2 * Copyright 2022 Ziqing Hui for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 import
"d2d1effects_2.idl";
22 interface ID2D1SpriteBatch
;
24 typedef enum D2D1_INK_NIB_SHAPE
26 D2D1_INK_NIB_SHAPE_ROUND
= 0x0,
27 D2D1_INK_NIB_SHAPE_SQUARE
= 0x1,
28 D2D1_INK_NIB_SHAPE_FORCE_DWORD
= 0xffffffff
31 typedef enum D2D1_PATCH_EDGE_MODE
33 D2D1_PATCH_EDGE_MODE_ALIASED
= 0x0,
34 D2D1_PATCH_EDGE_MODE_ANTIALIASED
= 0x1,
35 D2D1_PATCH_EDGE_MODE_ALIASED_INFLATED
= 0x2,
36 D2D1_PATCH_EDGE_MODE_FORCE_DWORD
= 0xffffffff
37 } D2D1_PATCH_EDGE_MODE
;
39 typedef enum D2D1_ORIENTATION
41 D2D1_ORIENTATION_DEFAULT
= 0x1,
42 D2D1_ORIENTATION_FLIP_HORIZONTAL
= 0x2,
43 D2D1_ORIENTATION_ROTATE_CLOCKWISE180
= 0x3,
44 D2D1_ORIENTATION_ROTATE_CLOCKWISE180_FLIP_HORIZONTAL
= 0x4,
45 D2D1_ORIENTATION_ROTATE_CLOCKWISE90_FLIP_HORIZONTAL
= 0x5,
46 D2D1_ORIENTATION_ROTATE_CLOCKWISE270
= 0x6,
47 D2D1_ORIENTATION_ROTATE_CLOCKWISE270_FLIP_HORIZONTAL
= 0x7,
48 D2D1_ORIENTATION_ROTATE_CLOCKWISE90
= 0x8,
49 D2D1_ORIENTATION_FORCE_DWORD
= 0xffffffff
52 typedef enum D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS
54 D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS_NONE
= 0x0,
55 D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS_DISABLE_DPI_SCALE
= 0x1,
56 D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS_FORCE_DWORD
= 0xffffffff
57 } D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS
;
59 typedef enum D2D1_IMAGE_SOURCE_LOADING_OPTIONS
61 D2D1_IMAGE_SOURCE_LOADING_OPTIONS_NONE
= 0x0,
62 D2D1_IMAGE_SOURCE_LOADING_OPTIONS_RELEASE_SOURCE
= 0x1,
63 D2D1_IMAGE_SOURCE_LOADING_OPTIONS_CACHE_ON_DEMAND
= 0x2,
64 D2D1_IMAGE_SOURCE_LOADING_OPTIONS_FORCE_DWORD
= 0xffffffff
65 } D2D1_IMAGE_SOURCE_LOADING_OPTIONS
;
67 typedef enum D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS
69 D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS_NONE
= 0x0,
70 D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS_LOW_QUALITY_PRIMARY_CONVERSION
= 0x1,
71 D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS_FORCE_DWORD
= 0xffffffff
72 } D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS
;
74 typedef enum D2D1_SPRITE_OPTIONS
76 D2D1_SPRITE_OPTIONS_NONE
= 0x0,
77 D2D1_SPRITE_OPTIONS_CLAMP_TO_SOURCE_RECTANGLE
= 0x1,
78 D2D1_SPRITE_OPTIONS_FORCE_DWORD
= 0xffffffff
79 } D2D1_SPRITE_OPTIONS
;
81 typedef struct D2D1_INK_POINT
88 typedef struct D2D1_INK_BEZIER_SEGMENT
90 D2D1_INK_POINT point1
;
91 D2D1_INK_POINT point2
;
92 D2D1_INK_POINT point3
;
93 } D2D1_INK_BEZIER_SEGMENT
;
95 typedef struct D2D1_INK_STYLE_PROPERTIES
97 D2D1_INK_NIB_SHAPE nibShape
;
98 D2D1_MATRIX_3X2_F nibTransform
;
99 } D2D1_INK_STYLE_PROPERTIES
;
101 typedef struct D2D1_GRADIENT_MESH_PATCH
103 D2D1_POINT_2F point00
;
104 D2D1_POINT_2F point01
;
105 D2D1_POINT_2F point02
;
106 D2D1_POINT_2F point03
;
107 D2D1_POINT_2F point10
;
108 D2D1_POINT_2F point11
;
109 D2D1_POINT_2F point12
;
110 D2D1_POINT_2F point13
;
111 D2D1_POINT_2F point20
;
112 D2D1_POINT_2F point21
;
113 D2D1_POINT_2F point22
;
114 D2D1_POINT_2F point23
;
115 D2D1_POINT_2F point30
;
116 D2D1_POINT_2F point31
;
117 D2D1_POINT_2F point32
;
118 D2D1_POINT_2F point33
