wined3d: Emulate if(bool) in ARB shaders.
[wine.git] / dlls / urlmon / Makefile.in
blob448a0693a55bd3717a6ce3dde9d9a3f5a103117d
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = urlmon.dll
6 IMPORTLIB = urlmon
7 IMPORTS = uuid ole32 shlwapi wininet user32 advapi32 kernel32 ntdll
9 C_SRCS = \
10 bindctx.c \
11 binding.c \
12 bindprot.c \
13 download.c \
14 file.c \
15 format.c \
16 ftp.c \
17 gopher.c \
18 http.c \
19 internet.c \
20 mimefilter.c \
21 mk.c \
22 protocol.c \
23 protproxy.c \
24 regsvr.c \
25 sec_mgr.c \
26 session.c \
27 umon.c \
28 umstream.c \
29 urlmon_main.c
31 RC_SRCS = rsrc.rc
33 @MAKE_DLL_RULES@
35 @DEPENDENCIES@ # everything below this line is overwritten by make depend