webservices: Implement WsReceiveMessage.
[wine.git] / include / wine / wgl.h
blob4a46c9585c9b9330b10647a56ed5ac433a50896d
1 /* Automatically generated from http://www.opengl.org/registry files; DO NOT EDIT! */
3 #ifndef __WINE_WGL_H
4 #define __WINE_WGL_H
6 #ifndef GLAPIENTRY
7 #define GLAPIENTRY __stdcall
8 #endif
10 typedef unsigned int GLbitfield;
11 typedef unsigned char GLboolean;
12 typedef signed char GLbyte;
13 typedef char GLchar;
14 typedef char GLcharARB;
15 typedef double GLclampd;
16 typedef float GLclampf;
17 typedef int GLclampx;
18 typedef double GLdouble;
19 typedef unsigned int GLenum;
20 typedef int GLfixed;
21 typedef float GLfloat;
22 typedef unsigned short GLhalfNV;
23 typedef unsigned int GLhandleARB;
24 typedef int GLint;
25 typedef INT64 GLint64;
26 typedef INT64 GLint64EXT;
27 typedef INT_PTR GLintptr;
28 typedef INT_PTR GLintptrARB;
29 typedef short GLshort;
30 typedef int GLsizei;
31 typedef INT_PTR GLsizeiptr;
32 typedef INT_PTR GLsizeiptrARB;
33 typedef const unsigned char * GLstring;
34 typedef struct __GLsync * GLsync;
35 typedef unsigned char GLubyte;
36 typedef unsigned int GLuint;
37 typedef UINT64 GLuint64;
38 typedef UINT64 GLuint64EXT;
39 typedef unsigned short GLushort;
40 typedef INT_PTR GLvdpauSurfaceNV;
41 typedef void GLvoid;
43 #define GL_1PASS_EXT 0x80A1
44 #define GL_1PASS_SGIS 0x80A1
45 #define GL_2D 0x0600
46 #define GL_2PASS_0_EXT 0x80A2
47 #define GL_2PASS_0_SGIS 0x80A2
48 #define GL_2PASS_1_EXT 0x80A3
49 #define GL_2PASS_1_SGIS 0x80A3
50 #define GL_2X_BIT_ATI 0x00000001
51 #define GL_2_BYTES 0x1407
52 #define GL_2_BYTES_NV 0x1407
53 #define GL_3D 0x0601
54 #define GL_3DC_XY_AMD 0x87FA
55 #define GL_3DC_X_AMD 0x87F9
56 #define GL_3D_COLOR 0x0602
57 #define GL_3D_COLOR_TEXTURE 0x0603
58 #define GL_3_BYTES 0x1408
59 #define GL_3_BYTES_NV 0x1408
60 #define GL_422_AVERAGE_EXT 0x80CE
61 #define GL_422_EXT 0x80CC
62 #define GL_422_REV_AVERAGE_EXT 0x80CF
63 #define GL_422_REV_EXT 0x80CD
64 #define GL_4D_COLOR_TEXTURE 0x0604
65 #define GL_4PASS_0_EXT 0x80A4
66 #define GL_4PASS_0_SGIS 0x80A4
67 #define GL_4PASS_1_EXT 0x80A5
68 #define GL_4PASS_1_SGIS 0x80A5
69 #define GL_4PASS_2_EXT 0x80A6
70 #define GL_4PASS_2_SGIS 0x80A6
71 #define GL_4PASS_3_EXT 0x80A7
72 #define GL_4PASS_3_SGIS 0x80A7
73 #define GL_4X_BIT_ATI 0x00000002
74 #define GL_4_BYTES 0x1409
75 #define GL_4_BYTES_NV 0x1409
76 #define GL_8X_BIT_ATI 0x00000004
77 #define GL_ABGR_EXT 0x8000
78 #define GL_ACCUM 0x0100
79 #define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD
80 #define GL_ACCUM_ALPHA_BITS 0x0D5B
81 #define GL_ACCUM_BLUE_BITS 0x0D5A
82 #define GL_ACCUM_BUFFER_BIT 0x00000200
83 #define GL_ACCUM_CLEAR_VALUE 0x0B80
84 #define GL_ACCUM_GREEN_BITS 0x0D59
85 #define GL_ACCUM_RED_BITS 0x0D58
86 #define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9
87 #define GL_ACTIVE_ATTRIBUTES 0x8B89
88 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
89 #define GL_ACTIVE_PROGRAM 0x8259
90 #define GL_ACTIVE_PROGRAM_EXT 0x8B8D
91 #define GL_ACTIVE_RESOURCES 0x92F5
92 #define GL_ACTIVE_STENCIL_FACE_EXT 0x8911
93 #define GL_ACTIVE_SUBROUTINES 0x8DE5
94 #define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48
95 #define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6
96 #define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
97 #define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
98 #define GL_ACTIVE_TEXTURE 0x84E0
99 #define GL_ACTIVE_TEXTURE_ARB 0x84E0
100 #define GL_ACTIVE_UNIFORMS 0x8B86
101 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
102 #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
103 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
104 #define GL_ACTIVE_VARIABLES 0x9305
105 #define GL_ACTIVE_VARYINGS_NV 0x8C81
106 #define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82
107 #define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
108 #define GL_ADD 0x0104
109 #define GL_ADD_ATI 0x8963
110 #define GL_ADD_BLEND_IMG 0x8C09
111 #define GL_ADD_SIGNED 0x8574
112 #define GL_ADD_SIGNED_ARB 0x8574
113 #define GL_ADD_SIGNED_EXT 0x8574
114 #define GL_ADJACENT_PAIRS_NV 0x90AE
115 #define GL_AFFINE_2D_NV 0x9092
116 #define GL_AFFINE_3D_NV 0x9094
117 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
118 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D
119 #define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210
120 #define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211
121 #define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E
122 #define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F
123 #define GL_ALL_ATTRIB_BITS 0xFFFFFFFF
124 #define GL_ALL_BARRIER_BITS 0xFFFFFFFF
125 #define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF
126 #define GL_ALL_COMPLETED_NV 0x84F2
127 #define GL_ALL_SHADER_BITS 0xFFFFFFFF
128 #define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF
129 #define GL_ALL_STATIC_DATA_IBM 103060
130 #define GL_ALPHA 0x1906
131 #define GL_ALPHA12 0x803D
132 #define GL_ALPHA12_EXT 0x803D
133 #define GL_ALPHA16 0x803E
134 #define GL_ALPHA16F_ARB 0x881C
135 #define GL_ALPHA16F_EXT 0x881C
136 #define GL_ALPHA16I_EXT 0x8D8A
137 #define GL_ALPHA16UI_EXT 0x8D78
138 #define GL_ALPHA16_EXT 0x803E
139 #define GL_ALPHA16_SNORM 0x9018
140 #define GL_ALPHA32F_ARB 0x8816
141 #define GL_ALPHA32F_EXT 0x8816
142 #define GL_ALPHA32I_EXT 0x8D84
143 #define GL_ALPHA32UI_EXT 0x8D72
144 #define GL_ALPHA4 0x803B
145 #define GL_ALPHA4_EXT 0x803B
146 #define GL_ALPHA8 0x803C
147 #define GL_ALPHA8I_EXT 0x8D90
148 #define GL_ALPHA8UI_EXT 0x8D7E
149 #define GL_ALPHA8_EXT 0x803C
150 #define GL_ALPHA8_OES 0x803C
151 #define GL_ALPHA8_SNORM 0x9014
152 #define GL_ALPHA_BIAS 0x0D1D
153 #define GL_ALPHA_BITS 0x0D55
154 #define GL_ALPHA_FLOAT16_APPLE 0x881C
155 #define GL_ALPHA_FLOAT16_ATI 0x881C
156 #define GL_ALPHA_FLOAT32_APPLE 0x8816
157 #define GL_ALPHA_FLOAT32_ATI 0x8816
158 #define GL_ALPHA_INTEGER 0x8D97
159 #define GL_ALPHA_INTEGER_EXT 0x8D97
160 #define GL_ALPHA_MAX_CLAMP_INGR 0x8567
161 #define GL_ALPHA_MAX_SGIX 0x8321
162 #define GL_ALPHA_MIN_CLAMP_INGR 0x8563
163 #define GL_ALPHA_MIN_SGIX 0x8320
164 #define GL_ALPHA_REF_COMMAND_NV 0x000F
165 #define GL_ALPHA_SCALE 0x0D1C
166 #define GL_ALPHA_SNORM 0x9010
167 #define GL_ALPHA_TEST 0x0BC0
168 #define GL_ALPHA_TEST_FUNC 0x0BC1
169 #define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1
170 #define GL_ALPHA_TEST_QCOM 0x0BC0
171 #define GL_ALPHA_TEST_REF 0x0BC2
172 #define GL_ALPHA_TEST_REF_QCOM 0x0BC2
173 #define GL_ALREADY_SIGNALED 0x911A
174 #define GL_ALREADY_SIGNALED_APPLE 0x911A
175 #define GL_ALWAYS 0x0207
176 #define GL_ALWAYS_FAST_HINT_PGI 0x1A20C
177 #define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D
178 #define GL_AMBIENT 0x1200
179 #define GL_AMBIENT_AND_DIFFUSE 0x1602
180 #define GL_AND 0x1501
181 #define GL_AND_INVERTED 0x1504
182 #define GL_AND_REVERSE 0x1502
183 #define GL_ANY_SAMPLES_PASSED 0x8C2F
184 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
185 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A
186 #define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F
187 #define GL_ARC_TO_NV 0xFE
188 #define GL_ARRAY_BUFFER 0x8892
189 #define GL_ARRAY_BUFFER_ARB 0x8892
190 #define GL_ARRAY_BUFFER_BINDING 0x8894
191 #define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
192 #define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
193 #define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
194 #define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766
195 #define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767
196 #define GL_ARRAY_SIZE 0x92FB
197 #define GL_ARRAY_STRIDE 0x92FE
198 #define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D
199 #define GL_ASYNC_HISTOGRAM_SGIX 0x832C
200 #define GL_ASYNC_MARKER_SGIX 0x8329
201 #define GL_ASYNC_READ_PIXELS_SGIX 0x835E
202 #define GL_ASYNC_TEX_IMAGE_SGIX 0x835C
203 #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
204 #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
205 #define GL_ATC_RGB_AMD 0x8C92
206 #define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000
207 #define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000
208 #define GL_ATOMIC_COUNTER_BUFFER 0x92C0
209 #define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5
210 #define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
211 #define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1
212 #define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4
213 #define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301
214 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED
215 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB
216 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA
217 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8
218 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9
219 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7
220 #define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3
221 #define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2
222 #define GL_ATTACHED_SHADERS 0x8B85
223 #define GL_ATTENUATION_EXT 0x834D
224 #define GL_ATTRIBUTE_ADDRESS_COMMAND_NV 0x0009
225 #define GL_ATTRIB_ARRAY_POINTER_NV 0x8645
226 #define GL_ATTRIB_ARRAY_SIZE_NV 0x8623
227 #define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624
228 #define GL_ATTRIB_ARRAY_TYPE_NV 0x8625
229 #define GL_ATTRIB_STACK_DEPTH 0x0BB0
230 #define GL_AUTO_GENERATE_MIPMAP 0x8295
231 #define GL_AUTO_NORMAL 0x0D80
232 #define GL_AUX0 0x0409
233 #define GL_AUX1 0x040A
234 #define GL_AUX2 0x040B
235 #define GL_AUX3 0x040C
236 #define GL_AUX_BUFFERS 0x0C00
237 #define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14
238 #define GL_AVERAGE_EXT 0x8335
239 #define GL_AVERAGE_HP 0x8160
240 #define GL_BACK 0x0405
241 #define GL_BACK_LEFT 0x0402
242 #define GL_BACK_NORMALS_HINT_PGI 0x1A223
243 #define GL_BACK_PRIMARY_COLOR_NV 0x8C77
244 #define GL_BACK_RIGHT 0x0403
245 #define GL_BACK_SECONDARY_COLOR_NV 0x8C78
246 #define GL_BEVEL_NV 0x90A6
247 #define GL_BGR 0x80E0
248 #define GL_BGRA 0x80E1
249 #define GL_BGRA8_EXT 0x93A1
250 #define GL_BGRA_EXT 0x80E1
251 #define GL_BGRA_IMG 0x80E1
252 #define GL_BGRA_INTEGER 0x8D9B
253 #define GL_BGRA_INTEGER_EXT 0x8D9B
254 #define GL_BGR_EXT 0x80E0
255 #define GL_BGR_INTEGER 0x8D9A
256 #define GL_BGR_INTEGER_EXT 0x8D9A
257 #define GL_BIAS_BIT_ATI 0x00000008
258 #define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
259 #define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0
260 #define GL_BINORMAL_ARRAY_EXT 0x843A
261 #define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443
262 #define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441
263 #define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440
264 #define GL_BITMAP 0x1A00
265 #define GL_BITMAP_TOKEN 0x0704
266 #define GL_BLEND 0x0BE2
267 #define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285
268 #define GL_BLEND_ADVANCED_COHERENT_NV 0x9285
269 #define GL_BLEND_COLOR 0x8005
270 #define GL_BLEND_COLOR_COMMAND_NV 0x000B
271 #define GL_BLEND_COLOR_EXT 0x8005
272 #define GL_BLEND_DST 0x0BE0
273 #define GL_BLEND_DST_ALPHA 0x80CA
274 #define GL_BLEND_DST_ALPHA_EXT 0x80CA
275 #define GL_BLEND_DST_ALPHA_OES 0x80CA
276 #define GL_BLEND_DST_RGB 0x80C8
277 #define GL_BLEND_DST_RGB_EXT 0x80C8
278 #define GL_BLEND_DST_RGB_OES 0x80C8
279 #define GL_BLEND_EQUATION 0x8009
280 #define GL_BLEND_EQUATION_ALPHA 0x883D
281 #define GL_BLEND_EQUATION_ALPHA_EXT 0x883D
282 #define GL_BLEND_EQUATION_ALPHA_OES 0x883D
283 #define GL_BLEND_EQUATION_EXT 0x8009
284 #define GL_BLEND_EQUATION_OES 0x8009
285 #define GL_BLEND_EQUATION_RGB 0x8009
286 #define GL_BLEND_EQUATION_RGB_EXT 0x8009
287 #define GL_BLEND_EQUATION_RGB_OES 0x8009
288 #define GL_BLEND_OVERLAP_NV 0x9281
289 #define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280
290 #define GL_BLEND_SRC 0x0BE1
291 #define GL_BLEND_SRC_ALPHA 0x80CB
292 #define GL_BLEND_SRC_ALPHA_EXT 0x80CB
293 #define GL_BLEND_SRC_ALPHA_OES 0x80CB
294 #define GL_BLEND_SRC_RGB 0x80C9
295 #define GL_BLEND_SRC_RGB_EXT 0x80C9
296 #define GL_BLEND_SRC_RGB_OES 0x80C9
297 #define GL_BLOCK_INDEX 0x92FD
298 #define GL_BLUE 0x1905
299 #define GL_BLUE_BIAS 0x0D1B
300 #define GL_BLUE_BITS 0x0D54
301 #define GL_BLUE_BIT_ATI 0x00000004
302 #define GL_BLUE_INTEGER 0x8D96
303 #define GL_BLUE_INTEGER_EXT 0x8D96
304 #define GL_BLUE_MAX_CLAMP_INGR 0x8566
305 #define GL_BLUE_MIN_CLAMP_INGR 0x8562
306 #define GL_BLUE_NV 0x1905
307 #define GL_BLUE_SCALE 0x0D1A
308 #define GL_BOLD_BIT_NV 0x01
309 #define GL_BOOL 0x8B56
310 #define GL_BOOL_ARB 0x8B56
311 #define GL_BOOL_VEC2 0x8B57
312 #define GL_BOOL_VEC2_ARB 0x8B57
313 #define GL_BOOL_VEC3 0x8B58
314 #define GL_BOOL_VEC3_ARB 0x8B58
315 #define GL_BOOL_VEC4 0x8B59
316 #define GL_BOOL_VEC4_ARB 0x8B59
317 #define GL_BOUNDING_BOX_NV 0x908D
318 #define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C
319 #define GL_BROWSER_DEFAULT_WEBGL 0x9244
320 #define GL_BUFFER 0x82E0
321 #define GL_BUFFER_ACCESS 0x88BB
322 #define GL_BUFFER_ACCESS_ARB 0x88BB
323 #define GL_BUFFER_ACCESS_FLAGS 0x911F
324 #define GL_BUFFER_ACCESS_OES 0x88BB
325 #define GL_BUFFER_BINDING 0x9302
326 #define GL_BUFFER_DATA_SIZE 0x9303
327 #define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13
328 #define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D
329 #define GL_BUFFER_IMMUTABLE_STORAGE 0x821F
330 #define GL_BUFFER_IMMUTABLE_STORAGE_EXT 0x821F
331 #define GL_BUFFER_KHR 0x82E0
332 #define GL_BUFFER_MAPPED 0x88BC
333 #define GL_BUFFER_MAPPED_ARB 0x88BC
334 #define GL_BUFFER_MAPPED_OES 0x88BC
335 #define GL_BUFFER_MAP_LENGTH 0x9120
336 #define GL_BUFFER_MAP_OFFSET 0x9121
337 #define GL_BUFFER_MAP_POINTER 0x88BD
338 #define GL_BUFFER_MAP_POINTER_ARB 0x88BD
339 #define GL_BUFFER_MAP_POINTER_OES 0x88BD
340 #define GL_BUFFER_OBJECT_APPLE 0x85B3
341 #define GL_BUFFER_OBJECT_EXT 0x9151
342 #define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
343 #define GL_BUFFER_SIZE 0x8764
344 #define GL_BUFFER_SIZE_ARB 0x8764
345 #define GL_BUFFER_STORAGE_FLAGS 0x8220
346 #define GL_BUFFER_STORAGE_FLAGS_EXT 0x8220
347 #define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200
348 #define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200
349 #define GL_BUFFER_USAGE 0x8765
350 #define GL_BUFFER_USAGE_ARB 0x8765
351 #define GL_BUFFER_VARIABLE 0x92E5
352 #define GL_BUMP_ENVMAP_ATI 0x877B
353 #define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777
354 #define GL_BUMP_ROT_MATRIX_ATI 0x8775
355 #define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
356 #define GL_BUMP_TARGET_ATI 0x877C
357 #define GL_BUMP_TEX_UNITS_ATI 0x8778
358 #define GL_BYTE 0x1400
359 #define GL_C3F_V3F 0x2A24
360 #define GL_C4F_N3F_V3F 0x2A26
361 #define GL_C4UB_V2F 0x2A22
362 #define GL_C4UB_V3F 0x2A23
363 #define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183
364 #define GL_CAVEAT_SUPPORT 0x82B8
365 #define GL_CCW 0x0901
366 #define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8
367 #define GL_CIRCULAR_CW_ARC_TO_NV 0xFA
368 #define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC
369 #define GL_CLAMP 0x2900
370 #define GL_CLAMP_FRAGMENT_COLOR 0x891B
371 #define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B
372 #define GL_CLAMP_READ_COLOR 0x891C
373 #define GL_CLAMP_READ_COLOR_ARB 0x891C
374 #define GL_CLAMP_TO_BORDER 0x812D
375 #define GL_CLAMP_TO_BORDER_ARB 0x812D
376 #define GL_CLAMP_TO_BORDER_EXT 0x812D
377 #define GL_CLAMP_TO_BORDER_NV 0x812D
378 #define GL_CLAMP_TO_BORDER_OES 0x812D
379 #define GL_CLAMP_TO_BORDER_SGIS 0x812D
380 #define GL_CLAMP_TO_EDGE 0x812F
381 #define GL_CLAMP_TO_EDGE_SGIS 0x812F
382 #define GL_CLAMP_VERTEX_COLOR 0x891A
383 #define GL_CLAMP_VERTEX_COLOR_ARB 0x891A
384 #define GL_CLEAR 0x1500
385 #define GL_CLEAR_BUFFER 0x82B4
386 #define GL_CLEAR_TEXTURE 0x9365
387 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
388 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
389 #define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
390 #define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
391 #define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000
392 #define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT 0x00004000
393 #define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
394 #define GL_CLIENT_STORAGE_BIT 0x0200
395 #define GL_CLIENT_STORAGE_BIT_EXT 0x0200
396 #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
397 #define GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6
398 #define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7
399 #define GL_CLIP_DEPTH_MODE 0x935D
400 #define GL_CLIP_DISTANCE0 0x3000
401 #define GL_CLIP_DISTANCE0_APPLE 0x3000
402 #define GL_CLIP_DISTANCE1 0x3001
403 #define GL_CLIP_DISTANCE1_APPLE 0x3001
404 #define GL_CLIP_DISTANCE2 0x3002
405 #define GL_CLIP_DISTANCE2_APPLE 0x3002
406 #define GL_CLIP_DISTANCE3 0x3003
407 #define GL_CLIP_DISTANCE3_APPLE 0x3003
408 #define GL_CLIP_DISTANCE4 0x3004
409 #define GL_CLIP_DISTANCE4_APPLE 0x3004
410 #define GL_CLIP_DISTANCE5 0x3005
411 #define GL_CLIP_DISTANCE5_APPLE 0x3005
412 #define GL_CLIP_DISTANCE6 0x3006
413 #define GL_CLIP_DISTANCE6_APPLE 0x3006
414 #define GL_CLIP_DISTANCE7 0x3007
415 #define GL_CLIP_DISTANCE7_APPLE 0x3007
416 #define GL_CLIP_DISTANCE_NV 0x8C7A
417 #define GL_CLIP_FAR_HINT_PGI 0x1A221
418 #define GL_CLIP_NEAR_HINT_PGI 0x1A220
419 #define GL_CLIP_ORIGIN 0x935C
420 #define GL_CLIP_PLANE0 0x3000
421 #define GL_CLIP_PLANE0_IMG 0x3000
422 #define GL_CLIP_PLANE1 0x3001
423 #define GL_CLIP_PLANE1_IMG 0x3001
424 #define GL_CLIP_PLANE2 0x3002
425 #define GL_CLIP_PLANE2_IMG 0x3002
426 #define GL_CLIP_PLANE3 0x3003
427 #define GL_CLIP_PLANE3_IMG 0x3003
428 #define GL_CLIP_PLANE4 0x3004
429 #define GL_CLIP_PLANE4_IMG 0x3004
430 #define GL_CLIP_PLANE5 0x3005
431 #define GL_CLIP_PLANE5_IMG 0x3005
432 #define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0
433 #define GL_CLOSE_PATH_NV 0x00
434 #define GL_CMYKA_EXT 0x800D
435 #define GL_CMYK_EXT 0x800C
436 #define GL_CND0_ATI 0x896B
437 #define GL_CND_ATI 0x896A
438 #define GL_COEFF 0x0A00
439 #define GL_COLOR 0x1800
440 #define GL_COLOR3_BIT_PGI 0x00010000
441 #define GL_COLOR4_BIT_PGI 0x00020000
442 #define GL_COLORBURN 0x929A
443 #define GL_COLORBURN_KHR 0x929A
444 #define GL_COLORBURN_NV 0x929A
445 #define GL_COLORDODGE 0x9299
446 #define GL_COLORDODGE_KHR 0x9299
447 #define GL_COLORDODGE_NV 0x9299
448 #define GL_COLOR_ALPHA_PAIRING_ATI 0x8975
449 #define GL_COLOR_ARRAY 0x8076
450 #define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23
451 #define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
452 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
453 #define GL_COLOR_ARRAY_COUNT_EXT 0x8084
454 #define GL_COLOR_ARRAY_EXT 0x8076
455 #define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D
456 #define GL_COLOR_ARRAY_LIST_IBM 103072
457 #define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082
458 #define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
459 #define GL_COLOR_ARRAY_POINTER 0x8090
460 #define GL_COLOR_ARRAY_POINTER_EXT 0x8090
461 #define GL_COLOR_ARRAY_SIZE 0x8081
462 #define GL_COLOR_ARRAY_SIZE_EXT 0x8081
463 #define GL_COLOR_ARRAY_STRIDE 0x8083
464 #define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
465 #define GL_COLOR_ARRAY_TYPE 0x8082
466 #define GL_COLOR_ARRAY_TYPE_EXT 0x8082
467 #define GL_COLOR_ATTACHMENT0 0x8CE0
468 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
469 #define GL_COLOR_ATTACHMENT0_NV 0x8CE0
470 #define GL_COLOR_ATTACHMENT0_OES 0x8CE0
471 #define GL_COLOR_ATTACHMENT1 0x8CE1
472 #define GL_COLOR_ATTACHMENT10 0x8CEA
473 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
474 #define GL_COLOR_ATTACHMENT10_NV 0x8CEA
475 #define GL_COLOR_ATTACHMENT11 0x8CEB
476 #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
477 #define GL_COLOR_ATTACHMENT11_NV 0x8CEB
478 #define GL_COLOR_ATTACHMENT12 0x8CEC
479 #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
480 #define GL_COLOR_ATTACHMENT12_NV 0x8CEC
481 #define GL_COLOR_ATTACHMENT13 0x8CED
482 #define GL_COLOR_ATTACHMENT13_EXT 0x8CED
483 #define GL_COLOR_ATTACHMENT13_NV 0x8CED
484 #define GL_COLOR_ATTACHMENT14 0x8CEE
485 #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
486 #define GL_COLOR_ATTACHMENT14_NV 0x8CEE
487 #define GL_COLOR_ATTACHMENT15 0x8CEF
488 #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
489 #define GL_COLOR_ATTACHMENT15_NV 0x8CEF
490 #define GL_COLOR_ATTACHMENT16 0x8CF0
491 #define GL_COLOR_ATTACHMENT17 0x8CF1
492 #define GL_COLOR_ATTACHMENT18 0x8CF2
493 #define GL_COLOR_ATTACHMENT19 0x8CF3
494 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
495 #define GL_COLOR_ATTACHMENT1_NV 0x8CE1
496 #define GL_COLOR_ATTACHMENT2 0x8CE2
497 #define GL_COLOR_ATTACHMENT20 0x8CF4
498 #define GL_COLOR_ATTACHMENT21 0x8CF5
499 #define GL_COLOR_ATTACHMENT22 0x8CF6
500 #define GL_COLOR_ATTACHMENT23 0x8CF7
501 #define GL_COLOR_ATTACHMENT24 0x8CF8
502 #define GL_COLOR_ATTACHMENT25 0x8CF9
503 #define GL_COLOR_ATTACHMENT26 0x8CFA
504 #define GL_COLOR_ATTACHMENT27 0x8CFB
505 #define GL_COLOR_ATTACHMENT28 0x8CFC
506 #define GL_COLOR_ATTACHMENT29 0x8CFD
507 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
508 #define GL_COLOR_ATTACHMENT2_NV 0x8CE2
509 #define GL_COLOR_ATTACHMENT3 0x8CE3
510 #define GL_COLOR_ATTACHMENT30 0x8CFE
511 #define GL_COLOR_ATTACHMENT31 0x8CFF
512 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
513 #define GL_COLOR_ATTACHMENT3_NV 0x8CE3
514 #define GL_COLOR_ATTACHMENT4 0x8CE4
515 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
516 #define GL_COLOR_ATTACHMENT4_NV 0x8CE4
517 #define GL_COLOR_ATTACHMENT5 0x8CE5
518 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
519 #define GL_COLOR_ATTACHMENT5_NV 0x8CE5
520 #define GL_COLOR_ATTACHMENT6 0x8CE6
521 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
522 #define GL_COLOR_ATTACHMENT6_NV 0x8CE6
523 #define GL_COLOR_ATTACHMENT7 0x8CE7
524 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
525 #define GL_COLOR_ATTACHMENT7_NV 0x8CE7
526 #define GL_COLOR_ATTACHMENT8 0x8CE8
527 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
528 #define GL_COLOR_ATTACHMENT8_NV 0x8CE8
529 #define GL_COLOR_ATTACHMENT9 0x8CE9
530 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
531 #define GL_COLOR_ATTACHMENT9_NV 0x8CE9
532 #define GL_COLOR_ATTACHMENT_EXT 0x90F0
533 #define GL_COLOR_BUFFER_BIT 0x00004000
534 #define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
535 #define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
536 #define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
537 #define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
538 #define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
539 #define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
540 #define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
541 #define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
542 #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
543 #define GL_COLOR_CLEAR_VALUE 0x0C22
544 #define GL_COLOR_COMPONENTS 0x8283
545 #define GL_COLOR_ENCODING 0x8296
546 #define GL_COLOR_EXT 0x1800
547 #define GL_COLOR_FLOAT_APPLE 0x8A0F
548 #define GL_COLOR_INDEX 0x1900
549 #define GL_COLOR_INDEX12_EXT 0x80E6
550 #define GL_COLOR_INDEX16_EXT 0x80E7
551 #define GL_COLOR_INDEX1_EXT 0x80E2
552 #define GL_COLOR_INDEX2_EXT 0x80E3
553 #define GL_COLOR_INDEX4_EXT 0x80E4
554 #define GL_COLOR_INDEX8_EXT 0x80E5
555 #define GL_COLOR_INDEXES 0x1603
556 #define GL_COLOR_LOGIC_OP 0x0BF2
557 #define GL_COLOR_MATERIAL 0x0B57
558 #define GL_COLOR_MATERIAL_FACE 0x0B55
559 #define GL_COLOR_MATERIAL_PARAMETER 0x0B56
560 #define GL_COLOR_MATRIX 0x80B1
561 #define GL_COLOR_MATRIX_SGI 0x80B1
562 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
563 #define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2
564 #define GL_COLOR_RENDERABLE 0x8286
565 #define GL_COLOR_SAMPLES_NV 0x8E20
566 #define GL_COLOR_SUM 0x8458
567 #define GL_COLOR_SUM_ARB 0x8458
568 #define GL_COLOR_SUM_CLAMP_NV 0x854F
569 #define GL_COLOR_SUM_EXT 0x8458
570 #define GL_COLOR_TABLE 0x80D0
571 #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
572 #define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD
573 #define GL_COLOR_TABLE_BIAS 0x80D7
574 #define GL_COLOR_TABLE_BIAS_SGI 0x80D7
575 #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
576 #define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC
577 #define GL_COLOR_TABLE_FORMAT 0x80D8
578 #define GL_COLOR_TABLE_FORMAT_SGI 0x80D8
579 #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
580 #define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB
581 #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
582 #define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
583 #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
584 #define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
585 #define GL_COLOR_TABLE_RED_SIZE 0x80DA
586 #define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA
587 #define GL_COLOR_TABLE_SCALE 0x80D6
588 #define GL_COLOR_TABLE_SCALE_SGI 0x80D6
589 #define GL_COLOR_TABLE_SGI 0x80D0
590 #define GL_COLOR_TABLE_WIDTH 0x80D9
591 #define GL_COLOR_TABLE_WIDTH_SGI 0x80D9
592 #define GL_COLOR_WRITEMASK 0x0C23
593 #define GL_COMBINE 0x8570
594 #define GL_COMBINE4_NV 0x8503
595 #define GL_COMBINER0_NV 0x8550
596 #define GL_COMBINER1_NV 0x8551
597 #define GL_COMBINER2_NV 0x8552
598 #define GL_COMBINER3_NV 0x8553
599 #define GL_COMBINER4_NV 0x8554
600 #define GL_COMBINER5_NV 0x8555
601 #define GL_COMBINER6_NV 0x8556
602 #define GL_COMBINER7_NV 0x8557
603 #define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
604 #define GL_COMBINER_AB_OUTPUT_NV 0x854A
605 #define GL_COMBINER_BIAS_NV 0x8549
606 #define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
607 #define GL_COMBINER_CD_OUTPUT_NV 0x854B
608 #define GL_COMBINER_COMPONENT_USAGE_NV 0x8544
609 #define GL_COMBINER_INPUT_NV 0x8542
610 #define GL_COMBINER_MAPPING_NV 0x8543
611 #define GL_COMBINER_MUX_SUM_NV 0x8547
612 #define GL_COMBINER_SCALE_NV 0x8548
613 #define GL_COMBINER_SUM_OUTPUT_NV 0x854C
614 #define GL_COMBINE_ALPHA 0x8572
615 #define GL_COMBINE_ALPHA_ARB 0x8572
616 #define GL_COMBINE_ALPHA_EXT 0x8572
617 #define GL_COMBINE_ARB 0x8570
618 #define GL_COMBINE_EXT 0x8570
619 #define GL_COMBINE_RGB 0x8571
620 #define GL_COMBINE_RGB_ARB 0x8571
621 #define GL_COMBINE_RGB_EXT 0x8571
622 #define GL_COMMAND_BARRIER_BIT 0x00000040
623 #define GL_COMMAND_BARRIER_BIT_EXT 0x00000040
624 #define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
625 #define GL_COMPARE_REF_TO_TEXTURE 0x884E
626 #define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E
627 #define GL_COMPARE_R_TO_TEXTURE 0x884E
628 #define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E
629 #define GL_COMPATIBLE_SUBROUTINES 0x8E4B
630 #define GL_COMPILE 0x1300
631 #define GL_COMPILE_AND_EXECUTE 0x1301
632 #define GL_COMPILE_STATUS 0x8B81
633 #define GL_COMPLETION_STATUS_ARB 0x91B1
634 #define GL_COMPRESSED_ALPHA 0x84E9
635 #define GL_COMPRESSED_ALPHA_ARB 0x84E9
636 #define GL_COMPRESSED_INTENSITY 0x84EC
637 #define GL_COMPRESSED_INTENSITY_ARB 0x84EC
638 #define GL_COMPRESSED_LUMINANCE 0x84EA
639 #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
640 #define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837
641 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
642 #define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
643 #define GL_COMPRESSED_LUMINANCE_ARB 0x84EA
644 #define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
645 #define GL_COMPRESSED_R11_EAC 0x9270
646 #define GL_COMPRESSED_R11_EAC_OES 0x9270
647 #define GL_COMPRESSED_RED 0x8225
648 #define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
649 #define GL_COMPRESSED_RED_RGTC1 0x8DBB
650 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
651 #define GL_COMPRESSED_RG 0x8226
652 #define GL_COMPRESSED_RG11_EAC 0x9272
653 #define GL_COMPRESSED_RG11_EAC_OES 0x9272
654 #define GL_COMPRESSED_RGB 0x84ED
655 #define GL_COMPRESSED_RGB8_ETC2 0x9274
656 #define GL_COMPRESSED_RGB8_ETC2_OES 0x9274
657 #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
658 #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES 0x9276
659 #define GL_COMPRESSED_RGBA 0x84EE
660 #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
661 #define GL_COMPRESSED_RGBA8_ETC2_EAC_OES 0x9278
662 #define GL_COMPRESSED_RGBA_ARB 0x84EE
663 #define GL_COMPRESSED_RGBA_ASTC_10x10 0x93BB
664 #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
665 #define GL_COMPRESSED_RGBA_ASTC_10x5 0x93B8
666 #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
667 #define GL_COMPRESSED_RGBA_ASTC_10x6 0x93B9
668 #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
669 #define GL_COMPRESSED_RGBA_ASTC_10x8 0x93BA
670 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
671 #define GL_COMPRESSED_RGBA_ASTC_12x10 0x93BC
672 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
673 #define GL_COMPRESSED_RGBA_ASTC_12x12 0x93BD
674 #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
675 #define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0
676 #define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1
677 #define GL_COMPRESSED_RGBA_ASTC_4x4 0x93B0
678 #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
679 #define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2
680 #define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3
681 #define GL_COMPRESSED_RGBA_ASTC_5x4 0x93B1
682 #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
683 #define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4
684 #define GL_COMPRESSED_RGBA_ASTC_5x5 0x93B2
685 #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
686 #define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5
687 #define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6
688 #define GL_COMPRESSED_RGBA_ASTC_6x5 0x93B3
689 #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
690 #define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7
691 #define GL_COMPRESSED_RGBA_ASTC_6x6 0x93B4
692 #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
693 #define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8
694 #define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9
695 #define GL_COMPRESSED_RGBA_ASTC_8x5 0x93B5
696 #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
697 #define GL_COMPRESSED_RGBA_ASTC_8x6 0x93B6
698 #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
699 #define GL_COMPRESSED_RGBA_ASTC_8x8 0x93B7
700 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
701 #define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C
702 #define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
703 #define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1
704 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
705 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137
706 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
707 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
708 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
709 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
710 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
711 #define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
712 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
713 #define GL_COMPRESSED_RGB_ARB 0x84ED
714 #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E
715 #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
716 #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F
717 #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
718 #define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0
719 #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
720 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
721 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
722 #define GL_COMPRESSED_RG_RGTC2 0x8DBD
723 #define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
724 #define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
725 #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
726 #define GL_COMPRESSED_SIGNED_R11_EAC_OES 0x9271
727 #define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
728 #define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
729 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
730 #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
731 #define GL_COMPRESSED_SIGNED_RG11_EAC_OES 0x9273
732 #define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
733 #define GL_COMPRESSED_SLUMINANCE 0x8C4A
734 #define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
735 #define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
736 #define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A
737 #define GL_COMPRESSED_SRGB 0x8C48
738 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 0x93DB
739 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
740 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 0x93D8
741 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
742 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 0x93D9
743 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
744 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 0x93DA
745 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
746 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 0x93DC
747 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
748 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 0x93DD
749 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
750 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0
751 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1
752 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 0x93D0
753 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
754 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2
755 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3
756 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 0x93D1
757 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
758 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4
759 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 0x93D2
760 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
761 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5
762 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6
763 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 0x93D3
764 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
765 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7
766 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 0x93D4
767 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
768 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8
769 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9
770 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 0x93D5
771 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
772 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 0x93D6
773 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
774 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 0x93D7
775 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
776 #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
777 #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES 0x9279
778 #define GL_COMPRESSED_SRGB8_ETC2 0x9275
779 #define GL_COMPRESSED_SRGB8_ETC2_OES 0x9275
780 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
781 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES 0x9277
782 #define GL_COMPRESSED_SRGB_ALPHA 0x8C49
783 #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D
784 #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
785 #define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49
786 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56
787 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG 0x93F0
788 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57
789 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 0x93F1
790 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
791 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D
792 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
793 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E
794 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
795 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F
796 #define GL_COMPRESSED_SRGB_EXT 0x8C48
797 #define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54
798 #define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55
799 #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
800 #define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C
801 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
802 #define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
803 #define GL_COMPUTE_PROGRAM_NV 0x90FB
804 #define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC
805 #define GL_COMPUTE_SHADER 0x91B9
806 #define GL_COMPUTE_SHADER_BIT 0x00000020
807 #define GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5
808 #define GL_COMPUTE_SUBROUTINE 0x92ED
809 #define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3
810 #define GL_COMPUTE_TEXTURE 0x82A0
811 #define GL_COMPUTE_WORK_GROUP_SIZE 0x8267
812 #define GL_COMP_BIT_ATI 0x00000002
813 #define GL_CONDITION_SATISFIED 0x911C
814 #define GL_CONDITION_SATISFIED_APPLE 0x911C
815 #define GL_CONFORMANT_NV 0x9374
