4 * Copyright 1993 Bob Amstadt
5 * Copyright 1996 Albrecht Kleine
6 * Copyright 1997 David Faure
7 * Copyright 1998 Morten Welinder
8 * Copyright 1998 Ulrich Weigand
19 #include "wine/keyboard16.h"
26 #include "builtin16.h"
27 #include "debugtools.h"
31 DEFAULT_DEBUG_CHANNEL(keyboard
)
32 DECLARE_DEBUG_CHANNEL(event
)
34 /**********************************************************************/
36 static LPKEYBD_EVENT_PROC DefKeybEventProc
= NULL
;
37 LPBYTE pKeyStateTable
= NULL
;
39 /***********************************************************************
40 * KEYBOARD_Inquire (KEYBOARD.1)
42 WORD WINAPI
KEYBOARD_Inquire(LPKBINFO kbInfo
)
44 kbInfo
->Begin_First_Range
= 0;
45 kbInfo
->End_First_Range
= 0;
46 kbInfo
->Begin_Second_Range
= 0;
47 kbInfo
->End_Second_Range
= 0;
48 kbInfo
->StateSize
= 16;
50 return sizeof(KBINFO
);
53 /***********************************************************************
54 * KEYBOARD_Enable (KEYBOARD.2)
56 VOID WINAPI
KEYBOARD_Enable( LPKEYBD_EVENT_PROC lpKeybEventProc
,
59 static BOOL initDone
= FALSE
;
61 THUNK_Free( (FARPROC
)DefKeybEventProc
);
63 DefKeybEventProc
= lpKeybEventProc
;
64 pKeyStateTable
= lpKeyState
;
66 /* all states to false */
67 memset( lpKeyState
, 0, 256 );
69 if (!initDone
) USER_Driver
.pInitKeyboard();
73 static VOID WINAPI
KEYBOARD_CallKeybdEventProc( FARPROC16 proc
,
75 DWORD dwFlags
, DWORD dwExtraInfo
)
79 memset( &context
, 0, sizeof(context
) );
80 CS_reg(&context
) = SELECTOROF( proc
);
81 EIP_reg(&context
) = OFFSETOF( proc
);
82 AH_reg(&context
) = (dwFlags
& KEYEVENTF_KEYUP
)? 0x80 : 0;
83 AL_reg(&context
) = bVk
;
84 BH_reg(&context
) = (dwFlags
& KEYEVENTF_EXTENDEDKEY
)? 1 : 0;
85 BL_reg(&context
) = bScan
;
86 SI_reg(&context
) = LOWORD( dwExtraInfo
);
87 DI_reg(&context
) = HIWORD( dwExtraInfo
);
89 CallTo16RegisterShort( &context
, 0 );
92 VOID WINAPI
WIN16_KEYBOARD_Enable( FARPROC16 proc
, LPBYTE lpKeyState
)
94 LPKEYBD_EVENT_PROC thunk
=
95 (LPKEYBD_EVENT_PROC
)THUNK_Alloc( proc
, (RELAY
)KEYBOARD_CallKeybdEventProc
);
97 KEYBOARD_Enable( thunk
, lpKeyState
);
100 /***********************************************************************
101 * KEYBOARD_Disable (KEYBOARD.3)
103 VOID WINAPI
KEYBOARD_Disable(VOID
)
105 THUNK_Free( (FARPROC
)DefKeybEventProc
);
107 DefKeybEventProc
= NULL
;
108 pKeyStateTable
= NULL
;
111 /***********************************************************************
114 void KEYBOARD_SendEvent( BYTE bVk
, BYTE bScan
, DWORD dwFlags
,
115 DWORD posX
, DWORD posY
, DWORD time
)
120 if ( !DefKeybEventProc
) return;
122 TRACE_(event
)("(%d,%d,%04lX)\n", bVk
, bScan
, dwFlags
);
124 wke
.magic
= WINE_KEYBDEVENT_MAGIC
;
129 /* To avoid deadlocks, we have to suspend all locks on windows structures
130 before the program control is passed to the keyboard driver */
131 iWndsLocks
= WIN_SuspendWndsLock();
132 DefKeybEventProc( bVk
, bScan
, dwFlags
, (DWORD
)&wke
);
133 WIN_RestoreWndsLock(iWndsLocks
);
136 /**********************************************************************
137 * SetSpeed16 (KEYBOARD.7)
139 WORD WINAPI
SetSpeed16(WORD unused
)
141 FIXME("(%04x): stub\n", unused
);
145 /**********************************************************************
146 * ScreenSwitchEnable (KEYBOARD.100)
148 VOID WINAPI
ScreenSwitchEnable16(WORD unused
)
150 FIXME("(%04x): stub\n", unused
);
153 /**********************************************************************
154 * OemKeyScan (KEYBOARD.128)(USER32.401)
156 DWORD WINAPI
OemKeyScan(WORD wOemChar
)
158 TRACE("*OemKeyScan (%d)\n", wOemChar
);
163 /**********************************************************************
164 * VkKeyScan [KEYBOARD.129]
166 /* VkKeyScan translates an ANSI character to a virtual-key and shift code
167 * for the current keyboard.