;
119 D2D1_COLOR_F color00
;
120 D2D1_COLOR_F color03
;
121 D2D1_COLOR_F color30
;
122 D2D1_COLOR_F color33
;
123 D2D1_PATCH_EDGE_MODE topEdgeMode
;
124 D2D1_PATCH_EDGE_MODE leftEdgeMode
;
125 D2D1_PATCH_EDGE_MODE bottomEdgeMode
;
126 D2D1_PATCH_EDGE_MODE rightEdgeMode
;
127 } D2D1_GRADIENT_MESH_PATCH
;
129 typedef struct D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES
131 D2D1_ORIENTATION orientation
;
134 D2D1_INTERPOLATION_MODE interpolationMode
;
135 D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS options
;
136 } D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES
;
140 uuid(bae8b344
-23fc
-4071-8cb5
-d05d6f073848
),
143 interface ID2D1InkStyle
: ID2D1Resource
145 void SetNibTransform
(
146 [in] const D2D1_MATRIX_3X2_F
*transform
148 void GetNibTransform
(
149 [out] D2D1_MATRIX_3X2_F
*transform
152 [in] D2D1_INK_NIB_SHAPE shape
154 D2D1_INK_NIB_SHAPE GetNibShape
();
159 uuid(b499923b
-7029-478f
-a8b3
-432c7c5f5312
),
162 interface ID2D1Ink
: ID2D1Resource
165 [in] const D2D1_INK_POINT
*start_point
167 D2D1_INK_POINT GetStartPoint
();
169 [in] const D2D1_INK_BEZIER_SEGMENT
*segments
,
170 [in] UINT32 segment_count
172 HRESULT RemoveSegmentsAtEnd
(
173 [in] UINT32 segment_count
176 [in] UINT32 start_segment
,
177 [in] const D2D1_INK_BEZIER_SEGMENT
*segments
,
178 [in] UINT32 segment_count
180 HRESULT SetSegmentAtEnd
(
181 [in] const D2D1_INK_BEZIER_SEGMENT
*segment
183 UINT32 GetSegmentCount
();
185 [in] UINT32 start_segment
,
186 [out] D2D1_INK_BEZIER_SEGMENT
*segments
,
187 [in] UINT32 segment_count
189 HRESULT StreamAsGeometry
(
190 [in, optional] ID2D1InkStyle
*ink_style
,
191 [in, optional] const D2D1_MATRIX_3X2_F
*world_transform
,
192 [in] float flattening_tolerance
,
193 [in] ID2D1SimplifiedGeometrySink
*geometry_sink
196 [in, optional] ID2D1InkStyle
*ink_style
,
197 [in, optional] const D2D1_MATRIX_3X2_F
*world_transform
,
198 [out] D2D1_RECT_F
*bounds
204 uuid(f292e401
-c050
-4cde
-83d7
-04962d3b23c2
),
207 interface ID2D1GradientMesh
: ID2D1Resource
209 UINT32 GetPatchCount
();
211 [in] UINT32 start_index
,
212 [out] D2D1_GRADIENT_MESH_PATCH
*patches
,
213 [in] UINT32 patch_count
219 uuid(c9b664e5
-74a1
-4378-9ac2
-eefc37a3f4d8
),
222 interface ID2D1ImageSource
: ID2D1Image
224 HRESULT OfferResources
();
225 HRESULT TryReclaimResources
(
226 [out] BOOL
*resources_discarded
232 uuid(77395441-1c8f
-4555-8683-f50dab0fe792
),
235 interface ID2D1ImageSourceFromWic
: ID2D1ImageSource
237 HRESULT EnsureCached
(
238 [in, optional] const D2D1_RECT_U
*rect_to_fill
241 [in, optional] const D2D1_RECT_U
*rect_to_preserve
244 [out] IWICBitmapSource
**source
250 uuid(7f1f79e5
-2796-416c
-8f55
-700f911445e5
),
253 interface ID2D1TransformedImageSource
: ID2D1Image
256 [out] ID2D1ImageSource
**source
259 [out] D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES
*out
265 uuid(53dd9855
-a3b0
-4d5b
-82e1
-26e25c5e5797
),
268 interface ID2D1LookupTable3D
: ID2D1Resource
274 uuid(394ea6a3
-0c34
-4321-950b
-6ca20f0be6c7
),
277 interface ID2D1DeviceContext2
: ID2D1DeviceContext1
280 [in] const D2D1_INK_POINT
*start_point
,
283 HRESULT CreateInkStyle
