d3d11: Implement D3D11CreateDeviceAndSwapChain().
[wine.git] / dlls / d3d11 / d3d11_main.c
blob5d35f10d5a77fa0932b042a25fb9d36d492420e7
1 /*
2 * Direct3D 11
4 * Copyright 2008 Henri Verbeet for CodeWeavers
5 * Copyright 2013 Austin English
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "config.h"
24 #include "wine/port.h"
26 #define D3D11_INIT_GUID
27 #include "d3d11_private.h"
29 WINE_DEFAULT_DEBUG_CHANNEL(d3d11);
31 static const char *debug_d3d_driver_type(D3D_DRIVER_TYPE driver_type)
33 switch (driver_type)
35 #define D3D11_TO_STR(x) case x: return #x
36 D3D11_TO_STR(D3D_DRIVER_TYPE_UNKNOWN);
37 D3D11_TO_STR(D3D_DRIVER_TYPE_HARDWARE);
38 D3D11_TO_STR(D3D_DRIVER_TYPE_REFERENCE);
39 D3D11_TO_STR(D3D_DRIVER_TYPE_NULL);
40 D3D11_TO_STR(D3D_DRIVER_TYPE_SOFTWARE);
41 D3D11_TO_STR(D3D_DRIVER_TYPE_WARP);
42 #undef D3D11_TO_STR
43 default:
44 return wine_dbg_sprintf("Unrecognized D3D_DRIVER_TYPE %#x\n", driver_type);
48 static HRESULT WINAPI layer_init(enum dxgi_device_layer_id id, DWORD *count, DWORD *values)
50 TRACE("id %#x, count %p, values %p\n", id, count, values);
52 if (id != DXGI_DEVICE_LAYER_D3D10_DEVICE)
54 WARN("Unknown layer id %#x\n", id);
55 return E_NOTIMPL;
58 return S_OK;
61 static UINT WINAPI layer_get_size(enum dxgi_device_layer_id id, struct layer_get_size_args *args, DWORD unknown0)
63 TRACE("id %#x, args %p, unknown0 %#x\n", id, args, unknown0);
65 if (id != DXGI_DEVICE_LAYER_D3D10_DEVICE)
67 WARN("Unknown layer id %#x\n", id);
68 return 0;
71 return sizeof(struct d3d_device);
74 static HRESULT WINAPI layer_create(enum dxgi_device_layer_id id, void **layer_base, DWORD unknown0,
75 void *device_object, REFIID riid, void **device_layer)
77 struct d3d_device *object;
78 HRESULT hr;
80 TRACE("id %#x, layer_base %p, unknown0 %#x, device_object %p, riid %s, device_layer %p\n",
81 id, layer_base, unknown0, device_object, debugstr_guid(riid), device_layer);
83 if (id != DXGI_DEVICE_LAYER_D3D10_DEVICE)
85 WARN("Unknown layer id %#x\n", id);
86 *device_layer = NULL;
87 return E_NOTIMPL;
90 object = *layer_base;
91 if (FAILED(hr = d3d10_device_init(object, device_object)))
93 WARN("Failed to initialize device, hr %#x.\n", hr);
94 *device_layer = NULL;
95 return hr;
97 *device_layer = &object->IUnknown_inner;
99 TRACE("Created d3d10 device at %p\n", object);
101 return S_OK;
104 HRESULT WINAPI D3D11CoreRegisterLayers(void)
106 static const struct dxgi_device_layer layers[] =
108 {DXGI_DEVICE_LAYER_D3D10_DEVICE, layer_init, layer_get_size, layer_create},
111 DXGID3D10RegisterLayers(layers, sizeof(layers)/sizeof(*layers));
113 return S_OK;
116 HRESULT WINAPI D3D11CoreCreateDevice(IDXGIFactory *factory, IDXGIAdapter *adapter, UINT flags,
117 const D3D_FEATURE_LEVEL *feature_levels, UINT levels, ID3D11Device **device)
119 IUnknown *dxgi_device;
120 HMODULE d3d11;
121 HRESULT hr;
123 TRACE("factory %p, adapter %p, flags %#x, feature_levels %p, levels %u, device %p.\n",
124 factory, adapter, flags, feature_levels, levels, device);
126 FIXME("Ignoring feature levels.\n");
128 d3d11 = GetModuleHandleA("d3d11.dll");
129 hr = DXGID3D10CreateDevice(d3d11, factory, adapter, flags, 0, (void **)&dxgi_device);
