dcomp: Add DCompositionCreateDevice() stub.
[wine.git] / dlls / opengl32 / opengl32.spec
blob94a3dfd0757789e68fd346401003a3b36b80d4ab
1 @ stdcall glAccum(long float)
2 @ stdcall glAlphaFunc(long float)
3 @ stdcall glAreTexturesResident(long ptr ptr)
4 @ stdcall glArrayElement(long)
5 @ stdcall glBegin(long)
6 @ stdcall glBindTexture(long long)
7 @ stdcall glBitmap(long long float float float float ptr)
8 @ stdcall glBlendFunc(long long)
9 @ stdcall glCallList(long)
10 @ stdcall glCallLists(long long ptr)
11 @ stdcall glClear(long)
12 @ stdcall glClearAccum(float float float float)
13 @ stdcall glClearColor(float float float float)
14 @ stdcall glClearDepth(double)
15 @ stdcall glClearIndex(float)
16 @ stdcall glClearStencil(long)
17 @ stdcall glClipPlane(long ptr)
18 @ stdcall glColor3b(long long long)
19 @ stdcall glColor3bv(ptr)
20 @ stdcall glColor3d(double double double)
21 @ stdcall glColor3dv(ptr)
22 @ stdcall glColor3f(float float float)
23 @ stdcall glColor3fv(ptr)
24 @ stdcall glColor3i(long long long)
25 @ stdcall glColor3iv(ptr)
26 @ stdcall glColor3s(long long long)
27 @ stdcall glColor3sv(ptr)
28 @ stdcall glColor3ub(long long long)
29 @ stdcall glColor3ubv(ptr)
30 @ stdcall glColor3ui(long long long)
31 @ stdcall glColor3uiv(ptr)
32 @ stdcall glColor3us(long long long)
33 @ stdcall glColor3usv(ptr)
34 @ stdcall glColor4b(long long long long)
35 @ stdcall glColor4bv(ptr)
36 @ stdcall glColor4d(double double double double)
37 @ stdcall glColor4dv(ptr)
38 @ stdcall glColor4f(float float float float)
39 @ stdcall glColor4fv(ptr)
40 @ stdcall glColor4i(long long long long)
41 @ stdcall glColor4iv(ptr)
42 @ stdcall glColor4s(long long long long)
43 @ stdcall glColor4sv(ptr)
44 @ stdcall glColor4ub(long long long long)
45 @ stdcall glColor4ubv(ptr)
46 @ stdcall glColor4ui(long long long long)
47 @ stdcall glColor4uiv(ptr)
48 @ stdcall glColor4us(long long long long)
49 @ stdcall glColor4usv(ptr)
50 @ stdcall glColorMask(long long long long)
51 @ stdcall glColorMaterial(long long)
52 @ stdcall glColorPointer(long long long ptr)
53 @ stdcall glCopyPixels(long long long long long)
54 @ stdcall glCopyTexImage1D(long long long long long long long)
55 @ stdcall glCopyTexImage2D(long long long long long long long long)
56 @ stdcall glCopyTexSubImage1D(long long long long long long)
57 @ stdcall glCopyTexSubImage2D(long long long long long long long long)
58 @ stdcall glCullFace(long)
59 @ stdcall glDebugEntry(long long)
60 @ stdcall glDeleteLists(long long)
61 @ stdcall glDeleteTextures(long ptr)
62 @ stdcall glDepthFunc(long)
63 @ stdcall glDepthMask(long)
64 @ stdcall glDepthRange(double double)
65 @ stdcall glDisable(long)
66 @ stdcall glDisableClientState(long)
67 @ stdcall glDrawArrays(long long long)
68 @ stdcall glDrawBuffer(long)
69 @ stdcall glDrawElements(long long long ptr)
70 @ stdcall glDrawPixels(long long long long ptr)
71 @ stdcall glEdgeFlag(long)
