Replaced USER32.DLL use by hardcoded tables for VkKeyScanA and
[wine.git] / server / request.c
blob9853e1e72c1df3a24ebc504292e41c7bab96358d
1 /*
2 * Server-side request handling
4 * Copyright (C) 1998 Alexandre Julliard
5 */
7 #include "config.h"
9 #include <assert.h>
10 #include <errno.h>
11 #include <fcntl.h>
12 #include <pwd.h>
13 #include <signal.h>
14 #include <stdio.h>
15 #include <stdlib.h>
16 #include <stdarg.h>
17 #include <string.h>
18 #include <sys/stat.h>
19 #include <sys/time.h>
20 #include <sys/types.h>
21 #ifdef HAVE_SYS_SOCKET_H
22 # include <sys/socket.h>
23 #endif
24 #include <sys/uio.h>
25 #include <sys/un.h>
26 #include <unistd.h>
28 #include "winnt.h"
29 #include "winbase.h"
30 #include "wincon.h"
31 #include "thread.h"
32 #include "process.h"
33 #include "server.h"
34 #define WANT_REQUEST_HANDLERS
35 #include "request.h"
37 /* Some versions of glibc don't define this */
38 #ifndef SCM_RIGHTS
39 #define SCM_RIGHTS 1
40 #endif
42 /* path names for server master Unix socket */
43 #define CONFDIR "/.wine" /* directory for Wine config relative to $HOME */
44 #define SERVERDIR "/wineserver-" /* server socket directory (hostname appended) */
45 #define SOCKETNAME "socket" /* name of the socket file */
47 struct master_socket
49 struct object obj; /* object header */
52 static void master_socket_dump( struct object *obj, int verbose );
53 static void master_socket_poll_event( struct object *obj, int event );
54 static void master_socket_destroy( struct object *obj );
56 static const struct object_ops master_socket_ops =
58 sizeof(struct master_socket), /* size */
59 master_socket_dump, /* dump */
60 no_add_queue, /* add_queue */
61 NULL, /* remove_queue */
62 NULL, /* signaled */
63 NULL, /* satisfied */
64 NULL, /* get_poll_events */
65 master_socket_poll_event, /* poll_event */
66 no_read_fd, /* get_read_fd */
67 no_write_fd, /* get_write_fd */
68 no_flush, /* flush */
69 no_get_file_info, /* get_file_info */
70 master_socket_destroy /* destroy */
74 struct thread *current = NULL; /* thread handling the current request */
75 int global_error = 0; /* global error code for when no thread is current */
77 static struct master_socket *master_socket; /* the master socket object */
79 /* socket communication static structures */
80 static struct iovec myiovec;
81 static struct msghdr msghdr = { NULL, 0, &myiovec, 1, };
82 #ifndef HAVE_MSGHDR_ACCRIGHTS
83 struct cmsg_fd
85 int len; /* sizeof structure */
86 int level; /* SOL_SOCKET */
87 int type; /* SCM_RIGHTS */
88 int fd; /* fd to pass */
90 static struct cmsg_fd cmsg = { sizeof(cmsg), SOL_SOCKET, SCM_RIGHTS, -1 };
91 #endif /* HAVE_MSGHDR_ACCRIGHTS */
93 /* complain about a protocol error and terminate the client connection */
94 void fatal_protocol_error( struct thread *thread, const char *err, ... )
96 va_list args;
98 va_start( args, err );
99 fprintf( stderr, "Protocol error:%p: ", thread );
100 vfprintf( stderr, err, args );
101 va_end( args );
102 thread->exit_code = 1;
103 kill_thread( thread, 1 );
106 /* die on a fatal error */
107 void fatal_error( const char *err, ... )
109 va_list args;
111 va_start( args, err );
112 fprintf( stderr, "wineserver: " );
113 vfprintf( stderr, err, args );
114 va_end( args );
115 exit(1);
118 /* die on a fatal error */
119 void fatal_perror( const char *err, ... )
121 va_list args;
123 va_start( args, err );
124 fprintf( stderr, "wineserver: " );
125 vfprintf( stderr, err, args );
126 perror( " " );
127 va_end( args );
128 exit(1);
131 /* call a request handler */
132 static inline void call_req_handler( struct thread *thread )
134 enum request req;
135 current = thread;
136 clear_error();
138 req = ((struct request_header *)current->buffer)->req;
