4 * Copyright (C) 1998 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #ifndef __WINE_SERVER_OBJECT_H
22 #define __WINE_SERVER_OBJECT_H
24 #ifdef HAVE_SYS_POLL_H
29 #include "wine/server_protocol.h"
30 #include "wine/list.h"
43 struct wait_queue_entry
;
48 /* operations valid on all objects */
51 /* size of this object type */
53 /* dump the object (for debugging) */
54 void (*dump
)(struct object
*,int);
55 /* add a thread to the object wait queue */
56 int (*add_queue
)(struct object
*,struct wait_queue_entry
*);
57 /* remove a thread from the object wait queue */
58 void (*remove_queue
)(struct object
*,struct wait_queue_entry
*);
59 /* is object signaled? */
60 int (*signaled
)(struct object
*,struct thread
*);
61 /* wait satisfied; return 1 if abandoned */
62 int (*satisfied
)(struct object
*,struct thread
*);
63 /* signal an object */
64 int (*signal
)(struct object
*, unsigned int);
65 /* return an fd object that can be used to read/write from the object */
66 struct fd
*(*get_fd
)(struct object
*);
67 /* close a handle to this object */
68 int (*close_handle
)(struct object
*,struct process
*,obj_handle_t
);
69 /* destroy on refcount == 0 */
70 void (*destroy
)(struct object
*);
75 unsigned int refcount
; /* reference count */
76 const struct object_ops
*ops
;
77 struct list wait_queue
;
78 struct object_name
*name
;
84 struct wait_queue_entry
88 struct thread
*thread
;
97 extern void *mem_alloc( size_t size
); /* malloc wrapper */
98 extern void *memdup( const void *data
, size_t len
);
99 extern void *alloc_object( const struct object_ops
*ops
);
100 extern const WCHAR
*get_object_name( struct object
*obj
, size_t *len
);
101 extern void dump_object_name( struct object
*obj
);
102 extern void *create_named_object( struct namespace *namespace, const struct object_ops
*ops
,
103 const struct unicode_str
*name
, unsigned int attributes
);
104 extern struct namespace *create_namespace( unsigned int hash_size
);
105 /* grab/release_object can take any pointer, but you better make sure */
106 /* that the thing pointed to starts with a struct object... */
107 extern struct object
*grab_object( void *obj
);
108 extern void release_object( void *obj
);
109 extern struct object
*find_object( const struct namespace *namespace, const struct unicode_str
*name
,
110 unsigned int attributes
);
111 extern int no_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
112 extern int no_satisfied( struct object
*obj
, struct thread
*thread
);
113 extern int no_signal( struct object
*obj
, unsigned int access
);
114 extern struct fd
*no_get_fd( struct object
*obj
);
115 extern int no_close_handle( struct object
*obj
, struct process
*process
, obj_handle_t handle
);
116 extern void no_destroy( struct object
*obj
);
118 extern void dump_objects(void);
121 /* event functions */
125 extern struct event
*create_event( const struct unicode_str
*name
, unsigned int attr
,
126 int manual_reset
, int initial_state
);
127 extern struct event
*get_event_obj( struct process
*process
, obj_handle_t handle
, unsigned int access
);
128 extern void pulse_event( struct event
*event
);
129 extern void set_event( struct event
*event
);
130 extern void reset_event( struct event
*event
);
132 /* mutex functions */
134 extern void abandon_mutexes( struct thread
*thread
);
136 /* serial functions */
138 int get_serial_async_timeout(struct object
*obj
, int type
, int count
);
140 /* socket functions */
142 extern void sock_init(void);
144 /* debugger functions */
146 extern int set_process_debugger( struct process
*process
, struct thread
*debugger
);
147 extern void generate_debug_event( struct thread
*thread
, int code
, void *arg
);
148 extern void generate_startup_debug_events( struct process
*process
, void *entry
);
149 extern void debug_exit_thread( struct thread
*thread
);
151 /* mapping functions */
153 extern int get_page_size(void);
155 /* registry functions */
157 extern void init_registry(void);
158 extern void flush_registry(void);
159 extern void close_registry(void);
161 /* signal functions */
163 extern void start_watchdog(void);
164 extern void stop_watchdog(void);
165 extern int watchdog_triggered(void);
166 extern void init_signals(void);
167 extern void close_signals(void);
171 extern atom_t
add_global_atom( struct winstation
*winstation
, const WCHAR
*str
, size_t len
);
172 extern atom_t
find_global_atom( struct winstation
*winstation
, const WCHAR
*str
, size_t len
);
173 extern int grab_global_atom( struct winstation
*winstation
, atom_t atom
);
174 extern void release_global_atom( struct winstation
*winstation
, atom_t atom
);
176 /* global variables */
178 /* command-line options */
179 extern int debug_level
;
180 extern int master_socket_timeout
;
181 extern int foreground
;
182 extern const char *server_argv0
;
184 /* server start time used for GetTickCount() */
185 extern time_t server_start_time
;
187 /* name space for synchronization objects */
188 extern struct namespace *sync_namespace
;
190 #endif /* __WINE_SERVER_OBJECT_H */