Added support for WINEPREFIX environment variable.
[wine.git] / server / debugger.c
blobccfbd502bc15dba5acbb6fca13c4151c33de59df
1 /*
2 * Server-side debugger functions
4 * Copyright (C) 1999 Alexandre Julliard
5 */
7 #include <assert.h>
8 #include <string.h>
9 #include <stdio.h>
11 #include "winbase.h"
13 #include "handle.h"
14 #include "process.h"
15 #include "thread.h"
16 #include "request.h"
18 enum debug_event_state { EVENT_QUEUED, EVENT_SENT, EVENT_CONTINUED };
20 /* debug event */
21 struct debug_event
23 struct object obj; /* object header */
24 struct debug_event *next; /* event queue */
25 struct debug_event *prev;
26 struct thread *sender; /* thread which sent this event */
27 struct thread *debugger; /* debugger thread receiving the event */
28 enum debug_event_state state; /* event state */
29 int status; /* continuation status */
30 debug_event_t data; /* event data */
33 /* debug context */
34 struct debug_ctx
36 struct object obj; /* object header */
37 struct debug_event *event_head; /* head of pending events queue */
38 struct debug_event *event_tail; /* tail of pending events queue */
39 struct debug_event *to_send; /* next event on the queue to send to debugger */
43 static void debug_event_dump( struct object *obj, int verbose );
44 static int debug_event_signaled( struct object *obj, struct thread *thread );
45 static void debug_event_destroy( struct object *obj );
47 static const struct object_ops debug_event_ops =
49 sizeof(struct debug_event), /* size */
50 debug_event_dump, /* dump */
51 add_queue, /* add_queue */
52 remove_queue, /* remove_queue */
53 debug_event_signaled, /* signaled */
54 no_satisfied, /* satisfied */
55 NULL, /* get_poll_events */
56 NULL, /* poll_event */
57 no_read_fd, /* get_read_fd */
58 no_write_fd, /* get_write_fd */
59 no_flush, /* flush */
60 no_get_file_info, /* get_file_info */
61 debug_event_destroy /* destroy */
64 static void debug_ctx_dump( struct object *obj, int verbose );
65 static int debug_ctx_signaled( struct object *obj, struct thread *thread );
66 static void debug_ctx_destroy( struct object *obj );
68 static const struct object_ops debug_ctx_ops =
70 sizeof(struct debug_ctx), /* size */
71 debug_ctx_dump, /* dump */
72 add_queue, /* add_queue */
73 remove_queue, /* remove_queue */
74 debug_ctx_signaled, /* signaled */
75 no_satisfied, /* satisfied */
76 NULL, /* get_poll_events */
77 NULL, /* poll_event */
78 no_read_fd, /* get_read_fd */
79 no_write_fd, /* get_write_fd */
80 no_flush, /* flush */
81 no_get_file_info, /* get_file_info */
82 debug_ctx_destroy /* destroy */
86 /* routines to build an event according to its type */
88 static int fill_exception_event( struct debug_event *event, void *arg )
90 memcpy( &event->data.info.exception, arg, sizeof(event->data.info.exception) );
91 return 1;
94 static int fill_create_thread_event( struct debug_event *event, void *arg )
96 struct process *debugger = event->debugger->process;
97 struct thread *thread = event->sender;
98 int handle;
100 /* documented: THREAD_GET_CONTEXT | THREAD_SET_CONTEXT | THREAD_SUSPEND_RESUME */
101 if ((handle = alloc_handle( debugger, thread, THREAD_ALL_ACCESS, FALSE )) == -1)
102 return 0;
103 event->data.info.create_thread.handle = handle;
104 event->data.info.create_thread.teb = thread->teb;
105 event->data.info.create_thread.start = arg;
106 return 1;
109 static int fill_create_process_event( struct debug_event *event, void *arg )
111 struct process *debugger = event->debugger->process;
112 struct thread *thread = event->sender;
113 struct process *process = thread->process;
114 int handle;
116 /* documented: PROCESS_VM_READ | PROCESS_VM_WRITE */
117 if ((handle = alloc_handle( debugger, process, PROCESS_ALL_ACCESS, FALSE )) == -1)
118 return 0;
