d3dcompiler: Generalize message reporting function.
[wine.git] / dlls / d3dcompiler_43 / d3dcompiler_private.h
blobc953e7fa0f6f178e20045db6b1041baa8de638fb
1 /*
2 * Copyright 2008 Stefan Dösinger
3 * Copyright 2009 Matteo Bruni
4 * Copyright 2010 Rico Schüller
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #ifndef __WINE_D3DCOMPILER_PRIVATE_H
22 #define __WINE_D3DCOMPILER_PRIVATE_H
24 #include "wine/debug.h"
25 #include "wine/list.h"
26 #include "wine/rbtree.h"
28 #define COBJMACROS
29 #include "windef.h"
30 #include "winbase.h"
31 #include "objbase.h"
33 #include "d3dcompiler.h"
36 * This doesn't belong here, but for some functions it is possible to return that value,
37 * see http://msdn.microsoft.com/en-us/library/bb205278%28v=VS.85%29.aspx
38 * The original definition is in D3DX10core.h.
40 #define D3DERR_INVALIDCALL 0x8876086c
42 /* TRACE helper functions */
43 const char *debug_d3dcompiler_d3d_blob_part(D3D_BLOB_PART part) DECLSPEC_HIDDEN;
44 const char *debug_d3dcompiler_shader_variable_class(D3D_SHADER_VARIABLE_CLASS c) DECLSPEC_HIDDEN;
45 const char *debug_d3dcompiler_shader_variable_type(D3D_SHADER_VARIABLE_TYPE t) DECLSPEC_HIDDEN;
47 enum shader_type
49 ST_VERTEX,
50 ST_PIXEL,
53 typedef enum BWRITER_COMPARISON_TYPE {
54 BWRITER_COMPARISON_NONE,
55 BWRITER_COMPARISON_GT,
56 BWRITER_COMPARISON_EQ,
57 BWRITER_COMPARISON_GE,
58 BWRITER_COMPARISON_LT,
59 BWRITER_COMPARISON_NE,
60 BWRITER_COMPARISON_LE
61 } BWRITER_COMPARISON_TYPE;
63 struct constant {
64 DWORD regnum;
65 union {
66 float f;
67 INT i;
68 BOOL b;
69 DWORD d;
70 } value[4];
73 struct shader_reg {
74 DWORD type;
75 DWORD regnum;
76 struct shader_reg *rel_reg;
77 DWORD srcmod;
78 union {
79 DWORD swizzle;
80 DWORD writemask;
81 } u;
84 struct instruction {
85 DWORD opcode;
86 DWORD dstmod;
87 DWORD shift;
88 BWRITER_COMPARISON_TYPE comptype;
89 BOOL has_dst;
90 struct shader_reg dst;
91 struct shader_reg *src;
92 unsigned int num_srcs; /* For freeing the rel_regs */
93 BOOL has_predicate;
94 struct shader_reg predicate;
95 BOOL coissue;
98 struct declaration {
99 DWORD usage, usage_idx;
100 DWORD regnum;
101 DWORD mod;
102 DWORD writemask;
103 BOOL builtin;
106 struct samplerdecl {
107 DWORD type;
108 DWORD regnum;
109 DWORD mod;
112 #define INSTRARRAY_INITIAL_SIZE 8
113 struct bwriter_shader {
114 enum shader_type type;
116 /* Shader version selected */
117 DWORD version;
119 /* Local constants. Every constant that is not defined below is loaded from
120 * the global constant set at shader runtime
122 struct constant **constF;
123 struct constant **constI;
124 struct constant **constB;
125 unsigned int num_cf, num_ci, num_cb;