816 #define GL_CONIC_CURVE_TO_NV 0x1A
817 #define GL_CONJOINT_NV 0x9284
818 #define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346
819 #define GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV 0x937B
820 #define GL_CONSERVATIVE_RASTER_DILATE_NV 0x9379
821 #define GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV 0x937A
822 #define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD
823 #define GL_CONSTANT 0x8576
824 #define GL_CONSTANT_ALPHA 0x8003
825 #define GL_CONSTANT_ALPHA_EXT 0x8003
826 #define GL_CONSTANT_ARB 0x8576
827 #define GL_CONSTANT_ATTENUATION 0x1207
828 #define GL_CONSTANT_BORDER 0x8151
829 #define GL_CONSTANT_BORDER_HP 0x8151
830 #define GL_CONSTANT_COLOR 0x8001
831 #define GL_CONSTANT_COLOR0_NV 0x852A
832 #define GL_CONSTANT_COLOR1_NV 0x852B
833 #define GL_CONSTANT_COLOR_EXT 0x8001
834 #define GL_CONSTANT_EXT 0x8576
835 #define GL_CONSTANT_NV 0x8576
836 #define GL_CONST_EYE_NV 0x86E5
837 #define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
838 #define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
839 #define GL_CONTEXT_FLAGS 0x821E
840 #define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
841 #define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002
842 #define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
843 #define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
844 #define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004
845 #define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
846 #define GL_CONTEXT_LOST 0x0507
847 #define GL_CONTEXT_LOST_KHR 0x0507
848 #define GL_CONTEXT_LOST_WEBGL 0x9242
849 #define GL_CONTEXT_PROFILE_MASK 0x9126
850 #define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB
851 #define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC
852 #define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC
853 #define GL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x82FB
854 #define GL_CONTEXT_ROBUST_ACCESS 0x90F3
855 #define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3
856 #define GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3
857 #define GL_CONTINUOUS_AMD 0x9007
858 #define GL_CONTRAST_NV 0x92A1
859 #define GL_CONVEX_HULL_NV 0x908B
860 #define GL_CONVOLUTION_1D 0x8010
861 #define GL_CONVOLUTION_1D_EXT 0x8010
862 #define GL_CONVOLUTION_2D 0x8011
863 #define GL_CONVOLUTION_2D_EXT 0x8011
864 #define GL_CONVOLUTION_BORDER_COLOR 0x8154
865 #define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154
866 #define GL_CONVOLUTION_BORDER_MODE 0x8013
867 #define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013
868 #define GL_CONVOLUTION_FILTER_BIAS 0x8015
869 #define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015
870 #define GL_CONVOLUTION_FILTER_SCALE 0x8014
871 #define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014
872 #define GL_CONVOLUTION_FORMAT 0x8017
873 #define GL_CONVOLUTION_FORMAT_EXT 0x8017
874 #define GL_CONVOLUTION_HEIGHT 0x8019
875 #define GL_CONVOLUTION_HEIGHT_EXT 0x8019
876 #define GL_CONVOLUTION_HINT_SGIX 0x8316
877 #define GL_CONVOLUTION_WIDTH 0x8018
878 #define GL_CONVOLUTION_WIDTH_EXT 0x8018
879 #define GL_CON_0_ATI 0x8941
880 #define GL_CON_10_ATI 0x894B
881 #define GL_CON_11_ATI 0x894C
882 #define GL_CON_12_ATI 0x894D
883 #define GL_CON_13_ATI 0x894E
884 #define GL_CON_14_ATI 0x894F
885 #define GL_CON_15_ATI 0x8950
886 #define GL_CON_16_ATI 0x8951
887 #define GL_CON_17_ATI 0x8952
888 #define GL_CON_18_ATI 0x8953
889 #define GL_CON_19_ATI 0x8954
890 #define GL_CON_1_ATI 0x8942
891 #define GL_CON_20_ATI 0x8955
892 #define GL_CON_21_ATI 0x8956
893 #define GL_CON_22_ATI 0x8957
894 #define GL_CON_23_ATI 0x8958
895 #define GL_CON_24_ATI 0x8959
896 #define GL_CON_25_ATI 0x895A
897 #define GL_CON_26_ATI 0x895B
898 #define GL_CON_27_ATI 0x895C
899 #define GL_CON_28_ATI 0x895D
900 #define GL_CON_29_ATI 0x895E
901 #define GL_CON_2_ATI 0x8943
902 #define GL_CON_30_ATI 0x895F
903 #define GL_CON_31_ATI 0x8960
904 #define GL_CON_3_ATI 0x8944
905 #define GL_CON_4_ATI 0x8945
906 #define GL_CON_5_ATI 0x8946
907 #define GL_CON_6_ATI 0x8947
908 #define GL_CON_7_ATI 0x8948
909 #define GL_CON_8_ATI 0x8949
910 #define GL_CON_9_ATI 0x894A
911 #define GL_COORD_REPLACE 0x8862
912 #define GL_COORD_REPLACE_ARB 0x8862
913 #define GL_COORD_REPLACE_NV 0x8862
914 #define GL_COORD_REPLACE_OES 0x8862
915 #define GL_COPY 0x1503
916 #define GL_COPY_INVERTED 0x150C
917 #define GL_COPY_PIXEL_TOKEN 0x0706
918 #define GL_COPY_READ_BUFFER 0x8F36
919 #define GL_COPY_READ_BUFFER_BINDING 0x8F36
920 #define GL_COPY_READ_BUFFER_NV 0x8F36
921 #define GL_COPY_WRITE_BUFFER 0x8F37
922 #define GL_COPY_WRITE_BUFFER_BINDING 0x8F37
923 #define GL_COPY_WRITE_BUFFER_NV 0x8F37
924 #define GL_COUNTER_RANGE_AMD 0x8BC1
925 #define GL_COUNTER_TYPE_AMD 0x8BC0
926 #define GL_COUNT_DOWN_NV 0x9089
927 #define GL_COUNT_UP_NV 0x9088
928 #define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5
929 #define GL_COVERAGE_ATTACHMENT_NV 0x8ED2
930 #define GL_COVERAGE_AUTOMATIC_NV 0x8ED7
931 #define GL_COVERAGE_BUFFERS_NV 0x8ED3
932 #define GL_COVERAGE_BUFFER_BIT_NV 0x00008000
933 #define GL_COVERAGE_COMPONENT4_NV 0x8ED1
934 #define GL_COVERAGE_COMPONENT_NV 0x8ED0
935 #define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6
936 #define GL_COVERAGE_MODULATION_NV 0x9332
937 #define GL_COVERAGE_MODULATION_TABLE_NV 0x9331
938 #define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333
939 #define GL_COVERAGE_SAMPLES_NV 0x8ED4
940 #define GL_CPU_OPTIMIZED_QCOM 0x8FB1
941 #define GL_CUBIC_CURVE_TO_NV 0x0C
942 #define GL_CUBIC_EXT 0x8334
943 #define GL_CUBIC_HP 0x815F
944 #define GL_CUBIC_IMG 0x9139
945 #define GL_CUBIC_MIPMAP_LINEAR_IMG 0x913B
946 #define GL_CUBIC_MIPMAP_NEAREST_IMG 0x913A
947 #define GL_CULL_FACE 0x0B44
948 #define GL_CULL_FACE_MODE 0x0B45
949 #define GL_CULL_FRAGMENT_NV 0x86E7
950 #define GL_CULL_MODES_NV 0x86E0
951 #define GL_CULL_VERTEX_EXT 0x81AA
952 #define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB
953 #define GL_CULL_VERTEX_IBM 103050
954 #define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
955 #define GL_CURRENT_ATTRIB_NV 0x8626
956 #define GL_CURRENT_BINORMAL_EXT 0x843C
957 #define GL_CURRENT_BIT 0x00000001
958 #define GL_CURRENT_COLOR 0x0B00
959 #define GL_CURRENT_FOG_COORD 0x8453
960 #define GL_CURRENT_FOG_COORDINATE 0x8453
961 #define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
962 #define GL_CURRENT_INDEX 0x0B01
963 #define GL_CURRENT_MATRIX_ARB 0x8641
964 #define GL_CURRENT_MATRIX_INDEX_ARB 0x8845
965 #define GL_CURRENT_MATRIX_NV 0x8641
966 #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
967 #define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640
968 #define GL_CURRENT_NORMAL 0x0B02
969 #define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
970 #define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843
971 #define GL_CURRENT_PALETTE_MATRIX_OES 0x8843
972 #define GL_CURRENT_PROGRAM 0x8B8D
973 #define GL_CURRENT_QUERY 0x8865
974 #define GL_CURRENT_QUERY_ARB 0x8865
975 #define GL_CURRENT_QUERY_EXT 0x8865
976 #define GL_CURRENT_RASTER_COLOR 0x0B04
977 #define GL_CURRENT_RASTER_DISTANCE 0x0B09
978 #define GL_CURRENT_RASTER_INDEX 0x0B05
979 #define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406
980 #define GL_CURRENT_RASTER_POSITION 0x0B07
981 #define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
982 #define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
983 #define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
984 #define GL_CURRENT_SECONDARY_COLOR 0x8459
985 #define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
986 #define GL_CURRENT_TANGENT_EXT 0x843B
987 #define GL_CURRENT_TEXTURE_COORDS 0x0B03
988 #define GL_CURRENT_TIME_NV 0x8E28
989 #define GL_CURRENT_VERTEX_ATTRIB 0x8626
990 #define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
991 #define GL_CURRENT_VERTEX_EXT 0x87E2
992 #define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B
993 #define GL_CURRENT_WEIGHT_ARB 0x86A8
994 #define GL_CW 0x0900
995 #define GL_DARKEN 0x9297
996 #define GL_DARKEN_KHR 0x9297
997 #define GL_DARKEN_NV 0x9297
998 #define GL_DATA_BUFFER_AMD 0x9151
999 #define GL_DEBUG_ASSERT_MESA 0x875B
1000 #define GL_DEBUG_CALLBACK_FUNCTION 0x8244
1001 #define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244
1002 #define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244
1003 #define GL_DEBUG_CALLBACK_USER_PARAM 0x8245
1004 #define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245
1005 #define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245
1006 #define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149
1007 #define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
1008 #define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
1009 #define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150
1010 #define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
1011 #define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
1012 #define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
1013 #define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
1014 #define GL_DEBUG_GROUP_STACK_DEPTH 0x826D
1015 #define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D
1016 #define GL_DEBUG_LOGGED_MESSAGES 0x9145
1017 #define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145
1018 #define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145
1019 #define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145
1020 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
1021 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
1022 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
1023 #define GL_DEBUG_OBJECT_MESA 0x8759
1024 #define GL_DEBUG_OUTPUT 0x92E0
1025 #define GL_DEBUG_OUTPUT_KHR 0x92E0
1026 #define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
1027 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
1028 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242
1029 #define GL_DEBUG_PRINT_MESA 0x875A
1030 #define GL_DEBUG_SEVERITY_HIGH 0x9146
1031 #define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146
1032 #define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146
1033 #define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146
1034 #define GL_DEBUG_SEVERITY_LOW 0x9148
1035 #define GL_DEBUG_SEVERITY_LOW_AMD 0x9148
1036 #define GL_DEBUG_SEVERITY_LOW_ARB 0x9148
1037 #define GL_DEBUG_SEVERITY_LOW_KHR 0x9148
1038 #define GL_DEBUG_SEVERITY_MEDIUM 0x9147
1039 #define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147
1040 #define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147
1041 #define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147
1042 #define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
1043 #define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
1044 #define GL_DEBUG_SOURCE_API 0x8246
1045 #define GL_DEBUG_SOURCE_API_ARB 0x8246
1046 #define GL_DEBUG_SOURCE_API_KHR 0x8246
1047 #define GL_DEBUG_SOURCE_APPLICATION 0x824A
1048 #define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A
1049 #define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A
1050 #define GL_DEBUG_SOURCE_OTHER 0x824B
1051 #define GL_DEBUG_SOURCE_OTHER_ARB 0x824B
1052 #define GL_DEBUG_SOURCE_OTHER_KHR 0x824B
1053 #define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
1054 #define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
1055 #define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
1056 #define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
1057 #define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249
1058 #define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249
1059 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
1060 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
1061 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
1062 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
1063 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
1064 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
1065 #define GL_DEBUG_TYPE_ERROR 0x824C
1066 #define GL_DEBUG_TYPE_ERROR_ARB 0x824C
1067 #define GL_DEBUG_TYPE_ERROR_KHR 0x824C
1068 #define GL_DEBUG_TYPE_MARKER 0x8268
1069 #define GL_DEBUG_TYPE_MARKER_KHR 0x8268
1070 #define GL_DEBUG_TYPE_OTHER 0x8251
1071 #define GL_DEBUG_TYPE_OTHER_ARB 0x8251
1072 #define GL_DEBUG_TYPE_OTHER_KHR 0x8251
1073 #define GL_DEBUG_TYPE_PERFORMANCE 0x8250
1074 #define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250
1075 #define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250
1076 #define GL_DEBUG_TYPE_POP_GROUP 0x826A
1077 #define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A
1078 #define GL_DEBUG_TYPE_PORTABILITY 0x824F
1079 #define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F
1080 #define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F
1081 #define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
1082 #define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269
1083 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
1084 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
1085 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
1086 #define GL_DECAL 0x2101
1087 #define GL_DECODE_EXT 0x8A49
1088 #define GL_DECR 0x1E03
1089 #define GL_DECR_WRAP 0x8508
1090 #define GL_DECR_WRAP_EXT 0x8508
1091 #define GL_DECR_WRAP_OES 0x8508
1092 #define GL_DEFORMATIONS_MASK_SGIX 0x8196
1093 #define GL_DELETE_STATUS 0x8B80
1094 #define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
1095 #define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
1096 #define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
1097 #define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
1098 #define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
1099 #define GL_DEPTH 0x1801
1100 #define GL_DEPTH24_STENCIL8 0x88F0
1101 #define GL_DEPTH24_STENCIL8_EXT 0x88F0
1102 #define GL_DEPTH24_STENCIL8_OES 0x88F0
1103 #define GL_DEPTH32F_STENCIL8 0x8CAD
1104 #define GL_DEPTH32F_STENCIL8_NV 0x8DAC
1105 #define GL_DEPTH_ATTACHMENT 0x8D00
1106 #define GL_DEPTH_ATTACHMENT_EXT 0x8D00
1107 #define GL_DEPTH_ATTACHMENT_OES 0x8D00
1108 #define GL_DEPTH_BIAS 0x0D1F
1109 #define GL_DEPTH_BITS 0x0D56
1110 #define GL_DEPTH_BOUNDS_EXT 0x8891
1111 #define GL_DEPTH_BOUNDS_TEST_EXT 0x8890
1112 #define GL_DEPTH_BUFFER_BIT 0x00000100
1113 #define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
1114 #define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
1115 #define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
1116 #define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
1117 #define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
1118 #define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
1119 #define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
1120 #define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
1121 #define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF
1122 #define GL_DEPTH_CLAMP 0x864F
1123 #define GL_DEPTH_CLAMP_FAR_AMD 0x901F
1124 #define GL_DEPTH_CLAMP_NEAR_AMD 0x901E
1125 #define GL_DEPTH_CLAMP_NV 0x864F
1126 #define GL_DEPTH_CLEAR_VALUE 0x0B73
1127 #define GL_DEPTH_COMPONENT 0x1902
1128 #define GL_DEPTH_COMPONENT16 0x81A5
1129 #define GL_DEPTH_COMPONENT16_ARB 0x81A5
1130 #define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C
1131 #define GL_DEPTH_COMPONENT16_OES 0x81A5
1132 #define GL_DEPTH_COMPONENT16_SGIX 0x81A5
1133 #define GL_DEPTH_COMPONENT24 0x81A6
1134 #define GL_DEPTH_COMPONENT24_ARB 0x81A6
1135 #define GL_DEPTH_COMPONENT24_OES 0x81A6
1136 #define GL_DEPTH_COMPONENT24_SGIX 0x81A6
1137 #define GL_DEPTH_COMPONENT32 0x81A7
1138 #define GL_DEPTH_COMPONENT32F 0x8CAC
1139 #define GL_DEPTH_COMPONENT32F_NV 0x8DAB
1140 #define GL_DEPTH_COMPONENT32_ARB 0x81A7
1141 #define GL_DEPTH_COMPONENT32_OES 0x81A7
1142 #define GL_DEPTH_COMPONENT32_SGIX 0x81A7
1143 #define GL_DEPTH_COMPONENTS 0x8284
1144 #define GL_DEPTH_EXT 0x1801
1145 #define GL_DEPTH_FUNC 0x0B74
1146 #define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311
1147 #define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312
1148 #define GL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310
1149 #define GL_DEPTH_RANGE 0x0B70
1150 #define GL_DEPTH_RENDERABLE 0x8287
1151 #define GL_DEPTH_SAMPLES_NV 0x932D
1152 #define GL_DEPTH_SCALE 0x0D1E
1153 #define GL_DEPTH_STENCIL 0x84F9
1154 #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
1155 #define GL_DEPTH_STENCIL_EXT 0x84F9
1156 #define GL_DEPTH_STENCIL_MESA 0x8750
1157 #define GL_DEPTH_STENCIL_NV 0x84F9
1158 #define GL_DEPTH_STENCIL_OES 0x84F9
1159 #define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA
1160 #define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F
1161 #define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E
1162 #define GL_DEPTH_TEST 0x0B71
1163 #define GL_DEPTH_TEXTURE_MODE 0x884B
1164 #define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
1165 #define GL_DEPTH_WRITEMASK 0x0B72
1166 #define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
1167 #define GL_DETAIL_TEXTURE_2D_SGIS 0x8095
1168 #define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
1169 #define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A
1170 #define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B
1171 #define GL_DIFFERENCE 0x929E
1172 #define GL_DIFFERENCE_KHR 0x929E
1173 #define GL_DIFFERENCE_NV 0x929E
1174 #define GL_DIFFUSE 0x1201
1175 #define GL_DISCARD_ATI 0x8763
1176 #define GL_DISCARD_NV 0x8530
1177 #define GL_DISCRETE_AMD 0x9006
1178 #define GL_DISJOINT_NV 0x9283
1179 #define GL_DISPATCH_INDIRECT_BUFFER 0x90EE
1180 #define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF
1181 #define GL_DISPLAY_LIST 0x82E7
1182 #define GL_DISTANCE_ATTENUATION_EXT 0x8129
1183 #define GL_DISTANCE_ATTENUATION_SGIS 0x8129
1184 #define GL_DITHER 0x0BD0
1185 #define GL_DMP_PROGRAM_BINARY_DMP 0x9253
1186 #define GL_DOMAIN 0x0A02
1187 #define GL_DONT_CARE 0x1100
1188 #define GL_DOT2_ADD_ATI 0x896C
1189 #define GL_DOT3_ATI 0x8966
1190 #define GL_DOT3_RGB 0x86AE
1191 #define GL_DOT3_RGBA 0x86AF
1192 #define GL_DOT3_RGBA_ARB 0x86AF
1193 #define GL_DOT3_RGBA_EXT 0x8741
1194 #define GL_DOT3_RGBA_IMG 0x86AF
1195 #define GL_DOT3_RGB_ARB 0x86AE
1196 #define GL_DOT3_RGB_EXT 0x8740
1197 #define GL_DOT4_ATI 0x8967
1198 #define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
1199 #define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
1200 #define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
1201 #define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
1202 #define GL_DOT_PRODUCT_NV 0x86EC
1203 #define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
1204 #define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
1205 #define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
1206 #define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
1207 #define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
1208 #define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
1209 #define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
1210 #define GL_DOUBLE 0x140A
1211 #define GL_DOUBLEBUFFER 0x0C32
1212 #define GL_DOUBLE_EXT 0x140A
1213 #define GL_DOUBLE_MAT2 0x8F46
1214 #define GL_DOUBLE_MAT2_EXT 0x8F46
1215 #define GL_DOUBLE_MAT2x3 0x8F49
1216 #define GL_DOUBLE_MAT2x3_EXT 0x8F49
1217 #define GL_DOUBLE_MAT2x4 0x8F4A
1218 #define GL_DOUBLE_MAT2x4_EXT 0x8F4A
1219 #define GL_DOUBLE_MAT3 0x8F47
1220 #define GL_DOUBLE_MAT3_EXT 0x8F47
1221 #define GL_DOUBLE_MAT3x2 0x8F4B
1222 #define GL_DOUBLE_MAT3x2_EXT 0x8F4B
1223 #define GL_DOUBLE_MAT3x4 0x8F4C
1224 #define GL_DOUBLE_MAT3x4_EXT 0x8F4C
1225 #define GL_DOUBLE_MAT4 0x8F48
1226 #define GL_DOUBLE_MAT4_EXT 0x8F48
1227 #define GL_DOUBLE_MAT4x2 0x8F4D
1228 #define GL_DOUBLE_MAT4x2_EXT 0x8F4D
1229 #define GL_DOUBLE_MAT4x3 0x8F4E
1230 #define GL_DOUBLE_MAT4x3_EXT 0x8F4E
1231 #define GL_DOUBLE_VEC2 0x8FFC
1232 #define GL_DOUBLE_VEC2_EXT 0x8FFC
1233 #define GL_DOUBLE_VEC3 0x8FFD
1234 #define GL_DOUBLE_VEC3_EXT 0x8FFD
1235 #define GL_DOUBLE_VEC4 0x8FFE
1236 #define GL_DOUBLE_VEC4_EXT 0x8FFE
1237 #define GL_DOWNSAMPLE_SCALES_IMG 0x913E
1238 #define GL_DRAW_ARRAYS_COMMAND_NV 0x0003
1239 #define GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV 0x0007
1240 #define GL_DRAW_ARRAYS_STRIP_COMMAND_NV 0x0005
1241 #define GL_DRAW_BUFFER 0x0C01
1242 #define GL_DRAW_BUFFER0 0x8825
1243 #define GL_DRAW_BUFFER0_ARB 0x8825
1244 #define GL_DRAW_BUFFER0_ATI 0x8825
1245 #define GL_DRAW_BUFFER0_EXT 0x8825
1246 #define GL_DRAW_BUFFER0_NV 0x8825
1247 #define GL_DRAW_BUFFER1 0x8826
1248 #define GL_DRAW_BUFFER10 0x882F
1249 #define GL_DRAW_BUFFER10_ARB 0x882F
1250 #define GL_DRAW_BUFFER10_ATI 0x882F
1251 #define GL_DRAW_BUFFER10_EXT 0x882F
1252 #define GL_DRAW_BUFFER10_NV 0x882F
1253 #define GL_DRAW_BUFFER11 0x8830
1254 #define GL_DRAW_BUFFER11_ARB 0x8830
1255 #define GL_DRAW_BUFFER11_ATI 0x8830
1256 #define GL_DRAW_BUFFER11_EXT 0x8830
1257 #define GL_DRAW_BUFFER11_NV 0x8830
1258 #define GL_DRAW_BUFFER12 0x8831
1259 #define GL_DRAW_BUFFER12_ARB 0x8831
1260 #define GL_DRAW_BUFFER12_ATI 0x8831
1261 #define GL_DRAW_BUFFER12_EXT 0x8831
1262 #define GL_DRAW_BUFFER12_NV 0x8831
1263 #define GL_DRAW_BUFFER13 0x8832
1264 #define GL_DRAW_BUFFER13_ARB 0x8832
1265 #define GL_DRAW_BUFFER13_ATI 0x8832
1266 #define GL_DRAW_BUFFER13_EXT 0x8832
1267 #define GL_DRAW_BUFFER13_NV 0x8832
1268 #define GL_DRAW_BUFFER14 0x8833
1269 #define GL_DRAW_BUFFER14_ARB 0x8833
1270 #define GL_DRAW_BUFFER14_ATI 0x8833
1271 #define GL_DRAW_BUFFER14_EXT 0x8833
1272 #define GL_DRAW_BUFFER14_NV 0x8833
1273 #define GL_DRAW_BUFFER15 0x8834
1274 #define GL_DRAW_BUFFER15_ARB 0x8834
1275 #define GL_DRAW_BUFFER15_ATI 0x8834
1276 #define GL_DRAW_BUFFER15_EXT 0x8834
1277 #define GL_DRAW_BUFFER15_NV 0x8834
1278 #define GL_DRAW_BUFFER1_ARB 0x8826
1279 #define GL_DRAW_BUFFER1_ATI 0x8826
1280 #define GL_DRAW_BUFFER1_EXT 0x8826
1281 #define GL_DRAW_BUFFER1_NV 0x8826
1282 #define GL_DRAW_BUFFER2 0x8827
1283 #define GL_DRAW_BUFFER2_ARB 0x8827
1284 #define GL_DRAW_BUFFER2_ATI 0x8827
1285 #define GL_DRAW_BUFFER2_EXT 0x8827
1286 #define GL_DRAW_BUFFER2_NV 0x8827
1287 #define GL_DRAW_BUFFER3 0x8828
1288 #define GL_DRAW_BUFFER3_ARB 0x8828
1289 #define GL_DRAW_BUFFER3_ATI 0x8828
1290 #define GL_DRAW_BUFFER3_EXT 0x8828
1291 #define GL_DRAW_BUFFER3_NV 0x8828
1292 #define GL_DRAW_BUFFER4 0x8829
1293 #define GL_DRAW_BUFFER4_ARB 0x8829
1294 #define GL_DRAW_BUFFER4_ATI 0x8829
1295 #define GL_DRAW_BUFFER4_EXT 0x8829
1296 #define GL_DRAW_BUFFER4_NV 0x8829
1297 #define GL_DRAW_BUFFER5 0x882A
1298 #define GL_DRAW_BUFFER5_ARB 0x882A
1299 #define GL_DRAW_BUFFER5_ATI 0x882A
1300 #define GL_DRAW_BUFFER5_EXT 0x882A
1301 #define GL_DRAW_BUFFER5_NV 0x882A
1302 #define GL_DRAW_BUFFER6 0x882B
1303 #define GL_DRAW_BUFFER6_ARB 0x882B
1304 #define GL_DRAW_BUFFER6_ATI 0x882B
1305 #define GL_DRAW_BUFFER6_EXT 0x882B
1306 #define GL_DRAW_BUFFER6_NV 0x882B
1307 #define GL_DRAW_BUFFER7 0x882C
1308 #define GL_DRAW_BUFFER7_ARB 0x882C
1309 #define GL_DRAW_BUFFER7_ATI 0x882C
1310 #define GL_DRAW_BUFFER7_EXT 0x882C
1311 #define GL_DRAW_BUFFER7_NV 0x882C
1312 #define GL_DRAW_BUFFER8 0x882D
1313 #define GL_DRAW_BUFFER8_ARB 0x882D
1314 #define GL_DRAW_BUFFER8_ATI 0x882D
1315 #define GL_DRAW_BUFFER8_EXT 0x882D
1316 #define GL_DRAW_BUFFER8_NV 0x882D
1317 #define GL_DRAW_BUFFER9 0x882E
1318 #define GL_DRAW_BUFFER9_ARB 0x882E
1319 #define GL_DRAW_BUFFER9_ATI 0x882E
1320 #define GL_DRAW_BUFFER9_EXT 0x882E
1321 #define GL_DRAW_BUFFER9_NV 0x882E
1322 #define GL_DRAW_BUFFER_EXT 0x0C01
1323 #define GL_DRAW_ELEMENTS_COMMAND_NV 0x0002
1324 #define GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV 0x0006
1325 #define GL_DRAW_ELEMENTS_STRIP_COMMAND_NV 0x0004
1326 #define GL_DRAW_FRAMEBUFFER 0x8CA9
1327 #define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9
1328 #define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9
1329 #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
1330 #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
1331 #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
1332 #define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6
1333 #define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6
1334 #define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
1335 #define GL_DRAW_FRAMEBUFFER_NV 0x8CA9
1336 #define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41
1337 #define GL_DRAW_INDIRECT_BUFFER 0x8F3F
1338 #define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43
1339 #define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42
1340 #define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40
1341 #define GL_DRAW_PIXELS_APPLE 0x8A0A
1342 #define GL_DRAW_PIXEL_TOKEN 0x0705
1343 #define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
1344 #define GL_DSDT8_MAG8_NV 0x870A
1345 #define GL_DSDT8_NV 0x8709
1346 #define GL_DSDT_MAG_INTENSITY_NV 0x86DC
1347 #define GL_DSDT_MAG_NV 0x86F6
1348 #define GL_DSDT_MAG_VIB_NV 0x86F7
1349 #define GL_DSDT_NV 0x86F5
1350 #define GL_DST_ALPHA 0x0304
1351 #define GL_DST_ATOP_NV 0x928F
1352 #define GL_DST_COLOR 0x0306
1353 #define GL_DST_IN_NV 0x928B
1354 #define GL_DST_NV 0x9287
1355 #define GL_DST_OUT_NV 0x928D
1356 #define GL_DST_OVER_NV 0x9289
1357 #define GL_DS_BIAS_NV 0x8716
1358 #define GL_DS_SCALE_NV 0x8710
1359 #define GL_DT_BIAS_NV 0x8717
1360 #define GL_DT_SCALE_NV 0x8711
1361 #define GL_DU8DV8_ATI 0x877A
1362 #define GL_DUAL_ALPHA12_SGIS 0x8112
1363 #define GL_DUAL_ALPHA16_SGIS 0x8113
1364 #define GL_DUAL_ALPHA4_SGIS 0x8110
1365 #define GL_DUAL_ALPHA8_SGIS 0x8111
1366 #define GL_DUAL_INTENSITY12_SGIS 0x811A
1367 #define GL_DUAL_INTENSITY16_SGIS 0x811B
1368 #define GL_DUAL_INTENSITY4_SGIS 0x8118
1369 #define GL_DUAL_INTENSITY8_SGIS 0x8119
1370 #define GL_DUAL_LUMINANCE12_SGIS 0x8116
1371 #define GL_DUAL_LUMINANCE16_SGIS 0x8117
1372 #define GL_DUAL_LUMINANCE4_SGIS 0x8114
1373 #define GL_DUAL_LUMINANCE8_SGIS 0x8115
1374 #define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C
1375 #define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D
1376 #define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124
1377 #define GL_DUDV_ATI 0x8779
1378 #define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2
1379 #define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4
1380 #define GL_DYNAMIC_ATI 0x8761
1381 #define GL_DYNAMIC_COPY 0x88EA
1382 #define GL_DYNAMIC_COPY_ARB 0x88EA
1383 #define GL_DYNAMIC_DRAW 0x88E8
1384 #define GL_DYNAMIC_DRAW_ARB 0x88E8
1385 #define GL_DYNAMIC_READ 0x88E9
1386 #define GL_DYNAMIC_READ_ARB 0x88E9
1387 #define GL_DYNAMIC_STORAGE_BIT 0x0100
1388 #define GL_DYNAMIC_STORAGE_BIT_EXT 0x0100
1389 #define GL_EDGEFLAG_BIT_PGI 0x00040000
1390 #define GL_EDGE_FLAG 0x0B43
1391 #define GL_EDGE_FLAG_ARRAY 0x8079
1392 #define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26
1393 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
1394 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
1395 #define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
1396 #define GL_EDGE_FLAG_ARRAY_EXT 0x8079
1397 #define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30
1398 #define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075
1399 #define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
1400 #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
1401 #define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
1402 #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
1403 #define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
1404 #define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C
1405 #define GL_EIGHTH_BIT_ATI 0x00000020
1406 #define GL_ELEMENT_ADDRESS_COMMAND_NV 0x0008
1407 #define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29
1408 #define GL_ELEMENT_ARRAY_APPLE 0x8A0C
1409 #define GL_ELEMENT_ARRAY_ATI 0x8768
1410 #define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002
1411 #define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002
1412 #define GL_ELEMENT_ARRAY_BUFFER 0x8893
1413 #define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
1414 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
1415 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
1416 #define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33
1417 #define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E
1418 #define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A
1419 #define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D
1420 #define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769
1421 #define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F
1422 #define GL_EMBOSS_CONSTANT_NV 0x855E
1423 #define GL_EMBOSS_LIGHT_NV 0x855D
1424 #define GL_EMBOSS_MAP_NV 0x855F
1425 #define GL_EMISSION 0x1600
1426 #define GL_ENABLE_BIT 0x00002000
1427 #define GL_EQUAL 0x0202
1428 #define GL_EQUIV 0x1509
1429 #define GL_ETC1_RGB8_OES 0x8D64
1430 #define GL_ETC1_SRGB8_NV 0x88EE
1431 #define GL_EVAL_2D_NV 0x86C0
1432 #define GL_EVAL_BIT 0x00010000
1433 #define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
1434 #define GL_EVAL_TRIANGULAR_2D_NV 0x86C1
1435 #define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6
1436 #define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0
1437 #define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1
1438 #define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2
1439 #define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3
1440 #define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4
1441 #define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5
1442 #define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7
1443 #define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8
1444 #define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9
1445 #define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA
1446 #define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB
1447 #define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC
1448 #define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD
1449 #define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE
1450 #define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF
1451 #define GL_EXCLUSION 0x92A0
1452 #define GL_EXCLUSION_KHR 0x92A0
1453 #define GL_EXCLUSION_NV 0x92A0
1454 #define GL_EXP 0x0800
1455 #define GL_EXP2 0x0801
1456 #define GL_EXPAND_NEGATE_NV 0x8539
1457 #define GL_EXPAND_NORMAL_NV 0x8538
1458 #define GL_EXTENSIONS 0x1F03
1459 #define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160
1460 #define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2
1461 #define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0
1462 #define GL_EYE_LINEAR 0x2400
1463 #define GL_EYE_LINEAR_NV 0x2400
1464 #define GL_EYE_LINE_SGIS 0x81F6
1465 #define GL_EYE_PLANE 0x2502
1466 #define GL_EYE_PLANE_ABSOLUTE_NV 0x855C
1467 #define GL_EYE_POINT_SGIS 0x81F4
1468 #define GL_EYE_RADIAL_NV 0x855B
1469 #define GL_E_TIMES_F_NV 0x8531
1470 #define GL_FACTOR_ALPHA_MODULATE_IMG 0x8C07
1471 #define GL_FACTOR_MAX_AMD 0x901D
1472 #define GL_FACTOR_MIN_AMD 0x901C
1473 #define GL_FAILURE_NV 0x9030
1474 #define GL_FALSE 0
1475 #define GL_FASTEST 0x1101
1476 #define GL_FEEDBACK 0x1C01
1477 #define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
1478 #define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
1479 #define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
1480 #define GL_FENCE_APPLE 0x8A0B
1481 #define GL_FENCE_CONDITION_NV 0x84F4
1482 #define GL_FENCE_STATUS_NV 0x84F3
1483 #define GL_FETCH_PER_SAMPLE_ARM 0x8F65
1484 #define GL_FIELDS_NV 0x8E27
1485 #define GL_FIELD_LOWER_NV 0x9023
1486 #define GL_FIELD_UPPER_NV 0x9022
1487 #define GL_FILE_NAME_NV 0x9074
1488 #define GL_FILL 0x1B02
1489 #define GL_FILL_NV 0x1B02
1490 #define GL_FILL_RECTANGLE_NV 0x933C
1491 #define GL_FILTER 0x829A
1492 #define GL_FILTER4_SGIS 0x8146
1493 #define GL_FIRST_TO_REST_NV 0x90AF
1494 #define GL_FIRST_VERTEX_CONVENTION 0x8E4D
1495 #define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D
1496 #define GL_FIRST_VERTEX_CONVENTION_OES 0x8E4D
1497 #define GL_FIXED 0x140C
1498 #define GL_FIXED_OES 0x140C
1499 #define GL_FIXED_ONLY 0x891D
1500 #define GL_FIXED_ONLY_ARB 0x891D
1501 #define GL_FLAT 0x1D00
1502 #define GL_FLOAT 0x1406
1503 #define GL_FLOAT16_NV 0x8FF8
1504 #define GL_FLOAT16_VEC2_NV 0x8FF9
1505 #define GL_FLOAT16_VEC3_NV 0x8FFA
1506 #define GL_FLOAT16_VEC4_NV 0x8FFB
1507 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
1508 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
1509 #define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
1510 #define GL_FLOAT_MAT2 0x8B5A
1511 #define GL_FLOAT_MAT2_ARB 0x8B5A
1512 #define GL_FLOAT_MAT2x3 0x8B65
1513 #define GL_FLOAT_MAT2x3_NV 0x8B65
1514 #define GL_FLOAT_MAT2x4 0x8B66
1515 #define GL_FLOAT_MAT2x4_NV 0x8B66
1516 #define GL_FLOAT_MAT3 0x8B5B
1517 #define GL_FLOAT_MAT3_ARB 0x8B5B
1518 #define GL_FLOAT_MAT3x2 0x8B67
1519 #define GL_FLOAT_MAT3x2_NV 0x8B67
1520 #define GL_FLOAT_MAT3x4 0x8B68
1521 #define GL_FLOAT_MAT3x4_NV 0x8B68
1522 #define GL_FLOAT_MAT4 0x8B5C
1523 #define GL_FLOAT_MAT4_ARB 0x8B5C
1524 #define GL_FLOAT_MAT4x2 0x8B69
1525 #define GL_FLOAT_MAT4x2_NV 0x8B69
1526 #define GL_FLOAT_MAT4x3 0x8B6A
1527 #define GL_FLOAT_MAT4x3_NV 0x8B6A
1528 #define GL_FLOAT_R16_NV 0x8884
1529 #define GL_FLOAT_R32_NV 0x8885
1530 #define GL_FLOAT_RG16_NV 0x8886
1531 #define GL_FLOAT_RG32_NV 0x8887
1532 #define GL_FLOAT_RGB16_NV 0x8888
1533 #define GL_FLOAT_RGB32_NV 0x8889
1534 #define GL_FLOAT_RGBA16_NV 0x888A
1535 #define GL_FLOAT_RGBA32_NV 0x888B
1536 #define GL_FLOAT_RGBA_MODE_NV 0x888E
1537 #define GL_FLOAT_RGBA_NV 0x8883
1538 #define GL_FLOAT_RGB_NV 0x8882
1539 #define GL_FLOAT_RG_NV 0x8881
1540 #define GL_FLOAT_R_NV 0x8880
1541 #define GL_FLOAT_VEC2 0x8B50
1542 #define GL_FLOAT_VEC2_ARB 0x8B50
1543 #define GL_FLOAT_VEC3 0x8B51
1544 #define GL_FLOAT_VEC3_ARB 0x8B51
1545 #define GL_FLOAT_VEC4 0x8B52
1546 #define GL_FLOAT_VEC4_ARB 0x8B52
1547 #define GL_FOG 0x0B60
1548 #define GL_FOG_BIT 0x00000080
1549 #define GL_FOG_COLOR 0x0B66
1550 #define GL_FOG_COORD 0x8451
1551 #define GL_FOG_COORDINATE 0x8451
1552 #define GL_FOG_COORDINATE_ARRAY 0x8457
1553 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
1554 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
1555 #define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
1556 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076
1557 #define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
1558 #define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
1559 #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
1560 #define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
1561 #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
1562 #define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
1563 #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
1564 #define GL_FOG_COORDINATE_EXT 0x8451
1565 #define GL_FOG_COORDINATE_SOURCE 0x8450
1566 #define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
1567 #define GL_FOG_COORD_ARRAY 0x8457
1568 #define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28
1569 #define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
1570 #define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32
1571 #define GL_FOG_COORD_ARRAY_POINTER 0x8456
1572 #define GL_FOG_COORD_ARRAY_STRIDE 0x8455
1573 #define GL_FOG_COORD_ARRAY_TYPE 0x8454
1574 #define GL_FOG_COORD_SRC 0x8450
1575 #define GL_FOG_DENSITY 0x0B62
1576 #define GL_FOG_DISTANCE_MODE_NV 0x855A
1577 #define GL_FOG_END 0x0B64
1578 #define GL_FOG_FUNC_POINTS_SGIS 0x812B
1579 #define GL_FOG_FUNC_SGIS 0x812A
1580 #define GL_FOG_HINT 0x0C54
1581 #define GL_FOG_INDEX 0x0B61
1582 #define GL_FOG_MODE 0x0B65
1583 #define GL_FOG_OFFSET_SGIX 0x8198
1584 #define GL_FOG_OFFSET_VALUE_SGIX 0x8199
1585 #define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC
1586 #define GL_FOG_START 0x0B63
1587 #define GL_FONT_ASCENDER_BIT_NV 0x00200000
1588 #define GL_FONT_DESCENDER_BIT_NV 0x00400000
1589 #define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368
1590 #define GL_FONT_HAS_KERNING_BIT_NV 0x10000000
1591 #define GL_FONT_HEIGHT_BIT_NV 0x00800000
1592 #define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000
1593 #define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000
1594 #define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000
1595 #define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369
1596 #define GL_FONT_UNAVAILABLE_NV 0x936A
1597 #define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000
1598 #define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000
1599 #define GL_FONT_UNINTELLIGIBLE_NV 0x936B
1600 #define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000
1601 #define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000
1602 #define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000
1603 #define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000
1604 #define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000
1605 #define GL_FORCE_BLUE_TO_ONE_NV 0x8860
1606 #define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983
1607 #define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982
1608 #define GL_FRACTIONAL_EVEN 0x8E7C
1609 #define GL_FRACTIONAL_EVEN_EXT 0x8E7C
1610 #define GL_FRACTIONAL_EVEN_OES 0x8E7C
