4 * Copyright 2000 Joshua Thielen
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #define WIN32_LEAN_AND_MEAN
31 #include <wine/debug.h>
33 WINE_DEFAULT_DEBUG_CHANNEL(winemine
);
35 static const DWORD wnd_style
= WS_OVERLAPPEDWINDOW
& ~WS_THICKFRAME
& ~WS_MAXIMIZEBOX
;
36 static const WCHAR registry_key
[] = {'S','o','f','t','w','a','r','e','\\',
37 'M','i','c','r','o','s','o','f','t','\\',
38 'W','i','n','M','i','n','e',0};
40 static const WCHAR xposW
[] = {'X','p','o','s',0};
41 static const WCHAR yposW
[] = {'Y','p','o','s',0};
42 static const WCHAR heightW
[] = {'H','e','i','g','h','t',0};
43 static const WCHAR widthW
[] = {'W','i','d','t','h',0};
44 static const WCHAR minesW
[] = {'M','i','n','e','s',0};
45 static const WCHAR difficultyW
[] = {'D','i','f','f','i','c','u','l','t','y',0};
46 static const WCHAR markW
[] = {'M','a','r','k',0};
47 static const WCHAR nameW
[] = {'N','a','m','e','%','u',0};
48 static const WCHAR timeW
[] = {'T','i','m','e','%','u',0};
50 void CheckLevel( BOARD
*p_board
)
52 if( p_board
->rows
< BEGINNER_ROWS
)
53 p_board
->rows
= BEGINNER_ROWS
;
55 if( p_board
->rows
> MAX_ROWS
)
56 p_board
->rows
= MAX_ROWS
;
58 if( p_board
->cols
< BEGINNER_COLS
)
59 p_board
->cols
= BEGINNER_COLS
;
61 if( p_board
->cols
> MAX_COLS
)
62 p_board
->cols
= MAX_COLS
;
64 if( p_board
->mines
< BEGINNER_MINES
)
65 p_board
->mines
= BEGINNER_MINES
;
67 if( p_board
->mines
> ( p_board
->cols
- 1 ) * ( p_board
->rows
- 1 ) )
68 p_board
->mines
= ( p_board
->cols
- 1 ) * ( p_board
->rows
- 1 );
71 static void LoadBoard( BOARD
*p_board
)
76 WCHAR data
[MAX_PLAYER_NAME_SIZE
+1];
80 RegOpenKeyExW( HKEY_CURRENT_USER
, registry_key
, 0, KEY_QUERY_VALUE
, &hkey
);
82 size
= sizeof( p_board
->pos
.x
);
83 if( RegQueryValueExW( hkey
, xposW
, NULL
, &type
, (BYTE
*) &p_board
->pos
.x
, &size
) )
86 size
= sizeof( p_board
->pos
.y
);
87 if( RegQueryValueExW( hkey
, yposW
, NULL
, &type
, (BYTE
*) &p_board
->pos
.y
, &size
) )
90 size
= sizeof( p_board
->rows
);
91 if( RegQueryValueExW( hkey
, heightW
, NULL
, &type
, (BYTE
*) &p_board
->rows
, &size
) )
92 p_board
->rows
= BEGINNER_ROWS
;
94 size
= sizeof( p_board
->cols
);
95 if( RegQueryValueExW( hkey
, widthW
, NULL
, &type
, (BYTE
*) &p_board
->cols
, &size
) )
96 p_board
->cols
= BEGINNER_COLS
;
98 size
= sizeof( p_board
->mines
);
99 if( RegQueryValueExW( hkey
, minesW
, NULL
, &type
, (BYTE
*) &p_board
->mines
, &size
) )
100 p_board
->mines
= BEGINNER_MINES
;
102 size
= sizeof( p_board
->difficulty
);
103 if( RegQueryValueExW( hkey
, difficultyW
, NULL
, &type
, (BYTE
*) &p_board
->difficulty
, &size
) )
104 p_board
->difficulty
= BEGINNER
;
106 size
= sizeof( p_board
->IsMarkQ
);
107 if( RegQueryValueExW( hkey
, markW
, NULL
, &type
, (BYTE
*) &p_board
->IsMarkQ
, &size
) )
108 p_board
->IsMarkQ
= TRUE
;
110 for( i
= 0; i
< 3; i
++ ) {
111 wsprintfW( key_name
, nameW
, i
+1 );
112 size
= sizeof( data
);
113 if( RegQueryValueExW( hkey
, key_name
, NULL
, &type
,
114 (LPBYTE
) data
, &size
) == ERROR_SUCCESS