127 /* Declared input and output varyings */
128 struct declaration *inputs, *outputs;
129 unsigned int num_inputs, num_outputs;
130 struct samplerdecl *samplers;
131 unsigned int num_samplers;
133 /* Are special pixel shader 3.0 registers declared? */
134 BOOL vPos, vFace;
136 /* Array of shader instructions - The shader code itself */
137 struct instruction **instr;
138 unsigned int num_instrs, instr_alloc_size;
141 static inline LPVOID asm_alloc(SIZE_T size) {
142 return HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
145 static inline LPVOID asm_realloc(LPVOID ptr, SIZE_T size) {
146 return HeapReAlloc(GetProcessHeap(), 0, ptr, size);
149 static inline BOOL asm_free(LPVOID ptr) {
150 return HeapFree(GetProcessHeap(), 0, ptr);
153 struct asm_parser;
155 /* This structure is only used in asmshader.y, but since the .l file accesses the semantic types
156 * too it has to know it as well
158 struct rel_reg {
159 BOOL has_rel_reg;
160 DWORD type;
161 DWORD additional_offset;
162 DWORD rel_regnum;
163 DWORD swizzle;
166 #define MAX_SRC_REGS 4
168 struct src_regs {
169 struct shader_reg reg[MAX_SRC_REGS];
170 unsigned int count;
173 struct asmparser_backend {
174 void (*constF)(struct asm_parser *This, DWORD reg, float x, float y, float z, float w);
175 void (*constI)(struct asm_parser *This, DWORD reg, INT x, INT y, INT z, INT w);
176 void (*constB)(struct asm_parser *This, DWORD reg, BOOL x);
178 void (*dstreg)(struct asm_parser *This, struct instruction *instr,
179 const struct shader_reg *dst);
180 void (*srcreg)(struct asm_parser *This, struct instruction *instr, int num,
181 const struct shader_reg *src);
183 void (*predicate)(struct asm_parser *This,
184 const struct shader_reg *predicate);
185 void (*coissue)(struct asm_parser *This);
187 void (*dcl_output)(struct asm_parser *This, DWORD usage, DWORD num,
188 const struct shader_reg *reg);
189 void (*dcl_input)(struct asm_parser *This, DWORD usage, DWORD num,
190 DWORD mod, const struct shader_reg *reg);
191 void (*dcl_sampler)(struct asm_parser *This, DWORD samptype, DWORD mod,
192 DWORD regnum, unsigned int line_no);
194 void (*end)(struct asm_parser *This);
196 void (*instr)(struct asm_parser *This, DWORD opcode, DWORD mod, DWORD shift,
197 BWRITER_COMPARISON_TYPE comp, const struct shader_reg *dst,
198 const struct src_regs *srcs, int expectednsrcs);
201 struct instruction *alloc_instr(unsigned int srcs) DECLSPEC_HIDDEN;
202 BOOL add_instruction(struct bwriter_shader *shader, struct instruction *instr) DECLSPEC_HIDDEN;
203 BOOL add_constF(struct bwriter_shader *shader, DWORD reg, float x, float y, float z, float w) DECLSPEC_HIDDEN;