72 @ stdcall glEdgeFlagPointer(long ptr)
73 @ stdcall glEdgeFlagv(ptr)
74 @ stdcall glEnable(long)
75 @ stdcall glEnableClientState(long)
76 @ stdcall glEnd()
77 @ stdcall glEndList()
78 @ stdcall glEvalCoord1d(double)
79 @ stdcall glEvalCoord1dv(ptr)
80 @ stdcall glEvalCoord1f(float)
81 @ stdcall glEvalCoord1fv(ptr)
82 @ stdcall glEvalCoord2d(double double)
83 @ stdcall glEvalCoord2dv(ptr)
84 @ stdcall glEvalCoord2f(float float)
85 @ stdcall glEvalCoord2fv(ptr)
86 @ stdcall glEvalMesh1(long long long)
87 @ stdcall glEvalMesh2(long long long long long)
88 @ stdcall glEvalPoint1(long)
89 @ stdcall glEvalPoint2(long long)
90 @ stdcall glFeedbackBuffer(long long ptr)
91 @ stdcall glFinish()
92 @ stdcall glFlush()
93 @ stdcall glFogf(long float)
94 @ stdcall glFogfv(long ptr)
95 @ stdcall glFogi(long long)
96 @ stdcall glFogiv(long ptr)
97 @ stdcall glFrontFace(long)
98 @ stdcall glFrustum(double double double double double double)
99 @ stdcall glGenLists(long)
100 @ stdcall glGenTextures(long ptr)
101 @ stdcall glGetBooleanv(long ptr)
102 @ stdcall glGetClipPlane(long ptr)
103 @ stdcall glGetDoublev(long ptr)
104 @ stdcall glGetError()
105 @ stdcall glGetFloatv(long ptr)
106 @ stdcall glGetIntegerv(long ptr)
107 @ stdcall glGetLightfv(long long ptr)
108 @ stdcall glGetLightiv(long long ptr)
109 @ stdcall glGetMapdv(long long ptr)
110 @ stdcall glGetMapfv(long long ptr)
111 @ stdcall glGetMapiv(long long ptr)
112 @ stdcall glGetMaterialfv(long long ptr)
113 @ stdcall glGetMaterialiv(long long ptr)
114 @ stdcall glGetPixelMapfv(long ptr)
115 @ stdcall glGetPixelMapuiv(long ptr)
116 @ stdcall glGetPixelMapusv(long ptr)
117 @ stdcall glGetPointerv(long ptr)
118 @ stdcall glGetPolygonStipple(ptr)
119 @ stdcall glGetString(long)
120 @ stdcall glGetTexEnvfv(long long ptr)
121 @ stdcall glGetTexEnviv(long long ptr)
122 @ stdcall glGetTexGendv(long long ptr)
123 @ stdcall glGetTexGenfv(long long ptr)
124 @ stdcall glGetTexGeniv(long long ptr)
125 @ stdcall glGetTexImage(long long long long ptr)
126 @ stdcall glGetTexLevelParameterfv(long long long ptr)
127 @ stdcall glGetTexLevelParameteriv(long long long ptr)
128 @ stdcall glGetTexParameterfv(long long ptr)
129 @ stdcall glGetTexParameteriv(long long ptr)
130 @ stdcall glHint(long long)
131 @ stdcall glIndexMask(long)
132 @ stdcall glIndexPointer(long long ptr)
133 @ stdcall glIndexd(double)
134 @ stdcall glIndexdv(ptr)
135 @ stdcall glIndexf(float)
136 @ stdcall glIndexfv(ptr)
137 @ stdcall glIndexi(long)
138 @ stdcall glIndexiv(ptr)
139 @ stdcall glIndexs(long)
140 @ stdcall glIndexsv(ptr)
141 @ stdcall glIndexub(long)
142 @ stdcall glIndexubv(ptr)
143 @ stdcall glInitNames()
144 @ stdcall glInterleavedArrays(long long ptr)
145 @ stdcall glIsEnabled(long)
146 @ stdcall glIsList(long)
147 @ stdcall glIsTexture(long)
148 @ stdcall glLightModelf(long float)
149 @ stdcall glLightModelfv(long ptr)
150 @ stdcall glLightModeli(long long)
