2 * Server-side request handling
4 * Copyright (C) 1998 Alexandre Julliard
20 #include <sys/types.h>
21 #ifdef HAVE_SYS_SOCKET_H
22 # include <sys/socket.h>
34 #define WANT_REQUEST_HANDLERS
37 /* Some versions of glibc don't define this */
42 /* path names for server master Unix socket */
43 #define CONFDIR "/.wine" /* directory for Wine config relative to $HOME */
44 #define SERVERDIR "/wineserver-" /* server socket directory (hostname appended) */
45 #define SOCKETNAME "socket" /* name of the socket file */
49 struct object obj
; /* object header */
52 static void master_socket_dump( struct object
*obj
, int verbose
);
53 static void master_socket_poll_event( struct object
*obj
, int event
);
54 static void master_socket_destroy( struct object
*obj
);
56 static const struct object_ops master_socket_ops
=
58 sizeof(struct master_socket
), /* size */
59 master_socket_dump
, /* dump */
60 no_add_queue
, /* add_queue */
61 NULL
, /* remove_queue */
64 NULL
, /* get_poll_events */
65 master_socket_poll_event
, /* poll_event */
66 no_read_fd
, /* get_read_fd */
67 no_write_fd
, /* get_write_fd */
69 no_get_file_info
, /* get_file_info */
70 master_socket_destroy
/* destroy */
74 struct thread
*current
= NULL
; /* thread handling the current request */
75 unsigned int global_error
= 0; /* global error code for when no thread is current */
77 static struct master_socket
*master_socket
; /* the master socket object */
79 /* socket communication static structures */
80 static struct iovec myiovec
;
81 static struct msghdr msghdr
;
82 #ifndef HAVE_MSGHDR_ACCRIGHTS
85 int len
; /* sizeof structure */
86 int level
; /* SOL_SOCKET */
87 int type
; /* SCM_RIGHTS */
88 int fd
; /* fd to pass */
90 static struct cmsg_fd cmsg
= { sizeof(cmsg
), SOL_SOCKET
, SCM_RIGHTS
, -1 };
91 #endif /* HAVE_MSGHDR_ACCRIGHTS */
93 /* complain about a protocol error and terminate the client connection */
94 void fatal_protocol_error( struct thread
*thread
, const char *err
, ... )
98 va_start( args
, err
);
99 fprintf( stderr
, "Protocol error:%p: ", thread
);
100 vfprintf( stderr
, err
, args
);
102 thread
->exit_code
= 1;
103 kill_thread( thread
, 1 );
106 /* die on a fatal error */
107 void fatal_error( const char *err
, ... )
111 va_start( args
, err
);
112 fprintf( stderr
, "wineserver: " );
113 vfprintf( stderr
, err
, args
);
118 /* die on a fatal error */
119 void fatal_perror( const char *err
, ... )
123 va_start( args
, err
);
124 fprintf( stderr
, "wineserver: " );
125 vfprintf( stderr
, err
, args
);
131 /* call a request handler */
132 static inline void call_req_handler( struct thread
*thread
)
138 req
= ((struct request_header
*)current
->buffer
)->req
;
140 if (debug_level
) trace_request( req
);
142 if (req
< REQ_NB_REQUESTS
)
144 req_handlers
[req
]( current
->buffer
);
145 if (current
&& !current
->wait
) send_reply( current
);
149 fatal_protocol_error( current
, "bad request %d\n", req
);
152 /* set the fd to pass to the thread */
153 void set_reply_fd( struct thread
*thread
, int pass_fd
)
155 assert( thread
->pass_fd
== -1 );
156 thread
->pass_fd
= pass_fd
;
159 /* send a reply to a thread */
160 void send_reply( struct thread
*thread
)
162 assert( !thread
->wait
);
163 if (debug_level
) trace_reply( thread
);
