d3d10core: COM cleanup for the ID3D10SamplerState iface.
[wine.git] / include / dmusbuff.h
blobba5b776ad88ce464694c94a6c26db0149af8df65
1 /* DirectMusic Buffer Format
3 * Copyright (C) 2003-2004 Rok Mandeljc
5 * This program is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this program; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #ifndef __WINE_DMUSIC_BUFFER_H
21 #define __WINE_DMUSIC_BUFFER_H
23 /*****************************************************************************
24 * Misc. definitions
26 #define QWORD_ALIGN(x) (((x) + 7) & ~7)
27 #define DMUS_EVENT_SIZE(cb) QWORD_ALIGN(sizeof(DMUS_EVENTHEADER) + cb)
29 /*****************************************************************************
30 * Flags
32 #define DMUS_EVENT_STRUCTURED 0x1
34 /*****************************************************************************
35 * Structures
37 /* typedef definitions */
38 typedef struct _DMUS_EVENTHEADER DMUS_EVENTHEADER, *LPDMUS_EVENTHEADER;
40 /* actual structure*/
41 #include <pshpack4.h>
42 struct _DMUS_EVENTHEADER {
43 DWORD cbEvent;
44 DWORD dwChannelGroup;
45 REFERENCE_TIME rtDelta;
46 DWORD dwFlags;
48 #include <poppack.h>
50 #endif /* __WINE_DMUSIC_BUFFER_H */