2 * Copyright Robert J. Amstadt, 1993
7 #include "wine/winesound.h"
10 INT16 WINAPI
OpenSound16(void)
12 FIXME(sound
, "(void): stub\n");
16 void WINAPI
OpenSound(void)
18 FIXME(sound
, "(void): stub\n");
21 void WINAPI
CloseSound16(void)
23 FIXME(sound
, "(void): stub\n");
26 INT16 WINAPI
SetVoiceQueueSize16(INT16 nVoice
, INT16 nBytes
)
28 FIXME(sound
, "(%d,%d): stub\n",nVoice
,nBytes
);
32 DWORD WINAPI
SetVoiceQueueSize(DWORD nVoice
, DWORD nBytes
)
34 FIXME(sound
, "(%ld,%ld): stub\n",nVoice
,nBytes
);
38 INT16 WINAPI
SetVoiceNote16(INT16 nVoice
, INT16 nValue
, INT16 nLength
,
41 FIXME(sound
, "(%d,%d,%d,%d): stub\n",nVoice
,nValue
,nLength
,nCdots
);
45 DWORD WINAPI
SetVoiceNote(DWORD nVoice
, DWORD nValue
, DWORD nLength
,
48 FIXME(sound
, "(%ld,%ld,%ld,%ld): stub\n",nVoice
,nValue
,nLength
,nCdots
);
52 INT16 WINAPI
SetVoiceAccent16(INT16 nVoice
, INT16 nTempo
, INT16 nVolume
,
53 INT16 nMode
, INT16 nPitch
)
55 FIXME(sound
, "(%d,%d,%d,%d,%d): stub\n", nVoice
, nTempo
,
56 nVolume
, nMode
, nPitch
);
60 DWORD WINAPI
SetVoiceAccent(DWORD nVoice
, DWORD nTempo
, DWORD nVolume
,
61 DWORD nMode
, DWORD nPitch
)
63 FIXME(sound
, "(%ld,%ld,%ld,%ld,%ld): stub\n", nVoice
, nTempo
,
64 nVolume
, nMode
, nPitch
);
68 INT16 WINAPI
SetVoiceEnvelope16(INT16 nVoice
, INT16 nShape
, INT16 nRepeat
)
70 FIXME(sound
, "(%d,%d,%d): stub\n",nVoice
,nShape
,nRepeat
);
74 DWORD WINAPI
SetVoiceEnvelope(DWORD nVoice
, DWORD nShape
, DWORD nRepeat
)
76 FIXME(sound
, "(%ld,%ld,%ld): stub\n",nVoice
,nShape
,nRepeat
);
80 INT16 WINAPI
SetSoundNoise16(INT16 nSource
, INT16 nDuration
)
82 FIXME(sound
, "(%d,%d): stub\n",nSource
,nDuration
);
86 DWORD WINAPI
SetSoundNoise(DWORD nSource
, DWORD nDuration
)
88 FIXME(sound
, "(%ld,%ld): stub\n",nSource
,nDuration
);
92 INT16 WINAPI
SetVoiceSound16(INT16 nVoice
, DWORD lFrequency
, INT16 nDuration
)
94 FIXME(sound
, "(%d, %ld, %d): stub\n",nVoice
,lFrequency
, nDuration
);
98 DWORD WINAPI
SetVoiceSound(DWORD nVoice
, DWORD lFrequency
, DWORD nDuration
)
100 FIXME(sound
, "(%ld, %ld, %ld): stub\n",nVoice
,lFrequency
, nDuration
);
104 INT16 WINAPI
StartSound16(void)
109 INT16 WINAPI
StopSound16(void)
114 INT16 WINAPI
WaitSoundState16(INT16 x
)
116 FIXME(sound
, "(%d): stub\n", x
);
120 DWORD WINAPI
WaitSoundState(DWORD x
)
122 FIXME(sound
, "(%ld): stub\n", x
);
126 INT16 WINAPI
SyncAllVoices16(void)
128 FIXME(sound
, "(void): stub\n");
132 DWORD WINAPI
SyncAllVoices(void)
134 FIXME(sound
, "(void): stub\n");
138 INT16 WINAPI
CountVoiceNotes16(INT16 x
)
140 FIXME(sound
, "(%d): stub\n", x
);
144 DWORD WINAPI
CountVoiceNotes(DWORD x
)
146 FIXME(sound
, "(%ld): stub\n", x
);
150 LPINT16 WINAPI
GetThresholdEvent16(void)
152 FIXME(sound
, "(void): stub\n");
156 LPDWORD WINAPI
GetThresholdEvent(void)
158 FIXME(sound
, "(void): stub\n");
162 INT16 WINAPI
GetThresholdStatus16(void)
164 FIXME(sound
, "(void): stub\n");
168 DWORD WINAPI
GetThresholdStatus(void)
170 FIXME(sound
, "(void): stub\n");
174 INT16 WINAPI
SetVoiceThreshold16(INT16 a
, INT16 b
)
176 FIXME(sound
, "(%d,%d): stub\n", a
, b
);
180 DWORD WINAPI
SetVoiceThreshold(DWORD a
, DWORD b
)
182 FIXME(sound
, "(%ld,%ld): stub\n", a
, b
);
186 void WINAPI
DoBeep16(void)
188 FIXME(sound
, "(void): stub!\n");