2 * Copyright 2009 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #ifndef __WINE_D3D10EFFECT_H
21 #define __WINE_D3D10EFFECT_H
25 #define D3D10_EFFECT_VARIABLE_POOLED 0x1
26 #define D3D10_EFFECT_VARIABLE_ANNOTATION 0x2
27 #define D3D10_EFFECT_VARIABLE_EXPLICIT_BIND_POINT 0x4
29 #ifndef D3D10_BYTES_FROM_BITS
30 #define D3D10_BYTES_FROM_BITS(x) (((x) + 7) >> 3)
33 typedef enum _D3D10_DEVICE_STATE_TYPES
35 D3D10_DST_SO_BUFFERS
= 1,
36 D3D10_DST_OM_RENDER_TARGETS
,
37 D3D10_DST_DEPTH_STENCIL_STATE
,
38 D3D10_DST_BLEND_STATE
,
40 D3D10_DST_VS_SAMPLERS
,
41 D3D10_DST_VS_SHADER_RESOURCES
,
42 D3D10_DST_VS_CONSTANT_BUFFERS
,
44 D3D10_DST_GS_SAMPLERS
,
45 D3D10_DST_GS_SHADER_RESOURCES
,
46 D3D10_DST_GS_CONSTANT_BUFFERS
,
48 D3D10_DST_PS_SAMPLERS
,
49 D3D10_DST_PS_SHADER_RESOURCES
,
50 D3D10_DST_PS_CONSTANT_BUFFERS
,
51 D3D10_DST_IA_VERTEX_BUFFERS
,
52 D3D10_DST_IA_INDEX_BUFFER
,
53 D3D10_DST_IA_INPUT_LAYOUT
,
54 D3D10_DST_IA_PRIMITIVE_TOPOLOGY
,
55 D3D10_DST_RS_VIEWPORTS
,
56 D3D10_DST_RS_SCISSOR_RECTS
,
57 D3D10_DST_RS_RASTERIZER_STATE
,
58 D3D10_DST_PREDICATION
,
59 } D3D10_DEVICE_STATE_TYPES
;
61 typedef struct _D3D10_EFFECT_TYPE_DESC
64 D3D10_SHADER_VARIABLE_CLASS Class
;
65 D3D10_SHADER_VARIABLE_TYPE Type
;
73 } D3D10_EFFECT_TYPE_DESC
;
75 typedef struct _D3D10_EFFECT_VARIABLE_DESC
82 UINT ExplicitBindPoint
;
83 } D3D10_EFFECT_VARIABLE_DESC
;
85 typedef struct _D3D10_TECHNIQUE_DESC
90 } D3D10_TECHNIQUE_DESC
;
92 typedef struct _D3D10_STATE_BLOCK_MASK
95 BYTE VSSamplers
[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_SAMPLER_SLOT_COUNT
)];
96 BYTE VSShaderResources
[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT
)];
97 BYTE VSConstantBuffers
[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT
)];
99 BYTE GSSamplers
[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_SAMPLER_SLOT_COUNT
)];
100 BYTE GSShaderResources
[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT
)];
101 BYTE GSConstantBuffers
[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT
)];
103 BYTE PSSamplers
[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_SAMPLER_SLOT_COUNT
)];
104 BYTE PSShaderResources
[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT
)];
105 BYTE PSConstantBuffers
[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT
)];
106 BYTE IAVertexBuffers
[D3D10_BYTES_FROM_BITS(D3D10_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT
)];
109 BYTE IAPrimitiveTopology
;
110 BYTE OMRenderTargets
;
111 BYTE OMDepthStencilState
;
115 BYTE RSRasterizerState
;
118 } D3D10_STATE_BLOCK_MASK
;
120 typedef struct _D3D10_EFFECT_DESC
123 UINT ConstantBuffers
;
124 UINT SharedConstantBuffers
;
125 UINT GlobalVariables
;
126 UINT SharedGlobalVariables
;
130 typedef struct _D3D10_EFFECT_SHADER_DESC
132 const BYTE
*pInputSignature
;
134 const BYTE
*pBytecode
;
137 UINT NumInputSignatureEntries
;
138 UINT NumOutputSignatureEntries
;
139 } D3D10_EFFECT_SHADER_DESC
;
141 typedef struct _D3D10_PASS_DESC
145 BYTE
*pIAInputSignature
;
146 SIZE_T IAInputSignatureSize
;
149 FLOAT BlendFactor
[4];
152 typedef struct _D3D10_PASS_SHADER_DESC
154 struct ID3D10EffectShaderVariable
*pShaderVariable
;
156 } D3D10_PASS_SHADER_DESC
;
158 #define D3D10_EFFECT_COMPILE_CHILD_EFFECT 0x0001
159 #define D3D10_EFFECT_COMPILE_ALLOW_SLOW_OPS 0x0002
160 #define D3D10_EFFECT_SINGLE_THREADED 0x0008
162 DEFINE_GUID(IID_ID3D10EffectType
, 0x4e9e1ddc, 0xcd9d, 0x4772, 0xa8, 0x37, 0x00, 0x18, 0x0b, 0x9b, 0x88, 0xfd);
164 #define INTERFACE ID3D10EffectType
165 DECLARE_INTERFACE(ID3D10EffectType
)
167 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
168 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_TYPE_DESC
*desc
) PURE
;
169 STDMETHOD_(struct ID3D10EffectType
*, GetMemberTypeByIndex
)(THIS_ UINT index
) PURE
;
170 STDMETHOD_(struct ID3D10EffectType
*, GetMemberTypeByName
)(THIS_ LPCSTR name
) PURE
;
171 STDMETHOD_(struct ID3D10EffectType
*, GetMemberTypeBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
172 STDMETHOD_(LPCSTR
, GetMemberName
)(THIS_ UINT index
) PURE
;
173 STDMETHOD_(LPCSTR
, GetMemberSemantic
)(THIS_ UINT index
) PURE
;
177 DEFINE_GUID(IID_ID3D10EffectVariable
, 0xae897105, 0x00e6, 0x45bf, 0xbb, 0x8e, 0x28, 0x1d, 0xd6, 0xdb, 0x8e, 0x1b);
179 #define INTERFACE ID3D10EffectVariable
180 DECLARE_INTERFACE(ID3D10EffectVariable
)
182 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
183 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
184 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
185 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
186 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
187 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
188 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
189 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
190 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
191 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
192 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
193 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
