINAPI
ddraw4_GetFourCCCodes(IDirectDraw4
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1783 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1785 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1787 return ddraw7_GetFourCCCodes(&ddraw
->IDirectDraw7_iface
, codes_count
, codes
);
1790 static HRESULT WINAPI
ddraw2_GetFourCCCodes(IDirectDraw2
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1792 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1794 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1796 return ddraw7_GetFourCCCodes(&ddraw
->IDirectDraw7_iface
, codes_count
, codes
);
1799 static HRESULT WINAPI
ddraw1_GetFourCCCodes(IDirectDraw
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1801 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1803 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1805 return ddraw7_GetFourCCCodes(&ddraw
->IDirectDraw7_iface
, codes_count
, codes
);
1808 static HRESULT WINAPI
ddraw7_GetMonitorFrequency(IDirectDraw7
*iface
, DWORD
*frequency
)
1810 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1811 struct wined3d_display_mode mode
;
1814 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1816 wined3d_mutex_lock();
1817 hr
= wined3d_output_get_display_mode(ddraw
->wined3d_output
, &mode
, NULL
);
1818 wined3d_mutex_unlock();
1821 WARN("Failed to get display mode, hr %#x.\n", hr
);
1825 *frequency
= mode
.refresh_rate
;
1830 static HRESULT WINAPI
ddraw4_GetMonitorFrequency(IDirectDraw4
*iface
, DWORD
*frequency
)
1832 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1834 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1836 return ddraw7_GetMonitorFrequency(&ddraw
->IDirectDraw7_iface
, frequency
);
1839 static HRESULT WINAPI
ddraw2_GetMonitorFrequency(IDirectDraw2
*iface
, DWORD
*frequency
)
1841 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1843 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1845 return ddraw7_GetMonitorFrequency(&ddraw
->IDirectDraw7_iface
, frequency
);
1848 static HRESULT WINAPI
ddraw1_GetMonitorFrequency(IDirectDraw
*iface
, DWORD
*frequency
)
1850 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1852 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1854 return ddraw7_GetMonitorFrequency(&ddraw
->IDirectDraw7_iface
, frequency
);
1857 static HRESULT WINAPI
ddraw7_GetVerticalBlankStatus(IDirectDraw7
*iface
, BOOL
*status
)
1859 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1860 struct wined3d_raster_status raster_status
;
1863 TRACE("iface %p, status %p.\n", iface
, status
);
1866 return DDERR_INVALIDPARAMS
;
1868 wined3d_mutex_lock();
1869 hr
= wined3d_output_get_raster_status(ddraw
->wined3d_output
, &raster_status
);
1870 wined3d_mutex_unlock();
1873 WARN("Failed to get raster status, hr %#x.\n", hr
);
1877 *status
= raster_status
.in_vblank
;
1882 static HRESULT WINAPI
ddraw4_GetVerticalBlankStatus(IDirectDraw4
*iface
, BOOL
*status
)
1884 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1886 TRACE("iface %p, status %p.\n", iface
, status
);
1888 return ddraw7_GetVerticalBlankStatus(&ddraw
->IDirectDraw7_iface
, status
);
1891 static HRESULT WINAPI
ddraw2_GetVerticalBlankStatus(IDirectDraw2
*iface
, BOOL
*status
)
1893 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1895 TRACE("iface %p, status %p.\n", iface
, status
);
1897 return ddraw7_GetVerticalBlankStatus(&ddraw
->IDirectDraw7_iface
, status
);
1900 static HRESULT WINAPI
ddraw1_GetVerticalBlankStatus(IDirectDraw
*iface
, BOOL
*status
)
1902 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1904 TRACE("iface %p, status %p.\n", iface
, status
);
1906 return ddraw7_GetVerticalBlankStatus(&ddraw
->IDirectDraw7_iface
, status
);
1909 /*****************************************************************************
1910 * IDirectDraw7::GetAvailableVidMem
1912 * Returns the total and free video memory
1915 * caps: Specifies the memory type asked for
1916 * total: Pointer to a DWORD to be filled with the total memory
1917 * free: Pointer to a DWORD to be filled with the free memory
1921 * DDERR_INVALIDPARAMS if free and total are NULL
1923 *****************************************************************************/
1924 static HRESULT WINAPI
ddraw7_GetAvailableVidMem(IDirectDraw7
*iface
, DDSCAPS2
*caps
, DWORD
*total
,
1927 unsigned int framebuffer_size
, total_vidmem
, free_vidmem
;
1928 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1929 struct wined3d_display_mode mode
;
1932 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1934 if (!total
&& !free
)
1935 return DDERR_INVALIDPARAMS
;
1937 if (TRACE_ON(ddraw
))
1939 TRACE("Asked for memory with description: ");
1940 DDRAW_dump_DDSCAPS2(caps
);
1942 wined3d_mutex_lock();
1944 /* Todo: System memory vs local video memory vs non-local video memory
1945 * The MSDN also mentions differences between texture memory and other
1946 * resources, but that's not important
1949 /* Some applications (e.g. 3DMark 2000) assume that the reported amount of
1950 * video memory doesn't include the memory used by the default framebuffer.
1952 if (FAILED(hr
= wined3d_output_get_display_mode(ddraw
->wined3d_output
, &mode
, NULL
)))
1954 WARN("Failed to get display mode, hr %#x.\n", hr
);
1955 wined3d_mutex_unlock();
1958 framebuffer_size
= wined3d_calculate_format_pitch(ddraw
->wined3d_adapter
,
1959 mode
.format_id
, mode
.width
);
1960 framebuffer_size
*= mode
.height
;
1964 free_vidmem
= wined3d_device_get_available_texture_mem(ddraw
->wined3d_device
);
1965 *free
= framebuffer_size
> free_vidmem
? 0 : free_vidmem
- framebuffer_size
;
1966 TRACE("Free video memory %#x.\n", *free
);
1971 struct wined3d_adapter_identifier desc
= {0};
1973 hr
= wined3d_adapter_get_identifier(ddraw
->wined3d_adapter
, 0, &desc
);
1974 total_vidmem
= min(UINT_MAX
, desc
.video_memory
);
1975 *total
= framebuffer_size
> total_vidmem
? 0 : total_vidmem
- framebuffer_size
;
1976 TRACE("Total video memory %#x.\n", *total
);
1979 wined3d_mutex_unlock();
1984 static HRESULT WINAPI
ddraw4_GetAvailableVidMem(IDirectDraw4
*iface
,
1985 DDSCAPS2
*caps
, DWORD
*total
, DWORD
*free
)
1987 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1989 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1991 return ddraw7_GetAvailableVidMem(&ddraw
->IDirectDraw7_iface
, caps
, total
, free
);
1994 static HRESULT WINAPI
ddraw2_GetAvailableVidMem(IDirectDraw2
*iface
,
1995 DDSCAPS
*caps
, DWORD
*total
, DWORD
*free
)
1997 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2000 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
2002 DDRAW_Convert_DDSCAPS_1_To_2(caps
, &caps2
);
2003 return ddraw7_GetAvailableVidMem(&ddraw
->IDirectDraw7_iface
, &caps2
, total
, free
);
2006 /*****************************************************************************
2007 * IDirectDraw7::Initialize
2009 * Initializes a DirectDraw interface.
2012 * GUID: Interface identifier. Well, don't know what this is really good
2016 * Returns DD_OK on the first call,
2017 * DDERR_ALREADYINITIALIZED on repeated calls
2019 *****************************************************************************/
2020 static HRESULT WINAPI
ddraw7_Initialize(IDirectDraw7
*iface
, GUID
*guid
)
2022 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2024 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
2026 if (ddraw
->flags
& DDRAW_INITIALIZED
)
2027 return DDERR_ALREADYINITIALIZED
;
2029 /* FIXME: To properly take the GUID into account we should call
2030 * ddraw_init() here instead of in DDRAW_Create(). */
2032 FIXME("Ignoring guid %s.\n", debugstr_guid(guid
));
2034 ddraw
->flags
|= DDRAW_INITIALIZED
;
2038 static HRESULT WINAPI
ddraw4_Initialize(IDirectDraw4
*iface
, GUID
*guid
)
2040 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2042 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
2044 return ddraw7_Initialize(&ddraw
->IDirectDraw7_iface
, guid
);
2047 static HRESULT WINAPI
ddraw2_Initialize(IDirectDraw2
*iface
, GUID
*guid
)
2049 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2051 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
2053 return ddraw7_Initialize(&ddraw
->IDirectDraw7_iface
, guid
);
2056 static HRESULT WINAPI
ddraw1_Initialize(IDirectDraw
*iface
, GUID
*guid
)
2058 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2060 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
2062 return ddraw7_Initialize(&ddraw
->IDirectDraw7_iface
, guid
);
2065 static HRESULT WINAPI
d3d1_Initialize(IDirect3D
*iface
, REFIID riid
)
2067 TRACE("iface %p, riid %s.\n", iface
, debugstr_guid(riid
));
2069 return DDERR_ALREADYINITIALIZED
;
2072 /*****************************************************************************
2073 * IDirectDraw7::FlipToGDISurface
2075 * "Makes the surface that the GDI writes to the primary surface"
2076 * Looks like some windows specific thing we don't have to care about.
2077 * According to MSDN it permits GDI dialog boxes in FULLSCREEN mode. Good to
2078 * show error boxes ;)
2079 * Well, just return DD_OK.
2082 * Always returns DD_OK
2084 *****************************************************************************/
2085 static HRESULT WINAPI
ddraw7_FlipToGDISurface(IDirectDraw7
*iface
)
2087 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2088 IDirectDrawSurface7
*gdi_surface
;
2089 struct ddraw_surface
*gdi_impl
;
2092 TRACE("iface %p.\n", iface
);
2094 wined3d_mutex_lock();
2096 if (FAILED(hr
= IDirectDraw7_GetGDISurface(iface
, &gdi_surface
)))
2098 WARN("Failed to retrieve GDI surface, hr %#x.\n", hr
);
2099 wined3d_mutex_unlock();
2103 gdi_impl
= impl_from_IDirectDrawSurface7(gdi_surface
);
2104 if (gdi_impl
->surface_desc
.ddsCaps
.dwCaps
& DDSCAPS_FRONTBUFFER
)
2107 hr
= IDirectDrawSurface7_Flip(&ddraw
->primary
->IDirectDrawSurface7_iface
, gdi_surface
, DDFLIP_WAIT
);
2108 IDirectDrawSurface7_Release(gdi_surface
);
2110 wined3d_mutex_unlock();
2115 static HRESULT WINAPI
ddraw4_FlipToGDISurface(IDirectDraw4
*iface
)
2117 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2119 TRACE("iface %p.\n", iface
);
2121 return ddraw7_FlipToGDISurface(&ddraw
->IDirectDraw7_iface
);
2124 static HRESULT WINAPI
ddraw2_FlipToGDISurface(IDirectDraw2
*iface
)
2126 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2128 TRACE("iface %p.\n", iface
);
2130 return ddraw7_FlipToGDISurface(&ddraw
->IDirectDraw7_iface
);
2133 static HRESULT WINAPI
ddraw1_FlipToGDISurface(IDirectDraw
*iface
)
2135 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2137 TRACE("iface %p.\n", iface
);
2139 return ddraw7_FlipToGDISurface(&ddraw
->IDirectDraw7_iface
);
2142 /*****************************************************************************
2143 * IDirectDraw7::WaitForVerticalBlank
2145 * This method allows applications to get in sync with the vertical blank
2147 * The wormhole demo in the DirectX 7 sdk uses this call, and it doesn't
2148 * redraw the screen, most likely because of this stub
2151 * Flags: one of DDWAITVB_BLOCKBEGIN, DDWAITVB_BLOCKBEGINEVENT
2152 * or DDWAITVB_BLOCKEND
2153 * h: Not used, according to MSDN
2156 * Always returns DD_OK
2158 *****************************************************************************/
2159 static HRESULT WINAPI
ddraw7_WaitForVerticalBlank(IDirectDraw7
*iface
, DWORD Flags
, HANDLE event
)
2163 TRACE("iface %p, flags %#x, event %p.\n", iface
, Flags
, event
);
2165 /* This function is called often, so print the fixme only once */
2168 FIXME("iface %p, flags %#x, event %p stub!\n", iface
, Flags
, event
);
2172 /* MSDN says DDWAITVB_BLOCKBEGINEVENT is not supported */
2173 if(Flags
& DDWAITVB_BLOCKBEGINEVENT
)
2174 return DDERR_UNSUPPORTED
; /* unchecked */
2179 static HRESULT WINAPI
ddraw4_WaitForVerticalBlank(IDirectDraw4
*iface
, DWORD flags
, HANDLE event
)
2181 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2183 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
2185 return ddraw7_WaitForVerticalBlank(&ddraw
->IDirectDraw7_iface
, flags
, event
);
2188 static HRESULT WINAPI
ddraw2_WaitForVerticalBlank(IDirectDraw2
*iface
, DWORD flags
, HANDLE event
)
2190 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2192 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
2194 return ddraw7_WaitForVerticalBlank(&ddraw
->IDirectDraw7_iface
, flags
, event
);
2197 static HRESULT WINAPI
ddraw1_WaitForVerticalBlank(IDirectDraw
*iface
, DWORD flags
, HANDLE event
)
2199 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2201 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
2203 return ddraw7_WaitForVerticalBlank(&ddraw
->IDirectDraw7_iface
, flags
, event
);
2206 static HRESULT WINAPI
ddraw7_GetScanLine(IDirectDraw7
*iface
, DWORD
*Scanline
)
2208 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2209 struct wined3d_raster_status raster_status
;
2212 TRACE("iface %p, line %p.\n", iface
, Scanline
);
2214 wined3d_mutex_lock();
2215 hr
= wined3d_output_get_raster_status(ddraw
->wined3d_output
, &raster_status
);
2216 wined3d_mutex_unlock();
2219 WARN("Failed to get raster status, hr %#x.\n", hr
);
2223 *Scanline
= raster_status
.scan_line
;
2225 if (raster_status
.in_vblank
)
2226 return DDERR_VERTICALBLANKINPROGRESS
;
2231 static HRESULT WINAPI
ddraw4_GetScanLine(IDirectDraw4
*iface
, DWORD
*line
)
2233 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2235 TRACE("iface %p, line %p.\n", iface
, line
);
2237 return ddraw7_GetScanLine(&ddraw
->IDirectDraw7_iface
, line
);
2240 static HRESULT WINAPI
ddraw2_GetScanLine(IDirectDraw2
*iface
, DWORD
*line
)
2242 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2244 TRACE("iface %p, line %p.\n", iface
, line
);
2246 return ddraw7_GetScanLine(&ddraw
->IDirectDraw7_iface
, line
);
2249 static HRESULT WINAPI
ddraw1_GetScanLine(IDirectDraw
*iface
, DWORD
*line
)
2251 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2253 TRACE("iface %p, line %p.\n", iface
, line
);
2255 return ddraw7_GetScanLine(&ddraw
->IDirectDraw7_iface
, line
);
2258 static HRESULT WINAPI
ddraw7_TestCooperativeLevel(IDirectDraw7
*iface
)
2260 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2262 TRACE("iface %p.\n", iface
);
2264 return ddraw
->device_state
== DDRAW_DEVICE_STATE_LOST
? DDERR_NOEXCLUSIVEMODE
: DD_OK
;
2267 static HRESULT WINAPI
ddraw4_TestCooperativeLevel(IDirectDraw4
*iface
)
2269 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2271 TRACE("iface %p.\n", iface
);
2273 return ddraw7_TestCooperativeLevel(&ddraw
->IDirectDraw7_iface
);
2276 /*****************************************************************************
2277 * IDirectDraw7::GetGDISurface
2279 * Returns the surface that GDI is treating as the primary surface.
