wined3d: Use glFinish() for synchronisation when cleaning up a destroyed context...
[wine.git] / dlls / iccvid / iccvid_private.h
blob56b082d844db3496749c1b8975fa8b6b5d315587
1 /*
2 * Copyright 2005 Dmitry Timoshkov
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __ICCVID_PRIVATE_H
20 #define __ICCVID_PRIVATE_H
22 #include <windef.h>
24 #define IDS_NAME 100
25 #define IDS_DESCRIPTION 101
27 #endif /* __ICCVID_PRIVATE_H */