wined3d: Pass a wined3d_context_gl structure to shader_glsl_generate_hull_shader().
[wine.git] / dlls / uiautomationcore / Makefile.in
blobb6edec5f6a9940a6e48eabf97f1ef68074b2946d
1 MODULE = uiautomationcore.dll
2 IMPORTLIB = uiautomationcore
4 EXTRADLLFLAGS = -mno-cygwin
6 C_SRCS = \
7 uia_main.c