2280 * For Wine this is the front buffer
2283 * GDISurface: Address to write the surface pointer to
2286 * DD_OK if the surface was found
2287 * DDERR_NOTFOUND if the GDI surface wasn't found
2289 *****************************************************************************/
2290 static HRESULT WINAPI
ddraw7_GetGDISurface(IDirectDraw7
*iface
, IDirectDrawSurface7
**surface
)
2292 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2293 struct ddraw_surface
*ddraw_surface
;
2295 TRACE("iface %p, surface %p.\n", iface
, surface
);
2297 wined3d_mutex_lock();
2299 if (!ddraw
->gdi_surface
|| !(ddraw_surface
= wined3d_texture_get_sub_resource_parent(ddraw
->gdi_surface
, 0)))
2301 WARN("GDI surface not available.\n");
2303 wined3d_mutex_unlock();
2304 return DDERR_NOTFOUND
;
2306 *surface
= &ddraw_surface
->IDirectDrawSurface7_iface
;
2307 IDirectDrawSurface7_AddRef(*surface
);
2309 wined3d_mutex_unlock();
2314 static HRESULT WINAPI
ddraw4_GetGDISurface(IDirectDraw4
*iface
, IDirectDrawSurface4
**surface
)
2316 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2317 struct ddraw_surface
*surface_impl
;
2318 IDirectDrawSurface7
*surface7
;
2321 TRACE("iface %p, surface %p.\n", iface
, surface
);
2323 hr
= ddraw7_GetGDISurface(&ddraw
->IDirectDraw7_iface
, &surface7
);
2329 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2330 *surface
= &surface_impl
->IDirectDrawSurface4_iface
;
2331 IDirectDrawSurface4_AddRef(*surface
);
2332 IDirectDrawSurface7_Release(surface7
);
2337 static HRESULT WINAPI
ddraw2_GetGDISurface(IDirectDraw2
*iface
, IDirectDrawSurface
**surface
)
2339 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2340 struct ddraw_surface
*surface_impl
;
2341 IDirectDrawSurface7
*surface7
;
2344 TRACE("iface %p, surface %p.\n", iface
, surface
);
2346 hr
= ddraw7_GetGDISurface(&ddraw
->IDirectDraw7_iface
, &surface7
);
2352 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2353 *surface
= &surface_impl
->IDirectDrawSurface_iface
;
2354 IDirectDrawSurface_AddRef(*surface
);
2355 IDirectDrawSurface7_Release(surface7
);
2360 static HRESULT WINAPI
ddraw1_GetGDISurface(IDirectDraw
*iface
, IDirectDrawSurface
**surface
)
2362 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2363 struct ddraw_surface
*surface_impl
;
2364 IDirectDrawSurface7
*surface7
;
2367 TRACE("iface %p, surface %p.\n", iface
, surface
);
2369 hr
= ddraw7_GetGDISurface(&ddraw
->IDirectDraw7_iface
, &surface7
);
2375 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2376 *surface
= &surface_impl
->IDirectDrawSurface_iface
;
2377 IDirectDrawSurface_AddRef(*surface
);
2378 IDirectDrawSurface7_Release(surface7
);
2383 struct displaymodescallback_context
2385 LPDDENUMMODESCALLBACK func
;
2389 static HRESULT CALLBACK
EnumDisplayModesCallbackThunk(DDSURFACEDESC2
*surface_desc
, void *context
)
2391 struct displaymodescallback_context
*cbcontext
= context
;
2394 DDSD2_to_DDSD(surface_desc
, &desc
);
2395 return cbcontext
->func(&desc
, cbcontext
->context
);
2398 /*****************************************************************************
2399 * IDirectDraw7::EnumDisplayModes
2401 * Enumerates the supported Display modes. The modes can be filtered with
2402 * the DDSD parameter.
2405 * Flags: can be DDEDM_REFRESHRATES and DDEDM_STANDARDVGAMODES. For old ddraw
2406 * versions (3 and older?) this is reserved and must be 0.
2407 * DDSD: Surface description to filter the modes
2408 * Context: Pointer passed back to the callback function
2409 * cb: Application-provided callback function
2413 * DDERR_INVALIDPARAMS if the callback wasn't set
2415 *****************************************************************************/
2416 static HRESULT WINAPI
ddraw7_EnumDisplayModes(IDirectDraw7
*iface
, DWORD Flags
,
2417 DDSURFACEDESC2
*DDSD
, void *Context
, LPDDENUMMODESCALLBACK2 cb
)
2419 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2420 struct wined3d_display_mode
*enum_modes
= NULL
;
2421 struct wined3d_display_mode mode
;
2422 unsigned int modenum
, fmt
;
2423 DDSURFACEDESC2 callback_sd
;
2424 unsigned enum_mode_count
= 0, enum_mode_array_size
= 16;
2425 DDPIXELFORMAT pixelformat
;
2427 static const enum wined3d_format_id checkFormatList
[] =
2429 WINED3DFMT_B8G8R8X8_UNORM
,
2430 WINED3DFMT_B5G6R5_UNORM
,
2434 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2435 iface
, Flags
, DDSD
, Context
, cb
);
2438 return DDERR_INVALIDPARAMS
;
2440 if (!(enum_modes
= heap_alloc(enum_mode_array_size
* sizeof(*enum_modes
))))
2441 return DDERR_OUTOFMEMORY
;
2443 wined3d_mutex_lock();
2445 pixelformat
.dwSize
= sizeof(pixelformat
);
2446 for(fmt
= 0; fmt
< ARRAY_SIZE(checkFormatList
); fmt
++)
2449 while (wined3d_output_get_mode(ddraw
->wined3d_output
, checkFormatList
[fmt
],
2450 WINED3D_SCANLINE_ORDERING_UNKNOWN
, modenum
++, &mode
) == WINED3D_OK
)
2455 ddrawformat_from_wined3dformat(&pixelformat
, mode
.format_id
);
2458 if (DDSD
->dwFlags
& DDSD_WIDTH
&& mode
.width
!= DDSD
->dwWidth
)
2460 if (DDSD
->dwFlags
& DDSD_HEIGHT
&& mode
.height
!= DDSD
->dwHeight
)
2462 if (DDSD
->dwFlags
& DDSD_REFRESHRATE
&& mode
.refresh_rate
!= DDSD
->u2
.dwRefreshRate
)
2464 if (DDSD
->dwFlags
& DDSD_PIXELFORMAT
2465 && pixelformat
.u1
.dwRGBBitCount
!= DDSD
->u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
)
2469 /* DX docs state EnumDisplayMode should return only unique modes */
2470 for (i
= 0; i
< enum_mode_count
; i
++)
2472 if (enum_modes
[i
].width
== mode
.width
&& enum_modes
[i
].height
== mode
.height
2473 && enum_modes
[i
].format_id
== mode
.format_id
2474 && (enum_modes
[i
].refresh_rate
== mode
.refresh_rate
|| !(Flags
& DDEDM_REFRESHRATES
)))
2482 memset(&callback_sd
, 0, sizeof(callback_sd
));
2483 callback_sd
.dwSize
= sizeof(callback_sd
);
2484 callback_sd
.u4
.ddpfPixelFormat
.dwSize
= sizeof(DDPIXELFORMAT
);
2486 callback_sd
.dwFlags
= DDSD_HEIGHT
|DDSD_WIDTH
|DDSD_PIXELFORMAT
|DDSD_PITCH
|DDSD_REFRESHRATE
;
2487 if (Flags
& DDEDM_REFRESHRATES
)
2488 callback_sd
.u2
.dwRefreshRate
= mode
.refresh_rate
;
2490 callback_sd
.dwWidth
= mode
.width
;
2491 callback_sd
.dwHeight
= mode
.height
;
2493 callback_sd
.u4
.ddpfPixelFormat
=pixelformat
;
2495 /* Calc pitch and DWORD align like MSDN says */
2496 callback_sd
.u1
.lPitch
= (callback_sd
.u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
/ 8) * mode
.width
;
2497 callback_sd
.u1
.lPitch
= (callback_sd
.u1
.lPitch
+ 3) & ~3;
2499 TRACE("Enumerating %dx%dx%d @%d\n", callback_sd
.dwWidth
, callback_sd
.dwHeight
, callback_sd
.u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
,
2500 callback_sd
.u2
.dwRefreshRate
);
2502 if(cb(&callback_sd
, Context
) == DDENUMRET_CANCEL
)
2504 TRACE("Application asked to terminate the enumeration\n");
2505 heap_free(enum_modes
);
2506 wined3d_mutex_unlock();
2510 if (enum_mode_count
== enum_mode_array_size
)
2512 struct wined3d_display_mode
*new_enum_modes
;
2514 enum_mode_array_size
*= 2;
2515 if (!(new_enum_modes
= heap_realloc(enum_modes
, enum_mode_array_size
* sizeof(*new_enum_modes
))))
2517 heap_free(enum_modes
);
2518 wined3d_mutex_unlock();
2519 return DDERR_OUTOFMEMORY
;
2522 enum_modes
= new_enum_modes
;
2524 enum_modes
[enum_mode_count
++] = mode
;
2528 TRACE("End of enumeration\n");
2529 heap_free(enum_modes
);
2530 wined3d_mutex_unlock();
2535 static HRESULT WINAPI
ddraw4_EnumDisplayModes(IDirectDraw4
*iface
, DWORD flags
,
2536 DDSURFACEDESC2
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK2 callback
)
2538 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2540 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2541 iface
, flags
, surface_desc
, context
, callback
);
2543 return ddraw7_EnumDisplayModes(&ddraw
->IDirectDraw7_iface
, flags
, surface_desc
, context
, callback
);
2546 static HRESULT WINAPI
ddraw2_EnumDisplayModes(IDirectDraw2
*iface
, DWORD flags
,
2547 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK callback
)
2549 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2550 struct displaymodescallback_context cbcontext
;
2551 DDSURFACEDESC2 surface_desc2
;
2553 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2554 iface
, flags
, surface_desc
, context
, callback
);
2556 cbcontext
.func
= callback
;
2557 cbcontext
.context
= context
;
2559 if (surface_desc
) DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
2560 return ddraw7_EnumDisplayModes(&ddraw
->IDirectDraw7_iface
, flags
,
2561 surface_desc
? &surface_desc2
: NULL
, &cbcontext
, EnumDisplayModesCallbackThunk
);
2564 static HRESULT WINAPI
ddraw1_EnumDisplayModes(IDirectDraw
*iface
, DWORD flags
,
2565 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK callback
)
2567 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2568 struct displaymodescallback_context cbcontext
;
2569 DDSURFACEDESC2 surface_desc2
;
2571 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2572 iface
, flags
, surface_desc
, context
, callback
);
2574 cbcontext
.func
= callback
;
2575 cbcontext
.context
= context
;
2577 if (surface_desc
) DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
2578 return ddraw7_EnumDisplayModes(&ddraw
->IDirectDraw7_iface
, flags
,
2579 surface_desc
? &surface_desc2
: NULL
, &cbcontext
, EnumDisplayModesCallbackThunk
);
2582 /*****************************************************************************
2583 * IDirectDraw7::EvaluateMode
2585 * Used with IDirectDraw7::StartModeTest to test video modes.
2586 * EvaluateMode is used to pass or fail a mode, and continue with the next
2590 * Flags: DDEM_MODEPASSED or DDEM_MODEFAILED
2591 * Timeout: Returns the amount of seconds left before the mode would have
2592 * been failed automatically
2595 * This implementation always DD_OK, because it's a stub
2597 *****************************************************************************/
2598 static HRESULT WINAPI
ddraw7_EvaluateMode(IDirectDraw7
*iface
, DWORD Flags
, DWORD
*Timeout
)
2600 FIXME("iface %p, flags %#x, timeout %p stub!\n", iface
, Flags
, Timeout
);
2602 /* When implementing this, implement it in WineD3D */
2607 /*****************************************************************************
2608 * IDirectDraw7::GetDeviceIdentifier
2610 * Returns the device identifier, which gives information about the driver
2611 * Our device identifier is defined at the beginning of this file.
2614 * DDDI: Address for the returned structure
2615 * Flags: Can be DDGDI_GETHOSTIDENTIFIER
2618 * On success it returns DD_OK
2619 * DDERR_INVALIDPARAMS if DDDI is NULL
2621 *****************************************************************************/
2622 static HRESULT WINAPI
ddraw7_GetDeviceIdentifier(IDirectDraw7
*iface
,
2623 DDDEVICEIDENTIFIER2
*DDDI
, DWORD Flags
)
2625 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2626 struct wined3d_adapter_identifier adapter_id
;
2629 TRACE("iface %p, device_identifier %p, flags %#x.\n", iface
, DDDI
, Flags
);
2632 return DDERR_INVALIDPARAMS
;
2634 if (Flags
& DDGDI_GETHOSTIDENTIFIER
)
2636 /* The DDGDI_GETHOSTIDENTIFIER returns the information about the 2D
2637 * host adapter, if there's a secondary 3D adapter. This doesn't apply
2638 * to any modern hardware, nor is it interesting for Wine, so ignore it.