119 event->data.info.create_process.process = handle;
121 /* documented: THREAD_GET_CONTEXT | THREAD_SET_CONTEXT | THREAD_SUSPEND_RESUME */
122 if ((handle = alloc_handle( debugger, thread, THREAD_ALL_ACCESS, FALSE )) == -1)
124 close_handle( debugger, event->data.info.create_process.process );
125 return 0;
127 event->data.info.create_process.thread = handle;
129 handle = -1;
130 if (process->exe.file &&
131 /* the doc says write access too, but this doesn't seem a good idea */
132 ((handle = alloc_handle( debugger, process->exe.file, GENERIC_READ, FALSE )) == -1))
134 close_handle( debugger, event->data.info.create_process.process );
135 close_handle( debugger, event->data.info.create_process.thread );
136 return 0;
138 event->data.info.create_process.file = handle;
139 event->data.info.create_process.teb = thread->teb;
140 event->data.info.create_process.base = process->exe.base;
141 event->data.info.create_process.start = arg;
142 event->data.info.create_process.dbg_offset = process->exe.dbg_offset;
143 event->data.info.create_process.dbg_size = process->exe.dbg_size;
144 event->data.info.create_process.name = 0;
145 event->data.info.create_process.unicode = 0;
146 return 1;
149 static int fill_exit_thread_event( struct debug_event *event, void *arg )
151 struct thread *thread = arg;
152 event->data.info.exit.exit_code = thread->exit_code;
153 return 1;
156 static int fill_exit_process_event( struct debug_event *event, void *arg )
158 struct process *process = arg;
159 event->data.info.exit.exit_code = process->exit_code;
160 return 1;
163 static int fill_load_dll_event( struct debug_event *event, void *arg )
165 struct process *debugger = event->debugger->process;
166 struct process_dll *dll = arg;
167 int handle = -1;
169 if (dll->file && (handle = alloc_handle( debugger, dll->file, GENERIC_READ, FALSE )) == -1)
170 return 0;
171 event->data.info.load_dll.handle = handle;
172 event->data.info.load_dll.base = dll->base;
173 event->data.info.load_dll.dbg_offset = dll->dbg_offset;
174 event->data.info.load_dll.dbg_size = dll->dbg_size;
175 event->data.info.load_dll.name = dll->name;
176 event->data.info.load_dll.unicode = 0;
177 return 1;
180 static int fill_unload_dll_event( struct debug_event *event, void *arg )
182 event->data.info.unload_dll.base = arg;
183 return 1;
186 static int fill_output_debug_string_event( struct debug_event *event, void *arg )
188 struct output_debug_string_request *req = arg;
189 event->data.info.output_string.string = req->string;
190 event->data.info.output_string.unicode = req->unicode;
191 event->data.info.output_string.length = req->length;
192 return 1;
195 typedef int (*fill_event_func)( struct debug_event *event, void *arg );
197 #define NB_DEBUG_EVENTS OUTPUT_DEBUG_STRING_EVENT /* RIP_EVENT not supported */
199 static const fill_event_func fill_debug_event[NB_DEBUG_EVENTS] =
201 fill_exception_event, /* EXCEPTION_DEBUG_EVENT */
202 fill_create_thread_event, /* CREATE_THREAD_DEBUG_EVENT */
203 fill_create_process_event, /* CREATE_PROCESS_DEBUG_EVENT */
204 fill_exit_thread_event, /* EXIT_THREAD_DEBUG_EVENT */
205 fill_exit_process_event, /* EXIT_PROCESS_DEBUG_EVENT */
206 fill_load_dll_event, /* LOAD_DLL_DEBUG_EVENT */
207 fill_unload_dll_event, /* UNLOAD_DLL_DEBUG_EVENT */
208 fill_output_debug_string_event /* OUTPUT_DEBUG_STRING_EVENT */
212 /* unlink the first event from the queue */
213 static void unlink_event( struct debug_ctx *debug_ctx, struct debug_event *event )
215 if (event->prev) event->prev->next = event->next;
216 else debug_ctx->event_head = event->next;
217 if (event->next) event->next->prev = event->prev;
218 else debug_ctx->event_tail = event->prev;
219 if (debug_ctx->to_send == event) debug_ctx->to_send = event->next;
220 event->next = event->prev = NULL;
221 release_object( event );