130 if (FAILED(hr))
132 WARN("Failed to create device, returning %#x.\n", hr);
133 return hr;
136 hr = IUnknown_QueryInterface(dxgi_device, &IID_ID3D11Device, (void **)device);
137 IUnknown_Release(dxgi_device);
138 if (FAILED(hr))
140 ERR("Failed to query ID3D11Device interface, returning E_FAIL.\n");
141 return E_FAIL;
144 return S_OK;
147 HRESULT WINAPI D3D11CreateDevice(IDXGIAdapter *adapter, D3D_DRIVER_TYPE driver_type, HMODULE swrast, UINT flags,
148 const D3D_FEATURE_LEVEL *feature_levels, UINT levels, UINT sdk_version, ID3D11Device **device_out,
149 D3D_FEATURE_LEVEL *obtained_feature_level, ID3D11DeviceContext **immediate_context)
151 IDXGIFactory *factory;
152 ID3D11Device *device;
153 HRESULT hr;
155 TRACE("adapter %p, driver_type %s, swrast %p, flags %#x, feature_levels %p, levels %u, sdk_version %u, "
156 "device %p, obtained_feature_level %p, immediate_context %p.\n",
157 adapter, debug_d3d_driver_type(driver_type), swrast, flags, feature_levels, levels, sdk_version,
158 device_out, obtained_feature_level, immediate_context);
160 if (device_out)
161 *device_out = NULL;
162 if (obtained_feature_level)
163 *obtained_feature_level = 0;
164 if (immediate_context)
165 *immediate_context = NULL;
167 if (adapter)
169 IDXGIAdapter_AddRef(adapter);
170 hr = IDXGIAdapter_GetParent(adapter, &IID_IDXGIFactory, (void **)&factory);
171 if (FAILED(hr))
173 WARN("Failed to get dxgi factory, returning %#x.\n", hr);
174 return hr;
177 else
179 hr = CreateDXGIFactory(&IID_IDXGIFactory, (void **)&factory);
180 if (FAILED(hr))
182 WARN("Failed to create dxgi factory, returning %#x.\n", hr);
183 return hr;
186 switch(driver_type)
188 case D3D_DRIVER_TYPE_HARDWARE:
190 hr = IDXGIFactory_EnumAdapters(factory, 0, &adapter);
191 if (FAILED(hr))
193 WARN("No adapters found, returning %#x.\n", hr);
194 IDXGIFactory_Release(factory);
195 return hr;
197 break;
200 case D3D_DRIVER_TYPE_NULL:
201 FIXME("NULL device not implemented, falling back to refrast.\n");
202 /* fall through, for now */
203 case D3D_DRIVER_TYPE_REFERENCE:
205 HMODULE refrast = LoadLibraryA("d3d11ref.dll");
206 if (!refrast)
208 WARN("Failed to load refrast, returning E_FAIL.\n");
209 IDXGIFactory_Release(factory);
210 return E_FAIL;
212 hr = IDXGIFactory_CreateSoftwareAdapter(factory, refrast, &adapter);
213 FreeLibrary(refrast);
214 if (FAILED(hr))
216 WARN("Failed to create a software adapter, returning %#x.\n", hr);
217 IDXGIFactory_Release(factory);
218 return hr;
220 break;
223 case D3D_DRIVER_TYPE_SOFTWARE:
225 if (!swrast)
227 WARN("Software device requested, but NULL swrast passed, returning E_FAIL.\n");
228 IDXGIFactory_Release(factory);
229 return E_FAIL;
231 hr = IDXGIFactory_CreateSoftwareAdapter(factory, swrast, &adapter);
232 if (FAILED(hr))
234 WARN("Failed to create a software adapter, returning %#x.\n", hr);
235 IDXGIFactory_Release(factory);
236 return hr;
238 break;
241 default:
242 FIXME("Unhandled driver type %#x.\n", driver_type);
243 IDXGIFactory_Release(factory);
244 return E_FAIL;
248 hr = D3D11CoreCreateDevice(factory, adapter, flags, feature_levels, levels, &device);
249 IDXGIAdapter_Release(adapter);