)
115 lstrcpynW( p_board
->best_name
[i
], data
, sizeof(p_board
->best_name
[i
])/sizeof(WCHAR
) );
117 LoadStringW( p_board
->hInst
, IDS_NOBODY
, p_board
->best_name
[i
], MAX_PLAYER_NAME_SIZE
+1 );
120 for( i
= 0; i
< 3; i
++ ) {
121 wsprintfW( key_name
, timeW
, i
+1 );
122 size
= sizeof( p_board
->best_time
[i
] );
123 if( RegQueryValueExW( hkey
, key_name
, NULL
, &type
, (BYTE
*) &p_board
->best_time
[i
], &size
) )
124 p_board
->best_time
[i
] = 999;
129 static void InitBoard( BOARD
*p_board
)
133 p_board
->hMinesBMP
= LoadBitmapW( p_board
->hInst
, MAKEINTRESOURCEW(IDI_MINES
));
134 p_board
->hFacesBMP
= LoadBitmapW( p_board
->hInst
, MAKEINTRESOURCEW(IDI_FACES
));
135 p_board
->hLedsBMP
= LoadBitmapW( p_board
->hInst
, MAKEINTRESOURCEW(IDI_LEDS
));
137 LoadBoard( p_board
);
139 hMenu
= GetMenu( p_board
->hWnd
);
140 CheckMenuItem( hMenu
, IDM_BEGINNER
+ (unsigned) p_board
->difficulty
,
142 if( p_board
->IsMarkQ
)
143 CheckMenuItem( hMenu
, IDM_MARKQ
, MF_CHECKED
);
145 CheckMenuItem( hMenu
, IDM_MARKQ
, MF_UNCHECKED
);
146 CheckLevel( p_board
);
149 static void SaveBoard( BOARD
*p_board
)
153 WCHAR data
[MAX_PLAYER_NAME_SIZE
+1];
156 if( RegCreateKeyExW( HKEY_CURRENT_USER
, registry_key
,
158 REG_OPTION_NON_VOLATILE
, KEY_WRITE
, NULL
,
159 &hkey
, NULL
) != ERROR_SUCCESS
)
162 RegSetValueExW( hkey
, xposW
, 0, REG_DWORD
, (LPBYTE
) &p_board
->pos
.x
, sizeof(p_board
->pos
.x
) );
163 RegSetValueExW( hkey
, yposW
, 0, REG_DWORD
, (LPBYTE
) &p_board
->pos
.y
, sizeof(p_board
->pos
.y
) );
164 RegSetValueExW( hkey
, difficultyW
, 0, REG_DWORD
, (LPBYTE
) &p_board
->difficulty
, sizeof(p_board
->difficulty
) );
165 RegSetValueExW( hkey
, heightW
, 0, REG_DWORD
, (LPBYTE
) &p_board
->rows
, sizeof(p_board
->rows
) );
166 RegSetValueExW( hkey
, widthW
, 0, REG_DWORD
, (LPBYTE
) &p_board
->cols
, sizeof(p_board
->cols
) );
167 RegSetValueExW( hkey
, minesW
, 0, REG_DWORD
, (LPBYTE
) &p_board
->mines
, sizeof(p_board
->mines
) );
168 RegSetValueExW( hkey
, markW
, 0, REG_DWORD
, (LPBYTE
) &p_board
->IsMarkQ
, sizeof(p_board
->IsMarkQ
) );
170 for( i
= 0; i
< 3; i
++ ) {
171 wsprintfW( key_name
, nameW
, i
+1 );
172 lstrcpynW( data
, p_board
->best_name
[i
], sizeof(data
)/sizeof(WCHAR
) );
173 RegSetValueExW( hkey
, key_name
, 0, REG_SZ
, (LPBYTE
) data
, (lstrlenW(data
)+1) * sizeof(WCHAR
) );
176 for( i
= 0; i
< 3; i
++ ) {
177 wsprintfW( key_name
, timeW
, i
+1 );
178 RegSetValueExW( hkey
, key_name
, 0, REG_DWORD
, (LPBYTE
) &p_board
->best_time
[i
], sizeof(p_board
->best_time
[i
]) );
183 static void DestroyBoard( BOARD
*p_board
)
185 DeleteObject( p_board
->hFacesBMP
);
186 DeleteObject( p_board
->hLedsBMP
);
187 DeleteObject( p_board
->hMinesBMP
);
190 static void SetDifficulty( BOARD
*p_board
, DIFFICULTY difficulty
)
194 if ( difficulty
== CUSTOM
)
195 if (DialogBoxParamW( p_board
->hInst
, MAKEINTRESOURCEW(DLG_CUSTOM
), p_board
->hWnd
,
196 CustomDlgProc
, (LPARAM
) p_board
) != 0)
199 hMenu
= GetMenu( p_board
->hWnd
);
200 CheckMenuItem( hMenu