224 /* link an event at the end of the queue */
225 static void link_event( struct debug_ctx *debug_ctx, struct debug_event *event )
227 grab_object( event );
228 event->next = NULL;
229 event->prev = debug_ctx->event_tail;
230 debug_ctx->event_tail = event;
231 if (event->prev) event->prev->next = event;
232 else debug_ctx->event_head = event;
233 if (!debug_ctx->to_send)
235 debug_ctx->to_send = event;
236 wake_up( &debug_ctx->obj, 0 );
240 /* build a reply for the wait_debug_event request */
241 static void build_wait_debug_reply( struct thread *thread, struct object *obj, int signaled )
243 struct wait_debug_event_request *req = get_req_ptr( thread );
245 if (obj)
247 struct debug_ctx *debug_ctx = (struct debug_ctx *)obj;
248 struct debug_event *event = debug_ctx->to_send;
250 /* the object that woke us has to be our debug context */
251 assert( obj->ops == &debug_ctx_ops );
252 assert( event );
254 event->state = EVENT_SENT;
255 debug_ctx->to_send = event->next;
256 req->event.code = event->data.code;
257 req->pid = event->sender->process;
258 req->tid = event->sender;
259 memcpy( &req->event, &event->data, sizeof(req->event) );
261 else /* timeout or error */
263 req->event.code = 0;
264 req->pid = 0;
265 req->tid = 0;
269 /* build a reply for the send_event request */
270 static void build_exception_event_reply( struct thread *thread, struct object *obj, int signaled )
272 struct exception_event_request *req = get_req_ptr( thread );
273 struct debug_event *event = (struct debug_event *)obj;
274 assert( obj->ops == &debug_event_ops );
275 req->status = event->status;
276 thread->context = NULL;
279 static void debug_event_dump( struct object *obj, int verbose )
281 struct debug_event *debug_event = (struct debug_event *)obj;
282 assert( obj->ops == &debug_event_ops );
283 fprintf( stderr, "Debug event sender=%p code=%d state=%d\n",
284 debug_event->sender, debug_event->data.code, debug_event->state );
287 static int debug_event_signaled( struct object *obj, struct thread *thread )
289 struct debug_event *debug_event = (struct debug_event *)obj;
290 assert( obj->ops == &debug_event_ops );
291 return debug_event->state == EVENT_CONTINUED;
294 static void debug_event_destroy( struct object *obj )
296 struct debug_event *event = (struct debug_event *)obj;
297 assert( obj->ops == &debug_event_ops );
299 /* cannot still be in the queue */
300 assert( !event->next );
301 assert( !event->prev );
303 /* If the event has been sent already, the handles are now under the */
304 /* responsibility of the debugger process, so we don't touch them */
305 if (event->state == EVENT_QUEUED)
307 struct process *debugger = event->debugger->process;
308 switch(event->data.code)
310 case CREATE_THREAD_DEBUG_EVENT:
311 close_handle( debugger, event->data.info.create_thread.handle );
312 break;
313 case CREATE_PROCESS_DEBUG_EVENT:
314 if (event->data.info.create_process.file != -1)
315 close_handle( debugger, event->data.info.create_process.file );
316 close_handle( debugger, event->data.info.create_process.thread );
317 close_handle( debugger, event->data.info.create_process.process );
318 break;
319 case LOAD_DLL_DEBUG_EVENT:
320 if (event->data.info.load_dll.handle != -1)
321 close_handle( debugger, event->data.info.load_dll.handle );
322 break;
325 release_object( event->sender );
326 release_object( event->debugger );
329 static void debug_ctx_dump( struct object *obj, int verbose )
331 struct debug_ctx *debug_ctx = (struct debug_ctx *)obj;
332 assert( obj->ops == &debug_ctx_ops );
333 fprintf( stderr, "Debug context head=%p tail=%p to_send=%p\n",
334 debug_ctx->event_head, debug_ctx->event_tail, debug_ctx->to_send );
337 static int debug_ctx_signaled( struct object *obj, struct thread *thread )
339 struct debug_ctx *debug_ctx = (struct debug_ctx *)obj;