204 BOOL add_constI(struct bwriter_shader *shader, DWORD reg, INT x, INT y, INT z, INT w) DECLSPEC_HIDDEN;
205 BOOL add_constB(struct bwriter_shader *shader, DWORD reg, BOOL x) DECLSPEC_HIDDEN;
206 BOOL record_declaration(struct bwriter_shader *shader, DWORD usage, DWORD usage_idx,
207 DWORD mod, BOOL output, DWORD regnum, DWORD writemask, BOOL builtin) DECLSPEC_HIDDEN;
208 BOOL record_sampler(struct bwriter_shader *shader, DWORD samptype, DWORD mod, DWORD regnum) DECLSPEC_HIDDEN;
210 #define MESSAGEBUFFER_INITIAL_SIZE 256
212 enum parse_status
214 PARSE_SUCCESS = 0,
215 PARSE_WARN = 1,
216 PARSE_ERR = 2
219 struct compilation_messages
221 char *string;
222 unsigned int size;
223 unsigned int capacity;
226 struct asm_parser
228 /* The function table of the parser implementation */
229 const struct asmparser_backend *funcs;
231 /* Private data follows */
232 struct bwriter_shader *shader;
233 unsigned int m3x3pad_count;
235 enum parse_status status;
236 struct compilation_messages messages;
237 unsigned int line_no;
240 extern struct asm_parser asm_ctx DECLSPEC_HIDDEN;
242 void create_vs10_parser(struct asm_parser *ret) DECLSPEC_HIDDEN;
243 void create_vs11_parser(struct asm_parser *ret) DECLSPEC_HIDDEN;
244 void create_vs20_parser(struct asm_parser *ret) DECLSPEC_HIDDEN;
245 void create_vs2x_parser(struct asm_parser *ret) DECLSPEC_HIDDEN;
246 void create_vs30_parser(struct asm_parser *ret) DECLSPEC_HIDDEN;
247 void create_ps10_parser(struct asm_parser *ret) DECLSPEC_HIDDEN;
248 void create_ps11_parser(struct asm_parser *ret) DECLSPEC_HIDDEN;
249 void create_ps12_parser(struct asm_parser *ret) DECLSPEC_HIDDEN;
250 void create_ps13_parser(struct asm_parser *ret) DECLSPEC_HIDDEN;
251 void create_ps14_parser(struct asm_parser *ret) DECLSPEC_HIDDEN;
252 void create_ps20_parser(struct asm_parser *ret) DECLSPEC_HIDDEN;
253 void create_ps2x_parser(struct asm_parser *ret) DECLSPEC_HIDDEN;
254 void create_ps30_parser(struct asm_parser *ret) DECLSPEC_HIDDEN;
256 struct bwriter_shader *parse_asm_shader(char **messages) DECLSPEC_HIDDEN;
258 #ifdef __GNUC__
259 #define PRINTF_ATTR(fmt,args) __attribute__((format (printf,fmt,args)))
260 #else
261 #define PRINTF_ATTR(fmt,args)
262 #endif
264 void compilation_message(struct compilation_messages *msg, const char *fmt, va_list args) DECLSPEC_HIDDEN;
265 void asmparser_message(struct asm_parser *ctx, const char *fmt, ...) PRINTF_ATTR(2,3) DECLSPEC_HIDDEN;
266 static inline void set_parse_status(enum parse_status *current, enum parse_status update)
268 if (update == PARSE_ERR)
269 *current = PARSE_ERR;
270 else if (update == PARSE_WARN && *current == PARSE_SUCCESS)
271 *current = PARSE_WARN;