2639 * Size of DDDEVICEIDENTIFIER2 may be aligned to 8 bytes and thus 4
2640 * bytes too long. So only copy the relevant part of the structure
2643 memcpy(DDDI
, &deviceidentifier
, FIELD_OFFSET(DDDEVICEIDENTIFIER2
, dwWHQLLevel
) + sizeof(DWORD
));
2647 /* Drakan: Order of the Flame expects accurate D3D device information from ddraw */
2648 adapter_id
.driver
= DDDI
->szDriver
;
2649 adapter_id
.driver_size
= sizeof(DDDI
->szDriver
);
2650 adapter_id
.description
= DDDI
->szDescription
;
2651 adapter_id
.description_size
= sizeof(DDDI
->szDescription
);
2652 wined3d_mutex_lock();
2653 hr
= wined3d_adapter_get_identifier(ddraw
->wined3d_adapter
, WINED3DENUM_WHQL_LEVEL
, &adapter_id
);
2654 wined3d_mutex_unlock();
2655 if (FAILED(hr
)) return hr
;
2657 DDDI
->liDriverVersion
= adapter_id
.driver_version
;
2658 DDDI
->dwVendorId
= adapter_id
.vendor_id
;
2659 DDDI
->dwDeviceId
= adapter_id
.device_id
;
2660 DDDI
->dwSubSysId
= adapter_id
.subsystem_id
;
2661 DDDI
->dwRevision
= adapter_id
.revision
;
2662 DDDI
->guidDeviceIdentifier
= adapter_id
.device_identifier
;
2663 DDDI
->dwWHQLLevel
= adapter_id
.whql_level
;
2667 static HRESULT WINAPI
ddraw4_GetDeviceIdentifier(IDirectDraw4
*iface
,
2668 DDDEVICEIDENTIFIER
*identifier
, DWORD flags
)
2670 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2671 DDDEVICEIDENTIFIER2 identifier2
;
2674 TRACE("iface %p, identifier %p, flags %#x.\n", iface
, identifier
, flags
);
2676 hr
= ddraw7_GetDeviceIdentifier(&ddraw
->IDirectDraw7_iface
, &identifier2
, flags
);
2677 DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(&identifier2
, identifier
);
2682 /*****************************************************************************
2683 * IDirectDraw7::GetSurfaceFromDC
2685 * Returns the Surface for a GDI device context handle.
2686 * Is this related to IDirectDrawSurface::GetDC ???
2689 * hdc: hdc to return the surface for
2690 * Surface: Address to write the surface pointer to
2693 * Always returns DD_OK because it's a stub
2695 *****************************************************************************/
2696 static HRESULT WINAPI
ddraw7_GetSurfaceFromDC(IDirectDraw7
*iface
,
2697 HDC dc
, IDirectDrawSurface7
**surface
)
2699 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2700 struct ddraw_surface
*surface_impl
;
2702 TRACE("iface %p, dc %p, surface %p.\n", iface
, dc
, surface
);
2705 return E_INVALIDARG
;
2710 wined3d_mutex_lock();
2711 LIST_FOR_EACH_ENTRY(surface_impl
, &ddraw
->surface_list
, struct ddraw_surface
, surface_list_entry
)
2713 if (surface_impl
->dc
!= dc
)
2716 TRACE("Found surface %p for dc %p.\n", surface_impl
, dc
);
2717 *surface
= &surface_impl
->IDirectDrawSurface7_iface
;
2718 IDirectDrawSurface7_AddRef(*surface
);
2719 wined3d_mutex_unlock();
2722 wined3d_mutex_unlock();
2725 TRACE("No surface found for dc %p.\n", dc
);
2727 return DDERR_NOTFOUND
;
2730 static HRESULT WINAPI
ddraw4_GetSurfaceFromDC(IDirectDraw4
*iface
, HDC dc
,
2731 IDirectDrawSurface4
**surface
)
2733 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2734 struct ddraw_surface
*surface_impl
;
2735 IDirectDrawSurface7
*surface7
;
2738 TRACE("iface %p, dc %p, surface %p.\n", iface
, dc
, surface
);
2740 if (!surface
) return E_INVALIDARG
;
2742 hr
= ddraw7_GetSurfaceFromDC(&ddraw
->IDirectDraw7_iface
, dc
, &surface7
);
2748 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2749 /* Tests say this is true */
2750 *surface
= (IDirectDrawSurface4
*)&surface_impl
->IDirectDrawSurface_iface
;
2751 IDirectDrawSurface_AddRef(&surface_impl
->IDirectDrawSurface_iface
);
2752 IDirectDrawSurface7_Release(surface7
);
2757 static HRESULT CALLBACK
restore_callback(IDirectDrawSurface7
*surface
, DDSURFACEDESC2
*desc
, void *context
)
2759 IDirectDrawSurface_Restore(surface
);
2760 IDirectDrawSurface_Release(surface
);
2762 return DDENUMRET_OK
;
2765 static HRESULT WINAPI
ddraw7_RestoreAllSurfaces(IDirectDraw7
*iface
)
2767 TRACE("iface %p.\n", iface
);
2769 return IDirectDraw7_EnumSurfaces(iface
, DDENUMSURFACES_ALL
| DDENUMSURFACES_DOESEXIST
,
2770 NULL
, NULL
, restore_callback
);
2773 static HRESULT WINAPI
ddraw4_RestoreAllSurfaces(IDirectDraw4
*iface
)
2775 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2777 TRACE("iface %p.\n", iface
);
2779 return ddraw7_RestoreAllSurfaces(&ddraw
->IDirectDraw7_iface
);
2782 /*****************************************************************************
2783 * IDirectDraw7::StartModeTest
2785 * Tests the specified video modes to update the system registry with
2786 * refresh rate information. StartModeTest starts the mode test,
2787 * EvaluateMode is used to fail or pass a mode. If EvaluateMode
2788 * isn't called within 15 seconds, the mode is failed automatically
2790 * As refresh rates are handled by the X server, I don't think this
2791 * Method is important
2794 * Modes: An array of mode specifications
2795 * NumModes: The number of modes in Modes
2796 * Flags: Some flags...
2799 * Returns DDERR_TESTFINISHED if flags contains DDSMT_ISTESTREQUIRED,
2800 * if no modes are passed, DDERR_INVALIDPARAMS is returned,
2803 *****************************************************************************/
2804 static HRESULT WINAPI
ddraw7_StartModeTest(IDirectDraw7
*iface
, SIZE
*Modes
, DWORD NumModes
, DWORD Flags
)
2806 FIXME("iface %p, modes %p, mode_count %u, flags %#x partial stub!\n",
2807 iface
, Modes
, NumModes
, Flags
);
2809 /* This looks sane */
2810 if( (!Modes
) || (NumModes
== 0) ) return DDERR_INVALIDPARAMS
;
2812 /* DDSMT_ISTESTREQUIRED asks if a mode test is necessary.
2813 * As it is not, DDERR_TESTFINISHED is returned
2814 * (hopefully that's correct
2816 if(Flags & DDSMT_ISTESTREQUIRED) return DDERR_TESTFINISHED;
2817 * well, that value doesn't (yet) exist in the wine headers, so ignore it
2823 static HRESULT WINAPI
ddraw7_CreateSurface(IDirectDraw7
*iface
, DDSURFACEDESC2
*surface_desc
,
2824 IDirectDrawSurface7
**surface
, IUnknown
*outer_unknown
)
2826 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2827 struct ddraw_surface
*impl
;
2830 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
2831 iface
, surface_desc
, surface
, outer_unknown
);
2833 wined3d_mutex_lock();
2835 if (!(ddraw
->cooperative_level
& (DDSCL_NORMAL
| DDSCL_EXCLUSIVE
)))
2837 WARN("Cooperative level not set.\n");
2838 wined3d_mutex_unlock();
2839 return DDERR_NOCOOPERATIVELEVELSET
;
2842 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC2
))
2844 WARN("Application supplied invalid surface descriptor\n");
2845 wined3d_mutex_unlock();
2846 return DDERR_INVALIDPARAMS
;
2855 WARN("Surface pointer %p is invalid.\n", surface
);
2856 wined3d_mutex_unlock();
2857 return DDERR_INVALIDPARAMS
;
2861 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
2863 if (TRACE_ON(ddraw
))
2865 TRACE(" (%p) Requesting surface desc :\n", iface
);
2866 DDRAW_dump_surface_desc(surface_desc
);
2869 WARN("Application tried to create an explicit front or back buffer\n");
2870 wined3d_mutex_unlock();
2871 return DDERR_INVALIDCAPS
;
2874 hr
= ddraw_surface_create(ddraw
, surface_desc
, &impl
, outer_unknown
, 7);
2875 wined3d_mutex_unlock();
2879 *surface
= &impl
->IDirectDrawSurface7_iface
;
2880 IDirectDraw7_AddRef(iface
);
2881 impl
->ifaceToRelease
= (IUnknown
*)iface
;
2886 static HRESULT WINAPI
ddraw4_CreateSurface(IDirectDraw4
*iface
,
2887 DDSURFACEDESC2
*surface_desc
, IDirectDrawSurface4
**surface
, IUnknown
*outer_unknown
)
2889 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2890 struct ddraw_surface
*impl
;
2893 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
2894 iface
, surface_desc
, surface
, outer_unknown
);
2896 wined3d_mutex_lock();
2898 if (!(ddraw
->cooperative_level
& (DDSCL_NORMAL
| DDSCL_EXCLUSIVE
)))
2900 WARN("Cooperative level not set.\n");
2901 wined3d_mutex_unlock();
2902 return DDERR_NOCOOPERATIVELEVELSET
;
2905 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC2
))
2907 WARN("Application supplied invalid surface descriptor\n");
2908 wined3d_mutex_unlock();
2909 return DDERR_INVALIDPARAMS
;
2918 WARN("Surface pointer %p is invalid.\n", surface
);
2919 wined3d_mutex_unlock();
2920 return DDERR_INVALIDPARAMS
;
2924 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
2926 if (TRACE_ON(ddraw
))
2928 TRACE(" (%p) Requesting surface desc :\n", iface
);
2929 DDRAW_dump_surface_desc(surface_desc
);
2932 WARN("Application tried to create an explicit front or back buffer\n");
2933 wined3d_mutex_unlock();
2934 return DDERR_INVALIDCAPS
;
2937 hr
= ddraw_surface_create(ddraw
, surface_desc
, &impl
, outer_unknown
, 4);
2938 wined3d_mutex_unlock();
2942 *surface
= &impl
->IDirectDrawSurface4_iface
;
2943 IDirectDraw4_AddRef(iface
);
2944 impl
->ifaceToRelease
= (IUnknown
*)iface
;
2949 static HRESULT WINAPI
ddraw2_CreateSurface(IDirectDraw2
*iface
,
2950 DDSURFACEDESC
*surface_desc
, IDirectDrawSurface
**surface
, IUnknown
*outer_unknown
)
2952 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2953 struct ddraw_surface
*impl
;
2955 DDSURFACEDESC2 surface_desc2
;
2957 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
2958 iface
, surface_desc
, surface
, outer_unknown
);
2960 wined3d_mutex_lock();
2962 if (!(ddraw
->cooperative_level
& (DDSCL_NORMAL
| DDSCL_EXCLUSIVE
)))
2964 WARN("Cooperative level not set.\n");
2965 wined3d_mutex_unlock();
2966 return DDERR_NOCOOPERATIVELEVELSET
;
2969 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC
))
2971 WARN("Application supplied invalid surface descriptor\n");
2972 wined3d_mutex_unlock();
2973 return DDERR_INVALIDPARAMS
;
2982 WARN("Surface pointer %p is invalid.\n", surface
);
2983 wined3d_mutex_unlock();
2984 return DDERR_INVALIDPARAMS
;
2988 DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
2989 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
2991 if (TRACE_ON(ddraw
))
2993 TRACE(" (%p) Requesting surface desc :\n", iface
);
2994 DDRAW_dump_surface_desc((DDSURFACEDESC2
*)surface_desc
);
2997 WARN("Application tried to create an explicit front or back buffer\n");
2998 wined3d_mutex_unlock();
2999 return DDERR_INVALIDCAPS
;
3002 hr
= ddraw_surface_create(ddraw
, &surface_desc2
, &impl
, outer_unknown
, 2);
3003 wined3d_mutex_unlock();
3007 *surface
= &impl
->IDirectDrawSurface_iface
;
3008 impl
->ifaceToRelease
= NULL
;
3013 static HRESULT WINAPI
ddraw1_CreateSurface(IDirectDraw
*iface
,
3014 DDSURFACEDESC
*surface_desc
, IDirectDrawSurface
**surface
, IUnknown
*outer_unknown
)
3016 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3017 struct ddraw_surface
*impl
;
3019 DDSURFACEDESC2 surface_desc2
;
3021 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3022 iface
, surface_desc
, surface
, outer_unknown
);
3024 wined3d_mutex_lock();
3026 if (!(ddraw
->cooperative_level
& (DDSCL_NORMAL
| DDSCL_EXCLUSIVE
)))
3028 WARN("Cooperative level not set.\n");
3029 wined3d_mutex_unlock();
3030 return DDERR_NOCOOPERATIVELEVELSET
;
3033 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC
))
3035 WARN("Application supplied invalid surface descriptor\n");
3036 wined3d_mutex_unlock();
3037 return DDERR_INVALIDPARAMS
;
3046 WARN("Surface pointer %p is invalid.\n", surface
);
3047 wined3d_mutex_unlock();
3048 return DDERR_INVALIDPARAMS
;
3052 if ((surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_PRIMARYSURFACE
| DDSCAPS_BACKBUFFER
))
3053 == (DDSCAPS_PRIMARYSURFACE
