Added support for WINEPREFIX environment variable.
[wine.git] / server / request.c
blobd15faacb22312024e5995325185e2b5dbf694072
1 /*
2 * Server-side request handling
4 * Copyright (C) 1998 Alexandre Julliard
5 */
7 #include "config.h"
9 #include <assert.h>
10 #include <errno.h>
11 #include <fcntl.h>
12 #include <pwd.h>
13 #include <signal.h>
14 #include <stdio.h>
15 #include <stdlib.h>
16 #include <stdarg.h>
17 #include <string.h>
18 #include <sys/stat.h>
19 #include <sys/time.h>
20 #include <sys/types.h>
21 #ifdef HAVE_SYS_SOCKET_H
22 # include <sys/socket.h>
23 #endif
24 #include <sys/uio.h>
25 #include <sys/un.h>
26 #include <unistd.h>
28 #include "winnt.h"
29 #include "winbase.h"
30 #include "wincon.h"
31 #include "thread.h"
32 #include "process.h"
33 #include "server.h"
34 #define WANT_REQUEST_HANDLERS
35 #include "request.h"
37 /* Some versions of glibc don't define this */
38 #ifndef SCM_RIGHTS
39 #define SCM_RIGHTS 1
40 #endif
42 /* path names for server master Unix socket */
43 #define CONFDIR "/.wine" /* directory for Wine config relative to $HOME */
44 #define SERVERDIR "/wineserver-" /* server socket directory (hostname appended) */
45 #define SOCKETNAME "socket" /* name of the socket file */
47 struct master_socket
49 struct object obj; /* object header */
52 static void master_socket_dump( struct object *obj, int verbose );
53 static void master_socket_poll_event( struct object *obj, int event );
54 static void master_socket_destroy( struct object *obj );
56 static const struct object_ops master_socket_ops =
58 sizeof(struct master_socket), /* size */
59 master_socket_dump, /* dump */
60 no_add_queue, /* add_queue */
61 NULL, /* remove_queue */
62 NULL, /* signaled */
63 NULL, /* satisfied */
64 NULL, /* get_poll_events */
65 master_socket_poll_event, /* poll_event */
66 no_read_fd, /* get_read_fd */
67 no_write_fd, /* get_write_fd */
68 no_flush, /* flush */
69 no_get_file_info, /* get_file_info */
70 master_socket_destroy /* destroy */
74 struct thread *current = NULL; /* thread handling the current request */
76 static struct master_socket *master_socket; /* the master socket object */
78 /* socket communication static structures */
79 static struct iovec myiovec;
80 static struct msghdr msghdr = { NULL, 0, &myiovec, 1, };
81 #ifndef HAVE_MSGHDR_ACCRIGHTS
82 struct cmsg_fd
84 int len; /* sizeof structure */
85 int level; /* SOL_SOCKET */
86 int type; /* SCM_RIGHTS */
87 int fd; /* fd to pass */
89 static struct cmsg_fd cmsg = { sizeof(cmsg), SOL_SOCKET, SCM_RIGHTS, -1 };
90 #endif /* HAVE_MSGHDR_ACCRIGHTS */
92 /* complain about a protocol error and terminate the client connection */
93 void fatal_protocol_error( struct thread *thread, const char *err, ... )
95 va_list args;
97 va_start( args, err );
98 fprintf( stderr, "Protocol error:%p: ", thread );
99 vfprintf( stderr, err, args );
100 va_end( args );
101 thread->exit_code = 1;
102 kill_thread( thread, 1 );
105 /* die on a fatal error */
106 static void fatal_error( const char *err, ... )
108 va_list args;
110 va_start( args, err );
111 fprintf( stderr, "wineserver: " );
112 vfprintf( stderr, err, args );
113 va_end( args );
114 exit(1);
117 /* die on a fatal error */
118 static void fatal_perror( const char *err, ... )
120 va_list args;
122 va_start( args, err );
123 fprintf( stderr, "wineserver: " );
124 vfprintf( stderr, err, args );
125 perror( " " );
126 va_end( args );
127 exit(1);
130 /* call a request handler */
131 static inline void call_req_handler( struct thread *thread, enum request req )
133 current = thread;
134 clear_error();
136 if (debug_level) trace_request( req );
138 if (req < REQ_NB_REQUESTS)