274 /* A reasonable value as initial size */
275 #define BYTECODEBUFFER_INITIAL_SIZE 32
276 struct bytecode_buffer {
277 DWORD *data;
278 DWORD size;
279 DWORD alloc_size;
280 /* For tracking rare out of memory situations without passing
281 * return values around everywhere
283 HRESULT state;
286 struct bc_writer; /* Predeclaration for use in vtable parameters */
288 typedef void (*instr_writer)(struct bc_writer *This,
289 const struct instruction *instr,
290 struct bytecode_buffer *buffer);
292 struct bytecode_backend {
293 void (*header)(struct bc_writer *This, const struct bwriter_shader *shader,
294 struct bytecode_buffer *buffer);
295 void (*end)(struct bc_writer *This, const struct bwriter_shader *shader,
296 struct bytecode_buffer *buffer);
297 void (*srcreg)(struct bc_writer *This, const struct shader_reg *reg,
298 struct bytecode_buffer *buffer);
299 void (*dstreg)(struct bc_writer *This, const struct shader_reg *reg,
300 struct bytecode_buffer *buffer, DWORD shift, DWORD mod);
301 void (*opcode)(struct bc_writer *This, const struct instruction *instr,
302 DWORD token, struct bytecode_buffer *buffer);
304 const struct instr_handler_table {
305 DWORD opcode;
306 instr_writer func;
307 } *instructions;
310 /* Bytecode writing stuff */
311 struct bc_writer {
312 const struct bytecode_backend *funcs;
314 /* Avoid result checking */
315 HRESULT state;
317 DWORD version;
319 /* Vertex shader varying mapping */
320 DWORD oPos_regnum;
321 DWORD oD_regnum[2];
322 DWORD oT_regnum[8];
323 DWORD oFog_regnum;
324 DWORD oFog_mask;
325 DWORD oPts_regnum;
326 DWORD oPts_mask;
328 /* Pixel shader specific members */
329 DWORD t_regnum[8];
330 DWORD v_regnum[2];
333 /* Debug utility routines */
334 const char *debug_print_srcmod(DWORD mod) DECLSPEC_HIDDEN;
335 const char *debug_print_dstmod(DWORD mod) DECLSPEC_HIDDEN;
336 const char *debug_print_shift(DWORD shift) DECLSPEC_HIDDEN;
337 const char *debug_print_dstreg(const struct shader_reg *reg) DECLSPEC_HIDDEN;
338 const char *debug_print_srcreg(const struct shader_reg *reg) DECLSPEC_HIDDEN;
339 const char *debug_print_comp(DWORD comp) DECLSPEC_HIDDEN;
340 const char *debug_print_opcode(DWORD opcode) DECLSPEC_HIDDEN;
342 /* Used to signal an incorrect swizzle/writemask */
343 #define SWIZZLE_ERR ~0U
346 Enumerations and defines used in the bytecode writer
347 intermediate representation
349 typedef enum _BWRITERSHADER_INSTRUCTION_OPCODE_TYPE {
350 BWRITERSIO_NOP,
351 BWRITERSIO_MOV,
352 BWRITERSIO_ADD,
353 BWRITERSIO_SUB,
354 BWRITERSIO_MAD,
355 BWRITERSIO_MUL,
356 BWRITERSIO_RCP,
357 BWRITERSIO_RSQ,
358 BWRITERSIO_DP3,
359 BWRITERSIO_DP4,
360 BWRITERSIO_MIN,
361 BWRITERSIO_MAX,