, IDM_BEGINNER
+ p_board
->difficulty
, MF_UNCHECKED
);
201 p_board
->difficulty
= difficulty
;
202 CheckMenuItem( hMenu
, IDM_BEGINNER
+ difficulty
, MF_CHECKED
);
204 switch( difficulty
) {
206 p_board
->cols
= BEGINNER_COLS
;
207 p_board
->rows
= BEGINNER_ROWS
;
208 p_board
->mines
= BEGINNER_MINES
;
212 p_board
->cols
= ADVANCED_COLS
;
213 p_board
->rows
= ADVANCED_ROWS
;
214 p_board
->mines
= ADVANCED_MINES
;
218 p_board
->cols
= EXPERT_COLS
;
219 p_board
->rows
= EXPERT_ROWS
;
221 p_board
->mines
= EXPERT_MINES
;
229 static void ShiftBetween(LONG
* x
, LONG
* y
, LONG a
, LONG b
)
241 static void MoveOnScreen(RECT
* rect
)
246 /* find the nearest monitor ... */
247 hMonitor
= MonitorFromRect(rect
, MONITOR_DEFAULTTONEAREST
);
249 /* ... and move it into the work area (ie excluding task bar)*/
250 mi
.cbSize
= sizeof(mi
);
251 GetMonitorInfoW(hMonitor
, &mi
);
253 ShiftBetween(&rect
->left
, &rect
->right
, mi
.rcWork
.left
, mi
.rcWork
.right
);
254 ShiftBetween(&rect
->top
, &rect
->bottom
, mi
.rcWork
.top
, mi
.rcWork
.bottom
);
257 static void CreateBoard( BOARD
*p_board
)
259 int left
, top
, bottom
, right
;
263 p_board
->mb
= MB_NONE
;
264 p_board
->boxes_left
= p_board
->cols
* p_board
->rows
- p_board
->mines
;
265 p_board
->num_flags
= 0;
267 /* Create the boxes...
268 * We actually create them with an empty border,
269 * so special care doesn't have to be taken on the edges
271 for( col
= 0; col
<= p_board
->cols
+ 1; col
++ )
272 for( row
= 0; row
<= p_board
->rows
+ 1; row
++ ) {
273 p_board
->box
[col
][row
].IsPressed
= FALSE
;
274 p_board
->box
[col
][row
].IsMine
= FALSE
;
275 p_board
->box
[col
][row
].FlagType
= NORMAL
;
276 p_board
->box
[col
][row
].NumMines
= 0;
279 p_board
->width
= p_board
->cols
* MINE_WIDTH
+ BOARD_WMARGIN
* 2;
281 p_board
->height
= p_board
->rows
* MINE_HEIGHT
+ LED_HEIGHT
284 /* setting the mines rectangle boundary */
285 left
= BOARD_WMARGIN
;
286 top
= BOARD_HMARGIN
* 2 + LED_HEIGHT
;
287 right
= left
+ p_board
->cols
* MINE_WIDTH
;
288 bottom
= top
+ p_board
->rows
* MINE_HEIGHT
;
289 SetRect( &p_board
->mines_rect
, left
, top
, right
, bottom
);
291 /* setting the face rectangle boundary */
292 left
= p_board
->width
/ 2 - FACE_WIDTH
/ 2;
294 right
= left
+ FACE_WIDTH
;
295 bottom
= top
+ FACE_HEIGHT
;
296 SetRect( &p_board
->face_rect
, left
, top
, right
, bottom
);
298 /* setting the timer rectangle boundary */
299 left
= BOARD_WMARGIN
;
301 right
= left
+ LED_WIDTH
* 3;
302 bottom
= top
+ LED_HEIGHT
;
303 SetRect( &p_board
->timer_rect
, left
, top
, right
, bottom
);
305 /* setting the counter rectangle boundary */
306 left
= p_board
->width
- BOARD_WMARGIN
- LED_WIDTH
* 3;
308 right
= p_board
->width
- BOARD_WMARGIN
;
309 bottom
= top
+ LED_HEIGHT
;
310 SetRect( &p_board
->counter_rect
, left
, top
, right
, bottom
);
312 p_board
->status
= WAITING
;
313 p_board
->face_bmp
= SMILE_BMP
;
316 SetRect(&wnd_rect
, p_board
->pos
.x
, p_board
->pos
.y
, p_board
->pos
.x
+ p_board
->width
,
317 p_board
->pos