151 @ stdcall glLightModeliv(long ptr)
152 @ stdcall glLightf(long long float)
153 @ stdcall glLightfv(long long ptr)
154 @ stdcall glLighti(long long long)
155 @ stdcall glLightiv(long long ptr)
156 @ stdcall glLineStipple(long long)
157 @ stdcall glLineWidth(float)
158 @ stdcall glListBase(long)
159 @ stdcall glLoadIdentity()
160 @ stdcall glLoadMatrixd(ptr)
161 @ stdcall glLoadMatrixf(ptr)
162 @ stdcall glLoadName(long)
163 @ stdcall glLogicOp(long)
164 @ stdcall glMap1d(long double double long long ptr)
165 @ stdcall glMap1f(long float float long long ptr)
166 @ stdcall glMap2d(long double double long long double double long long ptr)
167 @ stdcall glMap2f(long float float long long float float long long ptr)
168 @ stdcall glMapGrid1d(long double double)
169 @ stdcall glMapGrid1f(long float float)
170 @ stdcall glMapGrid2d(long double double long double double)
171 @ stdcall glMapGrid2f(long float float long float float)
172 @ stdcall glMaterialf(long long float)
173 @ stdcall glMaterialfv(long long ptr)
174 @ stdcall glMateriali(long long long)
175 @ stdcall glMaterialiv(long long ptr)
176 @ stdcall glMatrixMode(long)
177 @ stdcall glMultMatrixd(ptr)
178 @ stdcall glMultMatrixf(ptr)
179 @ stdcall glNewList(long long)
180 @ stdcall glNormal3b(long long long)
181 @ stdcall glNormal3bv(ptr)
182 @ stdcall glNormal3d(double double double)
183 @ stdcall glNormal3dv(ptr)
184 @ stdcall glNormal3f(float float float)
185 @ stdcall glNormal3fv(ptr)
186 @ stdcall glNormal3i(long long long)
187 @ stdcall glNormal3iv(ptr)
188 @ stdcall glNormal3s(long long long)
189 @ stdcall glNormal3sv(ptr)
190 @ stdcall glNormalPointer(long long ptr)
191 @ stdcall glOrtho(double double double double double double)
192 @ stdcall glPassThrough(float)
193 @ stdcall glPixelMapfv(long long ptr)
194 @ stdcall glPixelMapuiv(long long ptr)
195 @ stdcall glPixelMapusv(long long ptr)
196 @ stdcall glPixelStoref(long float)
197 @ stdcall glPixelStorei(long long)
198 @ stdcall glPixelTransferf(long float)
199 @ stdcall glPixelTransferi(long long)
200 @ stdcall glPixelZoom(float float)
201 @ stdcall glPointSize(float)
202 @ stdcall glPolygonMode(long long)
203 @ stdcall glPolygonOffset(float float)
204 @ stdcall glPolygonStipple(ptr)
205 @ stdcall glPopAttrib()
206 @ stdcall glPopClientAttrib()
207 @ stdcall glPopMatrix()
208 @ stdcall glPopName()
209 @ stdcall glPrioritizeTextures(long ptr ptr)
210 @ stdcall glPushAttrib(long)
211 @ stdcall glPushClientAttrib(long)
212 @ stdcall glPushMatrix()
213 @ stdcall glPushName(long)
214 @ stdcall glRasterPos2d(double double)
215 @ stdcall glRasterPos2dv(ptr)
216 @ stdcall glRasterPos2f(float float)
217 @ stdcall glRasterPos2fv(ptr)
218 @ stdcall glRasterPos2i(long long)
219 @ stdcall glRasterPos2iv(ptr)
220 @ stdcall glRasterPos2s(long long)
221 @ stdcall glRasterPos2sv(ptr)
222 @ stdcall glRasterPos3d(double double double)
223 @ stdcall glRasterPos3dv(ptr)