194 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
195 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
196 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
197 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
198 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
199 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
200 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
201 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
202 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
203 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
204 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
205 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
206 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
210 DEFINE_GUID(IID_ID3D10EffectConstantBuffer
, 0x56648f4d, 0xcc8b, 0x4444, 0xa5, 0xad, 0xb5, 0xa3, 0xd7, 0x6e, 0x91, 0xb3);
212 #define INTERFACE ID3D10EffectConstantBuffer
213 DECLARE_INTERFACE_(ID3D10EffectConstantBuffer
, ID3D10EffectVariable
)
215 /* ID3D10EffectVariable methods */
216 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
217 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
218 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
219 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
220 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
221 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
222 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
223 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
224 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
225 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
226 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
227 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
228 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
229 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
230 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
231 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
232 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
233 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
234 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
235 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
236 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
237 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
238 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
239 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
240 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
241 /* ID3D10EffectConstantBuffer methods */
242 STDMETHOD(SetConstantBuffer
)(THIS_ ID3D10Buffer
*buffer
) PURE
;
243 STDMETHOD(GetConstantBuffer
)(THIS_ ID3D10Buffer
**buffer
) PURE
;
244 STDMETHOD(SetTextureBuffer
)(THIS_ ID3D10ShaderResourceView
*view
) PURE
;
245 STDMETHOD(GetTextureBuffer
)(THIS_ ID3D10ShaderResourceView
**view
) PURE
;
249 DEFINE_GUID(IID_ID3D10EffectScalarVariable
, 0x00e48f7b, 0xd2c8, 0x49e8, 0xa8, 0x6c, 0x02, 0x2d, 0xee, 0x53, 0x43, 0x1f);
251 #define INTERFACE ID3D10EffectScalarVariable
252 DECLARE_INTERFACE_(ID3D10EffectScalarVariable
, ID3D10EffectVariable
)
254 /* ID3D10EffectVariable methods */
255 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
256 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
257 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
258 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
259 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
260 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
261 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
262 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
263 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
264 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
265 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
266 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
267 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
268 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
269 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
270 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
271 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
272 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
273 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
274 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
275 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
276 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
277 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
278 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
279 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
280 /* ID3D10EffectScalarVariable methods */
281 STDMETHOD(SetFloat
)(THIS_
float value
) PURE
;
282 STDMETHOD(GetFloat
)(THIS_
float *value
) PURE
;
283 STDMETHOD(SetFloatArray
)(THIS_
float *values
, UINT offset
, UINT count
) PURE
;
284 STDMETHOD(GetFloatArray
)(THIS_
float *values
, UINT offset
, UINT count
) PURE
;
285 STDMETHOD(SetInt
)(THIS_
int value
) PURE
;