1611 #define GL_FRACTIONAL_ODD 0x8E7B
1612 #define GL_FRACTIONAL_ODD_EXT 0x8E7B
1613 #define GL_FRACTIONAL_ODD_OES 0x8E7B
1614 #define GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX 0x8314
1615 #define GL_FRAGMENTS_INSTRUMENT_MAX_SGIX 0x8315
1616 #define GL_FRAGMENTS_INSTRUMENT_SGIX 0x8313
1617 #define GL_FRAGMENT_ALPHA_MODULATE_IMG 0x8C08
1618 #define GL_FRAGMENT_COLOR_EXT 0x834C
1619 #define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
1620 #define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
1621 #define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401
1622 #define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE
1623 #define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD
1624 #define GL_FRAGMENT_DEPTH 0x8452
1625 #define GL_FRAGMENT_DEPTH_EXT 0x8452
1626 #define GL_FRAGMENT_INPUT_NV 0x936D
1627 #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
1628 #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES 0x8E5D
1629 #define GL_FRAGMENT_LIGHT0_SGIX 0x840C
1630 #define GL_FRAGMENT_LIGHT1_SGIX 0x840D
1631 #define GL_FRAGMENT_LIGHT2_SGIX 0x840E
1632 #define GL_FRAGMENT_LIGHT3_SGIX 0x840F
1633 #define GL_FRAGMENT_LIGHT4_SGIX 0x8410
1634 #define GL_FRAGMENT_LIGHT5_SGIX 0x8411
1635 #define GL_FRAGMENT_LIGHT6_SGIX 0x8412
1636 #define GL_FRAGMENT_LIGHT7_SGIX 0x8413
1637 #define GL_FRAGMENT_LIGHTING_SGIX 0x8400
1638 #define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
1639 #define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
1640 #define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
1641 #define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
1642 #define GL_FRAGMENT_MATERIAL_EXT 0x8349
1643 #define GL_FRAGMENT_NORMAL_EXT 0x834A
1644 #define GL_FRAGMENT_PROGRAM_ARB 0x8804
1645 #define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873
1646 #define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8BB3
1647 #define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8BB2
1648 #define GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x8BB1
1649 #define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D
1650 #define GL_FRAGMENT_PROGRAM_NV 0x8870
1651 #define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
1652 #define GL_FRAGMENT_PROGRAM_POSITION_MESA 0x8BB0
1653 #define GL_FRAGMENT_SHADER 0x8B30
1654 #define GL_FRAGMENT_SHADER_ARB 0x8B30
1655 #define GL_FRAGMENT_SHADER_ATI 0x8920
1656 #define GL_FRAGMENT_SHADER_BIT 0x00000002
1657 #define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002
1658 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
1659 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
1660 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
1661 #define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
1662 #define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66
1663 #define GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4
1664 #define GL_FRAGMENT_SUBROUTINE 0x92EC
1665 #define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2
1666 #define GL_FRAGMENT_TEXTURE 0x829F
1667 #define GL_FRAMEBUFFER 0x8D40
1668 #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
1669 #define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3
1670 #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
1671 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
1672 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
1673 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
1674 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211
1675 #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
1676 #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
1677 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
1678 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
1679 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
1680 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES 0x8DA7
1681 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
1682 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
1683 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES 0x8CD1
1684 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
1685 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
1686 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES 0x8CD0
1687 #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
1688 #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
1689 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
1690 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4
1691 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632
1692 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
1693 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
1694 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES 0x8CD3
1695 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
1696 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
1697 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
1698 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
1699 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES 0x8CD2
1700 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630
1701 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
1702 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG 0x913F
1703 #define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400
1704 #define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400
1705 #define GL_FRAMEBUFFER_BINDING 0x8CA6
1706 #define GL_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
1707 #define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
1708 #define GL_FRAMEBUFFER_BINDING_OES 0x8CA6
1709 #define GL_FRAMEBUFFER_BLEND 0x828B
1710 #define GL_FRAMEBUFFER_COMPLETE 0x8CD5
1711 #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
1712 #define GL_FRAMEBUFFER_COMPLETE_OES 0x8CD5
1713 #define GL_FRAMEBUFFER_DEFAULT 0x8218
1714 #define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314
1715 #define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311
1716 #define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312
1717 #define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312
1718 #define GL_FRAMEBUFFER_DEFAULT_LAYERS_OES 0x9312
1719 #define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313
1720 #define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310
1721 #define GL_FRAMEBUFFER_EXT 0x8D40
1722 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
1723 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
1724 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES 0x8CD6
1725 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
1726 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
1727 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES 0x8CD9
1728 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
1729 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
1730 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES 0x8CDB
1731 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
1732 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES 0x8CDA
1733 #define GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT 0x9652
1734 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
1735 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
1736 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
1737 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
1738 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
1739 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES 0x8DA8
1740 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
1741 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
1742 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES 0x8CD7
1743 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
1744 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG 0x913C
1745 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
1746 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
1747 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
1748 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
1749 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56
1750 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
1751 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
1752 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES 0x8CDC
1753 #define GL_FRAMEBUFFER_OES 0x8D40
1754 #define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB 0x9342
1755 #define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342
1756 #define GL_FRAMEBUFFER_RENDERABLE 0x8289
1757 #define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A
1758 #define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB 0x9343
1759 #define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343
1760 #define GL_FRAMEBUFFER_SRGB 0x8DB9
1761 #define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA
1762 #define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
1763 #define GL_FRAMEBUFFER_UNDEFINED 0x8219
1764 #define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219
1765 #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
1766 #define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
1767 #define GL_FRAMEBUFFER_UNSUPPORTED_OES 0x8CDD
1768 #define GL_FRAMEZOOM_FACTOR_SGIX 0x818C
1769 #define GL_FRAMEZOOM_SGIX 0x818B
1770 #define GL_FRAME_NV 0x8E26
1771 #define GL_FRONT 0x0404
1772 #define GL_FRONT_AND_BACK 0x0408
1773 #define GL_FRONT_FACE 0x0B46
1774 #define GL_FRONT_FACE_COMMAND_NV 0x0012
1775 #define GL_FRONT_LEFT 0x0400
1776 #define GL_FRONT_RIGHT 0x0401
1777 #define GL_FULL_RANGE_EXT 0x87E1
1778 #define GL_FULL_STIPPLE_HINT_PGI 0x1A219
1779 #define GL_FULL_SUPPORT 0x82B7
1780 #define GL_FUNC_ADD 0x8006
1781 #define GL_FUNC_ADD_EXT 0x8006
1782 #define GL_FUNC_ADD_OES 0x8006
1783 #define GL_FUNC_REVERSE_SUBTRACT 0x800B
1784 #define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
1785 #define GL_FUNC_REVERSE_SUBTRACT_OES 0x800B
1786 #define GL_FUNC_SUBTRACT 0x800A
1787 #define GL_FUNC_SUBTRACT_EXT 0x800A
1788 #define GL_FUNC_SUBTRACT_OES 0x800A
1789 #define GL_GCCSO_SHADER_BINARY_FJ 0x9260
1790 #define GL_GENERATE_MIPMAP 0x8191
1791 #define GL_GENERATE_MIPMAP_HINT 0x8192
1792 #define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
1793 #define GL_GENERATE_MIPMAP_SGIS 0x8191
1794 #define GL_GENERIC_ATTRIB_NV 0x8C7D
1795 #define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002
1796 #define GL_GEOMETRY_DEFORMATION_SGIX 0x8194
1797 #define GL_GEOMETRY_INPUT_TYPE 0x8917
1798 #define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB
1799 #define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB
1800 #define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917
1801 #define GL_GEOMETRY_LINKED_INPUT_TYPE_OES 0x8917
1802 #define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918
1803 #define GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES 0x8918
1804 #define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916
1805 #define GL_GEOMETRY_LINKED_VERTICES_OUT_OES 0x8916
1806 #define GL_GEOMETRY_OUTPUT_TYPE 0x8918
1807 #define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC
1808 #define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC
1809 #define GL_GEOMETRY_PROGRAM_NV 0x8C26
1810 #define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
1811 #define GL_GEOMETRY_SHADER 0x8DD9
1812 #define GL_GEOMETRY_SHADER_ARB 0x8DD9
1813 #define GL_GEOMETRY_SHADER_BIT 0x00000004
1814 #define GL_GEOMETRY_SHADER_BIT_EXT 0x00000004
1815 #define GL_GEOMETRY_SHADER_BIT_OES 0x00000004
1816 #define GL_GEOMETRY_SHADER_EXT 0x8DD9
1817 #define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F
1818 #define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F
1819 #define GL_GEOMETRY_SHADER_INVOCATIONS_OES 0x887F
1820 #define GL_GEOMETRY_SHADER_OES 0x8DD9
1821 #define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3
1822 #define GL_GEOMETRY_SUBROUTINE 0x92EB
1823 #define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1
1824 #define GL_GEOMETRY_TEXTURE 0x829E
1825 #define GL_GEOMETRY_VERTICES_OUT 0x8916
1826 #define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA
1827 #define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA
1828 #define GL_GEQUAL 0x0206
1829 #define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291
1830 #define GL_GET_TEXTURE_IMAGE_TYPE 0x8292
1831 #define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA
1832 #define GL_GLOBAL_ALPHA_SUN 0x81D9
1833 #define GL_GLYPH_HAS_KERNING_BIT_NV 0x100
1834 #define GL_GLYPH_HEIGHT_BIT_NV 0x02
1835 #define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10
1836 #define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04
1837 #define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08
1838 #define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80
1839 #define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20
1840 #define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40
1841 #define GL_GLYPH_WIDTH_BIT_NV 0x01
1842 #define GL_GPU_ADDRESS_NV 0x8F34
1843 #define GL_GPU_DISJOINT_EXT 0x8FBB
1844 #define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049
1845 #define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047
1846 #define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B
1847 #define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A
1848 #define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048
1849 #define GL_GPU_OPTIMIZED_QCOM 0x8FB2
1850 #define GL_GREATER 0x0204
1851 #define GL_GREEN 0x1904
1852 #define GL_GREEN_BIAS 0x0D19
1853 #define GL_GREEN_BITS 0x0D53
1854 #define GL_GREEN_BIT_ATI 0x00000002
1855 #define GL_GREEN_INTEGER 0x8D95
1856 #define GL_GREEN_INTEGER_EXT 0x8D95
1857 #define GL_GREEN_MAX_CLAMP_INGR 0x8565
1858 #define GL_GREEN_MIN_CLAMP_INGR 0x8561
1859 #define GL_GREEN_NV 0x1904
1860 #define GL_GREEN_SCALE 0x0D18
1861 #define GL_GS_PROGRAM_BINARY_MTK 0x9641
1862 #define GL_GS_SHADER_BINARY_MTK 0x9640
1863 #define GL_GUILTY_CONTEXT_RESET 0x8253
1864 #define GL_GUILTY_CONTEXT_RESET_ARB 0x8253
1865 #define GL_GUILTY_CONTEXT_RESET_EXT 0x8253
1866 #define GL_GUILTY_CONTEXT_RESET_KHR 0x8253
1867 #define GL_HALF_APPLE 0x140B
1868 #define GL_HALF_BIAS_NEGATE_NV 0x853B
1869 #define GL_HALF_BIAS_NORMAL_NV 0x853A
1870 #define GL_HALF_BIT_ATI 0x00000008
1871 #define GL_HALF_FLOAT 0x140B
1872 #define GL_HALF_FLOAT_ARB 0x140B
1873 #define GL_HALF_FLOAT_NV 0x140B
1874 #define GL_HALF_FLOAT_OES 0x8D61
1875 #define GL_HARDLIGHT 0x929B
1876 #define GL_HARDLIGHT_KHR 0x929B
1877 #define GL_HARDLIGHT_NV 0x929B
1878 #define GL_HARDMIX_NV 0x92A9
1879 #define GL_HIGH_FLOAT 0x8DF2
1880 #define GL_HIGH_INT 0x8DF5
1881 #define GL_HILO16_NV 0x86F8
1882 #define GL_HILO8_NV 0x885E
1883 #define GL_HILO_NV 0x86F4
1884 #define GL_HINT_BIT 0x00008000
1885 #define GL_HISTOGRAM 0x8024
1886 #define GL_HISTOGRAM_ALPHA_SIZE 0x802B
1887 #define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B
1888 #define GL_HISTOGRAM_BLUE_SIZE 0x802A
1889 #define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A
1890 #define GL_HISTOGRAM_EXT 0x8024
1891 #define GL_HISTOGRAM_FORMAT 0x8027
1892 #define GL_HISTOGRAM_FORMAT_EXT 0x8027
1893 #define GL_HISTOGRAM_GREEN_SIZE 0x8029
1894 #define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029
1895 #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
1896 #define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C
1897 #define GL_HISTOGRAM_RED_SIZE 0x8028
1898 #define GL_HISTOGRAM_RED_SIZE_EXT 0x8028
1899 #define GL_HISTOGRAM_SINK 0x802D
1900 #define GL_HISTOGRAM_SINK_EXT 0x802D
1901 #define GL_HISTOGRAM_WIDTH 0x8026
1902 #define GL_HISTOGRAM_WIDTH_EXT 0x8026
1903 #define GL_HI_BIAS_NV 0x8714
1904 #define GL_HI_SCALE_NV 0x870E
1905 #define GL_HORIZONTAL_LINE_TO_NV 0x06
1906 #define GL_HSL_COLOR 0x92AF
1907 #define GL_HSL_COLOR_KHR 0x92AF
1908 #define GL_HSL_COLOR_NV 0x92AF
1909 #define GL_HSL_HUE 0x92AD
1910 #define GL_HSL_HUE_KHR 0x92AD
1911 #define GL_HSL_HUE_NV 0x92AD
1912 #define GL_HSL_LUMINOSITY 0x92B0
1913 #define GL_HSL_LUMINOSITY_KHR 0x92B0
1914 #define GL_HSL_LUMINOSITY_NV 0x92B0
1915 #define GL_HSL_SATURATION 0x92AE
1916 #define GL_HSL_SATURATION_KHR 0x92AE
1917 #define GL_HSL_SATURATION_NV 0x92AE
1918 #define GL_IDENTITY_NV 0x862A
1919 #define GL_IGNORE_BORDER_HP 0x8150
1920 #define GL_IMAGE_1D 0x904C
1921 #define GL_IMAGE_1D_ARRAY 0x9052
1922 #define GL_IMAGE_1D_ARRAY_EXT 0x9052
1923 #define GL_IMAGE_1D_EXT 0x904C
1924 #define GL_IMAGE_2D 0x904D
1925 #define GL_IMAGE_2D_ARRAY 0x9053
1926 #define GL_IMAGE_2D_ARRAY_EXT 0x9053
1927 #define GL_IMAGE_2D_EXT 0x904D
1928 #define GL_IMAGE_2D_MULTISAMPLE 0x9055
1929 #define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056
1930 #define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056
1931 #define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055
1932 #define GL_IMAGE_2D_RECT 0x904F
1933 #define GL_IMAGE_2D_RECT_EXT 0x904F
1934 #define GL_IMAGE_3D 0x904E
1935 #define GL_IMAGE_3D_EXT 0x904E
1936 #define GL_IMAGE_BINDING_ACCESS 0x8F3E
1937 #define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E
1938 #define GL_IMAGE_BINDING_FORMAT 0x906E
1939 #define GL_IMAGE_BINDING_FORMAT_EXT 0x906E
1940 #define GL_IMAGE_BINDING_LAYER 0x8F3D
1941 #define GL_IMAGE_BINDING_LAYERED 0x8F3C
1942 #define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C
1943 #define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D
1944 #define GL_IMAGE_BINDING_LEVEL 0x8F3B
1945 #define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B
1946 #define GL_IMAGE_BINDING_NAME 0x8F3A
1947 #define GL_IMAGE_BINDING_NAME_EXT 0x8F3A
1948 #define GL_IMAGE_BUFFER 0x9051
1949 #define GL_IMAGE_BUFFER_EXT 0x9051
1950 #define GL_IMAGE_BUFFER_OES 0x9051
1951 #define GL_IMAGE_CLASS_10_10_10_2 0x82C3
1952 #define GL_IMAGE_CLASS_11_11_10 0x82C2
1953 #define GL_IMAGE_CLASS_1_X_16 0x82BE
1954 #define GL_IMAGE_CLASS_1_X_32 0x82BB
1955 #define GL_IMAGE_CLASS_1_X_8 0x82C1
1956 #define GL_IMAGE_CLASS_2_X_16 0x82BD
1957 #define GL_IMAGE_CLASS_2_X_32 0x82BA
1958 #define GL_IMAGE_CLASS_2_X_8 0x82C0
1959 #define GL_IMAGE_CLASS_4_X_16 0x82BC
1960 #define GL_IMAGE_CLASS_4_X_32 0x82B9
1961 #define GL_IMAGE_CLASS_4_X_8 0x82BF
1962 #define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8
1963 #define GL_IMAGE_CUBE 0x9050
1964 #define GL_IMAGE_CUBE_EXT 0x9050
1965 #define GL_IMAGE_CUBE_MAP_ARRAY 0x9054
1966 #define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054
1967 #define GL_IMAGE_CUBE_MAP_ARRAY_OES 0x9054
1968 #define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E
1969 #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
1970 #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
1971 #define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
1972 #define GL_IMAGE_MAG_FILTER_HP 0x815C
1973 #define GL_IMAGE_MIN_FILTER_HP 0x815D
1974 #define GL_IMAGE_PIXEL_FORMAT 0x82A9
1975 #define GL_IMAGE_PIXEL_TYPE 0x82AA
1976 #define GL_IMAGE_ROTATE_ANGLE_HP 0x8159
1977 #define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A
1978 #define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B
1979 #define GL_IMAGE_SCALE_X_HP 0x8155
1980 #define GL_IMAGE_SCALE_Y_HP 0x8156
1981 #define GL_IMAGE_TEXEL_SIZE 0x82A7
1982 #define GL_IMAGE_TRANSFORM_2D_HP 0x8161
1983 #define GL_IMAGE_TRANSLATE_X_HP 0x8157
1984 #define GL_IMAGE_TRANSLATE_Y_HP 0x8158
1985 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
1986 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
1987 #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
1988 #define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
1989 #define GL_INCR 0x1E02
1990 #define GL_INCR_WRAP 0x8507
1991 #define GL_INCR_WRAP_EXT 0x8507
1992 #define GL_INCR_WRAP_OES 0x8507
1993 #define GL_INDEX 0x8222
1994 #define GL_INDEX_ARRAY 0x8077
1995 #define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24
1996 #define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
1997 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
1998 #define GL_INDEX_ARRAY_COUNT_EXT 0x8087
1999 #define GL_INDEX_ARRAY_EXT 0x8077
2000 #define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E
2001 #define GL_INDEX_ARRAY_LIST_IBM 103073
2002 #define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083
2003 #define GL_INDEX_ARRAY_POINTER 0x8091
2004 #define GL_INDEX_ARRAY_POINTER_EXT 0x8091
2005 #define GL_INDEX_ARRAY_STRIDE 0x8086
2006 #define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
2007 #define GL_INDEX_ARRAY_TYPE 0x8085
2008 #define GL_INDEX_ARRAY_TYPE_EXT 0x8085
2009 #define GL_INDEX_BITS 0x0D51
2010 #define GL_INDEX_BIT_PGI 0x00080000
2011 #define GL_INDEX_CLEAR_VALUE 0x0C20
2012 #define GL_INDEX_LOGIC_OP 0x0BF1
2013 #define GL_INDEX_MATERIAL_EXT 0x81B8
2014 #define GL_INDEX_MATERIAL_FACE_EXT 0x81BA
2015 #define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9
2016 #define GL_INDEX_MODE 0x0C30
2017 #define GL_INDEX_OFFSET 0x0D13
2018 #define GL_INDEX_SHIFT 0x0D12
2019 #define GL_INDEX_TEST_EXT 0x81B5
2020 #define GL_INDEX_TEST_FUNC_EXT 0x81B6
2021 #define GL_INDEX_TEST_REF_EXT 0x81B7
2022 #define GL_INDEX_WRITEMASK 0x0C21
2023 #define GL_INFO_LOG_LENGTH 0x8B84
2024 #define GL_INNOCENT_CONTEXT_RESET 0x8254
2025 #define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254
2026 #define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254
2027 #define GL_INNOCENT_CONTEXT_RESET_KHR 0x8254
2028 #define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
2029 #define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181
2030 #define GL_INT 0x1404
2031 #define GL_INT16_NV 0x8FE4
2032 #define GL_INT16_VEC2_NV 0x8FE5
2033 #define GL_INT16_VEC3_NV 0x8FE6
2034 #define GL_INT16_VEC4_NV 0x8FE7
2035 #define GL_INT64_ARB 0x140E
2036 #define GL_INT64_NV 0x140E
2037 #define GL_INT64_VEC2_ARB 0x8FE9
2038 #define GL_INT64_VEC2_NV 0x8FE9
2039 #define GL_INT64_VEC3_ARB 0x8FEA
2040 #define GL_INT64_VEC3_NV 0x8FEA
2041 #define GL_INT64_VEC4_ARB 0x8FEB
2042 #define GL_INT64_VEC4_NV 0x8FEB
2043 #define GL_INT8_NV 0x8FE0
2044 #define GL_INT8_VEC2_NV 0x8FE1
2045 #define GL_INT8_VEC3_NV 0x8FE2
2046 #define GL_INT8_VEC4_NV 0x8FE3
2047 #define GL_INTENSITY 0x8049
2048 #define GL_INTENSITY12 0x804C
2049 #define GL_INTENSITY12_EXT 0x804C
2050 #define GL_INTENSITY16 0x804D
2051 #define GL_INTENSITY16F_ARB 0x881D
2052 #define GL_INTENSITY16I_EXT 0x8D8B
2053 #define GL_INTENSITY16UI_EXT 0x8D79
2054 #define GL_INTENSITY16_EXT 0x804D
2055 #define GL_INTENSITY16_SNORM 0x901B
2056 #define GL_INTENSITY32F_ARB 0x8817
2057 #define GL_INTENSITY32I_EXT 0x8D85
2058 #define GL_INTENSITY32UI_EXT 0x8D73
2059 #define GL_INTENSITY4 0x804A
2060 #define GL_INTENSITY4_EXT 0x804A
2061 #define GL_INTENSITY8 0x804B
2062 #define GL_INTENSITY8I_EXT 0x8D91
2063 #define GL_INTENSITY8UI_EXT 0x8D7F
2064 #define GL_INTENSITY8_EXT 0x804B
2065 #define GL_INTENSITY8_SNORM 0x9017
2066 #define GL_INTENSITY_EXT 0x8049
2067 #define GL_INTENSITY_FLOAT16_APPLE 0x881D
2068 #define GL_INTENSITY_FLOAT16_ATI 0x881D
2069 #define GL_INTENSITY_FLOAT32_APPLE 0x8817
2070 #define GL_INTENSITY_FLOAT32_ATI 0x8817
2071 #define GL_INTENSITY_SNORM 0x9013
2072 #define GL_INTERLACE_OML 0x8980
2073 #define GL_INTERLACE_READ_INGR 0x8568
2074 #define GL_INTERLACE_READ_OML 0x8981
2075 #define GL_INTERLACE_SGIX 0x8094
2076 #define GL_INTERLEAVED_ATTRIBS 0x8C8C
2077 #define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C
2078 #define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C
2079 #define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274
2080 #define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B
2081 #define GL_INTERNALFORMAT_BLUE_SIZE 0x8273
2082 #define GL_INTERNALFORMAT_BLUE_TYPE 0x827A
2083 #define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275
2084 #define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C
2085 #define GL_INTERNALFORMAT_GREEN_SIZE 0x8272
2086 #define GL_INTERNALFORMAT_GREEN_TYPE 0x8279
2087 #define GL_INTERNALFORMAT_PREFERRED 0x8270
2088 #define GL_INTERNALFORMAT_RED_SIZE 0x8271
2089 #define GL_INTERNALFORMAT_RED_TYPE 0x8278
2090 #define GL_INTERNALFORMAT_SHARED_SIZE 0x8277
2091 #define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276
2092 #define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D
2093 #define GL_INTERNALFORMAT_SUPPORTED 0x826F
2094 #define GL_INTERPOLATE 0x8575
2095 #define GL_INTERPOLATE_ARB 0x8575
2096 #define GL_INTERPOLATE_EXT 0x8575
2097 #define GL_INT_10_10_10_2_OES 0x8DF7
2098 #define GL_INT_2_10_10_10_REV 0x8D9F
2099 #define GL_INT_IMAGE_1D 0x9057
2100 #define GL_INT_IMAGE_1D_ARRAY 0x905D
2101 #define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D
2102 #define GL_INT_IMAGE_1D_EXT 0x9057
2103 #define GL_INT_IMAGE_2D 0x9058
2104 #define GL_INT_IMAGE_2D_ARRAY 0x905E
2105 #define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E
2106 #define GL_INT_IMAGE_2D_EXT 0x9058
2107 #define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060
2108 #define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
2109 #define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061
2110 #define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060
2111 #define GL_INT_IMAGE_2D_RECT 0x905A
2112 #define GL_INT_IMAGE_2D_RECT_EXT 0x905A
2113 #define GL_INT_IMAGE_3D 0x9059
2114 #define GL_INT_IMAGE_3D_EXT 0x9059
2115 #define GL_INT_IMAGE_BUFFER 0x905C
2116 #define GL_INT_IMAGE_BUFFER_EXT 0x905C
2117 #define GL_INT_IMAGE_BUFFER_OES 0x905C
2118 #define GL_INT_IMAGE_CUBE 0x905B
2119 #define GL_INT_IMAGE_CUBE_EXT 0x905B
2120 #define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F
2121 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F
2122 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x905F
2123 #define GL_INT_SAMPLER_1D 0x8DC9
2124 #define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
2125 #define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE
2126 #define GL_INT_SAMPLER_1D_EXT 0x8DC9
2127 #define GL_INT_SAMPLER_2D 0x8DCA
2128 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
2129 #define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF
2130 #define GL_INT_SAMPLER_2D_EXT 0x8DCA
2131 #define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
2132 #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
2133 #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910C
2134 #define GL_INT_SAMPLER_2D_RECT 0x8DCD
2135 #define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD
2136 #define GL_INT_SAMPLER_3D 0x8DCB
2137 #define GL_INT_SAMPLER_3D_EXT 0x8DCB
2138 #define GL_INT_SAMPLER_BUFFER 0x8DD0
2139 #define GL_INT_SAMPLER_BUFFER_AMD 0x9002
2140 #define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0
2141 #define GL_INT_SAMPLER_BUFFER_OES 0x8DD0
2142 #define GL_INT_SAMPLER_CUBE 0x8DCC
2143 #define GL_INT_SAMPLER_CUBE_EXT 0x8DCC
2144 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E
2145 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
2146 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E
2147 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900E
2148 #define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57
2149 #define GL_INT_VEC2 0x8B53
2150 #define GL_INT_VEC2_ARB 0x8B53
2151 #define GL_INT_VEC3 0x8B54
2152 #define GL_INT_VEC3_ARB 0x8B54
2153 #define GL_INT_VEC4 0x8B55
2154 #define GL_INT_VEC4_ARB 0x8B55
2155 #define GL_INVALID_ENUM 0x0500
2156 #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
2157 #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
2158 #define GL_INVALID_FRAMEBUFFER_OPERATION_OES 0x0506
2159 #define GL_INVALID_INDEX 0xFFFFFFFF
2160 #define GL_INVALID_OPERATION 0x0502
2161 #define GL_INVALID_VALUE 0x0501
2162 #define GL_INVARIANT_DATATYPE_EXT 0x87EB
2163 #define GL_INVARIANT_EXT 0x87C2
2164 #define GL_INVARIANT_VALUE_EXT 0x87EA
2165 #define GL_INVERSE_NV 0x862B
2166 #define GL_INVERSE_TRANSPOSE_NV 0x862D
2167 #define GL_INVERT 0x150A
2168 #define GL_INVERTED_SCREEN_W_REND 0x8491
2169 #define GL_INVERT_OVG_NV 0x92B4
2170 #define GL_INVERT_RGB_NV 0x92A3
2171 #define GL_IR_INSTRUMENT1_SGIX 0x817F
2172 #define GL_ISOLINES 0x8E7A
2173 #define GL_ISOLINES_EXT 0x8E7A
2174 #define GL_ISOLINES_OES 0x8E7A
2175 #define GL_IS_PER_PATCH 0x92E7
2176 #define GL_IS_PER_PATCH_EXT 0x92E7
2177 #define GL_IS_PER_PATCH_OES 0x92E7
2178 #define GL_IS_ROW_MAJOR 0x9300
2179 #define GL_ITALIC_BIT_NV 0x02
2180 #define GL_IUI_N3F_V2F_EXT 0x81AF
2181 #define GL_IUI_N3F_V3F_EXT 0x81B0
2182 #define GL_IUI_V2F_EXT 0x81AD
2183 #define GL_IUI_V3F_EXT 0x81AE
2184 #define GL_KEEP 0x1E00
2185 #define GL_LARGE_CCW_ARC_TO_NV 0x16
2186 #define GL_LARGE_CW_ARC_TO_NV 0x18
2187 #define GL_LAST_VERTEX_CONVENTION 0x8E4E
2188 #define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E
2189 #define GL_LAST_VERTEX_CONVENTION_OES 0x8E4E
2190 #define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027
2191 #define GL_LAYER_NV 0x8DAA
2192 #define GL_LAYER_PROVOKING_VERTEX 0x825E
2193 #define GL_LAYER_PROVOKING_VERTEX_EXT 0x825E
2194 #define GL_LAYER_PROVOKING_VERTEX_OES 0x825E
2195 #define GL_LAYOUT_DEFAULT_INTEL 0
2196 #define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2
2197 #define GL_LAYOUT_LINEAR_INTEL 1
2198 #define GL_LEFT 0x0406
2199 #define GL_LEQUAL 0x0203
2200 #define GL_LERP_ATI 0x8969
2201 #define GL_LESS 0x0201
2202 #define GL_LIGHT0 0x4000
2203 #define GL_LIGHT1 0x4001
2204 #define GL_LIGHT2 0x4002
2205 #define GL_LIGHT3 0x4003
2206 #define GL_LIGHT4 0x4004
2207 #define GL_LIGHT5 0x4005
2208 #define GL_LIGHT6 0x4006
2209 #define GL_LIGHT7 0x4007
2210 #define GL_LIGHTEN 0x9298
2211 #define GL_LIGHTEN_KHR 0x9298
2212 #define GL_LIGHTEN_NV 0x9298
2213 #define GL_LIGHTING 0x0B50
2214 #define GL_LIGHTING_BIT 0x00000040
2215 #define GL_LIGHT_ENV_MODE_SGIX 0x8407
2216 #define GL_LIGHT_MODEL_AMBIENT 0x0B53
2217 #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
2218 #define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8
2219 #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
2220 #define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
2221 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
2222 #define GL_LINE 0x1B01
2223 #define GL_LINEAR 0x2601
2224 #define GL_LINEARBURN_NV 0x92A5
2225 #define GL_LINEARDODGE_NV 0x92A4
2226 #define GL_LINEARLIGHT_NV 0x92A7
2227 #define GL_LINEAR_ATTENUATION 0x1208
2228 #define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170
2229 #define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F
2230 #define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098
2231 #define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099
2232 #define GL_LINEAR_DETAIL_SGIS 0x8097
2233 #define GL_LINEAR_MIPMAP_LINEAR 0x2703
2234 #define GL_LINEAR_MIPMAP_NEAREST 0x2701
2235 #define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE
2236 #define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF
2237 #define GL_LINEAR_SHARPEN_SGIS 0x80AD
2238 #define GL_LINES 0x0001
2239 #define GL_LINES_ADJACENCY 0x000A
2240 #define GL_LINES_ADJACENCY_ARB 0x000A
2241 #define GL_LINES_ADJACENCY_EXT 0x000A
2242 #define GL_LINES_ADJACENCY_OES 0x000A
2243 #define GL_LINE_BIT 0x00000004
2244 #define GL_LINE_LOOP 0x0002
2245 #define GL_LINE_NV 0x1B01
2246 #define GL_LINE_QUALITY_HINT_SGIX 0x835B
2247 #define GL_LINE_RESET_TOKEN 0x0707
2248 #define GL_LINE_SMOOTH 0x0B20
2249 #define GL_LINE_SMOOTH_HINT 0x0C52
2250 #define GL_LINE_STIPPLE 0x0B24
2251 #define GL_LINE_STIPPLE_PATTERN 0x0B25
2252 #define GL_LINE_STIPPLE_REPEAT 0x0B26
2253 #define GL_LINE_STRIP 0x0003
2254 #define GL_LINE_STRIP_ADJACENCY 0x000B
2255 #define GL_LINE_STRIP_ADJACENCY_ARB 0x000B
2256 #define GL_LINE_STRIP_ADJACENCY_EXT 0x000B
2257 #define GL_LINE_STRIP_ADJACENCY_OES 0x000B
2258 #define GL_LINE_TOKEN 0x0702
2259 #define GL_LINE_TO_NV 0x04
2260 #define GL_LINE_WIDTH 0x0B21
2261 #define GL_LINE_WIDTH_COMMAND_NV 0x000D
2262 #define GL_LINE_WIDTH_GRANULARITY 0x0B23
2263 #define GL_LINE_WIDTH_RANGE 0x0B22
2264 #define GL_LINK_STATUS 0x8B82
2265 #define GL_LIST_BASE 0x0B32
2266 #define GL_LIST_BIT 0x00020000
2267 #define GL_LIST_INDEX 0x0B33
2268 #define GL_LIST_MODE 0x0B30
2269 #define GL_LIST_PRIORITY_SGIX 0x8182
2270 #define GL_LOAD 0x0101
2271 #define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED
2272 #define GL_LOCAL_CONSTANT_EXT 0x87C3
2273 #define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC
2274 #define GL_LOCAL_EXT 0x87C4
2275 #define GL_LOCATION 0x930E
2276 #define GL_LOCATION_COMPONENT 0x934A
2277 #define GL_LOCATION_INDEX 0x930F
2278 #define GL_LOCATION_INDEX_EXT 0x930F
2279 #define GL_LOGIC_OP 0x0BF1
2280 #define GL_LOGIC_OP_MODE 0x0BF0
2281 #define GL_LOSE_CONTEXT_ON_RESET 0x8252
2282 #define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
2283 #define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252
2284 #define GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252
2285 #define GL_LOWER_LEFT 0x8CA1
2286 #define GL_LOW_FLOAT 0x8DF0
2287 #define GL_LOW_INT 0x8DF3
2288 #define GL_LO_BIAS_NV 0x8715
2289 #define GL_LO_SCALE_NV 0x870F
2290 #define GL_LUMINANCE 0x1909
2291 #define GL_LUMINANCE12 0x8041
2292 #define GL_LUMINANCE12_ALPHA12 0x8047
2293 #define GL_LUMINANCE12_ALPHA12_EXT 0x8047
2294 #define GL_LUMINANCE12_ALPHA4 0x8046
2295 #define GL_LUMINANCE12_ALPHA4_EXT 0x8046
2296 #define GL_LUMINANCE12_EXT 0x8041
2297 #define GL_LUMINANCE16 0x8042
2298 #define GL_LUMINANCE16F_ARB 0x881E
2299 #define GL_LUMINANCE16F_EXT 0x881E
2300 #define GL_LUMINANCE16I_EXT 0x8D8C
2301 #define GL_LUMINANCE16UI_EXT 0x8D7A
2302 #define GL_LUMINANCE16_ALPHA16 0x8048
2303 #define GL_LUMINANCE16_ALPHA16_EXT 0x8048
2304 #define GL_LUMINANCE16_ALPHA16_SNORM 0x901A
2305 #define GL_LUMINANCE16_EXT 0x8042
2306 #define GL_LUMINANCE16_SNORM 0x9019
2307 #define GL_LUMINANCE32F_ARB 0x8818
2308 #define GL_LUMINANCE32F_EXT 0x8818
2309 #define GL_LUMINANCE32I_EXT 0x8D86
2310 #define GL_LUMINANCE32UI_EXT 0x8D74
2311 #define GL_LUMINANCE4 0x803F
2312 #define GL_LUMINANCE4_ALPHA4 0x8043
2313 #define GL_LUMINANCE4_ALPHA4_EXT 0x8043
2314 #define GL_LUMINANCE4_ALPHA4_OES 0x8043
2315 #define GL_LUMINANCE4_EXT 0x803F
2316 #define GL_LUMINANCE6_ALPHA2 0x8044
2317 #define GL_LUMINANCE6_ALPHA2_EXT 0x8044
2318 #define GL_LUMINANCE8 0x8040
2319 #define GL_LUMINANCE8I_EXT 0x8D92
2320 #define GL_LUMINANCE8UI_EXT 0x8D80
2321 #define GL_LUMINANCE8_ALPHA8 0x8045
2322 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045
2323 #define GL_LUMINANCE8_ALPHA8_OES 0x8045
2324 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016
2325 #define GL_LUMINANCE8_EXT 0x8040
2326 #define GL_LUMINANCE8_OES 0x8040
2327 #define GL_LUMINANCE8_SNORM 0x9015
2328 #define GL_LUMINANCE_ALPHA 0x190A
2329 #define GL_LUMINANCE_ALPHA16F_ARB 0x881F
2330 #define GL_LUMINANCE_ALPHA16F_EXT 0x881F
2331 #define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D
2332 #define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B
2333 #define GL_LUMINANCE_ALPHA32F_ARB 0x8819
2334 #define GL_LUMINANCE_ALPHA32F_EXT 0x8819
2335 #define GL_LUMINANCE_ALPHA32I_EXT 0x8D87
2336 #define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75
2337 #define GL_LUMINANCE_ALPHA8I_EXT 0x8D93
2338 #define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81
2339 #define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F
2340 #define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F
2341 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819
2342 #define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819
2343 #define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D
2344 #define GL_LUMINANCE_ALPHA_SNORM 0x9012
2345 #define GL_LUMINANCE_FLOAT16_APPLE 0x881E
2346 #define GL_LUMINANCE_FLOAT16_ATI 0x881E
2347 #define GL_LUMINANCE_FLOAT32_APPLE 0x8818
2348 #define GL_LUMINANCE_FLOAT32_ATI 0x8818
2349 #define GL_LUMINANCE_INTEGER_EXT 0x8D9C
2350 #define GL_LUMINANCE_SNORM 0x9011
2351 #define GL_MAD_ATI 0x8968
2352 #define GL_MAGNITUDE_BIAS_NV 0x8718
2353 #define GL_MAGNITUDE_SCALE_NV 0x8712
2354 #define GL_MAJOR_VERSION 0x821B
2355 #define GL_MALI_PROGRAM_BINARY_ARM 0x8F61
2356 #define GL_MALI_SHADER_BINARY_ARM 0x8F60
2357 #define GL_MANUAL_GENERATE_MIPMAP 0x8294
2358 #define GL_MAP1_BINORMAL_EXT 0x8446
2359 #define GL_MAP1_COLOR_4 0x0D90
2360 #define GL_MAP1_GRID_DOMAIN 0x0DD0
2361 #define GL_MAP1_GRID_SEGMENTS 0x0DD1
2362 #define GL_MAP1_INDEX 0x0D91
2363 #define GL_MAP1_NORMAL 0x0D92
2364 #define GL_MAP1_TANGENT_EXT 0x8444
2365 #define GL_MAP1_TEXTURE_COORD_1 0x0D93
2366 #define GL_MAP1_TEXTURE_COORD_2 0x0D94
2367 #define GL_MAP1_TEXTURE_COORD_3 0x0D95
2368 #define GL_MAP1_TEXTURE_COORD_4 0x0D96
2369 #define GL_MAP1_VERTEX_3 0x0D97
2370 #define GL_MAP1_VERTEX_4 0x0D98
2371 #define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660
2372 #define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A
2373 #define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B
2374 #define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C
2375 #define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D
2376 #define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E
2377 #define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F
2378 #define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661
2379 #define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662
2380 #define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663