| DDSCAPS_BACKBUFFER
)
3054 || (surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FLIP
| DDSCAPS_FRONTBUFFER
))
3055 == ((DDSCAPS_FLIP
| DDSCAPS_FRONTBUFFER
)))
3057 WARN("Application tried to create an explicit front or back buffer.\n");
3058 wined3d_mutex_unlock();
3059 return DDERR_INVALIDCAPS
;
3062 DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
3063 hr
= ddraw_surface_create(ddraw
, &surface_desc2
, &impl
, outer_unknown
, 1);
3064 wined3d_mutex_unlock();
3068 *surface
= &impl
->IDirectDrawSurface_iface
;
3069 impl
->ifaceToRelease
= NULL
;
3075 Main_DirectDraw_DDPIXELFORMAT_Match(const DDPIXELFORMAT
*requested
,
3076 const DDPIXELFORMAT
*provided
)
3078 /* Some flags must be present in both or neither for a match. */
3079 static const DWORD must_match
= DDPF_PALETTEINDEXED1
| DDPF_PALETTEINDEXED2
3080 | DDPF_PALETTEINDEXED4
| DDPF_PALETTEINDEXED8
| DDPF_FOURCC
3081 | DDPF_ZBUFFER
| DDPF_STENCILBUFFER
;
3083 if ((requested
->dwFlags
& provided
->dwFlags
) != requested
->dwFlags
)
3086 if ((requested
->dwFlags
& must_match
) != (provided
->dwFlags
& must_match
))
3089 if (requested
->dwFlags
& DDPF_FOURCC
)
3090 if (requested
->dwFourCC
!= provided
->dwFourCC
)
3093 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_ZBUFFER
|DDPF_ALPHA
3094 |DDPF_LUMINANCE
|DDPF_BUMPDUDV
))
3095 if (requested
->u1
.dwRGBBitCount
!= provided
->u1
.dwRGBBitCount
)
3098 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_STENCILBUFFER
3099 |DDPF_LUMINANCE
|DDPF_BUMPDUDV
))
3100 if (requested
->u2
.dwRBitMask
!= provided
->u2
.dwRBitMask
)
3103 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_ZBUFFER
|DDPF_BUMPDUDV
))
3104 if (requested
->u3
.dwGBitMask
!= provided
->u3
.dwGBitMask
)
3107 /* I could be wrong about the bumpmapping. MSDN docs are vague. */
3108 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_STENCILBUFFER
3110 if (requested
->u4
.dwBBitMask
!= provided
->u4
.dwBBitMask
)
3113 if (requested
->dwFlags
& (DDPF_ALPHAPIXELS
|DDPF_ZPIXELS
))
3114 if (requested
->u5
.dwRGBAlphaBitMask
!= provided
->u5
.dwRGBAlphaBitMask
)
3120 static BOOL
ddraw_match_surface_desc(const DDSURFACEDESC2
*requested
, const DDSURFACEDESC2
*provided
)
3129 #define CMP(FLAG, FIELD) \
3130 { DDSD_##FLAG, offsetof(DDSURFACEDESC2, FIELD), \
3131 sizeof(((DDSURFACEDESC2 *)(NULL))->FIELD) }
3133 static const struct compare_info compare
[] =
3135 CMP(ALPHABITDEPTH
, dwAlphaBitDepth
),
3136 CMP(BACKBUFFERCOUNT
, u5
.dwBackBufferCount
),
3138 CMP(CKDESTBLT
, ddckCKDestBlt
),
3139 CMP(CKDESTOVERLAY
, u3
/* ddckCKDestOverlay */),
3140 CMP(CKSRCBLT
, ddckCKSrcBlt
),
3141 CMP(CKSRCOVERLAY
, ddckCKSrcOverlay
),
3142 CMP(HEIGHT
, dwHeight
),
3143 CMP(LINEARSIZE
, u1
/* dwLinearSize */),
3144 CMP(LPSURFACE
, lpSurface
),
3145 CMP(MIPMAPCOUNT
, u2
/* dwMipMapCount */),
3146 CMP(PITCH
, u1
/* lPitch */),
3147 /* PIXELFORMAT: manual */
3148 CMP(REFRESHRATE
, u2
/* dwRefreshRate */),
3149 CMP(TEXTURESTAGE
, dwTextureStage
),
3150 CMP(WIDTH
, dwWidth
),
3151 /* ZBUFFERBITDEPTH: "obsolete" */
3158 if ((requested
->dwFlags
& provided
->dwFlags
) != requested
->dwFlags
)
3161 for (i
=0; i
< ARRAY_SIZE(compare
); i
++)
3163 if (requested
->dwFlags
& compare
[i
].flag
3164 && memcmp((const char *)provided
+ compare
[i
].offset
,
3165 (const char *)requested
+ compare
[i
].offset
,
3166 compare
[i
].size
) != 0)
3170 if (requested
->dwFlags
& DDSD_PIXELFORMAT
)
3172 if (!Main_DirectDraw_DDPIXELFORMAT_Match(&requested
->u4
.ddpfPixelFormat
,
3173 &provided
->u4
.ddpfPixelFormat
))
3180 struct surfacescallback2_context
3182 LPDDENUMSURFACESCALLBACK2 func
;
3186 struct surfacescallback_context
3188 LPDDENUMSURFACESCALLBACK func
;
3192 static HRESULT CALLBACK
EnumSurfacesCallback2Thunk(IDirectDrawSurface7
*surface
,
3193 DDSURFACEDESC2
*surface_desc
, void *context
)
3195 struct ddraw_surface
*surface_impl
= impl_from_IDirectDrawSurface7(surface
);
3196 struct surfacescallback2_context
*cbcontext
= context
;
3199 return cbcontext
->func(NULL
, surface_desc
, cbcontext
->context
);
3201 IDirectDrawSurface4_AddRef(&surface_impl
->IDirectDrawSurface4_iface
);
3202 IDirectDrawSurface7_Release(surface
);
3204 return cbcontext
->func(&surface_impl
->IDirectDrawSurface4_iface
,
3205 surface_desc
, cbcontext
->context
);
3208 static HRESULT CALLBACK
EnumSurfacesCallbackThunk(IDirectDrawSurface7
*surface
,
3209 DDSURFACEDESC2
*surface_desc
, void *context
)
3211 struct ddraw_surface
*surface_impl
= impl_from_IDirectDrawSurface7(surface
);
3212 struct surfacescallback_context
*cbcontext
= context
;
3215 return cbcontext
->func(NULL
, (DDSURFACEDESC
*)surface_desc
, cbcontext
->context
);
3217 IDirectDrawSurface_AddRef(&surface_impl
->IDirectDrawSurface_iface
);
3218 IDirectDrawSurface7_Release(surface
);
3220 return cbcontext
->func(&surface_impl
->IDirectDrawSurface_iface
,
3221 (DDSURFACEDESC
*)surface_desc
, cbcontext
->context
);
3224 struct enum_surface_mode_params
3226 IDirectDraw7
*ddraw
;
3227 const DDSURFACEDESC2
*desc
;
3228 LPDDENUMSURFACESCALLBACK7 callback
;
3232 static HRESULT CALLBACK
enum_surface_mode_callback(DDSURFACEDESC2
*surface_desc
, void *context
)
3234 const struct enum_surface_mode_params
*params
= context
;
3235 DDSURFACEDESC2 desc
= *params
->desc
;
3236 IDirectDrawSurface7
*surface
;
3238 desc
.dwFlags
|= DDSD_WIDTH
| DDSD_HEIGHT
| DDSD_PITCH
| DDSD_PIXELFORMAT
;
3239 desc
.dwWidth
= surface_desc
->dwWidth
;
3240 desc
.dwHeight
= surface_desc
->dwHeight
;
3241 desc
.u1
.lPitch
= surface_desc
->u1
.lPitch
;
3242 desc
.u4
.ddpfPixelFormat
= surface_desc
->u4
.ddpfPixelFormat
;
3244 if (SUCCEEDED(ddraw7_CreateSurface(params
->ddraw
, &desc
, &surface
, NULL
)))
3246 IDirectDrawSurface7_Release(surface
);
3247 return params
->callback(NULL
, &desc
, params
->context
);
3249 return DDENUMRET_OK
;
3252 /*****************************************************************************
3253 * IDirectDraw7::EnumSurfaces
3255 * Loops through all surfaces attached to this device and calls the
3256 * application callback. This can't be relayed to WineD3DDevice,
3257 * because some WineD3DSurfaces' parents are IParent objects
3260 * Flags: Some filtering flags. See IDirectDrawImpl_EnumSurfacesCallback
3261 * DDSD: Description to filter for
3262 * Context: Application-provided pointer, it's passed unmodified to the
3264 * Callback: Address to call for each surface
3267 * DDERR_INVALIDPARAMS if the callback is NULL
3270 *****************************************************************************/
3271 static HRESULT WINAPI
ddraw7_EnumSurfaces(IDirectDraw7
*iface
, DWORD flags
,
3272 DDSURFACEDESC2
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK7 callback
)
3274 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
3277 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3278 iface
, flags
, surface_desc
, context
, callback
);
3281 return DDERR_INVALIDPARAMS
;
3283 if (flags
& DDENUMSURFACES_CANBECREATED
)
3285 IDirectDrawSurface7
*surface
;
3287 if ((flags
& (DDENUMSURFACES_ALL
| DDENUMSURFACES_MATCH
| DDENUMSURFACES_NOMATCH
)) != DDENUMSURFACES_MATCH
)
3288 return DDERR_INVALIDPARAMS
;
3290 wined3d_mutex_lock();
3292 if (surface_desc
->dwFlags
& (DDSD_WIDTH
| DDSD_HEIGHT
))
3294 if (SUCCEEDED(ddraw7_CreateSurface(iface
, surface_desc
, &surface
, NULL
)))
3296 struct ddraw_surface
*surface_impl
= impl_from_IDirectDrawSurface7(surface
);
3297 callback(NULL
, &surface_impl
->surface_desc
, context
);
3298 IDirectDrawSurface7_Release(surface
);
3303 DDSURFACEDESC2 desc
=
3305 .dwSize
= sizeof(desc
),
3306 .dwFlags
= DDSD_PIXELFORMAT
,
3307 .u4
.ddpfPixelFormat
.dwSize
= sizeof(DDPIXELFORMAT
),
3309 struct enum_surface_mode_params params
=
3312 .desc
= surface_desc
,
3313 .callback
= callback
,
3316 struct wined3d_display_mode mode
;
3318 if (FAILED(hr
= wined3d_output_get_display_mode(ddraw
->wined3d_output
, &mode
, NULL
)))
3320 ERR("Failed to get display mode, hr %#x.\n", hr
);
3321 wined3d_mutex_unlock();
3322 return hr_ddraw_from_wined3d(hr
);
3325 ddrawformat_from_wined3dformat(&desc
.u4
.ddpfPixelFormat
, mode
.format_id
);
3326 hr
= ddraw7_EnumDisplayModes(iface
, 0, &desc
, ¶ms
, enum_surface_mode_callback
);
3329 wined3d_mutex_unlock();
3331 else if (flags
& DDENUMSURFACES_DOESEXIST
)
3333 struct ddraw_surface
*surface
, *cursor
;
3334 BOOL nomatch
= !!(flags
& DDENUMSURFACES_NOMATCH
);
3336 wined3d_mutex_lock();
3338 /* Use the safe enumeration, as the callback may destroy surfaces. */
3339 LIST_FOR_EACH_ENTRY_SAFE(surface
, cursor
, &ddraw
->surface_list
, struct ddraw_surface
, surface_list_entry
)
3341 if (!surface
->iface_count
)
3343 WARN("Not enumerating surface %p because it doesn't have any references.\n", surface
);
3347 if ((flags
& DDENUMSURFACES_ALL
)
3348 || nomatch
!= ddraw_match_surface_desc(surface_desc
, &surface
->surface_desc
))
3350 DDSURFACEDESC2 desc
= surface
->surface_desc
;
3352 TRACE("Enumerating surface %p.\n", surface
);
3353 IDirectDrawSurface7_AddRef(&surface
->IDirectDrawSurface7_iface
);
3354 if (callback(&surface
->IDirectDrawSurface7_iface
, &desc
, context
) != DDENUMRET_OK
)
3359 wined3d_mutex_unlock();
3363 return DDERR_INVALIDPARAMS
;
3369 static HRESULT WINAPI
ddraw4_EnumSurfaces(IDirectDraw4
*iface
, DWORD flags
,
3370 DDSURFACEDESC2
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK2 callback
)
3372 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
3373 struct surfacescallback2_context cbcontext
;
3375 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3376 iface
, flags
, surface_desc
, context
, callback
);
3378 cbcontext
.func
= callback
;
3379 cbcontext
.context
= context
;
3381 return ddraw7_EnumSurfaces(&ddraw
->IDirectDraw7_iface
, flags
, surface_desc
,
3382 &cbcontext
, EnumSurfacesCallback2Thunk
);
3385 static HRESULT WINAPI
ddraw2_EnumSurfaces(IDirectDraw2
*iface
, DWORD flags
,
3386 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK callback
)
3388 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
3389 struct surfacescallback_context cbcontext
;
3390 DDSURFACEDESC2 surface_desc2
;
3392 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3393 iface
, flags
, surface_desc
, context
, callback
);
3395 cbcontext
.func
= callback
;
3396 cbcontext
.context
= context
;
3398 if (surface_desc
) DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
3399 return ddraw7_EnumSurfaces(&ddraw
->IDirectDraw7_iface
, flags
,
3400 surface_desc
? &surface_desc2
: NULL
, &cbcontext
, EnumSurfacesCallbackThunk
);
3403 static HRESULT WINAPI
ddraw1_EnumSurfaces(IDirectDraw
*iface
, DWORD flags
,
3404 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK callback
)
3406 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3407 struct surfacescallback_context cbcontext
;
3408 DDSURFACEDESC2 surface_desc2
;
3410 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3411 iface
, flags
, surface_desc
, context
, callback
);
3413 cbcontext
.func
= callback
;
3414 cbcontext
.context
= context
;
3416 if (surface_desc
) DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
3417 return ddraw7_EnumSurfaces(&ddraw
->IDirectDraw7_iface
, flags
,
3418 surface_desc
? &surface_desc2
: NULL
, &cbcontext
, EnumSurfacesCallbackThunk
);
3421 /*****************************************************************************
3422 * DirectDrawCreateClipper (DDRAW.@)
3424 * Creates a new IDirectDrawClipper object.