140 if (debug_level) trace_request( req );
142 if (req < REQ_NB_REQUESTS)
144 req_handlers[req]( current->buffer );
145 if (current && !current->wait) send_reply( current );
146 current = NULL;
147 return;
149 fatal_protocol_error( current, "bad request %d\n", req );
152 /* set the fd to pass to the thread */
153 void set_reply_fd( struct thread *thread, int pass_fd )
155 assert( thread->pass_fd == -1 );
156 thread->pass_fd = pass_fd;
159 /* send a reply to a thread */
160 void send_reply( struct thread *thread )
162 assert( !thread->wait );
163 if (debug_level) trace_reply( thread );
164 if (!write_request( thread )) set_select_events( &thread->obj, POLLOUT );
167 /* read a message from a client that has something to say */
168 void read_request( struct thread *thread )
170 int ret;
171 char dummy[1];
173 #ifdef HAVE_MSGHDR_ACCRIGHTS
174 msghdr.msg_accrightslen = sizeof(int);
175 msghdr.msg_accrights = (void *)&thread->pass_fd;
176 #else /* HAVE_MSGHDR_ACCRIGHTS */
177 msghdr.msg_control = &cmsg;
178 msghdr.msg_controllen = sizeof(cmsg);
179 cmsg.fd = -1;
180 #endif /* HAVE_MSGHDR_ACCRIGHTS */
182 assert( thread->pass_fd == -1 );
184 myiovec.iov_base = dummy;
185 myiovec.iov_len = 1;
187 ret = recvmsg( thread->obj.fd, &msghdr, 0 );
188 #ifndef HAVE_MSGHDR_ACCRIGHTS
189 thread->pass_fd = cmsg.fd;
190 #endif
192 if (ret > 0)
194 call_req_handler( thread );
195 thread->pass_fd = -1;
196 return;
198 if (!ret) /* closed pipe */
200 kill_thread( thread, 0 );
201 return;
203 perror("recvmsg");
204 thread->exit_code = 1;
205 kill_thread( thread, 1 );
208 /* send a message to a client that is ready to receive something */
209 int write_request( struct thread *thread )
211 int ret;
212 struct request_header *header = thread->buffer;
214 header->error = thread->error;
216 if (thread->pass_fd == -1)
218 /* write a single byte; the value is ignored anyway */
219 ret = write( thread->obj.fd, header, 1 );
221 else /* we have an fd to send */
223 #ifdef HAVE_MSGHDR_ACCRIGHTS
224 msghdr.msg_accrightslen = sizeof(int);
225 msghdr.msg_accrights = (void *)&thread->pass_fd;
226 #else /* HAVE_MSGHDR_ACCRIGHTS */
227 msghdr.msg_control = &cmsg;
228 msghdr.msg_controllen = sizeof(cmsg);
229 cmsg.fd = thread->pass_fd;
230 #endif /* HAVE_MSGHDR_ACCRIGHTS */
232 myiovec.iov_base = (void *)header;
233 myiovec.iov_len = 1;
235 ret = sendmsg( thread->obj.fd, &msghdr, 0 );
236 close( thread->pass_fd );
237 thread->pass_fd = -1;
239 if (ret > 0)
241 set_select_events( &thread->obj, POLLIN );
242 return 1;
244 if (errno == EWOULDBLOCK) return 0; /* not a fatal error */
245 if (errno == EPIPE)
247 kill_thread( thread, 0 ); /* normal death */
249 else
251 perror("sendmsg");
252 thread->exit_code = 1;
253 kill_thread( thread, 1 );
255 return -1;
258 static void master_socket_dump( struct object *obj, int verbose )
260 struct master_socket *sock = (struct master_socket *)obj;
261 assert( obj->ops == &master_socket_ops );
262 fprintf( stderr, "Master socket fd=%d\n", sock->obj.fd );
265 /* handle a socket event */
266 static void master_socket_poll_event( struct object *obj, int event )
268 struct master_socket *sock = (struct master_socket *)obj;
269 assert( obj->ops == &master_socket_ops );
271 assert( sock == master_socket ); /* there is only one master socket */
273 if (event & (POLLERR | POLLHUP))
275 /* this is not supposed to happen */
276 fprintf( stderr, "wineserver: Error on master socket\n" );
277 release_object( obj );
279 else if (event & POLLIN)
281 struct sockaddr_un dummy;
282 int len = sizeof(dummy);
283 int client = accept( master_socket->obj.fd, (struct sockaddr *) &dummy, &len );
284 if (client != -1) create_process( client );
288 /* remove the socket upon exit */
289 static void socket_cleanup(void)