286 STDMETHOD(GetInt
)(THIS_
int *value
) PURE
;
287 STDMETHOD(SetIntArray
)(THIS_
int *values
, UINT offset
, UINT count
) PURE
;
288 STDMETHOD(GetIntArray
)(THIS_
int *values
, UINT offset
, UINT count
) PURE
;
289 STDMETHOD(SetBool
)(THIS_ BOOL value
) PURE
;
290 STDMETHOD(GetBool
)(THIS_ BOOL
*value
) PURE
;
291 STDMETHOD(SetBoolArray
)(THIS_ BOOL
*values
, UINT offset
, UINT count
) PURE
;
292 STDMETHOD(GetBoolArray
)(THIS_ BOOL
*values
, UINT offset
, UINT count
) PURE
;
296 DEFINE_GUID(IID_ID3D10EffectVectorVariable
, 0x62b98c44, 0x1f82, 0x4c67, 0xbc, 0xd0, 0x72, 0xcf, 0x8f, 0x21, 0x7e, 0x81);
298 #define INTERFACE ID3D10EffectVectorVariable
299 DECLARE_INTERFACE_(ID3D10EffectVectorVariable
, ID3D10EffectVariable
)
301 /* ID3D10EffectVariable methods */
302 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
303 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
304 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
305 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
306 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
307 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
308 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
309 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
310 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
311 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
312 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
313 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
314 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
315 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
316 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
317 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
318 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
319 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
320 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
321 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
322 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
323 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
324 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
325 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
326 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
327 /* ID3D10EffectVectorVariable methods */
328 STDMETHOD(SetBoolVector
)(THIS_ BOOL
*value
) PURE
;
329 STDMETHOD(SetIntVector
)(THIS_
int *value
) PURE
;
330 STDMETHOD(SetFloatVector
)(THIS_
float *value
) PURE
;
331 STDMETHOD(GetBoolVector
)(THIS_ BOOL
*value
) PURE
;
332 STDMETHOD(GetIntVector
)(THIS_
int *value
) PURE
;
333 STDMETHOD(GetFloatVector
)(THIS_
float *value
) PURE
;
334 STDMETHOD(SetBoolVectorArray
)(THIS_ BOOL
*values
, UINT offset
, UINT count
) PURE
;
335 STDMETHOD(SetIntVectorArray
)(THIS_
int *values
, UINT offset
, UINT count
) PURE
;
336 STDMETHOD(SetFloatVectorArray
)(THIS_
float *values
, UINT offset
, UINT count
) PURE
;
337 STDMETHOD(GetBoolVectorArray
)(THIS_ BOOL
*values
, UINT offset
, UINT count
) PURE
;
338 STDMETHOD(GetIntVectorArray
)(THIS_
int *values
, UINT offset
, UINT count
) PURE
;
339 STDMETHOD(GetFloatVectorArray
)(THIS_
float *values
, UINT offset
, UINT count
) PURE
;
343 DEFINE_GUID(IID_ID3D10EffectMatrixVariable
, 0x50666c24, 0xb82f, 0x4eed, 0xa1, 0x72, 0x5b, 0x6e, 0x7e, 0x85, 0x22, 0xe0);
345 #define INTERFACE ID3D10EffectMatrixVariable
346 DECLARE_INTERFACE_(ID3D10EffectMatrixVariable
, ID3D10EffectVariable
)
348 /* ID3D10EffectVariable methods */
349 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
350 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
351 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
352 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
353 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
354 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
355 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
356 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
357 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
358 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
359 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
360 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
361 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
362 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
363 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
364 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
365 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
366 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
367 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
368 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
369 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
370 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
371 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
372 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
373 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
374 /* ID3D10EffectMatrixVariable methods */
375 STDMETHOD(SetMatrix
)(THIS_
float *data
) PURE
;