164 if (!write_request( thread
)) set_select_events( &thread
->obj
, POLLOUT
);
167 /* read a message from a client that has something to say */
168 void read_request( struct thread
*thread
)
173 #ifdef HAVE_MSGHDR_ACCRIGHTS
174 msghdr
.msg_accrightslen
= sizeof(int);
175 msghdr
.msg_accrights
= (void *)&thread
->pass_fd
;
176 #else /* HAVE_MSGHDR_ACCRIGHTS */
177 msghdr
.msg_control
= &cmsg
;
178 msghdr
.msg_controllen
= sizeof(cmsg
);
180 #endif /* HAVE_MSGHDR_ACCRIGHTS */
182 assert( thread
->pass_fd
== -1 );
184 myiovec
.iov_base
= dummy
;
187 ret
= recvmsg( thread
->obj
.fd
, &msghdr
, 0 );
188 #ifndef HAVE_MSGHDR_ACCRIGHTS
189 thread
->pass_fd
= cmsg
.fd
;
194 call_req_handler( thread
);
195 thread
->pass_fd
= -1;
198 if (!ret
) /* closed pipe */
200 kill_thread( thread
, 0 );
204 thread
->exit_code
= 1;
205 kill_thread( thread
, 1 );
208 /* send a message to a client that is ready to receive something */
209 int write_request( struct thread
*thread
)
212 struct request_header
*header
= thread
->buffer
;
214 header
->error
= thread
->error
;
216 if (thread
->pass_fd
== -1)
218 /* write a single byte; the value is ignored anyway */
219 ret
= write( thread
->obj
.fd
, header
, 1 );
221 else /* we have an fd to send */
223 #ifdef HAVE_MSGHDR_ACCRIGHTS
224 msghdr
.msg_accrightslen
= sizeof(int);
225 msghdr
.msg_accrights
= (void *)&thread
->pass_fd
;
226 #else /* HAVE_MSGHDR_ACCRIGHTS */
227 msghdr
.msg_control
= &cmsg
;
228 msghdr
.msg_controllen
= sizeof(cmsg
);
229 cmsg
.fd
= thread
->pass_fd
;
230 #endif /* HAVE_MSGHDR_ACCRIGHTS */
232 myiovec
.iov_base
= (void *)header
;
235 ret
= sendmsg( thread
->obj
.fd
, &msghdr
, 0 );
236 close( thread
->pass_fd
);
237 thread
->pass_fd
= -1;
241 set_select_events( &thread
->obj
, POLLIN
);
244 if (errno
== EWOULDBLOCK
) return 0; /* not a fatal error */
247 kill_thread( thread
, 0 ); /* normal death */
252 thread
->exit_code
= 1;
253 kill_thread( thread
, 1 );
258 static void master_socket_dump( struct object
*obj
, int verbose
)
260 struct master_socket
*sock
= (struct master_socket
*)obj
;
261 assert( obj
->ops
== &master_socket_ops
);
262 fprintf( stderr
, "Master socket fd=%d\n", sock
->obj
.fd
);
265 /* handle a socket event */
266 static void master_socket_poll_event( struct object
*obj
, int event
)
268 struct master_socket
*sock
= (struct master_socket
*)obj
;
269 assert( obj
->ops
== &master_socket_ops
);
271 assert( sock
== master_socket
); /* there is only one master socket */
273 if (event
& (POLLERR
| POLLHUP
))
275 /* this is not supposed to happen */
276 fprintf( stderr
, "wineserver: Error on master socket\n" );
277 release_object( obj
);
279 else if (event
& POLLIN
)
281 struct sockaddr_un dummy
;
282 int len
= sizeof(dummy
);
283 int client
= accept( master_socket
->obj
.fd
, (struct sockaddr
*) &dummy
, &len
);
284 if (client
!= -1) create_process( client
);
288 /* remove the socket upon exit */
289 static void socket_cleanup(void)
291 static int do_it_once
;
292 if (!do_it_once
++) unlink( SOCKETNAME
);
295 static void master_socket_destroy( struct object
*obj
)
300 /* return the configuration directory ($WINEPREFIX or $HOME/.wine) */
301 const char *get_config_dir(void)
303 static char *confdir
;
306 const char *prefix
= getenv( "WINEPREFIX" );