2381 #define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664
2382 #define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665
2383 #define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666
2384 #define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667
2385 #define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668
2386 #define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669
2387 #define GL_MAP2_BINORMAL_EXT 0x8447
2388 #define GL_MAP2_COLOR_4 0x0DB0
2389 #define GL_MAP2_GRID_DOMAIN 0x0DD2
2390 #define GL_MAP2_GRID_SEGMENTS 0x0DD3
2391 #define GL_MAP2_INDEX 0x0DB1
2392 #define GL_MAP2_NORMAL 0x0DB2
2393 #define GL_MAP2_TANGENT_EXT 0x8445
2394 #define GL_MAP2_TEXTURE_COORD_1 0x0DB3
2395 #define GL_MAP2_TEXTURE_COORD_2 0x0DB4
2396 #define GL_MAP2_TEXTURE_COORD_3 0x0DB5
2397 #define GL_MAP2_TEXTURE_COORD_4 0x0DB6
2398 #define GL_MAP2_VERTEX_3 0x0DB7
2399 #define GL_MAP2_VERTEX_4 0x0DB8
2400 #define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670
2401 #define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A
2402 #define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B
2403 #define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C
2404 #define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D
2405 #define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E
2406 #define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F
2407 #define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671
2408 #define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672
2409 #define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673
2410 #define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674
2411 #define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675
2412 #define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676
2413 #define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677
2414 #define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678
2415 #define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679
2416 #define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3
2417 #define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4
2418 #define GL_MAP_COHERENT_BIT 0x0080
2419 #define GL_MAP_COHERENT_BIT_EXT 0x0080
2420 #define GL_MAP_COLOR 0x0D10
2421 #define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
2422 #define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010
2423 #define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
2424 #define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008
2425 #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
2426 #define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004
2427 #define GL_MAP_PERSISTENT_BIT 0x0040
2428 #define GL_MAP_PERSISTENT_BIT_EXT 0x0040
2429 #define GL_MAP_READ_BIT 0x0001
2430 #define GL_MAP_READ_BIT_EXT 0x0001
2431 #define GL_MAP_STENCIL 0x0D11
2432 #define GL_MAP_TESSELLATION_NV 0x86C2
2433 #define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
2434 #define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020
2435 #define GL_MAP_WRITE_BIT 0x0002
2436 #define GL_MAP_WRITE_BIT_EXT 0x0002
2437 #define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C
2438 #define GL_MATRIX0_ARB 0x88C0
2439 #define GL_MATRIX0_NV 0x8630
2440 #define GL_MATRIX10_ARB 0x88CA
2441 #define GL_MATRIX11_ARB 0x88CB
2442 #define GL_MATRIX12_ARB 0x88CC
2443 #define GL_MATRIX13_ARB 0x88CD
2444 #define GL_MATRIX14_ARB 0x88CE
2445 #define GL_MATRIX15_ARB 0x88CF
2446 #define GL_MATRIX16_ARB 0x88D0
2447 #define GL_MATRIX17_ARB 0x88D1
2448 #define GL_MATRIX18_ARB 0x88D2
2449 #define GL_MATRIX19_ARB 0x88D3
2450 #define GL_MATRIX1_ARB 0x88C1
2451 #define GL_MATRIX1_NV 0x8631
2452 #define GL_MATRIX20_ARB 0x88D4
2453 #define GL_MATRIX21_ARB 0x88D5
2454 #define GL_MATRIX22_ARB 0x88D6
2455 #define GL_MATRIX23_ARB 0x88D7
2456 #define GL_MATRIX24_ARB 0x88D8
2457 #define GL_MATRIX25_ARB 0x88D9
2458 #define GL_MATRIX26_ARB 0x88DA
2459 #define GL_MATRIX27_ARB 0x88DB
2460 #define GL_MATRIX28_ARB 0x88DC
2461 #define GL_MATRIX29_ARB 0x88DD
2462 #define GL_MATRIX2_ARB 0x88C2
2463 #define GL_MATRIX2_NV 0x8632
2464 #define GL_MATRIX30_ARB 0x88DE
2465 #define GL_MATRIX31_ARB 0x88DF
2466 #define GL_MATRIX3_ARB 0x88C3
2467 #define GL_MATRIX3_NV 0x8633
2468 #define GL_MATRIX4_ARB 0x88C4
2469 #define GL_MATRIX4_NV 0x8634
2470 #define GL_MATRIX5_ARB 0x88C5
2471 #define GL_MATRIX5_NV 0x8635
2472 #define GL_MATRIX6_ARB 0x88C6
2473 #define GL_MATRIX6_NV 0x8636
2474 #define GL_MATRIX7_ARB 0x88C7
2475 #define GL_MATRIX7_NV 0x8637
2476 #define GL_MATRIX8_ARB 0x88C8
2477 #define GL_MATRIX9_ARB 0x88C9
2478 #define GL_MATRIX_EXT 0x87C0
2479 #define GL_MATRIX_INDEX_ARRAY_ARB 0x8844
2480 #define GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES 0x8B9E
2481 #define GL_MATRIX_INDEX_ARRAY_OES 0x8844
2482 #define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
2483 #define GL_MATRIX_INDEX_ARRAY_POINTER_OES 0x8849
2484 #define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846
2485 #define GL_MATRIX_INDEX_ARRAY_SIZE_OES 0x8846
2486 #define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848
2487 #define GL_MATRIX_INDEX_ARRAY_STRIDE_OES 0x8848
2488 #define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847
2489 #define GL_MATRIX_INDEX_ARRAY_TYPE_OES 0x8847
2490 #define GL_MATRIX_MODE 0x0BA0
2491 #define GL_MATRIX_PALETTE_ARB 0x8840
2492 #define GL_MATRIX_PALETTE_OES 0x8840
2493 #define GL_MATRIX_STRIDE 0x92FF
2494 #define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
2495 #define GL_MAT_AMBIENT_BIT_PGI 0x00100000
2496 #define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000
2497 #define GL_MAT_DIFFUSE_BIT_PGI 0x00400000
2498 #define GL_MAT_EMISSION_BIT_PGI 0x00800000
2499 #define GL_MAT_SHININESS_BIT_PGI 0x02000000
2500 #define GL_MAT_SPECULAR_BIT_PGI 0x04000000
2501 #define GL_MAX 0x8008
2502 #define GL_MAX_3D_TEXTURE_SIZE 0x8073
2503 #define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
2504 #define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073
2505 #define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138
2506 #define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405
2507 #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
2508 #define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
2509 #define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360
2510 #define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D
2511 #define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361
2512 #define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F
2513 #define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
2514 #define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
2515 #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
2516 #define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED
2517 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
2518 #define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177
2519 #define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
2520 #define GL_MAX_CLIP_DISTANCES 0x0D32
2521 #define GL_MAX_CLIP_DISTANCES_APPLE 0x0D32
2522 #define GL_MAX_CLIP_PLANES 0x0D32
2523 #define GL_MAX_CLIP_PLANES_IMG 0x0D32
2524 #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
2525 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
2526 #define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF
2527 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
2528 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
2529 #define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
2530 #define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7
2531 #define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
2532 #define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA
2533 #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266
2534 #define GL_MAX_COMBINED_DIMENSIONS 0x8282
2535 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
2536 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
2537 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32
2538 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8A32
2539 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF
2540 #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
2541 #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39
2542 #define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39
2543 #define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC
2544 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
2545 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E1E
2546 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E1E
2547 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
2548 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E1F
2549 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E1F
2550 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
2551 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
2552 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
2553 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
2554 #define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265
2555 #define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264
2556 #define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB
2557 #define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF
2558 #define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD
2559 #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB
2560 #define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262
2561 #define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC
2562 #define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB
2563 #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263
2564 #define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344
2565 #define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345
2566 #define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE
2567 #define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB
2568 #define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF
2569 #define GL_MAX_CONVOLUTION_HEIGHT 0x801B
2570 #define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B
2571 #define GL_MAX_CONVOLUTION_WIDTH 0x801A
2572 #define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A
2573 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
2574 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
2575 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C
2576 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES 0x851C
2577 #define GL_MAX_CULL_DISTANCES 0x82F9
2578 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
2579 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
2580 #define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
2581 #define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144
2582 #define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144
2583 #define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144
2584 #define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
2585 #define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143
2586 #define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143
2587 #define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143
2588 #define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1
2589 #define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0
2590 #define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197
2591 #define GL_MAX_DEPTH 0x8280
2592 #define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
2593 #define GL_MAX_DRAW_BUFFERS 0x8824
2594 #define GL_MAX_DRAW_BUFFERS_ARB 0x8824
2595 #define GL_MAX_DRAW_BUFFERS_ATI 0x8824
2596 #define GL_MAX_DRAW_BUFFERS_EXT 0x8824
2597 #define GL_MAX_DRAW_BUFFERS_NV 0x8824
2598 #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
2599 #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC
2600 #define GL_MAX_ELEMENTS_INDICES 0x80E9
2601 #define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9
2602 #define GL_MAX_ELEMENTS_VERTICES 0x80E8
2603 #define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8
2604 #define GL_MAX_ELEMENT_INDEX 0x8D6B
2605 #define GL_MAX_EVAL_ORDER 0x0D30
2606 #define GL_MAX_EXT 0x8008
2607 #define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C
2608 #define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6
2609 #define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
2610 #define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
2611 #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
2612 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
2613 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
2614 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C
2615 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5C
2616 #define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404
2617 #define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
2618 #define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA
2619 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
2620 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
2621 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
2622 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
2623 #define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316
2624 #define GL_MAX_FRAMEBUFFER_LAYERS 0x9317
2625 #define GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317
2626 #define GL_MAX_FRAMEBUFFER_LAYERS_OES 0x9317
2627 #define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318
2628 #define GL_MAX_FRAMEBUFFER_WIDTH 0x9315
2629 #define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D
2630 #define GL_MAX_GENERAL_COMBINERS_NV 0x854D
2631 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5
2632 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5
2633 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES 0x92D5
2634 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
2635 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF
2636 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES 0x92CF
2637 #define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
2638 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD
2639 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD
2640 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES 0x90CD
2641 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
2642 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123
2643 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES 0x9123
2644 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
2645 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124
2646 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES 0x9124
2647 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
2648 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
2649 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
2650 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES 0x8DE0
2651 #define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A
2652 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
2653 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A
2654 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES 0x8E5A
2655 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7
2656 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7
2657 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES 0x90D7
2658 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
2659 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
2660 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
2661 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES 0x8C29
2662 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
2663 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
2664 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
2665 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES 0x8DE1
2666 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
2667 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C
2668 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES 0x8A2C
2669 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
2670 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
2671 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
2672 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8DDF
2673 #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
2674 #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
2675 #define GL_MAX_HEIGHT 0x827F
2676 #define GL_MAX_IMAGE_SAMPLES 0x906D
2677 #define GL_MAX_IMAGE_SAMPLES_EXT 0x906D
2678 #define GL_MAX_IMAGE_UNITS 0x8F38
2679 #define GL_MAX_IMAGE_UNITS_EXT 0x8F38
2680 #define GL_MAX_INTEGER_SAMPLES 0x9110
2681 #define GL_MAX_LABEL_LENGTH 0x82E8
2682 #define GL_MAX_LABEL_LENGTH_KHR 0x82E8
2683 #define GL_MAX_LAYERS 0x8281
2684 #define GL_MAX_LIGHTS 0x0D31
2685 #define GL_MAX_LIST_NESTING 0x0B31
2686 #define GL_MAX_MAP_TESSELLATION_NV 0x86D6
2687 #define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
2688 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
2689 #define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
2690 #define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2
2691 #define GL_MAX_NAME_LENGTH 0x92F6
2692 #define GL_MAX_NAME_STACK_DEPTH 0x0D37
2693 #define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7
2694 #define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8
2695 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
2696 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
2697 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
2698 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
2699 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
2700 #define GL_MAX_PALETTE_MATRICES_ARB 0x8842
2701 #define GL_MAX_PALETTE_MATRICES_OES 0x8842
2702 #define GL_MAX_PATCH_VERTICES 0x8E7D
2703 #define GL_MAX_PATCH_VERTICES_EXT 0x8E7D
2704 #define GL_MAX_PATCH_VERTICES_OES 0x8E7D
2705 #define GL_MAX_PIXEL_MAP_TABLE 0x0D34
2706 #define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
2707 #define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
2708 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
2709 #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
2710 #define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
2711 #define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
2712 #define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
2713 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
2714 #define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
2715 #define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
2716 #define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
2717 #define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6
2718 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
2719 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
2720 #define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8
2721 #define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7
2722 #define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
2723 #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
2724 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
2725 #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
2726 #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
2727 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
2728 #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
2729 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
2730 #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
2731 #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
2732 #define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
2733 #define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
2734 #define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
2735 #define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
2736 #define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8
2737 #define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
2738 #define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45
2739 #define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44
2740 #define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
2741 #define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
2742 #define GL_MAX_PROGRAM_TEXEL_OFFSET_EXT 0x8905
2743 #define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905
2744 #define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F
2745 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
2746 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
2747 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F
2748 #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
2749 #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
2750 #define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
2751 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
2752 #define GL_MAX_RASTER_SAMPLES_EXT 0x9329
2753 #define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7
2754 #define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
2755 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
2756 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
2757 #define GL_MAX_RENDERBUFFER_SIZE 0x84E8
2758 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
2759 #define GL_MAX_RENDERBUFFER_SIZE_OES 0x84E8
2760 #define GL_MAX_SAMPLES 0x8D57
2761 #define GL_MAX_SAMPLES_ANGLE 0x8D57
2762 #define GL_MAX_SAMPLES_APPLE 0x8D57
2763 #define GL_MAX_SAMPLES_EXT 0x8D57
2764 #define GL_MAX_SAMPLES_IMG 0x9135
2765 #define GL_MAX_SAMPLES_NV 0x8D57
2766 #define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
2767 #define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59
2768 #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
2769 #define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111
2770 #define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35
2771 #define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT 0x9650
2772 #define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT 0x9651
2773 #define GL_MAX_SHADER_COMPILER_THREADS_ARB 0x91B0
2774 #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63
2775 #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67
2776 #define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE
2777 #define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD
2778 #define GL_MAX_SHININESS_NV 0x8504
2779 #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199
2780 #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199
2781 #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT 0x9199
2782 #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A
2783 #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A
2784 #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT 0x919A
2785 #define GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198
2786 #define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198
2787 #define GL_MAX_SPARSE_TEXTURE_SIZE_EXT 0x9198
2788 #define GL_MAX_SPOT_EXPONENT_NV 0x8505
2789 #define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349
2790 #define GL_MAX_SUBROUTINES 0x8DE7
2791 #define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
2792 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
2793 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT 0x92D3
2794 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES 0x92D3
2795 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
2796 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT 0x92CD
2797 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES 0x92CD
2798 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
2799 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT 0x90CB
2800 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES 0x90CB
2801 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
2802 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT 0x886C
2803 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES 0x886C
2804 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
2805 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT 0x8E83
2806 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES 0x8E83
2807 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8
2808 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT 0x90D8
2809 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES 0x90D8
2810 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
2811 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT 0x8E81
2812 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES 0x8E81
2813 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
2814 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT 0x8E85
2815 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES 0x8E85
2816 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
2817 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT 0x8E89
2818 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES 0x8E89
2819 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
2820 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E7F
2821 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E7F
2822 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
2823 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT 0x92D4
2824 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES 0x92D4
2825 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
2826 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT 0x92CE
2827 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES 0x92CE
2828 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
2829 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT 0x90CC
2830 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES 0x90CC
2831 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
2832 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT 0x886D
2833 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES 0x886D
2834 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
2835 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT 0x8E86
2836 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES 0x8E86
2837 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9
2838 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT 0x90D9
2839 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES 0x90D9
2840 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
2841 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT 0x8E82
2842 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES 0x8E82
2843 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
2844 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT 0x8E8A
2845 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES 0x8E8A
2846 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
2847 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E80
2848 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E80
2849 #define GL_MAX_TESS_GEN_LEVEL 0x8E7E
2850 #define GL_MAX_TESS_GEN_LEVEL_EXT 0x8E7E
2851 #define GL_MAX_TESS_GEN_LEVEL_OES 0x8E7E
2852 #define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84
2853 #define GL_MAX_TESS_PATCH_COMPONENTS_EXT 0x8E84
2854 #define GL_MAX_TESS_PATCH_COMPONENTS_OES 0x8E84
2855 #define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
2856 #define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B
2857 #define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B
2858 #define GL_MAX_TEXTURE_BUFFER_SIZE_OES 0x8C2B
2859 #define GL_MAX_TEXTURE_COORDS 0x8871
2860 #define GL_MAX_TEXTURE_COORDS_ARB 0x8871
2861 #define GL_MAX_TEXTURE_COORDS_NV 0x8871
2862 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
2863 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
2864 #define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872
2865 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
2866 #define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
2867 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
2868 #define GL_MAX_TEXTURE_SIZE 0x0D33
2869 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
2870 #define GL_MAX_TEXTURE_UNITS 0x84E2
2871 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
2872 #define GL_MAX_TRACK_MATRICES_NV 0x862F
2873 #define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
2874 #define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
2875 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
2876 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
2877 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A
2878 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
2879 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
2880 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
2881 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
2882 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
2883 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
2884 #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
2885 #define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
2886 #define GL_MAX_UNIFORM_LOCATIONS 0x826E
2887 #define GL_MAX_VARYING_COMPONENTS 0x8B4B
2888 #define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B
2889 #define GL_MAX_VARYING_FLOATS 0x8B4B
2890 #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B
2891 #define GL_MAX_VARYING_VECTORS 0x8DFC
2892 #define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
2893 #define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2
2894 #define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
2895 #define GL_MAX_VERTEX_ATTRIBS 0x8869
2896 #define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
2897 #define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA
2898 #define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
2899 #define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5
2900 #define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
2901 #define GL_MAX_VERTEX_HINT_PGI 0x1A22D
2902 #define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA
2903 #define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
2904 #define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
2905 #define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
2906 #define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9
2907 #define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
2908 #define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
2909 #define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
2910 #define GL_MAX_VERTEX_STREAMS 0x8E71
2911 #define GL_MAX_VERTEX_STREAMS_ATI 0x876B
2912 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
2913 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
2914 #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
2915 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
2916 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
2917 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
2918 #define GL_MAX_VERTEX_UNITS_ARB 0x86A4
2919 #define GL_MAX_VERTEX_UNITS_OES 0x86A4
2920 #define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
2921 #define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
2922 #define GL_MAX_VIEWPORTS 0x825B
2923 #define GL_MAX_VIEWPORTS_NV 0x825B
2924 #define GL_MAX_VIEWPORT_DIMS 0x0D3A
2925 #define GL_MAX_VIEWS_OVR 0x9631
2926 #define GL_MAX_WIDTH 0x827E
2927 #define GL_MEDIUM_FLOAT 0x8DF1
2928 #define GL_MEDIUM_INT 0x8DF4
2929 #define GL_MIN 0x8007
2930 #define GL_MINMAX 0x802E
2931 #define GL_MINMAX_EXT 0x802E
2932 #define GL_MINMAX_FORMAT 0x802F
2933 #define GL_MINMAX_FORMAT_EXT 0x802F
2934 #define GL_MINMAX_SINK 0x8030
2935 #define GL_MINMAX_SINK_EXT 0x8030
2936 #define GL_MINOR_VERSION 0x821C
2937 #define GL_MINUS_CLAMPED_NV 0x92B3
2938 #define GL_MINUS_NV 0x929F
2939 #define GL_MIN_EXT 0x8007
2940 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
2941 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B
2942 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5B
2943 #define GL_MIN_LOD_WARNING_AMD 0x919C
2944 #define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC
2945 #define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
2946 #define GL_MIN_PROGRAM_TEXEL_OFFSET_EXT 0x8904
2947 #define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904
2948 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
2949 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
2950 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E
2951 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37
2952 #define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37
2953 #define GL_MIN_SAMPLE_SHADING_VALUE_OES 0x8C37
2954 #define GL_MIN_SPARSE_LEVEL_AMD 0x919B
2955 #define GL_MIPMAP 0x8293
2956 #define GL_MIRRORED_REPEAT 0x8370
2957 #define GL_MIRRORED_REPEAT_ARB 0x8370
2958 #define GL_MIRRORED_REPEAT_IBM 0x8370
2959 #define GL_MIRRORED_REPEAT_OES 0x8370
2960 #define GL_MIRROR_CLAMP_ATI 0x8742
2961 #define GL_MIRROR_CLAMP_EXT 0x8742
2962 #define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912
2963 #define GL_MIRROR_CLAMP_TO_EDGE 0x8743
2964 #define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
2965 #define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
2966 #define GL_MITER_REVERT_NV 0x90A7
2967 #define GL_MITER_TRUNCATE_NV 0x90A8
2968 #define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F
2969 #define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330
2970 #define GL_MODELVIEW 0x1700
2971 #define GL_MODELVIEW0_ARB 0x1700
2972 #define GL_MODELVIEW0_EXT 0x1700
2973 #define GL_MODELVIEW0_MATRIX_EXT 0x0BA6
2974 #define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3
2975 #define GL_MODELVIEW10_ARB 0x872A
2976 #define GL_MODELVIEW11_ARB 0x872B
2977 #define GL_MODELVIEW12_ARB 0x872C
2978 #define GL_MODELVIEW13_ARB 0x872D
2979 #define GL_MODELVIEW14_ARB 0x872E
2980 #define GL_MODELVIEW15_ARB 0x872F
2981 #define GL_MODELVIEW16_ARB 0x8730
2982 #define GL_MODELVIEW17_ARB 0x8731
2983 #define GL_MODELVIEW18_ARB 0x8732
2984 #define GL_MODELVIEW19_ARB 0x8733
2985 #define GL_MODELVIEW1_ARB 0x850A
2986 #define GL_MODELVIEW1_EXT 0x850A
2987 #define GL_MODELVIEW1_MATRIX_EXT 0x8506
2988 #define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502
2989 #define GL_MODELVIEW20_ARB 0x8734
2990 #define GL_MODELVIEW21_ARB 0x8735
2991 #define GL_MODELVIEW22_ARB 0x8736
2992 #define GL_MODELVIEW23_ARB 0x8737
2993 #define GL_MODELVIEW24_ARB 0x8738
2994 #define GL_MODELVIEW25_ARB 0x8739
2995 #define GL_MODELVIEW26_ARB 0x873A
2996 #define GL_MODELVIEW27_ARB 0x873B
2997 #define GL_MODELVIEW28_ARB 0x873C
2998 #define GL_MODELVIEW29_ARB 0x873D
2999 #define GL_MODELVIEW2_ARB 0x8722
3000 #define GL_MODELVIEW30_ARB 0x873E
3001 #define GL_MODELVIEW31_ARB 0x873F
3002 #define GL_MODELVIEW3_ARB 0x8723
3003 #define GL_MODELVIEW4_ARB 0x8724
3004 #define GL_MODELVIEW5_ARB 0x8725
3005 #define GL_MODELVIEW6_ARB 0x8726
3006 #define GL_MODELVIEW7_ARB 0x8727
3007 #define GL_MODELVIEW8_ARB 0x8728
3008 #define GL_MODELVIEW9_ARB 0x8729
3009 #define GL_MODELVIEW_MATRIX 0x0BA6
3010 #define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D
3011 #define GL_MODELVIEW_PROJECTION_NV 0x8629
3012 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3
3013 #define GL_MODULATE 0x2100
3014 #define GL_MODULATE_ADD_ATI 0x8744
3015 #define GL_MODULATE_COLOR_IMG 0x8C04
3016 #define GL_MODULATE_SIGNED_ADD_ATI 0x8745
3017 #define GL_MODULATE_SUBTRACT_ATI 0x8746
3018 #define GL_MOVE_TO_CONTINUES_NV 0x90B6
3019 #define GL_MOVE_TO_NV 0x02
3020 #define GL_MOVE_TO_RESETS_NV 0x90B5
3021 #define GL_MOV_ATI 0x8961
3022 #define GL_MULT 0x0103
3023 #define GL_MULTIPLY 0x9294
3024 #define GL_MULTIPLY_KHR 0x9294
3025 #define GL_MULTIPLY_NV 0x9294
3026 #define GL_MULTISAMPLE 0x809D
3027 #define GL_MULTISAMPLES_NV 0x9371
3028 #define GL_MULTISAMPLE_3DFX 0x86B2
3029 #define GL_MULTISAMPLE_ARB 0x809D
3030 #define GL_MULTISAMPLE_BIT 0x20000000
3031 #define GL_MULTISAMPLE_BIT_3DFX 0x20000000
3032 #define GL_MULTISAMPLE_BIT_ARB 0x20000000
3033 #define GL_MULTISAMPLE_BIT_EXT 0x20000000
3034 #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
3035 #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
3036 #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
3037 #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
3038 #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
3039 #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
3040 #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
3041 #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
3042 #define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12
3043 #define GL_MULTISAMPLE_EXT 0x809D
3044 #define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534
3045 #define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY 0x9382
3046 #define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB 0x9382
3047 #define GL_MULTISAMPLE_LINE_WIDTH_RANGE 0x9381
3048 #define GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB 0x9381
3049 #define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B
3050 #define GL_MULTISAMPLE_SGIS 0x809D
3051 #define GL_MULTIVIEW_EXT 0x90F1
3052 #define GL_MUL_ATI 0x8964
3053 #define GL_MVP_MATRIX_EXT 0x87E3
3054 #define GL_N3F_V3F 0x2A25
3055 #define GL_NAMED_STRING_LENGTH_ARB 0x8DE9
3056 #define GL_NAMED_STRING_TYPE_ARB 0x8DEA
3057 #define GL_NAME_LENGTH 0x92F9
3058 #define GL_NAME_STACK_DEPTH 0x0D70
3059 #define GL_NAND 0x150E