140 req_handlers[req]( current->buffer );
141 if (current && !current->wait) send_reply( current );
142 current = NULL;
143 return;
145 fatal_protocol_error( current, "bad request %d\n", req );
148 /* set the fd to pass to the thread */
149 void set_reply_fd( struct thread *thread, int pass_fd )
151 assert( thread->pass_fd == -1 );
152 thread->pass_fd = pass_fd;
155 /* send a reply to a thread */
156 void send_reply( struct thread *thread )
158 assert( !thread->wait );
159 if (debug_level) trace_reply( thread );
160 if (!write_request( thread )) set_select_events( &thread->obj, POLLOUT );
163 /* read a message from a client that has something to say */
164 void read_request( struct thread *thread )
166 int ret;
167 enum request req;
169 #ifdef HAVE_MSGHDR_ACCRIGHTS
170 msghdr.msg_accrightslen = sizeof(int);
171 msghdr.msg_accrights = (void *)&thread->pass_fd;
172 #else /* HAVE_MSGHDR_ACCRIGHTS */
173 msghdr.msg_control = &cmsg;
174 msghdr.msg_controllen = sizeof(cmsg);
175 cmsg.fd = -1;
176 #endif /* HAVE_MSGHDR_ACCRIGHTS */
178 assert( thread->pass_fd == -1 );
180 myiovec.iov_base = (void *)&req;
181 myiovec.iov_len = sizeof(req);
183 ret = recvmsg( thread->obj.fd, &msghdr, 0 );
184 #ifndef HAVE_MSGHDR_ACCRIGHTS
185 thread->pass_fd = cmsg.fd;
186 #endif
188 if (ret == sizeof(req))
190 call_req_handler( thread, req );
191 thread->pass_fd = -1;
192 return;
194 if (ret == -1)
196 perror("recvmsg");
197 thread->exit_code = 1;
198 kill_thread( thread, 1 );
199 return;
201 if (!ret) /* closed pipe */
203 kill_thread( thread, 0 );
204 return;
206 fatal_protocol_error( thread, "partial message received %d/%d\n", ret, sizeof(req) );
209 /* send a message to a client that is ready to receive something */
210 int write_request( struct thread *thread )
212 int ret;
214 if (thread->pass_fd == -1)
216 ret = write( thread->obj.fd, &thread->error, sizeof(thread->error) );
218 else /* we have an fd to send */
220 #ifdef HAVE_MSGHDR_ACCRIGHTS
221 msghdr.msg_accrightslen = sizeof(int);
222 msghdr.msg_accrights = (void *)&thread->pass_fd;
223 #else /* HAVE_MSGHDR_ACCRIGHTS */
224 msghdr.msg_control = &cmsg;
225 msghdr.msg_controllen = sizeof(cmsg);
226 cmsg.fd = thread->pass_fd;
227 #endif /* HAVE_MSGHDR_ACCRIGHTS */
229 myiovec.iov_base = (void *)&thread->error;
230 myiovec.iov_len = sizeof(thread->error);
232 ret = sendmsg( thread->obj.fd, &msghdr, 0 );
233 close( thread->pass_fd );
234 thread->pass_fd = -1;
236 if (ret == sizeof(thread->error))
238 set_select_events( &thread->obj, POLLIN );
239 return 1;
241 if (ret == -1)
243 if (errno == EWOULDBLOCK) return 0; /* not a fatal error */
244 if (errno == EPIPE)
246 kill_thread( thread, 0 ); /* normal death */
248 else
250 perror("sendmsg");
251 thread->exit_code = 1;
252 kill_thread( thread, 1 );
255 else
257 thread->exit_code = 1;
258 kill_thread( thread, 1 );
259 fprintf( stderr, "Partial message sent %d/%d\n", ret, sizeof(thread->error) );
261 return -1;
264 static void master_socket_dump( struct object *obj, int verbose )
266 struct master_socket *sock = (struct master_socket *)obj;
267 assert( obj->ops == &master_socket_ops );
268 fprintf( stderr, "Master socket fd=%d\n", sock->obj.fd );
271 /* handle a socket event */
272 static void master_socket_poll_event( struct object *obj, int event )
274 struct master_socket *sock = (struct master_socket *)obj;
275 assert( obj->ops == &master_socket_ops );
277 assert( sock == master_socket ); /* there is only one master socket */
279 if (event & (POLLERR | POLLHUP))
281 /* this is not supposed to happen */
282 fprintf( stderr, "wineserver: Error on master socket\n" );
283 release_object( obj );
285 else if (event & POLLIN)