3427 * Clipper: Address to write the interface pointer to
3428 * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be
3432 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
3433 * E_OUTOFMEMORY if allocating the object failed
3435 *****************************************************************************/
3436 HRESULT WINAPI
DirectDrawCreateClipper(DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3438 struct ddraw_clipper
*object
;
3441 TRACE("flags %#x, clipper %p, outer_unknown %p.\n",
3442 flags
, clipper
, outer_unknown
);
3445 return CLASS_E_NOAGGREGATION
;
3447 wined3d_mutex_lock();
3449 if (!(object
= heap_alloc_zero(sizeof(*object
))))
3451 wined3d_mutex_unlock();
3452 return E_OUTOFMEMORY
;
3455 hr
= ddraw_clipper_init(object
);
3458 WARN("Failed to initialize clipper, hr %#x.\n", hr
);
3460 wined3d_mutex_unlock();
3464 TRACE("Created clipper %p.\n", object
);
3465 *clipper
= &object
->IDirectDrawClipper_iface
;
3466 wined3d_mutex_unlock();
3471 /*****************************************************************************
3472 * IDirectDraw7::CreateClipper
3474 * Creates a DDraw clipper. See DirectDrawCreateClipper for details
3476 *****************************************************************************/
3477 static HRESULT WINAPI
ddraw7_CreateClipper(IDirectDraw7
*iface
, DWORD Flags
,
3478 IDirectDrawClipper
**Clipper
, IUnknown
*UnkOuter
)
3480 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3481 iface
, Flags
, Clipper
, UnkOuter
);
3483 return DirectDrawCreateClipper(Flags
, Clipper
, UnkOuter
);
3486 static HRESULT WINAPI
ddraw4_CreateClipper(IDirectDraw4
*iface
, DWORD flags
,
3487 IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3489 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
3491 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3492 iface
, flags
, clipper
, outer_unknown
);
3494 return ddraw7_CreateClipper(&ddraw
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
3497 static HRESULT WINAPI
ddraw2_CreateClipper(IDirectDraw2
*iface
,
3498 DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3500 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
3502 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3503 iface
, flags
, clipper
, outer_unknown
);
3505 return ddraw7_CreateClipper(&ddraw
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
3508 static HRESULT WINAPI
ddraw1_CreateClipper(IDirectDraw
*iface
,
3509 DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3511 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3513 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3514 iface
, flags
, clipper
, outer_unknown
);
3516 return ddraw7_CreateClipper(&ddraw
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
3519 /*****************************************************************************
3520 * IDirectDraw7::CreatePalette
3522 * Creates a new IDirectDrawPalette object
3525 * Flags: The flags for the new clipper
3526 * ColorTable: Color table to assign to the new clipper
3527 * Palette: Address to write the interface pointer to
3528 * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be
3532 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
3533 * E_OUTOFMEMORY if allocating the object failed
3535 *****************************************************************************/
3536 static HRESULT WINAPI
ddraw7_CreatePalette(IDirectDraw7
*iface
, DWORD Flags
,
3537 PALETTEENTRY
*ColorTable
, IDirectDrawPalette
**Palette
, IUnknown
*pUnkOuter
)
3539 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
3540 struct ddraw_palette
*object
;
3543 TRACE("iface %p, flags %#x, color_table %p, palette %p, outer_unknown %p.\n",
3544 iface
, Flags
, ColorTable
, Palette
, pUnkOuter
);
3547 return CLASS_E_NOAGGREGATION
;
3549 wined3d_mutex_lock();
3551 /* The refcount test shows that a cooplevel is required for this */
3552 if (!ddraw
->cooperative_level
)
3554 WARN("No cooperative level set, returning DDERR_NOCOOPERATIVELEVELSET\n");
3555 wined3d_mutex_unlock();
3556 return DDERR_NOCOOPERATIVELEVELSET
;
3559 if (!(object
= heap_alloc(sizeof(*object
))))
3561 ERR("Out of memory when allocating memory for a palette implementation\n");
3562 wined3d_mutex_unlock();
3563 return E_OUTOFMEMORY
;
3566 hr
= ddraw_palette_init(object
, ddraw
, Flags
, ColorTable
);
3569 WARN("Failed to initialize palette, hr %#x.\n", hr
);
3571 wined3d_mutex_unlock();
3575 TRACE("Created palette %p.\n", object
);
3576 *Palette
= &object
->IDirectDrawPalette_iface
;
3577 wined3d_mutex_unlock();
3582 static HRESULT WINAPI
ddraw4_CreatePalette(IDirectDraw4
*iface
, DWORD flags
, PALETTEENTRY
*entries
,
3583 IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
3585 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
3588 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
3589 iface
, flags
, entries
, palette
, outer_unknown
);
3591 hr
= ddraw7_CreatePalette(&ddraw
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
3592 if (SUCCEEDED(hr
) && *palette
)
3594 struct ddraw_palette
*impl
= impl_from_IDirectDrawPalette(*palette
);
3595 IDirectDraw7_Release(&ddraw
->IDirectDraw7_iface
);
3596 IDirectDraw4_AddRef(iface
);
3597 impl
->ifaceToRelease
= (IUnknown
*)iface
;
3602 static HRESULT WINAPI
ddraw2_CreatePalette(IDirectDraw2
*iface
, DWORD flags
,
3603 PALETTEENTRY
*entries
, IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
3605 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
3608 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
3609 iface
, flags
, entries
, palette
, outer_unknown
);
3611 hr
= ddraw7_CreatePalette(&ddraw
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
3612 if (SUCCEEDED(hr
) && *palette
)
3614 struct ddraw_palette
*impl
= impl_from_IDirectDrawPalette(*palette
);
3615 IDirectDraw7_Release(&ddraw
->IDirectDraw7_iface
);
3616 impl
->ifaceToRelease
= NULL
;
3622 static HRESULT WINAPI
ddraw1_CreatePalette(IDirectDraw
*iface
, DWORD flags
,
3623 PALETTEENTRY
*entries
, IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
3625 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3628 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
3629 iface
, flags
, entries
, palette
, outer_unknown
);
3631 hr
= ddraw7_CreatePalette(&ddraw
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
3632 if (SUCCEEDED(hr
) && *palette
)
3634 struct ddraw_palette
*impl
= impl_from_IDirectDrawPalette(*palette
);
3635 IDirectDraw7_Release(&ddraw
->IDirectDraw7_iface
);
3636 impl
->ifaceToRelease
= NULL
;
3642 /*****************************************************************************
3643 * IDirectDraw7::DuplicateSurface
3645 * Duplicates a surface. The surface memory points to the same memory as
3646 * the original surface, and it's released when the last surface referencing
3647 * it is released. I guess that's beyond Wine's surface management right now
3648 * (Idea: create a new DDraw surface with the same WineD3DSurface. I need a
3649 * test application to implement this)
3652 * Src: Address of the source surface
3653 * Dest: Address to write the new surface pointer to
3656 * See IDirectDraw7::CreateSurface
3658 *****************************************************************************/
3659 static HRESULT WINAPI
ddraw7_DuplicateSurface(IDirectDraw7
*iface
,
3660 IDirectDrawSurface7
*Src
, IDirectDrawSurface7
**Dest
)
3662 struct ddraw_surface
*src_surface
= unsafe_impl_from_IDirectDrawSurface7(Src
);
3664 FIXME("iface %p, src %p, dst %p partial stub!\n", iface
, Src
, Dest
);
3666 /* For now, simply create a new, independent surface */
3667 return IDirectDraw7_CreateSurface(iface
, &src_surface
->surface_desc
, Dest
, NULL
);
3670 static HRESULT WINAPI
ddraw4_DuplicateSurface(IDirectDraw4
*iface
, IDirectDrawSurface4
*src
,
3671 IDirectDrawSurface4
**dst
)
3673 struct ddraw_surface
*src_impl
= unsafe_impl_from_IDirectDrawSurface4(src
);
3674 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
3675 struct ddraw_surface
*dst_impl
;
3676 IDirectDrawSurface7
*dst7
;
3679 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
3681 hr
= ddraw7_DuplicateSurface(&ddraw
->IDirectDraw7_iface
,
3682 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
3688 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
3689 *dst
= &dst_impl
->IDirectDrawSurface4_iface
;
3690 IDirectDrawSurface4_AddRef(*dst
);
3691 IDirectDrawSurface7_Release(dst7
);
3696 static HRESULT WINAPI
ddraw2_DuplicateSurface(IDirectDraw2
*iface
,
3697 IDirectDrawSurface
*src
, IDirectDrawSurface
**dst
)
3699 struct ddraw_surface
*src_impl
= unsafe_impl_from_IDirectDrawSurface(src
);
3700 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
3701 struct ddraw_surface
*dst_impl
;
3702 IDirectDrawSurface7
*dst7
;
3705 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
3707 hr
= ddraw7_DuplicateSurface(&ddraw
->IDirectDraw7_iface
,
3708 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
3711 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
3712 *dst
= &dst_impl
->IDirectDrawSurface_iface
;
3713 IDirectDrawSurface_AddRef(*dst
);
3714 IDirectDrawSurface7_Release(dst7
);
3719 static HRESULT WINAPI
ddraw1_DuplicateSurface(IDirectDraw
*iface
, IDirectDrawSurface
*src
,
3720 IDirectDrawSurface
**dst
)
3722 struct ddraw_surface
*src_impl
= unsafe_impl_from_IDirectDrawSurface(src
);
3723 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3724 struct ddraw_surface
*dst_impl
;
3725 IDirectDrawSurface7
*dst7
;
3728 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
3730 hr
= ddraw7_DuplicateSurface(&ddraw
->IDirectDraw7_iface
,
3731 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
3734 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
3735 *dst
= &dst_impl
->IDirectDrawSurface_iface
;
3736 IDirectDrawSurface_AddRef(*dst
);
3737 IDirectDrawSurface7_Release(dst7
);
3742 /*****************************************************************************
3743 * IDirect3D7::EnumDevices
3745 * The EnumDevices method for IDirect3D7. It enumerates all supported
3746 * D3D7 devices. Currently the T&L, HAL and RGB devices are enumerated.
3749 * callback: Function to call for each enumerated device
3750 * context: Pointer to pass back to the app
3753 * D3D_OK, or the return value of the GetCaps call
3755 *****************************************************************************/
3756 static HRESULT WINAPI
d3d7_EnumDevices(IDirect3D7
*iface
, LPD3DENUMDEVICESCALLBACK7 callback
, void *context
)
3758 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
3759 D3DDEVICEDESC7 device_desc7
;
3763 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
3766 return DDERR_INVALIDPARAMS
;
3768 wined3d_mutex_lock();
3770 if (FAILED(hr
= ddraw_get_d3dcaps(ddraw
, &device_desc7
)))
3772 wined3d_mutex_unlock();
3776 for (i
= 0; i
< ARRAY_SIZE(device_list7
); i
++)
3780 device_desc7
.deviceGUID
= *device_list7
[i
].device_guid
;
3781 ret
= callback(device_list7
[i
].interface_name
, device_list7
[i
].device_name
, &device_desc7
, context
);
3782 if (ret
!= DDENUMRET_OK
)
3784 TRACE("Application cancelled the enumeration.\n");
3785 wined3d_mutex_unlock();
3790 TRACE("End of enumeration.\n");
3792 wined3d_mutex_unlock();
3797 /*****************************************************************************
3798 * IDirect3D3::EnumDevices
3800 * Enumerates all supported Direct3DDevice interfaces. This is the
3801 * implementation for Direct3D 1 to Direc3D 3, Version 7 has its own.
3803 * Versions 1, 2 and 3
3806 * callback: Application-provided routine to call for each enumerated device
3807 * Context: Pointer to pass to the callback
3810 * D3D_OK on success,
3811 * The result of IDirect3DImpl_GetCaps if it failed
3813 *****************************************************************************/
3814 static HRESULT WINAPI
d3d3_EnumDevices(IDirect3D3
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
3816 static CHAR wined3d_description
[] = "Wine D3DDevice using WineD3D and OpenGL";
3818 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
3819 D3DDEVICEDESC device_desc1
, hal_desc
, hel_desc
;
3820 D3DDEVICEDESC7 device_desc7
;
3823 /* Some games (Motoracer 2 demo) have the bad idea to modify the device
3824 * name string. Let's put the string in a sufficiently sized array in
3825 * writable memory. */
3826 char device_name
[50];
3827 strcpy(device_name
,"Direct3D HEL");
3829 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
3832 return DDERR_INVALIDPARAMS
;
3834 wined3d_mutex_lock();
3836 if (FAILED(hr
= ddraw_get_d3dcaps(ddraw
, &device_desc7
)))
3838 wined3d_mutex_unlock();
3841 ddraw_d3dcaps1_from_7(&device_desc1
, &device_desc7
);
3843 /* Do I have to enumerate the reference id? Note from old d3d7:
3844 * "It seems that enumerating the reference IID on Direct3D 1 games
3845 * (AvP / Motoracer2) breaks them". So do not enumerate this iid in V1
3847 * There's a registry key HKLM\Software\Microsoft\Direct3D\Drivers,
3848 * EnumReference which enables / disables enumerating the reference
3849 * rasterizer. It's a DWORD, 0 means disabled, 2 means enabled. The
3850 * enablerefrast.reg and disablerefrast.reg files in the DirectX 7.0 sdk
3851 * demo directory suggest this.
3853 * Some games(GTA 2) seem to use the second enumerated device, so I have
3854 * to enumerate at least 2 devices. So enumerate the reference device to
3857 * Other games (Rollcage) tell emulation and hal device apart by certain
3858 * flags. Rollcage expects D3DPTEXTURECAPS_POW2 to be set (yeah, it is a
3859 * limitation flag), and it refuses all devices that have the perspective
3860 * flag set. This way it refuses the emulation device, and HAL devices
3861 * never have POW2 unset in d3d7 on windows. */
3862 if (ddraw
->d3dversion
!= 1)
3864 static CHAR reference_description
[] = "RGB Direct3D emulation";
3866 TRACE("Enumerating WineD3D D3DDevice interface.\n");
3867 hal_desc
= device_desc1
;
3868 hel_desc
= device_desc1
;
3869 /* The rgb device has the pow2 flag set in the hel caps, but not in the hal caps. */
3870 hal_desc
.dpcLineCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
3871 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
3872 hal_desc
.dpcTriCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
3873 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
3874 /* RGB, RAMP and MMX devices have a HAL dcmColorModel of 0 */
3875 hal_desc
.dcmColorModel
= 0;
3876 /* RGB, RAMP and MMX devices cannot report HAL hardware flags */
3877 hal_desc
.dwFlags
= 0;
3879 hr
= callback((GUID
*)&IID_IDirect3DRGBDevice
, reference_description
,
3880 device_name
, &hal_desc
, &hel_desc
, context
);
3881 if (hr
!= D3DENUMRET_OK
)
3883 TRACE("Application cancelled the enumeration.\n");
3884 wined3d_mutex_unlock();
3889 strcpy(device_name
,"Direct3D HAL");
3891 TRACE("Enumerating HAL Direct3D device.\n");
3892 hal_desc
= device_desc1
;
3893 hel_desc
= device_desc1
;
3895 /* The hal device does not have the pow2 flag set in hel, but in hal. */
3896 hel_desc
.dpcLineCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
3897 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
3898 hel_desc
.dpcTriCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
3899 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
3900 /* HAL devices have a HEL dcmColorModel of 0 */
3901 hel_desc
.dcmColorModel
= 0;
3903 hr
= callback((GUID
*)&IID_IDirect3DHALDevice
, wined3d_description
,
3904 device_name
, &hal_desc
, &hel_desc
, context
);
3905 if (hr
!= D3DENUMRET_OK
)
3907 TRACE("Application cancelled the enumeration.\n");
3908 wined3d_mutex_unlock();
3912 TRACE("End of enumeration.\n");
3914 wined3d_mutex_unlock();
3919 static HRESULT WINAPI
d3d2_EnumDevices(IDirect3D2
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
3921 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
3923 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
3925 return d3d3_EnumDevices(&ddraw
->IDirect3D3_iface
, callback
, context
);
3928 static HRESULT WINAPI
d3d1_EnumDevices(IDirect3D
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
3930 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
3932 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
3934 return d3d3_EnumDevices(&ddraw
->IDirect3D3_iface
, callback
, context
);
3937 /*****************************************************************************
3938 * IDirect3D3::CreateLight
3940 * Creates an IDirect3DLight interface. This interface is used in
3941 * Direct3D3 or earlier for lighting. In Direct3D7 it has been replaced
3942 * by the DIRECT3DLIGHT7 structure. Wine's Direct3DLight implementation
3943 * uses the IDirect3DDevice7 interface with D3D7 lights.