376 STDMETHOD(GetMatrix
)(THIS_
float *data
) PURE
;
377 STDMETHOD(SetMatrixArray
)(THIS_
float *data
, UINT offset
, UINT count
) PURE
;
378 STDMETHOD(GetMatrixArray
)(THIS_
float *data
, UINT offset
, UINT count
) PURE
;
379 STDMETHOD(SetMatrixTranspose
)(THIS_
float *data
) PURE
;
380 STDMETHOD(GetMatrixTranspose
)(THIS_
float *data
) PURE
;
381 STDMETHOD(SetMatrixTransposeArray
)(THIS_
float *data
, UINT offset
, UINT count
) PURE
;
382 STDMETHOD(GetMatrixTransposeArray
)(THIS_
float *data
, UINT offset
, UINT count
) PURE
;
386 DEFINE_GUID(IID_ID3D10EffectStringVariable
, 0x71417501, 0x8df9, 0x4e0a, 0xa7, 0x8a, 0x25, 0x5f, 0x97, 0x56, 0xba, 0xff);
388 #define INTERFACE ID3D10EffectStringVariable
389 DECLARE_INTERFACE_(ID3D10EffectStringVariable
, ID3D10EffectVariable
)
391 /* ID3D10EffectVariable methods */
392 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
393 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
394 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
395 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
396 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
397 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
398 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
399 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
400 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
401 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
402 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
403 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
404 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
405 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
406 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
407 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
408 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
409 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
410 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
411 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
412 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
413 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
414 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
415 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
416 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
417 /* ID3D10EffectStringVariable methods */
418 STDMETHOD(GetString
)(THIS_ LPCSTR
*str
) PURE
;
419 STDMETHOD(GetStringArray
)(THIS_ LPCSTR
*strs
, UINT offset
, UINT count
) PURE
;
423 DEFINE_GUID(IID_ID3D10EffectShaderResourceVariable
,
424 0xc0a7157b, 0xd872, 0x4b1d, 0x80, 0x73, 0xef, 0xc2, 0xac, 0xd4, 0xb1, 0xfc);
426 #define INTERFACE ID3D10EffectShaderResourceVariable
427 DECLARE_INTERFACE_(ID3D10EffectShaderResourceVariable
, ID3D10EffectVariable
)
429 /* ID3D10EffectVariable methods */
430 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
431 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
432 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
433 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
434 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
435 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
436 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
437 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
438 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
439 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
440 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
441 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
442 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
443 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
444 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
445 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
446 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
447 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
448 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
449 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
450 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
451 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
452 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
453 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
454 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
455 /* ID3D10EffectShaderResourceVariable methods */
456 STDMETHOD(SetResource
)(THIS_ ID3D10ShaderResourceView
*resource
) PURE
;
457 STDMETHOD(GetResource
)(THIS_ ID3D10ShaderResourceView
**resource
) PURE
;
458 STDMETHOD(SetResourceArray
)(THIS_ ID3D10ShaderResourceView
**resources
, UINT offset
, UINT count
) PURE
;
459 STDMETHOD(GetResourceArray
)(THIS_ ID3D10ShaderResourceView
**resources
, UINT offset
, UINT count
) PURE
;
463 DEFINE_GUID(IID_ID3D10EffectRenderTargetViewVariable
,
464 0x28ca0cc3, 0xc2c9, 0x40bb, 0xb5, 0x7f, 0x67, 0xb7, 0x37, 0x12, 0x2b, 0x17);
466 #define INTERFACE ID3D10EffectRenderTargetViewVariable
467 DECLARE_INTERFACE_(ID3D10EffectRenderTargetViewVariable
, ID3D10EffectVariable
)
469 /* ID3D10EffectVariable methods */