362 BWRITERSIO_SLT,
363 BWRITERSIO_SGE,
364 BWRITERSIO_EXP,
365 BWRITERSIO_LOG,
366 BWRITERSIO_LIT,
367 BWRITERSIO_DST,
368 BWRITERSIO_LRP,
369 BWRITERSIO_FRC,
370 BWRITERSIO_M4x4,
371 BWRITERSIO_M4x3,
372 BWRITERSIO_M3x4,
373 BWRITERSIO_M3x3,
374 BWRITERSIO_M3x2,
375 BWRITERSIO_CALL,
376 BWRITERSIO_CALLNZ,
377 BWRITERSIO_LOOP,
378 BWRITERSIO_RET,
379 BWRITERSIO_ENDLOOP,
380 BWRITERSIO_LABEL,
381 BWRITERSIO_DCL,
382 BWRITERSIO_POW,
383 BWRITERSIO_CRS,
384 BWRITERSIO_SGN,
385 BWRITERSIO_ABS,
386 BWRITERSIO_NRM,
387 BWRITERSIO_SINCOS,
388 BWRITERSIO_REP,
389 BWRITERSIO_ENDREP,
390 BWRITERSIO_IF,
391 BWRITERSIO_IFC,
392 BWRITERSIO_ELSE,
393 BWRITERSIO_ENDIF,
394 BWRITERSIO_BREAK,
395 BWRITERSIO_BREAKC,
396 BWRITERSIO_MOVA,
397 BWRITERSIO_DEFB,
398 BWRITERSIO_DEFI,
400 BWRITERSIO_TEXCOORD,
401 BWRITERSIO_TEXKILL,
402 BWRITERSIO_TEX,
403 BWRITERSIO_TEXBEM,
404 BWRITERSIO_TEXBEML,
405 BWRITERSIO_TEXREG2AR,
406 BWRITERSIO_TEXREG2GB,
407 BWRITERSIO_TEXM3x2PAD,
408 BWRITERSIO_TEXM3x2TEX,
409 BWRITERSIO_TEXM3x3PAD,
410 BWRITERSIO_TEXM3x3TEX,
411 BWRITERSIO_TEXM3x3SPEC,
412 BWRITERSIO_TEXM3x3VSPEC,
413 BWRITERSIO_EXPP,
414 BWRITERSIO_LOGP,
415 BWRITERSIO_CND,
416 BWRITERSIO_DEF,
417 BWRITERSIO_TEXREG2RGB,
418 BWRITERSIO_TEXDP3TEX,
419 BWRITERSIO_TEXM3x2DEPTH,
420 BWRITERSIO_TEXDP3,
421 BWRITERSIO_TEXM3x3,
422 BWRITERSIO_TEXDEPTH,
423 BWRITERSIO_CMP,
424 BWRITERSIO_BEM,
425 BWRITERSIO_DP2ADD,
426 BWRITERSIO_DSX,
427 BWRITERSIO_DSY,
428 BWRITERSIO_TEXLDD,
429 BWRITERSIO_SETP,
430 BWRITERSIO_TEXLDL,
431 BWRITERSIO_BREAKP,
432 BWRITERSIO_TEXLDP,
433 BWRITERSIO_TEXLDB,
435 BWRITERSIO_PHASE,
436 BWRITERSIO_COMMENT,
437 BWRITERSIO_END,
438 } BWRITERSHADER_INSTRUCTION_OPCODE_TYPE;
440 typedef enum _BWRITERSHADER_PARAM_REGISTER_TYPE {
441 BWRITERSPR_TEMP,
442 BWRITERSPR_INPUT,
443 BWRITERSPR_CONST,
444 BWRITERSPR_ADDR,
445 BWRITERSPR_TEXTURE,
446 BWRITERSPR_RASTOUT,
447 BWRITERSPR_ATTROUT,
448 BWRITERSPR_TEXCRDOUT,
449 BWRITERSPR_OUTPUT,
450 BWRITERSPR_CONSTINT,
451 BWRITERSPR_COLOROUT,
452 BWRITERSPR_DEPTHOUT,
453 BWRITERSPR_SAMPLER,
454 BWRITERSPR_CONSTBOOL,
455 BWRITERSPR_LOOP,
456 BWRITERSPR_MISCTYPE,
457 BWRITERSPR_LABEL,
458 BWRITERSPR_PREDICATE
459 } BWRITERSHADER_PARAM_REGISTER_TYPE;
461 typedef enum _BWRITERVS_RASTOUT_OFFSETS
463 BWRITERSRO_POSITION,
464 BWRITERSRO_FOG,
465 BWRITERSRO_POINT_SIZE
466 } BWRITERVS_RASTOUT_OFFSETS;
468 #define BWRITERSP_WRITEMASK_0 0x1 /* .x r */
469 #define BWRITERSP_WRITEMASK_1 0x2 /* .y g */
470 #define BWRITERSP_WRITEMASK_2 0x4 /* .z b */
471 #define BWRITERSP_WRITEMASK_3 0x8 /* .w a */
472 #define BWRITERSP_WRITEMASK_ALL 0xf /* all */
474 typedef enum _BWRITERSHADER_PARAM_DSTMOD_TYPE {
