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HEAD
wined3d: Pass a wined3d_context_gl structure to shader_glsl_generate_hull_shader().
[wine.git]
/
dlls
/
browseui
/
Makefile.in
blob
a09649f81cb55df2321e74c97799ae50e0d31c46
1
MODULE
=
browseui.dll
2
IMPORTS
=
uuid ole32 comctl32 user32 advapi32
3
4
EXTRADLLFLAGS
= -
mno-cygwin
5
6
C_SRCS
=
\
7
aclmulti.c \
8
aclsource.c \
9
browseui_main.c \
10
compcatcachedaemon.c \
11
progressdlg.c
12
13
IDL_SRCS
=
browseui_classes.idl
14
15
RC_SRCS
=
browseui.rc