250 IDXGIFactory_Release(factory);
251 if (FAILED(hr))
253 WARN("Failed to create a device, returning %#x.\n", hr);
254 return hr;
257 TRACE("Created ID3D11Device %p.\n", device);
259 if (obtained_feature_level)
260 *obtained_feature_level = ID3D11Device_GetFeatureLevel(device);
262 if (immediate_context)
263 ID3D11Device_GetImmediateContext(device, immediate_context);
265 if (device_out)
266 *device_out = device;
267 else
268 ID3D11Device_Release(device);
270 return S_OK;
273 HRESULT WINAPI D3D11CreateDeviceAndSwapChain(IDXGIAdapter *adapter, D3D_DRIVER_TYPE driver_type,
274 HMODULE swrast, UINT flags, const D3D_FEATURE_LEVEL *feature_levels, UINT levels,
275 UINT sdk_version, const DXGI_SWAP_CHAIN_DESC *swapchain_desc, IDXGISwapChain **swapchain,
276 ID3D11Device **device_out, D3D_FEATURE_LEVEL *obtained_feature_level, ID3D11DeviceContext **immediate_context)
278 DXGI_SWAP_CHAIN_DESC desc;
279 IDXGIDevice *dxgi_device;
280 IDXGIFactory *factory;
281 ID3D11Device *device;
282 HRESULT hr;
284 TRACE("adapter %p, driver_type %s, swrast %p, flags %#x, feature_levels %p, levels %u, sdk_version %u, "
285 "swapchain_desc %p, swapchain %p, device %p, obtained_feature_level %p, immediate_context %p.\n",
286 adapter, debug_d3d_driver_type(driver_type), swrast, flags, feature_levels, levels, sdk_version,
287 swapchain_desc, swapchain, device_out, obtained_feature_level, immediate_context);
289 if (swapchain)
290 *swapchain = NULL;
291 if (device_out)
292 *device_out = NULL;
294 if (FAILED(hr = D3D11CreateDevice(adapter, driver_type, swrast, flags, feature_levels, levels, sdk_version,
295 &device, obtained_feature_level, immediate_context)))
297 WARN("Failed to create a device, returning %#x.\n", hr);
298 return hr;
301 if (swapchain)
303 if (FAILED(hr = ID3D11Device_QueryInterface(device, &IID_IDXGIDevice, (void **)&dxgi_device)))
305 ERR("Failed to get a dxgi device from the d3d11 device, returning %#x.\n", hr);
306 goto cleanup;
309 hr = IDXGIDevice_GetAdapter(dxgi_device, &adapter);
310 IDXGIDevice_Release(dxgi_device);
311 if (FAILED(hr))
313 ERR("Failed to get the device adapter, returning %#x.\n", hr);
314 goto cleanup;
317 hr = IDXGIAdapter_GetParent(adapter, &IID_IDXGIFactory, (void **)&factory);
318 IDXGIAdapter_Release(adapter);
319 if (FAILED(hr))
321 ERR("Failed to get the adapter factory, returning %#x.\n", hr);
322 goto cleanup;
325 desc = *swapchain_desc;
326 hr = IDXGIFactory_CreateSwapChain(factory, (IUnknown *)device, &desc, swapchain);
327 IDXGIFactory_Release(factory);
328 if (FAILED(hr))
330 WARN("Failed to create a swapchain, returning %#x.\n", hr);
331 goto cleanup;
334 TRACE("Created IDXGISwapChain %p.\n", swapchain);
337 if (device_out)
338 *device_out = device;
339 else
340 ID3D11Device_Release(device);
342 return S_OK;
344 cleanup:
345 if (device)
346 ID3D11Device_Release(device);
347 if (obtained_feature_level)
348 *obtained_feature_level = 0;
349 if (immediate_context)
351 /* FIXME: Remove the following NULL check once the d3d11_device_GetImmediateContext() is implemented. */
352 if (*immediate_context) ID3D11DeviceContext_Release(*immediate_context);
353 *immediate_context = NULL;
356 return hr;