d2d1/tests: Add a basic clipping test.
[wine.git] / dlls / d3d11 / d3d11.spec
blob52d7bcbafaa7b9a39903ac6e8c7498031451894b
1 @ stub D3D11CoreCreateDevice
2 @ stub D3D11CoreCreateLayeredDevice
3 @ stub D3D11CoreGetLayeredDeviceSize
4 @ stub D3D11CoreRegisterLayers
5 @ stdcall D3D11CreateDevice(ptr long ptr long ptr long long ptr ptr ptr)
6 @ stub D3D11CreateDeviceAndSwapChain
7 @ stub D3DKMTCloseAdapter
8 @ stub D3DKMTCreateAllocation
9 @ stub D3DKMTCreateContext
10 @ stub D3DKMTCreateDevice
11 @ stub D3DKMTCreateSynchronizationObject
12 @ stub D3DKMTDestroyAllocation
13 @ stub D3DKMTDestroyContext
14 @ stub D3DKMTDestroyDevice
15 @ stub D3DKMTDestroySynchronizationObject
16 @ stub D3DKMTEscape
17 @ stub D3DKMTGetContextSchedulingPriority
18 @ stub D3DKMTGetDeviceState
19 @ stub D3DKMTGetDisplayModeList
20 @ stub D3DKMTGetMultisampleMethodList
21 @ stub D3DKMTGetRuntimeData
22 @ stub D3DKMTGetSharedPrimaryHandle
23 @ stub D3DKMTLock
24 @ stub D3DKMTOpenAdapterFromHdc
25 @ stub D3DKMTOpenResource
26 @ stub D3DKMTPresent
27 @ stub D3DKMTQueryAdapterInfo
28 @ stub D3DKMTQueryAllocationResidency
29 @ stub D3DKMTQueryResourceInfo
30 @ stub D3DKMTRender
31 @ stub D3DKMTSetAllocationPriority
32 @ stub D3DKMTSetContextSchedulingPriority
33 @ stub D3DKMTSetDisplayMode
34 @ stub D3DKMTSetDisplayPrivateDriverFormat
35 @ stub D3DKMTSetGammaRamp
36 @ stub D3DKMTSetVidPnSourceOwner
37 @ stub D3DKMTSignalSynchronizationObject
38 @ stub D3DKMTUnlock
39 @ stub D3DKMTWaitForSynchronizationObject
40 @ stub D3DKMTWaitForVerticalBlankEvent
41 @ stub OpenAdapter10
42 @ stub OpenAdapter10_2