3945 * Versions 1, 2 and 3
3948 * light: Address to store the new interface pointer
3949 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
3954 * DDERR_OUTOFMEMORY if memory allocation failed
3955 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
3957 *****************************************************************************/
3958 static HRESULT WINAPI
d3d3_CreateLight(IDirect3D3
*iface
, IDirect3DLight
**light
,
3959 IUnknown
*outer_unknown
)
3961 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
3962 struct d3d_light
*object
;
3964 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
3967 return CLASS_E_NOAGGREGATION
;
3969 if (!(object
= heap_alloc_zero(sizeof(*object
))))
3971 ERR("Failed to allocate light memory.\n");
3972 return DDERR_OUTOFMEMORY
;
3975 d3d_light_init(object
, ddraw
);
3977 TRACE("Created light %p.\n", object
);
3978 *light
= &object
->IDirect3DLight_iface
;
3983 static HRESULT WINAPI
d3d2_CreateLight(IDirect3D2
*iface
, IDirect3DLight
**light
, IUnknown
*outer_unknown
)
3985 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
3987 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
3989 return d3d3_CreateLight(&ddraw
->IDirect3D3_iface
, light
, outer_unknown
);
3992 static HRESULT WINAPI
d3d1_CreateLight(IDirect3D
*iface
, IDirect3DLight
**light
, IUnknown
*outer_unknown
)
3994 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
3996 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
3998 return d3d3_CreateLight(&ddraw
->IDirect3D3_iface
, light
, outer_unknown
);
4001 /*****************************************************************************
4002 * IDirect3D3::CreateMaterial
4004 * Creates an IDirect3DMaterial interface. This interface is used by Direct3D3
4005 * and older versions. The IDirect3DMaterial implementation wraps its
4006 * functionality to IDirect3DDevice7::SetMaterial and friends.
4008 * Versions 1, 2 and 3
4011 * material: Address to store the new interface's pointer to
4012 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
4017 * DDERR_OUTOFMEMORY if memory allocation failed
4018 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
4020 *****************************************************************************/
4021 static HRESULT WINAPI
d3d3_CreateMaterial(IDirect3D3
*iface
, IDirect3DMaterial3
**material
,
4022 IUnknown
*outer_unknown
)
4024 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4025 struct d3d_material
*object
;
4027 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
4029 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4031 object
= d3d_material_create(ddraw
);
4034 ERR("Failed to allocate material memory.\n");
4035 return DDERR_OUTOFMEMORY
;
4038 TRACE("Created material %p.\n", object
);
4039 *material
= &object
->IDirect3DMaterial3_iface
;
4044 static HRESULT WINAPI
d3d2_CreateMaterial(IDirect3D2
*iface
, IDirect3DMaterial2
**material
,
4045 IUnknown
*outer_unknown
)
4047 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
4048 struct d3d_material
*object
;
4050 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
4052 object
= d3d_material_create(ddraw
);
4055 ERR("Failed to allocate material memory.\n");
4056 return DDERR_OUTOFMEMORY
;
4059 TRACE("Created material %p.\n", object
);
4060 *material
= &object
->IDirect3DMaterial2_iface
;
4065 static HRESULT WINAPI
d3d1_CreateMaterial(IDirect3D
*iface
, IDirect3DMaterial
**material
,
4066 IUnknown
*outer_unknown
)
4068 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
4069 struct d3d_material
*object
;
4071 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
4073 object
= d3d_material_create(ddraw
);
4076 ERR("Failed to allocate material memory.\n");
4077 return DDERR_OUTOFMEMORY
;
4080 TRACE("Created material %p.\n", object
);
4081 *material
= &object
->IDirect3DMaterial_iface
;
4086 /*****************************************************************************
4087 * IDirect3D3::CreateViewport
4089 * Creates an IDirect3DViewport interface. This interface is used
4090 * by Direct3D and earlier versions for Viewport management. In Direct3D7
4091 * it has been replaced by a viewport structure and
4092 * IDirect3DDevice7::*Viewport. Wine's IDirect3DViewport implementation
4093 * uses the IDirect3DDevice7 methods for its functionality
4096 * Viewport: Address to store the new interface pointer
4097 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
4102 * DDERR_OUTOFMEMORY if memory allocation failed
4103 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
4105 *****************************************************************************/
4106 static HRESULT WINAPI
d3d3_CreateViewport(IDirect3D3
*iface
, IDirect3DViewport3
**viewport
,
4107 IUnknown
*outer_unknown
)
4109 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4110 struct d3d_viewport
*object
;
4112 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4114 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4116 if (!(object
= heap_alloc_zero(sizeof(*object
))))
4118 ERR("Failed to allocate viewport memory.\n");
4119 return DDERR_OUTOFMEMORY
;
4122 d3d_viewport_init(object
, ddraw
);
4124 TRACE("Created viewport %p.\n", object
);
4125 *viewport
= &object
->IDirect3DViewport3_iface
;
4130 static HRESULT WINAPI
d3d2_CreateViewport(IDirect3D2
*iface
, IDirect3DViewport2
**viewport
, IUnknown
*outer_unknown
)
4132 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
4134 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4136 return d3d3_CreateViewport(&ddraw
->IDirect3D3_iface
, (IDirect3DViewport3
**)viewport
,
4140 static HRESULT WINAPI
d3d1_CreateViewport(IDirect3D
*iface
, IDirect3DViewport
**viewport
, IUnknown
*outer_unknown
)
4142 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
4144 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4146 return d3d3_CreateViewport(&ddraw
->IDirect3D3_iface
, (IDirect3DViewport3
**)viewport
,
4150 static HRESULT
ddraw_find_device(struct ddraw
*ddraw
, const D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
,
4151 unsigned int guid_count
, const GUID
* const *guids
, DWORD device_desc_size
)
4153 struct ddraw_find_device_result_v1
4157 D3DDEVICEDESC_V1 hw_desc
;
4158 D3DDEVICEDESC_V1 sw_desc
;
4160 struct ddraw_find_device_result_v2
4164 D3DDEVICEDESC_V2 hw_desc
;
4165 D3DDEVICEDESC_V2 sw_desc
;
4167 D3DDEVICEDESC7 desc7
;
4168 D3DDEVICEDESC desc1
;
4172 TRACE("ddraw %p, fds %p, fdr %p, guid_count %u, guids %p, device_desc_size %u.\n",
4173 ddraw
, fds
, fdr
, guid_count
, guids
, device_desc_size
);
4176 return DDERR_INVALIDPARAMS
;
4178 if (fds
->dwSize
!= sizeof(*fds
))
4180 WARN("Got invalid search structure size %u.\n", fds
->dwSize
);
4181 return DDERR_INVALIDPARAMS
;
4184 if (fdr
->dwSize
!= sizeof(*fdr
) && fdr
->dwSize
!= sizeof(*fdr2
) && fdr
->dwSize
!= sizeof(*fdr1
))
4186 WARN("Got invalid result structure size %u.\n", fdr
->dwSize
);
4187 return DDERR_INVALIDPARAMS
;
4190 if (fds
->dwFlags
& D3DFDS_COLORMODEL
)
4191 WARN("Ignoring colour model %#x.\n", fds
->dcmColorModel
);
4193 if (fds
->dwFlags
& D3DFDS_GUID
)
4197 TRACE("Trying to match GUID %s.\n", debugstr_guid(&fds
->guid
));
4199 if ((ddraw
->flags
& DDRAW_NO3D
) && IsEqualGUID(&fds
->guid
, &IID_IDirect3DHALDevice
))
4201 WARN("HAL device not available without 3D support.\n");
4202 return DDERR_NOTFOUND
;
4205 for (i
= 0; i
< guid_count
; ++i
)
4207 if (IsEqualGUID(guids
[i
], &fds
->guid
))
4216 WARN("Failed to match GUID %s.\n", debugstr_guid(&fds
->guid
));
4217 return DDERR_NOTFOUND
;
4222 if (FAILED(hr
= ddraw_get_d3dcaps(ddraw
, &desc7
)))
4225 /* Now return our own GUID */
4226 ddraw_d3dcaps1_from_7(&desc1
, &desc7
);
4227 fdr
->guid
= IID_D3DDEVICE_WineD3D
;
4229 /* Note that "device_desc_size" doesn't necessarily have any relation to
4230 * the actual structure size. However, this matches the behaviour of
4231 * Windows since at least Windows 2000. */
4232 if (fdr
->dwSize
== sizeof(*fdr1
))
4234 fdr1
= (struct ddraw_find_device_result_v1
*)fdr
;
4235 memcpy(&fdr1
->hw_desc
, &desc1
, sizeof(fdr1
->hw_desc
));
4236 fdr1
->hw_desc
.dwSize
= device_desc_size
;
4237 memcpy(&fdr1
->sw_desc
, &desc1
, sizeof(fdr1
->sw_desc
));
4238 fdr1
->sw_desc
.dwSize
= device_desc_size
;
4240 else if (fdr
->dwSize
== sizeof(*fdr2
))
4242 fdr2
= (struct ddraw_find_device_result_v2
*)fdr
;
4243 memcpy(&fdr2
->hw_desc
, &desc1
, sizeof(fdr2
->hw_desc
));
4244 fdr2
->hw_desc
.dwSize
= device_desc_size
;
4245 memcpy(&fdr2
->sw_desc
, &desc1
, sizeof(fdr2
->sw_desc
));
4246 fdr2
->sw_desc
.dwSize
= device_desc_size
;
4250 fdr
->ddHwDesc
= desc1
;
4251 fdr
->ddHwDesc
.dwSize
= device_desc_size
;
4252 fdr
->ddSwDesc
= desc1
;
4253 fdr
->ddSwDesc
.dwSize
= device_desc_size
;
4256 TRACE("Returning Wine's wined3d device with (undumped) capabilities.\n");
4261 static HRESULT WINAPI
d3d3_FindDevice(IDirect3D3
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4263 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4264 static const GUID
* const guids
[] =
4266 &IID_D3DDEVICE_WineD3D
,
4267 &IID_IDirect3DHALDevice
,
4268 &IID_IDirect3DRGBDevice
,
4271 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4273 return ddraw_find_device(ddraw
, fds
, fdr
, ARRAY_SIZE(guids
), guids
, sizeof(D3DDEVICEDESC_V3
));
4276 static HRESULT WINAPI
d3d2_FindDevice(IDirect3D2
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4278 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
4279 static const GUID
* const guids
[] =
4281 &IID_D3DDEVICE_WineD3D
,
4282 &IID_IDirect3DHALDevice
,
4283 &IID_IDirect3DMMXDevice
,
4284 &IID_IDirect3DRGBDevice
,
4285 &IID_IDirect3DRampDevice
,
4288 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4290 return ddraw_find_device(ddraw
, fds
, fdr
, ARRAY_SIZE(guids
), guids
, sizeof(D3DDEVICEDESC_V2
));
4293 static HRESULT WINAPI
d3d1_FindDevice(IDirect3D
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4295 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
4296 static const GUID
* const guids
[] =
4298 &IID_D3DDEVICE_WineD3D
,
4299 &IID_IDirect3DHALDevice
,
4300 &IID_IDirect3DRGBDevice
,
4301 &IID_IDirect3DRampDevice
,
4304 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4306 return ddraw_find_device(ddraw
, fds
, fdr
, ARRAY_SIZE(guids
), guids
, sizeof(D3DDEVICEDESC_V1
));
4309 /*****************************************************************************
4310 * IDirect3D7::CreateDevice
4312 * Creates an IDirect3DDevice7 interface.