470 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
471 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
472 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
473 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
474 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
475 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
476 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
477 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
478 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
479 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
480 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
481 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
482 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
483 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
484 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
485 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
486 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
487 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
488 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
489 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
490 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
491 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
492 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
493 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
494 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
495 /* ID3D10EffectRenderTargetViewVariable methods */
496 STDMETHOD(SetRenderTarget
)(THIS_ ID3D10RenderTargetView
*view
) PURE
;
497 STDMETHOD(GetRenderTarget
)(THIS_ ID3D10RenderTargetView
**view
) PURE
;
498 STDMETHOD(SetRenderTargetArray
)(THIS_ ID3D10RenderTargetView
**views
, UINT offset
, UINT count
) PURE
;
499 STDMETHOD(GetRenderTargetArray
)(THIS_ ID3D10RenderTargetView
**views
, UINT offset
, UINT count
) PURE
;
503 DEFINE_GUID(IID_ID3D10EffectDepthStencilViewVariable
,
504 0x3e02c918, 0xcc79, 0x4985, 0xb6, 0x22, 0x2d, 0x92, 0xad, 0x70, 0x16, 0x23);
506 #define INTERFACE ID3D10EffectDepthStencilViewVariable
507 DECLARE_INTERFACE_(ID3D10EffectDepthStencilViewVariable
, ID3D10EffectVariable
)
509 /* ID3D10EffectVariable methods */
510 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
511 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
512 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
513 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
514 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
515 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
516 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
517 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
518 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
519 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
520 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
521 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
522 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
523 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
524 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
525 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
526 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
527 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
528 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
529 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
530 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
531 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
532 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
533 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
534 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
535 /* ID3D10EffectDepthStencilViewVariable methods */
536 STDMETHOD(SetDepthStencil
)(THIS_ ID3D10DepthStencilView
*view
) PURE
;
537 STDMETHOD(GetDepthStencil
)(THIS_ ID3D10DepthStencilView
**view
) PURE
;
538 STDMETHOD(SetDepthStencilArray
)(THIS_ ID3D10DepthStencilView
**views
, UINT offset
, UINT count
) PURE
;
539 STDMETHOD(GetDepthStencilArray
)(THIS_ ID3D10DepthStencilView
**views
, UINT offset
, UINT count
) PURE
;
543 DEFINE_GUID(IID_ID3D10EffectShaderVariable
, 0x80849279, 0xc799, 0x4797, 0x8c, 0x33, 0x04, 0x07, 0xa0, 0x7d, 0x9e, 0x06);
545 #define INTERFACE ID3D10EffectShaderVariable
546 DECLARE_INTERFACE_(ID3D10EffectShaderVariable
, ID3D10EffectVariable
)
548 /* ID3D10EffectVariable methods */
549 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
550 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
551 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
552 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
553 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
554 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
555 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
556 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
557 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
558 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
559 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
