mf/session: Implement support for sinks that provide sample allocators.
[wine.git] / dlls / d2d1 / d2d1.spec
blob0ae894109fb22808060c480c4876304586c35356
1 @ stdcall D2D1CreateFactory(long ptr ptr ptr)
2 @ stdcall D2D1MakeRotateMatrix(float float float ptr)
3 @ stdcall D2D1MakeSkewMatrix(float float float float ptr)
4 @ stdcall D2D1IsMatrixInvertible(ptr)
5 @ stdcall D2D1InvertMatrix(ptr)
6 @ stub D2D1ConvertColorSpace
7 @ stdcall D2D1CreateDevice(ptr ptr ptr)
8 @ stub D2D1CreateDeviceContext
9 @ stdcall D2D1SinCos(float ptr ptr)
10 @ stdcall D2D1Tan(float)
11 @ stdcall D2D1Vec3Length(float float float)