.y
+ p_board
->height
);
318 AdjustWindowRect(&wnd_rect
, wnd_style
, TRUE
);
320 /* Make sure the window is completely on the screen */
321 MoveOnScreen(&wnd_rect
);
322 MoveWindow( p_board
->hWnd
, wnd_rect
.left
, wnd_rect
.top
,
323 wnd_rect
.right
- wnd_rect
.left
,
324 wnd_rect
.bottom
- wnd_rect
.top
,
326 RedrawWindow( p_board
->hWnd
, NULL
, 0,
327 RDW_INVALIDATE
| RDW_UPDATENOW
| RDW_ERASE
);
331 /* Randomly places mines everywhere except the selected box. */
332 static void PlaceMines ( BOARD
*p_board
, int selected_col
, int selected_row
)
337 srand( (unsigned) time( NULL
) );
339 /* Temporarily place a mine at the selected box until all the other
340 * mines are placed, this avoids checking in the mine creation loop. */
341 p_board
->box
[selected_col
][selected_row
].IsMine
= TRUE
;
345 while( (unsigned) i
< p_board
->mines
) {
346 col
= rand() % p_board
->cols
+ 1;
347 row
= rand() % p_board
->rows
+ 1;
349 if( !p_board
->box
[col
][row
].IsMine
) {
351 p_board
->box
[col
][row
].IsMine
= TRUE
;
355 /* Remove temporarily placed mine for selected box */
356 p_board
->box
[selected_col
][selected_row
].IsMine
= FALSE
;
359 * Now we label the remaining boxes with the
360 * number of mines surrounding them.
362 for( col
= 1; col
< p_board
->cols
+ 1; col
++ )
363 for( row
= 1; row
< p_board
->rows
+ 1; row
++ ) {
364 for( i
= -1; i
<= 1; i
++ )
365 for( j
= -1; j
<= 1; j
++ ) {
366 if( p_board
->box
[col
+ i
][row
+ j
].IsMine
) {
367 p_board
->box
[col
][row
].NumMines
++ ;
373 static void DrawMine( HDC hdc
, HDC hMemDC
, BOARD
*p_board
, unsigned col
, unsigned row
, BOOL IsPressed
)
375 MINEBMP_OFFSET offset
= BOX_BMP
;
377 if( col
== 0 || col
> p_board
->cols
|| row
== 0 || row
> p_board
->rows
)
380 if( p_board
->status
== GAMEOVER
) {
381 if( p_board
->box
[col
][row
].IsMine
) {
382 switch( p_board
->box
[col
][row
].FlagType
) {
387 offset
= EXPLODE_BMP
;
395 switch( p_board
->box
[col
][row
].FlagType
) {
397 offset
= QUESTION_BMP
;
409 WINE_TRACE("Unknown FlagType during game over in DrawMine\n");
413 } else { /* WAITING or PLAYING */
414 switch( p_board
->box
[col
][row
].FlagType
) {
417 offset
= QUESTION_BMP
;
434 WINE_TRACE("Unknown FlagType while playing in DrawMine\n");
439 if( p_board
->box
[col
][row
].FlagType
== COMPLETE
440 && !p_board
->box
[col
][row
].IsMine
)
441 offset
= (MINEBMP_OFFSET
) p_board
->box
[col
][row
].NumMines
;
444 (col
- 1) * MINE_WIDTH
+ p_board
->mines_rect
.left
,
445 (row
- 1) * MINE_HEIGHT
+ p_board
->mines_rect
.top
,
446 MINE_WIDTH
, MINE_HEIGHT
,
447 hMemDC
, 0, offset
* MINE_HEIGHT
, SRCCOPY
);
450 static void DrawMines ( HDC hdc
, HDC hMemDC
, BOARD
*p_board
)
454 hOldObj
= SelectObject (hMemDC
, p_board
->hMinesBMP
);
456 for( row
= 1; row
<= p_board
->rows
; row
++ ) {
457 for( col
= 1; col
<= p_board
->cols
; col
++ ) {
458 DrawMine( hdc
, hMemDC
, p_board
, col
, row
, FALSE
);
461 SelectObject( hMemDC
, hOldObj
);
464 static void DrawLeds( HDC hdc
, HDC hMemDC
, BOARD
*p_board
, int number
, int x