475 BWRITERSPDM_NONE = 0,
476 BWRITERSPDM_SATURATE = 1,
477 BWRITERSPDM_PARTIALPRECISION = 2,
478 BWRITERSPDM_MSAMPCENTROID = 4,
479 } BWRITERSHADER_PARAM_DSTMOD_TYPE;
481 typedef enum _BWRITERSAMPLER_TEXTURE_TYPE {
482 BWRITERSTT_UNKNOWN = 0,
483 BWRITERSTT_1D = 1,
484 BWRITERSTT_2D = 2,
485 BWRITERSTT_CUBE = 3,
486 BWRITERSTT_VOLUME = 4,
487 } BWRITERSAMPLER_TEXTURE_TYPE;
489 #define BWRITERSI_TEXLD_PROJECT 1
490 #define BWRITERSI_TEXLD_BIAS 2
492 typedef enum _BWRITERSHADER_PARAM_SRCMOD_TYPE {
493 BWRITERSPSM_NONE = 0,
494 BWRITERSPSM_NEG,
495 BWRITERSPSM_BIAS,
496 BWRITERSPSM_BIASNEG,
497 BWRITERSPSM_SIGN,
498 BWRITERSPSM_SIGNNEG,
499 BWRITERSPSM_COMP,
500 BWRITERSPSM_X2,
501 BWRITERSPSM_X2NEG,
502 BWRITERSPSM_DZ,
503 BWRITERSPSM_DW,
504 BWRITERSPSM_ABS,
505 BWRITERSPSM_ABSNEG,
506 BWRITERSPSM_NOT,
507 } BWRITERSHADER_PARAM_SRCMOD_TYPE;
509 #define BWRITER_SM1_VS 0xfffe
510 #define BWRITER_SM1_PS 0xffff
512 #define BWRITERPS_VERSION(major, minor) ((BWRITER_SM1_PS << 16) | ((major) << 8) | (minor))
513 #define BWRITERVS_VERSION(major, minor) ((BWRITER_SM1_VS << 16) | ((major) << 8) | (minor))
515 #define BWRITERVS_SWIZZLE_SHIFT 16
516 #define BWRITERVS_SWIZZLE_MASK (0xFF << BWRITERVS_SWIZZLE_SHIFT)
518 #define BWRITERVS_X_X (0 << BWRITERVS_SWIZZLE_SHIFT)
519 #define BWRITERVS_X_Y (1 << BWRITERVS_SWIZZLE_SHIFT)
520 #define BWRITERVS_X_Z (2 << BWRITERVS_SWIZZLE_SHIFT)
521 #define BWRITERVS_X_W (3 << BWRITERVS_SWIZZLE_SHIFT)
523 #define BWRITERVS_Y_X (0 << (BWRITERVS_SWIZZLE_SHIFT + 2))
524 #define BWRITERVS_Y_Y (1 << (BWRITERVS_SWIZZLE_SHIFT + 2))
525 #define BWRITERVS_Y_Z (2 << (BWRITERVS_SWIZZLE_SHIFT + 2))
526 #define BWRITERVS_Y_W (3 << (BWRITERVS_SWIZZLE_SHIFT + 2))
528 #define BWRITERVS_Z_X (0 << (BWRITERVS_SWIZZLE_SHIFT + 4))
529 #define BWRITERVS_Z_Y (1 << (BWRITERVS_SWIZZLE_SHIFT + 4))
530 #define BWRITERVS_Z_Z (2 << (BWRITERVS_SWIZZLE_SHIFT + 4))
531 #define BWRITERVS_Z_W (3 << (BWRITERVS_SWIZZLE_SHIFT + 4))
533 #define BWRITERVS_W_X (0 << (BWRITERVS_SWIZZLE_SHIFT + 6))
534 #define BWRITERVS_W_Y (1 << (BWRITERVS_SWIZZLE_SHIFT + 6))
535 #define BWRITERVS_W_Z (2 << (BWRITERVS_SWIZZLE_SHIFT + 6))
536 #define BWRITERVS_W_W (3 << (BWRITERVS_SWIZZLE_SHIFT + 6))
538 #define BWRITERVS_NOSWIZZLE (BWRITERVS_X_X | BWRITERVS_Y_Y | BWRITERVS_Z_Z | BWRITERVS_W_W)
540 #define BWRITERVS_SWIZZLE_X (BWRITERVS_X_X | BWRITERVS_Y_X | BWRITERVS_Z_X | BWRITERVS_W_X)
541 #define BWRITERVS_SWIZZLE_Y (BWRITERVS_X_Y | BWRITERVS_Y_Y | BWRITERVS_Z_Y | BWRITERVS_W_Y)
542 #define BWRITERVS_SWIZZLE_Z (BWRITERVS_X_Z | BWRITERVS_Y_Z | BWRITERVS_Z_Z | BWRITERVS_W_Z)
543 #define BWRITERVS_SWIZZLE_W (BWRITERVS_X_W | BWRITERVS_Y_W | BWRITERVS_Z_W | BWRITERVS_W_W)