224 @ stdcall glRasterPos3f(float float float)
225 @ stdcall glRasterPos3fv(ptr)
226 @ stdcall glRasterPos3i(long long long)
227 @ stdcall glRasterPos3iv(ptr)
228 @ stdcall glRasterPos3s(long long long)
229 @ stdcall glRasterPos3sv(ptr)
230 @ stdcall glRasterPos4d(double double double double)
231 @ stdcall glRasterPos4dv(ptr)
232 @ stdcall glRasterPos4f(float float float float)
233 @ stdcall glRasterPos4fv(ptr)
234 @ stdcall glRasterPos4i(long long long long)
235 @ stdcall glRasterPos4iv(ptr)
236 @ stdcall glRasterPos4s(long long long long)
237 @ stdcall glRasterPos4sv(ptr)
238 @ stdcall glReadBuffer(long)
239 @ stdcall glReadPixels(long long long long long long ptr)
240 @ stdcall glRectd(double double double double)
241 @ stdcall glRectdv(ptr ptr)
242 @ stdcall glRectf(float float float float)
243 @ stdcall glRectfv(ptr ptr)
244 @ stdcall glRecti(long long long long)
245 @ stdcall glRectiv(ptr ptr)
246 @ stdcall glRects(long long long long)
247 @ stdcall glRectsv(ptr ptr)
248 @ stdcall glRenderMode(long)
249 @ stdcall glRotated(double double double double)
250 @ stdcall glRotatef(float float float float)
251 @ stdcall glScaled(double double double)
252 @ stdcall glScalef(float float float)
253 @ stdcall glScissor(long long long long)
254 @ stdcall glSelectBuffer(long ptr)
255 @ stdcall glShadeModel(long)
256 @ stdcall glStencilFunc(long long long)
257 @ stdcall glStencilMask(long)
258 @ stdcall glStencilOp(long long long)
259 @ stdcall glTexCoord1d(double)
260 @ stdcall glTexCoord1dv(ptr)
261 @ stdcall glTexCoord1f(float)
262 @ stdcall glTexCoord1fv(ptr)
263 @ stdcall glTexCoord1i(long)
264 @ stdcall glTexCoord1iv(ptr)
265 @ stdcall glTexCoord1s(long)
266 @ stdcall glTexCoord1sv(ptr)
267 @ stdcall glTexCoord2d(double double)
268 @ stdcall glTexCoord2dv(ptr)
269 @ stdcall glTexCoord2f(float float)
270 @ stdcall glTexCoord2fv(ptr)
271 @ stdcall glTexCoord2i(long long)
272 @ stdcall glTexCoord2iv(ptr)
273 @ stdcall glTexCoord2s(long long)
274 @ stdcall glTexCoord2sv(ptr)
275 @ stdcall glTexCoord3d(double double double)
276 @ stdcall glTexCoord3dv(ptr)
277 @ stdcall glTexCoord3f(float float float)
278 @ stdcall glTexCoord3fv(ptr)
279 @ stdcall glTexCoord3i(long long long)
280 @ stdcall glTexCoord3iv(ptr)
281 @ stdcall glTexCoord3s(long long long)
282 @ stdcall glTexCoord3sv(ptr)
283 @ stdcall glTexCoord4d(double double double double)
284 @ stdcall glTexCoord4dv(ptr)
285 @ stdcall glTexCoord4f(float float float float)
286 @ stdcall glTexCoord4fv(ptr)
287 @ stdcall glTexCoord4i(long long long long)
288 @ stdcall glTexCoord4iv(ptr)
289 @ stdcall glTexCoord4s(long long long long)
290 @ stdcall glTexCoord4sv(ptr)
291 @ stdcall glTexCoordPointer(long long long ptr)
292 @ stdcall glTexEnvf(long long float)
293 @ stdcall glTexEnvfv(long long ptr)
294 @ stdcall glTexEnvi(long long long)
295 @ stdcall glTexEnviv(long long ptr)
296 @ stdcall glTexGend(long long double)