, int y
)
473 led
[0] = count
/ 100 ;
474 count
-= led
[0] * 100;
477 led
[0] = 10; /* negative sign */
481 count
-= led
[1] * 10;
485 for( i
= 0; i
< 3; i
++ )
489 hOldObj
= SelectObject (hMemDC
, p_board
->hLedsBMP
);
491 for( i
= 0; i
< 3; i
++ ) {
503 SelectObject( hMemDC
, hOldObj
);
507 static void DrawFace( HDC hdc
, HDC hMemDC
, BOARD
*p_board
)
511 hOldObj
= SelectObject (hMemDC
, p_board
->hFacesBMP
);
514 p_board
->face_rect
.left
,
515 p_board
->face_rect
.top
,
518 hMemDC
, 0, p_board
->face_bmp
* FACE_HEIGHT
, SRCCOPY
);
520 SelectObject( hMemDC
, hOldObj
);
524 static void DrawBoard( HDC hdc
, HDC hMemDC
, PAINTSTRUCT
*ps
, BOARD
*p_board
)
528 if( IntersectRect( &tmp_rect
, &ps
->rcPaint
, &p_board
->counter_rect
) )
529 DrawLeds( hdc
, hMemDC
, p_board
, p_board
->mines
- p_board
->num_flags
,
530 p_board
->counter_rect
.left
,
531 p_board
->counter_rect
.top
);
533 if( IntersectRect( &tmp_rect
, &ps
->rcPaint
, &p_board
->timer_rect
) )
534 DrawLeds( hdc
, hMemDC
, p_board
, p_board
->time
,
535 p_board
->timer_rect
.left
,
536 p_board
->timer_rect
.top
);
538 if( IntersectRect( &tmp_rect
, &ps
->rcPaint
, &p_board
->face_rect
) )
539 DrawFace( hdc
, hMemDC
, p_board
);
541 if( IntersectRect( &tmp_rect
, &ps
->rcPaint
, &p_board
->mines_rect
) )
542 DrawMines( hdc
, hMemDC
, p_board
);
546 static void AddFlag( BOARD
*p_board
, unsigned col
, unsigned row
)
548 if( p_board
->box
[col
][row
].FlagType
!= COMPLETE
) {
549 switch( p_board
->box
[col
][row
].FlagType
) {
551 if( p_board
->IsMarkQ
)
552 p_board
->box
[col
][row
].FlagType
= QUESTION
;
554 p_board
->box
[col
][row
].FlagType
= NORMAL
;
555 p_board
->num_flags
--;
559 p_board
->box
[col
][row
].FlagType
= NORMAL
;
563 p_board
->box
[col
][row
].FlagType
= FLAG
;
564 p_board
->num_flags
++;
570 static void UnpressBox( BOARD
*p_board
, unsigned col
, unsigned row
)
576 hdc
= GetDC( p_board
->hWnd
);
577 hMemDC
= CreateCompatibleDC( hdc
);
578 hOldObj
= SelectObject( hMemDC
, p_board
->hMinesBMP
);
580 DrawMine( hdc
, hMemDC
, p_board
, col
, row
, FALSE
);
582 SelectObject( hMemDC
, hOldObj
);
584 ReleaseDC( p_board
->hWnd
, hdc
);
588 static void UnpressBoxes( BOARD
*p_board
, unsigned col
, unsigned row
)
592 for( i
= -1; i
<= 1; i
++ )
593 for( j
= -1; j
<= 1; j
++ ) {
594 UnpressBox( p_board
, col
+ i
, row
+ j
);
599 static void PressBox( BOARD
*p_board
, unsigned col
, unsigned row
)
605 hdc
= GetDC( p_board
->hWnd
);
606 hMemDC
= CreateCompatibleDC( hdc
);
607 hOldObj
= SelectObject (hMemDC
, p_board
->hMinesBMP
);
609 DrawMine( hdc
, hMemDC
, p_board
, col
, row
, TRUE
);
611 SelectObject( hMemDC
, hOldObj
);
613 ReleaseDC( p_board
->hWnd
, hdc
);
617 static void PressBoxes( BOARD
*p_board
, unsigned col
, unsigned row
)
621 for( i
= -1; i
<= 1; i
++ )
622 for( j
= -1; j
<= 1; j
++ ) {
623 p_board
->box
[col
+ i
][row
+ j
].IsPressed
= TRUE
;
624 PressBox( p_board
, col
+ i
, row
+ j
);
627 for( i
= -1; i
<= 1; i
++ )
628 for( j
= -1; j
<= 1; j
++ ) {
629 if( !p_board
->box
[p_board