545 typedef enum _BWRITERDECLUSAGE {
546 BWRITERDECLUSAGE_POSITION,
547 BWRITERDECLUSAGE_BLENDWEIGHT,
548 BWRITERDECLUSAGE_BLENDINDICES,
549 BWRITERDECLUSAGE_NORMAL,
550 BWRITERDECLUSAGE_PSIZE,
551 BWRITERDECLUSAGE_TEXCOORD,
552 BWRITERDECLUSAGE_TANGENT,
553 BWRITERDECLUSAGE_BINORMAL,
554 BWRITERDECLUSAGE_TESSFACTOR,
555 BWRITERDECLUSAGE_POSITIONT,
556 BWRITERDECLUSAGE_COLOR,
557 BWRITERDECLUSAGE_FOG,
558 BWRITERDECLUSAGE_DEPTH,
559 BWRITERDECLUSAGE_SAMPLE
560 } BWRITERDECLUSAGE;
562 /* ps 1.x texture registers mappings */
563 #define T0_REG 2
564 #define T1_REG 3
565 #define T2_REG 4
566 #define T3_REG 5
568 struct bwriter_shader *SlAssembleShader(const char *text, char **messages) DECLSPEC_HIDDEN;
569 DWORD SlWriteBytecode(const struct bwriter_shader *shader, int dxversion, DWORD **result) DECLSPEC_HIDDEN;
570 void SlDeleteShader(struct bwriter_shader *shader) DECLSPEC_HIDDEN;
572 #define MAKE_TAG(ch0, ch1, ch2, ch3) \
573 ((DWORD)(ch0) | ((DWORD)(ch1) << 8) | \
574 ((DWORD)(ch2) << 16) | ((DWORD)(ch3) << 24 ))
575 #define TAG_Aon9 MAKE_TAG('A', 'o', 'n', '9')
576 #define TAG_DXBC MAKE_TAG('D', 'X', 'B', 'C')
577 #define TAG_ISGN MAKE_TAG('I', 'S', 'G', 'N')
578 #define TAG_OSGN MAKE_TAG('O', 'S', 'G', 'N')
579 #define TAG_OSG5 MAKE_TAG('O', 'S', 'G', '5')
580 #define TAG_PCSG MAKE_TAG('P', 'C', 'S', 'G')
581 #define TAG_RDEF MAKE_TAG('R', 'D', 'E', 'F')
582 #define TAG_SDBG MAKE_TAG('S', 'D', 'B', 'G')
583 #define TAG_SHDR MAKE_TAG('S', 'H', 'D', 'R')
584 #define TAG_SHEX MAKE_TAG('S', 'H', 'E', 'X')
585 #define TAG_STAT MAKE_TAG('S', 'T', 'A', 'T')
586 #define TAG_XNAP MAKE_TAG('X', 'N', 'A', 'P')
587 #define TAG_XNAS MAKE_TAG('X', 'N', 'A', 'S')
589 struct dxbc_section
591 DWORD tag;
592 const char *data;
593 DWORD data_size;
596 struct dxbc
598 UINT size;
599 UINT count;
600 struct dxbc_section *sections;
603 HRESULT dxbc_write_blob(struct dxbc *dxbc, ID3DBlob **blob) DECLSPEC_HIDDEN;
604 void dxbc_destroy(struct dxbc *dxbc) DECLSPEC_HIDDEN;
605 HRESULT dxbc_parse(const char *data, SIZE_T data_size, struct dxbc *dxbc) DECLSPEC_HIDDEN;
606 HRESULT dxbc_add_section(struct dxbc *dxbc, DWORD tag, const char *data, DWORD data_size) DECLSPEC_HIDDEN;
607 HRESULT dxbc_init(struct dxbc *dxbc, DWORD count) DECLSPEC_HIDDEN;
609 static inline void read_dword(const char **ptr, DWORD *d)
611 memcpy(d, *ptr, sizeof(*d));
612 *ptr += sizeof(*d);
615 static inline void write_dword(char **ptr, DWORD d)
617 memcpy(*ptr, &d, sizeof(d));
618 *ptr += sizeof(d);
621 void skip_dword_unknown(const char **ptr, unsigned int count) DECLSPEC_HIDDEN;
623 #endif /* __WINE_D3DCOMPILER_PRIVATE_H */