340 assert( obj->ops == &debug_ctx_ops );
341 return debug_ctx->to_send != NULL;
344 static void debug_ctx_destroy( struct object *obj )
346 struct debug_event *event;
347 struct debug_ctx *debug_ctx = (struct debug_ctx *)obj;
348 assert( obj->ops == &debug_ctx_ops );
350 /* free all pending events */
351 while ((event = debug_ctx->event_head) != NULL) unlink_event( debug_ctx, event );
354 /* wait for a debug event (or send a reply at once if one is pending) */
355 static int wait_for_debug_event( int timeout )
357 struct debug_ctx *debug_ctx = current->debug_ctx;
358 struct object *obj = &debug_ctx->obj;
359 int flags = 0;
361 if (!debug_ctx) /* current thread is not a debugger */
363 set_error( STATUS_INVALID_HANDLE );
364 return 0;
366 if (timeout != -1) flags = SELECT_TIMEOUT;
367 return sleep_on( 1, &obj, flags, timeout, build_wait_debug_reply );
370 /* continue a debug event */
371 static int continue_debug_event( struct process *process, struct thread *thread, int status )
373 struct debug_event *event;
374 struct debug_ctx *debug_ctx = current->debug_ctx;
376 if (!debug_ctx || process->debugger != current || thread->process != process) goto error;
378 /* find the event in the queue */
379 for (event = debug_ctx->event_head; event; event = event->next)
381 if (event == debug_ctx->to_send) goto error;
382 if (event->sender == thread) break;
384 if (!event) goto error;
386 event->status = status;
387 event->state = EVENT_CONTINUED;
388 wake_up( &event->obj, 0 );
390 unlink_event( debug_ctx, event );
391 resume_process( process );
392 return 1;
393 error:
394 /* not debugging this process, or no such event */
395 set_error( STATUS_ACCESS_DENIED ); /* FIXME */
396 return 0;
399 /* queue a debug event for a debugger */
400 static struct debug_event *queue_debug_event( struct thread *thread, int code, void *arg )
402 struct thread *debugger = thread->process->debugger;
403 struct debug_ctx *debug_ctx = debugger->debug_ctx;
404 struct debug_event *event;
406 assert( code > 0 && code <= NB_DEBUG_EVENTS );
407 assert( debug_ctx );
408 /* cannot queue a debug event for myself */
409 assert( debugger->process != thread->process );
411 /* build the event */
412 if (!(event = alloc_object( &debug_event_ops, -1 ))) return NULL;
413 event->next = NULL;
414 event->prev = NULL;
415 event->state = EVENT_QUEUED;
416 event->sender = (struct thread *)grab_object( thread );
417 event->debugger = (struct thread *)grab_object( debugger );
418 event->data.code = code;
420 if (!fill_debug_event[code-1]( event, arg ))
422 event->data.code = -1; /* make sure we don't attempt to close handles */
423 release_object( event );
424 return NULL;
427 link_event( debug_ctx, event );
428 suspend_process( thread->process );
429 return event;
432 /* generate a debug event from inside the server and queue it */
433 void generate_debug_event( struct thread *thread, int code, void *arg )
435 if (thread->process->debugger)
437 struct debug_event *event = queue_debug_event( thread, code, arg );
438 if (event) release_object( event );
442 /* attach a process to a debugger thread and suspend it */
443 static int debugger_attach( struct process *process, struct thread *debugger )
445 struct thread *thread;
447 if (process->debugger) goto error; /* already being debugged */
448 if (process->init_event) goto error; /* still starting up */
450 /* make sure we don't create a debugging loop */
451 for (thread = debugger; thread; thread = thread->process->debugger)
452 if (thread->process == process) goto error;
454 suspend_process( process );
456 /* we must have been able to attach all threads */
457 for (thread = process->thread_list; thread; thread = thread->proc_next)
458 if (!thread->attached)
460 fprintf( stderr, "%p not attached\n", thread );