->press
.x
+ i
][p_board
->press
.y
+ j
].IsPressed
)
630 UnpressBox( p_board
, p_board
->press
.x
+ i
, p_board
->press
.y
+ j
);
633 for( i
= -1; i
<= 1; i
++ )
634 for( j
= -1; j
<= 1; j
++ ) {
635 p_board
->box
[col
+ i
][row
+ j
].IsPressed
= FALSE
;
636 PressBox( p_board
, col
+ i
, row
+ j
);
639 p_board
->press
.x
= col
;
640 p_board
->press
.y
= row
;
644 static void CompleteBox( BOARD
*p_board
, unsigned col
, unsigned row
)
648 if( p_board
->box
[col
][row
].FlagType
!= COMPLETE
&&
649 p_board
->box
[col
][row
].FlagType
!= FLAG
&&
650 col
> 0 && col
< p_board
->cols
+ 1 &&
651 row
> 0 && row
< p_board
->rows
+ 1 ) {
652 p_board
->box
[col
][row
].FlagType
= COMPLETE
;
654 if( p_board
->box
[col
][row
].IsMine
) {
655 p_board
->face_bmp
= DEAD_BMP
;
656 p_board
->status
= GAMEOVER
;
658 else if( p_board
->status
!= GAMEOVER
)
659 p_board
->boxes_left
--;
661 if( p_board
->box
[col
][row
].NumMines
== 0 )
663 for( i
= -1; i
<= 1; i
++ )
664 for( j
= -1; j
<= 1; j
++ )
665 CompleteBox( p_board
, col
+ i
, row
+ j
);
671 static void CompleteBoxes( BOARD
*p_board
, unsigned col
, unsigned row
)
673 unsigned numFlags
= 0;
676 if( p_board
->box
[col
][row
].FlagType
== COMPLETE
) {
677 for( i
= -1; i
<= 1; i
++ )
678 for( j
= -1; j
<= 1; j
++ ) {
679 if( p_board
->box
[col
+i
][row
+j
].FlagType
== FLAG
)
683 if( numFlags
== p_board
->box
[col
][row
].NumMines
) {
684 for( i
= -1; i
<= 1; i
++ )
685 for( j
= -1; j
<= 1; j
++ ) {
686 if( p_board
->box
[col
+i
][row
+j
].FlagType
!= FLAG
)
687 CompleteBox( p_board
, col
+i
, row
+j
);
694 static void TestMines( BOARD
*p_board
, POINT pt
, int msg
)
699 col
= (pt
.x
- p_board
->mines_rect
.left
) / MINE_WIDTH
+ 1;
700 row
= (pt
.y
- p_board
->mines_rect
.top
) / MINE_HEIGHT
+ 1;
704 if( p_board
->press
.x
!= col
|| p_board
->press
.y
!= row
) {
706 p_board
->press
.x
, p_board
->press
.y
);
707 p_board
->press
.x
= col
;
708 p_board
->press
.y
= row
;
709 PressBox( p_board
, col
, row
);
715 if( p_board
->press
.x
!= col
|| p_board
->press
.y
!= row
)
717 p_board
->press
.x
, p_board
->press
.y
);
718 p_board
->press
.x
= 0;
719 p_board
->press
.y
= 0;
720 if( p_board
->box
[col
][row
].FlagType
!= FLAG
721 && p_board
->status
!= PLAYING
)
723 p_board
->status
= PLAYING
;
724 PlaceMines( p_board
, col
, row
);
726 CompleteBox( p_board
, col
, row
);
730 PressBoxes( p_board
, col
, row
);
735 if( p_board
->press
.x
!= col
|| p_board
->press
.y
!= row
)
736 UnpressBoxes( p_board
,
737 p_board
->press
.x
, p_board
->press
.y
);
738 p_board
->press
.x
= 0;
739 p_board
->press
.y
= 0;
740 CompleteBoxes( p_board
, col
, row
);
744 AddFlag( p_board
, col
, row
);
747 WINE_TRACE("Unknown message type received in TestMines\n");
753 RedrawWindow( p_board
->hWnd
, NULL
, 0,
754 RDW_INVALIDATE
| RDW_UPDATENOW
);
759 static void TestFace( BOARD
*p_board
, POINT pt
, int msg
)
761 if( p_board
->status
== PLAYING
|| p_board
->status
== WAITING
) {
762 if( msg
== WM_LBUTTONDOWN
|| msg
== WM_MBUTTONDOWN
)
763 p_board
->face_bmp