291 static int do_it_once;
292 if (!do_it_once++) unlink( SOCKETNAME );
295 static void master_socket_destroy( struct object *obj )
297 socket_cleanup();
300 /* return the configuration directory ($WINEPREFIX or $HOME/.wine) */
301 const char *get_config_dir(void)
303 static char *confdir;
304 if (!confdir)
306 const char *prefix = getenv( "WINEPREFIX" );
307 if (prefix)
309 int len = strlen(prefix);
310 if (!(confdir = strdup( prefix ))) fatal_error( "out of memory\n" );
311 if (len > 1 && confdir[len-1] == '/') confdir[len-1] = 0;
313 else
315 const char *home = getenv( "HOME" );
316 if (!home)
318 struct passwd *pwd = getpwuid( getuid() );
319 if (!pwd) fatal_error( "could not find your home directory\n" );
320 home = pwd->pw_dir;
322 if (!(confdir = malloc( strlen(home) + strlen(CONFDIR) + 1 )))
323 fatal_error( "out of memory\n" );
324 strcpy( confdir, home );
325 strcat( confdir, CONFDIR );
327 mkdir( confdir, 0755 ); /* just in case */
329 return confdir;
332 /* create the server directory and chdir to it */
333 static void create_server_dir(void)
335 char hostname[64];
336 char *serverdir;
337 const char *confdir = get_config_dir();
338 struct stat st;
340 if (gethostname( hostname, sizeof(hostname) ) == -1) fatal_perror( "gethostname" );
342 if (!(serverdir = malloc( strlen(confdir) + strlen(SERVERDIR) + strlen(hostname) + 1 )))
343 fatal_error( "out of memory\n" );
345 strcpy( serverdir, confdir );
346 strcat( serverdir, SERVERDIR );
347 strcat( serverdir, hostname );
349 if (chdir( serverdir ) == -1)
351 if (errno != ENOENT) fatal_perror( "chdir %s", serverdir );
352 if (mkdir( serverdir, 0700 ) == -1) fatal_perror( "mkdir %s", serverdir );
353 if (chdir( serverdir ) == -1) fatal_perror( "chdir %s", serverdir );
355 if (stat( ".", &st ) == -1) fatal_perror( "stat %s", serverdir );
356 if (!S_ISDIR(st.st_mode)) fatal_error( "%s is not a directory\n", serverdir );
357 if (st.st_uid != getuid()) fatal_error( "%s is not owned by you\n", serverdir );
358 if (st.st_mode & 077) fatal_error( "%s must not be accessible by other users\n", serverdir );
361 /* open the master server socket and start waiting for new clients */
362 void open_master_socket(void)
364 struct sockaddr_un addr;
365 int fd, slen;
367 create_server_dir();
368 if ((fd = socket( AF_UNIX, SOCK_STREAM, 0 )) == -1) fatal_perror( "socket" );
369 addr.sun_family = AF_UNIX;
370 strcpy( addr.sun_path, SOCKETNAME );
371 slen = sizeof(addr) - sizeof(addr.sun_path) + strlen(addr.sun_path) + 1;
372 #ifdef HAVE_SOCKADDR_SUN_LEN
373 addr.sun_len = slen;
374 #endif
375 if (bind( fd, (struct sockaddr *)&addr, slen ) == -1)
377 if ((errno == EEXIST) || (errno == EADDRINUSE))
378 exit(0); /* pretend we succeeded to start */
379 else
380 fatal_perror( "bind" );
382 atexit( socket_cleanup );
384 chmod( SOCKETNAME, 0600 ); /* make sure no other user can connect */
385 if (listen( fd, 5 ) == -1) fatal_perror( "listen" );
387 if (!(master_socket = alloc_object( &master_socket_ops, fd )))
388 fatal_error( "out of memory\n" );
389 set_select_events( &master_socket->obj, POLLIN );
391 /* go in the background */
392 switch(fork())
394 case -1:
395 fatal_perror( "fork" );
396 case 0:
397 setsid();
398 break;
399 default:
400 _exit(0); /* do not call atexit functions */
404 /* close the master socket and stop waiting for new clients */
405 void close_master_socket(void)
407 /* if a new client is waiting, we keep on running */
408 if (!check_select_events( master_socket->obj.fd, POLLIN ))
409 release_object( master_socket );
412 /* lock/unlock the master socket to stop accepting new clients */
413 void lock_master_socket( int locked )
415 set_select_events( &master_socket->obj, locked ? 0 : POLLIN );