mf/session: Implement support for sinks that provide sample allocators.
[wine.git] / dlls / d3drm / d3drm_main.c
blob075b331e051bb5b2910820f99e05a012bd0901ef
1 /*
2 * Copyright 2004 Ivan Leo Puoti
3 * Copyright 2010 Christian Costa
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #include "initguid.h"
21 #include "d3drm_private.h"
23 /***********************************************************************
24 * DllMain (D3DRM.@)
26 BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, void *reserved)
28 switch(reason)
30 case DLL_WINE_PREATTACH:
31 return FALSE; /* prefer native version */
32 case DLL_PROCESS_ATTACH:
33 DisableThreadLibraryCalls( inst );
34 break;
36 return TRUE;
39 void d3drm_object_init(struct d3drm_object *object, const char *classname)
41 object->ref = 1;
42 object->appdata = 0;
43 list_init(&object->destroy_callbacks);
44 object->classname = classname;
45 object->name = NULL;
48 struct destroy_callback
50 struct list entry;
51 D3DRMOBJECTCALLBACK cb;
52 void *ctx;
55 HRESULT d3drm_object_add_destroy_callback(struct d3drm_object *object, D3DRMOBJECTCALLBACK cb, void *ctx)
57 struct destroy_callback *callback;
59 if (!cb)
60 return D3DRMERR_BADVALUE;
62 if (!(callback = heap_alloc(sizeof(*callback))))
63 return E_OUTOFMEMORY;
65 callback->cb = cb;
66 callback->ctx = ctx;
68 list_add_head(&object->destroy_callbacks, &callback->entry);
69 return D3DRM_OK;
72 HRESULT d3drm_object_delete_destroy_callback(struct d3drm_object *object, D3DRMOBJECTCALLBACK cb, void *ctx)
74 struct destroy_callback *callback;
76 if (!cb)
77 return D3DRMERR_BADVALUE;
79 LIST_FOR_EACH_ENTRY(callback, &object->destroy_callbacks, struct destroy_callback, entry)
81 if (callback->cb == cb && callback->ctx == ctx)
83 list_remove(&callback->entry);
84 heap_free(callback);
85 break;
89 return D3DRM_OK;
92 HRESULT d3drm_object_get_class_name(struct d3drm_object *object, DWORD *size, char *name)
94 DWORD req_size;
96 if (!size)
97 return E_INVALIDARG;
99 req_size = strlen(object->classname) + 1;
100 if (name && *size < req_size)
101 return E_INVALIDARG;
103 *size = req_size;
105 if (name)
106 memcpy(name, object->classname, req_size);
108 return D3DRM_OK;
111 HRESULT d3drm_object_get_name(struct d3drm_object *object, DWORD *size, char *name)
113 DWORD req_size;
115 if (!size)
116 return E_INVALIDARG;
118 req_size = object->name ? strlen(object->name) + 1 : 0;
119 if (name && *size < req_size)
120 return E_INVALIDARG;
122 if (name)
124 if (object->name)
125 memcpy(name, object->name, req_size);
126 else if (*size)
127 *name = 0;
130 *size = req_size;
132 return D3DRM_OK;
135 HRESULT d3drm_object_set_name(struct d3drm_object *object, const char *name)
137 DWORD req_size;
139 heap_free(object->name);
140 object->name = NULL;
142 if (name)
144 req_size = strlen(name) + 1;
145 if (!(object->name = heap_alloc(req_size)))
146 return E_OUTOFMEMORY;
147 memcpy(object->name, name, req_size);
150 return D3DRM_OK;
153 void d3drm_object_cleanup(IDirect3DRMObject *iface, struct d3drm_object *object)
155 struct destroy_callback *callback, *callback2;
157 LIST_FOR_EACH_ENTRY_SAFE(callback, callback2, &object->destroy_callbacks, struct destroy_callback, entry)
159 callback->cb(iface, callback->ctx);
160 list_remove(&callback->entry);
161 heap_free(callback);
164 heap_free(object->name);
165 object->name = NULL;