461 resume_process( process );
462 goto error;
465 if (set_process_debugger( process, debugger )) return 1;
466 resume_process( process );
467 return 0;
469 error:
470 set_error( STATUS_ACCESS_DENIED );
471 return 0;
474 /* generate all startup events of a given process */
475 void generate_startup_debug_events( struct process *process, void *entry )
477 struct process_dll *dll;
478 struct thread *thread = process->thread_list;
480 /* generate creation events */
481 generate_debug_event( thread, CREATE_PROCESS_DEBUG_EVENT, entry );
482 while ((thread = thread->proc_next))
483 generate_debug_event( thread, CREATE_THREAD_DEBUG_EVENT, NULL );
485 /* generate dll events (in loading order, i.e. reverse list order) */
486 for (dll = &process->exe; dll->next; dll = dll->next);
487 while (dll != &process->exe)
489 generate_debug_event( process->thread_list, LOAD_DLL_DEBUG_EVENT, dll );
490 dll = dll->prev;
494 /* set the debugger of a given process */
495 int set_process_debugger( struct process *process, struct thread *debugger )
497 struct debug_ctx *debug_ctx;
499 assert( !process->debugger );
501 if (!debugger->debug_ctx) /* need to allocate a context */
503 if (!(debug_ctx = alloc_object( &debug_ctx_ops, -1 ))) return 0;
504 debug_ctx->event_head = NULL;
505 debug_ctx->event_tail = NULL;
506 debug_ctx->to_send = NULL;
507 debugger->debug_ctx = debug_ctx;
509 process->debugger = debugger;
510 return 1;
513 /* a thread is exiting */
514 void debug_exit_thread( struct thread *thread )
516 if (thread->debug_ctx) /* this thread is a debugger */
518 /* kill all debugged processes */
519 kill_debugged_processes( thread, thread->exit_code );
520 release_object( thread->debug_ctx );
521 thread->debug_ctx = NULL;
525 /* Wait for a debug event */
526 DECL_HANDLER(wait_debug_event)
528 if (!wait_for_debug_event( req->timeout ))
530 req->event.code = 0;
531 req->pid = NULL;
532 req->tid = NULL;
536 /* Continue a debug event */
537 DECL_HANDLER(continue_debug_event)
539 struct process *process = get_process_from_id( req->pid );
540 if (process)
542 struct thread *thread = get_thread_from_id( req->tid );
543 if (thread)
545 continue_debug_event( process, thread, req->status );
546 release_object( thread );
548 release_object( process );
552 /* Start debugging an existing process */
553 DECL_HANDLER(debug_process)
555 struct debug_event_exception data;
556 struct debug_event *event;
557 struct process *process = get_process_from_id( req->pid );
558 if (!process) return;
560 if (debugger_attach( process, current ))
562 generate_startup_debug_events( process, NULL );
563 resume_process( process );
565 data.record.ExceptionCode = EXCEPTION_BREAKPOINT;
566 data.record.ExceptionFlags = EXCEPTION_CONTINUABLE;
567 data.record.ExceptionRecord = NULL;
568 data.record.ExceptionAddress = get_thread_ip( process->thread_list );
569 data.record.NumberParameters = 0;
570 data.first = 1;
571 if ((event = queue_debug_event( process->thread_list, EXCEPTION_DEBUG_EVENT, &data )))
572 release_object( event );
574 release_object( process );
577 /* send an exception event */
578 DECL_HANDLER(exception_event)
580 if (current->process->debugger)
582 struct debug_event_exception data;
583 struct debug_event *event;
585 data.record = req->record;
586 data.first = req->first;
587 if ((event = queue_debug_event( current, EXCEPTION_DEBUG_EVENT, &data )))
589 struct object *obj = &event->obj;
590 current->context = &req->context;
591 sleep_on( 1, &obj, 0, -1, build_exception_event_reply );
592 release_object( event );
597 /* send an output string to the debugger */
598 DECL_HANDLER(output_debug_string)
600 if (current->process->debugger)
602 struct debug_event *event = queue_debug_event( current, OUTPUT_DEBUG_STRING_EVENT, req );
603 if (event) release_object( event );