287 struct sockaddr_un dummy;
288 int len = sizeof(dummy);
289 int client = accept( master_socket->obj.fd, (struct sockaddr *) &dummy, &len );
290 if (client != -1) create_process( client, NULL, NULL, "", 1 );
294 /* remove the socket upon exit */
295 static void socket_cleanup(void)
297 unlink( SOCKETNAME );
300 static void master_socket_destroy( struct object *obj )
302 socket_cleanup();
305 /* return the configuration directory ($WINEPREFIX or $HOME/.wine) */
306 static const char *get_config_dir(void)
308 static char *confdir;
309 if (!confdir)
311 const char *prefix = getenv( "WINEPREFIX" );
312 if (prefix)
314 int len = strlen(prefix);
315 if (!(confdir = strdup( prefix ))) fatal_error( "out of memory\n" );
316 if (len > 1 && confdir[len-1] == '/') confdir[len-1] = 0;
318 else
320 const char *home = getenv( "HOME" );
321 if (!home)
323 struct passwd *pwd = getpwuid( getuid() );
324 if (!pwd) fatal_error( "could not find your home directory\n" );
325 home = pwd->pw_dir;
327 if (!(confdir = malloc( strlen(home) + strlen(CONFDIR) + 1 )))
328 fatal_error( "out of memory\n" );
329 strcpy( confdir, home );
330 strcat( confdir, CONFDIR );
332 mkdir( confdir, 0755 ); /* just in case */
334 return confdir;
337 /* create the server directory and chdir to it */
338 static void create_server_dir(void)
340 char hostname[64];
341 char *serverdir;
342 const char *confdir = get_config_dir();
343 struct stat st;
345 if (gethostname( hostname, sizeof(hostname) ) == -1) fatal_perror( "gethostname" );
347 if (!(serverdir = malloc( strlen(confdir) + strlen(SERVERDIR) + strlen(hostname) + 1 )))
348 fatal_error( "out of memory\n" );
350 strcpy( serverdir, confdir );
351 strcat( serverdir, SERVERDIR );
352 strcat( serverdir, hostname );
354 if (chdir( serverdir ) == -1)
356 if (errno != ENOENT) fatal_perror( "chdir %s", serverdir );
357 if (mkdir( serverdir, 0700 ) == -1) fatal_perror( "mkdir %s", serverdir );
358 if (chdir( serverdir ) == -1) fatal_perror( "chdir %s", serverdir );
360 if (stat( ".", &st ) == -1) fatal_perror( "stat %s", serverdir );
361 if (!S_ISDIR(st.st_mode)) fatal_error( "%s is not a directory\n", serverdir );
362 if (st.st_uid != getuid()) fatal_error( "%s is not owned by you\n", serverdir );
363 if (st.st_mode & 077) fatal_error( "%s must not be accessible by other users\n", serverdir );
366 /* open the master server socket and start waiting for new clients */
367 void open_master_socket(void)
369 struct sockaddr_un addr;
370 int fd, slen;
372 create_server_dir();
373 if ((fd = socket( AF_UNIX, SOCK_STREAM, 0 )) == -1) fatal_perror( "socket" );
374 addr.sun_family = AF_UNIX;
375 strcpy( addr.sun_path, SOCKETNAME );
376 slen = sizeof(addr) - sizeof(addr.sun_path) + strlen(addr.sun_path) + 1;
377 #ifdef HAVE_SOCKADDR_SUN_LEN
378 addr.sun_len = slen;
379 #endif
380 if (bind( fd, (struct sockaddr *)&addr, slen ) == -1)
382 if ((errno == EEXIST) || (errno == EADDRINUSE))
383 fatal_error( "another server is already running\n" );
384 else
385 fatal_perror( "bind" );
387 atexit( socket_cleanup );
389 chmod( SOCKETNAME, 0600 ); /* make sure no other user can connect */
390 if (listen( fd, 5 ) == -1) fatal_perror( "listen" );
392 if (!(master_socket = alloc_object( &master_socket_ops, fd )))
393 fatal_error( "out of memory\n" );
394 set_select_events( &master_socket->obj, POLLIN );
397 /* close the master socket and stop waiting for new clients */
398 void close_master_socket(void)
400 release_object( master_socket );
403 /* lock/unlock the master socket to stop accepting new clients */
404 void lock_master_socket( int locked )
406 set_select_events( &master_socket->obj, locked ? 0 : POLLIN );