= OOH_BMP
;
764 else p_board
->face_bmp
= SMILE_BMP
;
766 else if( p_board
->status
== GAMEOVER
)
767 p_board
->face_bmp
= DEAD_BMP
;
768 else if( p_board
->status
== WON
)
769 p_board
->face_bmp
= COOL_BMP
;
771 if( PtInRect( &p_board
->face_rect
, pt
) ) {
772 if( msg
== WM_LBUTTONDOWN
)
773 p_board
->face_bmp
= SPRESS_BMP
;
775 if( msg
== WM_LBUTTONUP
)
776 CreateBoard( p_board
);
779 RedrawWindow( p_board
->hWnd
, &p_board
->face_rect
, 0,
780 RDW_INVALIDATE
| RDW_UPDATENOW
);
784 static void TestBoard( HWND hWnd
, BOARD
*p_board
, int x
, int y
, int msg
)
792 if( PtInRect( &p_board
->mines_rect
, pt
) && p_board
->status
!= GAMEOVER
793 && p_board
->status
!= WON
)
794 TestMines( p_board
, pt
, msg
);
796 UnpressBoxes( p_board
,
799 p_board
->press
.x
= 0;
800 p_board
->press
.y
= 0;
803 if( p_board
->boxes_left
== 0 ) {
804 p_board
->status
= WON
;
806 if (p_board
->num_flags
< p_board
->mines
) {
807 for( row
= 1; row
<= p_board
->rows
; row
++ ) {
808 for( col
= 1; col
<= p_board
->cols
; col
++ ) {
809 if (p_board
->box
[col
][row
].IsMine
&& p_board
->box
[col
][row
].FlagType
!= FLAG
)
810 p_board
->box
[col
][row
].FlagType
= FLAG
;
814 p_board
->num_flags
= p_board
->mines
;
816 RedrawWindow( p_board
->hWnd
, NULL
, 0,
817 RDW_INVALIDATE
| RDW_UPDATENOW
);
820 if( p_board
->difficulty
!= CUSTOM
&&
821 p_board
->time
< p_board
->best_time
[p_board
->difficulty
] ) {
822 p_board
->best_time
[p_board
->difficulty
] = p_board
->time
;
824 DialogBoxParamW( p_board
->hInst
, MAKEINTRESOURCEW(DLG_CONGRATS
), hWnd
,
825 CongratsDlgProc
, (LPARAM
) p_board
);
826 DialogBoxParamW( p_board
->hInst
, MAKEINTRESOURCEW(DLG_TIMES
), hWnd
,
827 TimesDlgProc
, (LPARAM
) p_board
);
830 TestFace( p_board
, pt
, msg
);
834 static LRESULT WINAPI
MainProc( HWND hWnd
, UINT msg
, WPARAM wParam
, LPARAM lParam
)
843 board
.hInst
= ((LPCREATESTRUCTW
) lParam
)->hInstance
;
846 CreateBoard( &board
);
853 WINE_TRACE("WM_PAINT\n");
854 hdc
= BeginPaint( hWnd
, &ps
);
855 hMemDC
= CreateCompatibleDC( hdc
);
857 DrawBoard( hdc
, hMemDC
, &ps
, &board
);
860 EndPaint( hWnd
, &ps
);
866 WINE_TRACE("WM_MOVE\n");
867 board
.pos
.x
= (short)LOWORD(lParam
);
868 board
.pos
.y
= (short)HIWORD(lParam
);
873 DestroyBoard( &board
);
874 PostQuitMessage( 0 );
878 if( board
.status
== PLAYING
) {
880 RedrawWindow( hWnd
, &board
.timer_rect
, 0,
881 RDW_INVALIDATE
| RDW_UPDATENOW
);
886 WINE_TRACE("WM_LBUTTONDOWN\n");
887 if( wParam
& ( MK_RBUTTON
| MK_SHIFT
) )
888 msg
= WM_MBUTTONDOWN
;
889 TestBoard( hWnd
, &board
, (short)LOWORD(lParam
), (short)HIWORD(lParam
), msg
);
894 WINE_TRACE("WM_LBUTTONUP\n");
895 if( wParam
& ( MK_RBUTTON
| MK_SHIFT
) )
897 TestBoard( hWnd
, &board
, (short)LOWORD(lParam
), (short)HIWORD(lParam
), msg
);
902 WINE_TRACE("WM_RBUTTONDOWN\n");
903 if( wParam
& MK_LBUTTON
) {
906 msg
= WM_MBUTTONDOWN
;
908 TestBoard( hWnd
, &board
, (short)LOWORD(lParam
), (short)HIWORD(lParam
), msg
);
912 WINE_TRACE("WM_RBUTTONUP\n");
913 if( wParam
& MK_LBUTTON
)
915 TestBoard( hWnd