4314 * Versions 2, 3 and 7. IDirect3DDevice 1 interfaces are interfaces to
4315 * DirectDraw surfaces and are created with
4316 * IDirectDrawSurface::QueryInterface. This method uses CreateDevice to
4317 * create the device object and QueryInterfaces for IDirect3DDevice
4320 * refiid: IID of the device to create
4321 * Surface: Initial rendertarget
4322 * Device: Address to return the interface pointer
4326 * DDERR_OUTOFMEMORY if memory allocation failed
4327 * DDERR_INVALIDPARAMS if a device exists already
4329 *****************************************************************************/
4330 static HRESULT WINAPI
d3d7_CreateDevice(IDirect3D7
*iface
, REFCLSID riid
,
4331 IDirectDrawSurface7
*surface
, IDirect3DDevice7
**device
)
4333 struct ddraw_surface
*target
= unsafe_impl_from_IDirectDrawSurface7(surface
);
4334 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
4335 struct d3d_device
*object
;
4338 TRACE("iface %p, riid %s, surface %p, device %p.\n", iface
, debugstr_guid(riid
), surface
, device
);
4340 wined3d_mutex_lock();
4341 if (SUCCEEDED(hr
= d3d_device_create(ddraw
, riid
, target
, (IUnknown
*)surface
, 7, &object
, NULL
)))
4343 *device
= &object
->IDirect3DDevice7_iface
;
4347 WARN("Failed to create device, hr %#x.\n", hr
);
4350 wined3d_mutex_unlock();
4355 static HRESULT WINAPI
d3d3_CreateDevice(IDirect3D3
*iface
, REFCLSID riid
,
4356 IDirectDrawSurface4
*surface
, IDirect3DDevice3
**device
, IUnknown
*outer_unknown
)
4358 struct ddraw_surface
*surface_impl
= unsafe_impl_from_IDirectDrawSurface4(surface
);
4359 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4360 struct d3d_device
*device_impl
;
4363 TRACE("iface %p, riid %s, surface %p, device %p, outer_unknown %p.\n",
4364 iface
, debugstr_guid(riid
), surface
, device
, outer_unknown
);
4367 return CLASS_E_NOAGGREGATION
;
4369 wined3d_mutex_lock();
4370 if (SUCCEEDED(hr
= d3d_device_create(ddraw
, riid
, surface_impl
, (IUnknown
*)surface
, 3, &device_impl
, NULL
)))
4372 *device
= &device_impl
->IDirect3DDevice3_iface
;
4376 WARN("Failed to create device, hr %#x.\n", hr
);
4379 wined3d_mutex_unlock();
4384 static HRESULT WINAPI
d3d2_CreateDevice(IDirect3D2
*iface
, REFCLSID riid
,
4385 IDirectDrawSurface
*surface
, IDirect3DDevice2
**device
)
4387 struct ddraw_surface
*surface_impl
= unsafe_impl_from_IDirectDrawSurface(surface
);
4388 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
4389 struct d3d_device
*device_impl
;
4392 TRACE("iface %p, riid %s, surface %p, device %p.\n",
4393 iface
, debugstr_guid(riid
), surface
, device
);
4395 wined3d_mutex_lock();
4396 if (SUCCEEDED(hr
= d3d_device_create(ddraw
, riid
, surface_impl
, (IUnknown
*)surface
, 2, &device_impl
, NULL
)))
4398 *device
= &device_impl
->IDirect3DDevice2_iface
;
4402 WARN("Failed to create device, hr %#x.\n", hr
);
4405 wined3d_mutex_unlock();
4410 /*****************************************************************************
4411 * IDirect3D7::CreateVertexBuffer
4413 * Creates a new vertex buffer object and returns a IDirect3DVertexBuffer7
4419 * desc: Requested Vertex buffer properties
4420 * vertex_buffer: Address to return the interface pointer at
4421 * flags: Some flags, should be 0
4425 * DDERR_OUTOFMEMORY if memory allocation failed
4426 * DDERR_INVALIDPARAMS if desc or vertex_buffer is NULL
4428 *****************************************************************************/
4429 static HRESULT WINAPI
d3d7_CreateVertexBuffer(IDirect3D7
*iface
, D3DVERTEXBUFFERDESC
*desc
,
4430 IDirect3DVertexBuffer7
**vertex_buffer
, DWORD flags
)
4432 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
4433 struct d3d_vertex_buffer
*object
;
4436 TRACE("iface %p, desc %p, vertex_buffer %p, flags %#x.\n",
4437 iface
, desc
, vertex_buffer
, flags
);
4439 if (!vertex_buffer
|| !desc
) return DDERR_INVALIDPARAMS
;
4441 hr
= d3d_vertex_buffer_create(&object
, ddraw
, desc
);
4444 TRACE("Created vertex buffer %p.\n", object
);
4445 *vertex_buffer
= &object
->IDirect3DVertexBuffer7_iface
;
4448 WARN("Failed to create vertex buffer, hr %#x.\n", hr
);
4453 static HRESULT WINAPI
d3d3_CreateVertexBuffer(IDirect3D3
*iface
, D3DVERTEXBUFFERDESC
*desc
,
4454 IDirect3DVertexBuffer
**vertex_buffer
, DWORD flags
, IUnknown
*outer_unknown
)
4456 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4457 struct d3d_vertex_buffer
*object
;
4460 TRACE("iface %p, desc %p, vertex_buffer %p, flags %#x, outer_unknown %p.\n",
4461 iface
, desc
, vertex_buffer
, flags
, outer_unknown
);
4464 return CLASS_E_NOAGGREGATION
;
4465 if (!vertex_buffer
|| !desc
)
4466 return DDERR_INVALIDPARAMS
;
4468 hr
= d3d_vertex_buffer_create(&object
, ddraw
, desc
);
4471 TRACE("Created vertex buffer %p.\n", object
);
4472 *vertex_buffer
= (IDirect3DVertexBuffer
*)&object
->IDirect3DVertexBuffer7_iface
;
4475 WARN("Failed to create vertex buffer, hr %#x.\n", hr
);
4480 /*****************************************************************************
4481 * IDirect3D7::EnumZBufferFormats
4483 * Enumerates all supported Z buffer pixel formats
4489 * callback: callback to call for each pixel format
4490 * context: Pointer to pass back to the callback
4494 * DDERR_INVALIDPARAMS if callback is NULL
4496 *****************************************************************************/
4497 static HRESULT WINAPI
d3d7_EnumZBufferFormats(IDirect3D7
*iface
, REFCLSID device_iid
,
4498 LPD3DENUMPIXELFORMATSCALLBACK callback
, void *context
)
4500 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
4501 struct wined3d_display_mode mode
;
4502 enum wined3d_device_type type
;
4506 /* Order matters. Specifically, BattleZone II (full version) expects the
4507 * 16-bit depth formats to be listed before the 24 and 32 ones. */
4508 static const enum wined3d_format_id formats
[] =
4510 WINED3DFMT_S1_UINT_D15_UNORM
,
4511 WINED3DFMT_D16_UNORM
,
4512 WINED3DFMT_X8D24_UNORM
,
4513 WINED3DFMT_S4X4_UINT_D24_UNORM
,
4514 WINED3DFMT_D24_UNORM_S8_UINT
,
4515 WINED3DFMT_D32_UNORM
,
4518 TRACE("iface %p, device_iid %s, callback %p, context %p.\n",
4519 iface
, debugstr_guid(device_iid
), callback
, context
);
4521 if (!callback
) return DDERR_INVALIDPARAMS
;
4523 if (IsEqualGUID(device_iid
, &IID_IDirect3DHALDevice
)
4524 || IsEqualGUID(device_iid
, &IID_IDirect3DTnLHalDevice
)
4525 || IsEqualGUID(device_iid
, &IID_D3DDEVICE_WineD3D
))
4527 TRACE("Asked for HAL device.\n");
4528 type
= WINED3D_DEVICE_TYPE_HAL
;
4530 else if (IsEqualGUID(device_iid
, &IID_IDirect3DRGBDevice
)
4531 || IsEqualGUID(device_iid
, &IID_IDirect3DMMXDevice
))
4533 TRACE("Asked for SW device.\n");
4534 type
= WINED3D_DEVICE_TYPE_SW
;
4536 else if (IsEqualGUID(device_iid
, &IID_IDirect3DRefDevice
))
4538 TRACE("Asked for REF device.\n");
4539 type
= WINED3D_DEVICE_TYPE_REF
;
4541 else if (IsEqualGUID(device_iid
, &IID_IDirect3DNullDevice
))
4543 TRACE("Asked for NULLREF device.\n");
4544 type
= WINED3D_DEVICE_TYPE_NULLREF
;
4548 FIXME("Unexpected device GUID %s.\n", debugstr_guid(device_iid
));
4549 type
= WINED3D_DEVICE_TYPE_HAL
;
4552 wined3d_mutex_lock();
4553 /* We need an adapter format from somewhere to please wined3d and WGL.
4554 * Use the current display mode. So far all cards offer the same depth
4555 * stencil format for all modes, but if some do not and applications do
4556 * not like that we'll have to find some workaround, like iterating over
4557 * all imaginable formats and collecting all the depth stencil formats we
4559 if (FAILED(hr
= wined3d_output_get_display_mode(ddraw
->wined3d_output
, &mode
, NULL
)))
4561 ERR("Failed to get display mode, hr %#x.\n", hr
);
4562 wined3d_mutex_unlock();
4566 for (i
= 0; i
< ARRAY_SIZE(formats
); ++i
)
4568 if (SUCCEEDED(wined3d_check_device_format(ddraw
->wined3d
, ddraw
->wined3d_adapter
, type
,
4569 mode
.format_id
, 0, WINED3D_BIND_DEPTH_STENCIL
, WINED3D_RTYPE_TEXTURE_2D
, formats
[i
])))
4571 DDPIXELFORMAT pformat
;
4573 memset(&pformat
, 0, sizeof(pformat
));
4574 pformat
.dwSize
= sizeof(pformat
);
4575 ddrawformat_from_wined3dformat(&pformat
, formats
[i
]);
4577 TRACE("Enumerating wined3d format %#x.\n", formats
[i
]);
4578 hr
= callback(&pformat
, context
);
4579 if (hr
!= DDENUMRET_OK
)
4581 TRACE("Format enumeration cancelled by application.\n");
4582 wined3d_mutex_unlock();
4588 /* Historically some windows drivers used dwZBufferBitDepth=24 for WINED3DFMT_X8D24_UNORM,
4589 * while others used dwZBufferBitDepth=32. In either case the pitch matches a 32 bits per
4590 * pixel format, so we use dwZBufferBitDepth=32. Some games expect 24. Windows Vista and
4591 * newer enumerate both versions, so we do the same(bug 22434) */
4592 if (SUCCEEDED(wined3d_check_device_format(ddraw
->wined3d
, ddraw
->wined3d_adapter
, type
, mode
.format_id
,
4593 0, WINED3D_BIND_DEPTH_STENCIL
, WINED3D_RTYPE_TEXTURE_2D
, WINED3DFMT_X8D24_UNORM
)))
4595 DDPIXELFORMAT x8d24
=
4597 sizeof(x8d24
), DDPF_ZBUFFER
, 0,
4598 {24}, {0x00000000}, {0x00ffffff}, {0x00000000}
4600 TRACE("Enumerating WINED3DFMT_X8D24_UNORM, dwZBufferBitDepth=24 version\n");
4601 callback(&x8d24
, context
);
4604 TRACE("End of enumeration.\n");
4606 wined3d_mutex_unlock();
4611 static HRESULT WINAPI
d3d3_EnumZBufferFormats(IDirect3D3
*iface
, REFCLSID device_iid
,
4612 LPD3DENUMPIXELFORMATSCALLBACK callback
, void *context
)
4614 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4616 TRACE("iface %p, device_iid %s, callback %p, context %p.\n",
4617 iface
, debugstr_guid(device_iid
), callback
, context
);
4619 return d3d7_EnumZBufferFormats(&ddraw
->IDirect3D7_iface
, device_iid
, callback
, context
);
4622 /*****************************************************************************
4623 * IDirect3D7::EvictManagedTextures
4625 * Removes all managed textures (=surfaces with DDSCAPS2_TEXTUREMANAGE or
4626 * DDSCAPS2_D3DTEXTUREMANAGE caps) to be removed from video memory.
4631 * D3D_OK, because it's a stub
4633 *****************************************************************************/
4634 static HRESULT WINAPI
d3d7_EvictManagedTextures(IDirect3D7
*iface
)
4636 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
4638 TRACE("iface %p!\n", iface
);
4640 wined3d_mutex_lock();
4641 if (ddraw
->flags
& DDRAW_D3D_INITIALIZED
)
4642 wined3d_device_evict_managed_resources(ddraw
->wined3d_device
);
4643 wined3d_mutex_unlock();
4648 static HRESULT WINAPI
d3d3_EvictManagedTextures(IDirect3D3
*iface
)
4650 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4652 TRACE("iface %p.\n", iface
);
4654 return d3d7_EvictManagedTextures(&ddraw
->IDirect3D7_iface
);
4657 /*****************************************************************************
4658 * IDirectDraw7 VTable
4659 *****************************************************************************/
4660 static const struct IDirectDraw7Vtbl ddraw7_vtbl
=
4663 ddraw7_QueryInterface
,
4668 ddraw7_CreateClipper
,
4669 ddraw7_CreatePalette
,
4670 ddraw7_CreateSurface
,
4671 ddraw7_DuplicateSurface
,
4672 ddraw7_EnumDisplayModes
,
4673 ddraw7_EnumSurfaces
,
4674 ddraw7_FlipToGDISurface
,
4676 ddraw7_GetDisplayMode
,
4677 ddraw7_GetFourCCCodes
,
4678 ddraw7_GetGDISurface
,
4679 ddraw7_GetMonitorFrequency
,
4681 ddraw7_GetVerticalBlankStatus
,
4683 ddraw7_RestoreDisplayMode
,
4684 ddraw7_SetCooperativeLevel
,
4685 ddraw7_SetDisplayMode
,
4686 ddraw7_WaitForVerticalBlank
,
4688 ddraw7_GetAvailableVidMem
,
4690 ddraw7_GetSurfaceFromDC
,
4692 ddraw7_RestoreAllSurfaces
,
4693 ddraw7_TestCooperativeLevel
,
4694 ddraw7_GetDeviceIdentifier
,
4696 ddraw7_StartModeTest
,
4700 static const struct IDirectDraw4Vtbl ddraw4_vtbl
=
4703 ddraw4_QueryInterface
,
4708 ddraw4_CreateClipper
,
4709 ddraw4_CreatePalette
,
4710 ddraw4_CreateSurface
,
4711 ddraw4_DuplicateSurface
,
4712 ddraw4_EnumDisplayModes
,
4713 ddraw4_EnumSurfaces
,
4714 ddraw4_FlipToGDISurface
,
4716 ddraw4_GetDisplayMode
,
4717 ddraw4_GetFourCCCodes
,
4718 ddraw4_GetGDISurface
,
4719 ddraw4_GetMonitorFrequency
,
4721 ddraw4_GetVerticalBlankStatus
,
4723 ddraw4_RestoreDisplayMode
,
4724 ddraw4_SetCooperativeLevel
,
4725 ddraw4_SetDisplayMode
,
4726 ddraw4_WaitForVerticalBlank
,
4728 ddraw4_GetAvailableVidMem
,
4730 ddraw4_GetSurfaceFromDC
,
4732 ddraw4_RestoreAllSurfaces
,
4733 ddraw4_TestCooperativeLevel
,
4734 ddraw4_GetDeviceIdentifier
,
4737 static const struct IDirectDraw2Vtbl ddraw2_vtbl
=
4740 ddraw2_QueryInterface
,
4745 ddraw2_CreateClipper
,
4746 ddraw2_CreatePalette
,
4747 ddraw2_CreateSurface
,
4748 ddraw2_DuplicateSurface
,
4749 ddraw2_EnumDisplayModes
,
4750 ddraw2_EnumSurfaces
,
4751 ddraw2_FlipToGDISurface
,
4753 ddraw2_GetDisplayMode
,
4754 ddraw2_GetFourCCCodes
,
4755 ddraw2_GetGDISurface
,
4756 ddraw2_GetMonitorFrequency
,
4758 ddraw2_GetVerticalBlankStatus
,
4760 ddraw2_RestoreDisplayMode
,
4761 ddraw2_SetCooperativeLevel
,
4762 ddraw2_SetDisplayMode
,
4763 ddraw2_WaitForVerticalBlank
,
4765 ddraw2_GetAvailableVidMem
,
4768 /* Bad Mojo Redux expects this vtbl to be writable. */
4769 static struct IDirectDrawVtbl ddraw1_vtbl
=
4772 ddraw1_QueryInterface
,
4777 ddraw1_CreateClipper
,
4778 ddraw1_CreatePalette
,
4779 ddraw1_CreateSurface
,
4780 ddraw1_DuplicateSurface
,
4781 ddraw1_EnumDisplayModes
,
4782 ddraw1_EnumSurfaces
,
4783 ddraw1_FlipToGDISurface
,
4785 ddraw1_GetDisplayMode
,
4786 ddraw1_GetFourCCCodes
,
4787 ddraw1_GetGDISurface
,
4788 ddraw1_GetMonitorFrequency
,
4790 ddraw1_GetVerticalBlankStatus
,
4792 ddraw1_RestoreDisplayMode
,
4793 ddraw1_SetCooperativeLevel
,
4794 ddraw1_SetDisplayMode
,
4795 ddraw1_WaitForVerticalBlank
,
4798 static const struct IDirect3D7Vtbl d3d7_vtbl
=
4800 /* IUnknown methods */
4801 d3d7_QueryInterface
,
4804 /* IDirect3D7 methods */
4807 d3d7_CreateVertexBuffer
,
4808 d3d7_EnumZBufferFormats
,
4809 d3d7_EvictManagedTextures
4812 static const struct IDirect3D3Vtbl d3d3_vtbl
=
4814 /* IUnknown methods */
4815 d3d3_QueryInterface
,
4818 /* IDirect3D3 methods */
4821 d3d3_CreateMaterial
,
4822 d3d3_CreateViewport
,
4825 d3d3_CreateVertexBuffer
,
4826 d3d3_EnumZBufferFormats
,
4827 d3d3_EvictManagedTextures
4830 static const struct IDirect3D2Vtbl d3d2_vtbl
=
4832 /* IUnknown methods */
4833 d3d2_QueryInterface
,
4836 /* IDirect3D2 methods */
4839 d3d2_CreateMaterial
,
4840 d3d2_CreateViewport
,
4845 static const struct IDirect3DVtbl d3d1_vtbl
=
4847 /* IUnknown methods */
4848 d3d1_QueryInterface
,
4851 /* IDirect3D methods */
4855 d3d1_CreateMaterial
,
4856 d3d1_CreateViewport
,
4860 /*****************************************************************************
4863 * Finds the WineD3D vertex declaration for a specific fvf, and creates one
4864 * if none was found.
