4 * Copyright (C) 1998 Alexandre Julliard
7 #ifndef __WINE_SERVER_THREAD_H
8 #define __WINE_SERVER_THREAD_H
10 #ifndef __WINE_SERVER__
11 #error This file can only be used in the Wine server
16 /* thread structure */
29 RUNNING
, /* running normally */
30 TERMINATED
/* terminated */
36 struct object obj
; /* object header */
37 struct thread
*next
; /* system-wide thread list */
39 struct thread
*proc_next
; /* per-process thread list */
40 struct thread
*proc_prev
;
41 struct process
*process
;
42 struct mutex
*mutex
; /* list of currently owned mutexes */
43 struct debug_ctx
*debug_ctx
; /* debugger context if this thread is a debugger */
44 struct debug_event
*debug_event
; /* debug event being sent to debugger */
45 struct msg_queue
*queue
; /* message queue */
46 struct startup_info
*info
; /* startup info for child process */
47 struct thread_wait
*wait
; /* current wait condition if sleeping */
48 struct thread_apc
*apc
; /* list of async procedure calls */
49 int apc_count
; /* number of outstanding APCs */
50 int error
; /* current error code */
51 int pass_fd
; /* fd to pass to the client */
52 enum run_state state
; /* running state */
53 int attached
; /* is thread attached with ptrace? */
54 int exit_code
; /* thread exit code */
55 int unix_pid
; /* Unix pid of client */
56 CONTEXT
*context
; /* current context if in an exception handler */
57 void *teb
; /* TEB address (in client address space) */
58 int priority
; /* priority level */
59 int affinity
; /* affinity mask */
60 int suspend
; /* suspend count */
61 void *buffer
; /* buffer for communication with the client */
62 enum request last_req
; /* last request received (for debugging) */
65 struct thread_snapshot
67 struct thread
*thread
; /* thread ptr */
68 int count
; /* thread refcount */
69 int priority
; /* priority class */
72 /* callback function for building the thread reply when sleep_on is finished */
73 typedef void (*sleep_reply
)( struct thread
*thread
, struct object
*obj
, int signaled
);
75 extern struct thread
*current
;
77 /* thread functions */
79 extern struct thread
*create_thread( int fd
, struct process
*process
);
80 extern struct thread
*get_thread_from_id( void *id
);
81 extern struct thread
*get_thread_from_handle( int handle
, unsigned int access
);
82 extern struct thread
*get_thread_from_pid( int pid
);
83 extern int suspend_thread( struct thread
*thread
, int check_limit
);
84 extern int resume_thread( struct thread
*thread
);
85 extern void suspend_all_threads( void );
86 extern void resume_all_threads( void );
87 extern int add_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
88 extern void remove_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
89 extern void kill_thread( struct thread
*thread
, int violent_death
);
90 extern void wake_up( struct object
*obj
, int max
);
91 extern int sleep_on( int count
, struct object
*objects
[], int flags
,
92 int timeout
, sleep_reply func
);
93 extern struct thread_snapshot
*thread_snap( int *count
);
95 /* ptrace functions */
97 extern void sigchld_handler();
98 extern void wait4_thread( struct thread
*thread
, int signal
);
99 extern void stop_thread( struct thread
*thread
);
100 extern void continue_thread( struct thread
*thread
);
101 extern void detach_thread( struct thread
*thread
, int sig
);
102 extern int suspend_for_ptrace( struct thread
*thread
);
103 extern int read_thread_int( struct thread
*thread
, const int *addr
, int *data
);
104 extern int write_thread_int( struct thread
*thread
, int *addr
, int data
, unsigned int mask
);
105 extern void *get_thread_ip( struct thread
*thread
);
108 static inline int get_error(void) { return current
->error
; }
109 static inline void set_error( int err
) { current
->error
= err
; }
110 static inline void clear_error(void) { set_error(0); }
112 static inline void *get_thread_id( struct thread
*thread
) { return thread
; }
114 #endif /* __WINE_SERVER_THREAD_H */