, &board
, (short)LOWORD(lParam
), (short)HIWORD(lParam
), msg
);
919 WINE_TRACE("WM_MBUTTONDOWN\n");
920 TestBoard( hWnd
, &board
, (short)LOWORD(lParam
), (short)HIWORD(lParam
), msg
);
924 WINE_TRACE("WM_MBUTTONUP\n");
925 TestBoard( hWnd
, &board
, (short)LOWORD(lParam
), (short)HIWORD(lParam
), msg
);
930 if( ( wParam
& MK_MBUTTON
) ||
931 ( ( wParam
& MK_LBUTTON
) && ( wParam
& MK_RBUTTON
) ) ) {
932 msg
= WM_MBUTTONDOWN
;
934 else if( wParam
& MK_LBUTTON
) {
935 msg
= WM_LBUTTONDOWN
;
941 TestBoard( hWnd
, &board
, (short)LOWORD(lParam
), (short)HIWORD(lParam
), msg
);
947 switch(LOWORD(wParam
)) {
949 CreateBoard( &board
);
953 hMenu
= GetMenu( hWnd
);
954 board
.IsMarkQ
= !board
.IsMarkQ
;
956 CheckMenuItem( hMenu
, IDM_MARKQ
, MF_CHECKED
);
958 CheckMenuItem( hMenu
, IDM_MARKQ
, MF_UNCHECKED
);
962 SetDifficulty( &board
, BEGINNER
);
963 CreateBoard( &board
);
967 SetDifficulty( &board
, ADVANCED
);
968 CreateBoard( &board
);
972 SetDifficulty( &board
, EXPERT
);
973 CreateBoard( &board
);
977 SetDifficulty( &board
, CUSTOM
);
978 CreateBoard( &board
);
982 SendMessageW( hWnd
, WM_CLOSE
, 0, 0);
986 DialogBoxParamW( board
.hInst
, MAKEINTRESOURCEW(DLG_TIMES
), hWnd
,
987 TimesDlgProc
, (LPARAM
) &board
);
992 WCHAR appname
[256], other
[256];
993 LoadStringW( board
.hInst
, IDS_APPNAME
, appname
, sizeof(appname
)/sizeof(WCHAR
) );
994 LoadStringW( board
.hInst
, IDS_ABOUT
, other
, sizeof(other
)/sizeof(WCHAR
) );
995 ShellAboutW( hWnd
, appname
, other
,
996 LoadImageW(board
.hInst
, MAKEINTRESOURCEW(IDI_WINEMINE
), IMAGE_ICON
, 48, 48, LR_SHARED
));
1000 WINE_TRACE("Unknown WM_COMMAND command message received\n");
1004 return DefWindowProcW( hWnd
, msg
, wParam
, lParam
);
1007 int WINAPI
wWinMain( HINSTANCE hInst
, HINSTANCE hPrevInst
, LPWSTR cmdline
, int cmdshow
)
1015 LoadStringW( hInst
, IDS_APPNAME
, appname
, sizeof(appname
)/sizeof(WCHAR
));
1017 wc
.cbSize
= sizeof(wc
);
1019 wc
.lpfnWndProc
= MainProc
;
1022 wc
.hInstance
= hInst
;
1023 wc
.hIcon
= LoadIconW( hInst
, MAKEINTRESOURCEW(IDI_WINEMINE
) );
1024 wc
.hCursor
= LoadCursorW( 0, (LPWSTR
)IDI_APPLICATION
);
1025 wc
.hbrBackground
= GetStockObject( BLACK_BRUSH
);
1026 wc
.lpszMenuName
= MAKEINTRESOURCEW(IDM_WINEMINE
);
1027 wc
.lpszClassName
= appname
;
1028 wc
.hIconSm
= LoadImageW( hInst
, MAKEINTRESOURCEW(IDI_WINEMINE
), IMAGE_ICON
,
1029 GetSystemMetrics(SM_CXSMICON
), GetSystemMetrics(SM_CYSMICON
), LR_SHARED
);
1031 if (!RegisterClassExW(&wc
)) ExitProcess(1);
1032 hWnd
= CreateWindowW( appname
, appname
,
1034 CW_USEDEFAULT
, CW_USEDEFAULT
, CW_USEDEFAULT
, CW_USEDEFAULT
,
1035 0, 0, hInst
, NULL
);
1037 if (!hWnd
) ExitProcess(1);
1039 ShowWindow( hWnd
, cmdshow
);
1040 UpdateWindow( hWnd
);
1042 haccel
= LoadAcceleratorsW( hInst
, MAKEINTRESOURCEW(IDA_WINEMINE
) );
1043 SetTimer( hWnd
, ID_TIMER
, 1000, NULL
);
1045 while( GetMessageW(&msg
, 0, 0, 0) ) {
1046 if (!TranslateAcceleratorW( hWnd
, haccel
, &msg
))
1047 TranslateMessage( &msg
);
1049 DispatchMessageW( &msg
);