4866 * This function is in ddraw.c and the DDraw object space because D3D7
4867 * vertex buffers are created using the IDirect3D interface to the ddraw
4868 * object, so they can be valid across D3D devices(theoretically. The ddraw
4869 * object also owns the wined3d device
4873 * fvf: Fvf to find the decl for
4876 * NULL in case of an error, the vertex declaration for the FVF otherwise.
4878 *****************************************************************************/
4879 struct wined3d_vertex_declaration
*ddraw_find_decl(struct ddraw
*This
, DWORD fvf
)
4881 struct wined3d_vertex_declaration
*pDecl
= NULL
;
4883 int p
, low
, high
; /* deliberately signed */
4884 struct FvfToDecl
*convertedDecls
= This
->decls
;
4886 TRACE("Searching for declaration for fvf %08x... ", fvf
);
4889 high
= This
->numConvertedDecls
- 1;
4890 while(low
<= high
) {
4891 p
= (low
+ high
) >> 1;
4893 if(convertedDecls
[p
].fvf
== fvf
) {
4894 TRACE("found %p\n", convertedDecls
[p
].decl
);
4895 return convertedDecls
[p
].decl
;
4896 } else if(convertedDecls
[p
].fvf
< fvf
) {
4902 TRACE("not found. Creating and inserting at position %d.\n", low
);
4904 hr
= wined3d_vertex_declaration_create_from_fvf(This
->wined3d_device
,
4905 fvf
, This
, &ddraw_null_wined3d_parent_ops
, &pDecl
);
4906 if (hr
!= S_OK
) return NULL
;
4908 if (This
->declArraySize
== This
->numConvertedDecls
)
4910 unsigned int grow
= max(This
->declArraySize
/ 2, 8);
4912 if (!(convertedDecls
= heap_realloc(convertedDecls
,
4913 (This
->numConvertedDecls
+ grow
) * sizeof(*convertedDecls
))))
4915 wined3d_vertex_declaration_decref(pDecl
);
4918 This
->decls
= convertedDecls
;
4919 This
->declArraySize
+= grow
;
4922 memmove(convertedDecls
+ low
+ 1, convertedDecls
+ low
, sizeof(convertedDecls
[0]) * (This
->numConvertedDecls
- low
));
4923 convertedDecls
[low
].decl
= pDecl
;
4924 convertedDecls
[low
].fvf
= fvf
;
4925 This
->numConvertedDecls
++;
4927 TRACE("Returning %p. %d decls in array\n", pDecl
, This
->numConvertedDecls
);
4931 static inline struct ddraw
*ddraw_from_device_parent(struct wined3d_device_parent
*device_parent
)
4933 return CONTAINING_RECORD(device_parent
, struct ddraw
, device_parent
);
4936 static void CDECL
device_parent_wined3d_device_created(struct wined3d_device_parent
*device_parent
,
4937 struct wined3d_device
*device
)
4939 TRACE("device_parent %p, device %p.\n", device_parent
, device
);
4942 /* This is run from device_process_message() in wined3d, we can't take the
4944 /* FIXME: We only get mode change notifications in exclusive mode, but we
4945 * should mark surfaces as lost on mode changes in DDSCL_NORMAL mode as well. */
4946 static void CDECL
device_parent_mode_changed(struct wined3d_device_parent
*device_parent
)
4948 struct ddraw
*ddraw
= ddraw_from_device_parent(device_parent
);
4949 struct wined3d_output_desc output_desc
;
4952 TRACE("device_parent %p.\n", device_parent
);
4954 if (!(ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
) || !ddraw
->swapchain_window
)
4956 TRACE("Nothing to resize.\n");
4960 if (FAILED(wined3d_output_get_desc(ddraw
->wined3d_output
, &output_desc
)))
4962 ERR("Failed to get output description.\n");
4966 r
= &output_desc
.desktop_rect
;
4967 TRACE("Resizing window %p to %s.\n", ddraw
->swapchain_window
, wine_dbgstr_rect(r
));
4969 if (!SetWindowPos(ddraw
->swapchain_window
, HWND_TOP
, r
->left
, r
->top
,
4970 r
->right
- r
->left
, r
->bottom
- r
->top
, SWP_SHOWWINDOW
| SWP_NOACTIVATE
))
4971 ERR("Failed to resize window.\n");
4973 InterlockedCompareExchange(&ddraw
->device_state
, DDRAW_DEVICE_STATE_NOT_RESTORED
, DDRAW_DEVICE_STATE_OK
);
4976 static void CDECL
device_parent_activate(struct wined3d_device_parent
*device_parent
, BOOL activate
)
4978 struct ddraw
*ddraw
= ddraw_from_device_parent(device_parent
);
4980 TRACE("device_parent %p, activate %#x.\n", device_parent
, activate
);
4984 ddraw
->device_state
= DDRAW_DEVICE_STATE_LOST
;
4985 exclusive_window
= NULL
;
4989 InterlockedCompareExchange(&ddraw
->device_state
, DDRAW_DEVICE_STATE_NOT_RESTORED
, DDRAW_DEVICE_STATE_LOST
);
4993 void ddraw_update_lost_surfaces(struct ddraw
*ddraw
)
4995 struct ddraw_surface
*surface
;
4997 /* Railroad Tycoon 2 tries to restore surfaces from within a
4998 * WM_QUERYNEWPALETTE message handler and expects it to succeed. We
4999 * haven't received the WM_ACTIVATEAPP message by that point, so the
5000 * device state is still DDRAW_DEVICE_STATE_LOST, even though we are in
5001 * the foreground. */
5002 if (ddraw
->device_state
== DDRAW_DEVICE_STATE_LOST
)
5004 HWND window
= ddraw
->focuswindow
? ddraw
->focuswindow
: ddraw
->dest_window
;
5006 if (window
&& GetForegroundWindow() == window
)
5007 ddraw
->device_state
= DDRAW_DEVICE_STATE_NOT_RESTORED
;
5010 if (ddraw
->device_state
!= DDRAW_DEVICE_STATE_NOT_RESTORED
)
5013 LIST_FOR_EACH_ENTRY(surface
, &ddraw
->surface_list
, struct ddraw_surface
, surface_list_entry
)
5015 surface
->is_lost
= ddraw_surface_can_be_lost(surface
);
5017 ddraw
->device_state
= DDRAW_DEVICE_STATE_OK
;
5020 static HRESULT CDECL
device_parent_texture_sub_resource_created(struct wined3d_device_parent
*device_parent
,
5021 enum wined3d_resource_type type
, struct wined3d_texture
*wined3d_texture
, unsigned int sub_resource_idx
,
5022 void **parent
, const struct wined3d_parent_ops
**parent_ops
)
5024 struct ddraw
*ddraw
= ddraw_from_device_parent(device_parent
);
5025 struct ddraw_surface
*ddraw_surface
;
5027 TRACE("device_parent %p, type %#x, wined3d_texture %p, sub_resource_idx %u, parent %p, parent_ops %p.\n",
5028 device_parent
, type
, wined3d_texture
, sub_resource_idx
, parent
, parent_ops
);
5030 /* We have a swapchain or wined3d internal texture. */
5031 if (type
!= WINED3D_RTYPE_TEXTURE_2D
|| !wined3d_texture_get_parent(wined3d_texture
)
5032 || wined3d_texture_get_parent(wined3d_texture
) == ddraw
)
5035 *parent_ops
= &ddraw_null_wined3d_parent_ops
;
5040 if (!(ddraw_surface
= heap_alloc_zero(sizeof(*ddraw_surface
))))
5042 ERR("Failed to allocate surface memory.\n");
5043 return DDERR_OUTOFVIDEOMEMORY
;
5046 ddraw_surface_init(ddraw_surface
, ddraw
, wined3d_texture
, sub_resource_idx
, parent_ops
);
5047 *parent
= ddraw_surface
;
5049 ddraw_update_lost_surfaces(ddraw
);
5050 list_add_head(&ddraw
->surface_list
, &ddraw_surface
->surface_list_entry
);
5052 TRACE("Created ddraw surface %p.\n", ddraw_surface
);
5057 static void STDMETHODCALLTYPE
ddraw_frontbuffer_destroyed(void *parent
)
5059 struct ddraw
*ddraw
= parent
;
5060 ddraw
->wined3d_frontbuffer
= NULL
;
5063 static const struct wined3d_parent_ops ddraw_frontbuffer_parent_ops
=
5065 ddraw_frontbuffer_destroyed
,
5068 static HRESULT CDECL
device_parent_create_swapchain_texture(struct wined3d_device_parent
*device_parent
,
5069 void *container_parent
, const struct wined3d_resource_desc
*desc
, DWORD texture_flags
,
5070 struct wined3d_texture
**texture
)
5072 struct ddraw
*ddraw
= ddraw_from_device_parent(device_parent
);
5073 const struct wined3d_parent_ops
*parent_ops
;
5076 TRACE("device_parent %p, container_parent %p, desc %p, texture flags %#x, texture %p.\n",
5077 device_parent
, container_parent
, desc
, texture_flags
, texture
);
5079 if (!ddraw
->wined3d_frontbuffer
)
5080 parent_ops
= &ddraw_frontbuffer_parent_ops
;
5082 parent_ops
= &ddraw_null_wined3d_parent_ops
;
5084 if (FAILED(hr
= wined3d_texture_create(ddraw
->wined3d_device
, desc
, 1, 1,
5085 texture_flags
, NULL
, ddraw
, parent_ops
, texture
)))
5087 WARN("Failed to create texture, hr %#x.\n", hr
);
5091 if (!ddraw
->wined3d_frontbuffer
)
5092 ddraw
->wined3d_frontbuffer
= *texture
;
5097 static const struct wined3d_device_parent_ops ddraw_wined3d_device_parent_ops
=
5099 device_parent_wined3d_device_created
,
5100 device_parent_mode_changed
,
5101 device_parent_activate
,
5102 device_parent_texture_sub_resource_created
,
5103 device_parent_create_swapchain_texture
,
5106 HRESULT
ddraw_init(struct ddraw
*ddraw
, DWORD flags
, enum wined3d_device_type device_type
)
5108 struct wined3d_caps caps
;
5111 static const enum wined3d_feature_level feature_levels
[] =
5113 WINED3D_FEATURE_LEVEL_7
,
5114 WINED3D_FEATURE_LEVEL_6
,
5115 WINED3D_FEATURE_LEVEL_5
,
5118 ddraw
->IDirectDraw7_iface
.lpVtbl
= &ddraw7_vtbl
;
5119 ddraw
->IDirectDraw_iface
.lpVtbl
= &ddraw1_vtbl
;
5120 ddraw
->IDirectDraw2_iface
.lpVtbl
= &ddraw2_vtbl
;
5121 ddraw
->IDirectDraw4_iface
.lpVtbl
= &ddraw4_vtbl
;
5122 ddraw
->IDirect3D_iface
.lpVtbl
= &d3d1_vtbl
;
5123 ddraw
->IDirect3D2_iface
.lpVtbl
= &d3d2_vtbl
;
5124 ddraw
->IDirect3D3_iface
.lpVtbl
= &d3d3_vtbl
;
5125 ddraw
->IDirect3D7_iface
.lpVtbl
= &d3d7_vtbl
;
5126 ddraw
->device_parent
.ops
= &ddraw_wined3d_device_parent_ops
;
5127 ddraw
->state_parent
.ops
= &ddraw_swapchain_state_parent_ops
;
5128 ddraw
->numIfaces
= 1;
5131 flags
|= DDRAW_WINED3D_FLAGS
;
5132 if (!(ddraw
->wined3d
= wined3d_create(flags
)))
5134 flags
|= WINED3D_NO3D
;
5135 if (!(ddraw
->wined3d
= wined3d_create(flags
)))
5137 WARN("Failed to create a wined3d object.\n");
5142 if (!(ddraw
->wined3d_adapter
= wined3d_get_adapter(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
)))
5144 WARN("Failed to get the default wined3d adapter.\n");
5145 wined3d_decref(ddraw
->wined3d
);
5149 if (!(ddraw
->wined3d_output
= wined3d_adapter_get_output(ddraw
->wined3d_adapter
, 0)))
5151 WARN("Failed to get the default wined3d output.\n");
5152 wined3d_decref(ddraw
->wined3d
);
5156 if (FAILED(hr
= wined3d_get_device_caps(ddraw
->wined3d_adapter
, device_type
, &caps
)))
5158 ERR("Failed to get device caps, hr %#x.\n", hr
);
5159 wined3d_decref(ddraw
->wined3d
);
5163 if (!(caps
.ddraw_caps
.caps
& WINEDDCAPS_3D
))
5165 WARN("Created a wined3d object without 3D support.\n");
5166 ddraw
->flags
|= DDRAW_NO3D
;
5169 if (FAILED(hr
= wined3d_device_create(ddraw
->wined3d
, ddraw
->wined3d_adapter
, device_type
,
5170 NULL
, 0, DDRAW_STRIDE_ALIGNMENT
, feature_levels
, ARRAY_SIZE(feature_levels
),
5171 &ddraw
->device_parent
, &ddraw
->wined3d_device
)))
5173 WARN("Failed to create a wined3d device, hr %#x.\n", hr
);
5174 wined3d_decref(ddraw
->wined3d
);
5177 ddraw
->immediate_context
= wined3d_device_get_immediate_context(ddraw
->wined3d_device
);
5179 list_init(&ddraw
->surface_list
);
5181 if (FAILED(hr
= wined3d_stateblock_create(ddraw
->wined3d_device
, NULL
, WINED3D_SBT_PRIMARY
, &ddraw
->state
)))
5183 ERR("Failed to create the primary stateblock, hr %#x.\n", hr
);
5184 wined3d_device_decref(ddraw
->wined3d_device
);
5185 wined3d_decref(ddraw
->wined3d
);
5188 ddraw
->stateblock_state
= wined3d_stateblock_get_state(ddraw
->state
);