168 * high-order byte yields :
172 * 3-5 Shift-key combinations that are not used for characters
175 * I.e. : Shift = 1, Ctrl = 2, Alt = 4.
176 * FIXME : works ok except for dead chars :
177 * VkKeyScan '^'(0x5e, 94) ... got keycode 00 ... returning 00
178 * VkKeyScan '`'(0x60, 96) ... got keycode 00 ... returning 00
181 WORD WINAPI
VkKeyScan16(CHAR cChar
)
183 return USER_Driver
.pVkKeyScan(cChar
);
186 /******************************************************************************
187 * GetKeyboardType16 (KEYBOARD.130)
189 INT16 WINAPI
GetKeyboardType16(INT16 nTypeFlag
)
191 TRACE("(%d)\n", nTypeFlag
);
194 case 0: /* Keyboard type */
195 return 4; /* AT-101 */
197 case 1: /* Keyboard Subtype */
198 return 0; /* There are no defined subtypes */
200 case 2: /* Number of F-keys */
201 return 12; /* We're doing an 101 for now, so return 12 F-keys */
204 WARN("Unknown type\n");
205 return 0; /* The book says 0 here, so 0 */
209 /******************************************************************************
210 * MapVirtualKey16 (KEYBOARD.131)
212 * MapVirtualKey translates keycodes from one format to another
214 UINT16 WINAPI
MapVirtualKey16(UINT16 wCode
, UINT16 wMapType
)
216 return USER_Driver
.pMapVirtualKey(wCode
,wMapType
);
219 /****************************************************************************
220 * GetKBCodePage16 (KEYBOARD.132)
222 INT16 WINAPI
GetKBCodePage16(void)
228 /****************************************************************************
229 * GetKeyNameText16 (KEYBOARD.133)
231 INT16 WINAPI
GetKeyNameText16(LONG lParam
, LPSTR lpBuffer
, INT16 nSize
)
233 return USER_Driver
.pGetKeyNameText(lParam
, lpBuffer
, nSize
);
236 /****************************************************************************
237 * ToAscii (KEYBOARD.4)
239 * The ToAscii function translates the specified virtual-key code and keyboard
240 * state to the corresponding Windows character or characters.
242 * If the specified key is a dead key, the return value is negative. Otherwise,
243 * it is one of the following values:
245 * 0 The specified virtual key has no translation for the current state of the keyboard.
246 * 1 One Windows character was copied to the buffer.
247 * 2 Two characters were copied to the buffer. This usually happens when a
248 * dead-key character (accent or diacritic) stored in the keyboard layout cannot
249 * be composed with the specified virtual key to form a single character.
251 * FIXME : should do the above (return 2 for non matching deadchar+char combinations)
254 INT16 WINAPI
ToAscii16(UINT16 virtKey
,UINT16 scanCode
, LPBYTE lpKeyState
,
255 LPVOID lpChar
, UINT16 flags
)
257 return USER_Driver
.pToAscii( virtKey
, scanCode
, lpKeyState
, lpChar
, flags
);
260 /***********************************************************************
261 * KEYBOARD_GetBeepActive
263 BOOL
KEYBOARD_GetBeepActive()
265 return USER_Driver
.pGetBeepActive();
268 /***********************************************************************
269 * KEYBOARD_SetBeepActive
271 void KEYBOARD_SetBeepActive(BOOL bActivate
)
273 USER_Driver
.pSetBeepActive(bActivate
);
276 /***********************************************************************
277 * MessageBeep16 (USER.104)
279 void WINAPI
MessageBeep16( UINT16 i
)
284 /***********************************************************************
285 * MessageBeep (USER32.390)
287 BOOL WINAPI
MessageBeep( UINT i
)