560 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
561 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
562 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
563 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
564 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
565 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
566 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
567 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
568 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
569 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
570 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
571 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
572 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
573 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
574 /* ID3D10EffectShaderVariable methods */
575 STDMETHOD(GetShaderDesc
)(THIS_ UINT index
, D3D10_EFFECT_SHADER_DESC
*desc
) PURE
;
576 STDMETHOD(GetVertexShader
)(THIS_ UINT index
, ID3D10VertexShader
**shader
) PURE
;
577 STDMETHOD(GetGeometryShader
)(THIS_ UINT index
, ID3D10GeometryShader
**shader
) PURE
;
578 STDMETHOD(GetPixelShader
)(THIS_ UINT index
, ID3D10PixelShader
**shader
) PURE
;
579 STDMETHOD(GetInputSignatureElementDesc
)(THIS_ UINT shader_index
, UINT element_index
,
580 D3D10_SIGNATURE_PARAMETER_DESC
*desc
) PURE
;
581 STDMETHOD(GetOutputSignatureElementDesc
)(THIS_ UINT shader_index
, UINT element_index
,
582 D3D10_SIGNATURE_PARAMETER_DESC
*desc
) PURE
;
586 DEFINE_GUID(IID_ID3D10EffectBlendVariable
, 0x1fcd2294, 0xdf6d, 0x4eae, 0x86, 0xb3, 0x0e, 0x91, 0x60, 0xcf, 0xb0, 0x7b);
588 #define INTERFACE ID3D10EffectBlendVariable
589 DECLARE_INTERFACE_(ID3D10EffectBlendVariable
, ID3D10EffectVariable
)
591 /* ID3D10EffectVariable methods */
592 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
593 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
594 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
595 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
596 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
597 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
598 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
599 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
600 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
601 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
602 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
603 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
604 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
605 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
606 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
607 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
608 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
609 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
610 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
611 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
612 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
613 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
614 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
615 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
616 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
617 /* ID3D10EffectBlendVariable methods */
618 STDMETHOD(GetBlendState
)(THIS_ UINT index
, ID3D10BlendState
**blend_state
) PURE
;
619 STDMETHOD(GetBackingStore
)(THIS_ UINT index
, D3D10_BLEND_DESC
*desc
) PURE
;
623 DEFINE_GUID(IID_ID3D10EffectDepthStencilVariable
,
624 0xaf482368, 0x330a, 0x46a5, 0x9a, 0x5c, 0x01, 0xc7, 0x1a, 0xf2, 0x4c, 0x8d);
626 #define INTERFACE ID3D10EffectDepthStencilVariable
627 DECLARE_INTERFACE_(ID3D10EffectDepthStencilVariable
, ID3D10EffectVariable
)
629 /* ID3D10EffectVariable methods */
630 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
631 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
632 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
633 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
634 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
635 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
636 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
637 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
638 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
639 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
640 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
641 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
642 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
643 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
644 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
645 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
646 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
647 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
648 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
649 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
650 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