3060 #define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
3061 #define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204
3062 #define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202
3063 #define GL_NEAREST 0x2600
3064 #define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E
3065 #define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D
3066 #define GL_NEAREST_MIPMAP_LINEAR 0x2702
3067 #define GL_NEAREST_MIPMAP_NEAREST 0x2700
3068 #define GL_NEGATE_BIT_ATI 0x00000004
3069 #define GL_NEGATIVE_ONE_EXT 0x87DF
3070 #define GL_NEGATIVE_ONE_TO_ONE 0x935E
3071 #define GL_NEGATIVE_W_EXT 0x87DC
3072 #define GL_NEGATIVE_X_EXT 0x87D9
3073 #define GL_NEGATIVE_Y_EXT 0x87DA
3074 #define GL_NEGATIVE_Z_EXT 0x87DB
3075 #define GL_NEVER 0x0200
3076 #define GL_NEXT_BUFFER_NV -2
3077 #define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025
3078 #define GL_NICEST 0x1102
3079 #define GL_NONE 0
3080 #define GL_NONE_OES 0
3081 #define GL_NOOP 0x1505
3082 #define GL_NOP_COMMAND_NV 0x0001
3083 #define GL_NOR 0x1508
3084 #define GL_NORMALIZE 0x0BA1
3085 #define GL_NORMALIZED_RANGE_EXT 0x87E0
3086 #define GL_NORMAL_ARRAY 0x8075
3087 #define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22
3088 #define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
3089 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
3090 #define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
3091 #define GL_NORMAL_ARRAY_EXT 0x8075
3092 #define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C
3093 #define GL_NORMAL_ARRAY_LIST_IBM 103071
3094 #define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081
3095 #define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
3096 #define GL_NORMAL_ARRAY_POINTER 0x808F
3097 #define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
3098 #define GL_NORMAL_ARRAY_STRIDE 0x807F
3099 #define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
3100 #define GL_NORMAL_ARRAY_TYPE 0x807E
3101 #define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
3102 #define GL_NORMAL_BIT_PGI 0x08000000
3103 #define GL_NORMAL_MAP 0x8511
3104 #define GL_NORMAL_MAP_ARB 0x8511
3105 #define GL_NORMAL_MAP_EXT 0x8511
3106 #define GL_NORMAL_MAP_NV 0x8511
3107 #define GL_NORMAL_MAP_OES 0x8511
3108 #define GL_NOTEQUAL 0x0205
3109 #define GL_NO_ERROR 0
3110 #define GL_NO_RESET_NOTIFICATION 0x8261
3111 #define GL_NO_RESET_NOTIFICATION_ARB 0x8261
3112 #define GL_NO_RESET_NOTIFICATION_EXT 0x8261
3113 #define GL_NO_RESET_NOTIFICATION_KHR 0x8261
3114 #define GL_NUM_ACTIVE_VARIABLES 0x9304
3115 #define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A
3116 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
3117 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
3118 #define GL_NUM_DOWNSAMPLE_SCALES_IMG 0x913D
3119 #define GL_NUM_EXTENSIONS 0x821D
3120 #define GL_NUM_FILL_STREAMS_NV 0x8E29
3121 #define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F
3122 #define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
3123 #define GL_NUM_GENERAL_COMBINERS_NV 0x854E
3124 #define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
3125 #define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971
3126 #define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972
3127 #define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974
3128 #define GL_NUM_PASSES_ATI 0x8970
3129 #define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
3130 #define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
3131 #define GL_NUM_SAMPLE_COUNTS 0x9380
3132 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
3133 #define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9
3134 #define GL_NUM_SPARSE_LEVELS_ARB 0x91AA
3135 #define GL_NUM_SPARSE_LEVELS_EXT 0x91AA
3136 #define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024
3137 #define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8
3138 #define GL_NUM_VIRTUAL_PAGE_SIZES_EXT 0x91A8
3139 #define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
3140 #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
3141 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
3142 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
3143 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
3144 #define GL_OBJECT_BUFFER_SIZE_ATI 0x8764
3145 #define GL_OBJECT_BUFFER_USAGE_ATI 0x8765
3146 #define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
3147 #define GL_OBJECT_DELETE_STATUS_ARB 0x8B80
3148 #define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3
3149 #define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1
3150 #define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
3151 #define GL_OBJECT_LINEAR 0x2401
3152 #define GL_OBJECT_LINEAR_NV 0x2401
3153 #define GL_OBJECT_LINE_SGIS 0x81F7
3154 #define GL_OBJECT_LINK_STATUS_ARB 0x8B82
3155 #define GL_OBJECT_PLANE 0x2501
3156 #define GL_OBJECT_POINT_SGIS 0x81F5
3157 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
3158 #define GL_OBJECT_SUBTYPE_ARB 0x8B4F
3159 #define GL_OBJECT_TYPE 0x9112
3160 #define GL_OBJECT_TYPE_APPLE 0x9112
3161 #define GL_OBJECT_TYPE_ARB 0x8B4E
3162 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
3163 #define GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F
3164 #define GL_OCCLUSION_TEST_HP 0x8165
3165 #define GL_OCCLUSION_TEST_RESULT_HP 0x8166
3166 #define GL_OFFSET 0x92FC
3167 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
3168 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
3169 #define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
3170 #define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
3171 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
3172 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
3173 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
3174 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
3175 #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3
3176 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1
3177 #define GL_OFFSET_TEXTURE_2D_NV 0x86E8
3178 #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2
3179 #define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
3180 #define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
3181 #define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
3182 #define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
3183 #define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
3184 #define GL_ONE 1
3185 #define GL_ONE_EXT 0x87DE
3186 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
3187 #define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
3188 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
3189 #define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
3190 #define GL_ONE_MINUS_DST_ALPHA 0x0305
3191 #define GL_ONE_MINUS_DST_COLOR 0x0307
3192 #define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
3193 #define GL_ONE_MINUS_SRC1_ALPHA_EXT 0x88FB
3194 #define GL_ONE_MINUS_SRC1_COLOR 0x88FA
3195 #define GL_ONE_MINUS_SRC1_COLOR_EXT 0x88FA
3196 #define GL_ONE_MINUS_SRC_ALPHA 0x0303
3197 #define GL_ONE_MINUS_SRC_COLOR 0x0301
3198 #define GL_OPERAND0_ALPHA 0x8598
3199 #define GL_OPERAND0_ALPHA_ARB 0x8598
3200 #define GL_OPERAND0_ALPHA_EXT 0x8598
3201 #define GL_OPERAND0_RGB 0x8590
3202 #define GL_OPERAND0_RGB_ARB 0x8590
3203 #define GL_OPERAND0_RGB_EXT 0x8590
3204 #define GL_OPERAND1_ALPHA 0x8599
3205 #define GL_OPERAND1_ALPHA_ARB 0x8599
3206 #define GL_OPERAND1_ALPHA_EXT 0x8599
3207 #define GL_OPERAND1_RGB 0x8591
3208 #define GL_OPERAND1_RGB_ARB 0x8591
3209 #define GL_OPERAND1_RGB_EXT 0x8591
3210 #define GL_OPERAND2_ALPHA 0x859A
3211 #define GL_OPERAND2_ALPHA_ARB 0x859A
3212 #define GL_OPERAND2_ALPHA_EXT 0x859A
3213 #define GL_OPERAND2_RGB 0x8592
3214 #define GL_OPERAND2_RGB_ARB 0x8592
3215 #define GL_OPERAND2_RGB_EXT 0x8592
3216 #define GL_OPERAND3_ALPHA_NV 0x859B
3217 #define GL_OPERAND3_RGB_NV 0x8593
3218 #define GL_OP_ADD_EXT 0x8787
3219 #define GL_OP_CLAMP_EXT 0x878E
3220 #define GL_OP_CROSS_PRODUCT_EXT 0x8797
3221 #define GL_OP_DOT3_EXT 0x8784
3222 #define GL_OP_DOT4_EXT 0x8785
3223 #define GL_OP_EXP_BASE_2_EXT 0x8791
3224 #define GL_OP_FLOOR_EXT 0x878F
3225 #define GL_OP_FRAC_EXT 0x8789
3226 #define GL_OP_INDEX_EXT 0x8782
3227 #define GL_OP_LOG_BASE_2_EXT 0x8792
3228 #define GL_OP_MADD_EXT 0x8788
3229 #define GL_OP_MAX_EXT 0x878A
3230 #define GL_OP_MIN_EXT 0x878B
3231 #define GL_OP_MOV_EXT 0x8799
3232 #define GL_OP_MULTIPLY_MATRIX_EXT 0x8798
3233 #define GL_OP_MUL_EXT 0x8786
3234 #define GL_OP_NEGATE_EXT 0x8783
3235 #define GL_OP_POWER_EXT 0x8793
3236 #define GL_OP_RECIP_EXT 0x8794
3237 #define GL_OP_RECIP_SQRT_EXT 0x8795
3238 #define GL_OP_ROUND_EXT 0x8790
3239 #define GL_OP_SET_GE_EXT 0x878C
3240 #define GL_OP_SET_LT_EXT 0x878D
3241 #define GL_OP_SUB_EXT 0x8796
3242 #define GL_OR 0x1507
3243 #define GL_ORDER 0x0A01
3244 #define GL_OR_INVERTED 0x150D
3245 #define GL_OR_REVERSE 0x150B
3246 #define GL_OUTPUT_COLOR0_EXT 0x879B
3247 #define GL_OUTPUT_COLOR1_EXT 0x879C
3248 #define GL_OUTPUT_FOG_EXT 0x87BD
3249 #define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D
3250 #define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7
3251 #define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8
3252 #define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9
3253 #define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA
3254 #define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB
3255 #define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC
3256 #define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD
3257 #define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE
3258 #define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF
3259 #define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0
3260 #define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E
3261 #define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1
3262 #define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2
3263 #define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3
3264 #define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4
3265 #define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5
3266 #define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6
3267 #define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7
3268 #define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8
3269 #define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9
3270 #define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA
3271 #define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F
3272 #define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB
3273 #define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC
3274 #define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0
3275 #define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1
3276 #define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2
3277 #define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3
3278 #define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4
3279 #define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5
3280 #define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6
3281 #define GL_OUTPUT_VERTEX_EXT 0x879A
3282 #define GL_OUT_OF_MEMORY 0x0505
3283 #define GL_OVERLAY 0x9296
3284 #define GL_OVERLAY_KHR 0x9296
3285 #define GL_OVERLAY_NV 0x9296
3286 #define GL_PACK_ALIGNMENT 0x0D05
3287 #define GL_PACK_CMYK_HINT_EXT 0x800E
3288 #define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D
3289 #define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C
3290 #define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E
3291 #define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B
3292 #define GL_PACK_COMPRESSED_SIZE_SGIX 0x831C
3293 #define GL_PACK_IMAGE_DEPTH_SGIS 0x8131
3294 #define GL_PACK_IMAGE_HEIGHT 0x806C
3295 #define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
3296 #define GL_PACK_INVERT_MESA 0x8758
3297 #define GL_PACK_LSB_FIRST 0x0D01
3298 #define GL_PACK_MAX_COMPRESSED_SIZE_SGIX 0x831B
3299 #define GL_PACK_RESAMPLE_OML 0x8984
3300 #define GL_PACK_RESAMPLE_SGIX 0x842E
3301 #define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4
3302 #define GL_PACK_ROW_BYTES_APPLE 0x8A15
3303 #define GL_PACK_ROW_LENGTH 0x0D02
3304 #define GL_PACK_SKIP_IMAGES 0x806B
3305 #define GL_PACK_SKIP_IMAGES_EXT 0x806B
3306 #define GL_PACK_SKIP_PIXELS 0x0D04
3307 #define GL_PACK_SKIP_ROWS 0x0D03
3308 #define GL_PACK_SKIP_VOLUMES_SGIS 0x8130
3309 #define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0
3310 #define GL_PACK_SWAP_BYTES 0x0D00
3311 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92
3312 #define GL_PALETTE4_RGB5_A1_OES 0x8B94
3313 #define GL_PALETTE4_RGB8_OES 0x8B90
3314 #define GL_PALETTE4_RGBA4_OES 0x8B93
3315 #define GL_PALETTE4_RGBA8_OES 0x8B91
3316 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97
3317 #define GL_PALETTE8_RGB5_A1_OES 0x8B99
3318 #define GL_PALETTE8_RGB8_OES 0x8B95
3319 #define GL_PALETTE8_RGBA4_OES 0x8B98
3320 #define GL_PALETTE8_RGBA8_OES 0x8B96
3321 #define GL_PARALLEL_ARRAYS_INTEL 0x83F4
3322 #define GL_PARAMETER_BUFFER_ARB 0x80EE
3323 #define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF
3324 #define GL_PARTIAL_SUCCESS_NV 0x902E
3325 #define GL_PASS_THROUGH_NV 0x86E6
3326 #define GL_PASS_THROUGH_TOKEN 0x0700
3327 #define GL_PATCHES 0x000E
3328 #define GL_PATCHES_EXT 0x000E
3329 #define GL_PATCHES_OES 0x000E
3330 #define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73
3331 #define GL_PATCH_DEFAULT_INNER_LEVEL_EXT 0x8E73
3332 #define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74
3333 #define GL_PATCH_DEFAULT_OUTER_LEVEL_EXT 0x8E74
3334 #define GL_PATCH_VERTICES 0x8E72
3335 #define GL_PATCH_VERTICES_EXT 0x8E72
3336 #define GL_PATCH_VERTICES_OES 0x8E72
3337 #define GL_PATH_CLIENT_LENGTH_NV 0x907F
3338 #define GL_PATH_COMMAND_COUNT_NV 0x909D
3339 #define GL_PATH_COMPUTED_LENGTH_NV 0x90A0
3340 #define GL_PATH_COORD_COUNT_NV 0x909E
3341 #define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF
3342 #define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F
3343 #define GL_PATH_DASH_CAPS_NV 0x907B
3344 #define GL_PATH_DASH_OFFSET_NV 0x907E
3345 #define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4
3346 #define GL_PATH_END_CAPS_NV 0x9076
3347 #define GL_PATH_ERROR_POSITION_NV 0x90AB
3348 #define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1
3349 #define GL_PATH_FILL_COVER_MODE_NV 0x9082
3350 #define GL_PATH_FILL_MASK_NV 0x9081
3351 #define GL_PATH_FILL_MODE_NV 0x9080
3352 #define GL_PATH_FOG_GEN_MODE_NV 0x90AC
3353 #define GL_PATH_FORMAT_PS_NV 0x9071
3354 #define GL_PATH_FORMAT_SVG_NV 0x9070
3355 #define GL_PATH_GEN_COEFF_NV 0x90B1
3356 #define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2
3357 #define GL_PATH_GEN_COMPONENTS_NV 0x90B3
3358 #define GL_PATH_GEN_MODE_NV 0x90B0
3359 #define GL_PATH_INITIAL_DASH_CAP_NV 0x907C
3360 #define GL_PATH_INITIAL_END_CAP_NV 0x9077
3361 #define GL_PATH_JOIN_STYLE_NV 0x9079
3362 #define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36
3363 #define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38
3364 #define GL_PATH_MITER_LIMIT_NV 0x907A
3365 #define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6
3366 #define GL_PATH_MODELVIEW_NV 0x1700
3367 #define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3
3368 #define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A
3369 #define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7
3370 #define GL_PATH_PROJECTION_NV 0x1701
3371 #define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4
3372 #define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD
3373 #define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE
3374 #define GL_PATH_STENCIL_FUNC_NV 0x90B7
3375 #define GL_PATH_STENCIL_REF_NV 0x90B8
3376 #define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9
3377 #define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2
3378 #define GL_PATH_STROKE_COVER_MODE_NV 0x9083
3379 #define GL_PATH_STROKE_MASK_NV 0x9084
3380 #define GL_PATH_STROKE_WIDTH_NV 0x9075
3381 #define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D
3382 #define GL_PATH_TERMINAL_END_CAP_NV 0x9078
3383 #define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3
3384 #define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4
3385 #define GL_PERCENTAGE_AMD 0x8BC3
3386 #define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
3387 #define GL_PERFMON_RESULT_AMD 0x8BC6
3388 #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
3389 #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
3390 #define GL_PERFORMANCE_MONITOR_AMD 0x9152
3391 #define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC
3392 #define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB
3393 #define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA
3394 #define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8
3395 #define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9
3396 #define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF
3397 #define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1
3398 #define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2
3399 #define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0
3400 #define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE
3401 #define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4
3402 #define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3
3403 #define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5
3404 #define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9
3405 #define GL_PERFQUERY_FLUSH_INTEL 0x83FA
3406 #define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001
3407 #define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500
3408 #define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD
3409 #define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000
3410 #define GL_PERFQUERY_WAIT_INTEL 0x83FB
3411 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
3412 #define GL_PERTURB_EXT 0x85AE
3413 #define GL_PER_STAGE_CONSTANTS_NV 0x8535
3414 #define GL_PHONG_HINT_WIN 0x80EB
3415 #define GL_PHONG_WIN 0x80EA
3416 #define GL_PINLIGHT_NV 0x92A8
3417 #define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080
3418 #define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080
3419 #define GL_PIXEL_COUNTER_BITS_NV 0x8864
3420 #define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
3421 #define GL_PIXEL_COUNT_NV 0x8866
3422 #define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333
3423 #define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
3424 #define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
3425 #define GL_PIXEL_GROUP_COLOR_SGIS 0x8356
3426 #define GL_PIXEL_MAG_FILTER_EXT 0x8331
3427 #define GL_PIXEL_MAP_A_TO_A 0x0C79
3428 #define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
3429 #define GL_PIXEL_MAP_B_TO_B 0x0C78
3430 #define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
3431 #define GL_PIXEL_MAP_G_TO_G 0x0C77
3432 #define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
3433 #define GL_PIXEL_MAP_I_TO_A 0x0C75
3434 #define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
3435 #define GL_PIXEL_MAP_I_TO_B 0x0C74
3436 #define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
3437 #define GL_PIXEL_MAP_I_TO_G 0x0C73
3438 #define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
3439 #define GL_PIXEL_MAP_I_TO_I 0x0C70
3440 #define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
3441 #define GL_PIXEL_MAP_I_TO_R 0x0C72
3442 #define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
3443 #define GL_PIXEL_MAP_R_TO_R 0x0C76
3444 #define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
3445 #define GL_PIXEL_MAP_S_TO_S 0x0C71
3446 #define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
3447 #define GL_PIXEL_MIN_FILTER_EXT 0x8332
3448 #define GL_PIXEL_MODE_BIT 0x00000020
3449 #define GL_PIXEL_PACK_BUFFER 0x88EB
3450 #define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
3451 #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
3452 #define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
3453 #define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED
3454 #define GL_PIXEL_PACK_BUFFER_EXT 0x88EB
3455 #define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3
3456 #define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4
3457 #define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2
3458 #define GL_PIXEL_TEXTURE_SGIS 0x8353
3459 #define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX 0x8189
3460 #define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX 0x818A
3461 #define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188
3462 #define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187
3463 #define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B
3464 #define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX 0x8184
3465 #define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX 0x8186
3466 #define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX 0x8185
3467 #define GL_PIXEL_TEX_GEN_SGIX 0x8139
3468 #define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
3469 #define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
3470 #define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145
3471 #define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144
3472 #define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143
3473 #define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142
3474 #define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141
3475 #define GL_PIXEL_TILE_WIDTH_SGIX 0x8140
3476 #define GL_PIXEL_TRANSFORM_2D_EXT 0x8330
3477 #define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338
3478 #define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
3479 #define GL_PIXEL_UNPACK_BUFFER 0x88EC
3480 #define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
3481 #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
3482 #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
3483 #define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
3484 #define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC
3485 #define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2
3486 #define GL_PLUS_CLAMPED_NV 0x92B1
3487 #define GL_PLUS_DARKER_NV 0x9292
3488 #define GL_PLUS_NV 0x9291
3489 #define GL_PN_TRIANGLES_ATI 0x87F0
3490 #define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3
3491 #define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
3492 #define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
3493 #define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2
3494 #define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
3495 #define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
3496 #define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
3497 #define GL_POINT 0x1B00
3498 #define GL_POINTS 0x0000
3499 #define GL_POINT_BIT 0x00000002
3500 #define GL_POINT_DISTANCE_ATTENUATION 0x8129
3501 #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
3502 #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
3503 #define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
3504 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
3505 #define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
3506 #define GL_POINT_NV 0x1B00
3507 #define GL_POINT_SIZE 0x0B11
3508 #define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F
3509 #define GL_POINT_SIZE_ARRAY_OES 0x8B9C
3510 #define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C
3511 #define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B
3512 #define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A
3513 #define GL_POINT_SIZE_GRANULARITY 0x0B13
3514 #define GL_POINT_SIZE_MAX 0x8127
3515 #define GL_POINT_SIZE_MAX_ARB 0x8127
3516 #define GL_POINT_SIZE_MAX_EXT 0x8127
3517 #define GL_POINT_SIZE_MAX_SGIS 0x8127
3518 #define GL_POINT_SIZE_MIN 0x8126
3519 #define GL_POINT_SIZE_MIN_ARB 0x8126
3520 #define GL_POINT_SIZE_MIN_EXT 0x8126
3521 #define GL_POINT_SIZE_MIN_SGIS 0x8126
3522 #define GL_POINT_SIZE_RANGE 0x0B12
3523 #define GL_POINT_SMOOTH 0x0B10
3524 #define GL_POINT_SMOOTH_HINT 0x0C51
3525 #define GL_POINT_SPRITE 0x8861
3526 #define GL_POINT_SPRITE_ARB 0x8861
3527 #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
3528 #define GL_POINT_SPRITE_NV 0x8861
3529 #define GL_POINT_SPRITE_OES 0x8861
3530 #define GL_POINT_SPRITE_R_MODE_NV 0x8863
3531 #define GL_POINT_TOKEN 0x0701
3532 #define GL_POLYGON 0x0009
3533 #define GL_POLYGON_BIT 0x00000008
3534 #define GL_POLYGON_MODE 0x0B40
3535 #define GL_POLYGON_MODE_NV 0x0B40
3536 #define GL_POLYGON_OFFSET_BIAS_EXT 0x8039
3537 #define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B
3538 #define GL_POLYGON_OFFSET_COMMAND_NV 0x000E
3539 #define GL_POLYGON_OFFSET_EXT 0x8037
3540 #define GL_POLYGON_OFFSET_FACTOR 0x8038
3541 #define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
3542 #define GL_POLYGON_OFFSET_FILL 0x8037
3543 #define GL_POLYGON_OFFSET_LINE 0x2A02
3544 #define GL_POLYGON_OFFSET_LINE_NV 0x2A02
3545 #define GL_POLYGON_OFFSET_POINT 0x2A01
3546 #define GL_POLYGON_OFFSET_POINT_NV 0x2A01
3547 #define GL_POLYGON_OFFSET_UNITS 0x2A00
3548 #define GL_POLYGON_SMOOTH 0x0B41
3549 #define GL_POLYGON_SMOOTH_HINT 0x0C53
3550 #define GL_POLYGON_STIPPLE 0x0B42
3551 #define GL_POLYGON_STIPPLE_BIT 0x00000010
3552 #define GL_POLYGON_TOKEN 0x0703
3553 #define GL_POSITION 0x1203
3554 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
3555 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
3556 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
3557 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
3558 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
3559 #define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
3560 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
3561 #define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
3562 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
3563 #define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
3564 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
3565 #define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
3566 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
3567 #define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
3568 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
3569 #define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
3570 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
3571 #define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
3572 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
3573 #define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
3574 #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
3575 #define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
3576 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
3577 #define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
3578 #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
3579 #define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
3580 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
3581 #define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
3582 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
3583 #define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
3584 #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
3585 #define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
3586 #define GL_POST_CONVOLUTION_RED_BIAS 0x8020
3587 #define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020
3588 #define GL_POST_CONVOLUTION_RED_SCALE 0x801C
3589 #define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
3590 #define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
3591 #define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
3592 #define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179
3593 #define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
3594 #define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
3595 #define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8
3596 #define GL_PRESENT_DURATION_NV 0x8E2B
3597 #define GL_PRESENT_TIME_NV 0x8E2A
3598 #define GL_PRESERVE_ATI 0x8762
3599 #define GL_PREVIOUS 0x8578
3600 #define GL_PREVIOUS_ARB 0x8578
3601 #define GL_PREVIOUS_EXT 0x8578
3602 #define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
3603 #define GL_PRIMARY_COLOR 0x8577
3604 #define GL_PRIMARY_COLOR_ARB 0x8577
3605 #define GL_PRIMARY_COLOR_EXT 0x8577
3606 #define GL_PRIMARY_COLOR_NV 0x852C
3607 #define GL_PRIMITIVES_GENERATED 0x8C87
3608 #define GL_PRIMITIVES_GENERATED_EXT 0x8C87
3609 #define GL_PRIMITIVES_GENERATED_NV 0x8C87
3610 #define GL_PRIMITIVES_GENERATED_OES 0x8C87
3611 #define GL_PRIMITIVES_SUBMITTED_ARB 0x82EF
3612 #define GL_PRIMITIVE_BOUNDING_BOX 0x92BE
3613 #define GL_PRIMITIVE_BOUNDING_BOX_ARB 0x92BE
3614 #define GL_PRIMITIVE_BOUNDING_BOX_EXT 0x92BE
3615 #define GL_PRIMITIVE_BOUNDING_BOX_OES 0x92BE
3616 #define GL_PRIMITIVE_ID_NV 0x8C7C
3617 #define GL_PRIMITIVE_RESTART 0x8F9D
3618 #define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
3619 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
3620 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES 0x8221
3621 #define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
3622 #define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559
3623 #define GL_PRIMITIVE_RESTART_NV 0x8558
3624 #define GL_PROGRAM 0x82E2
3625 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB 0x9341
3626 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341
3627 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB 0x9340
3628 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340
3629 #define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
3630 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
3631 #define GL_PROGRAM_ATTRIBS_ARB 0x88AC
3632 #define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906
3633 #define GL_PROGRAM_BINARY_ANGLE 0x93A6
3634 #define GL_PROGRAM_BINARY_FORMATS 0x87FF
3635 #define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF
3636 #define GL_PROGRAM_BINARY_LENGTH 0x8741
3637 #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
3638 #define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
3639 #define GL_PROGRAM_BINDING_ARB 0x8677
3640 #define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
3641 #define GL_PROGRAM_ERROR_POSITION_NV 0x864B
3642 #define GL_PROGRAM_ERROR_STRING_ARB 0x8874
3643 #define GL_PROGRAM_ERROR_STRING_NV 0x8874
3644 #define GL_PROGRAM_FORMAT_ARB 0x8876
3645 #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
3646 #define GL_PROGRAM_INPUT 0x92E3
3647 #define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
3648 #define GL_PROGRAM_KHR 0x82E2
3649 #define GL_PROGRAM_LENGTH_ARB 0x8627
3650 #define GL_PROGRAM_LENGTH_NV 0x8627
3651 #define GL_PROGRAM_MATRIX_EXT 0x8E2D
3652 #define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
3653 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
3654 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
3655 #define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
3656 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
3657 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
3658 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
3659 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
3660 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
3661 #define GL_PROGRAM_OBJECT_ARB 0x8B40
3662 #define GL_PROGRAM_OBJECT_EXT 0x8B40
3663 #define GL_PROGRAM_OUTPUT 0x92E4
3664 #define GL_PROGRAM_PARAMETERS_ARB 0x88A8
3665 #define GL_PROGRAM_PARAMETER_NV 0x8644
3666 #define GL_PROGRAM_PIPELINE 0x82E4
3667 #define GL_PROGRAM_PIPELINE_BINDING 0x825A
3668 #define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A
3669 #define GL_PROGRAM_PIPELINE_KHR 0x82E4
3670 #define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
3671 #define GL_PROGRAM_POINT_SIZE 0x8642
3672 #define GL_PROGRAM_POINT_SIZE_ARB 0x8642
3673 #define GL_PROGRAM_POINT_SIZE_EXT 0x8642
3674 #define GL_PROGRAM_RESIDENT_NV 0x8647
3675 #define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907
3676 #define GL_PROGRAM_SEPARABLE 0x8258
3677 #define GL_PROGRAM_SEPARABLE_EXT 0x8258
3678 #define GL_PROGRAM_STRING_ARB 0x8628
3679 #define GL_PROGRAM_STRING_NV 0x8628
3680 #define GL_PROGRAM_TARGET_NV 0x8646
3681 #define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
3682 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
3683 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
3684 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
3685 #define GL_PROJECTION 0x1701
3686 #define GL_PROJECTION_MATRIX 0x0BA7
3687 #define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES 0x898E
3688 #define GL_PROJECTION_STACK_DEPTH 0x0BA4
3689 #define GL_PROVOKING_VERTEX 0x8E4F
3690 #define GL_PROVOKING_VERTEX_EXT 0x8E4F
3691 #define GL_PROXY_COLOR_TABLE 0x80D3
3692 #define GL_PROXY_COLOR_TABLE_SGI 0x80D3
3693 #define GL_PROXY_HISTOGRAM 0x8025
3694 #define GL_PROXY_HISTOGRAM_EXT 0x8025
3695 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
3696 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
3697 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
3698 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
3699 #define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
3700 #define GL_PROXY_TEXTURE_1D 0x8063
3701 #define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
3702 #define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
3703 #define GL_PROXY_TEXTURE_1D_EXT 0x8063
3704 #define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B
3705 #define GL_PROXY_TEXTURE_2D 0x8064
3706 #define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
3707 #define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
3708 #define GL_PROXY_TEXTURE_2D_EXT 0x8064
3709 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
3710 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
3711 #define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C
3712 #define GL_PROXY_TEXTURE_3D 0x8070
3713 #define GL_PROXY_TEXTURE_3D_EXT 0x8070
3714 #define GL_PROXY_TEXTURE_4D_SGIS 0x8135
3715 #define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD
3716 #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
3717 #define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
3718 #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B
3719 #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
3720 #define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B
3721 #define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
3722 #define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7
3723 #define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
3724 #define GL_PURGEABLE_APPLE 0x8A1D
3725 #define GL_Q 0x2003
3726 #define GL_QUADRATIC_ATTENUATION 0x1209
3727 #define GL_QUADRATIC_CURVE_TO_NV 0x0A
3728 #define GL_QUADS 0x0007
3729 #define GL_QUADS_EXT 0x0007
3730 #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
3731 #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C
3732 #define GL_QUADS_OES 0x0007
3733 #define GL_QUAD_ALPHA4_SGIS 0x811E
3734 #define GL_QUAD_ALPHA8_SGIS 0x811F
3735 #define GL_QUAD_INTENSITY4_SGIS 0x8122
3736 #define GL_QUAD_INTENSITY8_SGIS 0x8123
3737 #define GL_QUAD_LUMINANCE4_SGIS 0x8120
3738 #define GL_QUAD_LUMINANCE8_SGIS 0x8121
3739 #define GL_QUAD_MESH_SUN 0x8614
3740 #define GL_QUAD_STRIP 0x0008
3741 #define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125
3742 #define GL_QUARTER_BIT_ATI 0x00000010
3743 #define GL_QUERY 0x82E3
3744 #define GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF
3745 #define GL_QUERY_BUFFER 0x9192
3746 #define GL_QUERY_BUFFER_AMD 0x9192
3747 #define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000
3748 #define GL_QUERY_BUFFER_BINDING 0x9193
3749 #define GL_QUERY_BUFFER_BINDING_AMD 0x9193
3750 #define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
3751 #define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A
3752 #define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16
3753 #define GL_QUERY_BY_REGION_WAIT 0x8E15
3754 #define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19
3755 #define GL_QUERY_BY_REGION_WAIT_NV 0x8E15
3756 #define GL_QUERY_COUNTER_BITS 0x8864
3757 #define GL_QUERY_COUNTER_BITS_ARB 0x8864
3758 #define GL_QUERY_COUNTER_BITS_EXT 0x8864
3759 #define GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008
3760 #define GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002
3761 #define GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001
3762 #define GL_QUERY_KHR 0x82E3
3763 #define GL_QUERY_NO_WAIT 0x8E14
3764 #define GL_QUERY_NO_WAIT_INVERTED 0x8E18
3765 #define GL_QUERY_NO_WAIT_NV 0x8E14
3766 #define GL_QUERY_OBJECT_AMD 0x9153
3767 #define GL_QUERY_OBJECT_EXT 0x9153
3768 #define GL_QUERY_RESULT 0x8866
3769 #define GL_QUERY_RESULT_ARB 0x8866
3770 #define GL_QUERY_RESULT_AVAILABLE 0x8867
3771 #define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
3772 #define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867
3773 #define GL_QUERY_RESULT_EXT 0x8866
3774 #define GL_QUERY_RESULT_NO_WAIT 0x9194
3775 #define GL_QUERY_RESULT_NO_WAIT_AMD 0x9194
3776 #define GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004
