d2d1: Use better bezier segment bounds approximation when updating figure bounds.
[wine.git] / dlls / d3dx11_43 / Makefile.in
blobd5c5b455480bd34dfb10639c9bdfc09cd8516341
1 MODULE = d3dx11_43.dll
2 IMPORTLIB = d3dx11
3 IMPORTS = d3dcompiler
5 C_SRCS = \
6 async.c \
7 d3dx11_43.c \
8 texture.c
10 RC_SRCS = version.rc