(
284 [in, optional] const D2D1_INK_STYLE_PROPERTIES
*ink_style_properties
,
285 [out] ID2D1InkStyle
**ink_style
287 HRESULT CreateGradientMesh
(
288 [in] const D2D1_GRADIENT_MESH_PATCH
*patches
,
289 [in] UINT32 patches_count
,
290 [out] ID2D1GradientMesh
**gradient_mesh
292 HRESULT CreateImageSourceFromWic
(
293 [in] IWICBitmapSource
*wic_bitmap_source
,
294 [in] D2D1_IMAGE_SOURCE_LOADING_OPTIONS loading_options
,
295 [in] D2D1_ALPHA_MODE alpha_mode
,
296 [out] ID2D1ImageSourceFromWic
**image_source
298 HRESULT CreateLookupTable3D
(
299 [in] D2D1_BUFFER_PRECISION precision
,
300 [in] const UINT32
*extents
,
301 [in] const BYTE *data
,
302 [in] UINT32 data_count
,
303 [in] const UINT32
*strides
,
304 [out] ID2D1LookupTable3D
**lookup_table
306 HRESULT CreateImageSourceFromDxgi
(
307 [in] IDXGISurface
**surfaces
,
308 [in] UINT32 surface_count
,
309 [in] DXGI_COLOR_SPACE_TYPE color_space
,
310 [in] D2D1_IMAGE_SOURCE_FROM_DXGI_OPTIONS options
,
311 [out] ID2D1ImageSource
**image_source
313 HRESULT GetGradientMeshWorldBounds
(
314 [in] ID2D1GradientMesh
*gradient_mesh
,
315 [out] D2D1_RECT_F
*bounds
319 [in] ID2D1Brush
*brush
,
320 [in, optional] ID2D1InkStyle
*ink_style
322 void DrawGradientMesh
(
323 [in] ID2D1GradientMesh
*gradient_mesh
325 void DrawGdiMetafile
(
326 [in] ID2D1GdiMetafile
*gdi_metafile
,
327 [in, optional] const D2D1_RECT_F
*dst_rect
,
328 [in, optional] const D2D1_RECT_F
*src_rect
330 HRESULT CreateTransformedImageSource
(
331 [in] ID2D1ImageSource
*source,
332 [in] const D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES
*props
,
333 [out] ID2D1TransformedImageSource
**transformed
339 uuid(a44472e1
-8dfb
-4e60
-8492-6e2861c9ca8b
),
342 interface ID2D1Device2
: ID2D1Device1
344 HRESULT CreateDeviceContext
(
345 [in] D2D1_DEVICE_CONTEXT_OPTIONS options
,
346 [out] ID2D1DeviceContext2
**context
348 void FlushDeviceContexts
(
349 [in] ID2D1Bitmap
*bitmap
351 HRESULT GetDxgiDevice
(
352 [out] IDXGIDevice
**dxgi_device
358 uuid(0869759f
-4f00
-413f
-b03e
-2bda45404d0f
),
361 interface ID2D1Factory3
: ID2D1Factory2
363 HRESULT CreateDevice
(
364 [in] IDXGIDevice
*dxgi_device
,
365 [out] ID2D1Device2
**d2d_device
371 uuid(3bab440e
-417e
-47df
-a2e2
-bc0be6a00916
),
374 interface ID2D1CommandSink2
: ID2D1CommandSink1
378 [in] ID2D1Brush
*brush
,
379 [in] ID2D1InkStyle
*ink_style
382 HRESULT DrawGradientMesh
(
383 [in] ID2D1GradientMesh
*gradient_mesh
386 HRESULT DrawGdiMetafile
(
387 [in] ID2D1GdiMetafile
*gdi_metafile
,
388 [in] const D2D1_RECT_F
*dest_rect
,
389 [in] const D2D1_RECT_F
*src_rect
395 uuid(18079135-4cf3
-4868-bc8e
-06067e6d242d
),
398 interface ID2D1CommandSink3
: ID2D1CommandSink2
400 HRESULT DrawSpriteBatch
(
401 [in] ID2D1SpriteBatch
*sprite_batch
,
402 [in] UINT32 start_index
,
403 [in] UINT32 sprite_count
,
404 [in] ID2D1Bitmap
*bitmap
,
405 [in] D2D1_BITMAP_INTERPOLATION_MODE interpolation_mode
,
406 [in] D2D1_SPRITE_OPTIONS sprite_options
412 uuid(c78a6519
-40d6
-4218-b2de
-beeeb744bb3e
),
415 interface ID2D1CommandSink4
: ID2D1CommandSink3
417 HRESULT SetPrimitiveBlend2
(
418 [in] D2D1_PRIMITIVE_BLEND primitive_blend