3777 #define GL_QUERY_TARGET 0x82EA
3778 #define GL_QUERY_WAIT 0x8E13
3779 #define GL_QUERY_WAIT_INVERTED 0x8E17
3780 #define GL_QUERY_WAIT_NV 0x8E13
3781 #define GL_R 0x2002
3782 #define GL_R11F_G11F_B10F 0x8C3A
3783 #define GL_R11F_G11F_B10F_APPLE 0x8C3A
3784 #define GL_R11F_G11F_B10F_EXT 0x8C3A
3785 #define GL_R16 0x822A
3786 #define GL_R16F 0x822D
3787 #define GL_R16F_EXT 0x822D
3788 #define GL_R16I 0x8233
3789 #define GL_R16UI 0x8234
3790 #define GL_R16_EXT 0x822A
3791 #define GL_R16_SNORM 0x8F98
3792 #define GL_R16_SNORM_EXT 0x8F98
3793 #define GL_R1UI_C3F_V3F_SUN 0x85C6
3794 #define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8
3795 #define GL_R1UI_C4UB_V3F_SUN 0x85C5
3796 #define GL_R1UI_N3F_V3F_SUN 0x85C7
3797 #define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB
3798 #define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA
3799 #define GL_R1UI_T2F_V3F_SUN 0x85C9
3800 #define GL_R1UI_V3F_SUN 0x85C4
3801 #define GL_R32F 0x822E
3802 #define GL_R32F_EXT 0x822E
3803 #define GL_R32I 0x8235
3804 #define GL_R32UI 0x8236
3805 #define GL_R3_G3_B2 0x2A10
3806 #define GL_R8 0x8229
3807 #define GL_R8I 0x8231
3808 #define GL_R8UI 0x8232
3809 #define GL_R8_EXT 0x8229
3810 #define GL_R8_SNORM 0x8F94
3811 #define GL_RASTERIZER_DISCARD 0x8C89
3812 #define GL_RASTERIZER_DISCARD_EXT 0x8C89
3813 #define GL_RASTERIZER_DISCARD_NV 0x8C89
3814 #define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A
3815 #define GL_RASTER_MULTISAMPLE_EXT 0x9327
3816 #define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262
3817 #define GL_RASTER_SAMPLES_EXT 0x9328
3818 #define GL_READ_BUFFER 0x0C02
3819 #define GL_READ_BUFFER_EXT 0x0C02
3820 #define GL_READ_BUFFER_NV 0x0C02
3821 #define GL_READ_FRAMEBUFFER 0x8CA8
3822 #define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8
3823 #define GL_READ_FRAMEBUFFER_APPLE 0x8CA8
3824 #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
3825 #define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
3826 #define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
3827 #define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
3828 #define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA
3829 #define GL_READ_FRAMEBUFFER_EXT 0x8CA8
3830 #define GL_READ_FRAMEBUFFER_NV 0x8CA8
3831 #define GL_READ_ONLY 0x88B8
3832 #define GL_READ_ONLY_ARB 0x88B8
3833 #define GL_READ_PIXELS 0x828C
3834 #define GL_READ_PIXELS_FORMAT 0x828D
3835 #define GL_READ_PIXELS_TYPE 0x828E
3836 #define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
3837 #define GL_READ_PIXEL_DATA_RANGE_NV 0x8879
3838 #define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
3839 #define GL_READ_WRITE 0x88BA
3840 #define GL_READ_WRITE_ARB 0x88BA
3841 #define GL_RECIP_ADD_SIGNED_ALPHA_IMG 0x8C05
3842 #define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE
3843 #define GL_RECT_NV 0xF6
3844 #define GL_RED 0x1903
3845 #define GL_REDUCE 0x8016
3846 #define GL_REDUCE_EXT 0x8016
3847 #define GL_RED_BIAS 0x0D15
3848 #define GL_RED_BITS 0x0D52
3849 #define GL_RED_BIT_ATI 0x00000001
3850 #define GL_RED_EXT 0x1903
3851 #define GL_RED_INTEGER 0x8D94
3852 #define GL_RED_INTEGER_EXT 0x8D94
3853 #define GL_RED_MAX_CLAMP_INGR 0x8564
3854 #define GL_RED_MIN_CLAMP_INGR 0x8560
3855 #define GL_RED_NV 0x1903
3856 #define GL_RED_SCALE 0x0D14
3857 #define GL_RED_SNORM 0x8F90
3858 #define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B
3859 #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A
3860 #define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309
3861 #define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309
3862 #define GL_REFERENCED_BY_GEOMETRY_SHADER_OES 0x9309
3863 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307
3864 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT 0x9307
3865 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES 0x9307
3866 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308
3867 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT 0x9308
3868 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES 0x9308
3869 #define GL_REFERENCED_BY_VERTEX_SHADER 0x9306
3870 #define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E
3871 #define GL_REFERENCE_PLANE_SGIX 0x817D
3872 #define GL_REFLECTION_MAP 0x8512
3873 #define GL_REFLECTION_MAP_ARB 0x8512
3874 #define GL_REFLECTION_MAP_EXT 0x8512
3875 #define GL_REFLECTION_MAP_NV 0x8512
3876 #define GL_REFLECTION_MAP_OES 0x8512
3877 #define GL_REGISTER_COMBINERS_NV 0x8522
3878 #define GL_REG_0_ATI 0x8921
3879 #define GL_REG_10_ATI 0x892B
3880 #define GL_REG_11_ATI 0x892C
3881 #define GL_REG_12_ATI 0x892D
3882 #define GL_REG_13_ATI 0x892E
3883 #define GL_REG_14_ATI 0x892F
3884 #define GL_REG_15_ATI 0x8930
3885 #define GL_REG_16_ATI 0x8931
3886 #define GL_REG_17_ATI 0x8932
3887 #define GL_REG_18_ATI 0x8933
3888 #define GL_REG_19_ATI 0x8934
3889 #define GL_REG_1_ATI 0x8922
3890 #define GL_REG_20_ATI 0x8935
3891 #define GL_REG_21_ATI 0x8936
3892 #define GL_REG_22_ATI 0x8937
3893 #define GL_REG_23_ATI 0x8938
3894 #define GL_REG_24_ATI 0x8939
3895 #define GL_REG_25_ATI 0x893A
3896 #define GL_REG_26_ATI 0x893B
3897 #define GL_REG_27_ATI 0x893C
3898 #define GL_REG_28_ATI 0x893D
3899 #define GL_REG_29_ATI 0x893E
3900 #define GL_REG_2_ATI 0x8923
3901 #define GL_REG_30_ATI 0x893F
3902 #define GL_REG_31_ATI 0x8940
3903 #define GL_REG_3_ATI 0x8924
3904 #define GL_REG_4_ATI 0x8925
3905 #define GL_REG_5_ATI 0x8926
3906 #define GL_REG_6_ATI 0x8927
3907 #define GL_REG_7_ATI 0x8928
3908 #define GL_REG_8_ATI 0x8929
3909 #define GL_REG_9_ATI 0x892A
3910 #define GL_RELATIVE_ARC_TO_NV 0xFF
3911 #define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B
3912 #define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D
3913 #define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07
3914 #define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17
3915 #define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19
3916 #define GL_RELATIVE_LINE_TO_NV 0x05
3917 #define GL_RELATIVE_MOVE_TO_NV 0x03
3918 #define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B
3919 #define GL_RELATIVE_RECT_NV 0xF7
3920 #define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB
3921 #define GL_RELATIVE_ROUNDED_RECT4_NV 0xED
3922 #define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF
3923 #define GL_RELATIVE_ROUNDED_RECT_NV 0xE9
3924 #define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13
3925 #define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15
3926 #define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11
3927 #define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F
3928 #define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09
3929 #define GL_RELEASED_APPLE 0x8A19
3930 #define GL_RENDER 0x1C00
3931 #define GL_RENDERBUFFER 0x8D41
3932 #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
3933 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
3934 #define GL_RENDERBUFFER_ALPHA_SIZE_OES 0x8D53
3935 #define GL_RENDERBUFFER_BINDING 0x8CA7
3936 #define GL_RENDERBUFFER_BINDING_ANGLE 0x8CA7
3937 #define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
3938 #define GL_RENDERBUFFER_BINDING_OES 0x8CA7
3939 #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
3940 #define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
3941 #define GL_RENDERBUFFER_BLUE_SIZE_OES 0x8D52
3942 #define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10
3943 #define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
3944 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
3945 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
3946 #define GL_RENDERBUFFER_DEPTH_SIZE_OES 0x8D54
3947 #define GL_RENDERBUFFER_EXT 0x8D41
3948 #define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD
3949 #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
3950 #define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
3951 #define GL_RENDERBUFFER_GREEN_SIZE_OES 0x8D51
3952 #define GL_RENDERBUFFER_HEIGHT 0x8D43
3953 #define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
3954 #define GL_RENDERBUFFER_HEIGHT_OES 0x8D43
3955 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
3956 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
3957 #define GL_RENDERBUFFER_INTERNAL_FORMAT_OES 0x8D44
3958 #define GL_RENDERBUFFER_OES 0x8D41
3959 #define GL_RENDERBUFFER_RED_SIZE 0x8D50
3960 #define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
3961 #define GL_RENDERBUFFER_RED_SIZE_OES 0x8D50
3962 #define GL_RENDERBUFFER_SAMPLES 0x8CAB
3963 #define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB
3964 #define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
3965 #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
3966 #define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
3967 #define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB
3968 #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
3969 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
3970 #define GL_RENDERBUFFER_STENCIL_SIZE_OES 0x8D55
3971 #define GL_RENDERBUFFER_WIDTH 0x8D42
3972 #define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
3973 #define GL_RENDERBUFFER_WIDTH_OES 0x8D42
3974 #define GL_RENDERER 0x1F01
3975 #define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3
3976 #define GL_RENDER_MODE 0x0C40
3977 #define GL_REPEAT 0x2901
3978 #define GL_REPLACE 0x1E01
3979 #define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
3980 #define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
3981 #define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0
3982 #define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
3983 #define GL_REPLACEMENT_CODE_SUN 0x81D8
3984 #define GL_REPLACE_EXT 0x8062
3985 #define GL_REPLACE_MIDDLE_SUN 0x0002
3986 #define GL_REPLACE_OLDEST_SUN 0x0003
3987 #define GL_REPLACE_VALUE_AMD 0x874B
3988 #define GL_REPLICATE_BORDER 0x8153
3989 #define GL_REPLICATE_BORDER_HP 0x8153
3990 #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
3991 #define GL_RESAMPLE_AVERAGE_OML 0x8988
3992 #define GL_RESAMPLE_DECIMATE_OML 0x8989
3993 #define GL_RESAMPLE_DECIMATE_SGIX 0x8430
3994 #define GL_RESAMPLE_REPLICATE_OML 0x8986
3995 #define GL_RESAMPLE_REPLICATE_SGIX 0x8433
3996 #define GL_RESAMPLE_ZERO_FILL_OML 0x8987
3997 #define GL_RESAMPLE_ZERO_FILL_SGIX 0x8434
3998 #define GL_RESCALE_NORMAL 0x803A
3999 #define GL_RESCALE_NORMAL_EXT 0x803A
4000 #define GL_RESET_NOTIFICATION_STRATEGY 0x8256
4001 #define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
4002 #define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
4003 #define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256
4004 #define GL_RESTART_PATH_NV 0xF0
4005 #define GL_RESTART_SUN 0x0001
4006 #define GL_RETAINED_APPLE 0x8A1B
4007 #define GL_RETURN 0x0102
4008 #define GL_RG 0x8227
4009 #define GL_RG16 0x822C
4010 #define GL_RG16F 0x822F
4011 #define GL_RG16F_EXT 0x822F
4012 #define GL_RG16I 0x8239
4013 #define GL_RG16UI 0x823A
4014 #define GL_RG16_EXT 0x822C
4015 #define GL_RG16_SNORM 0x8F99
4016 #define GL_RG16_SNORM_EXT 0x8F99
4017 #define GL_RG32F 0x8230
4018 #define GL_RG32F_EXT 0x8230
4019 #define GL_RG32I 0x823B
4020 #define GL_RG32UI 0x823C
4021 #define GL_RG8 0x822B
4022 #define GL_RG8I 0x8237
4023 #define GL_RG8UI 0x8238
4024 #define GL_RG8_EXT 0x822B
4025 #define GL_RG8_SNORM 0x8F95
4026 #define GL_RGB 0x1907
4027 #define GL_RGB10 0x8052
4028 #define GL_RGB10_A2 0x8059
4029 #define GL_RGB10_A2UI 0x906F
4030 #define GL_RGB10_A2_EXT 0x8059
4031 #define GL_RGB10_EXT 0x8052
4032 #define GL_RGB12 0x8053
4033 #define GL_RGB12_EXT 0x8053
4034 #define GL_RGB16 0x8054
4035 #define GL_RGB16F 0x881B
4036 #define GL_RGB16F_ARB 0x881B
4037 #define GL_RGB16F_EXT 0x881B
4038 #define GL_RGB16I 0x8D89
4039 #define GL_RGB16I_EXT 0x8D89
4040 #define GL_RGB16UI 0x8D77
4041 #define GL_RGB16UI_EXT 0x8D77
4042 #define GL_RGB16_EXT 0x8054
4043 #define GL_RGB16_SNORM 0x8F9A
4044 #define GL_RGB16_SNORM_EXT 0x8F9A
4045 #define GL_RGB2_EXT 0x804E
4046 #define GL_RGB32F 0x8815
4047 #define GL_RGB32F_ARB 0x8815
4048 #define GL_RGB32F_EXT 0x8815
4049 #define GL_RGB32I 0x8D83
4050 #define GL_RGB32I_EXT 0x8D83
4051 #define GL_RGB32UI 0x8D71
4052 #define GL_RGB32UI_EXT 0x8D71
4053 #define GL_RGB4 0x804F
4054 #define GL_RGB4_EXT 0x804F
4055 #define GL_RGB4_S3TC 0x83A1
4056 #define GL_RGB5 0x8050
4057 #define GL_RGB565 0x8D62
4058 #define GL_RGB565_OES 0x8D62
4059 #define GL_RGB5_A1 0x8057
4060 #define GL_RGB5_A1_EXT 0x8057
4061 #define GL_RGB5_A1_OES 0x8057
4062 #define GL_RGB5_EXT 0x8050
4063 #define GL_RGB8 0x8051
4064 #define GL_RGB8I 0x8D8F
4065 #define GL_RGB8I_EXT 0x8D8F
4066 #define GL_RGB8UI 0x8D7D
4067 #define GL_RGB8UI_EXT 0x8D7D
4068 #define GL_RGB8_EXT 0x8051
4069 #define GL_RGB8_OES 0x8051
4070 #define GL_RGB8_SNORM 0x8F96
4071 #define GL_RGB9_E5 0x8C3D
4072 #define GL_RGB9_E5_APPLE 0x8C3D
4073 #define GL_RGB9_E5_EXT 0x8C3D
4074 #define GL_RGBA 0x1908
4075 #define GL_RGBA12 0x805A
4076 #define GL_RGBA12_EXT 0x805A
4077 #define GL_RGBA16 0x805B
4078 #define GL_RGBA16F 0x881A
4079 #define GL_RGBA16F_ARB 0x881A
4080 #define GL_RGBA16F_EXT 0x881A
4081 #define GL_RGBA16I 0x8D88
4082 #define GL_RGBA16I_EXT 0x8D88
4083 #define GL_RGBA16UI 0x8D76
4084 #define GL_RGBA16UI_EXT 0x8D76
4085 #define GL_RGBA16_EXT 0x805B
4086 #define GL_RGBA16_SNORM 0x8F9B
4087 #define GL_RGBA16_SNORM_EXT 0x8F9B
4088 #define GL_RGBA2 0x8055
4089 #define GL_RGBA2_EXT 0x8055
4090 #define GL_RGBA32F 0x8814
4091 #define GL_RGBA32F_ARB 0x8814
4092 #define GL_RGBA32F_EXT 0x8814
4093 #define GL_RGBA32I 0x8D82
4094 #define GL_RGBA32I_EXT 0x8D82
4095 #define GL_RGBA32UI 0x8D70
4096 #define GL_RGBA32UI_EXT 0x8D70
4097 #define GL_RGBA4 0x8056
4098 #define GL_RGBA4_DXT5_S3TC 0x83A5
4099 #define GL_RGBA4_EXT 0x8056
4100 #define GL_RGBA4_OES 0x8056
4101 #define GL_RGBA4_S3TC 0x83A3
4102 #define GL_RGBA8 0x8058
4103 #define GL_RGBA8I 0x8D8E
4104 #define GL_RGBA8I_EXT 0x8D8E
4105 #define GL_RGBA8UI 0x8D7C
4106 #define GL_RGBA8UI_EXT 0x8D7C
4107 #define GL_RGBA8_EXT 0x8058
4108 #define GL_RGBA8_OES 0x8058
4109 #define GL_RGBA8_SNORM 0x8F97
4110 #define GL_RGBA_DXT5_S3TC 0x83A4
4111 #define GL_RGBA_FLOAT16_APPLE 0x881A
4112 #define GL_RGBA_FLOAT16_ATI 0x881A
4113 #define GL_RGBA_FLOAT32_APPLE 0x8814
4114 #define GL_RGBA_FLOAT32_ATI 0x8814
4115 #define GL_RGBA_FLOAT_MODE_ARB 0x8820
4116 #define GL_RGBA_FLOAT_MODE_ATI 0x8820
4117 #define GL_RGBA_INTEGER 0x8D99
4118 #define GL_RGBA_INTEGER_EXT 0x8D99
4119 #define GL_RGBA_INTEGER_MODE_EXT 0x8D9E
4120 #define GL_RGBA_MODE 0x0C31
4121 #define GL_RGBA_S3TC 0x83A2
4122 #define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C
4123 #define GL_RGBA_SNORM 0x8F93
4124 #define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
4125 #define GL_RGB_422_APPLE 0x8A1F
4126 #define GL_RGB_FLOAT16_APPLE 0x881B
4127 #define GL_RGB_FLOAT16_ATI 0x881B
4128 #define GL_RGB_FLOAT32_APPLE 0x8815
4129 #define GL_RGB_FLOAT32_ATI 0x8815
4130 #define GL_RGB_INTEGER 0x8D98
4131 #define GL_RGB_INTEGER_EXT 0x8D98
4132 #define GL_RGB_RAW_422_APPLE 0x8A51
4133 #define GL_RGB_S3TC 0x83A0
4134 #define GL_RGB_SCALE 0x8573
4135 #define GL_RGB_SCALE_ARB 0x8573
4136 #define GL_RGB_SCALE_EXT 0x8573
4137 #define GL_RGB_SNORM 0x8F92
4138 #define GL_RG_EXT 0x8227
4139 #define GL_RG_INTEGER 0x8228
4140 #define GL_RG_SNORM 0x8F91
4141 #define GL_RIGHT 0x0407
4142 #define GL_ROUNDED_RECT2_NV 0xEA
4143 #define GL_ROUNDED_RECT4_NV 0xEC
4144 #define GL_ROUNDED_RECT8_NV 0xEE
4145 #define GL_ROUNDED_RECT_NV 0xE8
4146 #define GL_ROUND_NV 0x90A4
4147 #define GL_S 0x2000
4148 #define GL_SAMPLER 0x82E6
4149 #define GL_SAMPLER_1D 0x8B5D
4150 #define GL_SAMPLER_1D_ARB 0x8B5D
4151 #define GL_SAMPLER_1D_ARRAY 0x8DC0
4152 #define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0
4153 #define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
4154 #define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3
4155 #define GL_SAMPLER_1D_SHADOW 0x8B61
4156 #define GL_SAMPLER_1D_SHADOW_ARB 0x8B61
4157 #define GL_SAMPLER_2D 0x8B5E
4158 #define GL_SAMPLER_2D_ARB 0x8B5E
4159 #define GL_SAMPLER_2D_ARRAY 0x8DC1
4160 #define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1
4161 #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
4162 #define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4
4163 #define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4
4164 #define GL_SAMPLER_2D_MULTISAMPLE 0x9108
4165 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
4166 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910B
4167 #define GL_SAMPLER_2D_RECT 0x8B63
4168 #define GL_SAMPLER_2D_RECT_ARB 0x8B63
4169 #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
4170 #define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
4171 #define GL_SAMPLER_2D_SHADOW 0x8B62
4172 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62
4173 #define GL_SAMPLER_2D_SHADOW_EXT 0x8B62
4174 #define GL_SAMPLER_3D 0x8B5F
4175 #define GL_SAMPLER_3D_ARB 0x8B5F
4176 #define GL_SAMPLER_3D_OES 0x8B5F
4177 #define GL_SAMPLER_BINDING 0x8919
4178 #define GL_SAMPLER_BUFFER 0x8DC2
4179 #define GL_SAMPLER_BUFFER_AMD 0x9001
4180 #define GL_SAMPLER_BUFFER_EXT 0x8DC2
4181 #define GL_SAMPLER_BUFFER_OES 0x8DC2
4182 #define GL_SAMPLER_CUBE 0x8B60
4183 #define GL_SAMPLER_CUBE_ARB 0x8B60
4184 #define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C
4185 #define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C
4186 #define GL_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900C
4187 #define GL_SAMPLER_CUBE_MAP_ARRAY_OES 0x900C
4188 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D
4189 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
4190 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D
4191 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES 0x900D
4192 #define GL_SAMPLER_CUBE_SHADOW 0x8DC5
4193 #define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5
4194 #define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5
4195 #define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7
4196 #define GL_SAMPLER_EXTERNAL_OES 0x8D66
4197 #define GL_SAMPLER_KHR 0x82E6
4198 #define GL_SAMPLER_OBJECT_AMD 0x9155
4199 #define GL_SAMPLER_RENDERBUFFER_NV 0x8E56
4200 #define GL_SAMPLES 0x80A9
4201 #define GL_SAMPLES_3DFX 0x86B4
4202 #define GL_SAMPLES_ARB 0x80A9
4203 #define GL_SAMPLES_EXT 0x80A9
4204 #define GL_SAMPLES_PASSED 0x8914
4205 #define GL_SAMPLES_PASSED_ARB 0x8914
4206 #define GL_SAMPLES_SGIS 0x80A9
4207 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
4208 #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
4209 #define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E
4210 #define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E
4211 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F
4212 #define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
4213 #define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F
4214 #define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F
4215 #define GL_SAMPLE_BUFFERS 0x80A8
4216 #define GL_SAMPLE_BUFFERS_3DFX 0x86B3
4217 #define GL_SAMPLE_BUFFERS_ARB 0x80A8
4218 #define GL_SAMPLE_BUFFERS_EXT 0x80A8
4219 #define GL_SAMPLE_BUFFERS_SGIS 0x80A8
4220 #define GL_SAMPLE_COVERAGE 0x80A0
4221 #define GL_SAMPLE_COVERAGE_ARB 0x80A0
4222 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB
4223 #define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
4224 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA
4225 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
4226 #define GL_SAMPLE_LOCATION_ARB 0x8E50
4227 #define GL_SAMPLE_LOCATION_NV 0x8E50
4228 #define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB 0x933F
4229 #define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F
4230 #define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB 0x933E
4231 #define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E
4232 #define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB 0x933D
4233 #define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D
4234 #define GL_SAMPLE_MASK 0x8E51
4235 #define GL_SAMPLE_MASK_EXT 0x80A0
4236 #define GL_SAMPLE_MASK_INVERT_EXT 0x80AB
4237 #define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB
4238 #define GL_SAMPLE_MASK_NV 0x8E51
4239 #define GL_SAMPLE_MASK_SGIS 0x80A0
4240 #define GL_SAMPLE_MASK_VALUE 0x8E52
4241 #define GL_SAMPLE_MASK_VALUE_EXT 0x80AA
4242 #define GL_SAMPLE_MASK_VALUE_NV 0x8E52
4243 #define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA
4244 #define GL_SAMPLE_PATTERN_EXT 0x80AC
4245 #define GL_SAMPLE_PATTERN_SGIS 0x80AC
4246 #define GL_SAMPLE_POSITION 0x8E50
4247 #define GL_SAMPLE_POSITION_NV 0x8E50
4248 #define GL_SAMPLE_SHADING 0x8C36
4249 #define GL_SAMPLE_SHADING_ARB 0x8C36
4250 #define GL_SAMPLE_SHADING_OES 0x8C36
4251 #define GL_SATURATE_BIT_ATI 0x00000040
4252 #define GL_SCALAR_EXT 0x87BE
4253 #define GL_SCALEBIAS_HINT_SGIX 0x8322
4254 #define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA
4255 #define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB
4256 #define GL_SCALE_BY_FOUR_NV 0x853F
4257 #define GL_SCALE_BY_ONE_HALF_NV 0x8540
4258 #define GL_SCALE_BY_TWO_NV 0x853E
4259 #define GL_SCISSOR_BIT 0x00080000
4260 #define GL_SCISSOR_BOX 0x0C10
4261 #define GL_SCISSOR_COMMAND_NV 0x0011
4262 #define GL_SCISSOR_TEST 0x0C11
4263 #define GL_SCREEN 0x9295
4264 #define GL_SCREEN_COORDINATES_REND 0x8490
4265 #define GL_SCREEN_KHR 0x9295
4266 #define GL_SCREEN_NV 0x9295
4267 #define GL_SECONDARY_COLOR_ARRAY 0x845E
4268 #define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27
4269 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
4270 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
4271 #define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
4272 #define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
4273 #define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
4274 #define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
4275 #define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
4276 #define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
4277 #define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
4278 #define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
4279 #define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
4280 #define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
4281 #define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
4282 #define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
4283 #define GL_SECONDARY_COLOR_NV 0x852D
4284 #define GL_SECONDARY_INTERPOLATOR_ATI 0x896D
4285 #define GL_SELECT 0x1C02
4286 #define GL_SELECTION_BUFFER_POINTER 0x0DF3
4287 #define GL_SELECTION_BUFFER_SIZE 0x0DF4
4288 #define GL_SEPARABLE_2D 0x8012
4289 #define GL_SEPARABLE_2D_EXT 0x8012
4290 #define GL_SEPARATE_ATTRIBS 0x8C8D
4291 #define GL_SEPARATE_ATTRIBS_EXT 0x8C8D
4292 #define GL_SEPARATE_ATTRIBS_NV 0x8C8D
4293 #define GL_SEPARATE_SPECULAR_COLOR 0x81FA
4294 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA
4295 #define GL_SET 0x150F
4296 #define GL_SET_AMD 0x874A
4297 #define GL_SGX_BINARY_IMG 0x8C0A
4298 #define GL_SGX_PROGRAM_BINARY_IMG 0x9130
4299 #define GL_SHADER 0x82E1
4300 #define GL_SHADER_BINARY_DMP 0x9250
4301 #define GL_SHADER_BINARY_FORMATS 0x8DF8
4302 #define GL_SHADER_BINARY_VIV 0x8FC4
4303 #define GL_SHADER_COMPILER 0x8DFA
4304 #define GL_SHADER_CONSISTENT_NV 0x86DD
4305 #define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010
4306 #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
4307 #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020
4308 #define GL_SHADER_IMAGE_ATOMIC 0x82A6
4309 #define GL_SHADER_IMAGE_LOAD 0x82A4
4310 #define GL_SHADER_IMAGE_STORE 0x82A5
4311 #define GL_SHADER_INCLUDE_ARB 0x8DAE
4312 #define GL_SHADER_KHR 0x82E1
4313 #define GL_SHADER_OBJECT_ARB 0x8B48
4314 #define GL_SHADER_OBJECT_EXT 0x8B48
4315 #define GL_SHADER_OPERATION_NV 0x86DF
4316 #define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64
4317 #define GL_SHADER_SOURCE_LENGTH 0x8B88
4318 #define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000
4319 #define GL_SHADER_STORAGE_BLOCK 0x92E6
4320 #define GL_SHADER_STORAGE_BUFFER 0x90D2
4321 #define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3
4322 #define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF
4323 #define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5
4324 #define GL_SHADER_STORAGE_BUFFER_START 0x90D4
4325 #define GL_SHADER_TYPE 0x8B4F
4326 #define GL_SHADE_MODEL 0x0B54
4327 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C
4328 #define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
4329 #define GL_SHADOW_AMBIENT_SGIX 0x80BF
4330 #define GL_SHADOW_ATTENUATION_EXT 0x834E
4331 #define GL_SHARED_EDGE_NV 0xC0
4332 #define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
4333 #define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
4334 #define GL_SHININESS 0x1601
4335 #define GL_SHORT 0x1402
4336 #define GL_SIGNALED 0x9119
4337 #define GL_SIGNALED_APPLE 0x9119
4338 #define GL_SIGNED_ALPHA8_NV 0x8706
4339 #define GL_SIGNED_ALPHA_NV 0x8705
4340 #define GL_SIGNED_HILO16_NV 0x86FA
4341 #define GL_SIGNED_HILO8_NV 0x885F
4342 #define GL_SIGNED_HILO_NV 0x86F9
4343 #define GL_SIGNED_IDENTITY_NV 0x853C
4344 #define GL_SIGNED_INTENSITY8_NV 0x8708
4345 #define GL_SIGNED_INTENSITY_NV 0x8707
4346 #define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
4347 #define GL_SIGNED_LUMINANCE8_NV 0x8702
4348 #define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
4349 #define GL_SIGNED_LUMINANCE_NV 0x8701
4350 #define GL_SIGNED_NEGATE_NV 0x853D
4351 #define GL_SIGNED_NORMALIZED 0x8F9C
4352 #define GL_SIGNED_RGB8_NV 0x86FF
4353 #define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
4354 #define GL_SIGNED_RGBA8_NV 0x86FC
4355 #define GL_SIGNED_RGBA_NV 0x86FB
4356 #define GL_SIGNED_RGB_NV 0x86FE
4357 #define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
4358 #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC
4359 #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE
4360 #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD
4361 #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF
4362 #define GL_SINGLE_COLOR 0x81F9
4363 #define GL_SINGLE_COLOR_EXT 0x81F9
4364 #define GL_SKIP_COMPONENTS1_NV -6
4365 #define GL_SKIP_COMPONENTS2_NV -5
4366 #define GL_SKIP_COMPONENTS3_NV -4
4367 #define GL_SKIP_COMPONENTS4_NV -3
4368 #define GL_SKIP_DECODE_EXT 0x8A4A
4369 #define GL_SKIP_MISSING_GLYPH_NV 0x90A9
4370 #define GL_SLICE_ACCUM_SUN 0x85CC
4371 #define GL_SLIM10U_SGIX 0x831E
4372 #define GL_SLIM12S_SGIX 0x831F
4373 #define GL_SLIM8U_SGIX 0x831D
4374 #define GL_SLUMINANCE 0x8C46
4375 #define GL_SLUMINANCE8 0x8C47
4376 #define GL_SLUMINANCE8_ALPHA8 0x8C45
4377 #define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45
4378 #define GL_SLUMINANCE8_ALPHA8_NV 0x8C45
4379 #define GL_SLUMINANCE8_EXT 0x8C47
4380 #define GL_SLUMINANCE8_NV 0x8C47
4381 #define GL_SLUMINANCE_ALPHA 0x8C44
4382 #define GL_SLUMINANCE_ALPHA_EXT 0x8C44
4383 #define GL_SLUMINANCE_ALPHA_NV 0x8C44
4384 #define GL_SLUMINANCE_EXT 0x8C46
4385 #define GL_SLUMINANCE_NV 0x8C46
4386 #define GL_SMALL_CCW_ARC_TO_NV 0x12
4387 #define GL_SMALL_CW_ARC_TO_NV 0x14
4388 #define GL_SMAPHS30_PROGRAM_BINARY_DMP 0x9251
4389 #define GL_SMAPHS_PROGRAM_BINARY_DMP 0x9252
4390 #define GL_SMOOTH 0x1D01
4391 #define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10
4392 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
4393 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
4394 #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
4395 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
4396 #define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E
4397 #define GL_SM_COUNT_NV 0x933B
4398 #define GL_SOFTLIGHT 0x929C
4399 #define GL_SOFTLIGHT_KHR 0x929C
4400 #define GL_SOFTLIGHT_NV 0x929C
4401 #define GL_SOURCE0_ALPHA 0x8588
4402 #define GL_SOURCE0_ALPHA_ARB 0x8588
4403 #define GL_SOURCE0_ALPHA_EXT 0x8588
4404 #define GL_SOURCE0_RGB 0x8580
4405 #define GL_SOURCE0_RGB_ARB 0x8580
4406 #define GL_SOURCE0_RGB_EXT 0x8580
4407 #define GL_SOURCE1_ALPHA 0x8589
4408 #define GL_SOURCE1_ALPHA_ARB 0x8589
4409 #define GL_SOURCE1_ALPHA_EXT 0x8589
4410 #define GL_SOURCE1_RGB 0x8581
4411 #define GL_SOURCE1_RGB_ARB 0x8581
4412 #define GL_SOURCE1_RGB_EXT 0x8581
4413 #define GL_SOURCE2_ALPHA 0x858A
4414 #define GL_SOURCE2_ALPHA_ARB 0x858A
4415 #define GL_SOURCE2_ALPHA_EXT 0x858A
4416 #define GL_SOURCE2_RGB 0x8582
4417 #define GL_SOURCE2_RGB_ARB 0x8582
4418 #define GL_SOURCE2_RGB_EXT 0x8582
4419 #define GL_SOURCE3_ALPHA_NV 0x858B
4420 #define GL_SOURCE3_RGB_NV 0x8583
4421 #define GL_SPARE0_NV 0x852E
4422 #define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
4423 #define GL_SPARE1_NV 0x852F
4424 #define GL_SPARSE_BUFFER_PAGE_SIZE_ARB 0x82F8
4425 #define GL_SPARSE_STORAGE_BIT_ARB 0x0400
4426 #define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9
4427 #define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT 0x91A9
4428 #define GL_SPECULAR 0x1202
4429 #define GL_SPHERE_MAP 0x2402
4430 #define GL_SPOT_CUTOFF 0x1206
4431 #define GL_SPOT_DIRECTION 0x1204
4432 #define GL_SPOT_EXPONENT 0x1205
4433 #define GL_SPRITE_AXIAL_SGIX 0x814C
4434 #define GL_SPRITE_AXIS_SGIX 0x814A
4435 #define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E
4436 #define GL_SPRITE_MODE_SGIX 0x8149
4437 #define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D
4438 #define GL_SPRITE_SGIX 0x8148
4439 #define GL_SPRITE_TRANSLATION_SGIX 0x814B
4440 #define GL_SQUARE_NV 0x90A3
4441 #define GL_SR8_EXT 0x8FBD
4442 #define GL_SRC0_ALPHA 0x8588
4443 #define GL_SRC0_RGB 0x8580
4444 #define GL_SRC1_ALPHA 0x8589
4445 #define GL_SRC1_ALPHA_EXT 0x8589
4446 #define GL_SRC1_COLOR 0x88F9
4447 #define GL_SRC1_COLOR_EXT 0x88F9
4448 #define GL_SRC1_RGB 0x8581
4449 #define GL_SRC2_ALPHA 0x858A
4450 #define GL_SRC2_RGB 0x8582
4451 #define GL_SRC_ALPHA 0x0302
4452 #define GL_SRC_ALPHA_SATURATE 0x0308
4453 #define GL_SRC_ALPHA_SATURATE_EXT 0x0308
4454 #define GL_SRC_ATOP_NV 0x928E
4455 #define GL_SRC_COLOR 0x0300
4456 #define GL_SRC_IN_NV 0x928A
4457 #define GL_SRC_NV 0x9286
4458 #define GL_SRC_OUT_NV 0x928C
4459 #define GL_SRC_OVER_NV 0x9288
4460 #define GL_SRG8_EXT 0x8FBE
4461 #define GL_SRGB 0x8C40
4462 #define GL_SRGB8 0x8C41
4463 #define GL_SRGB8_ALPHA8 0x8C43
4464 #define GL_SRGB8_ALPHA8_EXT 0x8C43
4465 #define GL_SRGB8_EXT 0x8C41
4466 #define GL_SRGB8_NV 0x8C41
4467 #define GL_SRGB_ALPHA 0x8C42
4468 #define GL_SRGB_ALPHA_EXT 0x8C42
4469 #define GL_SRGB_DECODE_ARB 0x8299
4470 #define GL_SRGB_EXT 0x8C40
4471 #define GL_SRGB_READ 0x8297
4472 #define GL_SRGB_WRITE 0x8298
4473 #define GL_STACK_OVERFLOW 0x0503
4474 #define GL_STACK_OVERFLOW_KHR 0x0503
4475 #define GL_STACK_UNDERFLOW 0x0504
4476 #define GL_STACK_UNDERFLOW_KHR 0x0504
4477 #define GL_STANDARD_FONT_FORMAT_NV 0x936C
4478 #define GL_STANDARD_FONT_NAME_NV 0x9072
4479 #define GL_STATE_RESTORE 0x8BDC
4480 #define GL_STATIC_ATI 0x8760
4481 #define GL_STATIC_COPY 0x88E6
4482 #define GL_STATIC_COPY_ARB 0x88E6
4483 #define GL_STATIC_DRAW 0x88E4
4484 #define GL_STATIC_DRAW_ARB 0x88E4
4485 #define GL_STATIC_READ 0x88E5
4486 #define GL_STATIC_READ_ARB 0x88E5
4487 #define GL_STATIC_VERTEX_ARRAY_IBM 103061
4488 #define GL_STENCIL 0x1802
4489 #define GL_STENCIL_ATTACHMENT 0x8D20
4490 #define GL_STENCIL_ATTACHMENT_EXT 0x8D20
4491 #define GL_STENCIL_ATTACHMENT_OES 0x8D20
4492 #define GL_STENCIL_BACK_FAIL 0x8801
4493 #define GL_STENCIL_BACK_FAIL_ATI 0x8801
4494 #define GL_STENCIL_BACK_FUNC 0x8800
4495 #define GL_STENCIL_BACK_FUNC_ATI 0x8800
4496 #define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D
4497 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
4498 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
4499 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
4500 #define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
4501 #define GL_STENCIL_BACK_REF 0x8CA3
4502 #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
4503 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5
4504 #define GL_STENCIL_BITS 0x0D57
4505 #define GL_STENCIL_BUFFER_BIT 0x00000400
4506 #define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
4507 #define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
4508 #define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
4509 #define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
4510 #define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
4511 #define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
4512 #define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
4513 #define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
4514 #define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3
4515 #define GL_STENCIL_CLEAR_VALUE 0x0B91
4516 #define GL_STENCIL_COMPONENTS 0x8285
4517 #define GL_STENCIL_EXT 0x1802
4518 #define GL_STENCIL_FAIL 0x0B94
4519 #define GL_STENCIL_FUNC 0x0B92
4520 #define GL_STENCIL_INDEX 0x1901
4521 #define GL_STENCIL_INDEX1 0x8D46
4522 #define GL_STENCIL_INDEX16 0x8D49
4523 #define GL_STENCIL_INDEX16_EXT 0x8D49
4524 #define GL_STENCIL_INDEX1_EXT 0x8D46
4525 #define GL_STENCIL_INDEX1_OES 0x8D46
4526 #define GL_STENCIL_INDEX4 0x8D47
4527 #define GL_STENCIL_INDEX4_EXT 0x8D47
4528 #define GL_STENCIL_INDEX4_OES 0x8D47
4529 #define GL_STENCIL_INDEX8 0x8D48
4530 #define GL_STENCIL_INDEX8_EXT 0x8D48
4531 #define GL_STENCIL_INDEX8_OES 0x8D48
4532 #define GL_STENCIL_INDEX_OES 0x1901
4533 #define GL_STENCIL_OP_VALUE_AMD 0x874C
4534 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
4535 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
4536 #define GL_STENCIL_REF 0x0B97
4537 #define GL_STENCIL_REF_COMMAND_NV 0x000C
4538 #define GL_STENCIL_RENDERABLE 0x8288
4539 #define GL_STENCIL_SAMPLES_NV 0x932E
4540 #define GL_STENCIL_TAG_BITS_EXT 0x88F2
4541 #define GL_STENCIL_TEST 0x0B90
4542 #define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
4543 #define GL_STENCIL_VALUE_MASK 0x0B93
4544 #define GL_STENCIL_WRITEMASK 0x0B98
4545 #define GL_STEREO 0x0C33
4546 #define GL_STORAGE_CACHED_APPLE 0x85BE
4547 #define GL_STORAGE_CLIENT_APPLE 0x85B4
4548 #define GL_STORAGE_PRIVATE_APPLE 0x85BD
4549 #define GL_STORAGE_SHARED_APPLE 0x85BF
4550 #define GL_STREAM_COPY 0x88E2
4551 #define GL_STREAM_COPY_ARB 0x88E2
4552 #define GL_STREAM_DRAW 0x88E0
4553 #define GL_STREAM_DRAW_ARB 0x88E0
4554 #define GL_STREAM_RASTERIZATION_AMD 0x91A0
4555 #define GL_STREAM_READ 0x88E1
4556 #define GL_STREAM_READ_ARB 0x88E1
4557 #define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216
4558 #define GL_STRICT_LIGHTING_HINT_PGI 0x1A217
4559 #define GL_STRICT_SCISSOR_HINT_PGI 0x1A218
4560 #define GL_SUBPIXEL_BITS 0x0D50
4561 #define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347
4562 #define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348
4563 #define GL_SUBSAMPLE_DISTANCE_AMD 0x883F
4564 #define GL_SUBTRACT 0x84E7
4565 #define GL_SUBTRACT_ARB 0x84E7
4566 #define GL_SUB_ATI 0x8965
4567 #define GL_SUCCESS_NV 0x902F
4568 #define GL_SUPERSAMPLE_SCALE_X_NV 0x9372
4569 #define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373
4570 #define GL_SURFACE_MAPPED_NV 0x8700
4571 #define GL_SURFACE_REGISTERED_NV 0x86FD
4572 #define GL_SURFACE_STATE_NV 0x86EB
4573 #define GL_SWIZZLE_STQ_ATI 0x8977
4574 #define GL_SWIZZLE_STQ_DQ_ATI 0x8979
4575 #define GL_SWIZZLE_STRQ_ATI 0x897A
4576 #define GL_SWIZZLE_STRQ_DQ_ATI 0x897B
4577 #define GL_SWIZZLE_STR_ATI 0x8976
4578 #define GL_SWIZZLE_STR_DR_ATI 0x8978
4579 #define GL_SYNC_CL_EVENT_ARB 0x8240
4580 #define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241
4581 #define GL_SYNC_CONDITION 0x9113
4582 #define GL_SYNC_CONDITION_APPLE 0x9113
4583 #define GL_SYNC_FENCE 0x9116
4584 #define GL_SYNC_FENCE_APPLE 0x9116
4585 #define GL_SYNC_FLAGS 0x9115
4586 #define GL_SYNC_FLAGS_APPLE 0x9115
4587 #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
4588 #define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001
4589 #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
4590 #define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
4591 #define GL_SYNC_OBJECT_APPLE 0x8A53
4592 #define GL_SYNC_STATUS 0x9114
4593 #define GL_SYNC_STATUS_APPLE 0x9114
4594 #define GL_SYNC_X11_FENCE_EXT 0x90E1
4595 #define GL_SYSTEM_FONT_NAME_NV 0x9073
4596 #define GL_T 0x2001
4597 #define GL_T2F_C3F_V3F 0x2A2A
4598 #define GL_T2F_C4F_N3F_V3F 0x2A2C
4599 #define GL_T2F_C4UB_V3F 0x2A29
4600 #define GL_T2F_IUI_N3F_V2F_EXT 0x81B3
4601 #define GL_T2F_IUI_N3F_V3F_EXT 0x81B4
4602 #define GL_T2F_IUI_V2F_EXT 0x81B1
4603 #define GL_T2F_IUI_V3F_EXT 0x81B2
4604 #define GL_T2F_N3F_V3F 0x2A2B
4605 #define GL_T2F_V3F 0x2A27
4606 #define GL_T4F_C4F_N3F_V4F 0x2A2D
4607 #define GL_T4F_V4F 0x2A28
4608 #define GL_TABLE_TOO_LARGE 0x8031
4609 #define GL_TABLE_TOO_LARGE_EXT 0x8031
4610 #define GL_TANGENT_ARRAY_EXT 0x8439
4611 #define GL_TANGENT_ARRAY_POINTER_EXT 0x8442
4612 #define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F
4613 #define GL_TANGENT_ARRAY_TYPE_EXT 0x843E
4614 #define GL_TERMINATE_SEQUENCE_COMMAND_NV 0x0000
4615 #define GL_TESSELLATION_FACTOR_AMD 0x9005
4616 #define GL_TESSELLATION_MODE_AMD 0x9004
4617 #define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75
4618 #define GL_TESS_CONTROL_OUTPUT_VERTICES_EXT 0x8E75
4619 #define GL_TESS_CONTROL_OUTPUT_VERTICES_OES 0x8E75