651 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
652 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
653 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
654 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
655 /* ID3D10EffectDepthStencilVariable methods */
656 STDMETHOD(GetDepthStencilState
)(THIS_ UINT index
, ID3D10DepthStencilState
**depth_stencil_state
) PURE
;
657 STDMETHOD(GetBackingStore
)(THIS_ UINT index
, D3D10_DEPTH_STENCIL_DESC
*desc
) PURE
;
661 DEFINE_GUID(IID_ID3D10EffectRasterizerVariable
,
662 0x21af9f0e, 0x4d94, 0x4ea9, 0x97, 0x85, 0x2c, 0xb7, 0x6b, 0x8c, 0x0b, 0x34);
664 #define INTERFACE ID3D10EffectRasterizerVariable
665 DECLARE_INTERFACE_(ID3D10EffectRasterizerVariable
, ID3D10EffectVariable
)
667 /* ID3D10EffectVariable methods */
668 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
669 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
670 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
671 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
672 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
673 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
674 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
675 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
676 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
677 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
678 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
679 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
680 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
681 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
682 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
683 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
684 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
685 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
686 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
687 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
688 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
689 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
690 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
691 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
692 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
693 /* ID3D10EffectRasterizerVariable methods */
694 STDMETHOD(GetRasterizerState
)(THIS_ UINT index
, ID3D10RasterizerState
**rasterizer_state
) PURE
;
695 STDMETHOD(GetBackingStore
)(THIS_ UINT index
, D3D10_RASTERIZER_DESC
*desc
) PURE
;
699 DEFINE_GUID(IID_ID3D10EffectSamplerVariable
,
700 0x6530d5c7, 0x07e9, 0x4271, 0xa4, 0x18, 0xe7, 0xce, 0x4b, 0xd1, 0xe4, 0x80);
702 #define INTERFACE ID3D10EffectSamplerVariable
703 DECLARE_INTERFACE_(ID3D10EffectSamplerVariable
, ID3D10EffectVariable
)
705 /* ID3D10EffectVariable methods */
706 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
707 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
708 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
709 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
710 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
711 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
712 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
713 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
714 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
715 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
716 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
717 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
718 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
719 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
720 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
721 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
722 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
723 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
724 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
725 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
726 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
727 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
728 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
729 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
730 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
731 /* ID3D10EffectSamplerVariable methods */
732 STDMETHOD(GetSampler
)(THIS_ UINT index
, ID3D10SamplerState
**sampler
) PURE
;
733 STDMETHOD(GetBackingStore
)(THIS_ UINT index
, D3D10_SAMPLER_DESC
*desc
) PURE
;
737 DEFINE_GUID(IID_ID3D10EffectTechnique
, 0xdb122ce8, 0xd1c9, 0x4292, 0xb2, 0x37, 0x24, 0xed, 0x3d, 0xe8, 0xb1, 0x75);
739 #define INTERFACE ID3D10EffectTechnique
740 DECLARE_INTERFACE(ID3D10EffectTechnique
)
742 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
743 STDMETHOD(GetDesc
)(THIS_ D3D10_TECHNIQUE_DESC
*desc
) PURE
;
744 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
745 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
746 STDMETHOD_(struct ID3D10EffectPass
*, GetPassByIndex
