wined3d: Pass a wined3d_context_gl structure to shader_glsl_generate_hull_shader().
[wine.git] / dlls / browseui / Makefile.in
bloba09649f81cb55df2321e74c97799ae50e0d31c46
1 MODULE = browseui.dll
2 IMPORTS = uuid ole32 comctl32 user32 advapi32
4 EXTRADLLFLAGS = -mno-cygwin
6 C_SRCS = \
7 aclmulti.c \
8 aclsource.c \
9 browseui_main.c \
10 compcatcachedaemon.c \
11 progressdlg.c
13 IDL_SRCS = browseui_classes.idl
15 RC_SRCS = browseui.rc