297 @ stdcall glTexGendv(long long ptr)
298 @ stdcall glTexGenf(long long float)
299 @ stdcall glTexGenfv(long long ptr)
300 @ stdcall glTexGeni(long long long)
301 @ stdcall glTexGeniv(long long ptr)
302 @ stdcall glTexImage1D(long long long long long long long ptr)
303 @ stdcall glTexImage2D(long long long long long long long long ptr)
304 @ stdcall glTexParameterf(long long float)
305 @ stdcall glTexParameterfv(long long ptr)
306 @ stdcall glTexParameteri(long long long)
307 @ stdcall glTexParameteriv(long long ptr)
308 @ stdcall glTexSubImage1D(long long long long long long ptr)
309 @ stdcall glTexSubImage2D(long long long long long long long long ptr)
310 @ stdcall glTranslated(double double double)
311 @ stdcall glTranslatef(float float float)
312 @ stdcall glVertex2d(double double)
313 @ stdcall glVertex2dv(ptr)
314 @ stdcall glVertex2f(float float)
315 @ stdcall glVertex2fv(ptr)
316 @ stdcall glVertex2i(long long)
317 @ stdcall glVertex2iv(ptr)
318 @ stdcall glVertex2s(long long)
319 @ stdcall glVertex2sv(ptr)
320 @ stdcall glVertex3d(double double double)
321 @ stdcall glVertex3dv(ptr)
322 @ stdcall glVertex3f(float float float)
323 @ stdcall glVertex3fv(ptr)
324 @ stdcall glVertex3i(long long long)
325 @ stdcall glVertex3iv(ptr)
326 @ stdcall glVertex3s(long long long)
327 @ stdcall glVertex3sv(ptr)
328 @ stdcall glVertex4d(double double double double)
329 @ stdcall glVertex4dv(ptr)
330 @ stdcall glVertex4f(float float float float)
331 @ stdcall glVertex4fv(ptr)
332 @ stdcall glVertex4i(long long long long)
333 @ stdcall glVertex4iv(ptr)
334 @ stdcall glVertex4s(long long long long)
335 @ stdcall glVertex4sv(ptr)
336 @ stdcall glVertexPointer(long long long ptr)
337 @ stdcall glViewport(long long long long)
338 @ stdcall wglChoosePixelFormat(long ptr)
339 @ stdcall wglCopyContext(long long long)
340 @ stdcall wglCreateContext(long)
341 @ stdcall wglCreateLayerContext(long long)
342 @ stdcall wglDeleteContext(long)
343 @ stdcall wglDescribeLayerPlane(long long long long ptr)
344 @ stdcall wglDescribePixelFormat(long long long ptr)
345 @ stdcall wglGetCurrentContext()
346 @ stdcall wglGetCurrentDC()
347 @ stdcall wglGetDefaultProcAddress(str)
348 @ stdcall wglGetLayerPaletteEntries(long long long long ptr)
349 @ stdcall wglGetPixelFormat(long)
350 @ stdcall wglGetProcAddress(str)
351 @ stdcall wglMakeCurrent(long long)
352 @ stdcall wglRealizeLayerPalette(long long long)
353 @ stdcall wglSetLayerPaletteEntries(long long long long ptr)
354 @ stdcall wglSetPixelFormat(long long ptr)
355 @ stdcall wglShareLists(long long)
356 @ stdcall wglSwapBuffers(long)
357 @ stdcall wglSwapLayerBuffers(long long)
358 @ stdcall wglUseFontBitmapsA(long long long long)
359 @ stdcall wglUseFontBitmapsW(long long long long)
360 @ stdcall wglUseFontOutlinesA(long long long long float float long ptr)
361 @ stdcall wglUseFontOutlinesW(long long long long float float long ptr)