)(THIS_ UINT index
) PURE
;
747 STDMETHOD_(struct ID3D10EffectPass
*, GetPassByName
)(THIS_ LPCSTR name
) PURE
;
748 STDMETHOD(ComputeStateBlockMask
)(THIS_ D3D10_STATE_BLOCK_MASK
*mask
) PURE
;
752 DEFINE_GUID(IID_ID3D10Effect
, 0x51b0ca8b, 0xec0b, 0x4519, 0x87, 0x0d, 0x8e, 0xe1, 0xcb, 0x50, 0x17, 0xc7);
754 #define INTERFACE ID3D10Effect
755 DECLARE_INTERFACE_(ID3D10Effect
, IUnknown
)
757 /* IUnknown methods */
758 STDMETHOD(QueryInterface
)(THIS_ REFIID riid
, LPVOID
*object
) PURE
;
759 STDMETHOD_(ULONG
, AddRef
)(THIS
) PURE
;
760 STDMETHOD_(ULONG
, Release
)(THIS
) PURE
;
761 /* ID3D10Effect methods */
762 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
763 STDMETHOD_(BOOL
, IsPool
)(THIS
) PURE
;
764 STDMETHOD(GetDevice
)(THIS_ ID3D10Device
**device
) PURE
;
765 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_DESC
*desc
) PURE
;
766 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetConstantBufferByIndex
)(THIS_ UINT index
) PURE
;
767 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetConstantBufferByName
)(THIS_ LPCSTR name
) PURE
;
768 STDMETHOD_(struct ID3D10EffectVariable
*, GetVariableByIndex
)(THIS_ UINT index
) PURE
;
769 STDMETHOD_(struct ID3D10EffectVariable
*, GetVariableByName
)(THIS_ LPCSTR name
) PURE
;
770 STDMETHOD_(struct ID3D10EffectVariable
*, GetVariableBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
771 STDMETHOD_(struct ID3D10EffectTechnique
*, GetTechniqueByIndex
)(THIS_ UINT index
) PURE
;
772 STDMETHOD_(struct ID3D10EffectTechnique
*, GetTechniqueByName
)(THIS_ LPCSTR name
) PURE
;
773 STDMETHOD(Optimize
)(THIS
) PURE
;
774 STDMETHOD_(BOOL
, IsOptimized
)(THIS
) PURE
;
778 DEFINE_GUID(IID_ID3D10EffectPool
, 0x9537ab04, 0x3250, 0x412e, 0x82, 0x13, 0xfc, 0xd2, 0xf8, 0x67, 0x79, 0x33);
780 #define INTERFACE ID3D10EffectPool
781 DECLARE_INTERFACE_(ID3D10EffectPool
, IUnknown
)
783 /* IUnknown methods */
784 STDMETHOD(QueryInterface
)(THIS_ REFIID riid
, LPVOID
*object
) PURE
;
785 STDMETHOD_(ULONG
, AddRef
)(THIS
) PURE
;
786 STDMETHOD_(ULONG
, Release
)(THIS
) PURE
;
787 /* ID3D10EffectPool methods */
788 STDMETHOD_(struct ID3D10Effect
*, AsEffect
)(THIS
) PURE
;
792 DEFINE_GUID(IID_ID3D10EffectPass
, 0x5cfbeb89, 0x1a06, 0x46e0, 0xb2, 0x82, 0xe3, 0xf9, 0xbf, 0xa3, 0x6a, 0x54);
794 #define INTERFACE ID3D10EffectPass
795 DECLARE_INTERFACE(ID3D10EffectPass
)
797 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
798 STDMETHOD(GetDesc
)(THIS_ D3D10_PASS_DESC
*desc
) PURE
;
799 STDMETHOD(GetVertexShaderDesc
)(THIS_ D3D10_PASS_SHADER_DESC
*desc
) PURE
;
800 STDMETHOD(GetGeometryShaderDesc
)(THIS_ D3D10_PASS_SHADER_DESC
*desc
) PURE
;
801 STDMETHOD(GetPixelShaderDesc
)(THIS_ D3D10_PASS_SHADER_DESC
*desc
) PURE
;
802 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
803 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
804 STDMETHOD(Apply
)(THIS_ UINT flags
) PURE
;
805 STDMETHOD(ComputeStateBlockMask
)(THIS_ D3D10_STATE_BLOCK_MASK
*mask
) PURE
;
809 DEFINE_GUID(IID_ID3D10StateBlock
, 0x0803425a, 0x57f5, 0x4dd6, 0x94, 0x65, 0xa8, 0x75, 0x70, 0x83, 0x4a, 0x08);
811 #define INTERFACE ID3D10StateBlock
812 DECLARE_INTERFACE_(ID3D10StateBlock
, IUnknown
)
814 /* IUnknown methods */
815 STDMETHOD(QueryInterface
)(THIS_ REFIID iid
, void **object
) PURE
;
816 STDMETHOD_(ULONG
, AddRef
)(THIS
) PURE
;
817 STDMETHOD_(ULONG
, Release
)(THIS
) PURE
;
818 /* ID3D10StateBlock methods */
819 STDMETHOD(Capture
)(THIS
) PURE
;
820 STDMETHOD(Apply
)(THIS
) PURE
;
821 STDMETHOD(ReleaseAllDeviceObjects
)(THIS
) PURE
;
822 STDMETHOD(GetDevice
)(THIS_ ID3D10Device
**device
) PURE
;
830 HRESULT WINAPI
D3D10CreateEffectFromMemory(void *data
, SIZE_T data_size
, UINT flags
,
831 ID3D10Device
*device
, ID3D10EffectPool
*effect_pool
, ID3D10Effect
**effect
);
832 HRESULT WINAPI
D3D10CreateStateBlock(ID3D10Device
*device
,
833 D3D10_STATE_BLOCK_MASK
*mask
, ID3D10StateBlock
**stateblock
);
835 HRESULT WINAPI
D3D10StateBlockMaskDifference(D3D10_STATE_BLOCK_MASK
*mask_x
,
836 D3D10_STATE_BLOCK_MASK
*mask_y
, D3D10_STATE_BLOCK_MASK
*result
);
837 HRESULT WINAPI
D3D10StateBlockMaskDisableAll(D3D10_STATE_BLOCK_MASK
*mask
);
838 HRESULT WINAPI
D3D10StateBlockMaskDisableCapture(D3D10_STATE_BLOCK_MASK
*mask
,
839 D3D10_DEVICE_STATE_TYPES state_type
, UINT start_idx
, UINT count
);
840 HRESULT WINAPI
D3D10StateBlockMaskEnableAll(D3D10_STATE_BLOCK_MASK
*mask
);
841 HRESULT WINAPI
D3D10StateBlockMaskEnableCapture(D3D10_STATE_BLOCK_MASK
*mask
,
842 D3D10_DEVICE_STATE_TYPES state_type
, UINT start_idx
, UINT count
);
843 BOOL WINAPI
D3D10StateBlockMaskGetSetting(D3D10_STATE_BLOCK_MASK
*mask
,
844 D3D10_DEVICE_STATE_TYPES state_type
, UINT idx
);
845 HRESULT WINAPI
D3D10StateBlockMaskIntersect(D3D10_STATE_BLOCK_MASK
*mask_x
,
846 D3D10_STATE_BLOCK_MASK
*mask_y
, D3D10_STATE_BLOCK_MASK
*result
);
847 HRESULT WINAPI
D3D10StateBlockMaskUnion(D3D10_STATE_BLOCK_MASK
*mask_x
,
848 D3D10_STATE_BLOCK_MASK
*mask_y
, D3D10_STATE_BLOCK_MASK
*result
);
854 #endif /* __WINE_D3D10EFFECT_H */