4620 #define GL_TESS_CONTROL_PROGRAM_NV 0x891E
4621 #define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74
4622 #define GL_TESS_CONTROL_SHADER 0x8E88
4623 #define GL_TESS_CONTROL_SHADER_BIT 0x00000008
4624 #define GL_TESS_CONTROL_SHADER_BIT_EXT 0x00000008
4625 #define GL_TESS_CONTROL_SHADER_BIT_OES 0x00000008
4626 #define GL_TESS_CONTROL_SHADER_EXT 0x8E88
4627 #define GL_TESS_CONTROL_SHADER_OES 0x8E88
4628 #define GL_TESS_CONTROL_SHADER_PATCHES_ARB 0x82F1
4629 #define GL_TESS_CONTROL_SUBROUTINE 0x92E9
4630 #define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF
4631 #define GL_TESS_CONTROL_TEXTURE 0x829C
4632 #define GL_TESS_EVALUATION_PROGRAM_NV 0x891F
4633 #define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75
4634 #define GL_TESS_EVALUATION_SHADER 0x8E87
4635 #define GL_TESS_EVALUATION_SHADER_BIT 0x00000010
4636 #define GL_TESS_EVALUATION_SHADER_BIT_EXT 0x00000010
4637 #define GL_TESS_EVALUATION_SHADER_BIT_OES 0x00000010
4638 #define GL_TESS_EVALUATION_SHADER_EXT 0x8E87
4639 #define GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB 0x82F2
4640 #define GL_TESS_EVALUATION_SHADER_OES 0x8E87
4641 #define GL_TESS_EVALUATION_SUBROUTINE 0x92EA
4642 #define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0
4643 #define GL_TESS_EVALUATION_TEXTURE 0x829D
4644 #define GL_TESS_GEN_MODE 0x8E76
4645 #define GL_TESS_GEN_MODE_EXT 0x8E76
4646 #define GL_TESS_GEN_MODE_OES 0x8E76
4647 #define GL_TESS_GEN_POINT_MODE 0x8E79
4648 #define GL_TESS_GEN_POINT_MODE_EXT 0x8E79
4649 #define GL_TESS_GEN_POINT_MODE_OES 0x8E79
4650 #define GL_TESS_GEN_SPACING 0x8E77
4651 #define GL_TESS_GEN_SPACING_EXT 0x8E77
4652 #define GL_TESS_GEN_SPACING_OES 0x8E77
4653 #define GL_TESS_GEN_VERTEX_ORDER 0x8E78
4654 #define GL_TESS_GEN_VERTEX_ORDER_EXT 0x8E78
4655 #define GL_TESS_GEN_VERTEX_ORDER_OES 0x8E78
4656 #define GL_TEXCOORD1_BIT_PGI 0x10000000
4657 #define GL_TEXCOORD2_BIT_PGI 0x20000000
4658 #define GL_TEXCOORD3_BIT_PGI 0x40000000
4659 #define GL_TEXCOORD4_BIT_PGI 0x80000000
4660 #define GL_TEXTURE 0x1702
4661 #define GL_TEXTURE0 0x84C0
4662 #define GL_TEXTURE0_ARB 0x84C0
4663 #define GL_TEXTURE1 0x84C1
4664 #define GL_TEXTURE10 0x84CA
4665 #define GL_TEXTURE10_ARB 0x84CA
4666 #define GL_TEXTURE11 0x84CB
4667 #define GL_TEXTURE11_ARB 0x84CB
4668 #define GL_TEXTURE12 0x84CC
4669 #define GL_TEXTURE12_ARB 0x84CC
4670 #define GL_TEXTURE13 0x84CD
4671 #define GL_TEXTURE13_ARB 0x84CD
4672 #define GL_TEXTURE14 0x84CE
4673 #define GL_TEXTURE14_ARB 0x84CE
4674 #define GL_TEXTURE15 0x84CF
4675 #define GL_TEXTURE15_ARB 0x84CF
4676 #define GL_TEXTURE16 0x84D0
4677 #define GL_TEXTURE16_ARB 0x84D0
4678 #define GL_TEXTURE17 0x84D1
4679 #define GL_TEXTURE17_ARB 0x84D1
4680 #define GL_TEXTURE18 0x84D2
4681 #define GL_TEXTURE18_ARB 0x84D2
4682 #define GL_TEXTURE19 0x84D3
4683 #define GL_TEXTURE19_ARB 0x84D3
4684 #define GL_TEXTURE1_ARB 0x84C1
4685 #define GL_TEXTURE2 0x84C2
4686 #define GL_TEXTURE20 0x84D4
4687 #define GL_TEXTURE20_ARB 0x84D4
4688 #define GL_TEXTURE21 0x84D5
4689 #define GL_TEXTURE21_ARB 0x84D5
4690 #define GL_TEXTURE22 0x84D6
4691 #define GL_TEXTURE22_ARB 0x84D6
4692 #define GL_TEXTURE23 0x84D7
4693 #define GL_TEXTURE23_ARB 0x84D7
4694 #define GL_TEXTURE24 0x84D8
4695 #define GL_TEXTURE24_ARB 0x84D8
4696 #define GL_TEXTURE25 0x84D9
4697 #define GL_TEXTURE25_ARB 0x84D9
4698 #define GL_TEXTURE26 0x84DA
4699 #define GL_TEXTURE26_ARB 0x84DA
4700 #define GL_TEXTURE27 0x84DB
4701 #define GL_TEXTURE27_ARB 0x84DB
4702 #define GL_TEXTURE28 0x84DC
4703 #define GL_TEXTURE28_ARB 0x84DC
4704 #define GL_TEXTURE29 0x84DD
4705 #define GL_TEXTURE29_ARB 0x84DD
4706 #define GL_TEXTURE2_ARB 0x84C2
4707 #define GL_TEXTURE3 0x84C3
4708 #define GL_TEXTURE30 0x84DE
4709 #define GL_TEXTURE30_ARB 0x84DE
4710 #define GL_TEXTURE31 0x84DF
4711 #define GL_TEXTURE31_ARB 0x84DF
4712 #define GL_TEXTURE3_ARB 0x84C3
4713 #define GL_TEXTURE4 0x84C4
4714 #define GL_TEXTURE4_ARB 0x84C4
4715 #define GL_TEXTURE5 0x84C5
4716 #define GL_TEXTURE5_ARB 0x84C5
4717 #define GL_TEXTURE6 0x84C6
4718 #define GL_TEXTURE6_ARB 0x84C6
4719 #define GL_TEXTURE7 0x84C7
4720 #define GL_TEXTURE7_ARB 0x84C7
4721 #define GL_TEXTURE8 0x84C8
4722 #define GL_TEXTURE8_ARB 0x84C8
4723 #define GL_TEXTURE9 0x84C9
4724 #define GL_TEXTURE9_ARB 0x84C9
4725 #define GL_TEXTURE_1D 0x0DE0
4726 #define GL_TEXTURE_1D_ARRAY 0x8C18
4727 #define GL_TEXTURE_1D_ARRAY_EXT 0x8C18
4728 #define GL_TEXTURE_1D_BINDING_EXT 0x8068
4729 #define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
4730 #define GL_TEXTURE_1D_STACK_MESAX 0x8759
4731 #define GL_TEXTURE_2D 0x0DE1
4732 #define GL_TEXTURE_2D_ARRAY 0x8C1A
4733 #define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
4734 #define GL_TEXTURE_2D_BINDING_EXT 0x8069
4735 #define GL_TEXTURE_2D_MULTISAMPLE 0x9100
4736 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
4737 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES 0x9102
4738 #define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
4739 #define GL_TEXTURE_2D_STACK_MESAX 0x875A
4740 #define GL_TEXTURE_3D 0x806F
4741 #define GL_TEXTURE_3D_BINDING_EXT 0x806A
4742 #define GL_TEXTURE_3D_BINDING_OES 0x806A
4743 #define GL_TEXTURE_3D_EXT 0x806F
4744 #define GL_TEXTURE_3D_OES 0x806F
4745 #define GL_TEXTURE_4DSIZE_SGIS 0x8136
4746 #define GL_TEXTURE_4D_BINDING_SGIS 0x814F
4747 #define GL_TEXTURE_4D_SGIS 0x8134
4748 #define GL_TEXTURE_ALPHA_MODULATE_IMG 0x8C06
4749 #define GL_TEXTURE_ALPHA_SIZE 0x805F
4750 #define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F
4751 #define GL_TEXTURE_ALPHA_TYPE 0x8C13
4752 #define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13
4753 #define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F
4754 #define GL_TEXTURE_BASE_LEVEL 0x813C
4755 #define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C
4756 #define GL_TEXTURE_BINDING_1D 0x8068
4757 #define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
4758 #define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
4759 #define GL_TEXTURE_BINDING_2D 0x8069
4760 #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
4761 #define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
4762 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
4763 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
4764 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES 0x9105
4765 #define GL_TEXTURE_BINDING_3D 0x806A
4766 #define GL_TEXTURE_BINDING_3D_OES 0x806A
4767 #define GL_TEXTURE_BINDING_BUFFER 0x8C2C
4768 #define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C
4769 #define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C
4770 #define GL_TEXTURE_BINDING_BUFFER_OES 0x8C2C
4771 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
4772 #define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
4773 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
4774 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
4775 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A
4776 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES 0x900A
4777 #define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514
4778 #define GL_TEXTURE_BINDING_CUBE_MAP_OES 0x8514
4779 #define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
4780 #define GL_TEXTURE_BINDING_RECTANGLE 0x84F6
4781 #define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
4782 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
4783 #define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53
4784 #define GL_TEXTURE_BIT 0x00040000
4785 #define GL_TEXTURE_BLUE_SIZE 0x805E
4786 #define GL_TEXTURE_BLUE_SIZE_EXT 0x805E
4787 #define GL_TEXTURE_BLUE_TYPE 0x8C12
4788 #define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12
4789 #define GL_TEXTURE_BORDER 0x1005
4790 #define GL_TEXTURE_BORDER_COLOR 0x1004
4791 #define GL_TEXTURE_BORDER_COLOR_EXT 0x1004
4792 #define GL_TEXTURE_BORDER_COLOR_NV 0x1004
4793 #define GL_TEXTURE_BORDER_COLOR_OES 0x1004
4794 #define GL_TEXTURE_BORDER_VALUES_NV 0x871A
4795 #define GL_TEXTURE_BUFFER 0x8C2A
4796 #define GL_TEXTURE_BUFFER_ARB 0x8C2A
4797 #define GL_TEXTURE_BUFFER_BINDING 0x8C2A
4798 #define GL_TEXTURE_BUFFER_BINDING_EXT 0x8C2A
4799 #define GL_TEXTURE_BUFFER_BINDING_OES 0x8C2A
4800 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
4801 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
4802 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
4803 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES 0x8C2D
4804 #define GL_TEXTURE_BUFFER_EXT 0x8C2A
4805 #define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E
4806 #define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E
4807 #define GL_TEXTURE_BUFFER_OES 0x8C2A
4808 #define GL_TEXTURE_BUFFER_OFFSET 0x919D
4809 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F
4810 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT 0x919F
4811 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES 0x919F
4812 #define GL_TEXTURE_BUFFER_OFFSET_EXT 0x919D
4813 #define GL_TEXTURE_BUFFER_OFFSET_OES 0x919D
4814 #define GL_TEXTURE_BUFFER_SIZE 0x919E
4815 #define GL_TEXTURE_BUFFER_SIZE_EXT 0x919E
4816 #define GL_TEXTURE_BUFFER_SIZE_OES 0x919E
4817 #define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171
4818 #define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176
4819 #define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172
4820 #define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
4821 #define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173
4822 #define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
4823 #define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046
4824 #define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC
4825 #define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF
4826 #define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
4827 #define GL_TEXTURE_COMPARE_FUNC 0x884D
4828 #define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D
4829 #define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D
4830 #define GL_TEXTURE_COMPARE_MODE 0x884C
4831 #define GL_TEXTURE_COMPARE_MODE_ARB 0x884C
4832 #define GL_TEXTURE_COMPARE_MODE_EXT 0x884C
4833 #define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B
4834 #define GL_TEXTURE_COMPARE_SGIX 0x819A
4835 #define GL_TEXTURE_COMPONENTS 0x1003
4836 #define GL_TEXTURE_COMPRESSED 0x86A1
4837 #define GL_TEXTURE_COMPRESSED_ARB 0x86A1
4838 #define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2
4839 #define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3
4840 #define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1
4841 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
4842 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
4843 #define GL_TEXTURE_COMPRESSION_HINT 0x84EF
4844 #define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
4845 #define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6
4846 #define GL_TEXTURE_COORD_ARRAY 0x8078
4847 #define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25
4848 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
4849 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
4850 #define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
4851 #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078
4852 #define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F
4853 #define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074
4854 #define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
4855 #define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
4856 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
4857 #define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
4858 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
4859 #define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
4860 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
4861 #define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
4862 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
4863 #define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
4864 #define GL_TEXTURE_COORD_NV 0x8C79
4865 #define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045
4866 #define GL_TEXTURE_CROP_RECT_OES 0x8B9D
4867 #define GL_TEXTURE_CUBE_MAP 0x8513
4868 #define GL_TEXTURE_CUBE_MAP_ARB 0x8513
4869 #define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009
4870 #define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009
4871 #define GL_TEXTURE_CUBE_MAP_ARRAY_EXT 0x9009
4872 #define GL_TEXTURE_CUBE_MAP_ARRAY_OES 0x9009
4873 #define GL_TEXTURE_CUBE_MAP_EXT 0x8513
4874 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
4875 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
4876 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
4877 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES 0x8516
4878 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
4879 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
4880 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
4881 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES 0x8518
4882 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
4883 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
4884 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
4885 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES 0x851A
4886 #define GL_TEXTURE_CUBE_MAP_OES 0x8513
4887 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
4888 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
4889 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
4890 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES 0x8515
4891 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
4892 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
4893 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
4894 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES 0x8517
4895 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
4896 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
4897 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
4898 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES 0x8519
4899 #define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
4900 #define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001
4901 #define GL_TEXTURE_DEFORMATION_SGIX 0x8195
4902 #define GL_TEXTURE_DEPTH 0x8071
4903 #define GL_TEXTURE_DEPTH_EXT 0x8071
4904 #define GL_TEXTURE_DEPTH_QCOM 0x8BD4
4905 #define GL_TEXTURE_DEPTH_SIZE 0x884A
4906 #define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
4907 #define GL_TEXTURE_DEPTH_TYPE 0x8C16
4908 #define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16
4909 #define GL_TEXTURE_DS_SIZE_NV 0x871D
4910 #define GL_TEXTURE_DT_SIZE_NV 0x871E
4911 #define GL_TEXTURE_ENV 0x2300
4912 #define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE
4913 #define GL_TEXTURE_ENV_COLOR 0x2201
4914 #define GL_TEXTURE_ENV_MODE 0x2200
4915 #define GL_TEXTURE_EXTERNAL_OES 0x8D65
4916 #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008
4917 #define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008
4918 #define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147
4919 #define GL_TEXTURE_FILTER_CONTROL 0x8500
4920 #define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
4921 #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
4922 #define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
4923 #define GL_TEXTURE_FORMAT_QCOM 0x8BD6
4924 #define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC
4925 #define GL_TEXTURE_GATHER 0x82A2
4926 #define GL_TEXTURE_GATHER_SHADOW 0x82A3
4927 #define GL_TEXTURE_GEN_MODE 0x2500
4928 #define GL_TEXTURE_GEN_MODE_OES 0x2500
4929 #define GL_TEXTURE_GEN_Q 0x0C63
4930 #define GL_TEXTURE_GEN_R 0x0C62
4931 #define GL_TEXTURE_GEN_S 0x0C60
4932 #define GL_TEXTURE_GEN_STR_OES 0x8D60
4933 #define GL_TEXTURE_GEN_T 0x0C61
4934 #define GL_TEXTURE_GEQUAL_R_SGIX 0x819D
4935 #define GL_TEXTURE_GREEN_SIZE 0x805D
4936 #define GL_TEXTURE_GREEN_SIZE_EXT 0x805D
4937 #define GL_TEXTURE_GREEN_TYPE 0x8C11
4938 #define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11
4939 #define GL_TEXTURE_HEIGHT 0x1001
4940 #define GL_TEXTURE_HEIGHT_QCOM 0x8BD3
4941 #define GL_TEXTURE_HI_SIZE_NV 0x871B
4942 #define GL_TEXTURE_IMAGE_FORMAT 0x828F
4943 #define GL_TEXTURE_IMAGE_TYPE 0x8290
4944 #define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8
4945 #define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
4946 #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
4947 #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
4948 #define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
4949 #define GL_TEXTURE_INTENSITY_SIZE 0x8061
4950 #define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061
4951 #define GL_TEXTURE_INTENSITY_TYPE 0x8C15
4952 #define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15
4953 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003
4954 #define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5
4955 #define GL_TEXTURE_LEQUAL_R_SGIX 0x819C
4956 #define GL_TEXTURE_LIGHTING_MODE_HP 0x8167
4957 #define GL_TEXTURE_LIGHT_EXT 0x8350
4958 #define GL_TEXTURE_LOD_BIAS 0x8501
4959 #define GL_TEXTURE_LOD_BIAS_EXT 0x8501
4960 #define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190
4961 #define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E
4962 #define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F
4963 #define GL_TEXTURE_LO_SIZE_NV 0x871C
4964 #define GL_TEXTURE_LUMINANCE_SIZE 0x8060
4965 #define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060
4966 #define GL_TEXTURE_LUMINANCE_TYPE 0x8C14
4967 #define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14
4968 #define GL_TEXTURE_MAG_FILTER 0x2800
4969 #define GL_TEXTURE_MAG_SIZE_NV 0x871F
4970 #define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351
4971 #define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
4972 #define GL_TEXTURE_MATRIX 0x0BA8
4973 #define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES 0x898F
4974 #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
4975 #define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B
4976 #define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369
4977 #define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A
4978 #define GL_TEXTURE_MAX_LEVEL 0x813D
4979 #define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D
4980 #define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D
4981 #define GL_TEXTURE_MAX_LOD 0x813B
4982 #define GL_TEXTURE_MAX_LOD_SGIS 0x813B
4983 #define GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF
4984 #define GL_TEXTURE_MIN_FILTER 0x2801
4985 #define GL_TEXTURE_MIN_LOD 0x813A
4986 #define GL_TEXTURE_MIN_LOD_SGIS 0x813A
4987 #define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
4988 #define GL_TEXTURE_NORMAL_EXT 0x85AF
4989 #define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9
4990 #define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB
4991 #define GL_TEXTURE_POST_SPECULAR_HP 0x8168
4992 #define GL_TEXTURE_PRE_SPECULAR_HP 0x8169
4993 #define GL_TEXTURE_PRIORITY 0x8066
4994 #define GL_TEXTURE_PRIORITY_EXT 0x8066
4995 #define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7
4996 #define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8
4997 #define GL_TEXTURE_RECTANGLE 0x84F5
4998 #define GL_TEXTURE_RECTANGLE_ARB 0x84F5
4999 #define GL_TEXTURE_RECTANGLE_NV 0x84F5
5000 #define GL_TEXTURE_REDUCTION_MODE_ARB 0x9366
5001 #define GL_TEXTURE_RED_SIZE 0x805C
5002 #define GL_TEXTURE_RED_SIZE_EXT 0x805C
5003 #define GL_TEXTURE_RED_TYPE 0x8C10
5004 #define GL_TEXTURE_RED_TYPE_ARB 0x8C10
5005 #define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54
5006 #define GL_TEXTURE_RENDERBUFFER_NV 0x8E55
5007 #define GL_TEXTURE_RESIDENT 0x8067
5008 #define GL_TEXTURE_RESIDENT_EXT 0x8067
5009 #define GL_TEXTURE_SAMPLES 0x9106
5010 #define GL_TEXTURE_SAMPLES_IMG 0x9136
5011 #define GL_TEXTURE_SHADER_NV 0x86DE
5012 #define GL_TEXTURE_SHADOW 0x82A1
5013 #define GL_TEXTURE_SHARED_SIZE 0x8C3F
5014 #define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F
5015 #define GL_TEXTURE_SPARSE_ARB 0x91A6
5016 #define GL_TEXTURE_SPARSE_EXT 0x91A6
5017 #define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
5018 #define GL_TEXTURE_STACK_DEPTH 0x0BA5
5019 #define GL_TEXTURE_STENCIL_SIZE 0x88F1
5020 #define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1
5021 #define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC
5022 #define GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001
5023 #define GL_TEXTURE_SWIZZLE_A 0x8E45
5024 #define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45
5025 #define GL_TEXTURE_SWIZZLE_B 0x8E44
5026 #define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44
5027 #define GL_TEXTURE_SWIZZLE_G 0x8E43
5028 #define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43
5029 #define GL_TEXTURE_SWIZZLE_R 0x8E42
5030 #define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
5031 #define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46
5032 #define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42
5033 #define GL_TEXTURE_TARGET 0x1006
5034 #define GL_TEXTURE_TARGET_QCOM 0x8BDA
5035 #define GL_TEXTURE_TOO_LARGE_EXT 0x8065
5036 #define GL_TEXTURE_TYPE_QCOM 0x8BD7
5037 #define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
5038 #define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100
5039 #define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100
5040 #define GL_TEXTURE_USAGE_ANGLE 0x93A2
5041 #define GL_TEXTURE_VIEW 0x82B5
5042 #define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD
5043 #define GL_TEXTURE_VIEW_MIN_LAYER_EXT 0x82DD
5044 #define GL_TEXTURE_VIEW_MIN_LAYER_OES 0x82DD
5045 #define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB
5046 #define GL_TEXTURE_VIEW_MIN_LEVEL_EXT 0x82DB
5047 #define GL_TEXTURE_VIEW_MIN_LEVEL_OES 0x82DB
5048 #define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE
5049 #define GL_TEXTURE_VIEW_NUM_LAYERS_EXT 0x82DE
5050 #define GL_TEXTURE_VIEW_NUM_LAYERS_OES 0x82DE
5051 #define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC
5052 #define GL_TEXTURE_VIEW_NUM_LEVELS_EXT 0x82DC
5053 #define GL_TEXTURE_VIEW_NUM_LEVELS_OES 0x82DC
5054 #define GL_TEXTURE_WIDTH 0x1000
5055 #define GL_TEXTURE_WIDTH_QCOM 0x8BD2
5056 #define GL_TEXTURE_WRAP_Q_SGIS 0x8137
5057 #define GL_TEXTURE_WRAP_R 0x8072
5058 #define GL_TEXTURE_WRAP_R_EXT 0x8072
5059 #define GL_TEXTURE_WRAP_R_OES 0x8072
5060 #define GL_TEXTURE_WRAP_S 0x2802
5061 #define GL_TEXTURE_WRAP_T 0x2803
5062 #define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200
5063 #define GL_TIMEOUT_EXPIRED 0x911B
5064 #define GL_TIMEOUT_EXPIRED_APPLE 0x911B
5065 #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF
5066 #define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFF
5067 #define GL_TIMESTAMP 0x8E28
5068 #define GL_TIMESTAMP_EXT 0x8E28
5069 #define GL_TIME_ELAPSED 0x88BF
5070 #define GL_TIME_ELAPSED_EXT 0x88BF
5071 #define GL_TOP_LEVEL_ARRAY_SIZE 0x930C
5072 #define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D
5073 #define GL_TRACE_ALL_BITS_MESA 0xFFFF
5074 #define GL_TRACE_ARRAYS_BIT_MESA 0x0004
5075 #define GL_TRACE_ERRORS_BIT_MESA 0x0020
5076 #define GL_TRACE_MASK_MESA 0x8755
5077 #define GL_TRACE_NAME_MESA 0x8756
5078 #define GL_TRACE_OPERATIONS_BIT_MESA 0x0001
5079 #define GL_TRACE_PIXELS_BIT_MESA 0x0010
5080 #define GL_TRACE_PRIMITIVES_BIT_MESA 0x0002
5081 #define GL_TRACE_TEXTURES_BIT_MESA 0x0008
5082 #define GL_TRACK_MATRIX_NV 0x8648
5083 #define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649
5084 #define GL_TRANSFORM_BIT 0x00001000
5085 #define GL_TRANSFORM_FEEDBACK 0x8E22
5086 #define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24
5087 #define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E
5088 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
5089 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800
5090 #define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25
5091 #define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25
5092 #define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
5093 #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
5094 #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24
5095 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
5096 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F
5097 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
5098 #define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E
5099 #define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B
5100 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
5101 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
5102 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
5103 #define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E
5104 #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
5105 #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23
5106 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
5107 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85
5108 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
5109 #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
5110 #define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84
5111 #define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
5112 #define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C
5113 #define GL_TRANSFORM_FEEDBACK_NV 0x8E22
5114 #define GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB 0x82EC
5115 #define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23
5116 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
5117 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88
5118 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
5119 #define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86
5120 #define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB 0x82ED
5121 #define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4
5122 #define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
5123 #define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
5124 #define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
5125 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
5126 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
5127 #define GL_TRANSFORM_HINT_APPLE 0x85B1
5128 #define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
5129 #define GL_TRANSLATE_2D_NV 0x9090
5130 #define GL_TRANSLATE_3D_NV 0x9091
5131 #define GL_TRANSLATE_X_NV 0x908E
5132 #define GL_TRANSLATE_Y_NV 0x908F
5133 #define GL_TRANSPOSE_AFFINE_2D_NV 0x9096
5134 #define GL_TRANSPOSE_AFFINE_3D_NV 0x9098
5135 #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
5136 #define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6
5137 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
5138 #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
5139 #define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
5140 #define GL_TRANSPOSE_NV 0x862C
5141 #define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E
5142 #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
5143 #define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
5144 #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
5145 #define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5
5146 #define GL_TRIANGLES 0x0004
5147 #define GL_TRIANGLES_ADJACENCY 0x000C
5148 #define GL_TRIANGLES_ADJACENCY_ARB 0x000C
5149 #define GL_TRIANGLES_ADJACENCY_EXT 0x000C
5150 #define GL_TRIANGLES_ADJACENCY_OES 0x000C
5151 #define GL_TRIANGLE_FAN 0x0006
5152 #define GL_TRIANGLE_LIST_SUN 0x81D7
5153 #define GL_TRIANGLE_MESH_SUN 0x8615
5154 #define GL_TRIANGLE_STRIP 0x0005
5155 #define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
5156 #define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D
5157 #define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D
5158 #define GL_TRIANGLE_STRIP_ADJACENCY_OES 0x000D
5159 #define GL_TRIANGULAR_NV 0x90A5
5160 #define GL_TRUE 1
5161 #define GL_TYPE 0x92FA
5162 #define GL_UNCORRELATED_NV 0x9282
5163 #define GL_UNDEFINED_APPLE 0x8A1C
5164 #define GL_UNDEFINED_VERTEX 0x8260
5165 #define GL_UNDEFINED_VERTEX_EXT 0x8260
5166 #define GL_UNDEFINED_VERTEX_OES 0x8260
5167 #define GL_UNIFORM 0x92E1
5168 #define GL_UNIFORM_ADDRESS_COMMAND_NV 0x000A
5169 #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
5170 #define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA
5171 #define GL_UNIFORM_BARRIER_BIT 0x00000004
5172 #define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004
5173 #define GL_UNIFORM_BLOCK 0x92E2
5174 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
5175 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
5176 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F
5177 #define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
5178 #define GL_UNIFORM_BLOCK_INDEX 0x8A3A
5179 #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
5180 #define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC
5181 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
5182 #define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
5183 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
5184 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
5185 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
5186 #define GL_UNIFORM_BUFFER 0x8A11
5187 #define GL_UNIFORM_BUFFER_ADDRESS_NV 0x936F
5188 #define GL_UNIFORM_BUFFER_BINDING 0x8A28
5189 #define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF
5190 #define GL_UNIFORM_BUFFER_EXT 0x8DEE
5191 #define GL_UNIFORM_BUFFER_LENGTH_NV 0x9370
5192 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
5193 #define GL_UNIFORM_BUFFER_SIZE 0x8A2A
5194 #define GL_UNIFORM_BUFFER_START 0x8A29
5195 #define GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E
5196 #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
5197 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
5198 #define GL_UNIFORM_NAME_LENGTH 0x8A39
5199 #define GL_UNIFORM_OFFSET 0x8A3B
5200 #define GL_UNIFORM_SIZE 0x8A38
5201 #define GL_UNIFORM_TYPE 0x8A37
5202 #define GL_UNKNOWN_CONTEXT_RESET 0x8255
5203 #define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255
5204 #define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255
5205 #define GL_UNKNOWN_CONTEXT_RESET_KHR 0x8255
5206 #define GL_UNPACK_ALIGNMENT 0x0CF5
5207 #define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2
5208 #define GL_UNPACK_CMYK_HINT_EXT 0x800F
5209 #define GL_UNPACK_COLORSPACE_CONVERSION_WEBGL 0x9243
5210 #define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129
5211 #define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
5212 #define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A
5213 #define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127
5214 #define GL_UNPACK_COMPRESSED_SIZE_SGIX 0x831A
5215 #define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5
5216 #define GL_UNPACK_FLIP_Y_WEBGL 0x9240
5217 #define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133
5218 #define GL_UNPACK_IMAGE_HEIGHT 0x806E
5219 #define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
5220 #define GL_UNPACK_LSB_FIRST 0x0CF1
5221 #define GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL 0x9241
5222 #define GL_UNPACK_RESAMPLE_OML 0x8985
5223 #define GL_UNPACK_RESAMPLE_SGIX 0x842F
5224 #define GL_UNPACK_ROW_BYTES_APPLE 0x8A16
5225 #define GL_UNPACK_ROW_LENGTH 0x0CF2
5226 #define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2
5227 #define GL_UNPACK_SKIP_IMAGES 0x806D
5228 #define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
5229 #define GL_UNPACK_SKIP_PIXELS 0x0CF4
5230 #define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4
5231 #define GL_UNPACK_SKIP_ROWS 0x0CF3
5232 #define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3
5233 #define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132
5234 #define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1
5235 #define GL_UNPACK_SWAP_BYTES 0x0CF0
5236 #define GL_UNSIGNALED 0x9118
5237 #define GL_UNSIGNALED_APPLE 0x9118
5238 #define GL_UNSIGNED_BYTE 0x1401
5239 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
5240 #define GL_UNSIGNED_BYTE_2_3_3_REV_EXT 0x8362
5241 #define GL_UNSIGNED_BYTE_3_3_2 0x8032
5242 #define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032
5243 #define GL_UNSIGNED_IDENTITY_NV 0x8536
5244 #define GL_UNSIGNED_INT 0x1405
5245 #define GL_UNSIGNED_INT16_NV 0x8FF0
5246 #define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1
5247 #define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2
5248 #define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3
5249 #define GL_UNSIGNED_INT64_AMD 0x8BC2
5250 #define GL_UNSIGNED_INT64_ARB 0x140F
5251 #define GL_UNSIGNED_INT64_NV 0x140F
5252 #define GL_UNSIGNED_INT64_VEC2_ARB 0x8FF5
5253 #define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5
5254 #define GL_UNSIGNED_INT64_VEC3_ARB 0x8FF6
5255 #define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6
5256 #define GL_UNSIGNED_INT64_VEC4_ARB 0x8FF7
5257 #define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7
5258 #define GL_UNSIGNED_INT8_NV 0x8FEC
5259 #define GL_UNSIGNED_INT8_VEC2_NV 0x8FED
5260 #define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE
5261 #define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF
5262 #define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
5263 #define GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE 0x8C3B
5264 #define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
5265 #define GL_UNSIGNED_INT_10_10_10_2 0x8036
5266 #define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036
5267 #define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6
5268 #define GL_UNSIGNED_INT_24_8 0x84FA
5269 #define GL_UNSIGNED_INT_24_8_EXT 0x84FA
5270 #define GL_UNSIGNED_INT_24_8_MESA 0x8751
5271 #define GL_UNSIGNED_INT_24_8_NV 0x84FA
5272 #define GL_UNSIGNED_INT_24_8_OES 0x84FA
5273 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
5274 #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
5275 #define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
5276 #define GL_UNSIGNED_INT_5_9_9_9_REV_APPLE 0x8C3E
5277 #define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E
5278 #define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752
5279 #define GL_UNSIGNED_INT_8_8_8_8 0x8035
5280 #define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035
5281 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
5282 #define GL_UNSIGNED_INT_8_8_8_8_REV_EXT 0x8367
5283 #define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
5284 #define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB
5285 #define GL_UNSIGNED_INT_IMAGE_1D 0x9062
5286 #define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068
5287 #define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068
5288 #define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062
5289 #define GL_UNSIGNED_INT_IMAGE_2D 0x9063
5290 #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069
5291 #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069
5292 #define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063
5293 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
5294 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
5295 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C
5296 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B
5297 #define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065
5298 #define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065
5299 #define GL_UNSIGNED_INT_IMAGE_3D 0x9064
5300 #define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064
5301 #define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067
5302 #define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067
5303 #define GL_UNSIGNED_INT_IMAGE_BUFFER_OES 0x9067
5304 #define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066
5305 #define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066
5306 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
5307 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
5308 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x906A
5309 #define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
5310 #define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
5311 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
5312 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
5313 #define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1
5314 #define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
5315 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
5316 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
5317 #define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2
5318 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
5319 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
5320 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910D
5321 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
5322 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
5323 #define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
5324 #define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3
5325 #define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
5326 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003
5327 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