309 int len
= strlen(prefix
);
310 if (!(confdir
= strdup( prefix
))) fatal_error( "out of memory\n" );
311 if (len
> 1 && confdir
[len
-1] == '/') confdir
[len
-1] = 0;
315 const char *home
= getenv( "HOME" );
318 struct passwd
*pwd
= getpwuid( getuid() );
319 if (!pwd
) fatal_error( "could not find your home directory\n" );
322 if (!(confdir
= malloc( strlen(home
) + strlen(CONFDIR
) + 1 )))
323 fatal_error( "out of memory\n" );
324 strcpy( confdir
, home
);
325 strcat( confdir
, CONFDIR
);
327 mkdir( confdir
, 0755 ); /* just in case */
332 /* create the server directory and chdir to it */
333 static void create_server_dir(void)
337 const char *confdir
= get_config_dir();
340 if (gethostname( hostname
, sizeof(hostname
) ) == -1) fatal_perror( "gethostname" );
342 if (!(serverdir
= malloc( strlen(confdir
) + strlen(SERVERDIR
) + strlen(hostname
) + 1 )))
343 fatal_error( "out of memory\n" );
345 strcpy( serverdir
, confdir
);
346 strcat( serverdir
, SERVERDIR
);
347 strcat( serverdir
, hostname
);
349 if (chdir( serverdir
) == -1)
351 if (errno
!= ENOENT
) fatal_perror( "chdir %s", serverdir
);
352 if (mkdir( serverdir
, 0700 ) == -1) fatal_perror( "mkdir %s", serverdir
);
353 if (chdir( serverdir
) == -1) fatal_perror( "chdir %s", serverdir
);
355 if (stat( ".", &st
) == -1) fatal_perror( "stat %s", serverdir
);
356 if (!S_ISDIR(st
.st_mode
)) fatal_error( "%s is not a directory\n", serverdir
);
357 if (st
.st_uid
!= getuid()) fatal_error( "%s is not owned by you\n", serverdir
);
358 if (st
.st_mode
& 077) fatal_error( "%s must not be accessible by other users\n", serverdir
);
361 /* open the master server socket and start waiting for new clients */
362 void open_master_socket(void)
364 struct sockaddr_un addr
;
368 if ((fd
= socket( AF_UNIX
, SOCK_STREAM
, 0 )) == -1) fatal_perror( "socket" );
369 addr
.sun_family
= AF_UNIX
;
370 strcpy( addr
.sun_path
, SOCKETNAME
);
371 slen
= sizeof(addr
) - sizeof(addr
.sun_path
) + strlen(addr
.sun_path
) + 1;
372 #ifdef HAVE_SOCKADDR_SUN_LEN
375 if (bind( fd
, (struct sockaddr
*)&addr
, slen
) == -1)
377 if ((errno
== EEXIST
) || (errno
== EADDRINUSE
))
378 exit(0); /* pretend we succeeded to start */
380 fatal_perror( "bind" );
382 atexit( socket_cleanup
);
384 chmod( SOCKETNAME
, 0600 ); /* make sure no other user can connect */
385 if (listen( fd
, 5 ) == -1) fatal_perror( "listen" );
387 if (!(master_socket
= alloc_object( &master_socket_ops
, fd
)))
388 fatal_error( "out of memory\n" );
389 set_select_events( &master_socket
->obj
, POLLIN
);
391 /* setup msghdr structure constant fields */
392 msghdr
.msg_name
= NULL
;
393 msghdr
.msg_namelen
= 0;
394 msghdr
.msg_iov
= &myiovec
;
395 msghdr
.msg_iovlen
= 1;
397 /* go in the background */
401 fatal_perror( "fork" );
406 _exit(0); /* do not call atexit functions */
410 /* close the master socket and stop waiting for new clients */
411 void close_master_socket(void)
413 /* if a new client is waiting, we keep on running */
414 if (!check_select_events( master_socket
->obj
.fd
, POLLIN
))
415 release_object( master_socket
);
418 /* lock/unlock the master socket to stop accepting new clients */
419 void lock_master_socket( int locked
)
421 set_select_events( &master_socket
->obj
, locked
? 0 : POLLIN
);