bcrypt: Add BCryptDeriveKey stub.
[wine.git] / dlls / d3d9 / stateblock.c
blob75f97487681090f1838faccd193458aa6a3dd724
1 /*
2 * IDirect3DStateBlock9 implementation
4 * Copyright 2002-2003 Raphael Junqueira
5 * Copyright 2002-2003 Jason Edmeades
6 * Copyright 2005 Oliver Stieber
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "config.h"
24 #include "wine/port.h"
25 #include "d3d9_private.h"
27 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
29 static inline struct d3d9_stateblock *impl_from_IDirect3DStateBlock9(IDirect3DStateBlock9 *iface)
31 return CONTAINING_RECORD(iface, struct d3d9_stateblock, IDirect3DStateBlock9_iface);
34 static HRESULT WINAPI d3d9_stateblock_QueryInterface(IDirect3DStateBlock9 *iface, REFIID riid, void **out)
36 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
38 if (IsEqualGUID(riid, &IID_IDirect3DStateBlock9)
39 || IsEqualGUID(riid, &IID_IUnknown))
41 IDirect3DStateBlock9_AddRef(iface);
42 *out = iface;
43 return S_OK;
46 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
48 *out = NULL;
49 return E_NOINTERFACE;
52 static ULONG WINAPI d3d9_stateblock_AddRef(IDirect3DStateBlock9 *iface)
54 struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface);
55 ULONG refcount = InterlockedIncrement(&stateblock->refcount);
57 TRACE("%p increasing refcount to %u.\n", iface, refcount);
59 return refcount;
62 static ULONG WINAPI d3d9_stateblock_Release(IDirect3DStateBlock9 *iface)
64 struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface);
65 ULONG refcount = InterlockedDecrement(&stateblock->refcount);
67 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
69 if (!refcount)
71 wined3d_mutex_lock();
72 wined3d_stateblock_decref(stateblock->wined3d_stateblock);
73 wined3d_mutex_unlock();
75 IDirect3DDevice9Ex_Release(stateblock->parent_device);
76 heap_free(stateblock);
79 return refcount;
82 static HRESULT WINAPI d3d9_stateblock_GetDevice(IDirect3DStateBlock9 *iface, IDirect3DDevice9 **device)
84 struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface);
86 TRACE("iface %p, device %p.\n", iface, device);
88 *device = (IDirect3DDevice9 *)stateblock->parent_device;
89 IDirect3DDevice9_AddRef(*device);
91 TRACE("Returning device %p.\n", *device);
93 return D3D_OK;
96 static HRESULT WINAPI d3d9_stateblock_Capture(IDirect3DStateBlock9 *iface)
98 struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface);
99 struct d3d9_device *device;
101 TRACE("iface %p.\n", iface);
103 wined3d_mutex_lock();
104 device = impl_from_IDirect3DDevice9Ex(stateblock->parent_device);
105 if (device->recording)
107 wined3d_mutex_unlock();
108 WARN("Trying to capture stateblock while recording, returning D3DERR_INVALIDCALL.\n");
109 return D3DERR_INVALIDCALL;
111 wined3d_stateblock_capture(stateblock->wined3d_stateblock);
112 wined3d_mutex_unlock();
114 return D3D_OK;
117 static HRESULT WINAPI d3d9_stateblock_Apply(IDirect3DStateBlock9 *iface)
119 struct d3d9_stateblock *stateblock = impl_from_IDirect3DStateBlock9(iface);
120 struct wined3d_texture *wined3d_texture;
121 unsigned int i, offset, stride, stage;
122 struct wined3d_buffer *wined3d_buffer;
123 struct d3d9_vertexbuffer *buffer;
124 enum wined3d_format_id format;
125 struct d3d9_texture *texture;
126 struct d3d9_device *device;
127 HRESULT hr;
129 TRACE("iface %p.\n", iface);
131 wined3d_mutex_lock();
132 device = impl_from_IDirect3DDevice9Ex(stateblock->parent_device);
133 if (device->recording)
135 wined3d_mutex_unlock();
136 WARN("Trying to apply stateblock while recording, returning D3DERR_INVALIDCALL.\n");
137 return D3DERR_INVALIDCALL;
139 wined3d_stateblock_apply(stateblock->wined3d_stateblock);
140 device->sysmem_vb = 0;
141 for (i = 0; i < D3D9_MAX_STREAMS; ++i)
143 if (FAILED(hr = wined3d_device_get_stream_source(device->wined3d_device,
144 i, &wined3d_buffer, &offset, &stride)))
145 continue;
146 if (!wined3d_buffer || !(buffer = wined3d_buffer_get_parent(wined3d_buffer)))
147 continue;
148 if (buffer->draw_buffer)
149 device->sysmem_vb |= 1u << i;
151 device->sysmem_ib = (wined3d_buffer = wined3d_device_get_index_buffer(device->wined3d_device, &format, &offset))
152 && (buffer = wined3d_buffer_get_parent(wined3d_buffer)) && buffer->draw_buffer;
153 device->auto_mipmaps = 0;
154 for (i = 0; i < D3D9_MAX_TEXTURE_UNITS; ++i)
156 stage = i >= 16 ? i - 16 + D3DVERTEXTEXTURESAMPLER0 : i;
158 if ((wined3d_texture = wined3d_device_get_texture(device->wined3d_device, stage))
159 && (texture = wined3d_texture_get_parent(wined3d_texture))
160 && texture->usage & D3DUSAGE_AUTOGENMIPMAP)
161 device->auto_mipmaps |= 1u << i;
162 else
163 device->auto_mipmaps &= ~(1u << i);
165 wined3d_mutex_unlock();
167 return D3D_OK;
171 static const struct IDirect3DStateBlock9Vtbl d3d9_stateblock_vtbl =
173 /* IUnknown */
174 d3d9_stateblock_QueryInterface,
175 d3d9_stateblock_AddRef,
176 d3d9_stateblock_Release,
177 /* IDirect3DStateBlock9 */
178 d3d9_stateblock_GetDevice,
179 d3d9_stateblock_Capture,
180 d3d9_stateblock_Apply,
183 HRESULT stateblock_init(struct d3d9_stateblock *stateblock, struct d3d9_device *device,
184 D3DSTATEBLOCKTYPE type, struct wined3d_stateblock *wined3d_stateblock)
186 HRESULT hr;
188 stateblock->IDirect3DStateBlock9_iface.lpVtbl = &d3d9_stateblock_vtbl;
189 stateblock->refcount = 1;
191 if (wined3d_stateblock)
193 stateblock->wined3d_stateblock = wined3d_stateblock;
195 else
197 wined3d_mutex_lock();
198 hr = wined3d_stateblock_create(device->wined3d_device,
199 (enum wined3d_stateblock_type)type, &stateblock->wined3d_stateblock);
200 wined3d_mutex_unlock();
201 if (FAILED(hr))
203 WARN("Failed to create wined3d stateblock, hr %#x.\n", hr);
204 return hr;
208 stateblock->parent_device = &device->IDirect3DDevice9Ex_iface;
209 IDirect3DDevice9Ex_AddRef(stateblock->parent_device);
211 return D3D_OK;