5328 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_OES 0x8DD8
5329 #define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
5330 #define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4
5331 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
5332 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
5333 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F
5334 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900F
5335 #define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58
5336 #define GL_UNSIGNED_INT_VEC2 0x8DC6
5337 #define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6
5338 #define GL_UNSIGNED_INT_VEC3 0x8DC7
5339 #define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7
5340 #define GL_UNSIGNED_INT_VEC4 0x8DC8
5341 #define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8
5342 #define GL_UNSIGNED_INVERT_NV 0x8537
5343 #define GL_UNSIGNED_NORMALIZED 0x8C17
5344 #define GL_UNSIGNED_NORMALIZED_ARB 0x8C17
5345 #define GL_UNSIGNED_NORMALIZED_EXT 0x8C17
5346 #define GL_UNSIGNED_SHORT 0x1403
5347 #define GL_UNSIGNED_SHORT_15_1_MESA 0x8753
5348 #define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754
5349 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
5350 #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
5351 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
5352 #define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033
5353 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
5354 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
5355 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
5356 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
5357 #define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034
5358 #define GL_UNSIGNED_SHORT_5_6_5 0x8363
5359 #define GL_UNSIGNED_SHORT_5_6_5_EXT 0x8363
5360 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
5361 #define GL_UNSIGNED_SHORT_5_6_5_REV_EXT 0x8364
5362 #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
5363 #define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA
5364 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
5365 #define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB
5366 #define GL_UPPER_LEFT 0x8CA2
5367 #define GL_USE_MISSING_GLYPH_NV 0x90AA
5368 #define GL_UTF16_NV 0x909B
5369 #define GL_UTF8_NV 0x909A
5370 #define GL_V2F 0x2A20
5371 #define GL_V3F 0x2A21
5372 #define GL_VALIDATE_STATUS 0x8B83
5373 #define GL_VARIABLE_A_NV 0x8523
5374 #define GL_VARIABLE_B_NV 0x8524
5375 #define GL_VARIABLE_C_NV 0x8525
5376 #define GL_VARIABLE_D_NV 0x8526
5377 #define GL_VARIABLE_E_NV 0x8527
5378 #define GL_VARIABLE_F_NV 0x8528
5379 #define GL_VARIABLE_G_NV 0x8529
5380 #define GL_VARIANT_ARRAY_EXT 0x87E8
5381 #define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9
5382 #define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6
5383 #define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7
5384 #define GL_VARIANT_DATATYPE_EXT 0x87E5
5385 #define GL_VARIANT_EXT 0x87C1
5386 #define GL_VARIANT_VALUE_EXT 0x87E4
5387 #define GL_VBO_FREE_MEMORY_ATI 0x87FB
5388 #define GL_VECTOR_EXT 0x87BF
5389 #define GL_VENDOR 0x1F00
5390 #define GL_VERSION 0x1F02
5391 #define GL_VERSION_ES_CL_1_0 1
5392 #define GL_VERSION_ES_CL_1_1 1
5393 #define GL_VERSION_ES_CM_1_1 1
5394 #define GL_VERTEX23_BIT_PGI 0x00000004
5395 #define GL_VERTEX4_BIT_PGI 0x00000008
5396 #define GL_VERTEX_ARRAY 0x8074
5397 #define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21
5398 #define GL_VERTEX_ARRAY_BINDING 0x85B5
5399 #define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5
5400 #define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
5401 #define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
5402 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
5403 #define GL_VERTEX_ARRAY_COUNT_EXT 0x807D
5404 #define GL_VERTEX_ARRAY_EXT 0x8074
5405 #define GL_VERTEX_ARRAY_KHR 0x8074
5406 #define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B
5407 #define GL_VERTEX_ARRAY_LIST_IBM 103070
5408 #define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080
5409 #define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154
5410 #define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
5411 #define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
5412 #define GL_VERTEX_ARRAY_POINTER 0x808E
5413 #define GL_VERTEX_ARRAY_POINTER_EXT 0x808E
5414 #define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D
5415 #define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
5416 #define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E
5417 #define GL_VERTEX_ARRAY_RANGE_NV 0x851D
5418 #define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
5419 #define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521
5420 #define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F
5421 #define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
5422 #define GL_VERTEX_ARRAY_SIZE 0x807A
5423 #define GL_VERTEX_ARRAY_SIZE_EXT 0x807A
5424 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
5425 #define GL_VERTEX_ARRAY_STRIDE 0x807C
5426 #define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
5427 #define GL_VERTEX_ARRAY_TYPE 0x807B
5428 #define GL_VERTEX_ARRAY_TYPE_EXT 0x807B
5429 #define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650
5430 #define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A
5431 #define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B
5432 #define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C
5433 #define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D
5434 #define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E
5435 #define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F
5436 #define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651
5437 #define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652
5438 #define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653
5439 #define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654
5440 #define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655
5441 #define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656
5442 #define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657
5443 #define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658
5444 #define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659
5445 #define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20
5446 #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
5447 #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001
5448 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
5449 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
5450 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
5451 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
5452 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
5453 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE
5454 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE
5455 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
5456 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
5457 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
5458 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD
5459 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD
5460 #define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A
5461 #define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E
5462 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
5463 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
5464 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
5465 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
5466 #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
5467 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
5468 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
5469 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
5470 #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
5471 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
5472 #define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E
5473 #define GL_VERTEX_ATTRIB_BINDING 0x82D4
5474 #define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00
5475 #define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03
5476 #define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05
5477 #define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04
5478 #define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02
5479 #define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01
5480 #define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07
5481 #define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09
5482 #define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08
5483 #define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06
5484 #define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5
5485 #define GL_VERTEX_BINDING_BUFFER 0x8F4F
5486 #define GL_VERTEX_BINDING_DIVISOR 0x82D6
5487 #define GL_VERTEX_BINDING_OFFSET 0x82D7
5488 #define GL_VERTEX_BINDING_STRIDE 0x82D8
5489 #define GL_VERTEX_BLEND_ARB 0x86A7
5490 #define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B
5491 #define GL_VERTEX_DATA_HINT_PGI 0x1A22A
5492 #define GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4
5493 #define GL_VERTEX_ID_NV 0x8C7B
5494 #define GL_VERTEX_ID_SWIZZLE_AMD 0x91A5
5495 #define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF
5496 #define GL_VERTEX_PRECLIP_SGIX 0x83EE
5497 #define GL_VERTEX_PROGRAM_ARB 0x8620
5498 #define GL_VERTEX_PROGRAM_BINDING_NV 0x864A
5499 #define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x8BB7
5500 #define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x8BB6
5501 #define GL_VERTEX_PROGRAM_CALLBACK_MESA 0x8BB5
5502 #define GL_VERTEX_PROGRAM_NV 0x8620
5503 #define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
5504 #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
5505 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
5506 #define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642
5507 #define GL_VERTEX_PROGRAM_POSITION_MESA 0x8BB4
5508 #define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
5509 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
5510 #define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643
5511 #define GL_VERTEX_SHADER 0x8B31
5512 #define GL_VERTEX_SHADER_ARB 0x8B31
5513 #define GL_VERTEX_SHADER_BINDING_EXT 0x8781
5514 #define GL_VERTEX_SHADER_BIT 0x00000001
5515 #define GL_VERTEX_SHADER_BIT_EXT 0x00000001
5516 #define GL_VERTEX_SHADER_EXT 0x8780
5517 #define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
5518 #define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1
5519 #define GL_VERTEX_SHADER_INVOCATIONS_ARB 0x82F0
5520 #define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3
5521 #define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
5522 #define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4
5523 #define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0
5524 #define GL_VERTEX_SOURCE_ATI 0x8774
5525 #define GL_VERTEX_STATE_PROGRAM_NV 0x8621
5526 #define GL_VERTEX_STREAM0_ATI 0x876C
5527 #define GL_VERTEX_STREAM1_ATI 0x876D
5528 #define GL_VERTEX_STREAM2_ATI 0x876E
5529 #define GL_VERTEX_STREAM3_ATI 0x876F
5530 #define GL_VERTEX_STREAM4_ATI 0x8770
5531 #define GL_VERTEX_STREAM5_ATI 0x8771
5532 #define GL_VERTEX_STREAM6_ATI 0x8772
5533 #define GL_VERTEX_STREAM7_ATI 0x8773
5534 #define GL_VERTEX_SUBROUTINE 0x92E8
5535 #define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE
5536 #define GL_VERTEX_TEXTURE 0x829B
5537 #define GL_VERTEX_WEIGHTING_EXT 0x8509
5538 #define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C
5539 #define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
5540 #define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D
5541 #define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
5542 #define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E
5543 #define GL_VERTICAL_LINE_TO_NV 0x08
5544 #define GL_VERTICES_SUBMITTED_ARB 0x82EE
5545 #define GL_VIBRANCE_BIAS_NV 0x8719
5546 #define GL_VIBRANCE_SCALE_NV 0x8713
5547 #define GL_VIDEO_BUFFER_BINDING_NV 0x9021
5548 #define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D
5549 #define GL_VIDEO_BUFFER_NV 0x9020
5550 #define GL_VIDEO_BUFFER_PITCH_NV 0x9028
5551 #define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B
5552 #define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A
5553 #define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039
5554 #define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038
5555 #define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C
5556 #define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026
5557 #define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029
5558 #define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A
5559 #define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B
5560 #define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C
5561 #define GL_VIEWPORT 0x0BA2
5562 #define GL_VIEWPORT_BIT 0x00000800
5563 #define GL_VIEWPORT_BOUNDS_RANGE 0x825D
5564 #define GL_VIEWPORT_BOUNDS_RANGE_EXT 0x825D
5565 #define GL_VIEWPORT_BOUNDS_RANGE_NV 0x825D
5566 #define GL_VIEWPORT_COMMAND_NV 0x0010
5567 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
5568 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT 0x825F
5569 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV 0x825F
5570 #define GL_VIEWPORT_SUBPIXEL_BITS 0x825C
5571 #define GL_VIEWPORT_SUBPIXEL_BITS_EXT 0x825C
5572 #define GL_VIEWPORT_SUBPIXEL_BITS_NV 0x825C
5573 #define GL_VIEW_CLASS_128_BITS 0x82C4
5574 #define GL_VIEW_CLASS_16_BITS 0x82CA
5575 #define GL_VIEW_CLASS_24_BITS 0x82C9
5576 #define GL_VIEW_CLASS_32_BITS 0x82C8
5577 #define GL_VIEW_CLASS_48_BITS 0x82C7
5578 #define GL_VIEW_CLASS_64_BITS 0x82C6
5579 #define GL_VIEW_CLASS_8_BITS 0x82CB
5580 #define GL_VIEW_CLASS_96_BITS 0x82C5
5581 #define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3
5582 #define GL_VIEW_CLASS_BPTC_UNORM 0x82D2
5583 #define GL_VIEW_CLASS_RGTC1_RED 0x82D0
5584 #define GL_VIEW_CLASS_RGTC2_RG 0x82D1
5585 #define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC
5586 #define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD
5587 #define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE
5588 #define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF
5589 #define GL_VIEW_COMPATIBILITY_CLASS 0x82B6
5590 #define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7
5591 #define GL_VIRTUAL_PAGE_SIZE_INDEX_EXT 0x91A7
5592 #define GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195
5593 #define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195
5594 #define GL_VIRTUAL_PAGE_SIZE_X_EXT 0x9195
5595 #define GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196
5596 #define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196
5597 #define GL_VIRTUAL_PAGE_SIZE_Y_EXT 0x9196
5598 #define GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197
5599 #define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197
5600 #define GL_VIRTUAL_PAGE_SIZE_Z_EXT 0x9197
5601 #define GL_VIVIDLIGHT_NV 0x92A6
5602 #define GL_VOLATILE_APPLE 0x8A1A
5603 #define GL_WAIT_FAILED 0x911D
5604 #define GL_WAIT_FAILED_APPLE 0x911D
5605 #define GL_WARPS_PER_SM_NV 0x933A
5606 #define GL_WARP_SIZE_NV 0x9339
5607 #define GL_WEIGHTED_AVERAGE_ARB 0x9367
5608 #define GL_WEIGHT_ARRAY_ARB 0x86AD
5609 #define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
5610 #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
5611 #define GL_WEIGHT_ARRAY_BUFFER_BINDING_OES 0x889E
5612 #define GL_WEIGHT_ARRAY_OES 0x86AD
5613 #define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
5614 #define GL_WEIGHT_ARRAY_POINTER_OES 0x86AC
5615 #define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
5616 #define GL_WEIGHT_ARRAY_SIZE_OES 0x86AB
5617 #define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
5618 #define GL_WEIGHT_ARRAY_STRIDE_OES 0x86AA
5619 #define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
5620 #define GL_WEIGHT_ARRAY_TYPE_OES 0x86A9
5621 #define GL_WEIGHT_SUM_UNITY_ARB 0x86A6
5622 #define GL_WIDE_LINE_HINT_PGI 0x1A222
5623 #define GL_WRAP_BORDER_SUN 0x81D4
5624 #define GL_WRITEONLY_RENDERING_QCOM 0x8823
5625 #define GL_WRITE_DISCARD_NV 0x88BE
5626 #define GL_WRITE_ONLY 0x88B9
5627 #define GL_WRITE_ONLY_ARB 0x88B9
5628 #define GL_WRITE_ONLY_OES 0x88B9
5629 #define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
5630 #define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878
5631 #define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
5632 #define GL_W_EXT 0x87D8
5633 #define GL_XOR 0x1506
5634 #define GL_XOR_NV 0x1506
5635 #define GL_X_EXT 0x87D5
5636 #define GL_YCBAYCR8A_4224_NV 0x9032
5637 #define GL_YCBCR_422_APPLE 0x85B9
5638 #define GL_YCBCR_MESA 0x8757
5639 #define GL_YCBYCR8_422_NV 0x9031
5640 #define GL_YCRCBA_SGIX 0x8319
5641 #define GL_YCRCB_422_SGIX 0x81BB
5642 #define GL_YCRCB_444_SGIX 0x81BC
5643 #define GL_YCRCB_SGIX 0x8318
5644 #define GL_Y_EXT 0x87D6
5645 #define GL_Z400_BINARY_AMD 0x8740
5646 #define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036
5647 #define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037
5648 #define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035
5649 #define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034
5650 #define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033
5651 #define GL_ZERO 0
5652 #define GL_ZERO_EXT 0x87DD
5653 #define GL_ZERO_TO_ONE 0x935F
5654 #define GL_ZOOM_X 0x0D16
5655 #define GL_ZOOM_Y 0x0D17
5656 #define GL_Z_EXT 0x87D7
5657 #define WGL_RENDERER_ACCELERATED_WINE 0x8186
5658 #define WGL_RENDERER_DEVICE_ID_WINE 0x8184
5659 #define WGL_RENDERER_ID_WINE 0x818E
5660 #define WGL_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_WINE 0x818B
5661 #define WGL_RENDERER_OPENGL_CORE_PROFILE_VERSION_WINE 0x818A
5662 #define WGL_RENDERER_OPENGL_ES2_PROFILE_VERSION_WINE 0x818D
5663 #define WGL_RENDERER_OPENGL_ES_PROFILE_VERSION_WINE 0x818C
5664 #define WGL_RENDERER_PREFERRED_PROFILE_WINE 0x8189
5665 #define WGL_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_WINE 0x8188
5666 #define WGL_RENDERER_VENDOR_ID_WINE 0x8183
5667 #define WGL_RENDERER_VERSION_WINE 0x8185
5668 #define WGL_RENDERER_VIDEO_MEMORY_WINE 0x8187
5670 void GLAPIENTRY glAccum(GLenum,GLfloat);
5671 void GLAPIENTRY glAlphaFunc(GLenum,GLfloat);
5672 GLboolean GLAPIENTRY glAreTexturesResident(GLsizei,const GLuint*,GLboolean*);
5673 void GLAPIENTRY glArrayElement(GLint);
5674 void GLAPIENTRY glBegin(GLenum);
5675 void GLAPIENTRY glBindTexture(GLenum,GLuint);
5676 void GLAPIENTRY glBitmap(GLsizei,GLsizei,GLfloat,GLfloat,GLfloat,GLfloat,const GLubyte*);
5677 void GLAPIENTRY glBlendFunc(GLenum,GLenum);
5678 void GLAPIENTRY glCallList(GLuint);
5679 void GLAPIENTRY glCallLists(GLsizei,GLenum,const void*);
5680 void GLAPIENTRY glClear(GLbitfield);
5681 void GLAPIENTRY glClearAccum(GLfloat,GLfloat,GLfloat,GLfloat);
5682 void GLAPIENTRY glClearColor(GLfloat,GLfloat,GLfloat,GLfloat);
5683 void GLAPIENTRY glClearDepth(GLdouble);
5684 void GLAPIENTRY glClearIndex(GLfloat);
5685 void GLAPIENTRY glClearStencil(GLint);
5686 void GLAPIENTRY glClipPlane(GLenum,const GLdouble*);
5687 void GLAPIENTRY glColor3b(GLbyte,GLbyte,GLbyte);
5688 void GLAPIENTRY glColor3bv(const GLbyte*);
5689 void GLAPIENTRY glColor3d(GLdouble,GLdouble,GLdouble);
5690 void GLAPIENTRY glColor3dv(const GLdouble*);
5691 void GLAPIENTRY glColor3f(GLfloat,GLfloat,GLfloat);
5692 void GLAPIENTRY glColor3fv(const GLfloat*);
5693 void GLAPIENTRY glColor3i(GLint,GLint,GLint);
5694 void GLAPIENTRY glColor3iv(const GLint*);
5695 void GLAPIENTRY glColor3s(GLshort,GLshort,GLshort);
5696 void GLAPIENTRY glColor3sv(const GLshort*);
5697 void GLAPIENTRY glColor3ub(GLubyte,GLubyte,GLubyte);
5698 void GLAPIENTRY glColor3ubv(const GLubyte*);
5699 void GLAPIENTRY glColor3ui(GLuint,GLuint,GLuint);
5700 void GLAPIENTRY glColor3uiv(const GLuint*);
5701 void GLAPIENTRY glColor3us(GLushort,GLushort,GLushort);
5702 void GLAPIENTRY glColor3usv(const GLushort*);
5703 void GLAPIENTRY glColor4b(GLbyte,GLbyte,GLbyte,GLbyte);
5704 void GLAPIENTRY glColor4bv(const GLbyte*);
5705 void GLAPIENTRY glColor4d(GLdouble,GLdouble,GLdouble,GLdouble);
5706 void GLAPIENTRY glColor4dv(const GLdouble*);
5707 void GLAPIENTRY glColor4f(GLfloat,GLfloat,GLfloat,GLfloat);
5708 void GLAPIENTRY glColor4fv(const GLfloat*);
5709 void GLAPIENTRY glColor4i(GLint,GLint,GLint,GLint);
5710 void GLAPIENTRY glColor4iv(const GLint*);
5711 void GLAPIENTRY glColor4s(GLshort,GLshort,GLshort,GLshort);
5712 void GLAPIENTRY glColor4sv(const GLshort*);
5713 void GLAPIENTRY glColor4ub(GLubyte,GLubyte,GLubyte,GLubyte);
5714 void GLAPIENTRY glColor4ubv(const GLubyte*);
5715 void GLAPIENTRY glColor4ui(GLuint,GLuint,GLuint,GLuint);
5716 void GLAPIENTRY glColor4uiv(const GLuint*);
5717 void GLAPIENTRY glColor4us(GLushort,GLushort,GLushort,GLushort);
5718 void GLAPIENTRY glColor4usv(const GLushort*);
5719 void GLAPIENTRY glColorMask(GLboolean,GLboolean,GLboolean,GLboolean);
5720 void GLAPIENTRY glColorMaterial(GLenum,GLenum);
5721 void GLAPIENTRY glColorPointer(GLint,GLenum,GLsizei,const void*);
5722 void GLAPIENTRY glCopyPixels(GLint,GLint,GLsizei,GLsizei,GLenum);
5723 void GLAPIENTRY glCopyTexImage1D(GLenum,GLint,GLenum,GLint,GLint,GLsizei,GLint);
5724 void GLAPIENTRY glCopyTexImage2D(GLenum,GLint,GLenum,GLint,GLint,GLsizei,GLsizei,GLint);
5725 void GLAPIENTRY glCopyTexSubImage1D(GLenum,GLint,GLint,GLint,GLint,GLsizei);
5726 void GLAPIENTRY glCopyTexSubImage2D(GLenum,GLint,GLint,GLint,GLint,GLint,GLsizei,GLsizei);
5727 void GLAPIENTRY glCullFace(GLenum);
5728 GLint GLAPIENTRY glDebugEntry(GLint,GLint);
5729 void GLAPIENTRY glDeleteLists(GLuint,GLsizei);
5730 void GLAPIENTRY glDeleteTextures(GLsizei,const GLuint*);
5731 void GLAPIENTRY glDepthFunc(GLenum);
5732 void GLAPIENTRY glDepthMask(GLboolean);
5733 void GLAPIENTRY glDepthRange(GLdouble,GLdouble);
5734 void GLAPIENTRY glDisable(GLenum);
5735 void GLAPIENTRY glDisableClientState(GLenum);
5736 void GLAPIENTRY glDrawArrays(GLenum,GLint,GLsizei);
5737 void GLAPIENTRY glDrawBuffer(GLenum);
5738 void GLAPIENTRY glDrawElements(GLenum,GLsizei,GLenum,const void*);
5739 void GLAPIENTRY glDrawPixels(GLsizei,GLsizei,GLenum,GLenum,const void*);
5740 void GLAPIENTRY glEdgeFlag(GLboolean);
5741 void GLAPIENTRY glEdgeFlagPointer(GLsizei,const void*);
5742 void GLAPIENTRY glEdgeFlagv(const GLboolean*);
5743 void GLAPIENTRY glEnable(GLenum);
5744 void GLAPIENTRY glEnableClientState(GLenum);
5745 void GLAPIENTRY glEnd(void);
5746 void GLAPIENTRY glEndList(void);
5747 void GLAPIENTRY glEvalCoord1d(GLdouble);
5748 void GLAPIENTRY glEvalCoord1dv(const GLdouble*);
5749 void GLAPIENTRY glEvalCoord1f(GLfloat);
5750 void GLAPIENTRY glEvalCoord1fv(const GLfloat*);
5751 void GLAPIENTRY glEvalCoord2d(GLdouble,GLdouble);
5752 void GLAPIENTRY glEvalCoord2dv(const GLdouble*);
5753 void GLAPIENTRY glEvalCoord2f(GLfloat,GLfloat);
5754 void GLAPIENTRY glEvalCoord2fv(const GLfloat*);
5755 void GLAPIENTRY glEvalMesh1(GLenum,GLint,GLint);
5756 void GLAPIENTRY glEvalMesh2(GLenum,GLint,GLint,GLint,GLint);
5757 void GLAPIENTRY glEvalPoint1(GLint);
5758 void GLAPIENTRY glEvalPoint2(GLint,GLint);
5759 void GLAPIENTRY glFeedbackBuffer(GLsizei,GLenum,GLfloat*);
5760 void GLAPIENTRY glFinish(void);
5761 void GLAPIENTRY glFlush(void);
5762 void GLAPIENTRY glFogf(GLenum,GLfloat);
5763 void GLAPIENTRY glFogfv(GLenum,const GLfloat*);
5764 void GLAPIENTRY glFogi(GLenum,GLint);
5765 void GLAPIENTRY glFogiv(GLenum,const GLint*);
5766 void GLAPIENTRY glFrontFace(GLenum);
5767 void GLAPIENTRY glFrustum(GLdouble,GLdouble,GLdouble,GLdouble,GLdouble,GLdouble);
5768 GLuint GLAPIENTRY glGenLists(GLsizei);
5769 void GLAPIENTRY glGenTextures(GLsizei,GLuint*);
5770 void GLAPIENTRY glGetBooleanv(GLenum,GLboolean*);
5771 void GLAPIENTRY glGetClipPlane(GLenum,GLdouble*);
5772 void GLAPIENTRY glGetDoublev(GLenum,GLdouble*);
5773 GLenum GLAPIENTRY glGetError(void);
5774 void GLAPIENTRY glGetFloatv(GLenum,GLfloat*);
5775 void GLAPIENTRY glGetIntegerv(GLenum,GLint*);
5776 void GLAPIENTRY glGetLightfv(GLenum,GLenum,GLfloat*);
5777 void GLAPIENTRY glGetLightiv(GLenum,GLenum,GLint*);
5778 void GLAPIENTRY glGetMapdv(GLenum,GLenum,GLdouble*);
5779 void GLAPIENTRY glGetMapfv(GLenum,GLenum,GLfloat*);
5780 void GLAPIENTRY glGetMapiv(GLenum,GLenum,GLint*);
5781 void GLAPIENTRY glGetMaterialfv(GLenum,GLenum,GLfloat*);
5782 void GLAPIENTRY glGetMaterialiv(GLenum,GLenum,GLint*);
5783 void GLAPIENTRY glGetPixelMapfv(GLenum,GLfloat*);
5784 void GLAPIENTRY glGetPixelMapuiv(GLenum,GLuint*);
5785 void GLAPIENTRY glGetPixelMapusv(GLenum,GLushort*);
5786 void GLAPIENTRY glGetPointerv(GLenum,void**);
5787 void GLAPIENTRY glGetPolygonStipple(GLubyte*);
5788 const GLubyte* GLAPIENTRY glGetString(GLenum);
5789 void GLAPIENTRY glGetTexEnvfv(GLenum,GLenum,GLfloat*);
5790 void GLAPIENTRY glGetTexEnviv(GLenum,GLenum,GLint*);
5791 void GLAPIENTRY glGetTexGendv(GLenum,GLenum,GLdouble*);
5792 void GLAPIENTRY glGetTexGenfv(GLenum,GLenum,GLfloat*);
5793 void GLAPIENTRY glGetTexGeniv(GLenum,GLenum,GLint*);
5794 void GLAPIENTRY glGetTexImage(GLenum,GLint,GLenum,GLenum,void*);
5795 void GLAPIENTRY glGetTexLevelParameterfv(GLenum,GLint,GLenum,GLfloat*);
5796 void GLAPIENTRY glGetTexLevelParameteriv(GLenum,GLint,GLenum,GLint*);
5797 void GLAPIENTRY glGetTexParameterfv(GLenum,GLenum,GLfloat*);
5798 void GLAPIENTRY glGetTexParameteriv(GLenum,GLenum,GLint*);
5799 void GLAPIENTRY glHint(GLenum,GLenum);
5800 void GLAPIENTRY glIndexMask(GLuint);
5801 void GLAPIENTRY glIndexPointer(GLenum,GLsizei,const void*);
5802 void GLAPIENTRY glIndexd(GLdouble);
5803 void GLAPIENTRY glIndexdv(const GLdouble*);
5804 void GLAPIENTRY glIndexf(GLfloat);
5805 void GLAPIENTRY glIndexfv(const GLfloat*);
5806 void GLAPIENTRY glIndexi(GLint);
5807 void GLAPIENTRY glIndexiv(const GLint*);
5808 void GLAPIENTRY glIndexs(GLshort);
5809 void GLAPIENTRY glIndexsv(const GLshort*);
5810 void GLAPIENTRY glIndexub(GLubyte);
5811 void GLAPIENTRY glIndexubv(const GLubyte*);
5812 void GLAPIENTRY glInitNames(void);
5813 void GLAPIENTRY glInterleavedArrays(GLenum,GLsizei,const void*);
5814 GLboolean GLAPIENTRY glIsEnabled(GLenum);
5815 GLboolean GLAPIENTRY glIsList(GLuint);
5816 GLboolean GLAPIENTRY glIsTexture(GLuint);
5817 void GLAPIENTRY glLightModelf(GLenum,GLfloat);
5818 void GLAPIENTRY glLightModelfv(GLenum,const GLfloat*);
5819 void GLAPIENTRY glLightModeli(GLenum,GLint);
5820 void GLAPIENTRY glLightModeliv(GLenum,const GLint*);
5821 void GLAPIENTRY glLightf(GLenum,GLenum,GLfloat);
5822 void GLAPIENTRY glLightfv(GLenum,GLenum,const GLfloat*);
5823 void GLAPIENTRY glLighti(GLenum,GLenum,GLint);
5824 void GLAPIENTRY glLightiv(GLenum,GLenum,const GLint*);
5825 void GLAPIENTRY glLineStipple(GLint,GLushort);
5826 void GLAPIENTRY glLineWidth(GLfloat);
5827 void GLAPIENTRY glListBase(GLuint);
5828 void GLAPIENTRY glLoadIdentity(void);
5829 void GLAPIENTRY glLoadMatrixd(const GLdouble*);
5830 void GLAPIENTRY glLoadMatrixf(const GLfloat*);
5831 void GLAPIENTRY glLoadName(GLuint);
5832 void GLAPIENTRY glLogicOp(GLenum);
5833 void GLAPIENTRY glMap1d(GLenum,GLdouble,GLdouble,GLint,GLint,const GLdouble*);
5834 void GLAPIENTRY glMap1f(GLenum,GLfloat,GLfloat,GLint,GLint,const GLfloat*);
5835 void GLAPIENTRY glMap2d(GLenum,GLdouble,GLdouble,GLint,GLint,GLdouble,GLdouble,GLint,GLint,const GLdouble*);
5836 void GLAPIENTRY glMap2f(GLenum,GLfloat,GLfloat,GLint,GLint,GLfloat,GLfloat,GLint,GLint,const GLfloat*);
5837 void GLAPIENTRY glMapGrid1d(GLint,GLdouble,GLdouble);
5838 void GLAPIENTRY glMapGrid1f(GLint,GLfloat,GLfloat);
5839 void GLAPIENTRY glMapGrid2d(GLint,GLdouble,GLdouble,GLint,GLdouble,GLdouble);
5840 void GLAPIENTRY glMapGrid2f(GLint,GLfloat,GLfloat,GLint,GLfloat,GLfloat);
5841 void GLAPIENTRY glMaterialf(GLenum,GLenum,GLfloat);
5842 void GLAPIENTRY glMaterialfv(GLenum,GLenum,const GLfloat*);
5843 void GLAPIENTRY glMateriali(GLenum,GLenum,GLint);
5844 void GLAPIENTRY glMaterialiv(GLenum,GLenum,const GLint*);
5845 void GLAPIENTRY glMatrixMode(GLenum);
5846 void GLAPIENTRY glMultMatrixd(const GLdouble*);
5847 void GLAPIENTRY glMultMatrixf(const GLfloat*);
5848 void GLAPIENTRY glNewList(GLuint,GLenum);
5849 void GLAPIENTRY glNormal3b(GLbyte,GLbyte,GLbyte);
5850 void GLAPIENTRY glNormal3bv(const GLbyte*);
5851 void GLAPIENTRY glNormal3d(GLdouble,GLdouble,GLdouble);
5852 void GLAPIENTRY glNormal3dv(const GLdouble*);
5853 void GLAPIENTRY glNormal3f(GLfloat,GLfloat,GLfloat);
5854 void GLAPIENTRY glNormal3fv(const GLfloat*);
5855 void GLAPIENTRY glNormal3i(GLint,GLint,GLint);
5856 void GLAPIENTRY glNormal3iv(const GLint*);
5857 void GLAPIENTRY glNormal3s(GLshort,GLshort,GLshort);
5858 void GLAPIENTRY glNormal3sv(const GLshort*);
5859 void GLAPIENTRY glNormalPointer(GLenum,GLsizei,const void*);
5860 void GLAPIENTRY glOrtho(GLdouble,GLdouble,GLdouble,GLdouble,GLdouble,GLdouble);
5861 void GLAPIENTRY glPassThrough(GLfloat);
5862 void GLAPIENTRY glPixelMapfv(GLenum,GLsizei,const GLfloat*);
5863 void GLAPIENTRY glPixelMapuiv(GLenum,GLsizei,const GLuint*);
5864 void GLAPIENTRY glPixelMapusv(GLenum,GLsizei,const GLushort*);
5865 void GLAPIENTRY glPixelStoref(GLenum,GLfloat);
5866 void GLAPIENTRY glPixelStorei(GLenum,GLint);
5867 void GLAPIENTRY glPixelTransferf(GLenum,GLfloat);
5868 void GLAPIENTRY glPixelTransferi(GLenum,GLint);
5869 void GLAPIENTRY glPixelZoom(GLfloat,GLfloat);
5870 void GLAPIENTRY glPointSize(GLfloat);
5871 void GLAPIENTRY glPolygonMode(GLenum,GLenum);
5872 void GLAPIENTRY glPolygonOffset(GLfloat,GLfloat);
5873 void GLAPIENTRY glPolygonStipple(const GLubyte*);
5874 void GLAPIENTRY glPopAttrib(void);
5875 void GLAPIENTRY glPopClientAttrib(void);
5876 void GLAPIENTRY glPopMatrix(void);
5877 void GLAPIENTRY glPopName(void);
5878 void GLAPIENTRY glPrioritizeTextures(GLsizei,const GLuint*,const GLfloat*);
5879 void GLAPIENTRY glPushAttrib(GLbitfield);
5880 void GLAPIENTRY glPushClientAttrib(GLbitfield);
5881 void GLAPIENTRY glPushMatrix(void);
5882 void GLAPIENTRY glPushName(GLuint);
5883 void GLAPIENTRY glRasterPos2d(GLdouble,GLdouble);
5884 void GLAPIENTRY glRasterPos2dv(const GLdouble*);
5885 void GLAPIENTRY glRasterPos2f(GLfloat,GLfloat);
5886 void GLAPIENTRY glRasterPos2fv(const GLfloat*);
5887 void GLAPIENTRY glRasterPos2i(GLint,GLint);
5888 void GLAPIENTRY glRasterPos2iv(const GLint*);
5889 void GLAPIENTRY glRasterPos2s(GLshort,GLshort);
5890 void GLAPIENTRY glRasterPos2sv(const GLshort*);
5891 void GLAPIENTRY glRasterPos3d(GLdouble,GLdouble,GLdouble);
5892 void GLAPIENTRY glRasterPos3dv(const GLdouble*);
5893 void GLAPIENTRY glRasterPos3f(GLfloat,GLfloat,GLfloat);
5894 void GLAPIENTRY glRasterPos3fv(const GLfloat*);
5895 void GLAPIENTRY glRasterPos3i(GLint,GLint,GLint);
5896 void GLAPIENTRY glRasterPos3iv(const GLint*);
5897 void GLAPIENTRY glRasterPos3s(GLshort,GLshort,GLshort);
5898 void GLAPIENTRY glRasterPos3sv(const GLshort*);
5899 void GLAPIENTRY glRasterPos4d(GLdouble,GLdouble,GLdouble,GLdouble);
5900 void GLAPIENTRY glRasterPos4dv(const GLdouble*);
5901 void GLAPIENTRY glRasterPos4f(GLfloat,GLfloat,GLfloat,GLfloat);
5902 void GLAPIENTRY glRasterPos4fv(const GLfloat*);
5903 void GLAPIENTRY glRasterPos4i(GLint,GLint,GLint,GLint);
5904 void GLAPIENTRY glRasterPos4iv(const GLint*);
5905 void GLAPIENTRY glRasterPos4s(GLshort,GLshort,GLshort,GLshort);
5906 void GLAPIENTRY glRasterPos4sv(const GLshort*);
5907 void GLAPIENTRY glReadBuffer(GLenum);
5908 void GLAPIENTRY glReadPixels(GLint,GLint,GLsizei,GLsizei,GLenum,GLenum,void*);
5909 void GLAPIENTRY glRectd(GLdouble,GLdouble,GLdouble,GLdouble);
5910 void GLAPIENTRY glRectdv(const GLdouble*,const GLdouble*);
5911 void GLAPIENTRY glRectf(GLfloat,GLfloat,GLfloat,GLfloat);
5912 void GLAPIENTRY glRectfv(const GLfloat*,const GLfloat*);
5913 void GLAPIENTRY glRecti(GLint,GLint,GLint,GLint);
5914 void GLAPIENTRY glRectiv(const GLint*,const GLint*);
5915 void GLAPIENTRY glRects(GLshort,GLshort,GLshort,GLshort);
5916 void GLAPIENTRY glRectsv(const GLshort*,const GLshort*);
5917 GLint GLAPIENTRY glRenderMode(GLenum);
5918 void GLAPIENTRY glRotated(GLdouble,GLdouble,GLdouble,GLdouble);
5919 void GLAPIENTRY glRotatef(GLfloat,GLfloat,GLfloat,GLfloat);
5920 void GLAPIENTRY glScaled(GLdouble,GLdouble,GLdouble);
5921 void GLAPIENTRY glScalef(GLfloat,GLfloat,GLfloat);
5922 void GLAPIENTRY glScissor(GLint,GLint,GLsizei,GLsizei);
5923 void GLAPIENTRY glSelectBuffer(GLsizei,GLuint*);
5924 void GLAPIENTRY glShadeModel(GLenum);
5925 void GLAPIENTRY glStencilFunc(GLenum,GLint,GLuint);
5926 void GLAPIENTRY glStencilMask(GLuint);
5927 void GLAPIENTRY glStencilOp(GLenum,GLenum,GLenum);
5928 void GLAPIENTRY glTexCoord1d(GLdouble);
5929 void GLAPIENTRY glTexCoord1dv(const GLdouble*);
5930 void GLAPIENTRY glTexCoord1f(GLfloat);
5931 void GLAPIENTRY glTexCoord1fv(const GLfloat*);
5932 void GLAPIENTRY glTexCoord1i(GLint);
5933 void GLAPIENTRY glTexCoord1iv(const GLint*);
5934 void GLAPIENTRY glTexCoord1s(GLshort);
5935 void GLAPIENTRY glTexCoord1sv(const GLshort*);
5936 void GLAPIENTRY glTexCoord2d(GLdouble,GLdouble);
5937 void GLAPIENTRY glTexCoord2dv(const GLdouble*);
5938 void GLAPIENTRY glTexCoord2f(GLfloat,GLfloat);
5939 void GLAPIENTRY glTexCoord2fv(const GLfloat*);
5940 void GLAPIENTRY glTexCoord2i(GLint,GLint);
5941 void GLAPIENTRY glTexCoord2iv(const GLint*);
5942 void GLAPIENTRY glTexCoord2s(GLshort,GLshort);
5943 void GLAPIENTRY glTexCoord2sv(const GLshort*);
5944 void GLAPIENTRY glTexCoord3d(GLdouble,GLdouble,GLdouble);
5945 void GLAPIENTRY glTexCoord3dv(const GLdouble*);
5946 void GLAPIENTRY glTexCoord3f(GLfloat,GLfloat,GLfloat);
5947 void GLAPIENTRY glTexCoord3fv(const GLfloat*);
5948 void GLAPIENTRY glTexCoord3i(GLint,GLint,GLint);
5949 void GLAPIENTRY glTexCoord3iv(const GLint*);
5950 void GLAPIENTRY glTexCoord3s(GLshort,GLshort,GLshort);
5951 void GLAPIENTRY glTexCoord3sv(const GLshort*);
5952 void GLAPIENTRY glTexCoord4d(GLdouble,GLdouble,GLdouble,GLdouble);
5953 void GLAPIENTRY glTexCoord4dv(const GLdouble*);
5954 void GLAPIENTRY glTexCoord4f(GLfloat,GLfloat,GLfloat,GLfloat);
5955 void GLAPIENTRY glTexCoord4fv(const GLfloat*);
5956 void GLAPIENTRY glTexCoord4i(GLint,GLint,GLint,GLint);
5957 void GLAPIENTRY glTexCoord4iv(const GLint*);
5958 void GLAPIENTRY glTexCoord4s(GLshort,GLshort,GLshort,GLshort);
5959 void GLAPIENTRY glTexCoord4sv(const GLshort*);
5960 void GLAPIENTRY glTexCoordPointer(GLint,GLenum,GLsizei,const void*);
5961 void GLAPIENTRY glTexEnvf(GLenum,GLenum,GLfloat);
5962 void GLAPIENTRY glTexEnvfv(GLenum,GLenum,const GLfloat*);
5963 void GLAPIENTRY glTexEnvi(GLenum,GLenum,GLint);
5964 void GLAPIENTRY glTexEnviv(GLenum,GLenum,const GLint*);
5965 void GLAPIENTRY glTexGend(GLenum,GLenum,GLdouble);
5966 void GLAPIENTRY glTexGendv(GLenum,GLenum,const GLdouble*);
5967 void GLAPIENTRY glTexGenf(GLenum,GLenum,GLfloat);
5968 void GLAPIENTRY glTexGenfv(GLenum,GLenum,const GLfloat*);
5969 void GLAPIENTRY glTexGeni(GLenum,GLenum,GLint);
5970 void GLAPIENTRY glTexGeniv(GLenum,GLenum,const GLint*);
5971 void GLAPIENTRY glTexImage1D(GLenum,GLint,GLint,GLsizei,GLint,GLenum,GLenum,const void*);
5972 void GLAPIENTRY glTexImage2D(GLenum,GLint,GLint,GLsizei,GLsizei,GLint,GLenum,GLenum,const void*);
5973 void GLAPIENTRY glTexParameterf(GLenum,GLenum,GLfloat);
5974 void GLAPIENTRY glTexParameterfv(GLenum,GLenum,const GLfloat*);
5975 void GLAPIENTRY glTexParameteri(GLenum,GLenum,GLint);
5976 void GLAPIENTRY glTexParameteriv(GLenum,GLenum,const GLint*);
5977 void GLAPIENTRY glTexSubImage1D(GLenum,GLint,GLint,GLsizei,GLenum,GLenum,const void*);
5978 void GLAPIENTRY glTexSubImage2D(GLenum,GLint,GLint,GLint,GLsizei,GLsizei,GLenum,GLenum,const void*);
5979 void GLAPIENTRY glTranslated(GLdouble,GLdouble,GLdouble);
5980 void GLAPIENTRY glTranslatef(GLfloat,GLfloat,GLfloat);
5981 void GLAPIENTRY glVertex2d(GLdouble,GLdouble);
5982 void GLAPIENTRY glVertex2dv(const GLdouble*);
5983 void GLAPIENTRY glVertex2f(GLfloat,GLfloat);
5984 void GLAPIENTRY glVertex2fv(const GLfloat*);
5985 void GLAPIENTRY glVertex2i(GLint,GLint);
5986 void GLAPIENTRY glVertex2iv(const GLint*);
5987 void GLAPIENTRY glVertex2s(GLshort,GLshort);
5988 void GLAPIENTRY glVertex2sv(const GLshort*);
5989 void GLAPIENTRY glVertex3d(GLdouble,GLdouble,GLdouble);
5990 void GLAPIENTRY glVertex3dv(const GLdouble*);
5991 void GLAPIENTRY glVertex3f(GLfloat,GLfloat,GLfloat);
5992 void GLAPIENTRY glVertex3fv(const GLfloat*);
5993 void GLAPIENTRY glVertex3i(GLint,GLint,GLint);
5994 void GLAPIENTRY glVertex3iv(const GLint*);
5995 void GLAPIENTRY glVertex3s(GLshort,GLshort,GLshort);
5996 void GLAPIENTRY glVertex3sv(const GLshort*);
5997 void GLAPIENTRY glVertex4d(GLdouble,GLdouble,GLdouble,GLdouble);
5998 void GLAPIENTRY glVertex4dv(const GLdouble*);
5999 void GLAPIENTRY glVertex4f(GLfloat,GLfloat,GLfloat,GLfloat);
6000 void GLAPIENTRY glVertex4fv(const GLfloat*);
6001 void GLAPIENTRY glVertex4i(GLint,GLint,GLint,GLint);
6002 void GLAPIENTRY glVertex4iv(const GLint*);
6003 void GLAPIENTRY glVertex4s(GLshort,GLshort,GLshort,GLshort);
6004 void GLAPIENTRY glVertex4sv(const GLshort*);
6005 void GLAPIENTRY glVertexPointer(GLint,GLenum,GLsizei,const void*);
6006 void GLAPIENTRY glViewport(GLint,GLint,GLsizei,GLsizei);
6008 #endif /* __WINE_WGL_H */